The death of [41 Forest Druid] Syr Islamic Jihad (Centaur)

in End of The Docks

from the perspective of [42 Scourge] Selzz - The Horde (Drow Elf)

<worn as a badge>    a long elegant peacock feather [superior]
<worn on head>       the royal crown of Aravne [superior] (magic)
<worn on eyes>       a pair of protective goggles
<worn in ear>        a masterly-crafted stone stud
<worn in ear>        a hoop of twisting obsidian (magic) (humming)
<worn on face>       a mask of heavens
<worn around neck>   a psionicist locket of power [poor] (magic) (glowing)
<worn around neck>   some kharma mind beads (magic)
<worn about body>    the cloak of multi-colored beads (magic) (glowing)
<worn on back>       a large leather backpack
<worn as quiver>     a silken backsheath of flight (magic) [88%]
<worn about waist>   a thick belt of trollhide (magic)
<worn on belt buckle>a sack of strange herbs (magic)
<attached to belt>   a flame of a phoenix
<worn on arms>       a pair of light wooden armplates (magic)
<held as shield>     the writhing shield of arms [71%]
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic)
<worn around wrist>  a bracelet of influence [poor] (magic)
<worn on hands>      the gloves of the storm
<worn on finger>     a sun ring [poor] (magic) (glowing) [82%]
<worn on finger>     a ring called 'Soulcatcher'
<held>               Utgard-Loki's crystal ball (magic)[143h 42m 49s]
<worn on legs>       some frost-rimed adamantium pants
<worn on feet>       boots of endurance

Your crew is still on alert status and will take 50 seconds longer to stand down.

< 548h/548H 260v/260V Pos: standing >
Your crew is still on alert status and will take 50 seconds longer to stand down.

< 548h/548H 260v/260V Pos: standing >
Your crew is still on alert status and will take 49 seconds longer to stand down.

< 548h/548H 260v/260V Pos: standing >
 
   .^.... ****+***    
  ..^.... ****+****   
 .^...... ..**+*****  
 .....M.   D**+*.*..  
 .^....^    **+*....  
 ^....^^  v^**+.^.^.  
 ...^^^    +M++....^  
 ^.^M      **....^^^  
 ^.^M       ..^D^^MM  
  ^^M        ..^^^M   
   ^        ^^.^MM    
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Spirit Reign floats here.
The Ketch Take On Me floats here.
The Galleon Silent Blade floats here.
The Galleon Fragbait floats here.
The Ketch Dark Nature floats here.

< 548h/548H 260v/260V Pos: standing >

< 548h/548H 260v/260V Pos: standing >

< 548h/548H 260v/260V Pos: standing >
Contact listing                                               H:180 S:0  
=========================================================================|
[ID] Spirit Reign                   X:50  Y:50  R:0.6   B:305 H:0   S:0  |SS
[PW] Take On Me                     X:50  Y:50  R:0.5   B:4   H:0   S:0  |RR
[LF] Silent Blade                   X:50  Y:50  R:0.2   B:284 H:0   S:0  |SS
[DJ] Fragbait                       X:50  Y:50  R:0.3   B:271 H:180 S:0  |SP

< 548h/548H 260v/260V Pos: standing >

< 548h/548H 260v/260V Pos: standing >

< 548h/548H 260v/260V Pos: standing >
 
   .^.... ****+***    
  ..^.... ****+****   
 .^...... ..**+*****  
 .....M.   D**+*.*..  
 .^....^    **+*....  
 ^....^^  v^**+.^.^.  
 ...^^^    MM++....^  
 ^.^M      **....^^^  
 ^.^M       ..^D^^MM  
  ^^M        ..^^^M   
   ^        ^^.^MM    
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Spirit Reign floats here.
The Ketch Take On Me floats here.
The Galleon Silent Blade floats here.
The Galleon Fragbait floats here.
The Ketch Dark Nature floats here.

< 548h/548H 260v/260V Pos: standing >

< 548h/548H 260v/260V Pos: standing >
Contact listing                                               H:180 S:0  
=========================================================================|
[ID] Spirit Reign                   X:50  Y:50  R:0.6   B:305 H:0   S:0  |SS
[PW] Take On Me                     X:50  Y:50  R:0.5   B:4   H:0   S:0  |RR
[LF] Silent Blade                   X:50  Y:50  R:0.2   B:284 H:0   S:0  |SS
[DJ] Fragbait                       X:50  Y:50  R:0.3   B:271 H:180 S:0  |SP

< 548h/548H 260v/260V Pos: standing >

< 548h/548H 260v/260V Pos: standing >

< 548h/548H 260v/260V Pos: standing >
You disembark this ship.
 
   .^.... ****+***    
  ..^.... ****+****   
 .^...... ..**+*****  
 .....M.   D**+*.*..  
 .^....^    **+*....  
 ^....^^  @^**+.^.^.  
 ...^^^    M+M+....^  
 ^.^M      **....^^^  
 ^.^M       ..^D^^MM  
  ^^M        ..^^^M   
   ^        ^^.^MM    
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Spirit Reign floats here.
The Ketch Take On Me floats here.
The Galleon Silent Blade floats here.
The Galleon Fragbait floats here.
The Ketch Dark Nature floats here.

< 548h/548H 260v/260V Pos: standing >
You do not see that here.

< 548h/548H 260v/260V Pos: standing >
Lielz disembarks from the Ketch Take On Me.
A water elemental disembarks from the Ketch Take On Me.
A water elemental disembarks from the Ketch Take On Me.
Lielz disembarks from the Ketch Take On Me.
Lielz disembarks from the Ketch Take On Me.
A water elemental disembarks from the Ketch Take On Me.
Lielz disembarks from the Ketch Take On Me.
Looks like an exit.
You extend your sights eastward.
The brightness there hurts your head!

< 548h/548H 260v/260V Pos: standing >
Lielz disembarks from the Ketch Take On Me.

< 548h/548H 260v/260V Pos: standing >
Gruul disembarks from the Galleon Spirit Reign.

< 548h/548H 260v/260V Pos: standing >
You quickly scan the area.
A young sailor who is not far off to your east.
Morrigu who is a brief walk away to your east.
A young sailor who is a brief walk away to your east.
A young sailor who is a brief walk away to your east.
A young sailor who is rather far off to your east.
An old seaman who is rather far off to your east.
An elven woman who is in the distance to your east.
An old seaman who is in the distance to your east.
A young sailor who is almost out of sight to your east.
A boat inspector who is almost out of sight to your east.
An elven woman who is almost out of sight to your east.
A young sailor who is almost out of sight to your east.
A boat inspector who is almost out of sight to your east.

< 548h/548H 260v/260V Pos: standing >

< 548h/548H 260v/260V Pos: standing >

< 548h/548H 260v/260V Pos: standing >

< 548h/548H 260v/260V Pos: standing >

< 548h/548H 260v/260V Pos: standing >
Gruul leaves east.

< 548h/548H 260v/260V Pos: standing >
Lielz leaves east.
Lielz leaves east.
Lielz leaves east.
Lielz leaves east.
Lielz leaves east.
A water elemental leaves east.
A water elemental leaves east.
A water elemental leaves east.
You quickly scan the area.
A young sailor who is not far off to your east.
A young sailor who is a brief walk away to your east.
A young sailor who is a brief walk away to your east.
Morrigu who is rather far off to your east.
A young sailor who is rather far off to your east.
An old seaman who is rather far off to your east.
An elven woman who is in the distance to your east.
An old seaman who is in the distance to your east.
A boat inspector who is almost out of sight to your east.
A young sailor who is almost out of sight to your east.
An elven woman who is almost out of sight to your east.
A boat inspector who is almost out of sight to your east.
A young sailor who is almost out of sight to your east.

< 548h/548H 260v/260V Pos: standing >
You quickly scan the area.
Morrigu who is a brief walk away to your east.
An elven woman who is in the distance to your east.
An old seaman who is in the distance to your east.
A boat inspector who is almost out of sight to your east.
A young sailor who is almost out of sight to your east.
A young sailor who is almost out of sight to your east.
A boat inspector who is almost out of sight to your east.

< 548h/548H 260v/260V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
   .^.... ****+***    
  ^...... ..**+****   
 .....M.   D**M*.*..  
 .^....^    **+*....  
 ^....^^  @^**+.^.^.  
 ...^^^    ++M+....^  
 ^.^M      **....^^^  
 ^.^M       ..^D^^MM  
 .^^M        ..^^^MM  
  ^^        ^^.^MMM   
   M         ^^MMM    
The Waters of the Abyss
Obvious exits: -N -E -S -W

< 548h/548H 260v/260V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The brightness there hurts your head!

< 548h/548H 260v/260V Pos: standing >

< 548h/548H 260v/260V Pos: standing >
You quickly scan the area.
Morrigu who is not far off to your east.
A young sailor who is not far off to your east.
An elven woman who is rather far off to your east.
An old seaman who is rather far off to your east.
A boat inspector who is almost out of sight to your east.
A young sailor who is almost out of sight to your east.
An elven woman who is almost out of sight to your east.
A boat inspector who is almost out of sight to your east.

< 548h/548H 260v/260V Pos: standing >
End of The Docks
Obvious exits: -N -E -W
A greyish stone wall is here to the east. (magic)
The Galleon Silent Blade floats here.
The Galleon Usain boat floats here.
The Galleon Proceeds Of Crime floats here.
The Galleon Whirlwind floats here.
The Galleon Koda floats here.
The Caravel islam floats here.
The Caravel Pegasus floats here.
The Caravel Bang me with gently floats here.
The Ketch ship floats here.
The Galleon Rager floats here.
The Caravel FloatingLeaf floats here.
The Caravel . floats here.
The Sloop Voience floats here.
The Clipper I'm Lure4Sure floats here.
The Yacht Twilight Cruiser floats here.
The Yacht Jump On It floats here.
The Yacht -< The Beast >- floats here.
The Sloop Sloop floats here.
The Clipper } Divinite { floats here.
The Sloop Dauntless Dusk floats here.
The Ketch the Dark floats here.
Gukk WiLd ThInG - The Horde (Goblin)(small) stands in mid-air here.(Red Aura)
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
Lielz  - The Horde (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Lielz  - The Horde (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Lielz  - The Horde (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Lielz  - The Horde (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Lielz  - The Horde (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Lielz's head.
*Gruul  - The Horde (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A beautiful pegasus stands here tossing his mane. (minion) (Gold Aura)
A young sailor moves about doing his duties.
The boat merchant enjoys the ocean sounds here.

< 548h/548H 232v/260V Pos: standing >
Oof! Lielz bumps into a greyish stone wall...

< 548h/548H 232v/260V Pos: standing >
Lielz starts casting a spell.

< 548h/548H 232v/260V Pos: standing >
Gruul starts casting an offensive spell.
Gruul snaps into visibility.
A young sailor suddenly attacks Gruul!
A young sailor misses Gruul.
A boat merchant suddenly attacks Gruul!
A boat merchant's punch wounds Gruul.
Sgan disembarks from the Galleon Usain boat.

< 548h/548H 232v/260V Pos: standing >
You quickly scan the area.
An emerald dragon who is not far off to your north.
Morrigu who is close by to your east.
A young sailor who is not far off to your east.
A young sailor who is not far off to your east.
A young sailor who is not far off to your east.
An elven woman who is a brief walk away to your east.
A young sailor who is a brief walk away to your east.
An old seaman who is a brief walk away to your east.
An old seaman who is rather far off to your east.
Gukk suddenly disappears.

< 548h/548H 232v/260V Pos: standing >
A greyish stone wall crumbles to dust and blows away.
A Githzerai disembarks from the Galleon Usain boat.

< 548h/548H 232v/260V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Center Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
Morrigu  - The Horde (Drider)(large) stands in mid-air here.(Red Aura)

< 548h/548H 232v/260V Pos: standing >
Gruul snaps into visibility.

< 548h/548H 232v/260V Pos: standing >
You are surrounded by a magenta glow.

< 548h/548H 232v/260V Pos: standing >
A Gnome disembarks from the Galleon Usain boat.
Morrigu sneaks in from the east.
A Githzerai leaves east.
A beautiful pegasus leaves east.

< 548h/548H 232v/260V Pos: standing >
Gruul snaps into visibility.

< 548h/548H 233v/260V Pos: standing >
You failed.

< 548h/548H 234v/260V Pos: standing >
Gruul completes his spell...
Gruul utters the words 'gqahpuio xuie'
A scathing gust of wind bursts from Gruul's fingertips!
The scathing gust of wind hits a Gnome, burning flesh from his body.
The scathing gust of wind hits Lielz, burning flesh from his body.
Upon being struck, Lielz disappears into thin air.
Lielz stops following Lielz.
The scathing gust of wind hits Lielz, burning flesh from his body.
Upon being struck, Lielz disappears into thin air.
Lielz stops following Lielz.
The scathing gust of wind hits Lielz, burning flesh from his body.
Upon being struck, Lielz disappears into thin air.
Lielz stops following Lielz.
The scathing gust of wind hits Lielz, burning flesh from his body.
Upon being struck, Lielz disappears into thin air.
Lielz stops following Lielz.
The scathing gust of wind hits a young sailor, burning flesh from his body.
The scathing gust of wind hits a boat merchant, burning flesh from his body.
Sgan boards the Galleon Koda.

< 548h/548H 234v/260V Pos: standing >
Psybr disembarks from the Galleon Proceeds Of Crime.

< 548h/548H 235v/260V Pos: standing >
Lielz completes his spell...
Lielz utters the words 'xarr ay ghaiz'
Skurk disembarks from the Galleon Silent Blade.

< 548h/548H 235v/260V Pos: standing >
Gruul misses a young sailor.
Gruul snaps into visibility.
A Gnome attempts to flee.
Oof! a Gnome bumps into a greyish stone wall...
A Gnome tries to flee, but can't make it out of here!

< 548h/548H 237v/260V Pos: standing >
A boat merchant's decent punch wounds Gruul.
Gruul dodges a boat merchant's attack.
A young sailor's decent punch wounds Gruul.
A young sailor misses Gruul.

< 548h/548H 237v/260V Pos: standing >
Gruul dodges a Gnome's attack.
Gruul dodges a Gnome's attack.
Gruul snaps into visibility.

< 548h/548H 238v/260V Pos: standing >
Skurk snaps into visibility.
Skurk's impressive pierce strikes a Gnome.
Skurk places a slimy troglodyte claw [poor] in the back of a Gnome, resulting in some strange noises and some blood.
A Gnome attempts to flee.
Oof! a Gnome bumps into a greyish stone wall...
A Gnome tries to flee, but can't make it out of here!

< 548h/548H 238v/260V Pos: standing >
Hint: The Priest of Winterhaven will cast beneficial spells upon you if you stay by him.  Sometimes he might not notice you though!
You start chanting...

< 548h/548H 239v/260V Pos: standing >
A Gnome attempts to flee.
Oof! a Gnome bumps into a greyish stone wall...
A Gnome tries to flee, but can't make it out of here!

< 548h/548H 240v/260V Pos: standing >
Morrigu starts casting an offensive spell.

< 548h/548H 241v/260V Pos: standing >
Casting: horrid wilting 

< 548h/548H 241v/260V Pos: standing >
Lielz has lost his link.
A Gnome suddenly stumbles, grasping at their neck as Skurk stands behind them grinning!
A Gnome starts casting a spell.

< 548h/548H 242v/260V Pos: standing >
Psybr snaps into visibility.
You complete your spell...
[Damage: 88 ] A Gnome begins to dry and wilt.

< 548h/548H 243v/260V Pos: standing >
Morrigu snaps into visibility.
Morrigu completes his spell...
Morrigu utters the words 'paffue xurhuio'
A Gnome begins to dry and wilt.
A Gnome completes his spell...
A Gnome utters the word 'bruit'
Without warning a Gnome simply ceases to be. Doh! Where did he go?
A Gnome suddenly ceases to be only to materialize nearby.
A Gnome suddenly clutches their head, as if trying to shrug off some unknown malady.
A Gnome's eyes briefly cloud over as his body is painfully ripped apart from within.

< 548h/548H 243v/260V Pos: standing >
Lielz has reconnected.
Gruul starts casting an offensive spell.
Gruul snaps into visibility.
Sgan disembarks from the Galleon Koda.

< 548h/548H 245v/260V Pos: standing >
Sgan boards the Galleon Usain boat.

< 548h/548H 246v/260V Pos: standing >
Psybr dodges a Gnome's attack.
Morrigu starts casting an offensive spell.
Morrigu snaps into visibility.

< 548h/548H 246v/260V Pos: standing >
Gruul dodges a boat merchant's attack.
A boat merchant's decent punch wounds Gruul.
A boat merchant whacks Gruul in the side with a sound kick.
A young sailor misses Gruul.
A young sailor misses Gruul.
Gruul blocks a young sailor's kick with his arm.

< 548h/548H 247v/260V Pos: standing >
You start chanting...

< 548h/548H 247v/260V Pos: standing >
A Centaur disembarks from the Galleon Usain boat.

< 548h/548H 248v/260V Pos: standing >
Sparkling magic surrounds a Gnome as he begins his chant.
A Gnome starts casting a spell.

< 548h/548H 248v/260V Pos: standing >
Morrigu completes his spell...
Morrigu utters the words 'paffue xurhuio'
Morrigu snaps into visibility.
A Gnome begins to dry and wilt.
A Gnome's eyes briefly cloud over as his body is painfully ripped apart from within.

< 548h/548H 249v/260V Pos: standing >
Gruul completes his spell...
Gruul utters the words 'ofzahzf gajr eughjfbaiqz'
Gruul points at a Gnome.
Gruul snaps into visibility.
A Gnome's entire body spasms uncontrollably as his soul is viciously attacked by Gruul.
A Gnome's some razor-knuckled blood crystal gloves was destroyed by the blast!
A Gnome's goblin holy cloak [poor] was destroyed by the blast!
A Gnome's decent mithril charm from Myrabolus was destroyed by the blast!
A Gnome's some boots of forest running [superior] was destroyed by the blast!
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.14 frags!
The last gasps of a Gnome cause a sickening chill to run up your spine.
A Gnome stops invoking abruptly!
A Gnome stops following a Githzerai.
You abort your prayer before it's done!

< 548h/548H 249v/260V Pos: standing >
Skurk clambers to his feet.

< 548h/548H 252v/260V Pos: standing >
Gukk starts casting a spell.

< 548h/548H 252v/260V Pos: standing >
Skurk snaps into visibility.
Skurk places the dagger of Wind in the back of a Centaur, resulting in some strange noises and some blood.
Skurk is burned severely as he hits a Centaur!
With a swift tug Skurk wrenches the weapon free, ramming it into a Centaur's spine!
Skurk places the dagger of Wind in the back of a Centaur, resulting in some strange noises and some blood.
Skurk snaps into visibility.
Skurk is burned severely as he hits a Centaur!
Skurk places a slimy troglodyte claw [poor] in the back of a Centaur, resulting in some strange noises and some blood.
Skurk snaps into visibility.
Skurk is burned severely as he hits a Centaur!

< 548h/548H 253v/260V Pos: standing >
Gukk completes his spell...
Gukk utters the words 'pzaruio garzz'
Upon Gukk's touch a soft glow flows from his hands and surrounds Gruul.
Morrigu suddenly attacks a Centaur!
Morrigu snaps into visibility.
Morrigu misses a Centaur.

< 548h/548H 254v/260V Pos: standing >
Gruul misses a young sailor.
Gruul snaps into visibility.

< 548h/548H 254v/260V Pos: standing >
A Centaur attempts to flee.
Oof! a Centaur bumps into a greyish stone wall...
A Centaur tries to flee, but can't make it out of here!
You failed.

< 548h/548H 255v/260V Pos: standing >
Gruul dodges a boat merchant's attack.
A boat merchant's decent punch wounds Gruul.
A young sailor misses Gruul.
A young sailor misses Gruul.
It appears to be the corpse of Que.
a sapphire earring (magic) (glowing)
a tiny orb of obsidian (magic)
a strip of su-monster skin
a small round wooden shield
some tree bark sleeves [poor]
the centaurian legplates of honor (magic)
an illithid's circlet (invis) (magic)
the ultrathin robes of probability (magic) (glowing)
a fine necklace of seashells [poor] (magic) (glowing)
a handcarved pipe
some landrace Medicus
a magical glowing sphere (magic) (glowing)
a glowing quill (glowing)
[2] a spellbook
[3] a spellbook

< 548h/548H 256v/260V Pos: standing >
You failed.

< 548h/548H 256v/260V Pos: standing >
You draw a 9th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
Lielz gives an order to his followers.
A water elemental suddenly attacks a Centaur!
A water elemental misses a Centaur.
A water elemental suddenly attacks a Centaur!
A water elemental's decent crush grazes a Centaur.
A Centaur's spell flows around a water elemental, leaving it unharmed!
A water elemental suddenly attacks a Centaur!
A water elemental misses a Centaur.
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!

< 548h/548H 259v/260V Pos: standing >
Skurk parries a Centaur's lunge at him.
Skurk snaps into visibility.
A Centaur's decent slash grazes Skurk.

< 548h/548H 260v/260V Pos: standing >
You start chanting...

< 548h/548H 260v/260V Pos: standing >
A Centaur adeptly notices Skurk's attempt to garrote them and blocks the attempt!

< 548h/548H 260v/260V Pos: standing >
Gruul starts casting an offensive spell.

< 548h/548H 260v/260V Pos: standing >
Skurk snaps into visibility.
Skurk's fine pierce wounds a Centaur.
Skurk snaps into visibility.
Skurk is burned severely as he hits a Centaur!
Skurk's fine pierce wounds a Centaur.
Skurk snaps into visibility.
Skurk is burned severely as he hits a Centaur!
Skurk misses a Centaur.
Skurk's fine pierce wounds a Centaur.
Skurk snaps into visibility.
Skurk is burned severely as he hits a Centaur!
Gukk suddenly disappears.

< 548h/548H 260v/260V Pos: standing >
Casting: horrid wilting 

< 548h/548H 260v/260V Pos: standing >
Gruul completes his spell...
Gruul utters the words 'ofzahzf gajr eughjfbaiqz'
Gruul points at a Centaur.
Gruul snaps into visibility.
A Centaur's entire body spasms uncontrollably as his soul is viciously attacked by Gruul.
Gruul misses a young sailor.

< 548h/548H 260v/260V Pos: standing >
Morrigu misses a Centaur.
A Centaur barely blocks Morrigu's lunge at him.
A Centaur barely blocks Morrigu's lunge at him.
Morrigu snaps into visibility.
A Centaur starts casting an offensive spell.
Morrigu starts casting an offensive spell.

< 548h/548H 260v/260V Pos: standing >
You complete your spell...
[Damage: 110 ] A Centaur begins to dry and wilt.

< 548h/548H 260v/260V Pos: standing >
A greyish stone wall crumbles to dust and blows away.

< 548h/548H 260v/260V Pos: standing >
Gruul dodges a boat merchant's attack.
Gruul dodges a boat merchant's attack.
Gruul snaps into visibility.
Gruul dodges a young sailor's attack.
Gruul dodges a young sailor's attack.
Gruul's eyes roll as a young sailor plants a foot in his face.
Gruul starts casting an offensive spell.

< 548h/548H 260v/260V Pos: standing >
A Centaur stops chanting abruptly!
Morrigu snaps into visibility.

< 548h/548H 260v/260V Pos: standing >
Morrigu completes his spell...
Morrigu utters the words 'paffue xurhuio'
Morrigu snaps into visibility.
A Centaur begins to dry and wilt.

< 548h/548H 260v/260V Pos: standing >
A Centaur suddenly clutches their head, as if trying to shrug off some unknown malady.
A Centaur's eyes briefly cloud over as his body is painfully ripped apart from within.

< 548h/548H 260v/260V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.

< 548h/548H 260v/260V Pos: standing >
A water elemental misses a Centaur.
A water elemental's crude crush wounds a Centaur.
A water elemental is burned severely as it hits a Centaur!
A water elemental misses a Centaur.
A water elemental's crush wounds a Centaur.
A water elemental is burned severely as it hits a Centaur!
A water elemental misses a Centaur.
A water elemental's crude crush wounds a Centaur.
A Centaur's spell flows around a water elemental, leaving it unharmed!
A water elemental's decent crush wounds a Centaur.
A water elemental is burned severely as it hits a Centaur!
A Centaur dodges a water elemental's attack.
A water elemental's crude crush wounds a Centaur.
A water elemental is burned severely as it hits a Centaur!
A Centaur disembarks from the Galleon Usain boat.
Sgan disembarks from the Galleon Usain boat.

< 548h/548H 260v/260V Pos: standing >
Gruul completes his spell...
Gruul utters the words 'ofzahzf gajr eughjfbaiqz'
Gruul points at a Centaur.
Gruul snaps into visibility.
A Centaur's entire body spasms uncontrollably as his soul is viciously attacked by Gruul.
A Centaur suddenly stumbles, grasping at their neck as Skurk stands behind them grinning!

< 548h/548H 260v/260V Pos: standing >
Skurk snaps into visibility.
A Centaur's decent slash grazes Skurk.
Skurk snaps into visibility.
A Centaur smirks as his fireball explodes into the face of Skurk.
Skurk's some spurred blood crystal boots is burned from the blast!
Skurk parries a Centaur's lunge at him.
A Centaur's slash wounds Skurk.

< 548h/548H 260v/260V Pos: standing >
Skurk snaps into visibility.
Skurk's pierce strikes a Centaur hard.
Skurk snaps into visibility.
Skurk is burned severely as he hits a Centaur!
A Centaur dodges Skurk's attack.
Skurk's fine pierce strikes a Centaur very hard.
Skurk snaps into visibility.
Skurk is burned severely as he hits a Centaur!
A Centaur dodges Skurk's attack.
Lielz starts casting an offensive spell.

< 548h/548H 260v/260V Pos: standing >
Casting: horrid wilting 

< 548h/548H 260v/260V Pos: standing >
You complete your spell...
[Damage: 87 ] A Centaur begins to dry and wilt.
A Centaur's flaming sabre melted corroded by the acid.
A Centaur's masterly-crafted mithril heater shield melted corroded by the acid.
A Centaur's cloak of vitality melted corroded by the acid.
A Centaur's amulet of the moon melted corroded by the acid.
A Centaur is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!