The death of [34 Scourge] Lodik (Goblin)

in Red Brick Road

from the perspective of [34 Scourge] Lodik (Goblin)

<worn in ear>        a hoop of twisting obsidian (humming) [83%]
<worn around neck>   a lost token of the mines of Khul'Lor
<worn around neck>   a tarnished emerald gorget
<worn on body>       a suit of leather armor
<worn about body>    a reptile skin cloak
<worn on arms>       some deep brown cloth sleeves
<held as shield>     a tigerskin shield [superior]
<worn on hands>      a pair of brown leather gloves
<primary weapon>     a glittering gem stiletto
<worn on legs>       some deep brown cloth pants
<worn on feet>       a pair of sturdy leather boots

Obvious exits: -S
A scruffy looking dock carpenter busily tries to drink his ale before his next shift.
A rugged helmsman laughs loudly as he clinks his bottle of ale with a friend.

< 272h/272H 84v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 86v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 86v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S

< 272h/272H 89v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 90v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W

< 272h/272H 90v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
A male commoner stands here.

< 272h/272H 92v/106V Pos: standing >
The Cheshire Inn
Obvious exits: -S
A commoner stands here having a good time.
A commoner stands here having a good time.
A commoner stands here having a good time.
A commoner stands here having a good time.

< 272h/272H 91v/106V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 272h/272H 93v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
A male commoner stands here.

< 272h/272H 94v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 95v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W

< 272h/272H 96v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 272h/272H 96v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 97v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S

< 272h/272H 98v/106V Pos: standing >
Hudak's Meats
Obvious exits: -S
A half-orc stands here, hacking into the leg of some animal.

< 272h/272H 98v/106V Pos: standing >
You quickly scan the area.
A retired soldier who is not far off to your south.

< 272h/272H 98v/106V Pos: standing >

		Score information for Lodik

Level: 34   Race: Goblin   Class: Blighter / Scourge Sex: Male
Hit points: 272(272)  Moves: 101(106)
Coins carried:    0 platinum     0 gold     0 silver     1 copper
Compression ratio: none
Status:  Standing.
         Negative Shielded
Frags:   +0.00   Deaths:   3
Detecting:      Life
Enchantments:   Ultravision Armor Aware
Combat Pulse:   15 Spell Pulse:  0.73 
Leaderboard Points:  340 

Active Spells:
--------------
sap nature (1 minute)
thornskin (22 minutes)
well-rested bonus (19 minutes)


< 272h/272H 101v/106V Pos: standing >
You draw a 6th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
Hudak's Meats
Obvious exits: -S
A half-orc stands here, hacking into the leg of some animal.

< 272h/272H 105v/106V Pos: standing >
You quickly scan the area.
A Gnome who is close by to your south.
A retired soldier who is not far off to your south.

< 272h/272H 106v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
A Gnome (small) Templar o==(=Mithril=Knights=- stands in mid-air here.

< 272h/272H 105v/106V Pos: standing >
A Gnome leaves north.
A Cobblestone Road
Obvious exits: -E -W

< 272h/272H 104v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 104v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W

< 272h/272H 105v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
A male commoner stands here.

< 272h/272H 104v/106V Pos: standing >
Sorry, but you cannot do that here!

< 272h/272H 104v/106V Pos: standing >
The Cheshire Inn
Obvious exits: -S
A commoner stands here having a good time.
A commoner stands here having a good time.
A commoner stands here having a good time.
A commoner stands here having a good time.

< 272h/272H 105v/106V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 272h/272H 105v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
A Gnome (small) Templar o==(=Mithril=Knights=- stands in mid-air here.
A male commoner stands here.

< 272h/272H 104v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W

< 272h/272H 103v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 103v/106V Pos: standing >
A Gnome enters from the west.

< 272h/272H 104v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S

< 272h/272H 104v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S -W

< 272h/272H 105v/106V Pos: standing >
A Commoners Dwelling
Obvious exits: -E -S

< 272h/272H 104v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S -W
A Gnome (small) Templar o==(=Mithril=Knights=- stands in mid-air here.

< 272h/272H 105v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S

< 272h/272H 104v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W
A Grey Elf (medium) Templar o==(=Mithril=Knights=- stands in mid-air here.

< 272h/272H 103v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
A male commoner stands here.

< 272h/272H 102v/106V Pos: standing >
The Cheshire Inn
Obvious exits: -S
A commoner stands here having a good time.
A commoner stands here having a good time.
A commoner stands here having a good time.
A commoner stands here having a good time.

< 272h/272H 102v/106V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 272h/272H 105v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
A male commoner stands here.

< 272h/272H 105v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 105v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W

< 272h/272H 104v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 272h/272H 103v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 105v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S

< 272h/272H 105v/106V Pos: standing >
Hudak's Meats
Obvious exits: -S
A half-orc stands here, hacking into the leg of some animal.

< 272h/272H 104v/106V Pos: standing >
You quickly scan the area.
You see nothing.

< 272h/272H 104v/106V Pos: standing >
Hudak's Meats
Obvious exits: -S
A half-orc stands here, hacking into the leg of some animal.

< 272h/272H 106v/106V Pos: standing >
You quickly scan the area.
A Gnome who is close by to your south.

< 272h/272H 106v/106V Pos: standing >
Hudak's Meats
Obvious exits: -S
A half-orc stands here, hacking into the leg of some animal.

< 272h/272H 106v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S

< 272h/272H 105v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 272h/272H 104v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W

< 272h/272H 105v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
A male commoner stands here.

< 272h/272H 104v/106V Pos: standing >
A commoner leaves east.
The Cheshire Inn
Obvious exits: -S
A commoner stands here having a good time.
A commoner stands here having a good time.
A commoner stands here having a good time.
A commoner stands here having a good time.

< 272h/272H 103v/106V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 272h/272H 103v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S

< 272h/272H 105v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W

< 272h/272H 104v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 272h/272H 103v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 103v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S

< 272h/272H 103v/106V Pos: standing >
A Gnome enters from the south.
A Cobblestone Road
Obvious exits: -N -W

< 272h/272H 103v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
An aging but brawny half-orc stands here enjoying life.

< 272h/272H 102v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
You sense a lifeform nearby.

< 272h/272H 102v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W

< 272h/272H 102v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 272h/272H 102v/106V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 272h/272H 102v/106V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W#

< 272h/272H 102v/106V Pos: standing >
The door seems to be closed.

< 272h/272H 103v/106V Pos: standing >
You quickly scan the area.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A Gnome who is in the distance to your east.
A retired soldier who is in the distance to your east.
A commoner who is a brief walk away to your south.

< 272h/272H 104v/106V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#

< 272h/272H 105v/106V Pos: standing >
Red Brick Road
Obvious exits: -N -S

< 272h/272H 104v/106V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#

< 272h/272H 103v/106V Pos: standing >
Red Brick Road
Obvious exits: -N -S

< 272h/272H 102v/106V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#

< 272h/272H 104v/106V Pos: standing >
Ok.

< 272h/272H 105v/106V Pos: standing >
Guards Barracks
Obvious exits: -N -E -W
A sergeant of the city's regular guard stands here.

< 272h/272H 105v/106V Pos: standing >
Pardon?

< 272h/272H 105v/106V Pos: standing >
Ok.

< 272h/272H 105v/106V Pos: standing >
You quickly scan the area.
A member of the regular guard who is close by to your north.
An officer of the regular guard who is close by to your north.
A member of the regular guard who is close by to your west.

< 272h/272H 105v/106V Pos: standing >
Guards Barracks
Obvious exits: -N -E# -W
A sergeant of the city's regular guard stands here.

< 272h/272H 105v/106V Pos: standing >
You quickly scan the area.
A member of the regular guard who is close by to your north.
An officer of the regular guard who is close by to your north.
A member of the regular guard who is close by to your west.

< 272h/272H 105v/106V Pos: standing >
Autosaving...

< 272h/272H 105v/106V Pos: standing >
Guards Barracks
Obvious exits: -N -E# -W
A sergeant of the city's regular guard stands here.

< 272h/272H 105v/106V Pos: standing >
Riiight, you'd get run over by a cart, or knifed in your sleep!  Go to an Inn!

< 272h/272H 106v/106V Pos: standing >
You quickly scan the area.
A member of the regular guard who is close by to your north.
An officer of the regular guard who is close by to your north.
A member of the regular guard who is close by to your west.

< 272h/272H 106v/106V Pos: standing >
Guards Barracks
Obvious exits: -N -E# -W
A sergeant of the city's regular guard stands here.

< 272h/272H 106v/106V Pos: standing >
Guards Barracks
Obvious exits: -N -E# -W
A sergeant of the city's regular guard stands here.

< 272h/272H 106v/106V Pos: standing >

< 272h/272H 106v/106V Pos: standing >

		Score information for Lodik

Level: 34   Race: Goblin   Class: Blighter / Scourge Sex: Male
Hit points: 272(272)  Moves: 106(106)
Coins carried:    0 platinum     0 gold     0 silver     1 copper
Compression ratio: none
Status:  Standing.
         Negative Shielded
Frags:   +0.00   Deaths:   3
Detecting:      Life
Enchantments:   Ultravision Armor
Combat Pulse:   15 Spell Pulse:  0.73 
Leaderboard Points:  340 

Active Spells:
--------------
sap nature (less than a minute remaining)
thornskin (21 minutes)
well-rested bonus (18 minutes)


< 272h/272H 106v/106V Pos: standing >
You are not a member of any associations.

< 272h/272H 106v/106V Pos: standing >
A sergeant of the regular guard leaves north.

< 272h/272H 106v/106V Pos: standing >
A member of the regular guard enters from the west.

< 272h/272H 106v/106V Pos: standing >

< 272h/272H 106v/106V Pos: standing >

< 272h/272H 106v/106V Pos: standing >

< 272h/272H 106v/106V Pos: standing >
It seems to be closed.

< 272h/272H 106v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 106v/106V Pos: standing >
It seems to be closed.

< 272h/272H 106v/106V Pos: standing >
It seems to be closed.

< 272h/272H 106v/106V Pos: standing >
It seems to be closed.

< 272h/272H 106v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 106v/106V Pos: standing >
It seems to be closed.

< 272h/272H 106v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 106v/106V Pos: standing >
Ok.

< 272h/272H 106v/106V Pos: standing >
It seems to be closed.

< 272h/272H 106v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 106v/106V Pos: standing >
It seems to be closed.

< 272h/272H 106v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 106v/106V Pos: standing >
Guards Barracks
Obvious exits: -N -E# -W
A member of the city's regular guard stands here.

< 272h/272H 106v/106V Pos: standing >
Ok.

< 272h/272H 106v/106V Pos: standing >
It seems to be closed.

< 272h/272H 106v/106V Pos: standing >
Ok.

< 272h/272H 106v/106V Pos: standing >
It seems to be closed.

< 272h/272H 106v/106V Pos: standing >
Ok.

< 272h/272H 106v/106V Pos: standing >
It seems to be closed.

< 272h/272H 106v/106V Pos: standing >
Ok.

< 272h/272H 106v/106V Pos: standing >
It seems to be closed.

< 272h/272H 106v/106V Pos: standing >
Ok.

< 272h/272H 106v/106V Pos: standing >
It seems to be closed.

< 272h/272H 106v/106V Pos: standing >
Ok.

< 272h/272H 106v/106V Pos: standing >
It seems to be closed.

< 272h/272H 106v/106V Pos: standing >
Ok.

< 272h/272H 106v/106V Pos: standing >
A Gnome enters from the east.
A Grey Elf enters from the east.
Red Brick Road
Obvious exits: -N -S -W

< 272h/272H 105v/106V Pos: standing >
I see nothing suitable there.

< 272h/272H 105v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 105v/106V Pos: standing >
I see nothing suitable there.

< 272h/272H 105v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 105v/106V Pos: standing >
I see nothing suitable there.

< 272h/272H 105v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 105v/106V Pos: standing >
I see nothing suitable there.

< 272h/272H 105v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/272H 105v/106V Pos: standing >
I see nothing suitable there.

< 272h/272H 105v/106V Pos: standing >
A Gnome enters from the west.
A Grey Elf enters from the west.
A Grey Elf suddenly attacks YOU!
A Grey Elf misses you.
Sorry, you aren't allowed to do that in combat.

< 272h/272H 105v/106V Pos: standing >
< T: Lodik TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 That's tough to do in battle, but still you try...

< 272h/272H 105v/106V Pos: standing >
< T: Lodik TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 272h/272H 105v/106V Pos: standing >
< T: Lodik TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 That's tough to do in battle, but still you try...

< 272h/272H 105v/106V Pos: standing >
< T: Lodik TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.
A Grey Elf snaps into visibility.

< 272h/272H 105v/106V Pos: standing >
< T: Lodik TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 That's tough to do in battle, but still you try...

< 272h/272H 105v/106V Pos: standing >
< T: Lodik TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 272h/272H 105v/106V Pos: standing >
< T: Lodik TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 272h/272H 105v/106V Pos: standing >
< T: Lodik TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 272h/272H 105v/106V Pos: standing >
< T: Lodik TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'buoblg qrunsoqpze yugh'
-=[A Grey Elf's mighty magic fist slams into you!]=-
OUCH!  That really did HURT!
Sorry, you aren't allowed to do that in combat.

< 170h/272H 105v/106V Pos: standing >
< T: Lodik TP: sta TC: few wounds E: A Grey Elf sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 170h/272H 105v/106V Pos: standing >
< T: Lodik TP: sta TC: few wounds E: A Grey Elf sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 170h/272H 105v/106V Pos: standing >
< T: Lodik TP: sta TC: few wounds E: A Grey Elf sta EP: excellent >
 Red Brick Road
Obvious exits: -N -S -W
A Grey Elf (medium)  o==(=Mithril=Knights=- stands in mid-air here.
A Grey Elf (medium) Templar o==(=Mithril=Knights=- stands in mid-air here, fighting YOU!
A Gnome (small) Templar o==(=Mithril=Knights=- stands in mid-air here.

< 170h/272H 105v/106V Pos: standing >
< T: Lodik TP: sta TC: few wounds E: A Grey Elf sta EP: excellent >
 Red Brick Road
Obvious exits: -N -S -W
A Grey Elf (medium)  o==(=Mithril=Knights=- stands in mid-air here.
A Grey Elf (medium) Templar o==(=Mithril=Knights=- stands in mid-air here, fighting YOU!
A Gnome (small) Templar o==(=Mithril=Knights=- stands in mid-air here.

< 170h/272H 105v/106V Pos: standing >
< T: Lodik TP: sta TC: few wounds E: A Grey Elf sta EP: excellent >
 You attempt to flee...
Red Brick Road
Obvious exits: -N -S
You flee southward!

< 170h/272H 77v/106V Pos: standing >
A Gnome enters from the north.
A Grey Elf enters from the north.
A Grey Elf enters from the north.
A Grey Elf suddenly attacks YOU!
A Grey Elf misses you.
You start chanting...

< 170h/272H 79v/106V Pos: standing >
< T: Lodik TP: sta TC: few wounds E: A Grey Elf sta EP: excellent >
 A Gnome leaves south.
A Grey Elf leaves south.

< 170h/272H 80v/106V Pos: standing >
< T: Lodik TP: sta TC: few wounds E: A Grey Elf sta EP: excellent >
 Casting: drain nature 

< 170h/272H 80v/106V Pos: standing >
< T: Lodik TP: sta TC: few wounds E: A Grey Elf sta EP: excellent >
 You complete your spell...
You drain health from your surroundings.

< 170h/272H 80v/106V Pos: standing >
< T: Lodik TP: sta TC: few wounds E: A Grey Elf sta EP: excellent >
 A Gnome enters from the south.
A Grey Elf enters from the south.

< 229h/272H 80v/106V Pos: standing >
< T: Lodik TP: sta TC: small wounds E: A Grey Elf sta EP: excellent >
 A Gnome starts casting an offensive spell.

< 229h/272H 80v/106V Pos: standing >
< T: Lodik TP: sta TC: small wounds E: A Grey Elf sta EP: excellent >
 A Grey Elf starts casting an offensive spell.

< 258h/272H 80v/106V Pos: standing >
< T: Lodik TP: sta TC:few scratches E: A Grey Elf sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 272h/272H 80v/106V Pos: standing >
< T: Lodik TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 A Gnome completes his spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
-=[A Gnome's mighty magic fist slams into you!]=-
YIKES!  Another hit like that, and you've had it!!

< 69h/272H 80v/106V Pos: standing >
< T: Lodik TP: sta TC:pretty hurt E: A Grey Elf sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 69h/272H 80v/106V Pos: standing >
< T: Lodik TP: sta TC:pretty hurt E: A Grey Elf sta EP: excellent >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'buoblg qrunsoqpze yugh'
-=[A Grey Elf's mighty magic fist slams into you!]=-
Your cap made of decaying matter was completely destroyed by the massive blow!
Your belt of sewn ratskins was completely destroyed by the massive blow!