The death of [51 Scourge] Morrigu - The Horde (Drider)

in A Paved Obsidian Road

from the perspective of [51 Swordsman] Raz Islamic Jihad (Firbolg)

<worn as a badge>    an emblem of Shanatar royalty [superior] (magic)
<worn on head>       a crown of burning flames of health [71%]
<worn on eyes>       devil eyes of the ghargatula [poor] (magic)
<worn in ear>        a flaming earring of precision [76%]
<worn in ear>        a glowing crystalline earring [superior] (magic)
<worn on face>       mask of the flayed mind of regeneration (magic) [55%]
<worn around neck>   a werewolf tooth necklace [superior] (magic) [89%]
<worn around neck>   a glowing necklace of power of damage (glowing) [65%]
<worn on body>       some bandedmail bearing a cloak and dagger crest of strength [88%]
<worn about body>    a long, flowing cape of hellfire [poor] (magic) (glowing)
<worn on back>       a myrabolan backpack [74%]
<worn as quiver>     a silken backsheath of flight of precision (magic) [76%]
<worn about waist>   a belt of sapphires [superior] (magic) (glowing)
<worn on belt buckle>a diamondine axe covered in blood (magic) [80%]
<attached to belt>   a rugged adventurers satchel (magic) (illuminating) [39%]
<worn around wrist>  the bracer of the whirlwinds of damage (glowing) (humming) [47%]
<worn around wrist>  the bracer of the whirlwinds of damage (glowing) (humming) [80%]
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing)
<worn on finger>     a ring of invisibility of regeneration (magic) [47%]
<worn on finger>     a spiked ring [superior] [87%]
<primary weapon>     Avernus the life stealer (magic) (glowing)[229h 40m 8s]
<secondary weapon>   the mace of the earth (magic) (glowing)[229h 34m 5s]
<worn on feet>       some black leather boots glowing with faerie fire (magic) (glowing) [59%]

A dirty beggar who is close by to your east.

< 1765h/1765H 317v/318V Pos: standing >
You quickly scan the area.
An orcish adventurer who is not far off to your north.
A half-orc warrior who is rather far off to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
Aria who is in the distance to your north.
A dirty beggar who is close by to your east.

< 1765h/1765H 317v/318V Pos: standing >
Norbeast opens the gate.

< 1765h/1765H 317v/318V Pos: standing >
Absu leaves south.
Cols leaves south.
You follow Norbeast.


<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
   This road appears to be one long piece of obsidian.  Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete.  The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -East # -South -West #
Cols  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Absu  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
Norbeast  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.

< 1765h/1765H 316v/318V Pos: standing >
You quickly scan the area.
An orcish adventurer who is a brief walk away to your north.
A half-orc warrior who is in the distance to your north.
Norbeast closes the gate.

< 1765h/1765H 316v/318V Pos: standing >
Absu leaves south.
Cols leaves south.
You follow Norbeast.


<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
   This road appears to be one long piece of obsidian.  Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete.  The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -East  -South
Cols  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Absu  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
Norbeast  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.
A Drider (large) Pirate King - The Horde stands in mid-air here.
An impenetrable globe of darkness floats near a Drider's head.

< 1765h/1765H 315v/318V Pos: standing >

< 1765h/1765H 316v/318V Pos: standing >
You quickly scan the area.
A Drider who is close by to your north.
Macom who is close by to your east.

< 1765h/1765H 317v/318V Pos: standing >

< 1765h/1765H 318v/318V Pos: standing >

< 1765h/1765H 318v/318V Pos: standing >
Absu leaves north.
Cols leaves north.
You follow Norbeast.


<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
   This road appears to be one long piece of obsidian.  Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete.  The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North# -East # -South -West #
Cols  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Absu  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
Norbeast  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.

< 1765h/1765H 317v/318V Pos: standing >
Cols's body appears to recover from the affects of the potion.
Bodyslam who?
Absu leaves south.
Cols leaves south.
You follow Norbeast.


<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
   This road appears to be one long piece of obsidian.  Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete.  The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -East  -South
Cols  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Absu  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
Norbeast  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.

< 1765h/1765H 316v/318V Pos: standing >
Bodyslam who?
Absu leaves east.
Cols leaves east.
You follow Norbeast.


<map>
Zone: Sarmiz'Duul.
Room: The Office of Macom, the Shipwright
</map>

<map>
Zone: Sarmiz'Duul.
Room: The Office of Macom, the Shipwright
</map>
The Office of Macom, the Shipwright
   This small, one-person building sits on the shore of the bay next to
Sarmiz'Duul.  Macom the Shipwright spends most of his day here, sitting on his
stool, buying old ships, and selling new or refurbished ones.  Any customer
looking for a good deal in ships can find one here.
Obvious exits: -South -West 
Cols  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Absu  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
Norbeast  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.
Macom, the town shipwright, stands here ready to deal.

< 1765h/1765H 315v/318V Pos: standing >
Bodyslam who?

< 1765h/1765H 315v/318V Pos: standing >
Bodyslam who?
Absu leaves south.
Cols leaves south.
You follow Norbeast.


<map>
Zone: Sarmiz'Duul.
Room: The Dock
</map>

<map>
Zone: Sarmiz'Duul.
Room: The Dock
</map>
The Dock
   This short dock is used for ships entering and leaving the city.  Merchants
carrying good, private vessels looking for refitting, and ship of foriegn
officials all must use this dock to enter the city from the sea.  Although
the pier cannot dock more than two or three small ships, there is only a short
walk to the city.
Obvious exits: -North -South
A masterly-crafted flesh cord lies here on the ground.
The Galleon Silent Blade floats here.
The Caravel Work. floats here.
The Sloop Sacrebleu floats here.
The Sloop Bang Bang floats here.
The Sloop Arachdrathos floats here.
The Sloop Crapple floats here.
The Sloop mydogquinn floats here.
The Galleon Titanic! floats here.
Cols  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Absu  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
Norbeast  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.

< 1765h/1765H 315v/318V Pos: standing >
Bodyslam who?

< 1765h/1765H 316v/318V Pos: standing >
Bodyslam who?

< 1765h/1765H 317v/318V Pos: standing >
Bodyslam who?

< 1765h/1765H 317v/318V Pos: standing >
Bodyslam who?
Norbeast sneaks north.
Absu leaves north.
Cols leaves north.
You follow Norbeast.


<map>
Zone: Sarmiz'Duul.
Room: The Office of Macom, the Shipwright
</map>

<map>
Zone: Sarmiz'Duul.
Room: The Office of Macom, the Shipwright
</map>
The Office of Macom, the Shipwright
   This small, one-person building sits on the shore of the bay next to
Sarmiz'Duul.  Macom the Shipwright spends most of his day here, sitting on his
stool, buying old ships, and selling new or refurbished ones.  Any customer
looking for a good deal in ships can find one here.
Obvious exits: -South -West 
Cols  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Absu  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
Norbeast  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.
Macom, the town shipwright, stands here ready to deal.

< 1765h/1765H 317v/318V Pos: standing >
Bodyslam who?
Absu leaves west.
Cols leaves west.
You follow Norbeast.


<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
   This road appears to be one long piece of obsidian.  Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete.  The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -East  -South
Cols  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Absu  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
Norbeast  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.

< 1765h/1765H 316v/318V Pos: standing >
Bodyslam who?
Absu leaves north.
Cols leaves north.
You follow Norbeast.


<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
   This road appears to be one long piece of obsidian.  Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete.  The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North# -East # -South -West #
Cols  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Absu  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
Norbeast  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.

< 1765h/1765H 315v/318V Pos: standing >
Bodyslam who?

< 1765h/1765H 315v/318V Pos: standing >
Bodyslam who?

< 1765h/1765H 316v/318V Pos: standing >
Bodyslam who?

< 1765h/1765H 317v/318V Pos: standing >
Bodyslam who?

< 1765h/1765H 318v/318V Pos: standing >
Bodyslam who?
Absu leaves south.
Cols leaves south.
You follow Norbeast.


<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
   This road appears to be one long piece of obsidian.  Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete.  The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -East  -South
Cols  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Absu  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
Norbeast  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.

< 1765h/1765H 317v/318V Pos: standing >
Bodyslam who?
Norbeast sneaks south.
Absu leaves south.
Cols leaves south.
You follow Norbeast.


<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>

<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
   This narrow bridge spans the Ordania Bay, connecting the city proper with
the King Rodev's keep.  Few travellers are passing along this bridge, and
those are mostly servants running packages and food from the city to the
keep.  It's construction is somewhat of a mystery; there doesn't seem to be
enough support for such a long bridge, yet footing is firm, and it does not
sway in the wind.
Obvious exits: -North -South
Cols  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Absu  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
Norbeast  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.

< 1765h/1765H 316v/318V Pos: standing >
Bodyslam who?
Norbeast sneaks south.
Absu leaves south.
Cols leaves south.
You follow Norbeast.


<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>

<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
   This narrow bridge spans the Ordania Bay, connecting the city proper with
the King Rodev's keep.  Few travellers are passing along this bridge, and
those are mostly servants running packages and food from the city to the
keep.  It's construction is somewhat of a mystery; there doesn't seem to be
enough support for such a long bridge, yet footing is firm, and it does not
sway in the wind.
Obvious exits: -North -South
Cols  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Absu  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
Norbeast  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.

< 1765h/1765H 315v/318V Pos: standing >
Bodyslam who?
Absu leaves south.
Cols leaves south.
You follow Norbeast.


<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>

<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
   This narrow bridge spans the Ordania Bay, connecting the city proper with
the King Rodev's keep.  Few travellers are passing along this bridge, and
those are mostly servants running packages and food from the city to the
keep.  It's construction is somewhat of a mystery; there doesn't seem to be
enough support for such a long bridge, yet footing is firm, and it does not
sway in the wind.
Obvious exits: -North -South
Cols  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Absu  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
Norbeast  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.

< 1765h/1765H 314v/318V Pos: standing >
Bodyslam who?
Absu leaves south.
Cols leaves south.
You follow Norbeast.


<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>

<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
   This narrow bridge spans the Ordania Bay, connecting the city proper with
the King Rodev's keep.  Few travellers are passing along this bridge, and
those are mostly servants running packages and food from the city to the
keep.  It's construction is somewhat of a mystery; there doesn't seem to be
enough support for such a long bridge, yet footing is firm, and it does not
sway in the wind.
Obvious exits: -North -South
Cols  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Absu  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
Norbeast  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.
A Drider (large) Pirate King - The Horde stands in mid-air here.
An impenetrable globe of darkness floats near a Drider's head.

< 1765h/1765H 314v/318V Pos: standing >
Bodyslam who?
Absu leaves south.
Cols leaves south.
You follow Norbeast.


<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>

<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
   This narrow bridge spans the Ordania Bay, connecting the city proper with
the King Rodev's keep.  Few travellers are passing along this bridge, and
those are mostly servants running packages and food from the city to the
keep.  It's construction is somewhat of a mystery; there doesn't seem to be
enough support for such a long bridge, yet footing is firm, and it does not
sway in the wind.
Obvious exits: -North -South
Cols  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Absu  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
Norbeast  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.

< 1765h/1765H 314v/318V Pos: standing >
Bodyslam who?
Absu leaves south.
Cols leaves south.
You follow Norbeast.


<map>
Zone: Sarmiz'Duul.
Room: The Portcullis to Rodev Keep
</map>

<map>
Zone: Sarmiz'Duul.
Room: The Portcullis to Rodev Keep
</map>
The Portcullis to Rodev Keep
   This short stone walk ends sharply at an open portculis leading inside the
keep.  Twenty foot high obsidian walls surround the buildings within, offering
ample protection from invasion.  Slits pock the walls every 5 feet or so,
allowing archers to attack invaders without exposing themselves to attack.
Obvious exits: -North -South#
Cols  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Absu  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
Norbeast  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.

< 1765h/1765H 314v/318V Pos: standing >
Bodyslam who?

< 1765h/1765H 314v/318V Pos: standing >
Bodyslam who?

< 1765h/1765H 315v/318V Pos: standing >
Bodyslam who?
Norbeast sneaks north.
Absu leaves north.
Cols leaves north.
You follow Norbeast.


<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>

<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
   This narrow bridge spans the Ordania Bay, connecting the city proper with
the King Rodev's keep.  Few travellers are passing along this bridge, and
those are mostly servants running packages and food from the city to the
keep.  It's construction is somewhat of a mystery; there doesn't seem to be
enough support for such a long bridge, yet footing is firm, and it does not
sway in the wind.
Obvious exits: -North -South
Cols  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Absu  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
Norbeast  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.

< 1765h/1765H 315v/318V Pos: standing >
Bodyslam who?

< 1765h/1765H 316v/318V Pos: standing >
Bodyslam who?

< 1765h/1765H 316v/318V Pos: standing >
Bodyslam who?
Absu leaves north.
Cols leaves north.
You follow Norbeast.


<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>

<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
   This narrow bridge spans the Ordania Bay, connecting the city proper with
the King Rodev's keep.  Few travellers are passing along this bridge, and
those are mostly servants running packages and food from the city to the
keep.  It's construction is somewhat of a mystery; there doesn't seem to be
enough support for such a long bridge, yet footing is firm, and it does not
sway in the wind.
Obvious exits: -North -South
Cols  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Absu  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
Norbeast  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.

< 1765h/1765H 316v/318V Pos: standing >
Bodyslam who?

< 1765h/1765H 317v/318V Pos: standing >
Bodyslam who?

< 1765h/1765H 318v/318V Pos: standing >
Bodyslam who?
Absu leaves north.
Cols leaves north.
You follow Norbeast.


<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>

<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
   This narrow bridge spans the Ordania Bay, connecting the city proper with
the King Rodev's keep.  Few travellers are passing along this bridge, and
those are mostly servants running packages and food from the city to the
keep.  It's construction is somewhat of a mystery; there doesn't seem to be
enough support for such a long bridge, yet footing is firm, and it does not
sway in the wind.
Obvious exits: -North -South
Cols  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Absu  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
Norbeast  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.

< 1765h/1765H 317v/318V Pos: standing >
Bodyslam who?
Norbeast sneaks north.
Absu leaves north.
Cols leaves north.
You follow Norbeast.


<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>

<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
   This narrow bridge spans the Ordania Bay, connecting the city proper with
the King Rodev's keep.  Few travellers are passing along this bridge, and
those are mostly servants running packages and food from the city to the
keep.  It's construction is somewhat of a mystery; there doesn't seem to be
enough support for such a long bridge, yet footing is firm, and it does not
sway in the wind.
Obvious exits: -North -South
Cols  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Absu  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
Norbeast  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.

< 1765h/1765H 316v/318V Pos: standing >
Bodyslam who?
Absu leaves north.
Cols leaves north.
You follow Norbeast.


<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>

<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
   This narrow bridge spans the Ordania Bay, connecting the city proper with
the King Rodev's keep.  Few travellers are passing along this bridge, and
those are mostly servants running packages and food from the city to the
keep.  It's construction is somewhat of a mystery; there doesn't seem to be
enough support for such a long bridge, yet footing is firm, and it does not
sway in the wind.
Obvious exits: -North -South
Cols  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Absu  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
Norbeast  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.

< 1765h/1765H 315v/318V Pos: standing >
Bodyslam who?
Absu leaves north.
Cols leaves north.
You follow Norbeast.


<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
   This road appears to be one long piece of obsidian.  Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete.  The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -East  -South
Cols  Islamic Jihad (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Absu  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.(Gold Aura)
Norbeast  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.
A Drider (large) Pirate King - The Horde stands in mid-air here.
An impenetrable globe of darkness floats near a Drider's head.

< 1765h/1765H 314v/318V Pos: standing >
You mindlessly slam him with your mass!

[Damage: 13 ] Cols suddenly attacks a Drider!
A halo of white light settles over Cols as he charges into battle.
Cols's slash wounds a Drider.
Cols shivers as he hits a Drider.
Norbeast sneaks north.
Absu leaves north.

< 1765h/1765H 285v/318V Pos: standing >
< T: Raz TP: sta TC:excellent E: A Drider ass EP: few scratches >
 [Damage: 38 ] -=[Your impressive slash strikes a Drider.]=-
The globe around your body flares as it bears the brunt of a Drider's assault!
A Drider blocks your futile lunge at him.
[Damage: 43 ] -=[Your powerful bludgeon strikes a Drider.]=-
The globe around your body flares as it bears the brunt of a Drider's assault!
[Damage: 49 ] -=[Your powerful slash strikes a Drider.]=-
The globe around your body flares as it bears the brunt of a Drider's assault!
[Damage: 50 ] -=[Your slash strikes a Drider.]=-
The globe around your body flares as it bears the brunt of a Drider's assault!
[Damage: 41 ] -=[Your powerful slash strikes a Drider.]=-
The globe around your body flares as it bears the brunt of a Drider's assault!

< 1765h/1765H 286v/318V Pos: standing >
< T: Raz TP: sta TC:excellent E: A Drider ass EP:  few wounds >
 A faint hum can be heard from Avernus the life stealer you are carrying.

< 1765h/1765H 286v/318V Pos: standing >
< T: Raz TP: sta TC:excellent E: A Drider ass EP:  few wounds >
 Absu enters from the north.

< 1765h/1765H 286v/318V Pos: standing >
< T: Raz TP: sta TC:excellent E: A Drider ass EP:  few wounds >
 
< 1765h/1765H 286v/318V Pos: standing >
< T: Raz TP: sta TC:excellent E: A Drider ass EP:  few wounds >
 Absu snaps into visibility.
You parry a Drider's lunge at you.
You dodge a Drider's vicious attack.
You parry a Drider's lunge at you.

< 1765h/1765H 286v/318V Pos: standing >
< T: Raz TP: sta TC:excellent E: A Drider ass EP:  few wounds >
 Absu wills the flames of the abyss to overwhelm and consume thier foe...
A Drider screams and doubles over in agony as searing heat ignites within his body.
A Drider's strip of Tiamat's flesh is burned from the blast!
A Drider suddenly looks in pain as he moves.
A Drow Elf enters from the north.
A Kobold enters from the north.
Norbeast places a darksteel rapier [superior] with a strange black stone in the back of a Drider, resulting in some strange noises and some blood.

< 1765h/1765H 286v/318V Pos: standing >
< T: Raz TP: sta TC:excellent E: A Drider ass EP:  few wounds >
 A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 1765h/1765H 286v/318V Pos: standing >
< T: Raz TP: sta TC:excellent E: A Drider ass EP:  few wounds >
 A Drow Elf leaves east.
A Kobold leaves east.

< 1765h/1765H 286v/318V Pos: standing >
< T: Raz TP: sta TC:excellent E: A Drider ass EP:  few wounds >
 Cols's impressive slash strikes a Drider.
Cols shivers as he hits a Drider.
Cols's fine slash wounds a Drider.
A Drider's spell flows around Cols, leaving him unharmed!
Cols's slash strikes a Drider.
Cols shivers as he hits a Drider.

< 1765h/1765H 286v/318V Pos: standing >
< T: Raz TP: sta TC:excellent E: A Drider ass EP:  nasty wounds >
 A Drow Elf's skin seems to turn to stone.

< 1765h/1765H 286v/318V Pos: standing >
< T: Raz TP: sta TC:excellent E: A Drider ass EP:  nasty wounds >
 Cols bravely steps in front of Absu, shielding him from harm!
A Drow Elf completes his spell...
A Drow Elf utters the words 'waowa mosagh'
Two pillars of white flame leap from a Drow Elf's outstreached palms enveloping Cols in a fiery inferno.
Fire burns hot as it consumes Cols's flesh!

< 1765h/1765H 286v/318V Pos: standing >
< T: Raz TP: sta TC:excellent E: A Drider ass EP:  nasty wounds >
 [Damage: 55 ] -=[Your powerful slash strikes a Drider very hard.]=-
The globe around your body flares as it bears the brunt of a Drider's assault!
[Damage: 50 ] -=[Your powerful bludgeon strikes a Drider very hard.]=-
The globe around your body flares as it bears the brunt of a Drider's assault!
[Damage: 51 ] -=[Your powerful bludgeon strikes a Drider very hard.]=-
The globe around your body flares as it bears the brunt of a Drider's assault!
[Damage: 51 ] -=[Your powerful slash strikes a Drider very hard.]=-
The globe around your body flares as it bears the brunt of a Drider's assault!
Avernus, the life stealer glows brightly in your hands as it dives into a Drider.
Avernus the life stealer draws the life force out of a Drider, feeding energy to you.
[Damage: 204 ] [Damage: 40 ] -=[Your impressive slash causes a Drider to grimace in pain.]=-
The globe around your body flares as it bears the brunt of a Drider's assault!
[Damage: 46 ] -=[Your slash hits a Drider.]=-
A Drider is mortally wounded, and will die soon, if not aided.
The globe around your body flares as it bears the brunt of a Drider's assault!

< 1865h/1765H 286v/318V Pos: standing >
<Absu wills the flames of the abyss to overwhelm and consume thier foe...
A Drider screams and doubles over in agony as searing heat ignites within his body.
A Drider is mortally wounded, and will die soon, if not aided.
A Drider's pair of chromium dragonscale vambraces shattered in bits as the tortured body spasms and quivers!
A Drider's ring of the mermaids shattered in bits as the tortured body spasms and quivers!
A Drider's some polished chrome-coloured sunglasses shattered in bits as the tortured body spasms and quivers!
A Drider is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!