The death of [41 Animalist] Alirka (Firbolg)

in Inside the Eastern City Gates

from the perspective of [51 Pyrokinetic] Ojo *-* The Veterans of Bloodlust *-* (Shadow Beast)

<floating about head>a bright purple ioun stone[183h 45m 52s]
<worn as a badge>    an emblem of Shanatar royalty [superior] (magic)
<worn on horns>      a glowing glass horn [82%]
<worn on head>       an ancient, tribal coif [68%]
<worn on eyes>       a blood-red eyepiece (magic) [61%]
<worn in ear>        a tiny diorite ear stud (magic) [81%]
<worn in ear>        a black pearl earring [superior]
<worn on face>       a mask of shadows [poor] (magic)
<worn around neck>   some kharma mind beads (magic) [83%]
<worn around neck>   a collar of the pyrobeast [84%]
<worn on body>       a 'Misty Vale #1 Hunter' shirt [87%]
<worn about body>    the shroud of hatred [superior] (magic) (glowing) (humming)
<worn on tail>       a wreath of poisonous ivy [76%]
<worn as quiver>     a silken backsheath of flight of endurance (magic) [73%]
<worn about waist>   a belt of braided mithril [superior] (magic) [81%]
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming)
<attached to belt>   a rugged adventurers satchel (magic) [89%]
<attached to belt>   a mist viper venom sac [59%]
<worn on arms>       some platinum linked sleeves of life (magic)[183h 45m 52s]
<held as shield>     a well-polished mithril body shield [superior] [82%]
<worn around wrist>  a wristband of nothingness (glowing) (humming) [70%]
<worn around wrist>  a bracelet of influence (magic)
<worn on hands>      the enchanted gloves of oblivion of health (humming)
<worn on finger>     the ring of celestial wonders (glowing)
<worn on finger>     the ring of the berserker lord [superior] (magic)
<held>               a cuendillar, heartstone of magic (magic)
<worn on legs>       the elven chainmail leggings of speed (magic)
<worn on feet>       boots of endurance [68%]


< 817h/874H 255v/255V Pos: standing >
Rhak leaves south riding on a winged hellhound.
Tiu leaves south.
Alarm bells sound, signalling an invasion!
Spideykel leaves south.
You follow Rhak.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up    -Down 
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
Spideykel  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Shah enters from the north.
Alarm bells sound, signalling an invasion!
Dzie enters from the north.
Fraglo enters from the north.
Maestro enters from the north.
Jaq enters from the north.
Alarm bells sound, signalling an invasion!
Quen skitters in from the north.
A blue dracolich enters from the north.
A blue dracolich enters from the north.
Nussa enters from the north.

< 817h/874H 254v/255V Pos: standing >
Maestro sings a song to make your heart swell with pride.
You quickly scan the area.
Jodnan who is not far off to your north.
The mailman who is close by below you.

< 818h/874H 254v/255V Pos: standing >
Rhak leaves up riding on a winged hellhound.
Alarm bells sound, signalling an invasion!
Tiu floats up.
Spideykel floats up.
You follow Rhak.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Ogre's Foot Inn
   A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it.  It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day.  A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work.  Attached to the front of the counter is
a large sign.
Obvious exits: -West  -Down 
Fresh blood covers everything in the area.
The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
The corpse of a tharnadian illusionist is lying here.
The corpse of an elite guard is lying here.
[5] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
Spideykel  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Alarm bells sound, signalling an invasion!
Shah enters from below.
Dzie floats in from below.
Fraglo enters from below.
Maestro floats in from below.
Jaq floats in from below.
Quen floats in from below.
A blue dracolich enters from below.
A blue dracolich floats in from below.
Nussa floats in from below.

< 819h/874H 253v/255V Pos: standing >
Rhak leaves down riding on a winged hellhound.
Tiu floats down.
Spideykel floats down.
You follow Rhak.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up    -Down 
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
Spideykel  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Shah enters from above.
Dzie floats in from above.
Fraglo enters from above.
Maestro floats in from above.
Jaq floats in from above.
Quen floats in from above.
A blue dracolich enters from above.
A blue dracolich floats in from above.
Alarm bells sound, signalling an invasion!
Nussa floats in from above.

< 820h/874H 254v/255V Pos: standing >
Rhak leaves down riding on a winged hellhound.
Tiu floats down.
Spideykel floats down.
Alarm bells sound, signalling an invasion!
You follow Rhak.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Tharnadia Postal Services
  This is just a small room, with various cubbyholes cut into the walls. A
small counter is built into the northern wall, and upon this sits a small
sign. Spiral stairs rise from the southwestern corner back to the lounge
above.
Obvious exits: -Up   
Spideykel  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
The postal master of Tharnadia sorts piles of letters.
Shah enters from above.
Dzie floats in from above.
Fraglo enters from above.
Maestro floats in from above.
Jaq floats in from above.
Quen floats in from above.
A blue dracolich enters from above.
A blue dracolich floats in from above.
Nussa floats in from above.

< 821h/874H 253v/255V Pos: standing >
Rhak leaves up riding on a winged hellhound.
Tiu floats up.
Spideykel floats up.
You follow Rhak.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up    -Down 
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
Spideykel  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Shah enters from below.
Dzie floats in from below.
Fraglo enters from below.
Maestro floats in from below.
Jaq floats in from below.
Quen floats in from below.
A blue dracolich enters from below.
A blue dracolich floats in from below.
Nussa floats in from below.

< 822h/874H 254v/255V Pos: standing >
Rhak leaves north riding on a winged hellhound.
Militia forces muster to bolster the town's defenses against the invaders!!!
Tiu leaves north.
Spideykel leaves north.
You follow Rhak.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
The corpse of the town crier is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
[3] The corpse of a militia guard is lying here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
Spideykel  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Shah enters from the south.
Dzie enters from the south.
Fraglo enters from the south.
Maestro enters from the south.
Alarm bells sound, signalling an invasion!
Jaq enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Quen skitters in from the south.
A blue dracolich enters from the south.
A blue dracolich enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Nussa enters from the south.

< 823h/874H 253v/255V Pos: standing >
Maestro sings a song to make your heart swell with pride.

< 824h/874H 255v/255V Pos: standing >
Rhak leaves east riding on a winged hellhound.
Tiu leaves east.
Spideykel leaves east.
You follow Rhak.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Tharnadia-Keats Intersection
   This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza.  The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil.  Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here.  To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East # -South -West 
Spideykel  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A human merchant from another town stands here, perusing Tharnadia.
A shady looking youth is standing here, eyeing you with a devious glance.
There are residual brain waves in the area.
Shah enters from the west.
Dzie enters from the west.
Fraglo enters from the west.
Maestro enters from the west.
Jaq enters from the west.
Quen skitters in from the west.
Alarm bells sound, signalling an invasion!
A blue dracolich enters from the west.
A blue dracolich enters from the west.
Nussa enters from the west.

< 824h/874H 254v/255V Pos: standing >

< 824h/874H 254v/255V Pos: standing >

< 825h/874H 254v/255V Pos: standing >
Autosaving...
Rhak leaves south riding on a winged hellhound.
Tiu leaves south.
Alarm bells sound, signalling an invasion!
Spideykel leaves south.
You follow Rhak.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason none of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues south, while to the north lies
the Tharnadia-Keats intersection.
Obvious exits: -North -East  -South
Spideykel  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Shah enters from the north.
Dzie enters from the north.
Fraglo enters from the north.
Maestro enters from the north.
Jaq enters from the north.
Quen skitters in from the north.
A blue dracolich enters from the north.
A blue dracolich enters from the north.
Nussa enters from the north.

< 825h/874H 253v/255V Pos: standing >

< 825h/874H 253v/255V Pos: standing >

< 826h/874H 255v/255V Pos: standing >

< 826h/874H 255v/255V Pos: standing >

< 826h/874H 255v/255V Pos: standing >
Rhak leaves south riding on a winged hellhound.
Tiu leaves south.
Spideykel leaves south.
You follow Rhak.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason none of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues to an intersection north of
here, while a tight and murky alley leads off to the west.  Keats street heads
off to the south.
Obvious exits: -North -South -West 
Spideykel  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
There are residual brain waves in the area.
Shah enters from the north.
Dzie enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Fraglo enters from the north.
Maestro enters from the north.
Jaq enters from the north.
Quen skitters in from the north.
Alarm bells sound, signalling an invasion!
A blue dracolich enters from the north.
A blue dracolich enters from the north.
Nussa enters from the north.

< 827h/874H 254v/255V Pos: standing >

< 827h/874H 254v/255V Pos: standing >

< 827h/874H 254v/255V Pos: standing >

< 827h/874H 254v/255V Pos: standing >
Rhak leaves north riding on a winged hellhound.
Tiu leaves north.
Spideykel leaves north.
You follow Rhak.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason none of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues south, while to the north lies
the Tharnadia-Keats intersection.
Obvious exits: -North -East  -South
Spideykel  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
There are residual brain waves in the area.
Shah enters from the south.
Dzie enters from the south.
Fraglo enters from the south.
Maestro enters from the south.
Jaq enters from the south.
Quen skitters in from the south.
A blue dracolich enters from the south.
Alarm bells sound, signalling an invasion!
A blue dracolich enters from the south.
Nussa enters from the south.

< 828h/874H 253v/255V Pos: standing >
Rhak leaves south riding on a winged hellhound.
Alarm bells sound, signalling an invasion!
Tiu leaves south.
Spideykel leaves south.
You follow Rhak.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason none of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues to an intersection north of
here, while a tight and murky alley leads off to the west.  Keats street heads
off to the south.
Obvious exits: -North -South -West 
Spideykel  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Shah enters from the north.
Dzie enters from the north.
Fraglo enters from the north.
Maestro enters from the north.
Jaq enters from the north.
Quen skitters in from the north.
A blue dracolich enters from the north.
A blue dracolich enters from the north.
Nussa enters from the north.

< 828h/874H 253v/255V Pos: standing >
Maestro sings a song to make your heart swell with pride.

< 829h/874H 255v/255V Pos: standing >
Rhak leaves north riding on a winged hellhound.
Tiu leaves north.
Spideykel leaves north.
You follow Rhak.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason none of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues south, while to the north lies
the Tharnadia-Keats intersection.
Obvious exits: -North -East  -South
Spideykel  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Shah enters from the south.
Dzie enters from the south.
Fraglo enters from the south.
Maestro enters from the south.
Jaq enters from the south.
Quen skitters in from the south.
A blue dracolich enters from the south.
A blue dracolich enters from the south.
Nussa enters from the south.

< 830h/874H 254v/255V Pos: standing >
Rhak leaves east riding on a winged hellhound.
Tiu leaves east.
Spideykel leaves east.
You follow Rhak.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
west, Keats street can be seen making its north to south bisection of the
city.  The bazaar continues to the north, east, and south of here.
Obvious exits: -North -East  -South -West 
Spideykel  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A human merchant from another town stands here, perusing Tharnadia.
Shah enters from the west.
Dzie enters from the west.
Fraglo enters from the west.
Maestro enters from the west.
Jaq enters from the west.
Quen skitters in from the west.
A blue dracolich enters from the west.
A blue dracolich enters from the west.
Nussa enters from the west.

< 830h/874H 253v/255V Pos: standing >
Rhak leaves east riding on a winged hellhound.
Tiu leaves east.
Spideykel leaves east.
You follow Rhak.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Center of the Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  This part of the market is
the only place where you can walk without bumping into people.  The bazaar
continues on in every direction from here.
Obvious exits: -North -East  -South -West 
Spideykel  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Shah enters from the west.
Dzie enters from the west.
Fraglo enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Maestro enters from the west.
Jaq enters from the west.
Quen skitters in from the west.
A blue dracolich enters from the west.
A blue dracolich enters from the west.
Alarm bells sound, signalling an invasion!
Nussa enters from the west.

< 831h/874H 252v/255V Pos: standing >
Rhak leaves east riding on a winged hellhound.
Alarm bells sound, signalling an invasion!
Tiu leaves east.
Spideykel leaves east.
You follow Rhak.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
east, the Grand Tharnadian Way makes its way toward the eastern gates
of the city.  The bazaar continues to the south and west of here.
Obvious exits: -East  -South -West 
A wooden stall stands here, goods displayed upon its counter.
Spideykel  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
There are residual brain waves in the area.
Shah enters from the west.
Dzie enters from the west.
Fraglo enters from the west.
Maestro enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Jaq enters from the west.
Quen skitters in from the west.
A blue dracolich enters from the west.
A blue dracolich enters from the west.
Nussa enters from the west.

< 831h/874H 251v/255V Pos: standing >
Rhak leaves east riding on a winged hellhound.
Tiu leaves east.
Spideykel leaves east.
You follow Rhak.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Grand Tharnadian Way
   This broad avenue runs through the center of Tharnadia, continuing to the
east of here.  There are onyx menhirs standing every five feet along the side
of the road, silent sentinels on its journey through the city.  Small crimson
cobblestones make up the roadway, each fitted to its neighbor through a tongue
and groove system.  The street looks highly traveled, with buildings flanking
the road as far off as the eye can see. To the west of here, the Great Bazaar,
where visiting merchants peddle their goods, opens up.
Obvious exits: -East  -West 
Spideykel  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Shah enters from the west.
Dzie enters from the west.
Fraglo enters from the west.
Maestro enters from the west.
Jaq enters from the west.
Quen skitters in from the west.
A blue dracolich enters from the west.
A blue dracolich enters from the west.
Alarm bells sound, signalling an invasion!
Nussa enters from the west.

< 832h/874H 254v/255V Pos: standing >
A Githzerai enters from the east.
A Githzerai is knocked to the ground by Tiu's skillful bash!

< 832h/874H 254v/255V Pos: standing >
Tiu deflects a Githzerai's blow and strikes back at him!
Tiu's impressive slash strikes a Githzerai.
Tiu parries a Githzerai's lunge at him.

< 832h/874H 254v/255V Pos: standing >
Tiu's slash strikes a Githzerai.
Tiu's impressive slash strikes a Githzerai.
Tiu's impressive slash strikes a Githzerai.
Tiu's fine slash strikes a Githzerai.
Rhak leaves east riding on a winged hellhound.
Spideykel leaves east.
You follow Rhak.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East  -South -West 
Spideykel  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here, fighting a militia guard.(Red Aura)
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A militia guard stands here, fighting Spideykel.
A Firbolg (huge) stands in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.
An elite guard sits in mid-air here, fighting Spideykel.
A tough looking warrior is scanning the landscape beyond the walls.
Shah enters from the west.
An elite guard suddenly attacks Shah!
An elite guard's feeble punch grazes Shah.
An elite guard shivers as he hits Shah.
Dzie enters from the west.
An elite guard suddenly attacks Dzie!
An elite guard's feeble punch grazes Dzie.
Fraglo enters from the west.
Maestro enters from the west.
Jaq enters from the west.
Quen skitters in from the west.
A blue dracolich enters from the west.
A blue dracolich enters from the west.
Nussa enters from the west.

< 832h/874H 253v/255V Pos: standing >
You failed.

< 833h/874H 253v/255V Pos: standing >
Maestro sings a song to make your heart swell with pride.

< 834h/874H 255v/255V Pos: standing >
Rhak suddenly attacks a Firbolg!
Rhak snaps into visibility.
A dark shroud encases Rhak as he charges into battle.
Rhak's powerful slash strikes a Firbolg.

< 834h/874H 255v/255V Pos: standing >

< 835h/874H 255v/255V Pos: standing >

< 835h/874H 255v/255V Pos: standing >

< 835h/874H 255v/255V Pos: standing >
Dzie's impressive bludgeon wounds an elite guard.
An elite guard dodges Dzie's attack.

< 835h/874H 255v/255V Pos: standing >
Dzie starts casting an offensive spell.

< 836h/874H 255v/255V Pos: standing >
A militia guard's feeble punch grazes Rhak.
Rhak dodges a militia guard's attack.
A militia guard whacks Rhak in the side with a sound kick.
Dzie dodges an elite guard's attack.
An elite guard's feeble punch grazes Dzie.
An elite guard ignites into black flames as he hits Dzie!
An elite guard turns to focus his attack on Shah!
An elite guard's feeble punch grazes Shah.
An elite guard shivers as he hits Shah.
An elite guard's feeble punch grazes Shah.
An elite guard shivers as he hits Shah.
An elite guard turns to focus his attack on Dzie!
Spideykel dodges an elite guard's attack.
Spideykel dodges an elite guard's attack.
An elite guard clambers to his feet.
An elite guard kicks Spideykel, cracking exo-skelelton.
An elite guard shivers as he hits Spideykel.

< 836h/874H 255v/255V Pos: standing >
Spideykel attempts to flee.
Spideykel leaves south.
Shah starts casting an offensive spell.

< 836h/874H 255v/255V Pos: standing >
You failed.

< 837h/874H 255v/255V Pos: standing >
Shah completes his spell...
Shah utters the words 'jiparl xafe'
Shah sends a militia guard reeling with an unholy word.
Shah sends a Firbolg reeling with an unholy word.
Shah sends an elite guard reeling with an unholy word.
Shah sends an elite guard reeling with an unholy word.
Shah sends an elite guard reeling with an unholy word.

< 837h/874H 255v/255V Pos: standing >
Nussa starts casting a spell.
Quen starts casting an offensive spell.

< 837h/874H 255v/255V Pos: standing >
Dzie completes his spell...
Dzie utters the words 'buoblg qfjgpuio paie'
A Firbolg is encircled by a huge fist sent by Dzie, which begins to crush his body.
You begin to focus your will...

< 838h/874H 255v/255V Pos: standing >
Rhak's fine slash strikes a Firbolg.
Rhak's impressive slash strikes a Firbolg.
Rhak's impressive slash strikes a Firbolg.

< 838h/874H 255v/255V Pos: standing >
Nussa completes his spell...
Nussa utters the words 'yrawz ghfutz'
Nussa calls down a roaring flamestrike at a Firbolg who starts to melt!
Dzie misses an elite guard.
An elite guard dodges Dzie's attack.

< 838h/874H 255v/255V Pos: standing >
Quen completes his spell...
Quen utters the words 'unsozfol efaui'
Quen drains a Firbolg - what a waste of energy!

< 838h/874H 255v/255V Pos: standing >
Casting: pyrokinesis 

< 839h/874H 255v/255V Pos: standing >
Nussa starts casting an offensive spell.
Fraglo suddenly attacks a Firbolg!
Fraglo snaps into visibility.
Fraglo's punch strikes a Firbolg.

< 839h/874H 255v/255V Pos: standing >
Maestro sings a song to make your heart swell with pride.
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 108 ] -=[You ignite a personal inferno within a Firbolg's body.]=-
[Damage: 138 ] A Firbolg is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ojo by 1905750.