<worn on head> the bloody crown of wildmage heads (glowing)
<worn in ear> a pearl earring
<worn in ear> a pair of silver earrings with red rubies
<worn on face> the mask of hatred
<worn around neck> a green Cimmerian chain [superior]
<worn around neck> a frozen rubber charm from Ixarkon
<worn about body> a glittering cloak of darkness
<worn as quiver> a silken backsheath of flight
<worn about waist> a long flowing sash of woven spidersilk [poor]
<worn on belt buckle>a dagger of carved obsidian [superior]
<attached to belt> a rugged adventurers satchel
<worn on arms> some moss-covered sleeves [superior] (glowing)
<worn around wrist> a chain-linked raider's bracelet
<worn around wrist> a chain-linked raider's bracelet
<worn on hands> some razor-knuckled blood crystal gloves
<worn on finger> a ring of endurance
<worn on finger> an armageddon signet ring
<secondary weapon> a blacksteel tanto [superior]
<worn on feet> some spurred blood crystal boots
</map>
On a Sandy Walkway
Obvious exits: -N -E# -S -W
< 402h/402H 172v/174V Pos: standing >
You quickly scan the area.
A female storm giant who is close by to your north.
A withered bird who is close by to your north.
A female duergar who is not far off to your north.
A male centaur who is not far off to your north.
A gnomish child who is not far off to your north.
A female troll who is not far off to your north.
A male centaur who is not far off to your north.
A human male who is close by to your south.
An orcish child who is close by to your south.
A barbarian child who is not far off to your south.
A human male who is not far off to your south.
An aggravating do-gooder who is not far off to your south.
A storm giant child who is not far off to your south.
A LARGE water elemental who is not far off to your west.
A LARGE water elemental who is not far off to your west.
A LARGE earth elemental who is not far off to your west.
Terria who is not far off to your west.
< 402h/402H 172v/174V Pos: standing >
<map>
Zone: The Village of New Hope.
Room: On a Sandy Walkway
</map>
<map>
Zone: The Village of New Hope.
Room: On a Sandy Walkway
</map>
On a Sandy Walkway
Obvious exits: -N -E# -S -W
A female storm giant strides past.
A withered bird creeps past.(Red Aura)
< 402h/402H 172v/174V Pos: standing >
You quickly scan the area.
A female duergar who is close by to your north.
A male centaur who is close by to your north.
A gnomish child who is close by to your north.
A female troll who is close by to your north.
A male centaur who is close by to your north.
A human male who is not far off to your south.
An orcish child who is not far off to your south.
A barbarian child who is a brief walk away to your south.
A human male who is a brief walk away to your south.
An aggravating do-gooder who is a brief walk away to your south.
A storm giant child who is a brief walk away to your south.
A leaning thri-kreen who is close by to your west.
A brutish hill giant who is close by to your west.
A laughing ogress who is close by to your west.
A scowling ogre who is close by to your west.
A female orc who is not far off to your west.
Harnd who is not far off to your west.
A tavernkeep who is not far off to your west.
A laughing elf who is not far off to your west.
A bellowing minotaur who is not far off to your west.
A giggling centaur who is not far off to your west.
A whistling duergar who is not far off to your west.
A male ogre who is a brief walk away to your west.
A grey elf male who is a brief walk away to your west.
A female storm giant who is a brief walk away to your west.
Salashin who is a brief walk away to your west.
A squinting orc who is a brief walk away to your west.
< 402h/402H 172v/174V Pos: standing >
<map>
Zone: The Village of New Hope.
Room: Inside the Bloody Bowels Tavern
</map>
<map>
Zone: The Village of New Hope.
Room: Inside the Bloody Bowels Tavern
</map>
Inside the Bloody Bowels Tavern
Obvious exits: -E -W
A thri-kreen leans back against the wall.
A brutish hill giant sits at the table, looking confused.
An ogress sits laughing at the table.(Red Aura)
A scowling ogre sits brooding at the table.(Red Aura)
< 402h/402H 172v/174V Pos: standing >
<map>
Zone: The Village of New Hope.
Room: Inside the Bloody Bowels Tavern
</map>
<map>
Zone: The Village of New Hope.
Room: Inside the Bloody Bowels Tavern
</map>
Inside the Bloody Bowels Tavern
Obvious exits: -E -W
A scowling female orc stomps past.(Red Aura)
An orc named Harnd sits laughing with the others.(Red Aura)
An ogre tavernkeep stands watching over the tavern.(Red Aura)
An elf sits laughing so hard she is spilling her wine.
A minotaur leans back, bellowing with laughter.
A giggling centaur stands by the table.
A duergar moves among the tables, whistling innocently.(Red Aura)
< 402h/402H 171v/174V Pos: standing >
<map>
Zone: The Village of New Hope.
Room: Inside the Bloody Bowels Tavern
</map>
<map>
Zone: The Village of New Hope.
Room: Inside the Bloody Bowels Tavern
</map>
Inside the Bloody Bowels Tavern
Obvious exits: -E -W
A human child wanders around humming.
Laughing, a male ogre strides along the walkway.(Red Aura)
A grey elf man walks past scowling.
A female storm giant strides past.
A drow named Salashin sits drumming his fingers with impatience.(Red Aura)
An orc sits here, squinting at others in the room.(Red Aura)
An inattentive gnome sits at the table, ignoring the other patrons.
A halfling sits chuckling as she watches around the room.
< 402h/402H 171v/174V Pos: standing >
<map>
Zone: The Village of New Hope.
Room: An Intersection on a Sandy Walkway
</map>
An Intersection on a Sandy Walkway
Obvious exits: -N -E -S -W
< 402h/402H 170v/174V Pos: standing >
You quickly scan the area.
A female centaur who is close by to your north.
A male centaur who is close by to your north.
A withered bird who is a brief walk away to your north.
A tipsy ant who is rather far off to your north.
A withered bird who is rather far off to your north.
A female halfling who is in the distance to your north.
A slimy thing who is in the distance to your north.
A bewildered bystander who is in the distance to your north.
A bewildered bystander who is in the distance to your north.
A nose-picking troll who is in the distance to your north.
An inquisitive ogre who is in the distance to your north.
A human child who is close by to your east.
A male ogre who is close by to your east.
A grey elf male who is close by to your east.
A female storm giant who is close by to your east.
Salashin who is close by to your east.
A squinting orc who is close by to your east.
An inattentive gnome who is close by to your east.
A chuckling halfling who is close by to your east.
A female orc who is not far off to your east.
Harnd who is not far off to your east.
A tavernkeep who is not far off to your east.
A laughing elf who is not far off to your east.
A bellowing minotaur who is not far off to your east.
A giggling centaur who is not far off to your east.
A whistling duergar who is not far off to your east.
A leaning thri-kreen who is a brief walk away to your east.
A brutish hill giant who is a brief walk away to your east.
A scowling ogre who is a brief walk away to your east.
A female storm giant who is rather far off to your east.
A withered bird who is rather far off to your east.
A male orc who is close by to your south.
A female goblin who is not far off to your south.
A grey elf child who is a brief walk away to your south.
A grey elf child who is a brief walk away to your south.
A human child who is a brief walk away to your south.
A gnomish child who is a brief walk away to your south.
An aggravating do-gooder who is rather far off to your south.
< 402h/402H 170v/174V Pos: standing >
A male centaur trots in from the north.
<map>
Zone: The Village of New Hope.
Room: On a Sandy Walkway
</map>
<map>
Zone: The Village of New Hope.
Room: On a Sandy Walkway
</map>
On a Sandy Walkway
Obvious exits: -N -E -S -W
A male orc shuffles past.(Red Aura)
< 402h/402H 170v/174V Pos: standing >
<map>
Zone: The Village of New Hope.
Room: A Sandy Walkway
</map>
<map>
Zone: The Village of New Hope.
Room: A Sandy Walkway
</map>
A Sandy Walkway
Obvious exits: -N -E -S
A female goblin stands here.(Red Aura)
< 402h/402H 169v/174V Pos: standing >
<map>
Zone: The Village of New Hope.
Room: A Sandy Walkway
</map>
<map>
Zone: The Village of New Hope.
Room: A Sandy Walkway
</map>
A Sandy Walkway
Obvious exits: -N -S -W
A grey elf child runs along the walkway.
A grey elf child runs along the walkway.
A small gnome child runs past.
< 402h/402H 168v/174V Pos: standing >
<map>
Zone: The Village of New Hope.
Room: A Sandy Walkway
</map>
<map>
Zone: The Village of New Hope.
Room: A Sandy Walkway
</map>
A Sandy Walkway
Obvious exits: -N -E
An aggravating do-gooder struts his tiny tush down the walkway.
< 402h/402H 168v/174V Pos: standing >
You quickly scan the area.
A grey elf child who is close by to your north.
A grey elf child who is close by to your north.
A gnomish child who is close by to your north.
A female goblin who is not far off to your north.
A male orc who is a brief walk away to your north.
A male centaur who is rather far off to your north.
A female centaur who is in the distance to your north.
A female barbarian who is close by to your east.
A dung beetle who is close by to your east.
A female orc who is not far off to your east.
A male storm giant who is not far off to your east.
< 402h/402H 168v/174V Pos: standing >
<map>
Zone: The Village of New Hope.
Room: A Sandy Walkway by the Gates
</map>
<map>
Zone: The Village of New Hope.
Room: A Sandy Walkway by the Gates
</map>
A Sandy Walkway by the Gates
Obvious exits: -E -S -W
A female barbarian strides down the walkway.
A dung beetle trudges across the sands.
< 402h/402H 168v/174V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
A male storm giant who is close by to your east.
A jittery thri-kreen who is close by to your south.
A bored troll who is close by to your south.
A snarling ogre who is close by to your south.
A proud barbarian who is close by to your south.
A male goblin who is not far off to your south.
An aggravating do-gooder who is close by to your west.
< 402h/402H 168v/174V Pos: standing >
<map>
Zone: The Village of New Hope.
Room: A Sandy Walkway
</map>
<map>
Zone: The Village of New Hope.
Room: A Sandy Walkway
</map>
A Sandy Walkway
Obvious exits: -N -E
An aggravating do-gooder struts his tiny tush down the walkway.
< 402h/402H 167v/174V Pos: standing >
<map>
Zone: The Village of New Hope.
Room: A Sandy Walkway by the Gates
</map>
<map>
Zone: The Village of New Hope.
Room: A Sandy Walkway by the Gates
</map>
A Sandy Walkway by the Gates
Obvious exits: -E -S -W
A female barbarian strides down the walkway.
A dung beetle trudges across the sands.
< 402h/402H 167v/174V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
A male storm giant who is close by to your east.
A jittery thri-kreen who is close by to your south.
A bored troll who is close by to your south.
A snarling ogre who is close by to your south.
A proud barbarian who is close by to your south.
A male goblin who is not far off to your south.
An aggravating do-gooder who is close by to your west.
< 402h/402H 167v/174V Pos: standing >
<map>
Zone: The Village of New Hope.
Room: Standing Before Huge Gates
</map>
<map>
Zone: The Village of New Hope.
Room: Standing Before Huge Gates
</map>
Standing Before Huge Gates
Obvious exits: -N -S
The corpse of a desert squirrel is lying here.
A jittery thri-kreen watches around the gates.(Red Aura)
A bored troll stands at the gate, picking his nose as he watches people pass.(Red Aura)
An ogre stands at the gate, snarling at all that pass. (casting) (Red Aura)
A proud barbarian woman stands at the gate.(Red Aura)
< 402h/402H 167v/174V Pos: standing >
<map>
Zone: The Village of New Hope.
Room: On a Sandy Walkway
</map>
<map>
Zone: The Village of New Hope.
Room: On a Sandy Walkway
</map>
On a Sandy Walkway
Obvious exits: -N -E
A male goblin wanders through the area.(Red Aura)
< 402h/402H 165v/174V Pos: standing >
<map>
Zone: The Village of New Hope.
Room: On a Sandy Walkway
</map>
<map>
Zone: The Village of New Hope.
Room: On a Sandy Walkway
</map>
On a Sandy Walkway
Obvious exits: -S -W
A duergar child runs past, clutching something.(Red Aura)
A dung beetle trudges across the sands.
< 402h/402H 163v/174V Pos: standing >
You quickly scan the area.
A desert squirrel who is close by to your south.
A dung beetle who is close by to your south.
A male goblin who is close by to your west.
< 402h/402H 164v/174V Pos: standing >
<map>
Zone: The Village of New Hope.
Room: On a Sandy Walkway
</map>
<map>
Zone: The Village of New Hope.
Room: On a Sandy Walkway
</map>
On a Sandy Walkway
Obvious exits: -N -E
A desert squirrel darts along the walkway.
A dung beetle trudges across the sands.
< 402h/402H 163v/174V Pos: standing >
You quickly scan the area.
A duergar child who is close by to your north.
A dung beetle who is close by to your north.
< 402h/402H 163v/174V Pos: standing >
<map>
Zone: The Village of New Hope.
Room: On a Sandy Walkway
</map>
On a Sandy Walkway
Obvious exits: -S -W
< 402h/402H 162v/174V Pos: standing >
You quickly scan the area.
A striped mongoose who is not far off to your south.
A Grey Elf who is not far off to your south.
A Grey Elf who is not far off to your south.
A desert squirrel who is close by to your west.
A dung beetle who is close by to your west.
< 402h/402H 162v/174V Pos: standing >
<map>
Zone: The Village of New Hope.
Room: On a Sandy Walkway
</map>
<map>
Zone: The Village of New Hope.
Room: On a Sandy Walkway
</map>
On a Sandy Walkway
Obvious exits: -N -E
A desert squirrel darts along the walkway.
A dung beetle trudges across the sands.
< 402h/402H 160v/174V Pos: standing >
< 402h/402H 161v/174V Pos: standing >
<map>
Zone: The Village of New Hope.
Room: On a Sandy Walkway
</map>
On a Sandy Walkway
Obvious exits: -S -W
< 402h/402H 160v/174V Pos: standing >
<map>
Zone: The Village of New Hope.
Room: On a Sandy Walkway
</map>
<map>
Zone: The Village of New Hope.
Room: On a Sandy Walkway
</map>
On a Sandy Walkway
Obvious exits: -N -S
An ogre named Hammerhead stands in deep thought.(Red Aura)
< 402h/402H 159v/174V Pos: standing >
A blast of molten spray sent by a Grey Elf coats Hammerhead with searing agony.
< 402h/402H 160v/174V Pos: standing >
<map>
Zone: The Village of New Hope.
Room: On a Sandy Walkway
</map>
<map>
Zone: The Village of New Hope.
Room: On a Sandy Walkway
</map>
On a Sandy Walkway
Obvious exits: -N -S
Fresh blood covers everything in the area.
The corpse of a desert squirrel is lying here.
The corpse of a grey elf female is lying here.
[2] The corpse of a striped mongoose is lying here.
The corpse of a dung beetle is lying here.
The corpse of a male gnome is lying here.
A striped mongoose stands in mid-air here, fighting a Grey Elf.
A Grey Elf (medium) Islamic Jihad stands in mid-air here, fighting a striped mongoose.(Gold Aura)
A Grey Elf (medium) Islamic Jihad stands in mid-air here. (Casting) (Gold Aura)
< 402h/402H 158v/174V Pos: standing >
A Grey Elf completes her spell...
A Grey Elf utters the words 'warhunso gsfal'
A Grey Elf points at Hammerhead.
< 402h/402H 158v/174V Pos: standing >
A Grey Elf starts casting an offensive spell.
< 402h/402H 159v/174V Pos: standing >
A striped mongoose attacks a Grey Elf. [0 Hits]
A Grey Elf starts casting an offensive spell.
< 402h/402H 159v/174V Pos: standing >
< 402h/402H 160v/174V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Grey Elf sta EP: small wounds >
A Grey Elf completes his spell...
A Grey Elf utters the words 'warhunso gsfal'
A Grey Elf points at Hammerhead.
You attack a Grey Elf. [0 Hits]
< 402h/402H 160v/174V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Grey Elf sta EP: small wounds >
A Grey Elf completes her spell...
A Grey Elf utters the words 'warhunso gsfal'
A Grey Elf points at Hammerhead.
< 402h/402H 160v/174V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Grey Elf sta EP: small wounds >
A Grey Elf starts casting an offensive spell.
< 402h/402H 160v/174V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Grey Elf sta EP: small wounds >
You have no idea how to even begin.
< 402h/402H 160v/174V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Grey Elf sta EP: small wounds >
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!
< 402h/402H 160v/174V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Grey Elf sta EP: small wounds >
A Grey Elf attempts to flee.
A Grey Elf leaves north.
Trip who?
< 402h/402H 160v/174V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'warhunso gsfal'
A Grey Elf points at Hammerhead.
The sphere circling Hammerhead's body darts in front of a Grey Elf's assault!
You have no idea how to even begin.
< 402h/402H 160v/174V Pos: standing >
A Grey Elf starts casting an offensive spell.
Backstab who?
< 402h/402H 160v/174V Pos: standing >
You have no idea how to even begin.
< 402h/402H 160v/174V Pos: standing >
A striped mongoose attacks a Grey Elf. [0 Hits]
< 402h/402H 160v/174V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 16 ] A Grey Elf makes a strange sound as you place a masters rapier [superior] in his back.
< 402h/402H 160v/174V Pos: standing >
< T: mongoose TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
A Grey Elf enters from the north.
< 402h/402H 160v/174V Pos: standing >
< T: mongoose TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
A Grey Elf completes his spell...
A Grey Elf utters the words 'warhunso gsfal'
A Grey Elf points at Hammerhead.
The sphere circling Hammerhead's body darts in front of a Grey Elf's assault!
< 402h/402H 160v/174V Pos: standing >
< T: mongoose TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
Your improved dexterity grants you an additional attack!
You attack a Grey Elf. [0 Hits]
< 402h/402H 160v/174V Pos: standing >
< T: mongoose TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
A Grey Elf attempts to flee.
A Grey Elf leaves north.
You have no idea how to even begin.
< 402h/402H 160v/174V Pos: standing >
< 402h/402H 160v/174V Pos: standing >
Trip who?
< 402h/402H 160v/174V Pos: standing >
You have no idea how to even begin.
< 402h/402H 160v/174V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 16 ] A Grey Elf makes a strange sound as you place a masters rapier [superior] in her back.
< 402h/402H 160v/174V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Grey Elf sta EP: small wounds >
A Grey Elf starts casting a spell.
You have no idea how to even begin.
< 402h/402H 160v/174V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Grey Elf sta EP: small wounds >
< 402h/402H 160v/174V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Grey Elf sta EP: small wounds >
You do a fancy maneuver, tripping a Grey Elf.
A Githzerai enters from the south.
A Barbarian enters from the south.
A Githzerai enters from the south.
A water elemental enters from the south.
A Githzerai rides in on a beautiful pegasus from the south.
A Human enters from the south.
A Grey Elf enters from the south.
A Grey Elf enters from the south.
A Centaur trots in from the south.
A Gnome enters from the south.
A Shadow Beast enters from the south.
A Grey Elf enters from the south.
< 402h/402H 160v/174V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Grey Elf sit EP: small wounds >
A Grey Elf stops invoking abruptly!
< 402h/402H 160v/174V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Grey Elf sit EP: small wounds >
Your improved dexterity grants you an additional attack!
[Damage: 12 ] You attack a Grey Elf. [1 Hits]
< 402h/402H 160v/174V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Grey Elf sit EP: small wounds >
A Grey Elf enters from the north.
< 402h/402H 160v/174V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Grey Elf sit EP: small wounds >
Hammerhead enters from the north.
A Grey Elf leaves south.
< 402h/402H 160v/174V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Grey Elf sit EP: small wounds >
A Grey Elf's body appears to recover from the affects of the potion.
Your disguise falls apart!
A Grey Elf's body appears to recover from the affects of the potion.
< 402h/402H 160v/174V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Grey Elf sit EP: small wounds >
A Githzerai leaves south.
A Barbarian leaves south.
A Githzerai leaves south.
A water elemental leaves south.
A Githzerai leaves south riding on a beautiful pegasus.
A Human leaves south.
A Grey Elf leaves south.
A Grey Elf leaves south.
A Centaur trots south.
A Gnome leaves south.
A Shadow Beast leaves south.
A Grey Elf leaves south.
< 402h/402H 160v/174V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Grey Elf sit EP: small wounds >
With superb grace and ease, you intercept a Grey Elf's attack with masters rapier [superior] and counter-attack!
[Damage: 15 ] A Grey Elf attacks you. [0 Hits]
< 402h/402H 160v/174V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Grey Elf sit EP: few wounds >
A Githzerai enters from the south.
A Grey Elf enters from the south.
A Barbarian enters from the south.
A Githzerai enters from the south.
A water elemental enters from the south.
A Githzerai rides in on a beautiful pegasus from the south.
A Grey Elf enters from the south.
A Grey Elf enters from the south.
A Centaur trots in from the south.
A Gnome enters from the south.
A Shadow Beast enters from the south.
A Grey Elf enters from the south.
< 402h/402H 160v/174V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Grey Elf sit EP: few wounds >
[Damage: 15 ] You attack a Grey Elf. [1 Hits]
< 402h/402H 160v/174V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Grey Elf sit EP: few wounds >
Hammerhead suddenly attacks a Grey Elf!
< 402h/402H 160v/174V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Grey Elf sit EP: few wounds >
A Centaur starts casting an offensive spell.
< 402h/402H 160v/174V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Grey Elf sit EP: few wounds >
A Gnome starts casting an offensive spell.
< 402h/402H 160v/174V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Grey Elf sit EP: few wounds >
A Grey Elf plays a song to lift his spirit off the ground.
A Grey Elf starts casting an offensive spell.
< 402h/402H 160v/174V Pos: standing >
< T: Spyte TP: sta TC:excellent E: A Grey Elf sit EP: few wounds >
A Grey Elf clambers to her feet.
A Barbarian suddenly looks a bit dumb, and madly slams _YOU_!
< 396h/402H 160v/174V Pos: on your ass >
< T: Spyte TP: ass TC:few scratches E: A Grey Elf sta EP: few wounds >
A Grey Elf starts casting an offensive spell.
< 396h/402H 160v/174V Pos: on your ass >
< T: Spyte TP: ass TC:few scratches E: A Grey Elf sta EP: few wounds >
A Grey Elf starts casting an offensive spell.
< 396h/402H 160v/174V Pos: on your ass >
< T: Spyte TP: ass TC:few scratches E: A Grey Elf sta EP: few wounds >
A Gnome completes his spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
A Gnome's mighty magic fist slams into you!
OUCH! That really did HURT!
A Grey Elf attempts to flee.
A Grey Elf leaves north.
< 304h/402H 160v/174V Pos: on your ass >
< T: Spyte TP: ass TC: small wounds E: A Grey Elf sta EP: few wounds >
A Grey Elf completes her spell...
A Grey Elf utters the words 'warhunso gsfal'
A Grey Elf points at you.
A Grey Elf fires a blast of molten spray at you, causing unbearable pain.
OUCH! That really did HURT!
< 254h/402H 160v/174V Pos: on your ass >
< T: Spyte TP: ass TC: few wounds E: A Grey Elf sta EP: few wounds >
Tiny explosions wrack your body with pain!
OUCH! That really did HURT!
A Grey Elf completes his spell...
A Grey Elf utters the words 'zabrahpunso wkadar'
A Grey Elf causes the earth to rise up in the shape of a fist!
OUCH! That really did HURT!
Your improved dexterity grants you an additional attack!
You attack a Grey Elf. [0 Hits]
A Grey Elf enters from the north.
< 127h/402H 160v/174V Pos: on your ass >
< T: Spyte TP: ass TC: nasty wounds E: A Grey Elf sta EP: few wounds >
A Grey Elf completes his spell...
A Grey Elf utters the words 'diesilla barh'
YOU'RE HIT! A lightning bolt from a Grey Elf starts your skin smoking.
OUCH! That really did HURT!
A Grey Elf attacks you. [0 Hits]
A Gnome starts casting an offensive spell.
< 86h/402H 160v/174V Pos: on your ass >
< T: Spyte TP: ass TC:pretty hurt E: A Grey Elf sta EP: few wounds >
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the earth to rise up in the shape of a fist!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 21h/402H 160v/174V Pos: on your ass >
< T: Spyte TP: ass TC: awful E: A Grey Elf sta EP: few wounds >
Hammerhead suddenly attacks a Grey Elf!
< 21h/402H 160v/174V Pos: on your ass >
< T: Spyte TP: ass TC: awful E: A Grey Elf sta EP: few wounds >
A Grey Elf starts casting an offensive spell.
< 21h/402H 160v/174V Pos: on your ass >
< T: Spyte TP: ass TC: awful E: A Grey Elf sta EP: few wounds >
A Gnome completes his spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
A Gnome's mighty magic fist slams into you!
Your masters rapier [superior] was completely destroyed by the massive blow!
Your jackal hide tunic was completely destroyed by the massive blow!
Your some heavily-spiked blood crystal leg plates was completely destroyed by the massive blow!