<worn as a badge> the emblem of agility of health [83%]
<worn on head> a black crown encrusted with mindstones [superior] (glowing)
<worn on eyes> the third eye of the mindreaver [superior]
<worn in ear> the earring of the gods
<worn in ear> an adamantium hoop [superior] (magic) [74%]
<worn on face> a white hot mask of living flame (glowing) [72%]
<worn around neck> an amulet of fire dragon's blood [poor] (magic)
<worn around neck> the necklace of the icecrag royalty [superior] (magic) [69%]
<worn on body> a warsuit of jade wyrmscale of endurance (glowing)
<worn about body> a dark-blue robe of stars and moons [superior] with a strange dark bloodstone (magic) (humming) [86%]
<worn on back> an ermineskin backpack [89%]
<worn as quiver> a silken backsheath of flight (magic)
<worn about waist> the translucent belt of anger
<worn on belt buckle>a soul sceptre of endurance (magic) (glowing) [72%]
<worn on arms> some blue dragonscale shoulder guards (magic) [88%]
<held as shield> a shield of negative energy [poor] (magic)
<worn around wrist> a wisp of total and utter blackness (magic) (glowing) [71%]
<worn around wrist> a bracelet of dracolich hide (magic) (humming)
<worn on hands> the hands of justice (magic) (glowing) [60%]
<worn on finger> a band of parting prevented [poor] (magic) (glowing) [87%]
<worn on finger> a ring of the Neogi Lords of health (glowing)
<held> a jewel-encrusted egg [superior]
<worn on legs> some pantaloons covered in runes (magic) [85%]
<worn on feet> a pair of clawed demon-hide moccasins
New Cave city (neutral)
Ice Tower (neutral)
Desolate Under Fire (neutral)
The Citadel (neutral)
The Twin Keeps of Devastated Tharnadia (neutral)
IceCrag Castle (neutral)
Prison of Fort Boyard (neutral)
The Ancient Halls of Ironstar (neutral)
*The Jade Empire (slightly good)
Mazzolin (neutral)
Forest of Mir (neutral)
Quintaragon Castle (good)
The Sky City of Ultarium (slightly good)
Lair of the Gibberling King (neutral)
*Plane of Air (slightly good)
The Kingdom of Torg (slightly evil)
Tribal Oasis (slightly evil)
*The Para-Elemental Plane of Smoke (slightly evil)
*Plane of Water (slightly evil)
Shadamehr Keep (slightly good)
The Temple to Skrentherlog (neutral)
Alatorin - the Forge City (neutral)
The Trakkia Mountains (slightly evil)
The Ethereal Plane (evil)
The Caverns of Armageddon (slightly good)
The Forest City of Aravne (slightly good)
*Plane of Fire (slightly evil)
*Ruined Temple of Tezcatlipoca (slightly evil)
The Astral Plane (neutral)
*Jotunheim (slightly evil)
*The Transparent Tower (slightly good)
Krethik Keep (slightly evil)
Temple of the Earth (neutral)
*Sea Kingdom (slightly good)
Plane of Earth (slightly evil)
Sevenoaks (slightly evil)
The Keep of Evil (neutral)
The Forgotten Mansion (neutral)
Domain of Lost Souls (slightly evil)
The Hall of Knighthood (evil)
The Depths of Duris (slightly good)
Arachdrathos Guilds (evil)
Valley of the Snow Ogres (neutral)
The Great Shaboath (very evil)
The Tempest Court (neutral)
*Pit of Dragons (slightly evil)
*Ny'Neth (slightly evil)
*Lost Temple of Tikitzopl (neutral)
*The Scorched Valley (evil)
The Realm of Barovia (slightly evil)
The Royal Mausoleum of Castle IceCrag (neutral)
Plane of Fire, Brass (neutral)
Githzerai Stronghold (neutral)
Ceothia (neutral)
*Tiamat (slightly good)
The Fortress of Dreams (neutral)
Bahamut's Palace (slightly good)
Dragonnia (neutral)
The Charcoal Palace (slightly good)
*Vecna's Tomb (slightly evil)
Ny'Neth's Stronghold (slightly good)
Apocalypse Castle (neutral)
The Realm of Barovia Continued (neutral)
The Hall of the Ancients (evil)
The Bronze Citadel (neutral)
*Ny'Neth's Stronghold Continued (neutral)
Negative Material Plane (slightly evil)
Celestial Plane (neutral)
The 222nd Layer of the Abyss (neutral)
Castle Ravenloft (neutral)
* = already completed this boot.
< 974h/974H 242v/242V Pos: standing >
< 974h/974H 242v/242V Pos: standing >
MMMMMMMM^
MMMMM^^^^^M
+^MMMMMMM^M
^^MMM@DMM^M
^.^^MMMMM^^
^.^^.^MM^^^
...^^^^^^
A Rocky Trail Before a Clearing
Obvious exits: -N -E -S -W
< 974h/974H 242v/242V Pos: standing >
MMMMMMMM^
MMMMM^^^^^M
M^MMMMMMM^M
^^MMM@DMM^M
^.^^MMMMM^^
^.^^.^MM^^^
...^^^^^^
< 974h/974H 242v/242V Pos: standing >
You begin to focus your will...
< 974h/974H 242v/242V Pos: standing >
Casting: wormhole ***
< 974h/974H 242v/242V Pos: standing >
< 974h/974H 242v/242V Pos: standing >
Casting: wormhole **
< 974h/974H 242v/242V Pos: standing >
Casting: wormhole *
< 974h/974H 242v/242V Pos: standing >
Casting: wormhole
< 974h/974H 242v/242V Pos: standing >
Your mental manipulations become a reality...
Ripping through reality, a black rift opens up here.
< 974h/974H 242v/242V Pos: standing >
< 974h/974H 242v/242V Pos: standing >
The rift isn't quite stable enough yet...
< 974h/974H 242v/242V Pos: standing >
The rift isn't quite stable enough yet...
< 974h/974H 242v/242V Pos: standing >
The rift isn't quite stable enough yet...
< 974h/974H 242v/242V Pos: standing >
Score information for Aik
Level: 56 Race: Githzerai Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 974(974) Mana: 1127(1208) Moves: 242(242)
Coins carried: 0 platinum 2 gold 0 silver 6 copper
Compression ratio: 84%
Status: Standing.
Negative Shielded Fireshielded
Frags: -0.86 Deaths: 56
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Living Low Circle spells
Protected by: Spirit Ward Slow Poison
Enchantments: Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Fearless
Herbs: Medicus
Combat Pulse: 19 Spell Pulse: 0.82
Leaderboard Points: 2927
Active Spells:
--------------
aura sight (35 minutes)
rested bonus (27 minutes)
vitality (10 minutes)
pantherspeed (25 minutes)
ravenflight (24 minutes)
sense spirit (29 minutes)
spirit armor (31 minutes)
fly (103 minutes)
cannibalize (11 minutes)
energy containment (9 minutes)
inertial barrier (4 minutes)
tower of iron will (2 minutes)
adrenaline control (7 minutes)
elephantstrength (25 minutes)
enhance constitution (30 minutes)
enhance agility (30 minutes)
enhance dexterity (30 minutes)
enhance strength (30 minutes)
improved invisibility (13 minutes)
roar of heroes (less than a minute remaining)
< 974h/974H 242v/242V Pos: standing >
The rift isn't quite stable enough yet...
< 974h/974H 242v/242V Pos: standing >
As you enter the wormhole, you feel yourself being torn into a thousand pieces,
scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose. Suddenly, you find yourself elsewhere..
<map>
Zone: Bloodstone Keep.
Room: On the Apex of the Prison
</map>
On the Apex of the Prison
Obvious exits: -S# -D
A black rift of swirling mass is here, tearing itself apart. (magic)
A menacing prisoner is standing here.(Red Aura)
*Cols -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Cols starts casting a spell.
< 974h/974H 242v/242V Pos: standing >
Cols completes his spell...
Cols utters the word 'zhpzfsafhar'
A blast of energy appears for a brief second, then vanishes.
< 974h/974H 242v/242V Pos: standing >
You do not seem to have the 'eye'.
< 974h/974H 242v/242V Pos: standing >
You now follow Cols.
< 974h/974H 242v/242V Pos: standing >
You attempt to give consent...
< 974h/974H 242v/242V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears, Skirry stands before you!
< 974h/974H 242v/242V Pos: standing >
You are now a member of Cols's group.
< 974h/974H 242v/242V Pos: standing >
You are carrying: (4/11)
a blackened bluestone bracelet of agility (magic)
a well-polished mithril body shield [superior] [86%]
a bottomless bag of the illithids (magic)
the mace of mentality
< 974h/974H 242v/242V Pos: standing >
On the Apex of the Prison
Obvious exits: -S# -D
A black rift of swirling mass is here, tearing itself apart. (magic)
*Skirry -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
A menacing prisoner is standing here.(Red Aura)
*Cols -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
< 974h/974H 242v/242V Pos: standing >
Cols sits down in a comfortable spot.
< 974h/974H 242v/242V Pos: standing >
Cols stares off into space, entering a meditative trance.
< 974h/974H 242v/242V Pos: standing >
Cols snaps out of his meditative trance, smiling placidly.
< 974h/974H 242v/242V Pos: standing >
Cols clambers to his feet.
< 974h/974H 242v/242V Pos: standing >
Score information for Aik
Level: 56 Race: Githzerai Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 974(974) Mana: 1152(1208) Moves: 242(242)
Coins carried: 0 platinum 2 gold 0 silver 6 copper
Compression ratio: 84%
Status: Standing.
Negative Shielded Fireshielded
Frags: -0.86 Deaths: 56
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Living Low Circle spells
Protected by: Spirit Ward Slow Poison
Enchantments: Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Fearless
Herbs: Medicus
Combat Pulse: 19 Spell Pulse: 0.82
Leaderboard Points: 2927
Active Spells:
--------------
aura sight (35 minutes)
rested bonus (27 minutes)
vitality (10 minutes)
pantherspeed (25 minutes)
ravenflight (24 minutes)
sense spirit (29 minutes)
spirit armor (31 minutes)
fly (103 minutes)
cannibalize (11 minutes)
energy containment (9 minutes)
inertial barrier (4 minutes)
tower of iron will (2 minutes)
adrenaline control (7 minutes)
elephantstrength (25 minutes)
enhance constitution (30 minutes)
enhance agility (30 minutes)
enhance dexterity (30 minutes)
enhance strength (30 minutes)
improved invisibility (13 minutes)
roar of heroes (less than a minute remaining)
< 974h/974H 242v/242V Pos: standing >
The wormhole crumbles to dust and blows away.
< 974h/974H 242v/242V Pos: standing >
Skirry now follows Cols.
< 974h/974H 242v/242V Pos: standing >
Skirry sits down in a comfortable spot.
< 974h/974H 242v/242V Pos: standing >
< 974h/974H 242v/242V Pos: standing >
Skirry is now a member of Cols's group.
< 974h/974H 242v/242V Pos: standing >
< 974h/974H 242v/242V Pos: standing >
On the Apex of the Prison
Obvious exits: -S# -D
*Skirry -=Celestial Sigil=- (Githzerai)(large) sits resting.(Gold Aura)
A menacing prisoner is standing here.(Red Aura)
*Cols -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
< 974h/974H 242v/242V Pos: standing >
Cols starts casting a spell.
< 974h/974H 242v/242V Pos: standing >
You quickly scan the area.
You see nothing.
< 974h/974H 242v/242V Pos: standing >
You quickly scan the area.
You see nothing.
< 974h/974H 242v/242V Pos: standing >
Skirry clambers to his feet.
< 974h/974H 242v/242V Pos: standing >
You are not using it.
< 974h/974H 242v/242V Pos: standing >
You begin to focus your will...
< 974h/974H 242v/242V Pos: standing >
Cols completes his spell...
Cols utters the word 'zhpzfsafhar'
The air explodes around you, revealing a glowing portal of energy!
< 974h/974H 242v/242V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Cols.
< 974h/974H 242v/242V Pos: standing >
Casting: molecular control
< 974h/974H 242v/242V Pos: standing >
Your mental manipulations become a reality...
You gain a keener understanding of your molecules!
< 974h/974H 242v/242V Pos: standing >
< 974h/974H 242v/242V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
< 974h/974H 242v/242V Pos: standing >
Score information for Aik
Level: 56 Race: Githzerai Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 974(974) Mana: 1122(1208) Moves: 242(242)
Coins carried: 0 platinum 2 gold 0 silver 6 copper
Compression ratio: 84%
Status: Standing.
Negative Shielded Fireshielded
Frags: -0.86 Deaths: 56
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Living Low Circle spells
Protected by: Spirit Ward Slow Poison
Enchantments: Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Fearless
Herbs: Medicus
Combat Pulse: 19 Spell Pulse: 0.82
Leaderboard Points: 2927
Active Spells:
--------------
molecular control (14 minutes)
aura sight (35 minutes)
rested bonus (27 minutes)
vitality (10 minutes)
pantherspeed (25 minutes)
ravenflight (24 minutes)
sense spirit (29 minutes)
spirit armor (31 minutes)
fly (103 minutes)
cannibalize (11 minutes)
energy containment (9 minutes)
inertial barrier (4 minutes)
tower of iron will (2 minutes)
adrenaline control (7 minutes)
elephantstrength (25 minutes)
enhance constitution (30 minutes)
enhance agility (30 minutes)
enhance dexterity (30 minutes)
enhance strength (30 minutes)
improved invisibility (13 minutes)
roar of heroes (less than a minute remaining)
< 974h/974H 242v/242V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
< 974h/974H 242v/242V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
< 974h/974H 242v/242V Pos: standing >
Vz steps out of the etherportal.
Cols sits down in a comfortable spot.
< 974h/974H 242v/242V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
Cols stares off into space, entering a meditative trance.
< 974h/974H 242v/242V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
< 974h/974H 242v/242V Pos: standing >
< 974h/974H 242v/242V Pos: standing >
Cols snaps out of his meditative trance, smiling placidly.
You quickly scan the area.
A menacing prisoner who is close by to your south.
< 974h/974H 242v/242V Pos: standing >
< 974h/974H 242v/242V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
Cols clambers to his feet.
< 974h/974H 242v/242V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
< 974h/974H 242v/242V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
< 974h/974H 242v/242V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
< 974h/974H 242v/242V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
< 974h/974H 242v/242V Pos: standing >
Vz now follows Cols.
< 974h/974H 242v/242V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
< 974h/974H 242v/242V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
< 974h/974H 242v/242V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
< 974h/974H 242v/242V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
< 974h/974H 242v/242V Pos: standing >
Vz says 'I have 1142 (1389) hits, and 351 (351) movement points.'
< 974h/974H 242v/242V Pos: standing >
On the Apex of the Prison
Obvious exits: -S# -D
A glowing sphere of energy is here, slowly growing dimmer. (magic)
Vz -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Skirry -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
A menacing prisoner is standing here.(Red Aura)
*Cols -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
< 974h/974H 242v/242V Pos: standing >
Vz is now a member of Cols's group.
< 974h/974H 242v/242V Pos: standing >
On the Apex of the Prison
Obvious exits: -S# -D
A glowing sphere of energy is here, slowly growing dimmer. (magic)
Vz -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Skirry -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
A menacing prisoner is standing here.(Red Aura)
*Cols -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
< 974h/974H 242v/242V Pos: standing >
On the Apex of the Prison
Obvious exits: -S# -D
A glowing sphere of energy is here, slowly growing dimmer. (magic)
Vz -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Skirry -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
A menacing prisoner is standing here.(Red Aura)
*Cols -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
< 974h/974H 242v/242V Pos: standing >
Vz nogs.
< 974h/974H 242v/242V Pos: standing >
Cols starts casting a spell.
< 974h/974H 242v/242V Pos: standing >
Cols completes his spell...
Cols utters the word 'candusghafahuai'
Vz takes on a much healthier countenance as Cols completes his incantation.
< 974h/974H 242v/242V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
< 974h/974H 242v/242V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
< 974h/974H 242v/242V Pos: standing >
Cols sits down in a comfortable spot.
< 974h/974H 242v/242V Pos: standing >
Cols stares off into space, entering a meditative trance.
< 974h/974H 242v/242V Pos: standing >
On the Apex of the Prison
Obvious exits: -S# -D
A glowing sphere of energy is here, slowly growing dimmer. (magic)
Vz -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Skirry -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
A menacing prisoner is standing here.(Red Aura)
*Cols -=Celestial Sigil=- (Halfling)(small) sits resting.(Gold Aura)
< 974h/974H 242v/242V Pos: standing >
Cols snaps out of his meditative trance, smiling placidly.
< 974h/974H 242v/242V Pos: standing >
Cols clambers to his feet.
< 974h/974H 242v/242V Pos: standing >
Score information for Aik
Level: 56 Race: Githzerai Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 974(974) Mana: 1148(1208) Moves: 242(242)
Coins carried: 0 platinum 2 gold 0 silver 6 copper
Compression ratio: 84%
Status: Standing.
Negative Shielded Fireshielded
Frags: -0.86 Deaths: 56
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Living Low Circle spells
Protected by: Spirit Ward Slow Poison
Enchantments: Inertial-Barrier Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Fearless
Herbs: Medicus
Combat Pulse: 19 Spell Pulse: 0.82
Leaderboard Points: 2927
Active Spells:
--------------
molecular control (14 minutes)
aura sight (35 minutes)
rested bonus (27 minutes)
vitality (10 minutes)
pantherspeed (25 minutes)
ravenflight (24 minutes)
sense spirit (29 minutes)
spirit armor (31 minutes)
fly (103 minutes)
cannibalize (11 minutes)
energy containment (9 minutes)
inertial barrier (4 minutes)
tower of iron will (2 minutes)
adrenaline control (7 minutes)
elephantstrength (25 minutes)
enhance constitution (30 minutes)
enhance agility (30 minutes)
enhance dexterity (30 minutes)
enhance strength (30 minutes)
improved invisibility (13 minutes)
roar of heroes (less than a minute remaining)
< 974h/974H 242v/242V Pos: standing >
< 974h/974H 242v/242V Pos: standing >
Your heroic urges slowly fade away.
Cols's body appears to recover from the affects of the potion.
On the Apex of the Prison
Obvious exits: -S# -D
A glowing sphere of energy is here, slowly growing dimmer. (magic)
Vz -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Skirry -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
A menacing prisoner is standing here.(Red Aura)
*Cols -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Vz leaves down.
Skirry sneaks down.
You follow Cols.
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -S -W -U
*Skirry -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
Vz -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Cols -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
< 953h/953H 241v/242V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.
< 953h/953H 241v/242V Pos: standing >
You quickly scan the area.
A menacing prisoner who is close by to your south.
A menacing prisoner who is close by to your west.
A Troll who is not far off to your west.
A menacing prisoner who is not far off to your west.
A menacing prisoner who is a brief walk away to your west.
A menacing prisoner who is close by above you.
< 983h/983H 242v/242V Pos: standing >
< 983h/983H 242v/242V Pos: standing >
Cols sneaks west.
Vz leaves west.
You follow Cols.
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -E -S -W
*Skirry -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
Vz -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Cols -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
A menacing prisoner is standing here.(Red Aura)
< 983h/983H 241v/242V Pos: standing >
< 983h/983H 241v/242V Pos: standing >
Vz leaves west.
You follow Cols.
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
<map>
Zone: Bloodstone Keep.
Room: On the Prison Floor L4
</map>
On the Prison Floor L4
Obvious exits: -E -S -W
a fragment of a soul lies here. (humming) (illuminating)
*Skirry -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
Vz -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Cols -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
A Troll (large) sits in mid-air here, fighting a menacing prisoner. (Non-Fraggable)(Red Aura)
A menacing prisoner stands here, fighting a Troll.(Red Aura)
< 983h/983H 240v/242V Pos: standing >
< 983h/983H 240v/242V Pos: standing >
Skirry starts casting an offensive spell.
Skirry snaps into visibility.
< 983h/983H 241v/242V Pos: standing >
Vz fills with BLooDLuST and makes a ferocious leap at a Troll!
A Troll avoids Vz's ferocious maul, and down he goes!
< 983h/983H 242v/242V Pos: standing >
You begin to focus your will...
You snap into visibility.
< 983h/983H 242v/242V Pos: standing >
Skirry completes his spell...
Skirry utters the words 'qpaahuq fussrz'
Skirry shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Troll.
Ice crystals form around a Troll as intense cold causes his body to freeze.
Skirry snaps into visibility.
Skirry shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Troll.
< 983h/983H 242v/242V Pos: standing >
You snap into visibility.
Casting: pyrokinesis
< 983h/983H 242v/242V Pos: standing >
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
The intense flames cause a Troll's skin to smolder and burn!
[Damage: 110 ] -=[You ignite a personal inferno within a Troll's body.]=-
You snap into visibility.
[Damage: 83 ] A Troll suddenly looks in pain as he moves.
You burn them on the inside, real deep.
Cols starts casting an offensive spell.
Cols snaps into visibility.
< 983h/983H 242v/242V Pos: standing >
Cols completes his spell...
Cols utters the words 'abrauztg gpahhzfuio uqzbarr'
Cols points at a Troll.
Cols's iceball shatters upon impacting a Troll, rending flesh and sending blood flying.
Skirry starts casting an offensive spell.
Skirry snaps into visibility.
You begin to focus your will...
You snap into visibility.
< 983h/983H 242v/242V Pos: standing >
Looking panicked, a Troll scrambles madly to his feet!
< 983h/983H 242v/242V Pos: standing >
Cols grasps his totem tightly, and begins communing with the spirits.
Cols starts casting an offensive spell.
Cols snaps into visibility.
< 983h/983H 242v/242V Pos: standing >
Casting: pyrokinesis
< 983h/983H 242v/242V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
The intense flames cause a Troll's skin to smolder and burn!
You snap into visibility.
[Damage: 32 ] -=[You ignite a personal inferno within a Troll's body.]=-
You snap into visibility.
[Damage: 12 ] A Troll's pair of silverish githyanki gauntlets [poor] shattered in bits as the tortured body spasms and quivers!
A Troll's chameleon suit of transformation [poor] shattered in bits as the tortured body spasms and quivers!
A Troll's studded stone collar shattered in bits as the tortured body spasms and quivers!
A Troll's etched mithral faceguard of constitution shattered in bits as the tortured body spasms and quivers!
A Troll is dead! R.I.P.
You receive your share of experience.