<worn as a badge> a craftsman's pin of Dweefniggle's workshop [superior] [57%]
<worn on head> a wooden helmet covered in leaves
<worn on eyes> a pair of goggles of faerie sight (magic)
<worn in ear> a robin's tail feather (glowing) (illuminating) [87%]
<worn on face> a shimmering granite mask [60%]
<worn around neck> an ashen dragonscale charm [85%]
<worn around neck> a rusty platinum gorget
<worn on body> a masterly-crafted sapphire chainmail
<worn on horse body> a superior ruby saddle [81%]
<worn on back> a sharkskin backpack [67%]
<worn on tail> a fragment of the tail of Quturac [poor] (magic) [83%]
<worn about waist> a belt of iron bands (magic) [36%]
<worn on belt buckle>an angelic electrum belt buckle
<attached to belt> a rugged adventurers satchel (magic) (illuminating)
<worn on arms> some tarnished reptile scale sleeves from The Realm of Barovia [69%]
<held as shield> a crystalline tower shield (magic) (glowing) [89%]
<worn around wrist> a glittering granite bracelet [86%]
<worn around wrist> an unearthly sapphire bracer [48%]
<worn on hands> some fingerless orog-hide gloves [poor] [76%]
<worn on finger> a gold ring with diamonds (illuminating) [73%]
<worn on finger> a rusty platinum signet from Shairak and Smokeveil Forest (illuminating)
<primary weapon> a heavenly mace (glowing)
< 1030h/1030H 290v/293V Pos: standing >
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< 1030h/1030H 290v/293V Pos: standing >
A Sandy Walkway by the Gates
Obvious exits: -E -S# -W
*A young thri-kreen skitters along the walkway.(Gold Aura)
Tobe o==(=Mithril=Knights=- (Shade)(small) stands in mid-air here.(Gold Aura)
A female barbarian strides down the walkway.
< 1030h/1030H 290v/293V Pos: standing >
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< 1030h/1030H 290v/293V Pos: standing >
The sun vanishes behind the southern horizon.
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< 1030h/1030H 290v/293V Pos: standing >
A female barbarian leaves east.
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< 1030h/1030H 290v/293V Pos: standing >
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< 1030h/1030H 290v/293V Pos: standing >
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< 1030h/1030H 290v/293V Pos: standing >
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< 1030h/1030H 290v/293V Pos: standing >
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< 1030h/1030H 290v/293V Pos: standing >
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< 1030h/1030H 290v/293V Pos: standing >
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< 1030h/1030H 290v/293V Pos: standing >
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< 1030h/1030H 290v/293V Pos: standing >
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< 1030h/1030H 290v/293V Pos: standing >
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< 1030h/1030H 290v/293V Pos: standing >
It's already closed!
< 1030h/1030H 290v/293V Pos: standing >
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< 1030h/1030H 290v/293V Pos: standing >
A thri-kreen child's pupils dialate and return to normal.
It's already closed!
< 1030h/1030H 290v/293V Pos: standing >
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< 1030h/1030H 290v/293V Pos: standing >
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< 1030h/1030H 290v/293V Pos: standing >
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< 1030h/1030H 291v/293V Pos: standing >
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< 1030h/1030H 291v/293V Pos: standing >
It's already closed!
< 1030h/1030H 292v/293V Pos: standing >
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< 1030h/1030H 293v/293V Pos: standing >
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< 1030h/1030H 293v/293V Pos: standing >
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< 1030h/1030H 293v/293V Pos: standing >
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< 1030h/1030H 293v/293V Pos: standing >
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< 1030h/1030H 293v/293V Pos: standing >
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< 1030h/1030H 293v/293V Pos: standing >
It's already closed!
< 1030h/1030H 293v/293V Pos: standing >
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< 1030h/1030H 293v/293V Pos: standing >
It's already closed!
< 1030h/1030H 293v/293V Pos: standing >
It's already closed!
< 1030h/1030H 293v/293V Pos: standing >
It's already closed!
< 1030h/1030H 293v/293V Pos: standing >
It's already closed!
< 1030h/1030H 293v/293V Pos: standing >
It's already closed!
< 1030h/1030H 293v/293V Pos: standing >
It's already closed!
< 1030h/1030H 293v/293V Pos: standing >
It's already closed!
< 1030h/1030H 293v/293V Pos: standing >
It's already closed!
< 1030h/1030H 293v/293V Pos: standing >
It's already closed!
< 1030h/1030H 293v/293V Pos: standing >
It's already closed!
< 1030h/1030H 293v/293V Pos: standing >
It's already closed!
< 1030h/1030H 293v/293V Pos: standing >
A thri-kreen child starts casting a spell.
< 1030h/1030H 293v/293V Pos: standing >
A thri-kreen child completes his spell...
A thri-kreen child utters the words 'gpaeax hgruzzr'
< 1030h/1030H 293v/293V Pos: standing >
It's already closed!
< 1030h/1030H 293v/293V Pos: standing >
< 1030h/1030H 293v/293V Pos: standing >
It's already closed!
< 1030h/1030H 293v/293V Pos: standing >
You quickly scan the area.
A female barbarian who is close by to your east.
< 1030h/1030H 293v/293V Pos: standing >
< 1030h/1030H 293v/293V Pos: standing >
< 1030h/1030H 293v/293V Pos: standing >
< 1030h/1030H 293v/293V Pos: standing >
A Sandy Walkway by the Gates
Obvious exits: -E -S# -W
*A young thri-kreen skitters along the walkway.(Gold Aura)
Tobe o==(=Mithril=Knights=- (Shade)(small) stands in mid-air here.(Gold Aura)
< 1030h/1030H 293v/293V Pos: standing >
A female barbarian enters from the east.
< 1030h/1030H 293v/293V Pos: standing >
< 1030h/1030H 293v/293V Pos: standing >
Alas, you cannot go that way. . . .
< 1030h/1030H 293v/293V Pos: standing >
< 1030h/1030H 293v/293V Pos: standing >
< 1030h/1030H 293v/293V Pos: standing >
A Sandy Walkway
Obvious exits: -N -E
< 1030h/1030H 292v/293V Pos: standing >
A Sandy Walkway
Obvious exits: -N -S -W
An annoying do-gooder dashes about the town.
A halfling child runs past, grinning.
< 1030h/1030H 291v/293V Pos: standing >
You quickly scan the area.
A male barbarian who is close by to your north.
A thri-kreen adult who is not far off to your north.
An annoying do-gooder who is not far off to your north.
A female centaur who is not far off to your north.
A dwarven child who is not far off to your north.
Hammerhead who is not far off to your north.
A grey elf female who is a brief walk away to your north.
A centaur child who is a brief walk away to your north.
A tipsy ant who is close by to your west.
A goblin child who is close by to your west.
A male storm giant who is not far off to your west.
A female halfling who is not far off to your west.
A female centaur who is not far off to your west.
A halfling child who is not far off to your west.
A goblin child who is a brief walk away to your west.
A female orc who is a brief walk away to your west.
A female gnome who is rather far off to your west.
< 1030h/1030H 293v/293V Pos: standing >
You quickly scan the area.
A male barbarian who is close by to your north.
A thri-kreen adult who is not far off to your north.
An annoying do-gooder who is not far off to your north.
A female centaur who is not far off to your north.
A dwarven child who is not far off to your north.
A grey elf female who is a brief walk away to your north.
A centaur child who is a brief walk away to your north.
A female githyanki who is rather far off to your north.
A dung beetle who is in the distance to your north.
A tipsy ant who is close by to your west.
A goblin child who is close by to your west.
A male storm giant who is not far off to your west.
A female halfling who is not far off to your west.
A female centaur who is not far off to your west.
A halfling child who is not far off to your west.
A goblin child who is a brief walk away to your west.
A female orc who is a brief walk away to your west.
A female gnome who is rather far off to your west.
< 1030h/1030H 293v/293V Pos: standing >
A Sandy Walkway
Obvious exits: -N -E
< 1030h/1030H 292v/293V Pos: standing >
A Sandy Walkway by the Gates
Obvious exits: -E -S# -W
A female barbarian strides down the walkway.
*A young thri-kreen skitters along the walkway.(Gold Aura)
Tobe o==(=Mithril=Knights=- (Shade)(small) stands in mid-air here.(Gold Aura)
< 1030h/1030H 291v/293V Pos: standing >
You quickly scan the area.
You see nothing.
< 1030h/1030H 291v/293V Pos: standing >
A thri-kreen child makes a magical gesture, sending Tobe back to the nether plane.
Tobe stops following a thri-kreen child.
< 1030h/1030H 293v/293V Pos: standing >
< 1030h/1030H 293v/293V Pos: standing >
A Sandy Walkway by the Gates
Obvious exits: -E -S# -W
A female barbarian strides down the walkway.
*A young thri-kreen skitters along the walkway.(Gold Aura)
< 1030h/1030H 293v/293V Pos: standing >
< 1030h/1030H 293v/293V Pos: standing >
< 1030h/1030H 293v/293V Pos: standing >
< 1030h/1030H 293v/293V Pos: standing >
< 1030h/1030H 293v/293V Pos: standing >
A Drow Elf enters from the south.
A dung beetle enters from the south.
A Goblin enters from the south.
A Troll enters from the south.
< 1030h/1030H 293v/293V Pos: standing >
A Drow Elf closes the gates.
< 1030h/1030H 293v/293V Pos: standing >
A Troll suddenly looks a bit dumb, and madly slams _YOU_!
< 1022h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC:few scratches E: A Troll sta EP: excellent >
Autosaving...
< 1022h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC:few scratches E: A Troll sta EP: excellent >
A Vampire starts casting an offensive spell.
< 1023h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC:few scratches E: A Troll sta EP: excellent >
A Goblin suddenly attacks YOU!
< 1005h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC:few scratches E: A Troll sta EP: excellent >
A thri-kreen child opens the gates.
< 1007h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC:few scratches E: A Troll sta EP: excellent >
< 1008h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC:few scratches E: A Troll sta EP: excellent >
A Vampire completes his spell...
A Vampire utters the words 'buoblg qrunsoqpze yugh'
A translucent field flashes around your body upon contact with a Vampire's assault, deflecting it back at him!
[Damage: 90 ] Your giant fist of force causes a Vampire to stagger in agony!
A Vampire's gleaming blacksmith hammer [poor] was damaged from the massive blow!
A thri-kreen child leaves south.
< 1010h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC:few scratches E: A Troll sta EP: excellent >
-=[A Vampire attacks you.]=- [3 Hits]
A Drow Elf starts casting an offensive spell.
< 958h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC:few scratches E: A Troll sta EP: excellent >
You score a CRITICAL HIT!!!!!
[Damage: 6 ] -=[You attack a Troll.]=- [1 Hits]
< 961h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC:few scratches E: A Troll sta EP: few scratches >
A Vampire starts casting an offensive spell.
< 963h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC:few scratches E: A Troll sta EP: few scratches >
A Drow Elf completes his spell...
A Drow Elf utters the words 'paffue xurhuio'
You begin to dry out and wilt.
OUCH! That really did HURT!
< 805h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC: small wounds E: A Troll sta EP: few scratches >
A dung beetle starts casting an offensive spell called 'asphyxiate'.
< 806h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC: small wounds E: A Troll sta EP: few scratches >
-=[A Troll attacks you.]=- [3 Hits]
< 757h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC: few wounds E: A Troll sta EP: few scratches >
A Vampire plays a song to lift his spirit off the ground.
You fly through the air, free as a bird!
A female barbarian flies through the air, free as a bird!
< 760h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC: few wounds E: A Troll sta EP: few scratches >
A Drow Elf starts casting an offensive spell.
< 761h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC: few wounds E: A Troll sta EP: few scratches >
A Goblin says 'The non-believer must be punished!
A Goblin says 'Whet unci wes mosv, os pow foynd upun your tkuml!'
-=[A Goblin attacks you.]=- [6 Hits]
< 672h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC: few wounds E: A Troll sta EP: few scratches >
A dung beetle completes his spell...
A dung beetle utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
< 627h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC: few wounds E: A Troll sta EP: excellent >
You gasp for air as a pair of ghostly hands tighten around your throat!
< 601h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC: few wounds E: A Troll sta EP: excellent >
A Vampire completes his spell...
A Vampire utters the words 'buoblg qrunsoqpze yugh'
A Vampire's mighty magic fist slams into you!
OUCH! That really did HURT!
You gasp for air as a pair of ghostly hands tighten around your throat!
-=[A Vampire attacks you.]=- [3 Hits]
< 372h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC: nasty wounds E: A Troll sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the words 'paffue xurhuio'
You begin to dry out and wilt.
OUCH! That really did HURT!
< 252h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC:pretty hurt E: A Troll sta EP: excellent >
A Goblin starts casting an offensive spell.
< 253h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC:pretty hurt E: A Troll sta EP: excellent >
A dung beetle starts casting an offensive spell called 'asphyxiate'.
< 254h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC:pretty hurt E: A Troll sta EP: excellent >
A Vampire starts casting an offensive spell.
< 255h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC:pretty hurt E: A Troll sta EP: excellent >
< 256h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC:pretty hurt E: A Troll sta EP: excellent >
A Drow Elf starts casting an offensive spell.
< 258h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC:pretty hurt E: A Troll sta EP: excellent >
A Goblin completes his spell...
A Goblin utters the words 'yjrr pabraw'
A Goblin calls down a blast of might from Bargrivyek at you, ouch!
OUCH! That really did HURT!
< 149h/1030H 293v/293V Pos: on your ass >
< T: Brenne TP: ass TC: awful E: A Troll sta EP: excellent >
A Vampire completes his spell...
A Vampire utters the words 'buoblg qrunsoqpze yugh'
A Vampire's mighty magic fist slams into you!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A dung beetle completes his spell...
A dung beetle utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
Your robin's tail feather was completely destroyed by the massive blow!