The death of [41 Forest Druid] Syr Islamic Jihad (Centaur)

in End of The Docks

from the perspective of [42 Scourge] Morrigu - The Horde (Drider)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       the crown of unholy saints [poor]
<worn on eyes>       the bloody battle goggles [poor] [85%]
<worn in ear>        a pair of silver earrings with red rubies
<worn in ear>        a hoop of twisting obsidian (magic) (humming) [83%]
<worn on face>       a beautiful mask made of bird feathers
<worn around neck>   a royal token of Valois (magic) (glowing)
<worn around neck>   some kharma mind beads (magic) [73%]
<worn on body>       the platemail of life [superior] (magic)
<worn about body>    the cloak of multi-colored beads (magic) (glowing)
<worn on spider body>the drider robe of the shadow spinner (magic)
<worn as quiver>     a messenger bag embroidered with mystical sigils (magic) (glowing) [85%]
<worn about waist>   a belt of linked bones [superior] (magic) [84%]
<worn on belt buckle>a dreamcasters scepter of stars [89%]
<worn on arms>       a pair of troll-hide sleeves (magic) [51%]
<held as shield>     a well-polished mithril body shield of health [87%]
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn on hands>      some steel carving gauntlets [74%]
<worn on finger>     a glowing black ring
<worn on finger>     a gold band
<held>               the orb of elemental fire (magic) (glowing)[148h 41m 59s]

The port authorities board the ship in search of contraband...
...And find 2 crates of Exotic Oils, which they confiscate.

< 744h/744H 298v/298V Pos: standing >

< 744h/744H 298v/298V Pos: standing >

< 744h/744H 298v/298V Pos: standing >

< 744h/744H 298v/298V Pos: standing >
You disembark this ship.
End of The Docks
Obvious exits: -N -E -W
The Galleon Proceeds Of Crime floats here.
The Galleon Whirlwind floats here.
The Galleon Koda floats here.
The Caravel islam floats here.
The Caravel Pegasus floats here.
The Caravel Bang me with gently floats here.
The Ketch ship floats here.
The Galleon Rager floats here.
The Caravel FloatingLeaf floats here.
The Caravel . floats here.
The Sloop Voience floats here.
The Clipper I'm Lure4Sure floats here.
The Yacht Twilight Cruiser floats here.
The Yacht Jump On It floats here.
The Yacht -< The Beast >- floats here.
The Sloop Sloop floats here.
The Clipper } Divinite { floats here.
The Sloop Dauntless Dusk floats here.
The Ketch the Dark floats here.
A Githzerai (medium)  Islamic Jihad stands in mid-air here.(Gold Aura)
A beautiful pegasus stands here tossing his mane. (minion) (Gold Aura)
A Grey Elf (medium)  Islamic Jihad stands in mid-air here.(Gold Aura)
A Grey Elf (medium)  Islamic Jihad stands in mid-air here.(Gold Aura)
A Grey Elf (medium)  Islamic Jihad stands in mid-air here.(Gold Aura)
A Grey Elf (medium)  Islamic Jihad stands in mid-air here.(Gold Aura)
A Grey Elf (medium)  Islamic Jihad stands in mid-air here.(Gold Aura)
A Gnome (small)  Islamic Jihad stands in mid-air here.(Gold Aura)
A Centaur (large)  Islamic Jihad stands in mid-air here.
A Dwarf (medium)  Islamic Jihad stands in mid-air here.(Gold Aura)
A Centaur (large)  Islamic Jihad stands in mid-air here.(Gold Aura)
A Halfling (small) + PaThFinDeR + oF -= TwilighT CirclE =- stands in mid-air here.(Gold Aura)
A Grey Elf (medium)  Islamic Jihad stands in mid-air here.
*A Grey Elf (medium)  Islamic Jihad stands in mid-air here.(Gold Aura)
*A Githzerai (medium)  Islamic Jihad stands in mid-air here.(Gold Aura)
A young sailor moves about doing his duties.
The boat merchant enjoys the ocean sounds here.

< 744h/744H 298v/298V Pos: standing >
A Grey Elf stops following a Githzerai.
A Grey Elf now follows a Githzerai.

< 744h/744H 298v/298V Pos: standing >

< 744h/744H 298v/298V Pos: standing >

< 744h/744H 298v/298V Pos: standing >
The Center Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
A young sailor moves about doing his duties.

< 744h/744H 297v/298V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 744h/744H 296v/298V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
A burly seaman walks by here, enjoying some time off.

< 744h/744H 295v/298V Pos: standing >

< 744h/744H 296v/298V Pos: standing >
The Center Docks
Obvious exits: -E -W
An elven woman shops around town here.(Gold Aura)
A burly seaman walks by here, enjoying some time off.

< 744h/744H 296v/298V Pos: standing >
The Western Docks
Obvious exits: -N -E -S -W

< 744h/744H 297v/298V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
Hurrying along, a boat inspector makes sure things are in order.
A young sailor moves about doing his duties.

< 744h/744H 296v/298V Pos: standing >

< 744h/744H 298v/298V Pos: standing >

< 744h/744H 298v/298V Pos: standing >

< 744h/744H 298v/298V Pos: standing >

< 744h/744H 298v/298V Pos: standing >

< 744h/744H 298v/298V Pos: standing >

< 744h/744H 298v/298V Pos: standing >
The Western Docks
Obvious exits: -N -E -S -W

< 744h/744H 297v/298V Pos: standing >
The Center Docks
Obvious exits: -E -W
An elven woman shops around town here.(Gold Aura)
A burly seaman walks by here, enjoying some time off.

< 744h/744H 296v/298V Pos: standing >
An elven woman starts casting a spell.

< 744h/744H 296v/298V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
A burly seaman walks by here, enjoying some time off.

< 744h/744H 296v/298V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 744h/744H 296v/298V Pos: standing >
You quickly scan the area.
A young sailor who is close by to your east.
An old seaman who is close by to your east.
An elven woman who is not far off to your east.
An old seaman who is not far off to your east.
A young sailor who is rather far off to your east.
A boat inspector who is rather far off to your east.
A young sailor who is rather far off to your east.
A young sailor who is close by to your west.
A Grey Elf who is not far off to your west.
A Githzerai who is not far off to your west.
A beautiful pegasus who is not far off to your west.
A Grey Elf who is not far off to your west.
A Grey Elf who is not far off to your west.
A Grey Elf who is not far off to your west.
A Grey Elf who is not far off to your west.
A Grey Elf who is not far off to your west.
A Gnome who is not far off to your west.
A Centaur who is not far off to your west.
A Dwarf who is not far off to your west.
A Halfling who is not far off to your west.
A Grey Elf who is not far off to your west.
A young sailor who is not far off to your west.
A boat merchant who is not far off to your west.

< 744h/744H 298v/298V Pos: standing >

< 744h/744H 298v/298V Pos: standing >
The Center Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
A young sailor moves about doing his duties.

< 744h/744H 297v/298V Pos: standing >

< 744h/744H 297v/298V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 744h/744H 296v/298V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
A burly seaman walks by here, enjoying some time off.

< 744h/744H 295v/298V Pos: standing >
The Center Docks
Obvious exits: -E -W
An elven woman shops around town here.(Gold Aura)
A burly seaman walks by here, enjoying some time off.

< 744h/744H 295v/298V Pos: standing >
The Western Docks
Obvious exits: -N -E -S -W

< 744h/744H 295v/298V Pos: standing >

< 744h/744H 298v/298V Pos: standing >
The Center Docks
Obvious exits: -E -W
An elven woman shops around town here.(Gold Aura)
A burly seaman walks by here, enjoying some time off.

< 744h/744H 297v/298V Pos: standing >

< 744h/744H 297v/298V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
A burly seaman walks by here, enjoying some time off.

< 744h/744H 296v/298V Pos: standing >
The Center Docks
Obvious exits: -E -W
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 744h/744H 296v/298V Pos: standing >
You quickly scan the area.
A young sailor who is close by to your east.
An old seaman who is close by to your east.
An elven woman who is not far off to your east.
An old seaman who is not far off to your east.
A young sailor who is rather far off to your east.
A boat inspector who is rather far off to your east.
A young sailor who is rather far off to your east.
A young sailor who is close by to your west.
A water elemental who is not far off to your west.
A water elemental who is not far off to your west.
A water elemental who is not far off to your west.
Lielz who is not far off to your west.
Lielz who is not far off to your west.
Lielz who is not far off to your west.
Lielz who is not far off to your west.
Lielz who is not far off to your west.
Gruul who is not far off to your west.
A beautiful pegasus who is not far off to your west.
A Grey Elf who is not far off to your west.
A Grey Elf who is not far off to your west.
A Grey Elf who is not far off to your west.
A Grey Elf who is not far off to your west.
A Grey Elf who is not far off to your west.
A young sailor who is not far off to your west.

< 744h/744H 298v/298V Pos: standing >
The Center Docks
Obvious exits: -E -W
A greyish stone wall is here to the west. (magic)
A strange gnomish contraption stands here, dispensing ferry tickets.
A young sailor moves about doing his duties.

< 744h/744H 297v/298V Pos: standing >
Oof! You bump into a greyish stone wall...

< 744h/744H 297v/298V Pos: standing >
Oof! You bump into a greyish stone wall...

< 744h/744H 297v/298V Pos: standing >
Oof! You bump into a greyish stone wall...

< 744h/744H 298v/298V Pos: standing >
Oof! You bump into a greyish stone wall...

< 744h/744H 298v/298V Pos: standing >
A young sailor leaves east.

< 744h/744H 298v/298V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.

< 744h/744H 298v/298V Pos: standing >
You complete your spell...
A greyish stone wall crumbles to dust and blows away.

< 744h/744H 298v/298V Pos: standing >
End of The Docks
Obvious exits: -N -E -W
The Galleon Silent Blade floats here.
The Galleon Usain boat floats here.
The Galleon Proceeds Of Crime floats here.
The Galleon Whirlwind floats here.
The Galleon Koda floats here.
The Caravel islam floats here.
The Caravel Pegasus floats here.
The Caravel Bang me with gently floats here.
The Ketch ship floats here.
The Galleon Rager floats here.
The Caravel FloatingLeaf floats here.
The Caravel . floats here.
The Sloop Voience floats here.
The Clipper I'm Lure4Sure floats here.
The Yacht Twilight Cruiser floats here.
The Yacht Jump On It floats here.
The Yacht -< The Beast >- floats here.
The Sloop Sloop floats here.
The Clipper } Divinite { floats here.
The Sloop Dauntless Dusk floats here.
The Ketch the Dark floats here.
A Gnome (small)  Islamic Jihad stands in mid-air here.(Gold Aura)
A Githzerai (medium)  Islamic Jihad stands in mid-air here.(Gold Aura)
*Sgan  - The Horde (Githyanki)(medium) stands in mid-air here.(Red Aura)
Selzz Dark Seldarine - The Horde (Drow Elf)(medium) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
Lielz  - The Horde (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Lielz  - The Horde (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Lielz  - The Horde (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Lielz  - The Horde (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Lielz  - The Horde (Drow Elf)(medium) stands in mid-air here. (Casting) (Red Aura)
A globe of darkness floats near Lielz's head.
*Gruul  - The Horde (Drow Elf)(medium) stands in mid-air here, fighting a young sailor. (Casting) (Red Aura)
A beautiful pegasus stands here tossing his mane. (minion) (Gold Aura)
A young sailor stands here, fighting Gruul.
A boat merchant stands here, fighting Gruul.
A Githzerai leaves east.
A beautiful pegasus leaves east.

< 744h/744H 297v/298V Pos: standing >
Gruul snaps into visibility.

< 744h/744H 297v/298V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!

< 744h/744H 297v/298V Pos: standing >
Gruul completes his spell...
Gruul utters the words 'gqahpuio xuie'
A scathing gust of wind bursts from Gruul's fingertips!
The scathing gust of wind hits a Gnome, burning flesh from his body.
The scathing gust of wind hits Lielz, burning flesh from his body.
Upon being struck, Lielz disappears into thin air.
Lielz stops following Lielz.
The scathing gust of wind hits Lielz, burning flesh from his body.
Upon being struck, Lielz disappears into thin air.
Lielz stops following Lielz.
The scathing gust of wind hits Lielz, burning flesh from his body.
Upon being struck, Lielz disappears into thin air.
Lielz stops following Lielz.
The scathing gust of wind hits Lielz, burning flesh from his body.
Upon being struck, Lielz disappears into thin air.
Lielz stops following Lielz.
The scathing gust of wind hits a young sailor, burning flesh from his body.
The scathing gust of wind hits a boat merchant, burning flesh from his body.
Sgan boards the Galleon Koda.

< 744h/744H 298v/298V Pos: standing >
Psybr disembarks from the Galleon Proceeds Of Crime.

< 744h/744H 298v/298V Pos: standing >
Lielz completes his spell...
Lielz utters the words 'xarr ay ghaiz'
Skurk disembarks from the Galleon Silent Blade.

< 744h/744H 298v/298V Pos: standing >
You draw a 7th circle of energy from your surroundings.
Your consumption of nature's energy is complete.

< 744h/744H 298v/298V Pos: standing >
Gruul misses a young sailor.
Gruul snaps into visibility.
A Gnome attempts to flee.
Oof! a Gnome bumps into a greyish stone wall...
A Gnome tries to flee, but can't make it out of here!

< 744h/744H 298v/298V Pos: standing >
A boat merchant's decent punch wounds Gruul.
Gruul dodges a boat merchant's attack.
A young sailor's decent punch wounds Gruul.
A young sailor misses Gruul.

< 744h/744H 298v/298V Pos: standing >
Gruul dodges a Gnome's attack.
Gruul dodges a Gnome's attack.
Gruul snaps into visibility.

< 744h/744H 298v/298V Pos: standing >
Skurk snaps into visibility.
Skurk's impressive pierce strikes a Gnome.
Skurk places a slimy troglodyte claw [poor] in the back of a Gnome, resulting in some strange noises and some blood.
A Gnome attempts to flee.
Oof! a Gnome bumps into a greyish stone wall...
A Gnome tries to flee, but can't make it out of here!

< 744h/744H 298v/298V Pos: standing >
Hint: -- MONEY -- Get a pick from a shop and go find mines on the map. They are shown as little m's. Type mine with the pick wielded. When you discover ore, you can sell it at shops throughout duris. Some shops pay more for the ore! By the way, you can go to a weaponsmith shopkeeper to repair the pick, which is far more cost effective than purchasing a new one.
Selzz starts casting an offensive spell.
You failed.

< 744h/744H 298v/298V Pos: standing >
A Gnome attempts to flee.
Oof! a Gnome bumps into a greyish stone wall...
A Gnome tries to flee, but can't make it out of here!

< 744h/744H 298v/298V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.

< 744h/744H 298v/298V Pos: standing >
You are surrounded by a magenta glow.

< 744h/744H 298v/298V Pos: standing >
Lielz has lost his link.
A Gnome suddenly stumbles, grasping at their neck as Skurk stands behind them grinning!
A Gnome starts casting a spell.

< 744h/744H 298v/298V Pos: standing >
Psybr snaps into visibility.
Selzz completes his spell...
Selzz utters the words 'paffue xurhuio'
A Gnome begins to dry and wilt.

< 744h/744H 298v/298V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 83 ] -=[A Gnome begins to dry and wilt.]=-
A Gnome completes his spell...
A Gnome utters the word 'bruit'
Without warning a Gnome simply ceases to be. Doh! Where did he go?
A Gnome suddenly ceases to be only to materialize nearby.
A Gnome suddenly clutches their head, as if trying to shrug off some unknown malady.
A Gnome's eyes briefly cloud over as his body is painfully ripped apart from within.

< 744h/744H 298v/298V Pos: standing >
Lielz has reconnected.
Gruul starts casting an offensive spell.
Gruul snaps into visibility.
Sgan disembarks from the Galleon Koda.

< 744h/744H 298v/298V Pos: standing >
Sgan boards the Galleon Usain boat.

< 744h/744H 298v/298V Pos: standing >
Psybr dodges a Gnome's attack.
You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.

< 744h/744H 298v/298V Pos: standing >
Gruul dodges a boat merchant's attack.
A boat merchant's decent punch wounds Gruul.
A boat merchant whacks Gruul in the side with a sound kick.
A young sailor misses Gruul.
A young sailor misses Gruul.
Gruul blocks a young sailor's kick with his arm.

< 744h/744H 298v/298V Pos: standing >
Selzz starts casting an offensive spell.

< 744h/744H 298v/298V Pos: standing >
A Centaur disembarks from the Galleon Usain boat.

< 744h/744H 298v/298V Pos: standing >
Sparkling magic surrounds a Gnome as he begins his chant.
A Gnome starts casting a spell.

< 744h/744H 298v/298V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 90 ] -=[A Gnome begins to dry and wilt.]=-
A Gnome's eyes briefly cloud over as his body is painfully ripped apart from within.

< 744h/744H 298v/298V Pos: standing >
Gruul completes his spell...
Gruul utters the words 'ofzahzf gajr eughjfbaiqz'
Gruul points at a Gnome.
Gruul snaps into visibility.
A Gnome's entire body spasms uncontrollably as his soul is viciously attacked by Gruul.
A Gnome's some razor-knuckled blood crystal gloves was destroyed by the blast!
A Gnome's goblin holy cloak [poor] was destroyed by the blast!
A Gnome's decent mithril charm from Myrabolus was destroyed by the blast!
A Gnome's some boots of forest running [superior] was destroyed by the blast!
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.14 frags!
The last gasps of a Gnome cause a sickening chill to run up your spine.
A Gnome stops invoking abruptly!
A Gnome stops following a Githzerai.
Selzz stops chanting abruptly!

< 744h/744H 298v/298V Pos: standing >
Your power reserves are not sufficient to cast that spell!

< 744h/744H 298v/298V Pos: standing >
Skurk clambers to his feet.
You failed.

< 744h/744H 298v/298V Pos: standing >
Gukk starts casting a spell.
The corpse of Que appears to be empty.

< 744h/744H 298v/298V Pos: standing >
You draw a 9th circle of energy from your surroundings.
Skurk snaps into visibility.
Skurk places the dagger of Wind in the back of a Centaur, resulting in some strange noises and some blood.
Skurk is burned severely as he hits a Centaur!
With a swift tug Skurk wrenches the weapon free, ramming it into a Centaur's spine!
Skurk places the dagger of Wind in the back of a Centaur, resulting in some strange noises and some blood.
Skurk snaps into visibility.
Skurk is burned severely as he hits a Centaur!
Skurk places a slimy troglodyte claw [poor] in the back of a Centaur, resulting in some strange noises and some blood.
Skurk snaps into visibility.
Skurk is burned severely as he hits a Centaur!
Into what?

< 744h/744H 298v/298V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 744h/744H 298v/298V Pos: standing >
Gukk completes his spell...
Gukk utters the words 'pzaruio garzz'
Upon Gukk's touch a soft glow flows from his hands and surrounds Gruul.
You snap into visibility.
You miss a Centaur.

< 744h/744H 298v/298V Pos: standing >
< T: Skurk TP: sta TC:few scratches E: A Centaur sta EP:  small wounds >
 Gruul misses a young sailor.
Gruul snaps into visibility.

< 744h/744H 298v/298V Pos: standing >
< T: Skurk TP: sta TC:few scratches E: A Centaur sta EP:  small wounds >
 A Centaur attempts to flee.
Oof! a Centaur bumps into a greyish stone wall...
A Centaur tries to flee, but can't make it out of here!

< 744h/744H 298v/298V Pos: standing >
< T: Skurk TP: sta TC:few scratches E: A Centaur sta EP:  small wounds >
 Gruul dodges a boat merchant's attack.
A boat merchant's decent punch wounds Gruul.
A young sailor misses Gruul.
A young sailor misses Gruul.

< 744h/744H 298v/298V Pos: standing >
< T: Skurk TP: sta TC:few scratches E: A Centaur sta EP:  small wounds >
 Lielz gives an order to his followers.
A water elemental suddenly attacks a Centaur!
A water elemental misses a Centaur.
A water elemental suddenly attacks a Centaur!
A water elemental's decent crush grazes a Centaur.
A Centaur's spell flows around a water elemental, leaving it unharmed!
A water elemental suddenly attacks a Centaur!
A water elemental misses a Centaur.
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!

< 744h/744H 298v/298V Pos: standing >
< T: Skurk TP: sta TC:few scratches E: A Centaur sta EP:  small wounds >
 Skurk parries a Centaur's lunge at him.
Skurk snaps into visibility.
A Centaur's decent slash grazes Skurk.

< 744h/744H 298v/298V Pos: standing >
< T: Skurk TP: sta TC:few scratches E: A Centaur sta EP:  small wounds >
 Selzz starts casting an offensive spell.

< 744h/744H 298v/298V Pos: standing >
< T: Skurk TP: sta TC:few scratches E: A Centaur sta EP:  small wounds >
 A Centaur adeptly notices Skurk's attempt to garrote them and blocks the attempt!

< 744h/744H 298v/298V Pos: standing >
< T: Skurk TP: sta TC:few scratches E: A Centaur sta EP:  small wounds >
 Gruul starts casting an offensive spell.

< 744h/744H 298v/298V Pos: standing >
< T: Skurk TP: sta TC:few scratches E: A Centaur sta EP:  small wounds >
 Skurk snaps into visibility.
Skurk's fine pierce wounds a Centaur.
Skurk snaps into visibility.
Skurk is burned severely as he hits a Centaur!
Skurk's fine pierce wounds a Centaur.
Skurk snaps into visibility.
Skurk is burned severely as he hits a Centaur!
Skurk misses a Centaur.
Skurk's fine pierce wounds a Centaur.
Skurk snaps into visibility.
Skurk is burned severely as he hits a Centaur!
Gukk suddenly disappears.

< 744h/744H 298v/298V Pos: standing >
< T: Skurk TP: sta TC:few scratches E: A Centaur sta EP:  small wounds >
 Gruul completes his spell...
Gruul utters the words 'ofzahzf gajr eughjfbaiqz'
Gruul points at a Centaur.
Gruul snaps into visibility.
A Centaur's entire body spasms uncontrollably as his soul is viciously attacked by Gruul.
Gruul misses a young sailor.

< 744h/744H 298v/298V Pos: standing >
< T: Skurk TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 You miss a Centaur.
A Centaur just barely gets his shield up to block your attack.
A Centaur just barely gets his shield up to block your attack.
You snap into visibility.
A Centaur starts casting an offensive spell.
You start chanting...

< 744h/744H 298v/298V Pos: standing >
< T: Skurk TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 Selzz completes his spell...
Selzz utters the words 'paffue xurhuio'
A Centaur begins to dry and wilt.

< 744h/744H 298v/298V Pos: standing >
< T: Skurk TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 A greyish stone wall crumbles to dust and blows away.

< 744h/744H 298v/298V Pos: standing >
< T: Skurk TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 Gruul dodges a boat merchant's attack.
Gruul dodges a boat merchant's attack.
Gruul snaps into visibility.
Gruul dodges a young sailor's attack.
Gruul dodges a young sailor's attack.
Gruul's eyes roll as a young sailor plants a foot in his face.
Gruul starts casting an offensive spell.

< 744h/744H 298v/298V Pos: standing >
< T: Skurk TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 A Centaur stops chanting abruptly!
You snap into visibility.
Casting: horrid wilting 

< 744h/744H 298v/298V Pos: standing >
< T: Skurk TP: sta TC:few scratches E: A Centaur sta EP:  few wounds >
 You complete your spell...
You snap into visibility.
[Damage: 113 ] -=[A Centaur begins to dry and wilt.]=-

< 744h/744H 298v/298V Pos: standing >
< T: Skurk TP: sta TC:few scratches E: A Centaur sta EP:  nasty wounds >
 A Centaur suddenly clutches their head, as if trying to shrug off some unknown malady.
A Centaur's eyes briefly cloud over as his body is painfully ripped apart from within.

< 744h/744H 298v/298V Pos: standing >
< T: Skurk TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
 Selzz starts casting an offensive spell.

< 744h/744H 298v/298V Pos: standing >
< T: Skurk TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
 A water elemental misses a Centaur.
A water elemental's crude crush wounds a Centaur.
A water elemental is burned severely as it hits a Centaur!
A water elemental misses a Centaur.
A water elemental's crush wounds a Centaur.
A water elemental is burned severely as it hits a Centaur!
A water elemental misses a Centaur.
A water elemental's crude crush wounds a Centaur.
A Centaur's spell flows around a water elemental, leaving it unharmed!
A water elemental's decent crush wounds a Centaur.
A water elemental is burned severely as it hits a Centaur!
A Centaur dodges a water elemental's attack.
A water elemental's crude crush wounds a Centaur.
A water elemental is burned severely as it hits a Centaur!
A Centaur disembarks from the Galleon Usain boat.
Sgan disembarks from the Galleon Usain boat.

< 744h/744H 298v/298V Pos: standing >
< T: Skurk TP: sta TC:few scratches E: A Centaur sta EP: pretty hurt >
 Gruul completes his spell...
Gruul utters the words 'ofzahzf gajr eughjfbaiqz'
Gruul points at a Centaur.
Gruul snaps into visibility.
A Centaur's entire body spasms uncontrollably as his soul is viciously attacked by Gruul.
A Centaur suddenly stumbles, grasping at their neck as Skurk stands behind them grinning!

< 744h/744H 298v/298V Pos: standing >
< T: Skurk TP: sta TC:few scratches E: A Centaur sta EP:  awful >
 Skurk snaps into visibility.
A Centaur's decent slash grazes Skurk.
Skurk snaps into visibility.
A Centaur smirks as his fireball explodes into the face of Skurk.
Skurk's some spurred blood crystal boots is burned from the blast!
Skurk parries a Centaur's lunge at him.
A Centaur's slash wounds Skurk.

< 744h/744H 298v/298V Pos: standing >
< T: Skurk TP: sta TC: small wounds E: A Centaur sta EP:  awful >
 Skurk snaps into visibility.
Skurk's pierce strikes a Centaur hard.
Skurk snaps into visibility.
Skurk is burned severely as he hits a Centaur!
A Centaur dodges Skurk's attack.
Skurk's fine pierce strikes a Centaur very hard.
Skurk snaps into visibility.
Skurk is burned severely as he hits a Centaur!
A Centaur dodges Skurk's attack.
Lielz starts casting an offensive spell.

< 744h/744H 298v/298V Pos: standing >
< T: Skurk TP: sta TC: small wounds E: A Centaur sta EP:  awful >
 
< 744h/744H 298v/298V Pos: standing >
< T: Skurk TP: sta TC: small wounds E: A Centaur sta EP:  awful >
 Selzz completes his spell...
Selzz utters the words 'paffue xurhuio'
A Centaur begins to dry and wilt.
A Centaur's flaming sabre melted corroded by the acid.
A Centaur's masterly-crafted mithril heater shield melted corroded by the acid.
A Centaur's cloak of vitality melted corroded by the acid.
A Centaur's amulet of the moon melted corroded by the acid.
A Centaur is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!