The death of [51 Forest Druid] Brenne o==(=Mithril=Knights=- (Centaur)

in A Sandy Walkway by the Gates

from the perspective of [44 Bounty Hunter] Javok *-* Clan Ragnarok *-* (Troll)

<worn as a badge>    a necromantic death shroud
<worn on head>       a durethium helm [superior]
<worn in ear>        a dangling chain crucifix (glowing)
<worn on face>       a soldiers black-bone visor
<worn around neck>   a beautiful adamantium collar
<worn around neck>   a hangman's noose [poor]
<worn on body>       a cuirass emblazoned with the mantis sigil (humming)
<worn about body>    the cloak of Kings
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a black leather belt embossed with a silver cresent moon [superior] [88%]
<worn on arms>       some frost-rimed granite sleeves [89%]
<worn around wrist>  a set of opal prayer beads [poor]
<worn around wrist>  a wristbow [poor]
<worn on hands>      some durethium gauntlets [superior]
<worn on finger>     a ring of blood [poor] (magic)
<worn on finger>     a crude iron band
<primary weapon>     the Soulsword (magic) (humming)
<secondary weapon>   a bright silver dagger [superior] (magic)
<worn on legs>       some icy bone leg plates
<worn on feet>       some jeweled emerald shoes from The Motte and Bailey of Duke Delwyn


< 1176h/1176H 219v/249V Pos: standing >
Dod enters from the west.

< 1176h/1176H 220v/249V Pos: standing >
Dod leaves north.

< 1176h/1176H 220v/249V Pos: standing >
On a Sandy Walkway
Obvious exits: -N -S
Dod Special *-* Clan Ragnarok *-* (Shade)(small) stands in mid-air here.
A brightly glowing torch floats near Dod's head. (Illuminating)
Zkr Cultist *-* Clan Ragnarok *-* (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Zkr's head.
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Morrigu's head.

< 1176h/1176H 219v/249V Pos: standing >
On a Sandy Walkway
Obvious exits: -N -S
Dod Special *-* Clan Ragnarok *-* (Shade)(small) stands in mid-air here.
A brightly glowing torch floats near Dod's head. (Illuminating)
Zkr Cultist *-* Clan Ragnarok *-* (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Zkr's head.
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Morrigu's head.

< 1176h/1176H 220v/249V Pos: standing >

< 1176h/1176H 220v/249V Pos: standing >
You quickly scan the area.
A thri-kreen child who is close by to your north.
A striped mongoose who is close by to your north.
A dung beetle who is close by to your north.
A male storm giant who is not far off to your north.

< 1176h/1176H 221v/249V Pos: standing >
On a Sandy Walkway
Obvious exits: -N -S
Dod Special *-* Clan Ragnarok *-* (Shade)(small) stands in mid-air here.
A brightly glowing torch floats near Dod's head. (Illuminating)
Zkr Cultist *-* Clan Ragnarok *-* (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Zkr's head.
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Morrigu's head.

< 1176h/1176H 221v/249V Pos: standing >
You quickly scan the area.
A dung beetle who is close by to your north.
A striped mongoose who is close by to your north.
A dung beetle who is close by to your north.
A male storm giant who is not far off to your north.
A desert squirrel who is not far off to your north.

< 1176h/1176H 222v/249V Pos: standing >

< 1176h/1176H 222v/249V Pos: standing >
You quickly scan the area.
A thri-kreen child who is close by to your north.
A dung beetle who is close by to your north.
A striped mongoose who is close by to your north.
A dung beetle who is close by to your north.
A male storm giant who is not far off to your north.
A desert squirrel who is not far off to your north.

< 1176h/1176H 223v/249V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 1176h/1176H 224v/249V Pos: standing >
You quickly scan the area.
A thri-kreen child who is close by to your north.
A dung beetle who is close by to your north.
A striped mongoose who is close by to your north.
A dung beetle who is close by to your north.
A duergar male who is not far off to your north.
A male storm giant who is not far off to your north.
A desert squirrel who is not far off to your north.

< 1176h/1176H 224v/249V Pos: standing >
You are surrounded by a blue glow.

< 1176h/1176H 225v/249V Pos: standing >
You quickly scan the area.
A thri-kreen child who is close by to your north.
A dung beetle who is close by to your north.
A striped mongoose who is close by to your north.
A dung beetle who is close by to your north.
A duergar male who is not far off to your north.
A male storm giant who is not far off to your north.
A desert squirrel who is not far off to your north.

< 1176h/1176H 227v/249V Pos: standing >
You quickly scan the area.
A thri-kreen child who is close by to your north.
A dung beetle who is close by to your north.
A striped mongoose who is close by to your north.
A dung beetle who is close by to your north.
A duergar male who is not far off to your north.
A male storm giant who is not far off to your north.
A desert squirrel who is not far off to your north.

< 1176h/1176H 229v/249V Pos: standing >
Morrigu leaves north.
Sadash sneaks north.
Zkr leaves north.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -N -S
Zkr Cultist *-* Clan Ragnarok *-* (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Zkr's head.
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Morrigu's head.
A young thri-kreen skitters along the walkway.
A dung beetle trudges across the sands.
A striped mongoose runs through the sand.
A dung beetle trudges across the sands.

< 1176h/1176H 228v/249V Pos: standing >
You quickly scan the area.
A duergar male who is close by to your north.
A male storm giant who is close by to your north.
A desert squirrel who is close by to your north.
Dod who is close by to your south.

< 1176h/1176H 230v/249V Pos: standing >
You quickly scan the area.
A duergar male who is close by to your north.
A male storm giant who is close by to your north.
A desert squirrel who is close by to your north.
Dod who is close by to your south.

< 1176h/1176H 233v/249V Pos: standing >
Dod enters from the south.
Morrigu leaves south.
Sadash sneaks south.
Zkr leaves south.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -N -S
Zkr Cultist *-* Clan Ragnarok *-* (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Zkr's head.
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Morrigu's head.

< 1176h/1176H 233v/249V Pos: standing >
You quickly scan the area.
Dod who is close by to your north.
A thri-kreen child who is close by to your north.
A dung beetle who is close by to your north.
A striped mongoose who is close by to your north.
A dung beetle who is close by to your north.
A duergar male who is not far off to your north.
A male storm giant who is not far off to your north.
A desert squirrel who is not far off to your north.

< 1176h/1176H 234v/249V Pos: standing >
Morrigu leaves north.
Zkr leaves north.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -N -S
Zkr Cultist *-* Clan Ragnarok *-* (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Zkr's head.
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Morrigu's head.
Dod Special *-* Clan Ragnarok *-* (Shade)(small) stands in mid-air here.
A brightly glowing torch floats near Dod's head. (Illuminating)
A young thri-kreen skitters along the walkway.
A dung beetle trudges across the sands.
A striped mongoose runs through the sand.
A dung beetle trudges across the sands.

< 1176h/1176H 232v/249V Pos: standing >
You quickly scan the area.
A duergar male who is close by to your north.
A male storm giant who is close by to your north.
A desert squirrel who is close by to your north.

< 1176h/1176H 234v/249V Pos: standing >
Dod starts casting a spell.
You quickly scan the area.
A duergar male who is close by to your north.
A male storm giant who is close by to your north.
A desert squirrel who is close by to your north.

< 1176h/1176H 237v/249V Pos: standing >

< 1176h/1176H 238v/249V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
A thri-kreen child flies through the air, free as a bird!
A dung beetle flies through the air, free as a bird!
A striped mongoose flies through the air, free as a bird!
A dung beetle flies through the air, free as a bird!
Morrigu leaves north.
Zkr leaves north.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -S -W
Zkr Cultist *-* Clan Ragnarok *-* (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Zkr's head.
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Morrigu's head.
A duergar male lurks in the shadows.
A male storm giant scrutinzes everything around him.
A desert squirrel darts along the walkway.

< 1176h/1176H 238v/249V Pos: standing >
You quickly scan the area.
Dod who is close by to your south.
A thri-kreen child who is close by to your south.
A dung beetle who is close by to your south.
A striped mongoose who is close by to your south.
A dung beetle who is close by to your south.

< 1176h/1176H 239v/249V Pos: standing >
A desert squirrel leaves south.
You quickly scan the area.
A desert squirrel who is close by to your south.
Dod who is close by to your south.
A thri-kreen child who is close by to your south.
A dung beetle who is close by to your south.
A striped mongoose who is close by to your south.
A dung beetle who is close by to your south.

< 1176h/1176H 243v/249V Pos: standing >
Morrigu leaves south.
Sadash sneaks south.
Zkr leaves south.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -N -S
Zkr Cultist *-* Clan Ragnarok *-* (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Zkr's head.
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Morrigu's head.
A desert squirrel darts along the walkway.
A dung beetle trudges across the sands.(Illusion)
A brightly glowing torch floats near a dung beetle's head. (Illuminating)
A young thri-kreen skitters along the walkway.
A dung beetle trudges across the sands.
A striped mongoose runs through the sand.
A dung beetle trudges across the sands.

< 1176h/1176H 243v/249V Pos: standing >
You quickly scan the area.
A duergar male who is close by to your north.
A male storm giant who is close by to your north.

< 1176h/1176H 245v/249V Pos: standing >
Morrigu leaves north.
Zkr leaves north.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -S -W
Zkr Cultist *-* Clan Ragnarok *-* (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Zkr's head.
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Morrigu's head.
A duergar male lurks in the shadows.
A male storm giant scrutinzes everything around him.

< 1176h/1176H 244v/249V Pos: standing >
You quickly scan the area.
A desert squirrel who is close by to your south.
A dung beetle who is close by to your south.
A thri-kreen child who is close by to your south.
A dung beetle who is close by to your south.
A striped mongoose who is close by to your south.
A dung beetle who is close by to your south.

< 1176h/1176H 246v/249V Pos: standing >
Morrigu leaves west.
Zkr leaves west.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -N -E
Zkr Cultist *-* Clan Ragnarok *-* (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Zkr's head.
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Morrigu's head.

< 1176h/1176H 245v/249V Pos: standing >
You quickly scan the area.
A striped mongoose who is close by to your north.
A duergar male who is close by to your east.
A male storm giant who is close by to your east.

< 1176h/1176H 247v/249V Pos: standing >
Morrigu leaves east.
Zkr leaves east.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -S -W
Zkr Cultist *-* Clan Ragnarok *-* (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Zkr's head.
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Morrigu's head.
A young thri-kreen skitters along the walkway.
A dung beetle trudges across the sands.(Illusion)
A brightly glowing torch floats near a dung beetle's head. (Illuminating)
A duergar male lurks in the shadows.
A male storm giant scrutinzes everything around him.
You quickly scan the area.
A desert squirrel who is close by to your south.
A dung beetle who is close by to your south.
A dung beetle who is close by to your south.

< 1176h/1176H 247v/249V Pos: standing >
Morrigu leaves south.
Zkr leaves south.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -N -S
Zkr Cultist *-* Clan Ragnarok *-* (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Zkr's head.
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Morrigu's head.
A desert squirrel darts along the walkway.
A dung beetle trudges across the sands.
A striped mongoose runs through the sand.
A dung beetle trudges across the sands.

< 1176h/1176H 245v/249V Pos: standing >
Morrigu leaves north.
Zkr leaves north.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -S -W
Zkr Cultist *-* Clan Ragnarok *-* (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Zkr's head.
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Morrigu's head.
A young thri-kreen skitters along the walkway.
A dung beetle trudges across the sands.(Illusion)
A brightly glowing torch floats near a dung beetle's head. (Illuminating)
A duergar male lurks in the shadows.
A male storm giant scrutinzes everything around him.

< 1176h/1176H 243v/249V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
A duergar male flies through the air, free as a bird!

< 1176h/1176H 244v/249V Pos: standing >
Morrigu leaves west.
Zkr leaves west.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -N -E
Zkr Cultist *-* Clan Ragnarok *-* (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Zkr's head.
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Morrigu's head.

< 1176h/1176H 243v/249V Pos: standing >
You quickly scan the area.
A striped mongoose who is close by to your north.
A thri-kreen child who is close by to your east.
A dung beetle who is close by to your east.
A duergar male who is close by to your east.
A male storm giant who is close by to your east.

< 1176h/1176H 244v/249V Pos: standing >

< 1176h/1176H 245v/249V Pos: standing >
A dung beetle enters from the east.
You quickly scan the area.
A striped mongoose who is close by to your north.
A thri-kreen child who is close by to your east.
A duergar male who is close by to your east.
A male storm giant who is close by to your east.

< 1176h/1176H 249v/249V Pos: standing >
A dung beetle now follows Morrigu.

< 1176h/1176H 249v/249V Pos: standing >

< 1176h/1176H 249v/249V Pos: standing >
Morrigu leaves north.
A dung beetle leaves north.
Zkr leaves north.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -S -W
Zkr Cultist *-* Clan Ragnarok *-* (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Zkr's head.
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
A dung beetle trudges across the sands.(Illusion)
A brightly glowing torch floats near a dung beetle's head. (Illuminating)
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Morrigu's head.
A striped mongoose runs through the sand.
You quickly scan the area.
You see nothing.

< 1176h/1176H 247v/249V Pos: standing >
Morrigu leaves west.
A dung beetle leaves west.
Zkr leaves west.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -N -E
Zkr Cultist *-* Clan Ragnarok *-* (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Zkr's head.
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
A dung beetle trudges across the sands.(Illusion)
A brightly glowing torch floats near a dung beetle's head. (Illuminating)
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Morrigu's head.
You quickly scan the area.
A bored troll who is close by to your north.
A snarling ogre who is close by to your north.
A proud barbarian who is close by to your north.

< 1176h/1176H 245v/249V Pos: standing >
Morrigu leaves north.
A dung beetle leaves north.
Zkr leaves north.
You follow Sadash.

Standing Before Huge Gates
Obvious exits: -N# -S
Zkr Cultist *-* Clan Ragnarok *-* (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Zkr's head.
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
A dung beetle trudges across the sands.(Illusion)
A brightly glowing torch floats near a dung beetle's head. (Illuminating)
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Morrigu's head.
A jittery thri-kreen watches around the gates.
A bored troll stands at the gate, picking his nose as he watches people pass.
An ogre stands at the gate, snarling at all that pass.
A proud barbarian woman stands at the gate.

< 1176h/1176H 243v/249V Pos: standing >
Standing Before Huge Gates
Obvious exits: -N# -S
Zkr Cultist *-* Clan Ragnarok *-* (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Zkr's head.
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
A dung beetle trudges across the sands.(Illusion)
A brightly glowing torch floats near a dung beetle's head. (Illuminating)
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Morrigu's head.
A jittery thri-kreen watches around the gates.
A bored troll stands at the gate, picking his nose as he watches people pass.
An ogre stands at the gate, snarling at all that pass.
A proud barbarian woman stands at the gate.

< 1176h/1176H 245v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 1176h/1176H 247v/249V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 1176h/1176H 248v/249V Pos: standing >
Morrigu opens the gates.

< 1176h/1176H 249v/249V Pos: standing >
Morrigu leaves north.
A dung beetle leaves north.
Zkr leaves north.
You follow Sadash.

A Sandy Walkway by the Gates
Obvious exits: -E -S -W
Zkr Cultist *-* Clan Ragnarok *-* (Goblin)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Zkr's head.
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
A dung beetle trudges across the sands.(Illusion)
A brightly glowing torch floats near a dung beetle's head. (Illuminating)
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Morrigu's head.
A Centaur (large)  o==(=Mithril=Knights=- stands, floating here.
A female barbarian strides down the walkway.
*A young thri-kreen skitters along the walkway.(Illusion)

< 1176h/1176H 247v/249V Pos: standing >
You quickly scan the area.
A jittery thri-kreen who is close by to your south.
A bored troll who is close by to your south.
A snarling ogre who is close by to your south.

< 1176h/1176H 247v/249V Pos: standing >
Morrigu closes the gates.

< 1176h/1176H 247v/249V Pos: standing >
You mindlessly slam her with your mass!

[Damage:  8 ] 
< 1176h/1176H 217v/249V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP: few scratches >
 Sadash starts casting an offensive spell.

< 1176h/1176H 217v/249V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP: few scratches >
 Zkr suddenly attacks a Centaur!
Zkr's impressive whip wounds a Centaur.

< 1176h/1176H 217v/249V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP: few scratches >
 A thri-kreen child opens the gates.

< 1176h/1176H 217v/249V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP: few scratches >
 Sadash completes his spell...
Sadash utters the words 'buoblg qrunsoqpze yugh'
A translucent field flashes around a Centaur's body upon contact with Sadash's assault, deflecting it back at him!
A Centaur's fist beats the life out of Sadash, blood pours from his body!
Sadash's gleaming blacksmith hammer [poor] was damaged from the massive blow!
A thri-kreen child leaves south.

< 1176h/1176H 217v/249V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP: few scratches >
 Sadash's pierce wounds a Centaur.
Sadash's mighty pierce strikes a Centaur.
Sadash's impressive pierce wounds a Centaur.
Morrigu starts casting an offensive spell.

< 1176h/1176H 217v/249V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP: few scratches >
 -=[A Centaur's bludgeon grazes you.]=-
A Centaur misses you.

< 1170h/1176H 217v/249V Pos: standing >
< T: Javok TP: sta TC:few scratches E: A Centaur ass EP: few scratches >
 Sadash starts casting an offensive spell.

< 1170h/1176H 217v/249V Pos: standing >
< T: Javok TP: sta TC:few scratches E: A Centaur ass EP: few scratches >
 Morrigu completes his spell...
Morrigu utters the words 'paffue xurhuio'
A Centaur begins to dry and wilt.

< 1171h/1176H 217v/249V Pos: standing >
< T: Javok TP: sta TC:few scratches E: A Centaur ass EP:  small wounds >
 A dung beetle starts casting an offensive spell.

< 1172h/1176H 217v/249V Pos: standing >
< T: Javok TP: sta TC:few scratches E: A Centaur ass EP:  small wounds >
 [Damage: 15 ] -=[Your impressive slash wounds a Centaur.]=-
[Damage: 22 ] -=[Your powerful pierce wounds a Centaur.]=-
[Damage: 13 ] -=[Your impressive slash wounds a Centaur.]=-

< 1172h/1176H 217v/249V Pos: standing >
< T: Javok TP: sta TC:few scratches E: A Centaur ass EP:  few wounds >
 Sadash plays a song to lift his spirit off the ground.
A Centaur flies through the air, free as a bird!
A female barbarian flies through the air, free as a bird!

< 1174h/1176H 217v/249V Pos: standing >
< T: Javok TP: sta TC:few scratches E: A Centaur ass EP:  few wounds >
 Morrigu starts casting an offensive spell.

< 1174h/1176H 217v/249V Pos: standing >
< T: Javok TP: sta TC:few scratches E: A Centaur ass EP:  few wounds >
 Zkr says 'The non-believer must be punished!
Zkr says 'What once was lost, is now found upon your skull!'
Zkr's impressive whip wounds a Centaur.
Zkr's impressive whip wounds a Centaur.
Zkr's impressive whip wounds a Centaur.
Zkr's impressive whip wounds a Centaur.
Zkr's impressive whip wounds a Centaur.
Zkr's whip wounds a Centaur.

< 1175h/1176H 217v/249V Pos: standing >
< T: Javok TP: sta TC:few scratches E: A Centaur ass EP:  few wounds >
 A dung beetle completes his spell...
A dung beetle utters the word 'agsplnuahz'
Ghostly hands appear before a Centaur, close around her neck and begin to squeeze!
A Centaur gasps for air as a pair of ghostly hands tighten around her throat!

< 1176h/1176H 217v/249V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP:  few wounds >
 A Centaur gasps for air as a pair of ghostly hands tighten around her throat!

< 1176h/1176H 217v/249V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP:  few wounds >
 Sadash completes his spell...
Sadash utters the words 'buoblg qrunsoqpze yugh'
Sadash's fist beats the life out of a Centaur, blood pours from her body!
A Centaur gasps for air as a pair of ghostly hands tighten around her throat!
Sadash's powerful pierce strikes a Centaur.
Sadash's powerful pierce strikes a Centaur.
Sadash's impressive pierce strikes a Centaur.

< 1176h/1176H 217v/249V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP:  nasty wounds >
 Morrigu completes his spell...
Morrigu utters the words 'paffue xurhuio'
A Centaur begins to dry and wilt.

< 1176h/1176H 217v/249V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP: pretty hurt >
 Zkr starts casting an offensive spell.

< 1176h/1176H 217v/249V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP: pretty hurt >
 A dung beetle starts casting an offensive spell.

< 1176h/1176H 217v/249V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP: pretty hurt >
 Sadash starts casting an offensive spell.

< 1176h/1176H 217v/249V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP: pretty hurt >
 Morrigu starts casting an offensive spell.

< 1176h/1176H 217v/249V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP: pretty hurt >
 Zkr completes his spell...
Zkr utters the words 'yjrr pabraw'
A beam of pure wrath is called down on a Centaur by Zkr!

< 1176h/1176H 217v/249V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP:  awful >
 Sadash completes his spell...
Sadash utters the words 'buoblg qrunsoqpze yugh'
Sadash's fist beats the life out of a Centaur, blood pours from her body!
A dung beetle completes his spell...
A dung beetle utters the word 'agsplnuahz'
Ghostly hands appear before a Centaur, close around her neck and begin to squeeze!
A Centaur gasps for air as a pair of ghostly hands tighten around her throat!
A Centaur's robin's tail feather was completely destroyed by the massive blow!
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Javok by 4200000.
The smell of fresh blood enters your body, infusing you with power!