<worn as a badge> the insignia of swirling feathers and flowing water
<worn on eyes> goggles of the tinkerer [poor] (glowing)
<worn in ear> a pair of silver earrings with red rubies
<worn in ear> a gnomish ear amplifier (magic)
<worn on face> a Tukluk spirit mask
<worn around neck> a light ruby necklace from The Prisons of Carthapia
<worn on body> a legendary adamantium tunic from The Prisons of Carthapia
<worn about body> a royal robe garb lined with gold [superior]
<worn about waist> a soft leather belt
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<attached to belt> a mysterious tome
<worn on arms> some mysterious sleeves
<held as shield> a superior limestone heater shield from The Prisons of Carthapia
<worn around wrist> a frozen steel bracer from The Prisons of Carthapia
<worn around wrist> a black and white zebra-hide wristband
<worn on hands> some ancient Tukluk spellshield gloves [poor]
<worn on finger> a gold ring with diamonds (illuminating)
<worn on finger> a gold ring with diamonds (illuminating)
<held> a silk vest
<worn on legs> a nice pair of crimson-hued leggings
<worn on feet> boots of endurance [superior]
A tropical treant sapling grows from the rocky grass pasture.
< 261h/261H 105v/219V Pos: standing >
A Fertile Ravine Blooming With Plant Life
Obvious exits: -N -E -U
A young thri-kreen wanders through these temperate mountains.
A black stag makes its way through the mountains.
A tropical treant sapling grows from the rocky grass pasture.
< 261h/261H 104v/219V Pos: standing >
A Fertile Ravine Blooming With Plant Life
Obvious exits: -N -W -U
A mountain goat trots through the passes of the mountain.
A tropical treant sapling grows from the rocky grass pasture.
< 261h/261H 102v/219V Pos: standing >
Alas, you cannot go that way. . . .
< 261h/261H 102v/219V Pos: standing >
A Steep Climb on the Southern Edge of a Ravine
Obvious exits: -S -W -D
A brilliant winged mountain eagle perches on a nearby rock.
A spotted rock lizard crawls through the mountains.
< 261h/261H 101v/219V Pos: standing >
Alas, you cannot go that way. . . .
< 261h/261H 102v/219V Pos: standing >
A Mountain Pass South of a Deep Ravine
Obvious exits: -N -E -W
< 261h/261H 98v/219V Pos: standing >
A Bend in a Temperate Rocky Mountain Pass
Obvious exits: -S -W
A steel dagger has been tossed aside here.
A steel dagger about a foot in length lies here.
A spellbook has been tossed aside here.
A harpy flies through the surrounding mountain region.
< 261h/261H 95v/219V Pos: standing >
A Temperate Rocky Mountain Pass
Obvious exits: -N -S
A harpy eagle no less then four feet tall flies close to the rocks.
< 261h/261H 92v/219V Pos: standing >
The Start of a Rocky Mountain Pass
Obvious exits: -N -S
< 261h/261H 88v/219V Pos: standing >
Alas, you cannot go that way. . . .
< 261h/261H 88v/219V Pos: standing >
Alas, you cannot go that way. . . .
< 261h/261H 89v/219V Pos: standing >
^*^.MMM+^MM
*^*^^^M^+..^^
***^*^MMM+^.^^*
***^^^M^M+^.^.*
****^^^@^+^...*
******^^.+....*
*******^^+...**
******^*+.*.*
*******+.**
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 261h/261H 86v/219V Pos: standing >
*^*^.MMM+^M
**^*^^^M^+..^
****^*^MMM+^.^^
****^^^M^M+^.^.
*****^^@.^+^...
*******^^.+....
********^^+...*
*******^*+.*.
********+.*
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 261h/261H 85v/219V Pos: standing >
**^*^.MMM+^
***^*^^^M^+..
*****^*^MMM+^.^
*****^^^M^M+^.^
******^@^.^+^..
********^^.+...
*********^^+...
********^*+.*
*********+.
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 261h/261H 82v/219V Pos: standing >
***^*^.MMM+
****^*^^^M^+.
******^*^MMM+^.
******^^^M^M+^.
*******@^^.^+^.
*********^^.+..
**********^^+..
*********^*+.
**********+
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 261h/261H 79v/219V Pos: standing >
**^^^
**@^^
*****
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
< 261h/261H 78v/219V Pos: standing >
***^^
**@*^
*****
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
< 261h/261H 76v/219V Pos: standing >
****^
**@**
*****
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
< 261h/261H 74v/219V Pos: standing >
*****
**@**
*****
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
< 261h/261H 73v/219V Pos: standing >
You eat the sparkling medium sized cod.
< 261h/261H 77v/219V Pos: standing >
*****
**@**
*****
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
< 261h/261H 77v/219V Pos: standing >
You quickly scan the area.
You see nothing.
< 261h/261H 78v/219V Pos: standing >
You sit down and relax.
< 261h/261H 82v/219V Pos: sitting >
You stop sitting around and lay down.
< 261h/261H 85v/219V Pos: on your ass >
You drift off to sleep.
< 261h/261H 89v/219V Pos: on your ass >
Score information for Nom
Level: 31 Race: Gnome Class: Sorcerer / Shadowmage Sex: Male
Hit points: 261(261) Moves: 99(219)
Coins carried: 3 platinum 88 gold 23 silver 16 copper
Compression ratio: 81%
Status: Stretched out, fast asleep.
Frags: +0.50 Deaths: 8
Detecting: Invisible Evil Good Magic Life Heat
Protected from: Undead
Enchantments: Ultravision Farsee Invisibility Levitation Tower of Iron Will
Herbs: Medicus
Combat Pulse: 15 Spell Pulse: 0.70
Leaderboard Points: 359
Active Spells:
--------------
stone skin (3 minutes)
tower of iron will (12 minutes)
improved invisibility (6 minutes)
levitate (14 minutes)
agility (10 minutes)
strength (9 minutes)
detect invisibility (22 minutes)
< 261h/261H 99v/219V Pos: on your ass >
You wake up.
< 261h/261H 107v/219V Pos: on your ass >
You clamber to your feet.
< 261h/261H 111v/219V Pos: standing >
You quickly scan the area.
You see nothing.
< 261h/261H 113v/219V Pos: standing >
You start chanting...
< 261h/261H 116v/219V Pos: standing >
Casting: minor globe of invulnerability *
< 261h/261H 121v/219V Pos: standing >
You complete your spell...
You begin to shimmer.
< 261h/261H 124v/219V Pos: standing >
You sit down and relax.
< 261h/261H 126v/219V Pos: sitting >
You have memorized the following spells:
( 7th circle) 1 - improved invisibility
( 6th circle) 3 - fireball
1 - blink
( 5th circle) 4 - dimension door
1 - coldshield
( 4th circle) 4 - lightning bolt
1 - levitate
2 - dispel magic
( 3rd circle) 3 - concealment
1 - agility
( 2nd circle) 5 - burning hands
3 - sleep
1 - strength
( 1st circle) 3 - minor creation
6 - magic missile
And you are currently memorizing the following spells:
8 seconds: ( 5th) minor globe of invulnerability
You can memorize 4 3rd circle spell(s).
You continue your study.
< 261h/261H 127v/219V Pos: sitting >
You start meditating...
< 261h/261H 128v/219V Pos: sitting >
The sun vanishes behind the southern horizon.
< 261h/261H 147v/219V Pos: sitting >
You have finished memorizing minor globe of invulnerability.
Your studies are complete.
< 261h/261H 149v/219V Pos: sitting >
You clamber to your feet.
< 261h/261H 154v/219V Pos: standing >
You quickly scan the area.
You see nothing.
< 261h/261H 155v/219V Pos: standing >
You quickly scan the area.
You see nothing.
< 261h/261H 156v/219V Pos: standing >
*****
**@**
*****
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
< 261h/261H 154v/219V Pos: standing >
****^
**@**
*****
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
< 261h/261H 153v/219V Pos: standing >
It's mild out today.
****^
**@*^
*****
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
< 261h/261H 151v/219V Pos: standing >
*****
**@*^
****^
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
< 261h/261H 150v/219V Pos: standing >
**.^^
**@**
****^
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
< 261h/261H 148v/219V Pos: standing >
^^**^..^..^
^*****.^.^M^^
+++++++++++++++
..*****.^..^^^^
.******@^^..M.^
.*********^^MMM
.********^*^.MM
********^*^^^
********^*^
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 261h/261H 147v/219V Pos: standing >
***.^
**@.^
*****
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
< 261h/261H 147v/219V Pos: standing >
****.
**@*.
*****
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
< 261h/261H 145v/219V Pos: standing >
*****
**@**
*****
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
< 261h/261H 144v/219V Pos: standing >
.****
**@**
*****
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
< 261h/261H 142v/219V Pos: standing >
+++++
.*@**
*****
The Tropical Forests of Khomani-Khan
Obvious exits: -N -E -S -W
< 261h/261H 142v/219V Pos: standing >
M^^^..***.^
M^^.^^.**...^
M^^..^^^**^..^.
M.**^^*****.^.^
^.^^+++@+++++++
.*^*..*****.^..
^***.******.^^.
***.*********
*..********
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
< 261h/261H 142v/219V Pos: standing >
MM^^^..***.
MM^^.^^.**...
MM^^..^^^**^..^
MM.**^^*****.^.
M^.^^++@+++++++
^.*^*..*****.^.
.^***.******.^^
****.********
**..*******
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
< 261h/261H 142v/219V Pos: standing >
MMM^^^..***
MMM^^.^^.**..
MMM^^..^^^**^..
MMM.**^^*****.^
MM^.^^+@+++++++
M^.*^*..*****.^
^.^***.******.^
*****.*******
***..******
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
< 261h/261H 142v/219V Pos: standing >
MMM^^^..**
MMM^^.^^.**.
MMM^^..^^^**^.
MMM.**^^*****.
MMM^.^^@+++++++
MM^.*^*..*****.
M^.^***.******.
.*****.******
****..*****
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -N -E -S -W
< 261h/261H 141v/219V Pos: standing >
A Large Ravine
Obvious exits: -N -E -S -W -U -D
A large cabin looks abandoned.
< 261h/261H 143v/219V Pos: standing >
You quickly scan the area.
A horse who is close by to your north.
A thri-kreen detention sentry who is close by to your north.
A blow fly who is close by to your south.
A HuGE BumbleBEE who is close by to your south.
An earthly beetle who is close by to your south.
A crane fly who is close by to your south.
A slimy snail who is not far off to your south.
A large bass who is not far off to your west.
A small squirrel who is not far off above you.
A small squirrel who is a brief walk away above you.
A thri-kreen scout who is rather far off above you.
< 261h/261H 144v/219V Pos: standing >
Deep Within a Ravine
Obvious exits: -U -D#
< 261h/261H 145v/219V Pos: standing >
The boulder seems to be closed.
< 261h/261H 146v/219V Pos: standing >
Ok.
< 261h/261H 147v/219V Pos: standing >
You quickly scan the area.
A small squirrel who is not far off above you.
A small squirrel who is a brief walk away above you.
A small squirrel who is rather far off above you.
A thri-kreen scout who is in the distance above you.
< 261h/261H 149v/219V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U -D
< 261h/261H 149v/219V Pos: standing >
Ok.
< 261h/261H 152v/219V Pos: standing >
You quickly scan the area.
You see nothing.
< 261h/261H 153v/219V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U -D
< 261h/261H 155v/219V Pos: standing >
A Long Narrow Shaft
Obvious exits: -N -S -W -U -D
< 261h/261H 155v/219V Pos: standing >
You quickly scan the area.
A burly thri-kreen worker who is a brief walk away to your north.
A burly thri-kreen worker who is a brief walk away to your north.
A burly thri-kreen worker who is rather far off to your north.
A thri-kreen worker who is rather far off to your south.
A thri-kreen worker who is in the distance to your south.
A thri-kreen warrior who is a brief walk away to your west.
A thri-kreen warrior who is a brief walk away to your west.
< 261h/261H 156v/219V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U -D
< 261h/261H 158v/219V Pos: standing >
You quickly scan the area.
A tunnel dweller who is not far off to your east.
A tunnel dweller who is not far off to your east.
A HUGE cave worm who is not far off to your east.
A thri-kreen chef who is close by to your west.
A HUGE cave worm who is a brief walk away to your west.
< 261h/261H 159v/219V Pos: standing >
Alas, you cannot go that way. . . .
< 261h/261H 160v/219V Pos: standing >
You quickly scan the area.
A tunnel dweller who is not far off to your east.
A tunnel dweller who is not far off to your east.
A HUGE cave worm who is not far off to your east.
A tunnel dweller who is not far off to your east.
A thri-kreen chef who is close by to your west.
A HUGE cave worm who is a brief walk away to your west.
< 261h/261H 161v/219V Pos: standing >
Alas, you cannot go that way. . . .
< 261h/261H 165v/219V Pos: standing >
A Long Narrow Shaft
Obvious exits: -N -S -W -U -D
< 261h/261H 165v/219V Pos: standing >
You quickly scan the area.
A burly thri-kreen worker who is a brief walk away to your north.
A burly thri-kreen worker who is rather far off to your north.
A burly thri-kreen worker who is rather far off to your north.
A thri-kreen worker who is a brief walk away to your south.
A thri-kreen worker who is in the distance to your south.
A thri-kreen warrior who is a brief walk away to your west.
A thri-kreen warrior who is a brief walk away to your west.
< 261h/261H 166v/219V Pos: standing >
A Long Narrow Shaft
Obvious exits: -U -D
< 261h/261H 170v/219V Pos: standing >
A Long Narrow Shaft
Obvious exits: -E -W -U
< 261h/261H 169v/219V Pos: standing >
You quickly scan the area.
A large earth worm who is a brief walk away to your east.
A large earth worm who is rather far off to your east.
A slimy mold who is a brief walk away to your west.
Fongg who is in the distance to your west.
A sleeping thri-kreen who is in the distance to your west.
A sleeping thri-kreen who is in the distance to your west.
< 261h/261H 170v/219V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -E -W
< 261h/261H 171v/219V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -E -W
< 261h/261H 170v/219V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -E -W
A large earth worm burrows its way through the earth.
< 261h/261H 170v/219V Pos: standing >
You quickly scan the area.
A large earth worm who is close by to your east.
< 261h/261H 172v/219V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W
A large earth worm burrows its way through the earth.
< 261h/261H 172v/219V Pos: standing >
You quickly scan the area.
A small cave worm who is close by to your north.
A small cave worm who is not far off to your south.
A large earth worm who is a brief walk away to your south.
A large earth worm who is close by to your west.
< 261h/261H 173v/219V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S
A small cave worm burrows through the earth.
< 261h/261H 175v/219V Pos: standing >
You quickly scan the area.
A large earth worm who is close by to your south.
A small cave worm who is a brief walk away to your south.
A large earth worm who is rather far off to your south.
< 261h/261H 176v/219V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W
< 261h/261H 177v/219V Pos: standing >
You quickly scan the area.
A small cave worm who is close by to your south.
A large earth worm who is not far off to your south.
A small cave worm who is rather far off to your south.
A large earth worm who is in the distance to your south.
A Minotaur who is close by to your west.
A Vampire who is close by to your west.
< 261h/261H 178v/219V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Dirty Living Area
Obvious exits: -E
Fresh blood covers everything in the area.
[2] The corpse of a thri-kreen is lying here.
A Minotaur (large) stands here. (Non-Fraggable)(Red Aura)
A Vampire (medium) sits resting.(Red Aura)
< 261h/261H 182v/219V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S
A small cave worm burrows through the earth.
< 261h/261H 181v/219V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W
A large earth worm burrows its way through the earth.
< 261h/261H 181v/219V Pos: standing >
A large earth worm leaves west.
< 261h/261H 182v/219V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S
A small cave worm burrows through the earth.
< 261h/261H 182v/219V Pos: standing >
Among the Cracked Tunnels
Obvious exits: -N -S -W
< 261h/261H 187v/219V Pos: standing >
A Dirty Living Area
Obvious exits: -E
Fresh blood covers everything in the area.
[2] The corpse of a thri-kreen is lying here.
A Minotaur (large) sits resting. (Non-Fraggable)(Red Aura)
A Vampire (medium) stands here.(Red Aura)
< 261h/261H 201v/219V Pos: standing >
A Minotaur puts a large piece of bone into a rugged adventurers satchel.
< 261h/261H 202v/219V Pos: standing >
A Minotaur puts a piece of painted hard wood into a rugged adventurers satchel.
< 261h/261H 202v/219V Pos: standing >
You start chanting...
You snap into visibility.
< 261h/261H 203v/219V Pos: standing >
A Minotaur clambers to his feet.
< 261h/261H 204v/219V Pos: standing >
A Vampire sits down in a comfortable spot.
< 261h/261H 206v/219V Pos: standing >
Casting: fireball
A Vampire opens a spellbook and begins studying it intently.
< 261h/261H 206v/219V Pos: standing >
You complete your spell...
The intense flames cause a Vampire's skin to smolder and burn!
[Damage: 68 ] You throw a fireball at a Vampire and have the satisfaction of seeing him enveloped in flames.
< 261h/261H 207v/219V Pos: standing >
You start chanting...
< 261h/261H 210v/219V Pos: standing >
Casting: fireball
< 261h/261H 212v/219V Pos: standing >
You complete your spell...
The intense flames cause a Vampire's skin to smolder and burn!
[Damage: 69 ] You throw a fireball at a Vampire and have the satisfaction of seeing him enveloped in flames.
A Vampire's dented copper stud melted from the intense heat!
A Vampire is dead! R.I.P.
You receive your share of experience.