The death of [22 Conjurer] Vren (Grey Elf)

in An Expensive Home

from the perspective of [32 Healer] Gukk *-* Clan Ragnarok *-* (Duergar)

<worn on eyes>       a pair of blue-tinted gnomish eyeglasses
<worn in ear>        a pair of silver earrings with red rubies
<worn in ear>        a pair of silver earrings with red rubies
<worn around neck>   a choker with red, white and a blue gems
<worn around neck>   a choker with red, white and a blue gems
<worn about waist>   a sturdy firbolg climbing belt [poor]
<attached to belt>   a rough glowing stone [poor] (glowing)
<worn around wrist>  a small bracelet made of roots [poor]
<worn on finger>     a gold ring with diamonds (illuminating)
<worn on finger>     a gold ring with diamonds (illuminating)
<held>               a glowing stone [superior] (glowing)
<held>               a rigid glowing stone [superior] (glowing)
<worn on feet>       some sinister slippers [superior]

Skellen, looking very frustrated, packs up his book.

< 594h/594H 172v/172V Pos: standing >
You complete your spell...

< 594h/594H 172v/172V Pos: standing >
You sit down and relax.

< 594h/594H 172v/172V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - full heal
               1 - lesser resurrect
( 6th circle)  1 - darkness
               3 - healing salve
( 5th circle)  3 - heal
               2 - destroy undead
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               4 - invigorate
( 3rd circle)  1 - cure blind
               1 - remove poison
               1 - sense life
               5 - cause critical
( 2nd circle)  3 - blindness
               1 - preserve
               1 - protection from fire
               1 - protection from cold
               3 - slow poison
( 1st circle)  3 - armor
               3 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic
               1 - cause light

And you are currently praying for the following spells:
    8 seconds:  ( 5th) vitality

You can pray no more spells.
You continue your praying.

< 594h/594H 172v/172V Pos: sitting >
You start meditating...

< 594h/594H 172v/172V Pos: sitting >
You have finished praying for vitality.
Your prayers are complete.

< 594h/594H 172v/172V Pos: sitting >
You clamber to your feet.

< 594h/594H 172v/172V Pos: standing >
You start chanting...

< 594h/594H 172v/172V Pos: standing >
Casting: vitality *

< 594h/594H 172v/172V Pos: standing >
You complete your spell...

< 594h/594H 172v/172V Pos: standing >

< 594h/594H 172v/172V Pos: standing >
You sit down and relax.

< 594h/594H 172v/172V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - full heal
               1 - lesser resurrect
( 6th circle)  1 - darkness
               3 - healing salve
( 5th circle)  3 - heal
               2 - destroy undead
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               4 - invigorate
( 3rd circle)  1 - cure blind
               1 - remove poison
               1 - sense life
               5 - cause critical
( 2nd circle)  3 - blindness
               1 - preserve
               1 - protection from fire
               1 - protection from cold
               3 - slow poison
( 1st circle)  3 - armor
               3 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic
               1 - cause light

And you are currently praying for the following spells:
    8 seconds:  ( 5th) vitality

You can pray no more spells.
You continue your praying.

< 594h/594H 172v/172V Pos: sitting >
You start meditating...

< 594h/594H 172v/172V Pos: sitting >
You have finished praying for vitality.
Your prayers are complete.

< 594h/594H 172v/172V Pos: sitting >
You clamber to your feet.

< 594h/594H 172v/172V Pos: standing >
You start chanting...

< 594h/594H 172v/172V Pos: standing >
Casting: vitality *

< 594h/594H 172v/172V Pos: standing >
You complete your spell...
You feel a slight magical surge that reinforces and refreshes your vitality.

< 594h/594H 172v/172V Pos: standing >
You sit down and relax.

< 594h/594H 172v/172V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - full heal
               1 - lesser resurrect
( 6th circle)  1 - darkness
               3 - healing salve
( 5th circle)  3 - heal
               2 - destroy undead
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               4 - invigorate
( 3rd circle)  1 - cure blind
               1 - remove poison
               1 - sense life
               5 - cause critical
( 2nd circle)  3 - blindness
               1 - preserve
               1 - protection from fire
               1 - protection from cold
               3 - slow poison
( 1st circle)  3 - armor
               3 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic
               1 - cause light

And you are currently praying for the following spells:
    8 seconds:  ( 5th) vitality

You can pray no more spells.
You continue your praying.

< 594h/594H 172v/172V Pos: sitting >
You start meditating...

< 594h/594H 172v/172V Pos: sitting >
Zhadrak's pupils dialate and return to normal.
Myrk's body appears to recover from the affects of the potion.
Myrk's pupils dialate and return to normal.
The taste of blood slowly fades from your body.
Skellen's pupils dialate and return to normal.

< 594h/594H 172v/172V Pos: sitting >
Hint: Type 'toggle' to see a list of various commands you can toggle.  Try them out!  Some are quite handy.

< 594h/594H 172v/172V Pos: sitting >
You have finished praying for vitality.
Your prayers are complete.

< 594h/594H 172v/172V Pos: sitting >
You clamber to your feet.

< 594h/594H 172v/172V Pos: standing >

< 594h/594H 172v/172V Pos: standing >
Myrk opens the doors.

< 594h/594H 172v/172V Pos: standing >
Myrk leaves south.
Skellen leaves south.
The wraith of a large myconid leaves south.
The wraith of a halfling mercenary leaves south.
The wraith of a halfling councilor leaves south.
You follow Myrk.


<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N -E -S -W
*The wraith of a halfling councilor stands here. (minion) (Red Aura)
*The wraith of a halfling mercenary stands here. (minion) (Red Aura)
*The wraith of a large myconid stands here. (minion) (Red Aura)
*Skellen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Zhadrak enters from the north.

< 594h/594H 171v/172V Pos: standing >

< 594h/594H 171v/172V Pos: standing >
Myrk closes the doors.

< 594h/594H 171v/172V Pos: standing >
Myrk leaves east.
Skellen leaves east.
The wraith of a large myconid leaves east.
The wraith of a halfling mercenary leaves east.
The wraith of a halfling councilor leaves east.
You follow Myrk.


<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
*The wraith of a halfling councilor stands here. (minion) (Red Aura)
*The wraith of a halfling mercenary stands here. (minion) (Red Aura)
*The wraith of a large myconid stands here. (minion) (Red Aura)
*Skellen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Zhadrak enters from the west.

< 594h/594H 170v/172V Pos: standing >

< 594h/594H 170v/172V Pos: standing >
You quickly scan the area.
The Incarnate of Mischief who is rather far off to your west.
A young girl who is rather far off to your west.

< 594h/594H 170v/172V Pos: standing >
Myrk leaves east.
Skellen leaves east.
The wraith of a large myconid leaves east.
The wraith of a halfling mercenary leaves east.
The wraith of a halfling councilor leaves east.
You follow Myrk.


<map>
Zone: City of Torrhan.
Room: The End of Shaiennar Road
</map>

<map>
Zone: City of Torrhan.
Room: The End of Shaiennar Road
</map>
The End of Shaiennar Road
Obvious exits: -E -W
*The wraith of a halfling councilor stands here. (minion) (Red Aura)
*The wraith of a halfling mercenary stands here. (minion) (Red Aura)
*The wraith of a large myconid stands here. (minion) (Red Aura)
*Skellen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Zhadrak enters from the west.

< 594h/594H 171v/172V Pos: standing >

< 594h/594H 171v/172V Pos: standing >
Myrk leaves east.
Skellen leaves east.
The wraith of a large myconid leaves east.
The wraith of a halfling mercenary leaves east.
The wraith of a halfling councilor leaves east.
You follow Myrk.


<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W
*The wraith of a halfling councilor stands here. (minion) (Red Aura)
*The wraith of a halfling mercenary stands here. (minion) (Red Aura)
*The wraith of a large myconid stands here. (minion) (Red Aura)
*Skellen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Zhadrak enters from the west.

< 594h/594H 170v/172V Pos: standing >

< 594h/594H 170v/172V Pos: standing >
You quickly scan the area.
You see nothing.

< 594h/594H 170v/172V Pos: standing >
Myrk leaves east.
Skellen leaves east.
The wraith of a large myconid leaves east.
The wraith of a halfling mercenary leaves east.
The wraith of a halfling councilor leaves east.
You follow Myrk.


<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W
*The wraith of a halfling councilor stands here. (minion) (Red Aura)
*The wraith of a halfling mercenary stands here. (minion) (Red Aura)
*The wraith of a large myconid stands here. (minion) (Red Aura)
*Skellen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Zhadrak enters from the west.

< 594h/594H 169v/172V Pos: standing >

< 594h/594H 170v/172V Pos: standing >
Myrk leaves east.
Skellen leaves east.
The wraith of a large myconid leaves east.
The wraith of a halfling mercenary leaves east.
The wraith of a halfling councilor leaves east.
You follow Myrk.


<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -W
*The wraith of a halfling councilor stands here. (minion) (Red Aura)
*The wraith of a halfling mercenary stands here. (minion) (Red Aura)
*The wraith of a large myconid stands here. (minion) (Red Aura)
*Skellen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Zhadrak enters from the west.

< 594h/594H 170v/172V Pos: standing >

< 594h/594H 170v/172V Pos: standing >
You quickly scan the area.
A dwarven boy who is close by to your north.
A small cow who is not far off to your north.
A raccoon who is a brief walk away to your north.

< 594h/594H 170v/172V Pos: standing >
Myrk leaves north.
Skellen leaves north.
The wraith of a large myconid leaves north.
The wraith of a halfling mercenary leaves north.
The wraith of a halfling councilor leaves north.
You follow Myrk.


<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -S
*The wraith of a halfling councilor stands here. (minion) (Red Aura)
*The wraith of a halfling mercenary stands here. (minion) (Red Aura)
*The wraith of a large myconid stands here. (minion) (Red Aura)
*Skellen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
(Q)A dwarven boy sits here silently listening to the forest.
Zhadrak enters from the south.

< 594h/594H 168v/172V Pos: standing >
Myrk leaves north.
Skellen leaves north.
The wraith of a large myconid leaves north.
The wraith of a halfling mercenary leaves north.
The wraith of a halfling councilor leaves north.
You follow Myrk.


<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -E -S
*The wraith of a halfling councilor stands here. (minion) (Red Aura)
*The wraith of a halfling mercenary stands here. (minion) (Red Aura)
*The wraith of a large myconid stands here. (minion) (Red Aura)
*Skellen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
A small cow is here looking rather bored.
Zhadrak enters from the south.

< 594h/594H 166v/172V Pos: standing >

< 594h/594H 166v/172V Pos: standing >
You quickly scan the area.
A raccoon who is close by to your north.
A crazy man who is not far off to your east.
A dwarven boy who is close by to your south.

< 594h/594H 167v/172V Pos: standing >
Myrk leaves north.
Skellen leaves north.
The wraith of a large myconid leaves north.
The wraith of a halfling mercenary leaves north.
The wraith of a halfling councilor leaves north.
You follow Myrk.


<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -S
*The wraith of a halfling councilor stands here. (minion) (Red Aura)
*The wraith of a halfling mercenary stands here. (minion) (Red Aura)
*The wraith of a large myconid stands here. (minion) (Red Aura)
*Skellen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
A raccoon scurries through the forest.
Zhadrak enters from the south.

< 594h/594H 170v/172V Pos: standing >

< 594h/594H 170v/172V Pos: standing >
Myrk leaves north.
Skellen leaves north.
The wraith of a large myconid leaves north.
The wraith of a halfling mercenary leaves north.
The wraith of a halfling councilor leaves north.
You follow Myrk.


<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -S -W
*The wraith of a halfling councilor stands here. (minion) (Red Aura)
*The wraith of a halfling mercenary stands here. (minion) (Red Aura)
*The wraith of a large myconid stands here. (minion) (Red Aura)
*Skellen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Zhadrak enters from the south.

< 594h/594H 168v/172V Pos: standing >

< 594h/594H 168v/172V Pos: standing >
You quickly scan the area.
A raccoon who is close by to your south.
A small cow who is not far off to your south.
A dwarven boy who is a brief walk away to your south.

< 594h/594H 168v/172V Pos: standing >
Myrk leaves west.
Skellen leaves west.
The wraith of a large myconid leaves west.
The wraith of a halfling mercenary leaves west.
The wraith of a halfling councilor leaves west.
You follow Myrk.


<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W
*The wraith of a halfling councilor stands here. (minion) (Red Aura)
*The wraith of a halfling mercenary stands here. (minion) (Red Aura)
*The wraith of a large myconid stands here. (minion) (Red Aura)
*Skellen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Zhadrak enters from the east.

< 594h/594H 167v/172V Pos: standing >

< 594h/594H 168v/172V Pos: standing >
Myrk leaves west.
Skellen leaves west.
The wraith of a large myconid leaves west.
The wraith of a halfling mercenary leaves west.
The wraith of a halfling councilor leaves west.
You follow Myrk.


<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W
*The wraith of a halfling councilor stands here. (minion) (Red Aura)
*The wraith of a halfling mercenary stands here. (minion) (Red Aura)
*The wraith of a large myconid stands here. (minion) (Red Aura)
*Skellen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
A raccoon scurries through the forest.
Zhadrak enters from the east.

< 594h/594H 167v/172V Pos: standing >

< 594h/594H 168v/172V Pos: standing >
You quickly scan the area.
You see nothing.

< 594h/594H 168v/172V Pos: standing >
Myrk leaves west.
Skellen leaves west.
The wraith of a large myconid leaves west.
The wraith of a halfling mercenary leaves west.
The wraith of a halfling councilor leaves west.
You follow Myrk.


<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -E -W
*The wraith of a halfling councilor stands here. (minion) (Red Aura)
*The wraith of a halfling mercenary stands here. (minion) (Red Aura)
*The wraith of a large myconid stands here. (minion) (Red Aura)
*Skellen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Zhadrak enters from the east.

< 594h/594H 168v/172V Pos: standing >

< 594h/594H 169v/172V Pos: standing >
Myrk leaves west.
Skellen leaves west.
The wraith of a large myconid leaves west.
The wraith of a halfling mercenary leaves west.
The wraith of a halfling councilor leaves west.
You follow Myrk.


<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N -E -W
*The wraith of a halfling councilor stands here. (minion) (Red Aura)
*The wraith of a halfling mercenary stands here. (minion) (Red Aura)
*The wraith of a large myconid stands here. (minion) (Red Aura)
*Skellen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Zhadrak enters from the east.

< 594h/594H 169v/172V Pos: standing >

< 594h/594H 169v/172V Pos: standing >
You quickly scan the area.
A raccoon who is not far off to your east.
A young guard who is not far off to your west.
A retired sailor who is rather far off to your west.

< 594h/594H 170v/172V Pos: standing >
Myrk leaves west.
Skellen leaves west.
The wraith of a large myconid leaves west.
The wraith of a halfling mercenary leaves west.
The wraith of a halfling councilor leaves west.
You follow Myrk.


<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N -E -W
*The wraith of a halfling councilor stands here. (minion) (Red Aura)
*The wraith of a halfling mercenary stands here. (minion) (Red Aura)
*The wraith of a large myconid stands here. (minion) (Red Aura)
*Skellen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Zhadrak enters from the east.

< 594h/594H 170v/172V Pos: standing >

< 594h/594H 171v/172V Pos: standing >
Myrk leaves west.
Skellen leaves west.
The wraith of a large myconid leaves west.
The wraith of a halfling mercenary leaves west.
The wraith of a halfling councilor leaves west.
You follow Myrk.


<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N# -E -S# -W
*The wraith of a halfling councilor stands here. (minion) (Red Aura)
*The wraith of a halfling mercenary stands here. (minion) (Red Aura)
*The wraith of a large myconid stands here. (minion) (Red Aura)
*Skellen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
A young member of the city guard strolls by here.
Zhadrak enters from the east.

< 594h/594H 171v/172V Pos: standing >

< 594h/594H 171v/172V Pos: standing >
You quickly scan the area.
A raccoon who is rather far off to your east.
A retired sailor who is not far off to your west.
A retired sailor who is rather far off to your west.
An elite guard who is rather far off to your west.
Elemak, captain of the guards who is rather far off to your west.

< 594h/594H 171v/172V Pos: standing >
Myrk leaves east.
Skellen leaves east.
The wraith of a large myconid leaves east.
The wraith of a halfling mercenary leaves east.
The wraith of a halfling councilor leaves east.
You follow Myrk.


<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N -E -W
*The wraith of a halfling councilor stands here. (minion) (Red Aura)
*The wraith of a halfling mercenary stands here. (minion) (Red Aura)
*The wraith of a large myconid stands here. (minion) (Red Aura)
*Skellen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Zhadrak enters from the west.

< 594h/594H 170v/172V Pos: standing >

< 594h/594H 170v/172V Pos: standing >
Skellen gives an order to his followers.

< 594h/594H 170v/172V Pos: standing >
Myrk leaves north.
Skellen leaves north.
The wraith of a large myconid leaves north.
The wraith of a halfling mercenary leaves north.
The wraith of a halfling councilor leaves north.
You follow Myrk.


<map>
Zone: City of Torrhan.
Room: An Expensive Home
</map>

<map>
Zone: City of Torrhan.
Room: An Expensive Home
</map>
An Expensive Home
Obvious exits: -S
Puddles of fresh blood cover the ground.
*The wraith of a halfling councilor stands here. (minion) (Red Aura)
*The wraith of a halfling mercenary stands here. (minion) (Red Aura)
*The wraith of a large myconid stands here. (minion) (Red Aura)
*Skellen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
A fire elemental is here blazing with heat! (minion) 
A Grey Elf (medium) sits resting.
A wealthy man is stretched out, sound asleep.
Zhadrak enters from the south.

< 594h/594H 171v/172V Pos: standing >
Myrk closes the door.

< 594h/594H 171v/172V Pos: standing >
You quickly scan the area.
You see nothing.

< 594h/594H 171v/172V Pos: standing >
Skellen gives an order to his followers.
The wraith of a halfling councilor starts casting an offensive spell.
Skellen snaps into visibility.
The wraith of a halfling councilor snaps into visibility.
The wraith of a halfling mercenary starts casting an offensive spell.
The wraith of a halfling mercenary snaps into visibility.
The wraith of a large myconid starts casting an offensive spell.
The wraith of a large myconid snaps into visibility.

< 594h/594H 171v/172V Pos: standing >
Myrk snaps into visibility.
A Grey Elf is disrupted from meditation.
A Grey Elf, looking very frustrated, packs up his book.
Myrk's powerful slash seriously wounds a Grey Elf.

< 594h/594H 171v/172V Pos: standing >
Myrk parries a Grey Elf's lunge at him.

< 594h/594H 171v/172V Pos: standing >
Zhadrak snaps into visibility.
Zhadrak leaps at a Grey Elf only to realize he is down already.

< 594h/594H 171v/172V Pos: standing >
The wraith of a halfling mercenary completes its spell...
The wraith of a halfling mercenary utters the words 'buoblg qrunsoqpze yugh'
The wraith of a halfling mercenary's spell flows around a Grey Elf, leaving him unharmed!
The wraith of a large myconid completes its spell...
The wraith of a large myconid utters the words 'buoblg qrunsoqpze yugh'
The wraith of a large myconid's fist beats the life out of a Grey Elf, blood pours from his body!

< 594h/594H 171v/172V Pos: standing >
A Grey Elf clambers to his feet.

< 594h/594H 171v/172V Pos: standing >
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 594h/594H 171v/172V Pos: standing >
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!
Myrk tackles a Grey Elf square in the chest knocking the wind out of him!

< 594h/594H 171v/172V Pos: standing >
Zhadrak misses a Grey Elf.
Zhadrak misses a Grey Elf.
Zhadrak's slash seriously wounds a Grey Elf.

< 594h/594H 171v/172V Pos: standing >
The wraith of a halfling councilor completes its spell...
The wraith of a halfling councilor utters the words 'buoblg qrunsoqpze yugh'
The wraith of a halfling councilor's fist beats the life out of a Grey Elf, blood pours from his body!
A Grey Elf's pair of tight black slippers was completely destroyed by the massive blow!
A fire elemental stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.