<worn as a badge> a dark shadowy circle [superior]
<worn on head> an exquisite leather cap
<worn on eyes> a patched crystal eyepatch
<worn around neck> the medallion of gaia (glowing)
<worn about body> a delicate feathered bodycloak [superior]
<worn about waist> an elfskin belt
<worn on belt buckle>a fragile flesh belt buckle
<held as shield> a small round wooden shield
<worn around wrist> a twisted glass bracelet
<worn on hands> some dark marble talons
<held> an orb of darkness [superior] (humming)
<worn on legs> some well-used softwood pants
An Alatorin elite guard who is not far off to your south.
A traveler from Verspin who is not far off to your west.
An osquip who is not far off to your west.
< 290h/290H 124v/146V Pos: standing >
++ +
+++M+++++
++M+@M+MM
MMMMPMMMM
M^M
Morrigu leaves south.
Dze leaves south.
Guidrich leaves south.
Naj leaves south.
Nom leaves south.
You follow Morrigu.
You feel uneasy with so many Good players in The Depths of Duris.
+++M+++++
++M+PM+MM
MMMM@MMMM
M^M
M MMM
A Mystical Runed Hall
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a Myrabolan hunter is lying here.
*Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Guidrich o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
A small hairless osquip scurries across the city floor.
A Drow Elf (medium) Dreadlord *-* Clan Ragnarok *-* stands in mid-air here.
Aycer enters from the north.
Col enters from the north.
Poks enters from the north.
Roz enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
Ur enters from the north.
Your association is not in an alliance!
You hear the sounds of movement in the distance.
< 290h/290H 123v/146V Pos: standing >
+++MP++++
++M++M+MM
MMMM@MMMM
M^M
M MMM
Your association is not in an alliance!
< 290h/290H 123v/146V Pos: standing >
You quickly scan the area.
A Duergar who is not far off to your north.
A Shade who is not far off to your north.
A Troll who is not far off to your north.
A Troll who is not far off to your north.
A Duergar who is not far off to your north.
A Duergar who is not far off to your north.
A Drow Elf who is not far off to your north.
A Duergar who is not far off to your north.
An Orc who is not far off to your north.
A goblin wildmage who is close by to your south.
An Alatorin elite guard who is close by to your south.
An Alatorin elite guard who is close by to your south.
< 290h/290H 124v/146V Pos: standing >
You quickly scan the area.
A Duergar who is not far off to your north.
A Shade who is not far off to your north.
A Troll who is not far off to your north.
A Troll who is not far off to your north.
A Duergar who is not far off to your north.
A Duergar who is not far off to your north.
A Drow Elf who is not far off to your north.
A Duergar who is not far off to your north.
An Orc who is not far off to your north.
A goblin wildmage who is close by to your south.
An Alatorin elite guard who is close by to your south.
An Alatorin elite guard who is close by to your south.
< 290h/290H 124v/146V Pos: standing >
Your association is not in an alliance!
Gnomad starts casting a spell.
< 290h/290H 124v/146V Pos: standing >
Morrigu leaves north.
Dze leaves north.
Guidrich leaves north.
Naj leaves north.
Nom leaves north.
You follow Morrigu.
You feel uneasy with so many Good players in The Depths of Duris.
++ +
+++MP++++
++M+@M+MM
MMMMPMMMM
M^M
A Torch-Lined Rampart
Obvious exits: -N -E -S -W
*Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Guidrich o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Aycer enters from the south.
Col enters from the south.
Poks enters from the south.
Roz enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
Ur enters from the south.
You quickly scan the area.
A Duergar who is close by to your north.
A Shade who is close by to your north.
A Troll who is close by to your north.
A Troll who is close by to your north.
A Duergar who is close by to your north.
A Duergar who is close by to your north.
A Drow Elf who is close by to your north.
A Duergar who is close by to your north.
An Orc who is close by to your north.
An osquip who is close by to your east.
A boar meat salesman who is close by to your east.
A traveler from Verspin who is a brief walk away to your east.
A duergar dwarf who is rather far off to your east.
Gnomad who is close by to your south.
An osquip who is close by to your south.
A Drow Elf who is close by to your south.
A goblin wildmage who is not far off to your south.
An Alatorin elite guard who is not far off to your south.
An Alatorin elite guard who is not far off to your south.
A traveler from Verspin who is not far off to your west.
An osquip who is not far off to your west.
< 290h/290H 124v/146V Pos: standing >
++ +
+++MPP+++
++M+@M+MM
MMMMPMMMM
M^M
Your association is not in an alliance!
< 290h/290H 124v/146V Pos: standing >
You quickly scan the area.
A Shade who is close by to your north.
An osquip who is close by to your east.
A boar meat salesman who is close by to your east.
A traveler from Verspin who is a brief walk away to your east.
A duergar dwarf who is rather far off to your east.
Gnomad who is close by to your south.
An osquip who is close by to your south.
A Drow Elf who is not far off to your south.
A goblin wildmage who is not far off to your south.
An Alatorin elite guard who is not far off to your south.
An Alatorin elite guard who is not far off to your south.
A traveler from Verspin who is not far off to your west.
An osquip who is not far off to your west.
< 290h/290H 124v/146V Pos: standing >
Your association is not in an alliance!
< 290h/290H 124v/146V Pos: standing >
Your association is not in an alliance!
< 290h/290H 125v/146V Pos: standing >
You quickly scan the area.
A Shade who is close by to your north.
An osquip who is close by to your east.
A boar meat salesman who is close by to your east.
A traveler from Verspin who is a brief walk away to your east.
A duergar dwarf who is rather far off to your east.
Gnomad who is close by to your south.
An osquip who is close by to your south.
A Drow Elf who is not far off to your south.
A goblin wildmage who is not far off to your south.
An Alatorin elite guard who is not far off to your south.
An Alatorin elite guard who is not far off to your south.
A traveler from Verspin who is not far off to your west.
An osquip who is not far off to your west.
< 290h/290H 125v/146V Pos: standing >
Morrigu leaves south.
Dze leaves south.
Guidrich leaves south.
Naj leaves south.
Nom leaves south.
You follow Morrigu.
You feel uneasy with so many Good players in The Depths of Duris.
+++MPP+++
++M+PM+MM
MMMM@MMMM
M^M
M MMM
A Mystical Runed Hall
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a Myrabolan hunter is lying here.
*Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Guidrich o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Gnomad o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here. (Casting)
A small hairless osquip scurries across the city floor.
Aycer enters from the north.
Col enters from the north.
Poks enters from the north.
Roz enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
Ur enters from the north.
You quickly scan the area.
A Shade who is not far off to your north.
A Drow Elf who is close by to your south.
A goblin wildmage who is close by to your south.
An Alatorin elite guard who is close by to your south.
An Alatorin elite guard who is close by to your south.
< 290h/290H 124v/146V Pos: standing >
+++MPP+++
++M++M+MM
MMMM@MMMM
M^M
M MMM
Your association is not in an alliance!
< 290h/290H 124v/146V Pos: standing >
Morrigu leaves north.
Dze leaves north.
Guidrich leaves north.
Naj leaves north.
Nom leaves north.
You follow Morrigu.
You feel uneasy with so many Good players in The Depths of Duris.
++ +
+++MPP+++
++M+@M+MM
MMMMPMMMM
M^M
A Torch-Lined Rampart
Obvious exits: -N -E -S -W
*Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Guidrich o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
Aycer enters from the south.
Col enters from the south.
Poks enters from the south.
Roz enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
Ur enters from the south.
Your association is not in an alliance!
You hear the sounds of movement in the distance.
< 290h/290H 124v/146V Pos: standing >
++ +
+++MP++++
++M+@M+MM
MMMMPMMMM
M^M
Morrigu leaves north.
Dze leaves north.
Guidrich leaves north.
Naj leaves north.
Nom leaves north.
You follow Morrigu.
You feel uneasy with so many Good players in The Depths of Duris.
+
++ +
+++M@++++
++M+PM+MM
MMMMPMMMM
A Torch-Lined Rampart
Obvious exits: -E -S -W
*Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Guidrich o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
A Duergar (medium) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
A Troll (large) RaVaGeR *-* Clan Ragnarok *-* stands, floating here.
A Troll (large) WiLd ThInG *-* Clan Ragnarok *-* stands, floating here.
A Duergar (medium) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
A Duergar (medium) Filthy Pagan *-* Clan Ragnarok *-* stands in mid-air here.
A Drow Elf (medium) Doombringer *-* Clan Ragnarok *-* stands, floating here.
A Duergar (medium) Dirty Brawler *-* Clan Ragnarok *-* stands in mid-air here.
An Orc (medium) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
A Shade (small) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
A Shade (small) Doombringer *-* Clan Ragnarok *-* stands, floating here.
Aycer enters from the south.
Col enters from the south.
Poks enters from the south.
Roz enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
Ur enters from the south.
You quickly scan the area.
Gnomad who is not far off to your south.
An osquip who is not far off to your south.
A Drow Elf who is a brief walk away to your south.
A goblin wildmage who is a brief walk away to your south.
An Alatorin elite guard who is a brief walk away to your south.
An Alatorin elite guard who is a brief walk away to your south.
An elite Alatorin ramrider who is close by to your west.
A shield dwarf who is in the distance to your west.
A Drow Elf grabs a squat obsidian totem.
An Orc leaves south.
A Duergar leaves south.
A Drow Elf leaves south.
A Duergar leaves south.
A Duergar leaves south.
A Troll leaves south.
A Troll leaves south.
A Duergar leaves south.
< 290h/290H 123v/146V Pos: standing >
+
++ +
+++M@++++
++M+PM+MM
MMMMPMMMM
You quickly scan the area.
A Duergar who is close by to your south.
A Troll who is close by to your south.
A Troll who is close by to your south.
A Duergar who is close by to your south.
A Duergar who is close by to your south.
A Drow Elf who is close by to your south.
A Duergar who is close by to your south.
An Orc who is close by to your south.
Gnomad who is not far off to your south.
An osquip who is not far off to your south.
Gnomad who is not far off to your south.
Gnomad who is not far off to your south.
Gnomad who is not far off to your south.
Gnomad who is not far off to your south.
A Drow Elf who is a brief walk away to your south.
A goblin wildmage who is a brief walk away to your south.
An Alatorin elite guard who is a brief walk away to your south.
An elite Alatorin ramrider who is close by to your west.
A shield dwarf who is in the distance to your west.
< 290h/290H 123v/146V Pos: standing >
Your association is not in an alliance!
Roz gives an order to his followers.
< 290h/290H 123v/146V Pos: standing >
Your association is not in an alliance!
A Shade leaves south.
A Shade leaves south.
< 290h/290H 124v/146V Pos: standing >
+
++ +
+++M@++++
++M+PM+MM
MMMMPMMMM
Your association is not in an alliance!
< 290h/290H 124v/146V Pos: standing >
Your association is not in an alliance!
< 290h/290H 124v/146V Pos: standing >
Your association is not in an alliance!
< 290h/290H 125v/146V Pos: standing >
Morrigu leaves south.
Dze leaves south.
Guidrich leaves south.
Naj leaves south.
Nom leaves south.
You follow Morrigu.
You feel uneasy with so many Good players in The Depths of Duris.
++ +
+++MP++++
++M+@M+MM
MMMMPMMMM
M^M
A Torch-Lined Rampart
Obvious exits: -N -E -S -W
*Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Guidrich o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
A Shade (small) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
A Shade (small) Doombringer *-* Clan Ragnarok *-* stands, floating here.
A Duergar (medium) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
A Troll (large) RaVaGeR *-* Clan Ragnarok *-* stands, floating here.
A Troll (large) WiLd ThInG *-* Clan Ragnarok *-* stands, floating here.
A Duergar (medium) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
A Duergar (medium) Filthy Pagan *-* Clan Ragnarok *-* stands in mid-air here.
A Drow Elf (medium) Doombringer *-* Clan Ragnarok *-* stands, floating here.
A Duergar (medium) Dirty Brawler *-* Clan Ragnarok *-* stands in mid-air here.
An Orc (medium) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
Aycer enters from the north.
Col enters from the north.
Poks enters from the north.
Roz enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
Ur enters from the north.
Your association is not in an alliance!
A Duergar tackles Nom square in the chest knocking the wind out of him!
< 290h/290H 124v/146V Pos: standing >
++ +
+++M+++++
++M+@M+MM
MMMMPMMMM
M^M
++ +
+++M+++++
++M+@M+MM
MMMMPMMMM
M^M
A Torch-Lined Rampart
Obvious exits: -N -E -S -W
Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Roz Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Poks Definitely NOT Pok o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Col Dominus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here (Newbie).
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Nom o==(=Mithril=Knights=- (Gnome)(small) sits in mid-air here.
Naj Legitus o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Guidrich o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Morrigu Legitus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A torch floats near Morrigu's head. (Illuminating)
A Shade (small) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
A Shade (small) Doombringer *-* Clan Ragnarok *-* stands, floating here.
A Duergar (medium) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
A Troll (large) RaVaGeR *-* Clan Ragnarok *-* stands, floating here.
A Troll (large) WiLd ThInG *-* Clan Ragnarok *-* stands, floating here.
A Duergar (medium) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
A Duergar (medium) Filthy Pagan *-* Clan Ragnarok *-* stands in mid-air here.
A Drow Elf (medium) Doombringer *-* Clan Ragnarok *-* stands, floating here.
A Duergar (medium) Dirty Brawler *-* Clan Ragnarok *-* stands in mid-air here, fighting Nom.
An Orc (medium) Doombringer *-* Clan Ragnarok *-* stands in mid-air here.
Ur tries to tackle a Duergar and misses completely, making a nice dent in his forehead and the ground!
< 290h/290H 124v/146V Pos: standing >
A Troll tries to tackle Naj and misses completely, making a nice dent in his forehead and the ground!
< 290h/290H 124v/146V Pos: standing >
++ +
+++M+++++
++M+@M+MM
MMMMPMMMM
M^M
Roz gives an order to his followers.
< 290h/290H 125v/146V Pos: standing >
An Orc starts casting an offensive spell.
< 290h/290H 125v/146V Pos: standing >
++ +
+++M+++++
++M+@M+MM
MMMMPMMMM
M^M
Col starts casting an offensive spell.
Gnomad enters from the south.
Gnomad enters from the south.
Gnomad enters from the south.
Gnomad enters from the south.
< 290h/290H 125v/146V Pos: standing >
++ +
+++M+++++
++M+@M+MM
MMMM+MMMM
M^M
Naj starts casting an offensive spell.
A Drow Elf starts casting an offensive spell.
< 290h/290H 125v/146V Pos: standing >
Col completes his spell...
Col utters the words 'warhunso gsfal'
Col points at a Shade.
The intense flames cause a Shade's skin to smolder and burn!
A blast of molten spray sent by Col coats a Shade with searing agony.
Upon being struck, a Shade disappears into thin air.
A Shade stops following a Shade.
Naj stops invoking abruptly!
Ur misses a Duergar.
Ur's impressive pierce wounds a Duergar.
Ur misses a Duergar.
Nom snaps into visibility.
A Duergar's slash grazes Nom.
A Duergar's weak slash grazes Nom.
A Duergar's weak slash grazes Nom.
A Duergar's slash grazes Nom.
Roz gives an order to his followers.
An Orc avoids being bashed by an earth elemental, who loses its balance and falls.
An Orc avoids being bashed by an earth elemental, who loses its balance and falls.
< 290h/290H 126v/146V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'warhunso gsfal'
A Drow Elf points at Naj.
The intense flames cause Naj's skin to smolder and burn!
A blast of molten spray sent by a Drow Elf coats Naj with searing agony.
< 290h/290H 127v/146V Pos: standing >
A Troll tries to tackle Roz and misses completely, making a nice dent in his forehead and the ground!
< 290h/290H 127v/146V Pos: standing >
An Orc dodges an earth elemental's attack.
Naj dodges a Troll's attack.
A Troll misses Naj.
Col starts casting an offensive spell.
< 290h/290H 127v/146V Pos: standing >
A Drow Elf starts casting an offensive spell.
< 290h/290H 128v/146V Pos: standing >
Naj misses a Drow Elf.
Naj misses a Drow Elf.
< 290h/290H 128v/146V Pos: standing >
Tiny explosions wrack a Shade's body with pain!
Col completes his spell...
Col utters the words 'warhunso gsfal'
Col points at a Shade.
The intense flames cause a Shade's skin to smolder and burn!
A blast of molten spray sent by Col coats a Shade with searing agony.
Roz dodges a Troll's attack.
A Troll misses Roz.
Dze starts casting an offensive spell.
< 290h/290H 128v/146V Pos: standing >
Aycer starts casting a spell.
< 290h/290H 129v/146V Pos: standing >
A Duergar dodges Nom's attack.
Score information for Balen
Level: 26 Race: Grey Elf Class: Cleric Sex: Male
Hit points: 290(290) Moves: 129(146)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 90%
Status: Standing.
Frags: +0.00 Deaths: 5
Detecting: Invisible Heat
Protected from: Low Circle spells
Enchantments: Fly Armor
Songs: Song of Flight
Combat Pulse: 16 Spell Pulse: 0.82
Leaderboard Points: 259
Active Spells:
--------------
minor globe of invulnerability (6 minutes)
armor (18 minutes)
stone skin (less than a minute remaining)
bless (11 minutes)
detect invisibility (18 minutes)
vitality (5 minutes)
Naj starts casting a spell.
A Duergar attempts to flee.
A Duergar leaves west.
< 290h/290H 129v/146V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'warhunso gsfal'
A Drow Elf points at Naj.
The intense flames cause Naj's skin to smolder and burn!
A blast of molten spray sent by a Drow Elf coats Naj with searing agony.
An Orc completes his spell...
An Orc utters the words 'destroy undead'
Naj wavers in agony, as the positive energies sent by an Orc purge his essence!
Naj wavers under the onslaught caused by an Orc's deity's power!
Naj's earring of the black rose [superior] is burned by the light!
++ +
+++M+++++
++MP@M+MM
MMMM+MMMM
M^M
Morrigu starts casting an offensive spell.
You start chanting...
A Shade starts casting an offensive spell.
< 290h/290H 129v/146V Pos: standing >
Col starts casting an offensive spell.
< 290h/290H 129v/146V Pos: standing >
An Orc says 'Beh fur gorhivinets end be sawed!'
An Orc's weak whip grazes an earth elemental.
An Orc misses an earth elemental.
An Orc misses an earth elemental.
An Orc misses an earth elemental.
An Orc's weak whip grazes an earth elemental.
< 290h/290H 130v/146V Pos: standing >
An Orc starts casting an offensive spell called 'destroy undead'.
< 290h/290H 130v/146V Pos: standing >
Col completes his spell...
Col utters the words 'warhunso gsfal'
Col points at a Shade.
The intense flames cause a Shade's skin to smolder and burn!
A blast of molten spray sent by Col coats a Shade with searing agony.
< 290h/290H 130v/146V Pos: standing >
Tiny explosions wrack a Shade's body with pain!
Morrigu completes his spell...
Morrigu utters the words 'zabrahpunso wkadar'
Morrigu causes the ground to reach up in a fist!
A Shade's angelic iron scythe from the Chasm of the Misty Vale is smashed to bits by rocks and debris!
A Shade's imperceptable shroud of stars is smashed to bits by rocks and debris!
A Shade's sleeves of woven leaves is smashed to bits by rocks and debris!
A Shade's satanic band [poor] is smashed to bits by rocks and debris!
A Shade is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!