The death of [50 Scourge] Mori *-* The Veterans of Bloodlust *-* (Goblin)

in A Clearing in the Forest

from the perspective of [50 Scourge] Mori *-* The Veterans of Bloodlust *-* (Goblin)

<worn on head>       a glowing dragonscale skull from The Surface Realm of Duris
<worn on eyes>       the eye of the ogre [poor] (magic) (glowing) (humming)
<worn in ear>        a sinister obsidian earring from The Prisons of Carthapia [87%]
<worn about body>    the shroud of hatred [superior] (magic) (glowing) (humming)
<worn about waist>   a belt of fresh blood [poor] [78%]
<worn on belt buckle>a petrified bone shard [poor] (magic) (humming)
<held as shield>     a knight's tin buckler from The Prisons of Carthapia [85%]
<worn around wrist>  a bracelet of woven leafs [superior] (magic) [68%]
<worn around wrist>  a bracelet of flesh hooks (magic) [71%]
<worn on hands>      the gloves of the mind [poor] (magic) [75%]
<worn on finger>     a ring of astral essence (humming)
<worn on finger>     an icy gem band
<held>               a ball of yellow mist
<worn on legs>       a pair of chromium dragonscale greaves (magic)


< 744h/768H 161v/208V Pos: standing >
 
   ^^^...*****    
  M^^.^^**M*^**   
 ^M^^...********  
 ^M^^^.*********  
 MM^^..*@*M*****  
 MM^.^*****^***M  
 MM^.^****^^****  
  M^.*****^****   
   ^.^****^***    
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 744h/768H 160v/208V Pos: standing >
 
   M^^.^..D***    
  M^^^...******   
 ^M^^.^^**M*^***  
 ^M^^...********  
 ^M^^^.*@*******  
 MM^^..***M*****  
 MM^.^*****^***M  
  M^.^****^^***   
   ^.*****^***    
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 744h/768H 159v/208V Pos: standing >
 
   ^^.^..D****    
  ^^^...*******   
 M^^.^^**M*^****  
 M^^...*********  
 M^^^.**@*******  
 M^^..***M******  
 M^.^*****^***M*  
  ^.^****^^****   
   .*****^****    
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 744h/768H 158v/208V Pos: standing >
 
   ^.^..D*****    
  ^^...********   
 ^^.^^**M*^*****  
 ^^...**********  
 ^^^.***@*******  
 ^^..***M******.  
 ^.^*****^***M*.  
  .^****^^****.   
   *****^****.    
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 744h/768H 156v/208V Pos: standing >
 
   .^..D******    
  ^...*********   
 ^.^^**M*^******  
 ^...***********  
 ^^.****@******.  
 ^..***M******..  
 .^*****^***M*..  
  ^****^^****.^   
   ****^****..    
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 744h/768H 155v/208V Pos: standing >
 
   ^..D*******    
  ...**********   
 .^^**M*^*******  
 ...***********.  
 ^.*****@*****..  
 ..***M******...  
 ^*****^***M*...  
  ****^^****.^^   
   ***^****...    
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 744h/768H 154v/208V Pos: standing >
 
   ....^******    
  .^..D*******M   
 ^...***********  
 .^^**M*^*******  
 ...****@******.  
 ^.***********..  
 ..***M******...  
  *****^***M*..   
   ***^^****.^    
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 744h/768H 153v/208V Pos: standing >
Beginning of Aravne Forest
Obvious exits: -N -S

< 744h/768H 151v/208V Pos: standing >
Path Along the Forest Floor
Obvious exits: -N -S

< 744h/768H 150v/208V Pos: standing >
You quickly scan the area.
A treejumper who is not far off to your north.
A rotund merchant who is not far off to your north.
A caravan guard who is not far off to your north.
A caravan guard who is not far off to your north.
A caravan guard who is not far off to your north.
A caravan guard who is not far off to your north.
A forest elf scout who is in the distance to your north.

< 744h/768H 152v/208V Pos: standing >
Path Approaching a Small Clearing
Obvious exits: -N -S

< 744h/768H 150v/208V Pos: standing >
A Clearing in the Forest
Obvious exits: -N -S -U
A treejumper searches the area for food.
A fat, lazy looking merchant barks orders.(Red Aura)
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.

< 744h/768H 149v/208V Pos: standing >
You quickly scan the area.
A forest elf scout who is a brief walk away to your north.

< 745h/768H 151v/208V Pos: standing >
Hidden Ladder on a Giant Tree
Obvious exits: -U -D
A forest Tor saunters along the forest floor.(Gold Aura)

< 745h/768H 150v/208V Pos: standing >
A Hidden Loft
Obvious exits: -W -D
A strong looking vine hangs here.
A bandit archer is prepared to deal death below.(Gold Aura)
A bandit archer is prepared to deal death below.(Gold Aura)

< 745h/768H 149v/208V Pos: standing >
You quickly scan the area.
An elite swashbuckler who is rather far off to your west.
An elite swashbuckler who is rather far off to your west.
Enzekail who is rather far off to your west.
A forest Tor who is close by below you.
A treejumper who is not far off below you.
A rotund merchant who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.

< 745h/768H 151v/208V Pos: standing >
Rope Bridge over the Clearing
Obvious exits: -E -W

< 745h/768H 152v/208V Pos: standing >
Deck of a Large Treehouse
Obvious exits: -E -W
A crafting recipe lies here collecting dust.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
The corpse of an elite swashbuckler is lying here.
[10] The corpse of a bandit swashbuckler is lying here.

< 745h/768H 151v/208V Pos: standing >
Entry of the Bandits Treehouse
Obvious exits: -N -E -W

< 745h/768H 152v/208V Pos: standing >
The Leaders Quarters
Obvious exits: -E
An elite swashbuckler stands at the ready.(Red Aura)
An elite swashbuckler stands at the ready.(Red Aura)
Enzekail, the bandit leader and fabled hero.(Gold Aura)

< 745h/768H 153v/208V Pos: standing >

< 746h/768H 160v/208V Pos: standing >
You start chanting...
An elite swashbuckler suddenly attacks YOU!
-=[An elite swashbuckler's punch grazes you.]=-
[Damage:  1 ] -=[An elite swashbuckler ignites into black flames as he hits you!]=-
[Damage:  1 ] -=[An elite swashbuckler shivers from the unnatural cold as he hits you!]=-

< 744h/768H 168v/208V Pos: standing >
< T: Mori TP: sta TC:few scratches E: elite sta EP: few scratches >
 You complete your spell...
[Damage: 37 ] -=[An elite swashbuckler screams in pain as your acid blast burns him.]=-

< 744h/768H 169v/208V Pos: standing >
< T: Mori TP: sta TC:few scratches E: elite sta EP: few scratches >
 You attempt to flee...
Entry of the Bandits Treehouse
Obvious exits: -N -E -W
You flee eastward!

< 744h/768H 143v/208V Pos: standing >

< 744h/768H 143v/208V Pos: standing >

< 744h/768H 146v/208V Pos: standing >
Hint: Some commands can be abbreviated.  Try using shortened commands like 'exp' to see if they work.

< 744h/768H 148v/208V Pos: standing >
An elite swashbuckler enters from the west.

< 744h/768H 149v/208V Pos: standing >
You draw a 3rd circle of energy from your surroundings.
Your consumption of nature's energy is complete.

< 744h/768H 149v/208V Pos: standing >
You start chanting...
An elite swashbuckler suddenly attacks YOU!
-=[An elite swashbuckler's feeble punch grazes you.]=-
[Damage:  1 ] -=[An elite swashbuckler ignites into black flames as he hits you!]=-
[Damage:  1 ] -=[An elite swashbuckler shivers from the unnatural cold as he hits you!]=-

< 743h/768H 151v/208V Pos: standing >
< T: Mori TP: sta TC:few scratches E: elite sta EP:  small wounds >
 Casting: horrid wilting 

< 743h/768H 152v/208V Pos: standing >
< T: Mori TP: sta TC:few scratches E: elite sta EP:  small wounds >
 You complete your spell...
An elite swashbuckler seems to be blinded!
[Damage: 178 ] -=[An elite swashbuckler begins to dry and wilt.]=-

< 743h/768H 152v/208V Pos: standing >
< T: Mori TP: sta TC:few scratches E: elite sta EP:  nasty wounds >
 You start chanting...

< 743h/768H 152v/208V Pos: standing >
< T: Mori TP: sta TC:few scratches E: elite sta EP:  nasty wounds >
 Casting: horrid wilting 

< 743h/768H 152v/208V Pos: standing >
< T: Mori TP: sta TC:few scratches E: elite sta EP:  nasty wounds >
 You complete your spell...
[Damage: 134 ] -=[An elite swashbuckler begins to dry and wilt.]=-
You dodge an elite swashbuckler's vicious attack.

< 743h/768H 152v/208V Pos: standing >
< T: Mori TP: sta TC:few scratches E: elite sta EP:  awful >
 You start chanting...

< 743h/768H 152v/208V Pos: standing >
< T: Mori TP: sta TC:few scratches E: elite sta EP:  awful >
 
< 743h/768H 152v/208V Pos: standing >
< T: Mori TP: sta TC:few scratches E: elite sta EP:  awful >
 Casting: horrid wilting 

< 743h/768H 152v/208V Pos: standing >
< T: Mori TP: sta TC:few scratches E: elite sta EP:  awful >
 You complete your spell...
[Damage: 49 ] -=[An elite swashbuckler begins to dry and wilt.]=-
An elite swashbuckler is dead! R.I.P.
You receive your share of experience.
An elite swashbuckler's death cry reverberates in your head as he falls to the ground.

< 743h/768H 152v/208V Pos: standing >
The Leaders Quarters
Obvious exits: -E
An elite swashbuckler stands at the ready.(Red Aura)
Enzekail, the bandit leader and fabled hero.(Gold Aura)

< 743h/768H 151v/208V Pos: standing >
You start chanting...
An elite swashbuckler suddenly attacks YOU!
You feel your skin soften and return to normal.
-=[An elite swashbuckler's feeble punch grazes you.]=-
[Damage:  1 ] -=[An elite swashbuckler ignites into black flames as he hits you!]=-
[Damage:  1 ] -=[An elite swashbuckler shivers from the unnatural cold as he hits you!]=-

< 742h/768H 151v/208V Pos: standing >
< T: Mori TP: sta TC:few scratches E: elite sta EP: few scratches >
 You complete your spell...
[Damage: 42 ] -=[An elite swashbuckler screams in pain as your acid blast burns him.]=-

< 742h/768H 152v/208V Pos: standing >
< T: Mori TP: sta TC:few scratches E: elite sta EP:  small wounds >
 You attempt to flee...
Entry of the Bandits Treehouse
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
The corpse of an elite swashbuckler is lying here.
You flee eastward!

< 742h/768H 124v/208V Pos: standing >
You currently have the following spell slots available:
  1st circle: 11 of 11
  2nd circle: 10 of 10
  3rd circle:  8 of  9   (   2 seconds)
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  6 of  6
  8th circle:  5 of  5
  9th circle:  2 of  5   (  15 seconds)
 10th circle:  4 of  4

< 742h/768H 128v/208V Pos: standing >
You feel your skin harden to stone.
The spirits of The Prisons of Carthapia grant you their protection.

< 742h/768H 129v/208V Pos: standing >
An elite swashbuckler enters from the west.

< 742h/768H 130v/208V Pos: standing >
An elite swashbuckler suddenly attacks YOU!
-=[An elite swashbuckler's decent punch wounds you.]=-
[Damage:  4 ] -=[An elite swashbuckler ignites into black flames as he hits you!]=-
[Damage:  7 ] -=[An elite swashbuckler shivers from the unnatural cold as he hits you!]=-
Sorry, you aren't allowed to do that in combat.

< 732h/768H 130v/208V Pos: standing >
< T: Mori TP: sta TC:few scratches E: elite sta EP:  small wounds >
 You start chanting...

< 732h/768H 130v/208V Pos: standing >
< T: Mori TP: sta TC:few scratches E: elite sta EP:  small wounds >
 Casting: horrid wilting 

< 732h/768H 130v/208V Pos: standing >
< T: Mori TP: sta TC:few scratches E: elite sta EP:  small wounds >
 You complete your spell...
[Damage: 172 ] -=[An elite swashbuckler begins to dry and wilt.]=-

< 732h/768H 130v/208V Pos: standing >
< T: Mori TP: sta TC:few scratches E: elite sta EP:  nasty wounds >
 An elite swashbuckler dodges your futile attack.
An elite swashbuckler dodges your futile attack.
You miss an elite swashbuckler.

< 732h/768H 130v/208V Pos: standing >
< T: Mori TP: sta TC:few scratches E: elite sta EP:  nasty wounds >
 You start chanting...

< 732h/768H 130v/208V Pos: standing >
< T: Mori TP: sta TC:few scratches E: elite sta EP:  nasty wounds >
 An elite swashbuckler misses you.
You dodge an elite swashbuckler's vicious attack.
You block an elite swashbuckler's lunge at you.
-=[You suddenly see an elite swashbuckler's foot in your chest.]=-

< 731h/768H 130v/208V Pos: standing >
< T: Mori TP: sta TC:few scratches E: elite sta EP:  nasty wounds >
 Casting: acid stream 

< 731h/768H 130v/208V Pos: standing >
< T: Mori TP: sta TC:few scratches E: elite sta EP:  nasty wounds >
 You complete your spell...
[Damage: 85 ] -=[You direct a stream of acid into an elite swashbuckler; he cries out as flesh that was once his is now lost to the elements.]=-

< 731h/768H 130v/208V Pos: standing >
< T: Mori TP: sta TC:few scratches E: elite sta EP: pretty hurt >
 You start chanting...

< 731h/768H 130v/208V Pos: standing >
< T: Mori TP: sta TC:few scratches E: elite sta EP: pretty hurt >
 Casting: horrid wilting 
You dodge an elite swashbuckler's vicious attack.
-=[An elite swashbuckler's punch grazes you.]=-
[Damage:  1 ] -=[An elite swashbuckler ignites into black flames as he hits you!]=-
[Damage:  1 ] -=[An elite swashbuckler shivers from the unnatural cold as he hits you!]=-

< 729h/768H 130v/208V Pos: standing >
< T: Mori TP: sta TC:few scratches E: elite sta EP: pretty hurt >
 You complete your spell...
[Damage: 88 ] -=[An elite swashbuckler begins to dry and wilt.]=-
An elite swashbuckler is dead! R.I.P.
You receive your share of experience.
The last gasps of an elite swashbuckler cause a sickening chill to run up your spine.

< 729h/768H 130v/208V Pos: standing >
You draw a 9th circle of energy from your surroundings.

< 729h/768H 130v/208V Pos: standing >
Deck of a Large Treehouse
Obvious exits: -E -W
A crafting recipe lies here collecting dust.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
The corpse of an elite swashbuckler is lying here.
[10] The corpse of a bandit swashbuckler is lying here.

< 729h/768H 129v/208V Pos: standing >
Rope Bridge over the Clearing
Obvious exits: -E -W

< 729h/768H 127v/208V Pos: standing >
A Hidden Loft
Obvious exits: -W -D
A strong looking vine hangs here.
A bandit archer is prepared to deal death below.(Gold Aura)
A bandit archer is prepared to deal death below.(Gold Aura)

< 729h/768H 126v/208V Pos: standing >
Alas, you cannot go that way. . . .

< 729h/768H 127v/208V Pos: standing >
You currently have the following spell slots available:
  1st circle: 11 of 11
  2nd circle: 10 of 10
  3rd circle:  8 of  9   (   1 seconds)
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  6 of  6
  8th circle:  4 of  5   (   2 seconds)
  9th circle:  1 of  5   (   8 seconds)
 10th circle:  4 of  4

< 729h/768H 130v/208V Pos: standing >
Hidden Ladder on a Giant Tree
Obvious exits: -U -D
A treejumper searches the area for food.

< 729h/768H 129v/208V Pos: standing >
A Clearing in the Forest
Obvious exits: -N -S -U
A forest Tor saunters along the forest floor.(Gold Aura)
A fat, lazy looking merchant barks orders.(Red Aura)
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
A Githzerai enters from the south.
A Dwarf enters from the south.

< 729h/768H 127v/208V Pos: standing >
You are knocked to the ground by a Grey Elf's skillful bash!
A Grey Elf sneaks up.
A Githzerai leaves up.
A Dwarf floats up.

< 728h/768H 128v/208V Pos: sitting >
< T: Mori TP: sit TC:few scratches E: A Grey Elf sta EP: excellent >
 You feel your skin soften and return to normal.
-=[A Grey Elf's feeble crush grazes you.]=-
The globe around a Grey Elf's body flares as it bears the brunt of your assault!
[Damage:  1 ] -=[A Grey Elf shivers from the unnatural cold as he hits you!]=-
-=[A Grey Elf's crush wounds you.]=-
The globe around a Grey Elf's body flares as it bears the brunt of your assault!
Your spell flows around a Grey Elf, leaving him unharmed!
-=[A Grey Elf's fine crush wounds you.]=-
The globe around a Grey Elf's body flares as it bears the brunt of your assault!
[Damage:  6 ] -=[A Grey Elf shivers from the unnatural cold as he hits you!]=-
-=[A Grey Elf's fine crush wounds you.]=-
The globe around a Grey Elf's body flares as it bears the brunt of your assault!
[Damage:  6 ] -=[A Grey Elf shivers from the unnatural cold as he hits you!]=-

< 690h/768H 129v/208V Pos: sitting >
< T: Mori TP: sit TC: small wounds E: A Grey Elf sta EP: few scratches >
 
< 690h/768H 129v/208V Pos: sitting >
< T: Mori TP: sit TC: small wounds E: A Grey Elf sta EP: few scratches >
 A forest Tor leaves south.

< 690h/768H 129v/208V Pos: sitting >
< T: Mori TP: sit TC: small wounds E: A Grey Elf sta EP: few scratches >
 A Barbarian sneaks in from above.
A Githzerai enters from above.
A Dwarf floats in from above.

< 690h/768H 129v/208V Pos: sitting >
< T: Mori TP: sit TC: small wounds E: A Grey Elf sta EP: few scratches >
 A Grey Elf blocks your futile lunge at him.
A Grey Elf parries your futile lunge at him.
A Grey Elf parries your futile lunge at him.
A Dwarf snaps into visibility.
You dodge a bash from a Dwarf, who loses his balance and falls.

< 690h/768H 129v/208V Pos: sitting >
< T: Mori TP: sit TC: small wounds E: A Grey Elf sta EP: few scratches >
 A caravan guard stands to the side, evaluating the fray.
A Githzerai snaps into visibility.

< 690h/768H 129v/208V Pos: sitting >
< T: Mori TP: sit TC: small wounds E: A Grey Elf sta EP: few scratches >
 -=[A Grey Elf's fine crush wounds you.]=-
The globe around a Grey Elf's body flares as it bears the brunt of your assault!
[Damage:  4 ] -=[A Grey Elf shivers from the unnatural cold as he hits you!]=-
As an astral hammer swings through the air, shards of ice swirl around the room and blast you in the face!
-=[Giant Spikes of ice hit you square in the chest, impaling you!]=-
-=[Giant Spikes of ice hit you square in the chest, impaling you!]=-
-=[Giant Spikes of ice hit you square in the chest, impaling you!]=-
You suddenly feel incredibly stiff from the blast of cold unleashed by a Grey Elf.
-=[A Grey Elf's impressive crush wounds you.]=-
The globe around a Grey Elf's body flares as it bears the brunt of your assault!
[Damage:  7 ] -=[A Grey Elf shivers from the unnatural cold as he hits you!]=-
-=[A Grey Elf's crush wounds you.]=-
The globe around a Grey Elf's body flares as it bears the brunt of your assault!
[Damage:  7 ] -=[A Grey Elf shivers from the unnatural cold as he hits you!]=-
-=[A Grey Elf's crush wounds you.]=-
The globe around a Grey Elf's body flares as it bears the brunt of your assault!
[Damage:  6 ] -=[A Grey Elf shivers from the unnatural cold as he hits you!]=-

< 591h/768H 129v/208V Pos: sitting >
< T: Mori TP: sit TC: small wounds E: A Grey Elf sta EP: few scratches >
 A Githzerai wills the flames of the abyss to overwhelm and consume thier foe...
-=[You scream in agony as searing heat ignites and bursts into flames within your body.]=-
OUCH!  That really did HURT!
A Githzerai snaps into visibility.
The heat damages your muscles, you feel less dexterous.

< 411h/768H 129v/208V Pos: sitting >
< T: Mori TP: sit TC: few wounds E: A Grey Elf sta EP: few scratches >
 A Barbarian snaps into visibility.
A Barbarian trips over you, in a futile attempt to slam you down even further.

< 411h/768H 129v/208V Pos: sitting >
< T: Mori TP: sit TC: few wounds E: A Grey Elf sta EP: few scratches >
 A Githzerai snaps into visibility.

< 411h/768H 129v/208V Pos: sitting >
< T: Mori TP: sit TC: few wounds E: A Grey Elf sta EP: few scratches >
 A Grey Elf parries your futile lunge at him.
A Grey Elf parries your futile lunge at him.
A Grey Elf parries your futile lunge at him.

< 411h/768H 129v/208V Pos: sitting >
< T: Mori TP: sit TC: few wounds E: A Grey Elf sta EP: few scratches >
 A Githzerai wills the flames of the abyss to overwhelm and consume thier foe...
A Githzerai snaps into visibility.
-=[You scream in agony as searing heat ignites and bursts into flames within your body.]=-
A Githzerai snaps into visibility.

< 294h/768H 129v/208V Pos: sitting >
< T: Mori TP: sit TC: nasty wounds E: A Grey Elf sta EP: few scratches >
 -=[A Grey Elf's fine crush strikes you.]=-
The globe around a Grey Elf's body flares as it bears the brunt of your assault!
Your spell flows around a Grey Elf, leaving him unharmed!
-=[A Grey Elf's crush strikes you.]=-
The globe around a Grey Elf's body flares as it bears the brunt of your assault!
[Damage:  5 ] -=[A Grey Elf shivers from the unnatural cold as he hits you!]=-
-=[A Grey Elf's fine crush strikes you.]=-
The globe around a Grey Elf's body flares as it bears the brunt of your assault!
[Damage:  6 ] -=[A Grey Elf shivers from the unnatural cold as he hits you!]=-
-=[A Grey Elf's crush strikes you.]=-
The globe around a Grey Elf's body flares as it bears the brunt of your assault!
[Damage:  6 ] -=[A Grey Elf shivers from the unnatural cold as he hits you!]=-

< 251h/768H 129v/208V Pos: sitting >
< T: Mori TP: sit TC: nasty wounds E: A Grey Elf sta EP: few scratches >
 A Githzerai snaps into visibility.
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.

< 251h/768H 129v/208V Pos: sitting >
< T: Mori TP: sit TC: nasty wounds E: A Grey Elf sta EP: few scratches >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Grey Elf points at you.
-=[You reel in pain as a Grey Elf's iceball shatters upon impacting you.]=-
OUCH!  That really did HURT!

< 157h/768H 129v/208V Pos: sitting >
< T: Mori TP: sit TC:pretty hurt E: A Grey Elf sta EP: few scratches >
 A Githzerai wills the flames of the abyss to overwhelm and consume thier foe...
A Githzerai snaps into visibility.
-=[You scream in agony as searing heat ignites and bursts into flames within your body.]=-
You wish that your wounds would stop BLEEDING so much!
A Githzerai snaps into visibility.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 30h/768H 129v/208V Pos: sitting >
< T: Mori TP: sit TC: awful E: A Grey Elf sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 30h/768H 129v/208V Pos: sitting >
< T: Mori TP: sit TC: awful E: A Grey Elf sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 30h/768H 129v/208V Pos: sitting >
< T: Mori TP: sit TC: awful E: A Grey Elf sta EP: few scratches >
 A caravan guard watches the battle in amusement.
Sorry, you aren't allowed to do that in combat.
A Grey Elf grasps his totem tightly, and begins communing with the spirits.
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.

< 30h/768H 129v/208V Pos: sitting >
< T: Mori TP: sit TC: awful E: A Grey Elf sta EP: few scratches >
 A Grey Elf parries your futile lunge at him.
A Grey Elf deflects your blow and strikes back at YOU!
-=[A Grey Elf's impressive crush enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
The globe around a Grey Elf's body flares as it bears the brunt of your assault!
[Damage:  8 ] -=[A Grey Elf shivers from the unnatural cold as he hits you!]=-
A Grey Elf parries your futile lunge at him.
A Githzerai snaps into visibility.
Sorry, you aren't allowed to do that in combat.

< 16h/768H 129v/208V Pos: sitting >
< T: Mori TP: sit TC: awful E: A Grey Elf sta EP:  small wounds >
 A Dwarf clambers to his feet.
You scramble madly to your feet!

< 16h/768H 129v/208V Pos: standing >
< T: Mori TP: sta TC: awful E: A Grey Elf sta EP:  small wounds >
 You wish that your wounds would stop BLEEDING so much!
The globe around a Dwarf's body flares as it bears the brunt of your assault!
The globe around a Dwarf's body flares as it bears the brunt of your assault!
You are knocked to the ground by a Dwarf's skillful bash!

< 8h/768H 129v/208V Pos: sitting >
< T: Mori TP: sit TC: awful E: A Grey Elf sta EP:  small wounds >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Grey Elf points at you.
A Grey Elf snaps into visibility.
-=[You reel in pain as a Grey Elf's iceball shatters upon impacting you.]=-
Your flaming iron collar from the Prisons of Carthapia freezes and shatters into million pieces from the intense cold!
Your collar of firestones freezes and shatters into million pieces from the intense cold!
Your some mantis sleeves freezes and shatters into million pieces from the intense cold!
Your boots of the dreamer freezes and shatters into million pieces from the intense cold!
Your glittering tin mask freezes and shatters into million pieces from the intense cold!
Your blood-stained diamond earring from the Prisons of Carthapia freezes and shatters into million pieces from the intense cold!
Your silken backsheath of flight freezes and shatters into million pieces from the intense cold!
Your necromantic death shroud freezes and shatters into million pieces from the intense cold!