<worn on head> a crown of leafs [superior]
<worn on eyes> a pair of blue-tinted gnomish eyeglasses
<worn in ear> a drow-made stone earring
<worn around neck> a silvery necklace with an obsidian pendant [superior] (glowing)
<worn around neck> a pendant of a ruby-encrusted spider [poor] (glowing)
<worn on body> a moss-covered cloak (glowing)
<worn about body> a moss-covered cloak [superior] (glowing)
<worn as quiver> a glowing stone [superior] (glowing)
<worn about waist> a long flowing sash of woven spidersilk [superior]
<worn on belt buckle>a mystical tome covered in demon-skin of intelligence
<worn on arms> some moss-covered sleeves [superior] (glowing)
<held as shield> a thick wormhide-plated shield
<worn around wrist> a bracelet of dracolich teeth [poor] (glowing)
<worn around wrist> a bracelet of dracolich teeth [poor] (glowing)
<worn on hands> a pair of moss-covered gloves [superior] (glowing)
<worn on finger> a silvery ring with engraved sigils [superior] (glowing)
<worn on finger> a silvery ring with engraved sigils [poor] (glowing)
<primary weapon> a jeweled bronze dirk
<worn on legs> some moss-covered leggings [superior] (glowing)
<worn on feet> the mage boots of the maelstrom
Shahala who is close by to your west.
A blue dracolich who is a brief walk away above you.
A green dracolich who is a brief walk away above you.
< 428h/428H 122v/122V Pos: standing >
You quickly scan the area.
Draloth who is not far off to your north.
A tower guard who is close by to your east.
Plaron who is close by to your east.
Shahala who is close by to your west.
A blue dracolich who is a brief walk away above you.
A green dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.
< 428h/428H 122v/122V Pos: standing >
Gukk raises his unholy symbol and smiles malevolently.
< 428h/428H 122v/122V Pos: standing >
Gukk clambers to his feet.
< 428h/428H 122v/122V Pos: standing >
You quickly scan the area.
Draloth who is not far off to your north.
A tower guard who is close by to your east.
Plaron who is close by to your east.
Shahala who is close by to your west.
A blue dracolich who is a brief walk away above you.
A green dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.
< 428h/428H 122v/122V Pos: standing >
Gukk starts casting a spell.
< 428h/428H 122v/122V Pos: standing >
Gukk completes his spell...
Gukk utters the word 'zuharuhl'
< 428h/428H 122v/122V Pos: standing >
Gukk sits down in a comfortable spot.
< 428h/428H 122v/122V Pos: standing >
Gukk takes out his unholy symbol and begins praying intently.
< 428h/428H 122v/122V Pos: standing >
Zhadrak's pupils dialate and return to normal.
Myrk's body appears to recover from the affects of the potion.
Myrk's pupils dialate and return to normal.
Gukk's pupils dialate and return to normal.
The taste of blood slowly fades from your body.
< 428h/428H 122v/122V Pos: standing >
Gukk raises his unholy symbol and smiles malevolently.
< 428h/428H 122v/122V Pos: standing >
You quickly scan the area.
Draloth who is not far off to your north.
A tower guard who is close by to your east.
Plaron who is close by to your east.
Shahala who is close by to your west.
A green dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
A green dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.
< 428h/428H 122v/122V Pos: standing >
Gukk clambers to his feet.
< 428h/428H 122v/122V Pos: standing >
< 428h/428H 122v/122V Pos: standing >
Myrk opens the doors.
< 428h/428H 122v/122V Pos: standing >
Myrk leaves south.
You follow Myrk.
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N -E -S -W
*Myrk (Duergar)(medium) stands in mid-air here.
The wraith of a large myconid enters from the north.
The wraith of a halfling mercenary enters from the north.
The wraith of a halfling councilor enters from the north.
Gukk enters from the north.
Zhadrak enters from the north.
< 428h/428H 121v/122V Pos: standing >
< 428h/428H 121v/122V Pos: standing >
Myrk closes the doors.
< 428h/428H 121v/122V Pos: standing >
You quickly scan the area.
A young guard who is close by to your south.
Tirila who is close by to your south.
The Incarnate of Mischief who is a brief walk away to your west.
A young girl who is a brief walk away to your west.
An elven woman who is in the distance to your west.
A young guard who is in the distance to your west.
< 428h/428H 121v/122V Pos: standing >
Myrk leaves east.
You follow Myrk.
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
*Myrk (Duergar)(medium) stands in mid-air here.
The wraith of a large myconid enters from the west.
The wraith of a halfling mercenary enters from the west.
The wraith of a halfling councilor enters from the west.
Gukk enters from the west.
Zhadrak enters from the west.
< 428h/428H 120v/122V Pos: standing >
< 428h/428H 120v/122V Pos: standing >
You quickly scan the area.
The Incarnate of Mischief who is rather far off to your west.
A young girl who is rather far off to your west.
< 428h/428H 121v/122V Pos: standing >
Myrk leaves east.
You follow Myrk.
<map>
Zone: City of Torrhan.
Room: The End of Shaiennar Road
</map>
<map>
Zone: City of Torrhan.
Room: The End of Shaiennar Road
</map>
The End of Shaiennar Road
Obvious exits: -E -W
*Myrk (Duergar)(medium) stands in mid-air here.
The wraith of a large myconid enters from the west.
The wraith of a halfling mercenary enters from the west.
The wraith of a halfling councilor enters from the west.
Gukk enters from the west.
Zhadrak enters from the west.
< 428h/428H 121v/122V Pos: standing >
You quickly scan the area.
The Incarnate of Mischief who is in the distance to your west.
A young girl who is in the distance to your west.
< 428h/428H 121v/122V Pos: standing >
You quickly scan the area.
The Incarnate of Mischief who is in the distance to your west.
A young girl who is in the distance to your west.
< 428h/428H 121v/122V Pos: standing >
Myrk leaves east.
You follow Myrk.
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W
*Myrk (Duergar)(medium) stands in mid-air here.
The wraith of a large myconid enters from the west.
The wraith of a halfling mercenary enters from the west.
The wraith of a halfling councilor enters from the west.
Gukk enters from the west.
Zhadrak enters from the west.
You quickly scan the area.
You see nothing.
< 428h/428H 120v/122V Pos: standing >
You quickly scan the area.
You see nothing.
< 428h/428H 120v/122V Pos: standing >
You quickly scan the area.
You see nothing.
< 428h/428H 121v/122V Pos: standing >
Myrk leaves east.
You follow Myrk.
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W
*Myrk (Duergar)(medium) stands in mid-air here.
The wraith of a large myconid enters from the west.
The wraith of a halfling mercenary enters from the west.
The wraith of a halfling councilor enters from the west.
Gukk enters from the west.
Zhadrak enters from the west.
< 428h/428H 119v/122V Pos: standing >
You quickly scan the area.
You see nothing.
< 428h/428H 120v/122V Pos: standing >
You quickly scan the area.
You see nothing.
< 428h/428H 121v/122V Pos: standing >
Myrk leaves east.
You follow Myrk.
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -W
*Myrk (Duergar)(medium) stands in mid-air here.
The wraith of a large myconid enters from the west.
The wraith of a halfling mercenary enters from the west.
The wraith of a halfling councilor enters from the west.
Gukk enters from the west.
Zhadrak enters from the west.
You quickly scan the area.
A dwarven boy who is close by to your north.
A raccoon who is a brief walk away to your north.
< 428h/428H 120v/122V Pos: standing >
< 428h/428H 120v/122V Pos: standing >
You quickly scan the area.
A dwarven boy who is close by to your north.
A raccoon who is a brief walk away to your north.
< 428h/428H 120v/122V Pos: standing >
You quickly scan the area.
A dwarven boy who is close by to your north.
< 428h/428H 120v/122V Pos: standing >
Myrk leaves north.
You follow Myrk.
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -S
*Myrk (Duergar)(medium) stands in mid-air here.
(Q)A dwarven boy sits here silently listening to the forest.
The wraith of a large myconid enters from the south.
The wraith of a halfling mercenary enters from the south.
The wraith of a halfling councilor enters from the south.
Gukk enters from the south.
Zhadrak enters from the south.
< 428h/428H 118v/122V Pos: standing >
Myrk leaves north.
You follow Myrk.
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -E -S
*Myrk (Duergar)(medium) stands in mid-air here.
A small cow is here looking rather bored.
The wraith of a large myconid enters from the south.
The wraith of a halfling mercenary enters from the south.
The wraith of a halfling councilor enters from the south.
Gukk enters from the south.
Zhadrak enters from the south.
You quickly scan the area.
A raccoon who is close by to your north.
< 428h/428H 116v/122V Pos: standing >
< 428h/428H 116v/122V Pos: standing >
You quickly scan the area.
A dwarven boy who is close by to your south.
< 428h/428H 117v/122V Pos: standing >
You quickly scan the area.
A crazy man who is not far off to your east.
A dwarven boy who is close by to your south.
< 428h/428H 118v/122V Pos: standing >
You quickly scan the area.
A raccoon who is close by to your north.
< 428h/428H 119v/122V Pos: standing >
You quickly scan the area.
A crazy man who is not far off to your east.
< 428h/428H 120v/122V Pos: standing >
You quickly scan the area.
A raccoon who is close by to your north.
A crazy man who is not far off to your east.
A dwarven boy who is close by to your south.
< 428h/428H 121v/122V Pos: standing >
You quickly scan the area.
A raccoon who is close by to your north.
A crazy man who is not far off to your east.
A dwarven boy who is close by to your south.
< 428h/428H 122v/122V Pos: standing >
Myrk leaves north.
You follow Myrk.
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -S
*Myrk (Duergar)(medium) stands in mid-air here.
A raccoon scurries through the forest.
The wraith of a large myconid enters from the south.
The wraith of a halfling mercenary enters from the south.
The wraith of a halfling councilor enters from the south.
Gukk enters from the south.
Zhadrak enters from the south.
You quickly scan the area.
A small cow who is close by to your south.
< 428h/428H 120v/122V Pos: standing >
< 428h/428H 120v/122V Pos: standing >
You quickly scan the area.
You see nothing.
< 428h/428H 120v/122V Pos: standing >
Myrk leaves north.
You follow Myrk.
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -S -W
*Myrk (Duergar)(medium) stands in mid-air here.
The wraith of a large myconid enters from the south.
The wraith of a halfling mercenary enters from the south.
The wraith of a halfling councilor enters from the south.
Gukk enters from the south.
Zhadrak enters from the south.
You quickly scan the area.
A raccoon who is close by to your south.
A small cow who is not far off to your south.
A raccoon who is not far off to your west.
< 428h/428H 118v/122V Pos: standing >
< 428h/428H 118v/122V Pos: standing >
You quickly scan the area.
A raccoon who is close by to your south.
A dwarven boy who is a brief walk away to your south.
< 428h/428H 119v/122V Pos: standing >
Myrk leaves west.
You follow Myrk.
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W
*Myrk (Duergar)(medium) stands in mid-air here.
The wraith of a large myconid enters from the east.
The wraith of a halfling mercenary enters from the east.
The wraith of a halfling councilor enters from the east.
Gukk enters from the east.
Zhadrak enters from the east.
< 428h/428H 117v/122V Pos: standing >
< 428h/428H 118v/122V Pos: standing >
Myrk leaves west.
You follow Myrk.
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W
*Myrk (Duergar)(medium) stands in mid-air here.
A raccoon scurries through the forest.
The wraith of a large myconid enters from the east.
The wraith of a halfling mercenary enters from the east.
The wraith of a halfling councilor enters from the east.
Gukk enters from the east.
Zhadrak enters from the east.
You quickly scan the area.
A young guard who is rather far off to your west.
< 428h/428H 117v/122V Pos: standing >
< 428h/428H 118v/122V Pos: standing >
Myrk leaves west.
You follow Myrk.
<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -E -W
*Myrk (Duergar)(medium) stands in mid-air here.
The wraith of a large myconid enters from the east.
The wraith of a halfling mercenary enters from the east.
The wraith of a halfling councilor enters from the east.
Gukk enters from the east.
Zhadrak enters from the east.
You quickly scan the area.
A raccoon who is close by to your east.
A young guard who is a brief walk away to your west.
A retired sailor who is in the distance to your west.
< 428h/428H 117v/122V Pos: standing >
< 428h/428H 118v/122V Pos: standing >
Myrk leaves west.
You follow Myrk.
<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N -E -W
*Myrk (Duergar)(medium) stands in mid-air here.
The wraith of a large myconid enters from the east.
The wraith of a halfling mercenary enters from the east.
The wraith of a halfling councilor enters from the east.
Gukk enters from the east.
Zhadrak enters from the east.
< 428h/428H 118v/122V Pos: standing >
You quickly scan the area.
A raccoon who is not far off to your east.
A young guard who is not far off to your west.
A retired sailor who is rather far off to your west.
< 428h/428H 118v/122V Pos: standing >
Myrk leaves west.
You follow Myrk.
<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N -E -W
*Myrk (Duergar)(medium) stands in mid-air here.
The wraith of a large myconid enters from the east.
The wraith of a halfling mercenary enters from the east.
The wraith of a halfling councilor enters from the east.
Gukk enters from the east.
Zhadrak enters from the east.
You quickly scan the area.
A fire elemental who is close by to your north.
A Grey Elf who is close by to your north.
A wealthy man who is close by to your north.
A raccoon who is a brief walk away to your east.
A young guard who is close by to your west.
A retired sailor who is a brief walk away to your west.
A retired sailor who is in the distance to your west.
An elite guard who is in the distance to your west.
Elemak, captain of the guards who is in the distance to your west.
< 428h/428H 119v/122V Pos: standing >
< 428h/428H 120v/122V Pos: standing >
Myrk leaves west.
You follow Myrk.
<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N# -E -S# -W
*Myrk (Duergar)(medium) stands in mid-air here.
A young member of the city guard strolls by here.
The wraith of a large myconid enters from the east.
The wraith of a halfling mercenary enters from the east.
The wraith of a halfling councilor enters from the east.
Gukk enters from the east.
Zhadrak enters from the east.
You quickly scan the area.
A raccoon who is rather far off to your east.
A retired sailor who is not far off to your west.
A retired sailor who is rather far off to your west.
An elite guard who is rather far off to your west.
Elemak, captain of the guards who is rather far off to your west.
< 428h/428H 121v/122V Pos: standing >
< 428h/428H 121v/122V Pos: standing >
Autosaving...
< 428h/428H 121v/122V Pos: standing >
Myrk leaves east.
You follow Myrk.
<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N -E -W
*Myrk (Duergar)(medium) stands in mid-air here.
The wraith of a large myconid enters from the west.
The wraith of a halfling mercenary enters from the west.
The wraith of a halfling councilor enters from the west.
Gukk enters from the west.
Zhadrak enters from the west.
< 428h/428H 120v/122V Pos: standing >
You quickly scan the area.
A fire elemental who is close by to your north.
A Grey Elf who is close by to your north.
A wealthy man who is close by to your north.
A raccoon who is a brief walk away to your east.
A young guard who is close by to your west.
A retired sailor who is a brief walk away to your west.
A retired sailor who is in the distance to your west.
An elite guard who is in the distance to your west.
Elemak, captain of the guards who is in the distance to your west.
< 428h/428H 120v/122V Pos: standing >
Ok.
< 428h/428H 121v/122V Pos: standing >
Myrk leaves north.
You follow Myrk.
<map>
Zone: City of Torrhan.
Room: An Expensive Home
</map>
<map>
Zone: City of Torrhan.
Room: An Expensive Home
</map>
An Expensive Home
Obvious exits: -S
Puddles of fresh blood cover the ground.
*Myrk (Duergar)(medium) stands in mid-air here.
A fire elemental is here blazing with heat! (minion)
A Grey Elf (medium) sits resting.
A wealthy man is stretched out, sound asleep.
The wraith of a large myconid enters from the south.
The wraith of a halfling mercenary enters from the south.
The wraith of a halfling councilor enters from the south.
Gukk enters from the south.
Zhadrak enters from the south.
< 428h/428H 121v/122V Pos: standing >
Myrk closes the door.
< 428h/428H 121v/122V Pos: standing >
You quickly scan the area.
You see nothing.
< 428h/428H 121v/122V Pos: standing >
Ok.
The wraith of a halfling councilor starts casting an offensive spell.
You snap into visibility.
The wraith of a halfling councilor snaps into visibility.
The wraith of a halfling mercenary starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a halfling mercenary snaps into visibility.
The wraith of a large myconid starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a large myconid snaps into visibility.
< 428h/428H 121v/122V Pos: standing >
Myrk snaps into visibility.
A Grey Elf is disrupted from meditation.
A Grey Elf, looking very frustrated, packs up his book.
Myrk's powerful slash seriously wounds a Grey Elf.
< 428h/428H 122v/122V Pos: standing >
Myrk parries a Grey Elf's lunge at him.
< 428h/428H 122v/122V Pos: standing >
Zhadrak snaps into visibility.
Zhadrak leaps at a Grey Elf only to realize he is down already.
< 428h/428H 122v/122V Pos: standing >
The wraith of a halfling mercenary completes its spell...
The wraith of a halfling mercenary utters the words 'buoblg qrunsoqpze yugh'
The wraith of a halfling mercenary's spell flows around a Grey Elf, leaving him unharmed!
The wraith of a large myconid completes its spell...
The wraith of a large myconid utters the words 'bigbys clenched fist'
[Damage: 55 ] The wraith of a large myconid's fist beats the life out of a Grey Elf, blood pours from his body!
< 428h/428H 122v/122V Pos: standing >
A Grey Elf clambers to his feet.
< 428h/428H 122v/122V Pos: standing >
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!
< 428h/428H 122v/122V Pos: standing >
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!
Myrk tackles a Grey Elf square in the chest knocking the wind out of him!
< 428h/428H 122v/122V Pos: standing >
Zhadrak misses a Grey Elf.
Zhadrak misses a Grey Elf.
Zhadrak's slash seriously wounds a Grey Elf.
< 428h/428H 122v/122V Pos: standing >
The wraith of a halfling councilor completes its spell...
The wraith of a halfling councilor utters the words 'buoblg qrunsoqpze yugh'
[Damage: 38 ] The wraith of a halfling councilor's fist beats the life out of a Grey Elf, blood pours from his body!
A Grey Elf's pair of tight black slippers was completely destroyed by the massive blow!
A fire elemental stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.