<worn on head> a hood dusted with sand [superior]
<worn on eyes> a pair of blue-tinted gnomish eyeglasses
<worn on face> a soldiers black-bone visor
<worn around neck> a diamond necklace [superior]
<worn around neck> a royal token of Valois (glowing)
<worn on body> a pitch black bodycloak (glowing)
<worn about body> a gleaming copper cloak
<worn as quiver> a human-made rubber quiver
<worn about waist> a coconut belt
<worn on belt buckle>a tarnished clay belt buckle
<attached to belt> a kalian crafted from a gourd
<attached to belt> a mistweyd nose-pipe
<held as shield> the shield proclaimed 'Hope'
<worn around wrist> a well crafted limestone bracelet of constitution
<worn around wrist> a bloody clay bracelet
<worn on hands> some pitted cured leather gauntlets
<worn on finger> a obsidian ring with steel engravings
<worn on finger> a sun ring [superior] (glowing)
<held> a carved femur of a stupid barb (glowing) (illuminating)
<worn on legs> some shin-guards of subterfuge [superior]
<worn on feet> some boots of forest running
You feel uneasy with so many Good players in The Depths of Duris.
M++++
M+M+
M+P@
MM+++M++
M M++M++P
A Torch-Lined Rampart
Obvious exits: -S -W
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Balen o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Guidrich o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Poks enters from the west.
Roz enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
Ur enters from the west.
< 421h/421H 216v/232V Pos: standing >
Morrigu leaves south.
Dze leaves south.
Guidrich leaves south.
Naj leaves south.
Nom leaves south.
Balen leaves south.
Aycer leaves south.
You follow Morrigu.
You feel uneasy with so many Good players in The Depths of Duris.
M+M+
M++P
MM+@+M++
M M++M++P
M MMMMPM
A Torch-Lined Rampart
Obvious exits: -N -E -S -W
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Balen o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Guidrich o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Poks enters from the north.
Roz enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
Ur enters from the north.
Gnomad stops using a small wooden horn.
< 421h/421H 217v/232V Pos: standing >
Morrigu leaves east.
Dze leaves east.
Guidrich leaves east.
Naj leaves east.
Nom leaves east.
Balen leaves east.
Aycer leaves east.
You follow Morrigu.
You feel uneasy with so many Good players in The Depths of Duris.
+M+
M+++
MM+P@M+++
M++M++P+
MMMMPMM
A Torch-Lined Rampart
Obvious exits: -E -S -W
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Balen o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Guidrich o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Poks enters from the west.
Roz enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
Ur enters from the west.
You hear the sounds of movement in the distance.
Gnomad grabs a crystalline lyre.
< 421h/421H 217v/232V Pos: standing >
Morrigu leaves east.
Dze leaves east.
Guidrich leaves east.
Naj leaves east.
Nom leaves east.
Balen leaves east.
Aycer leaves east.
You follow Morrigu.
You feel uneasy with so many Good players in The Depths of Duris.
M+
+++
M++P@++++
M++M+PM+M
MMMMPMMM
A Torch-Lined Rampart
Obvious exits: -E -S -W
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Balen o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Guidrich o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
An elite Alatorin ramrider stands here, looking angry.
Poks enters from the west.
Roz enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
Ur enters from the west.
Gnomad starts playing a crystalline lyre and singing aloud.
< 421h/421H 216v/232V Pos: standing >
Morrigu leaves east.
Dze leaves east.
Guidrich leaves east.
Naj leaves east.
Nom leaves east.
Balen leaves east.
Aycer leaves east.
You follow Morrigu.
You feel uneasy with so many Good players in The Depths of Duris.
+
++ +
+++P@++++
++M+PM+MM
MMMMPMMMM
A Torch-Lined Rampart
Obvious exits: -E -S -W
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Balen o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Guidrich o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Poks enters from the west.
Roz enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
Ur enters from the west.
< 421h/421H 216v/232V Pos: standing >
Morrigu leaves south.
Dze leaves south.
Guidrich leaves south.
Naj leaves south.
Nom leaves south.
Balen leaves south.
Aycer leaves south.
You follow Morrigu.
You feel uneasy with so many Good players in The Depths of Duris.
++ +
+++MP++++
++M+@M+MM
MMMMPMMMM
M^M
A Torch-Lined Rampart
Obvious exits: -N -E -S -W
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Balen o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Guidrich o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
A Duergar (medium) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
A Shade (small) Doombringer *-* Clan Ragnarok *-* stands, floating here.
A Troll (large) RaVaGeR *-* Clan Ragnarok *-* stands, floating here.
A Troll (large) WiLd ThInG *-* Clan Ragnarok *-* stands, floating here.
A Duergar (medium) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
A Duergar (medium) Filthy Pagan *-* Clan Ragnarok *-* stands in mid-air here.
A Drow Elf (medium) Doombringer *-* Clan Ragnarok *-* stands, floating here.
A Duergar (medium) Dirty Brawler *-* Clan Ragnarok *-* stands in mid-air here.
An Orc (medium) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
Poks enters from the north.
Roz enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
Ur enters from the north.
< 421h/421H 215v/232V Pos: standing >
Morrigu leaves south.
Dze leaves south.
Guidrich leaves south.
Naj leaves south.
Nom leaves south.
Balen leaves south.
Aycer leaves south.
You follow Morrigu.
You feel uneasy with so many Good players in The Depths of Duris.
+++M+++++
++M+PM+MM
MMMM@MMMM
M^M
M MMM
A Mystical Runed Hall
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a Myrabolan hunter is lying here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Balen o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Guidrich o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
A small hairless osquip scurries across the city floor.
A Drow Elf (medium) Dreadlord *-* Clan Ragnarok *-* stands in mid-air here.
Poks enters from the north.
Roz enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
Ur enters from the north.
You hear the sounds of movement in the distance.
< 421h/421H 215v/232V Pos: standing >
< 421h/421H 215v/232V Pos: standing >
< 421h/421H 216v/232V Pos: standing >
< 421h/421H 216v/232V Pos: standing >
Gnomad starts casting a spell.
< 421h/421H 217v/232V Pos: standing >
Morrigu leaves north.
Dze leaves north.
Guidrich leaves north.
Naj leaves north.
Nom leaves north.
Balen leaves north.
Aycer leaves north.
You follow Morrigu.
You feel uneasy with so many Good players in The Depths of Duris.
++ +
+++MP++++
++M+@M+MM
MMMMPMMMM
M^M
A Torch-Lined Rampart
Obvious exits: -N -E -S -W
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Balen o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Guidrich o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Poks enters from the south.
Roz enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
Ur enters from the south.
You hear the sounds of movement in the distance.
< 421h/421H 216v/232V Pos: standing >
Autosaving...
< 421h/421H 216v/232V Pos: standing >
++ +
+++MPP+++
++M+@M+MM
MMMMPMMMM
M^M
A Torch-Lined Rampart
Obvious exits: -N -E -S -W
Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Roz Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Poks Definitely NOT Pok o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Balen o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Guidrich o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
< 421h/421H 217v/232V Pos: standing >
Morrigu leaves south.
Dze leaves south.
Guidrich leaves south.
Naj leaves south.
Nom leaves south.
Balen leaves south.
Aycer leaves south.
You follow Morrigu.
You feel uneasy with so many Good players in The Depths of Duris.
+++MPP+++
++M+PM+MM
MMMM@MMMM
M^M
M MMM
A Mystical Runed Hall
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a Myrabolan hunter is lying here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Balen o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Guidrich o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Gnomad o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here. (Casting)
A small hairless osquip scurries across the city floor.
Poks enters from the north.
Roz enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
Ur enters from the north.
< 421h/421H 217v/232V Pos: standing >
You failed.
< 421h/421H 218v/232V Pos: standing >
Morrigu leaves north.
Dze leaves north.
Guidrich leaves north.
Naj leaves north.
Nom leaves north.
Balen leaves north.
Aycer leaves north.
You follow Morrigu.
You feel uneasy with so many Good players in The Depths of Duris.
++ +
+++MPP+++
++M+@M+MM
MMMMPMMMM
M^M
A Torch-Lined Rampart
Obvious exits: -N -E -S -W
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Balen o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Guidrich o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Poks enters from the south.
Roz enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
Ur enters from the south.
You hear the sounds of movement in the distance.
< 421h/421H 217v/232V Pos: standing >
Morrigu leaves north.
Dze leaves north.
Guidrich leaves north.
Naj leaves north.
Nom leaves north.
Balen leaves north.
Aycer leaves north.
You follow Morrigu.
You feel uneasy with so many Good players in The Depths of Duris.
+
++ +
+++M@++++
++M+PM+MM
MMMMPMMMM
A Torch-Lined Rampart
Obvious exits: -E -S -W
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Balen o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Guidrich o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
A Duergar (medium) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
A Troll (large) RaVaGeR *-* Clan Ragnarok *-* stands, floating here.
A Troll (large) WiLd ThInG *-* Clan Ragnarok *-* stands, floating here.
A Duergar (medium) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
A Duergar (medium) Filthy Pagan *-* Clan Ragnarok *-* stands in mid-air here.
A Drow Elf (medium) Doombringer *-* Clan Ragnarok *-* stands, floating here.
A Duergar (medium) Dirty Brawler *-* Clan Ragnarok *-* stands in mid-air here.
An Orc (medium) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
A Shade (small) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
A Shade (small) Doombringer *-* Clan Ragnarok *-* stands, floating here.
Poks enters from the south.
Roz enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
Ur enters from the south.
A Drow Elf grabs a squat obsidian totem.
An Orc leaves south.
A Duergar leaves south.
A Drow Elf leaves south.
A Duergar leaves south.
A Duergar leaves south.
A Troll leaves south.
A Troll leaves south.
A Duergar leaves south.
< 421h/421H 217v/232V Pos: standing >
You failed.
Roz gives an order to his followers.
< 421h/421H 218v/232V Pos: standing >
A Shade leaves south.
A Shade leaves south.
< 421h/421H 218v/232V Pos: standing >
Morrigu leaves south.
Dze leaves south.
Guidrich leaves south.
Naj leaves south.
Nom leaves south.
Balen leaves south.
Aycer leaves south.
You follow Morrigu.
You feel uneasy with so many Good players in The Depths of Duris.
++ +
+++MP++++
++M+@M+MM
MMMMPMMMM
M^M
A Torch-Lined Rampart
Obvious exits: -N -E -S -W
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Balen o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Guidrich o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
A Shade (small) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
A Shade (small) Doombringer *-* Clan Ragnarok *-* stands, floating here.
A Duergar (medium) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
A Troll (large) RaVaGeR *-* Clan Ragnarok *-* stands, floating here.
A Troll (large) WiLd ThInG *-* Clan Ragnarok *-* stands, floating here.
A Duergar (medium) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
A Duergar (medium) Filthy Pagan *-* Clan Ragnarok *-* stands in mid-air here.
A Drow Elf (medium) Doombringer *-* Clan Ragnarok *-* stands, floating here.
A Duergar (medium) Dirty Brawler *-* Clan Ragnarok *-* stands in mid-air here.
An Orc (medium) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
Poks enters from the north.
Roz enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
Ur enters from the north.
A Duergar tackles Nom square in the chest knocking the wind out of him!
< 421h/421H 219v/232V Pos: standing >
You failed.
Ur tries to tackle a Duergar and misses completely, making a nice dent in his forehead and the ground!
< 421h/421H 219v/232V Pos: standing >
A Troll tries to tackle Naj and misses completely, making a nice dent in his forehead and the ground!
< 421h/421H 219v/232V Pos: standing >
Roz gives an order to his followers.
< 421h/421H 220v/232V Pos: standing >
An Orc starts casting an offensive spell.
< 421h/421H 220v/232V Pos: standing >
You start chanting...
Gnomad enters from the south.
Gnomad enters from the south.
Gnomad enters from the south.
Gnomad enters from the south.
< 421h/421H 221v/232V Pos: standing >
Naj starts casting an offensive spell.
A Drow Elf starts casting an offensive spell.
< 421h/421H 221v/232V Pos: standing >
You complete your spell...
You point at a Shade.
The intense flames cause a Shade's skin to smolder and burn!
[Damage: 129 ] -=[Your blast of molten spray slams into a Shade, burning holes into her flesh.]=-
Upon being struck, a Shade disappears into thin air.
A Shade stops following a Shade.
Naj stops invoking abruptly!
Ur misses a Duergar.
Ur's impressive pierce wounds a Duergar.
Ur misses a Duergar.
Nom snaps into visibility.
A Duergar's slash grazes Nom.
A Duergar's weak slash grazes Nom.
A Duergar's weak slash grazes Nom.
A Duergar's slash grazes Nom.
Roz gives an order to his followers.
An Orc avoids being bashed by an earth elemental, who loses its balance and falls.
An Orc avoids being bashed by an earth elemental, who loses its balance and falls.
< 421h/421H 222v/232V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'warhunso gsfal'
A Drow Elf points at Naj.
The intense flames cause Naj's skin to smolder and burn!
A blast of molten spray sent by a Drow Elf coats Naj with searing agony.
< 421h/421H 223v/232V Pos: standing >
A Troll tries to tackle Roz and misses completely, making a nice dent in his forehead and the ground!
< 421h/421H 224v/232V Pos: standing >
An Orc dodges an earth elemental's attack.
Naj dodges a Troll's attack.
A Troll misses Naj.
You start chanting...
< 421h/421H 224v/232V Pos: standing >
A Drow Elf starts casting an offensive spell.
< 421h/421H 225v/232V Pos: standing >
Naj misses a Drow Elf.
Naj misses a Drow Elf.
< 421h/421H 225v/232V Pos: standing >
Tiny explosions wrack a Shade's body with pain!
You complete your spell...
You point at a Shade.
The intense flames cause a Shade's skin to smolder and burn!
[Damage: 53 ] -=[Your blast of molten spray slams into a Shade, burning holes into her flesh.]=-
The vile creature burns and sizzles!
Roz dodges a Troll's attack.
A Troll misses Roz.
Dze starts casting an offensive spell.
< 421h/421H 226v/232V Pos: standing >
Aycer starts casting a spell.
< 421h/421H 226v/232V Pos: standing >
A Duergar dodges Nom's attack.
Naj starts casting a spell.
A Duergar attempts to flee.
A Duergar leaves west.
< 421h/421H 227v/232V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'warhunso gsfal'
A Drow Elf points at Naj.
The intense flames cause Naj's skin to smolder and burn!
A blast of molten spray sent by a Drow Elf coats Naj with searing agony.
An Orc completes his spell...
An Orc utters the words 'oculoghfal jioculoae'
Naj wavers in agony, as the positive energies sent by an Orc purge his essence!
Naj wavers under the onslaught caused by an Orc's deity's power!
Naj's earring of the black rose [superior] is burned by the light!
Morrigu starts casting an offensive spell.
Balen starts casting a spell.
A Shade starts casting an offensive spell.
< 421h/421H 227v/232V Pos: standing >
You start chanting...
< 421h/421H 227v/232V Pos: standing >
An Orc says 'Beh fur gorhivinets end be sawed!'
An Orc's weak whip grazes an earth elemental.
An Orc misses an earth elemental.
An Orc misses an earth elemental.
An Orc misses an earth elemental.
An Orc's weak whip grazes an earth elemental.
< 421h/421H 228v/232V Pos: standing >
An Orc starts casting an offensive spell.
< 421h/421H 229v/232V Pos: standing >
You complete your spell...
You point at a Shade.
The intense flames cause a Shade's skin to smolder and burn!
[Damage: 49 ] -=[Your blast of molten spray slams into a Shade, burning holes into her flesh.]=-
The vile creature burns and sizzles!
< 421h/421H 229v/232V Pos: standing >
Tiny explosions wrack a Shade's body with pain!
Morrigu completes his spell...
Morrigu utters the words 'earthen maul'
Morrigu causes the ground to reach up in a fist!
A Shade's angelic iron scythe from the Chasm of the Misty Vale is smashed to bits by rocks and debris!
A Shade's imperceptable shroud of stars is smashed to bits by rocks and debris!
A Shade's sleeves of woven leaves is smashed to bits by rocks and debris!
A Shade's satanic band [poor] is smashed to bits by rocks and debris!
A Shade is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!