The death of [41 Animalist] Alirka (Firbolg)

in Inside the Eastern City Gates

from the perspective of [51 Demonic Rider] Rhak *-* The Veterans of Bloodlust *-* (Githyanki)

<worn as a badge>    the mark of the dagger (magic)
<worn on head>       an ancient, tribal coif [84%]
<worn on eyes>       a sapphire eyepiece [76%]
<worn in ear>        a crystalized angel tear [superior] (magic) (glowing)
<worn in ear>        a lightning earring [superior] [83%]
<worn on face>       a beautiful mask made of bird feathers of endurance [67%]
<worn around neck>   an emerald pendant of the ice drake [poor] (magic) [79%]
<worn around neck>   a slaadi necklace of Chaos (glowing) [81%]
<worn on body>       the barbed mail of the battlerager king (magic) (humming) [65%]
<worn about body>    the masters cloak (glowing) [78%]
<worn on back>       a well crafted backpack (magic) [86%]
<worn as quiver>     a silken backsheath of flight (magic) [34%]
<worn about waist>   a black leather belt with a crimson coral buckle [63%]
<worn on belt buckle>a glowing white pearl (glowing)
<attached to belt>   a glowing azure potion (magic) (glowing) [88%]
<worn on arms>       some blue dragonscale shoulder guards (magic)
<worn around wrist>  an ancient durithalite bracelet (magic) (glowing) [89%]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn on hands>      the sacred stone claws of Aan [poor] (magic) [85%]
<worn on finger>     a tiny seashell (invis) (magic)
<worn on finger>     a tarnished bronze ring (glowing)
<wielding twohanded> a blood red sword named 'Death Rider' (magic) (glowing)[239h 47m 11s]
<worn on legs>       the leggings of a MaDMaN of power (magic) [79%]
<worn on feet>       the boots of speed of health (magic) [68%]

A mighty board stands here held up by great swords reading 'Flame Board.'
Tiu floats in from above.
Spideykel floats in from above.
Ojo floats in from above.
Shah enters from above.
Dzie floats in from above.
Fraglo enters from above.
Maestro floats in from above.
Jaq floats in from above.
Quen floats in from above.
A blue dracolich enters from above.
A blue dracolich floats in from above.
Alarm bells sound, signalling an invasion!
Nussa floats in from above.

< 1274h/896H 199v/199V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Tharnadia Postal Services
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Tharnadia Postal Services
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Tharnadia Postal Services
Obvious exits: -U
The postal master of Tharnadia sorts piles of letters.
Tiu floats in from above.
Spideykel floats in from above.
Alarm bells sound, signalling an invasion!
Ojo floats in from above.
Shah enters from above.
Dzie floats in from above.
Fraglo enters from above.
Maestro floats in from above.
Jaq floats in from above.
Quen floats in from above.
A blue dracolich enters from above.
A blue dracolich floats in from above.
Nussa floats in from above.

< 1274h/896H 199v/199V Pos: standing >

< 1274h/896H 199v/199V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
Tiu floats in from below.
Spideykel floats in from below.
Ojo floats in from below.
Shah enters from below.
Dzie floats in from below.
Fraglo enters from below.
Maestro floats in from below.
Jaq floats in from below.
Quen floats in from below.
A blue dracolich enters from below.
A blue dracolich floats in from below.
Nussa floats in from below.

< 1273h/896H 199v/199V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Militia forces muster to bolster the town's defenses against the invaders!!!
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of the town crier is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
[3] The corpse of a militia guard is lying here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
Tiu enters from the south.
Spideykel skitters in from the south.
Ojo enters from the south.
Shah enters from the south.
Dzie enters from the south.
Fraglo enters from the south.
Maestro enters from the south.
Alarm bells sound, signalling an invasion!
Jaq enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Quen skitters in from the south.
A blue dracolich enters from the south.
A blue dracolich enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Nussa enters from the south.

< 1273h/896H 199v/199V Pos: standing >

< 1273h/896H 199v/199V Pos: standing >
Maestro sings a song to make your heart swell with pride.
You quickly scan the area.
Jodnan who is close by to your north.
A human merchant who is close by to your east.
The shady youth who is close by to your east.
A street sweeper who is close by to your west.
A shady mercenary who is close by to your west.
A militia guard who is not far off to your west.
A tough mercenary who is not far off to your west.

< 1272h/896H 199v/199V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A human merchant from another town stands here, perusing Tharnadia.
A shady looking youth is standing here, eyeing you with a devious glance.
Tiu enters from the west.
Spideykel skitters in from the west.
Ojo enters from the west.
Shah enters from the west.
Dzie enters from the west.
Fraglo enters from the west.
Maestro enters from the west.
Jaq enters from the west.
Quen skitters in from the west.
Alarm bells sound, signalling an invasion!
A blue dracolich enters from the west.
A blue dracolich enters from the west.
Nussa enters from the west.

< 1272h/896H 199v/199V Pos: standing >

< 1272h/896H 199v/199V Pos: standing >

< 1272h/896H 199v/199V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A deer who is not far off to your north.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
An elite guard who is rather far off to your south.
A controller who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.
An elite guard who is rather far off to your south.
A Shade who is rather far off to your south.
A street sweeper who is not far off to your west.
A shady mercenary who is not far off to your west.
A militia guard who is a brief walk away to your west.
A tough mercenary who is a brief walk away to your west.
The doctor who is in the distance to your west.

< 1271h/896H 199v/199V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Keats Street
Obvious exits: -N -E -S
Tiu enters from the north.
Alarm bells sound, signalling an invasion!
Spideykel skitters in from the north.
Ojo enters from the north.
Shah enters from the north.
Dzie enters from the north.
Fraglo enters from the north.
Maestro enters from the north.
Jaq enters from the north.
Quen skitters in from the north.
A blue dracolich enters from the north.
A blue dracolich enters from the north.
Nussa enters from the north.

< 1271h/896H 199v/199V Pos: standing >

< 1271h/896H 199v/199V Pos: standing >

< 1271h/896H 199v/199V Pos: standing >
You quickly scan the area.
A human merchant who is close by to your north.
The shady youth who is close by to your north.
A street sweeper who is not far off to your north.
A shady mercenary who is a brief walk away to your north.
A deer who is a brief walk away to your north.
A street sweeper who is close by to your east.
A human merchant who is close by to your east.
A militia guard who is in the distance to your east.
A Firbolg who is in the distance to your east.
A Githzerai who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A homeless child who is not far off to your south.
An elite guard who is a brief walk away to your south.
A controller who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.

< 1271h/896H 199v/199V Pos: standing >

< 1271h/896H 199v/199V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Keats Street
Obvious exits: -N -S -W
Tiu enters from the north.
Spideykel skitters in from the north.
Ojo enters from the north.
Shah enters from the north.
Dzie enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Fraglo enters from the north.
Maestro enters from the north.
Jaq enters from the north.
Quen skitters in from the north.
Alarm bells sound, signalling an invasion!
A blue dracolich enters from the north.
A blue dracolich enters from the north.
Nussa enters from the north.

< 1270h/896H 199v/199V Pos: standing >

< 1270h/896H 199v/199V Pos: standing >

< 1270h/896H 199v/199V Pos: standing >

< 1270h/896H 199v/199V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Keats Street
Obvious exits: -N -E -S
Tiu enters from the south.
Spideykel skitters in from the south.
Ojo enters from the south.
Shah enters from the south.
Dzie enters from the south.
Fraglo enters from the south.
Maestro enters from the south.
Jaq enters from the south.
Quen skitters in from the south.
A blue dracolich enters from the south.
Alarm bells sound, signalling an invasion!
A blue dracolich enters from the south.
Nussa enters from the south.

< 1270h/896H 199v/199V Pos: standing >

< 1270h/896H 199v/199V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Alarm bells sound, signalling an invasion!
Keats Street
Obvious exits: -N -S -W
Tiu enters from the north.
Spideykel skitters in from the north.
Ojo enters from the north.
Shah enters from the north.
Dzie enters from the north.
Fraglo enters from the north.
Maestro enters from the north.
Jaq enters from the north.
Quen skitters in from the north.
A blue dracolich enters from the north.
A blue dracolich enters from the north.
Nussa enters from the north.

< 1269h/896H 199v/199V Pos: standing >
Alas, you cannot go that way. . . .

< 1269h/896H 199v/199V Pos: standing >
Maestro sings a song to make your heart swell with pride.
Alas, you cannot go that way. . . .

< 1269h/896H 199v/199V Pos: standing >
Alas, you cannot go that way. . . .

< 1269h/896H 199v/199V Pos: standing >
You see nothing special...

< 1269h/896H 199v/199V Pos: standing >

		Score information for Rhak

Level: 51   Race: Githyanki   Class: Anti-Paladin / Demonic Rider Sex: Male
Hit points: 1269(896)  Moves: 199(199)
Coins carried:   36 platinum    80 gold     0 silver     0 copper
Compression ratio: 88%
Status:  Standing in a winged hellhound's saddle.
         Hellfire Soulshielded
Frags:   +0.00   Deaths:   16
Detecting:      Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Low Circle spells
Protected by:   Greater Spirit Ward
Enchantments:   Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Fearless Sparkling
Songs:          Song of Heroism
Combat Pulse:   16 Spell Pulse:  0.83 
Leaderboard Points:  543 
Paladin auras:   Protection Battle Lust

Active Spells:
--------------
stone skin (3 minutes)
minor globe of invulnerability (3 minutes)
vitality (9 minutes)
hellfire (7 minutes)
battle ecstasy (7 minutes)
fly (50 minutes)


< 1269h/896H 199v/199V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Keats Street
Obvious exits: -N -E -S
Tiu enters from the south.
Spideykel skitters in from the south.
Ojo enters from the south.
Shah enters from the south.
Dzie enters from the south.
Fraglo enters from the south.
Maestro enters from the south.
Jaq enters from the south.
Quen skitters in from the south.
A blue dracolich enters from the south.
A blue dracolich enters from the south.
Nussa enters from the south.

< 1268h/896H 199v/199V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A human merchant from another town stands here, perusing Tharnadia.
Tiu enters from the west.
Spideykel skitters in from the west.
Ojo enters from the west.
Shah enters from the west.
Dzie enters from the west.
Fraglo enters from the west.
Maestro enters from the west.
Jaq enters from the west.
Quen skitters in from the west.
A blue dracolich enters from the west.
A blue dracolich enters from the west.
Nussa enters from the west.

< 1268h/896H 199v/199V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
Tiu enters from the west.
Spideykel skitters in from the west.
Ojo enters from the west.
Shah enters from the west.
Dzie enters from the west.
Fraglo enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Maestro enters from the west.
Jaq enters from the west.
Quen skitters in from the west.
A blue dracolich enters from the west.
A blue dracolich enters from the west.
Alarm bells sound, signalling an invasion!
Nussa enters from the west.

< 1268h/896H 199v/199V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Alarm bells sound, signalling an invasion!
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
Tiu enters from the west.
Spideykel skitters in from the west.
Ojo enters from the west.
Shah enters from the west.
Dzie enters from the west.
Fraglo enters from the west.
Maestro enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Jaq enters from the west.
Quen skitters in from the west.
A blue dracolich enters from the west.
A blue dracolich enters from the west.
Nussa enters from the west.

< 1268h/896H 199v/199V Pos: standing >
The Grand Tharnadian Way leads east.
You extend your sights eastward.
The Grand Tharnadian Way
Obvious exits: -E -W

< 1268h/896H 199v/199V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Grand Tharnadian Way
Obvious exits: -E -W
Tiu enters from the west.
Spideykel skitters in from the west.
Ojo enters from the west.
Shah enters from the west.
Dzie enters from the west.
Fraglo enters from the west.
Maestro enters from the west.
Jaq enters from the west.
Quen skitters in from the west.
A blue dracolich enters from the west.
A blue dracolich enters from the west.
Alarm bells sound, signalling an invasion!
Nussa enters from the west.

< 1268h/896H 199v/199V Pos: standing >

< 1267h/896H 199v/199V Pos: standing >
A Githzerai enters from the east.
A Githzerai is knocked to the ground by Tiu's skillful bash!
The road continues east.
You extend your sights eastward.
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the area.
A Firbolg (huge) stands in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 1267h/896H 199v/199V Pos: standing >
Tiu deflects a Githzerai's blow and strikes back at him!
Tiu's impressive slash strikes a Githzerai.
Tiu parries a Githzerai's lunge at him.

< 1269h/896H 199v/199V Pos: standing >
Tiu's slash strikes a Githzerai.
Tiu's impressive slash strikes a Githzerai.
Tiu's impressive slash strikes a Githzerai.
Tiu's fine slash strikes a Githzerai.

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the area.
A Firbolg (huge) stands in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Spideykel skitters in from the west.
A militia guard suddenly attacks Spideykel!
A militia guard's weak punch grazes Spideykel.
A militia guard shivers as he hits Spideykel.
An elite guard makes a futile attempt to bash Spideykel, but he is simply immovable.
An elite guard suddenly attacks Spideykel!
An elite guard misses Spideykel.
Ojo enters from the west.
Shah enters from the west.
An elite guard suddenly attacks Shah!
An elite guard's feeble punch grazes Shah.
An elite guard shivers as he hits Shah.
Dzie enters from the west.
An elite guard suddenly attacks Dzie!
An elite guard's feeble punch grazes Dzie.
Fraglo enters from the west.
Maestro enters from the west.
Jaq enters from the west.
Quen skitters in from the west.
A blue dracolich enters from the west.
A blue dracolich enters from the west.
Nussa enters from the west.

< 1274h/896H 199v/199V Pos: standing >
The iron is open.
The gates are heavily fortified and made from iron.
You extend your sights eastward.
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.

< 1274h/896H 199v/199V Pos: standing >
Maestro sings a song to make your heart swell with pride.

< 1273h/896H 199v/199V Pos: standing >
You snap into visibility.
You feel unholy power coursing through your limbs!
You score a CRITICAL HIT!!!!!
[Damage: 36 ] Your powerful slash strikes a Firbolg.

< 1278h/896H 199v/199V Pos: standing >
< T: Rhak TP: sta TC:excellent E: A Firbolg sta EP:  small wounds >
 
< 1278h/896H 199v/199V Pos: standing >
< T: Rhak TP: sta TC:excellent E: A Firbolg sta EP:  small wounds >
 
< 1278h/896H 199v/199V Pos: standing >
< T: Rhak TP: sta TC:excellent E: A Firbolg sta EP:  small wounds >
 
< 1277h/896H 199v/199V Pos: standing >
< T: Rhak TP: sta TC:excellent E: A Firbolg sta EP:  small wounds >
 Dzie's impressive bludgeon wounds an elite guard.
An elite guard dodges Dzie's attack.

< 1277h/896H 199v/199V Pos: standing >
< T: Rhak TP: sta TC:excellent E: A Firbolg sta EP:  small wounds >
 Dzie starts casting an offensive spell called 'bigbys crushing hand'.

< 1277h/896H 199v/199V Pos: standing >
< T: Rhak TP: sta TC:excellent E: A Firbolg sta EP:  small wounds >
 Your blood red sword named 'Death Rider' glows as you slam the pommel into a militia guard, knocking him away from your ally!

< 1277h/896H 199v/199V Pos: standing >
<A militia guard's feeble punch grazes you.
You dodge a militia guard's vicious attack.
A militia guard's kick hits you in your side.
Dzie dodges an elite guard's attack.
An elite guard's feeble punch grazes Dzie.
An elite guard ignites into black flames as he hits Dzie!
An elite guard turns to focus his attack on Shah!
An elite guard's feeble punch grazes Shah.
An elite guard shivers as he hits Shah.
An elite guard's feeble punch grazes Shah.
An elite guard shivers as he hits Shah.
An elite guard turns to focus his attack on Dzie!
Spideykel dodges an elite guard's attack.
Spideykel dodges an elite guard's attack.
An elite guard clambers to his feet.
An elite guard kicks Spideykel, cracking exo-skelelton.
An elite guard shivers as he hits Spideykel.

< 1275h/896H 199v/199V Pos: standing >
<Spideykel attempts to flee.
Spideykel leaves south.
Shah starts casting an offensive spell.

< 1275h/896H 199v/199V Pos: standing >
<Shah completes his spell...
Shah utters the words 'jiparl xafe'
Shah sends a militia guard reeling with an unholy word.
Shah sends a Firbolg reeling with an unholy word.
Shah sends an elite guard reeling with an unholy word.
Shah sends an elite guard reeling with an unholy word.
Shah sends an elite guard reeling with an unholy word.

< 1293h/896H 199v/199V Pos: standing >
< T: Shah TP: sta TC:few scratches E: A Firbolg sta EP:  small wounds >
 Nussa starts casting an offensive spell.
Quen starts casting an offensive spell called 'energy drain'.

< 1293h/896H 199v/199V Pos: standing >
< T: Shah TP: sta TC:few scratches E: A Firbolg sta EP:  small wounds >
 Dzie completes his spell...
Dzie utters the words 'buoblg qfjgpuio paie'
A Firbolg is encircled by a huge fist sent by Dzie, which begins to crush his body.

< 1294h/896H 199v/199V Pos: standing >
< T: Shah TP: sta TC:few scratches E: A Firbolg sta EP:  few wounds >
 [Damage: 16 ] Your fine slash strikes a Firbolg.
[Damage: 19 ] Your impressive slash strikes a Firbolg.
[Damage: 19 ] Your impressive slash strikes a Firbolg.

< 1331h/896H 199v/199V Pos: standing >
< T: Shah TP: sta TC:few scratches E: A Firbolg sta EP:  nasty wounds >
 Nussa completes his spell...
Nussa utters the words 'yrawz ghfutz'
Nussa calls down a roaring flamestrike at a Firbolg who starts to melt!
Dzie misses an elite guard.
An elite guard dodges Dzie's attack.

< 1330h/896H 199v/199V Pos: standing >
< T: Shah TP: sta TC:few scratches E: A Firbolg sta EP:  nasty wounds >
 Quen completes his spell...
Quen utters the words 'unsozfol efaui'
Quen drains a Firbolg - what a waste of energy!
Pardon?

< 1330h/896H 199v/199V Pos: standing >
< T: Shah TP: sta TC:few scratches E: A Firbolg sta EP: pretty hurt >
 Nussa starts casting an offensive spell.
Fraglo suddenly attacks a Firbolg!
Fraglo snaps into visibility.
Fraglo's punch strikes a Firbolg.

< 1330h/896H 199v/199V Pos: standing >
< T: Shah TP: sta TC:few scratches E: A Firbolg sta EP: pretty hurt >
 Maestro sings a song to make your heart swell with pride.
Ojo wills the flames of the abyss to overwhelm and consume thier foe...
A Firbolg screams and doubles over in agony as searing heat ignites within his body.
A Firbolg is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Rhak by 3465000.