<worn as a badge> a masterly crafted obsidian badge (illuminating) [82%]
<worn on head> the diamond crown of Winduin (glowing) [83%]
<worn on eyes> some marksman's goggles (magic)
<worn in ear> a wad of spawn goo of dexterity (magic) (humming)
<worn on face> a mask of dragonscale [poor] (magic)
<worn around neck> the service tags of the squad (glowing) [68%]
<worn around neck> an honor of guards medallion
<worn on body> a suit of golden platemail (humming)
<worn about body> the mantle of the warchief [88%]
<worn as quiver> a pantherhide quiver (magic) (glowing) (illuminating) [51%]
<worn about waist> a utility belt of poisoning agents [superior] [59%]
<worn on belt buckle>an embroidered illithid-hide backsheath (magic) [77%]
<attached to belt> a mistweyd nose-pipe [88%]
<worn on arms> some spiked ogrebone armplates (magic)
<worn around wrist> a bracelet of dracolich hide (magic) (humming)
<worn around wrist> a dracolich-bone bracelet of damage (magic) (humming)
<worn on hands> some gauntlets of might
<worn on finger> an obsidian circle of endurance (magic)
<primary weapon> the sword of fire and flame (magic) (glowing)[223h 49m 49s]
<secondary weapon> Tiamat's poison tail stinger (magic)[223h 49m 49s]
<worn on legs> some black leather pants glowing with faerie fire (magic) (glowing)
<worn on feet> boots of the traveler (magic)
There are some tracks heading east.
Alycis enters from the west.
Skir enters from the west.
Tule enters from the west.
< 1039h/1039H 328v/357V Pos: standing >
You follow Islamia.
A Winding, Rocky, Mountain Trail
Obvious exits: -N -E -S
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
There are Barbarian tracks going south.
Alycis enters from the north.
Skir enters from the north.
Tule enters from the north.
< 1039h/1039H 325v/357V Pos: standing >
You quickly scan the area.
You see nothing.
< 1039h/1039H 328v/357V Pos: standing >
You quickly scan the area.
You see nothing.
< 1039h/1039H 332v/357V Pos: standing >
Islamia sneaks south.
You follow Islamia.
^^..^^^MMMM
MMM^MMMMMMMMM
MMMMMMMMMMMMMMM
MM^MMMMMMMMMMMMMM
M^^^^^MM^^MMMMM
^^^^^^^^@^^^M^^.
^^.^..^.^^......*
^.^.^..**********
...^***********
D************
***********
A Gradual Incline Covered with Grass and Shrubs
Obvious exits: -N -E -S -W
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Skir enters from the north.
Tule enters from the north.
< 1039h/1039H 330v/357V Pos: standing >
Islamia sneaks south.
You follow Islamia.
MM^MMMMMMMM
MMMMMMMMMMMMM
M^MMMMMMMMMMMMM
M^^^^^MM^^MMMMM
^^^^^^^^P^^^M^^.
^^.^..^.@^......*
^.^.^..**********
....^***********.
.D************.
*************
**^*******M
A Gradual Incline Covered with Grass and Shrubs
Obvious exits: -N -E -S -W
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
There are some tracks heading south.
Skir enters from the north.
Tule enters from the north.
< 1039h/1039H 329v/357V Pos: standing >
You follow Islamia.
^^.^^
.^.P^..
..*@***
*******
****M
The Great Forest of Aravne
Obvious exits: -N -E -S -W
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
There are Barbarian tracks going south.
Skir enters from the north.
Tule enters from the north.
< 1039h/1039H 328v/357V Pos: standing >
You quickly scan the area.
A dwarven rock cutter who is rather far off to your north.
< 1039h/1039H 329v/357V Pos: standing >
You quickly scan the area.
A dwarven rock cutter who is rather far off to your north.
< 1039h/1039H 333v/357V Pos: standing >
You quickly scan the area.
A dwarven rock cutter who is rather far off to your north.
< 1039h/1039H 336v/357V Pos: standing >
You quickly scan the area.
A dwarven rock cutter who is rather far off to your north.
< 1039h/1039H 340v/357V Pos: standing >
You follow Islamia.
^..^.
..*P***
***@***
*****M*
*****
The Great Forest of Aravne
Obvious exits: -N -E -S -W
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
There are some tracks heading south.
Skir enters from the north.
Tule enters from the north.
< 1039h/1039H 340v/357V Pos: standing >
You follow Islamia.
.*.**
***P***
***@*M*
*******
*****
The Great Forest of Aravne
Obvious exits: -N -E -S -W
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Skir enters from the north.
Tule enters from the north.
< 1039h/1039H 339v/357V Pos: standing >
You quickly scan the area.
A dwarven rock cutter who is almost out of sight to your north.
A huge grey ape who is not far off to your east.
You follow Islamia.
**.**
***P*M*
***@***
^******
*****
The Great Forest of Aravne
Obvious exits: -N -E -S -W
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Skir enters from the north.
Tule enters from the north.
< 1039h/1039H 338v/357V Pos: standing >
You follow Islamia.
***.*
****.*M
***@P**
*^*****
*****
The Great Forest of Aravne
Obvious exits: -N -E -S -W
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
There are some tracks heading west.
Skir enters from the east.
Tule enters from the east.
< 1039h/1039H 337v/357V Pos: standing >
You follow Islamia.
***.*
***P.**
*^*@***
*******
*****
The Great Forest of Aravne
Obvious exits: -N -E -S -W
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Skir enters from the north.
Tule enters from the north.
< 1039h/1039H 336v/357V Pos: standing >
You quickly scan the area.
A minotaur who is almost out of sight to your east.
< 1039h/1039H 338v/357V Pos: standing >
You follow Islamia.
**..*
*^*P***
***@***
*******
*****
The Great Forest of Aravne
Obvious exits: -N -E -S -W
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Skir enters from the north.
Tule enters from the north.
< 1039h/1039H 337v/357V Pos: standing >
You follow Islamia.
***..
M*^*.**
***@P**
*******
*****
The Great Forest of Aravne
Obvious exits: -N -E -S -W
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
There are Barbarian tracks going west.
Skir enters from the east.
Tule enters from the east.
< 1039h/1039H 336v/357V Pos: standing >
Islamia sneaks west.
You follow Islamia.
****.
*M*^*.*
***@P.*
*******
*****
The Great Forest of Aravne
Obvious exits: -N -E -S -W
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Skir enters from the east.
Tule enters from the east.
< 1039h/1039H 335v/357V Pos: standing >
You quickly scan the area.
A rotund merchant who is rather far off to your north.
A caravan guard who is rather far off to your north.
A caravan guard who is rather far off to your north.
A caravan guard who is rather far off to your north.
A caravan guard who is rather far off to your north.
A forest elf scout who is almost out of sight to your north.
< 1039h/1039H 336v/357V Pos: standing >
Islamia sneaks north.
You follow Islamia.
Beginning of Aravne Forest
Obvious exits: -N -S
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
There are Barbarian tracks going north.
Skir enters from the south.
Tule enters from the south.
< 1039h/1039H 337v/357V Pos: standing >
You quickly scan the area.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
You follow Islamia.
Path Along the Forest Floor
Obvious exits: -N -S
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
There are some tracks heading north.
Skir enters from the south.
Tule enters from the south.
< 1039h/1039H 336v/357V Pos: standing >
You quickly scan the area.
A forest Tor who is not far off to your north.
A rotund merchant who is not far off to your north.
A caravan guard who is not far off to your north.
A caravan guard who is not far off to your north.
A caravan guard who is not far off to your north.
A forest elf scout who is in the distance to your north.
You follow Islamia.
Path Approaching a Small Clearing
Obvious exits: -N -S
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
There are Barbarian tracks going north.
Skir enters from the south.
Tule enters from the south.
< 1039h/1039H 337v/357V Pos: standing >
You follow Islamia.
A Clearing in the Forest
Obvious exits: -N -S -U
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A forest Tor saunters along the forest floor.(Gold Aura)
A fat, lazy looking merchant barks orders.(Red Aura)
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
There are Barbarian tracks going north.
There are Grey Elf tracks going north.
Skir enters from the south.
Tule enters from the south.
< 1039h/1039H 336v/357V Pos: standing >
You follow Islamia.
A Pathway Further into Aravne Forest
Obvious exits: -N -S
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Alycis sneaks in from the south.
Skir enters from the south.
Tule enters from the south.
< 1039h/1039H 335v/357V Pos: standing >
You quickly scan the area.
A forest Tor who is close by to your south.
A rotund merchant who is close by to your south.
A caravan guard who is close by to your south.
A caravan guard who is close by to your south.
A caravan guard who is close by to your south.
< 1039h/1039H 337v/357V Pos: standing >
You quickly scan the area.
A forest elf scout who is not far off to your north.
A forest Tor who is close by to your south.
A rotund merchant who is close by to your south.
A caravan guard who is close by to your south.
A caravan guard who is close by to your south.
< 1039h/1039H 341v/357V Pos: standing >
You follow Islamia.
A Clearing in the Forest
Obvious exits: -N -S -U
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A forest Tor saunters along the forest floor.(Gold Aura)
A fat, lazy looking merchant barks orders.(Red Aura)
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
There are some tracks heading south.
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading north.
Skir enters from the north.
Tule enters from the north.
< 1039h/1039H 340v/357V Pos: standing >
You follow Islamia.
Path Approaching a Small Clearing
Obvious exits: -N -S
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
There are some tracks heading south.
There are Githzerai tracks going north.
There are Grey Elf tracks going north.
There are Barbarian tracks going north.
Skir enters from the north.
Tule enters from the north.
< 1039h/1039H 339v/357V Pos: standing >
You quickly scan the area.
A forest Tor who is close by to your north.
A rotund merchant who is close by to your north.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A forest elf scout who is rather far off to your north.
< 1039h/1039H 341v/357V Pos: standing >
You quickly scan the area.
A rotund merchant who is close by to your north.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
Islamia sneaks south.
You follow Islamia.
Path Along the Forest Floor
Obvious exits: -N -S
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
There are some tracks heading south.
There are Githzerai tracks going north.
There are some tracks heading north.
There are some tracks heading north.
Skir enters from the north.
Tule enters from the north.
< 1039h/1039H 343v/357V Pos: standing >
You quickly scan the area.
A forest Tor who is not far off to your north.
A rotund merchant who is not far off to your north.
A caravan guard who is not far off to your north.
A caravan guard who is not far off to your north.
A forest elf scout who is in the distance to your north.
< 1039h/1039H 347v/357V Pos: standing >
You follow Islamia.
Path Approaching a Small Clearing
Obvious exits: -N -S
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading north.
Skir enters from the south.
Tule enters from the south.
< 1039h/1039H 347v/357V Pos: standing >
You follow Islamia.
A Clearing in the Forest
Obvious exits: -N -S -U
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Goblin (small) *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Goblin's head.
A forest Tor saunters along the forest floor.(Gold Aura)
A fat, lazy looking merchant barks orders.(Red Aura)
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
There are Barbarian tracks going north.
There are Grey Elf tracks going north.
There are Barbarian tracks going north.
There are Grey Elf tracks going north.
Skir enters from the south.
Tule enters from the south.
< 1039h/1039H 345v/357V Pos: standing >
A Goblin is knocked to the ground by Alycis's skillful bash!
You quickly scan the area.
A forest elf scout who is a brief walk away to your north.
You follow Islamia.
Hidden Ladder on a Giant Tree
Obvious exits: -U -D
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A treejumper searches the area for food.
There are some tracks.
There are Grey Elf tracks going up.
Skir enters from below.
Tule floats in from below.
< 1039h/1039H 344v/357V Pos: standing >
You follow Islamia.
A Hidden Loft
Obvious exits: -W -D
A strong looking vine hangs here.
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A bandit archer is prepared to deal death below.(Gold Aura)
A bandit archer is prepared to deal death below.(Gold Aura)
Skir enters from below.
Tule floats in from below.
< 1039h/1039H 343v/357V Pos: standing >
You quickly scan the area.
Enzekail who is rather far off to your west.
A very thick cloud of mist blocks your vision to the down.
< 1039h/1039H 346v/357V Pos: standing >
Islamia sneaks down.
You follow Islamia.
Hidden Ladder on a Giant Tree
Obvious exits: -U -D
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A treejumper searches the area for food.
There are some tracks.
There are some tracks.
There are some tracks.
Skir enters from above.
Tule floats in from above.
< 1039h/1039H 347v/357V Pos: standing >
You quickly scan the area.
A very thick cloud of mist blocks your vision to the down.
You see nothing.
< 1039h/1039H 348v/357V Pos: standing >
< 1039h/1039H 349v/357V Pos: standing >
You follow Islamia.
A Clearing in the Forest
Obvious exits: -N -S -U
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Alycis Valhalla Martyr (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here, fighting a Goblin.(Gold Aura)
A Goblin (small) *-* The Veterans of Bloodlust *-* sits in mid-air here, fighting Alycis.(Red Aura)
An impenetrable globe of darkness floats near a Goblin's head.
A fat, lazy looking merchant barks orders.(Red Aura)
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
There are Grey Elf tracks going north.
There are Grey Elf tracks going north.
There are Barbarian tracks going north.
There are Grey Elf tracks going north.
Skir enters from above.
Tule floats in from above.
< 1039h/1039H 349v/357V Pos: standing >
Alycis blocks a Goblin's lunge at him.
Alycis parries a Goblin's lunge at him.
Alycis parries a Goblin's lunge at him.
Tule snaps into visibility.
A Goblin avoids being bashed by Tule, who loses his balance and falls.
You quickly scan the area.
A forest elf scout who is a brief walk away to your north.
A forest Tor who is close by to your south.
< 1039h/1039H 350v/357V Pos: standing >
A caravan guard stands to the side, evaluating the fray.
Skir snaps into visibility.
< 1039h/1039H 352v/357V Pos: standing >
You quickly scan the area.
A forest Tor who is close by to your south.
A bandit archer who is not far off above you.
A bandit archer who is not far off above you.
< 1039h/1039H 354v/357V Pos: standing >
Alycis's fine crush wounds a Goblin.
Alycis shivers as he hits a Goblin.
An intense cold fills the room as shards of ice form in the air. In an explosive blast, the shards slam into a Goblin with a fury!
Alycis stretches out his hand, unleashing a torret of razor sharp ice toward a Goblin!
Alycis stretches out his hand, unleashing a torret of razor sharp ice toward a Goblin!
Alycis stretches out his hand, unleashing a torret of razor sharp ice toward a Goblin!
Alycis unleashes a blast of freezing wind at a Goblin, encasing him in a layer of frost.
Alycis's impressive crush wounds a Goblin.
Alycis shivers as he hits a Goblin.
Alycis's crush wounds a Goblin.
Alycis shivers as he hits a Goblin.
Alycis's crush wounds a Goblin.
Alycis shivers as he hits a Goblin.
< 1039h/1039H 355v/357V Pos: standing >
Skir wills the flames of the abyss to overwhelm and consume thier foe...
A Goblin screams and doubles over in agony as searing heat ignites within his body.
Skir snaps into visibility.
A Goblin suddenly looks in pain as he moves.
You quickly scan the area.
A forest elf scout who is a brief walk away to your north.
A treejumper who is close by above you.
A bandit archer who is not far off above you.
< 1039h/1039H 357v/357V Pos: standing >
You snap into visibility.
You trip over a Goblin while pointlessly slamming at someone already down.
< 1039h/1039H 327v/357V Pos: kneeling >
Skir snaps into visibility.
< 1039h/1039H 328v/357V Pos: kneeling >
< 1039h/1039H 329v/357V Pos: kneeling >
Alycis parries a Goblin's lunge at him.
Alycis parries a Goblin's lunge at him.
Alycis parries a Goblin's lunge at him.
< 1039h/1039H 332v/357V Pos: kneeling >
Skir wills the flames of the abyss to overwhelm and consume thier foe...
Skir snaps into visibility.
A Goblin screams and doubles over in agony as searing heat ignites within his body.
Skir snaps into visibility.
< 1039h/1039H 334v/357V Pos: kneeling >
Alycis's fine crush strikes a Goblin.
A Goblin's spell flows around Alycis, leaving him unharmed!
Alycis's crush strikes a Goblin.
Alycis shivers as he hits a Goblin.
Alycis's fine crush strikes a Goblin.
Alycis shivers as he hits a Goblin.
Alycis's crush strikes a Goblin.
Alycis shivers as he hits a Goblin.
< 1039h/1039H 337v/357V Pos: kneeling >
Skir snaps into visibility.
Islamia starts casting an offensive spell.
Islamia snaps into visibility.
< 1039h/1039H 339v/357V Pos: kneeling >
Islamia completes his spell...
Islamia utters the words 'abrauztg gpahhzfuio uqzbarr'
Islamia points at a Goblin.
Islamia's iceball shatters upon impacting a Goblin, rending flesh and sending blood flying.
< 1039h/1039H 344v/357V Pos: kneeling >
Skir wills the flames of the abyss to overwhelm and consume thier foe...
Skir snaps into visibility.
A Goblin screams and doubles over in agony as searing heat ignites within his body.
Skir snaps into visibility.
< 1039h/1039H 345v/357V Pos: kneeling >
A caravan guard watches the battle in amusement.
Islamia grasps his totem tightly, and begins communing with the spirits.
Islamia starts casting an offensive spell.
Islamia snaps into visibility.
< 1039h/1039H 348v/357V Pos: kneeling >
Alycis parries a Goblin's lunge at him.
Alycis deflects a Goblin's blow and strikes back at him!
Alycis's impressive crush enshrouds a Goblin in a mist of blood.
Alycis shivers as he hits a Goblin.
Alycis parries a Goblin's lunge at him.
Skir snaps into visibility.
< 1039h/1039H 350v/357V Pos: kneeling >
Tule clambers to his feet.
Looking panicked, a Goblin scrambles madly to his feet!
< 1039h/1039H 351v/357V Pos: kneeling >
A Goblin is knocked to the ground by Tule's skillful bash!
< 1039h/1039H 352v/357V Pos: kneeling >
Islamia completes his spell...
Islamia utters the words 'abrauztg gpahhzfuio uqzbarr'
Islamia points at a Goblin.
Islamia snaps into visibility.
Islamia's iceball shatters upon impacting a Goblin, rending flesh and sending blood flying.
A Goblin's flaming iron collar from the Prisons of Carthapia freezes and shatters into million pieces from the intense cold!
A Goblin's collar of firestones freezes and shatters into million pieces from the intense cold!
A Goblin's some mantis sleeves freezes and shatters into million pieces from the intense cold!
A Goblin's boots of the dreamer freezes and shatters into million pieces from the intense cold!
A Goblin's glittering tin mask freezes and shatters into million pieces from the intense cold!
A Goblin's blood-stained diamond earring from the Prisons of Carthapia freezes and shatters into million pieces from the intense cold!
A Goblin's silken backsheath of flight freezes and shatters into million pieces from the intense cold!
A Goblin's necromantic death shroud freezes and shatters into million pieces from the intense cold!
A Goblin is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Iona by 12375000.
The smell of fresh blood enters your body, infusing you with power!