The death of [51 Forest Druid] Brenne o==(=Mithril=Knights=- (Centaur)

in A Sandy Walkway by the Gates

from the perspective of [50 Zealot] Zkr *-* Clan Ragnarok *-* (Goblin)

<worn as a badge>    a necromantic death shroud [86%]
<worn on head>       the diamond crown of Winduin (glowing) [88%]
<worn on eyes>       a translucent eyepatch [superior] (magic)
<worn in ear>        a tiny earring woven of fireweed (magic) [88%]
<worn in ear>        a delicate enchanted snowflake [superior]
<worn on face>       an assassins mask (magic) [78%]
<worn around neck>   a tundra hunter's necklace of fangs
<worn around neck>   a pulsating amulet
<worn on body>       some ringmail bearing the crest of Clan BloodyFist [superior]
<worn about body>    a tight green cloak
<worn as quiver>     the quiver of dragon hunters
<worn about waist>   a pitch black dragonscale belt [superior]
<worn on belt buckle>a petrified bone shard [poor] (magic) (humming)
<worn on arms>       some scintilating sleeves (magic)
<held as shield>     a shimmering shield [superior] (magic) (glowing)
<worn around wrist>  a bracelet of woven willow leaves (magic)
<worn around wrist>  an emerald bracelet studded with amethysts [superior] (magic)
<worn on hands>      some tricksters gloves (magic)
<worn on finger>     a ring of the Tentabeast [superior] (magic) (glowing)
<worn on finger>     a sun ring [poor] (magic) (glowing)
<primary weapon>     a kau sin ke whipping chain [poor] (magic)
<worn on legs>       a pair of brown breeches [poor] (magic)
<worn on feet>       some spurred blood crystal boots (magic)

 Evil Good Fire Cold Lightning Gas Acid
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Haste Waterbreathing GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   15 Spell Pulse:  0.73 
Leaderboard Points: 1041 
Paladin auras:   Protection

Active Spells:
--------------
divine fury (2 minutes)
negative energy barrier (3 minutes)
pantherspeed (45 minutes)
lionrage (4 minutes)
hawkvision (3 minutes)
elephantstrength (24 minutes)
sense life (27 minutes)
rested bonus (117 minutes)
dexterity (1 minute)
strength (1 minute)
detect evil (38 minutes)
detect magic (38 minutes)
bless (12 minutes)
armor (7 minutes)
vitality (7 minutes)


< 787h/787H 292v/292V Pos: standing >
With every beat of Sadash's drum, the air seems to ripple a bit.

< 787h/787H 292v/292V Pos: standing >
Sadash suddenly breaks out a quick verse from their repitiore of songs...
With every beat of Sadash's drum, the air seems to ripple a bit.
Sadash twirls around gracefully.
Sadash slowly fades out of existence.
Javok slowly fades out of existence.
 
   .MM.^M.***.    
  ..M^.^M^.***.   
 +M^..^^M...****  
 MM.^^^^MM^M.***  
 MM^^..^@M.^^.**  
 M^.^^..MM^.^..*  
 ^^.^^..MM^^^^.*  
  +++M+.^MM^.^^   
   ^..+.^^MM^.    
A Small Watering Hole
Obvious exits: -N -E -S -W -D
Javok Dreadlord *-* Clan Ragnarok *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Javok's head.
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Morrigu slowly fades into existence.
Dod slowly fades into existence.

< 787h/787H 292v/292V Pos: standing >
With every beat of Sadash's drum, the air seems to ripple a bit.
Sadash slowly fades out of existence.
Javok slowly fades out of existence.
 
   ^^.......^^    
  ^^...^^..^^^    
 ^^......^^^^     
 ^^.......L^^     
 ^....^.@.^^^     
 ....^^....^^     
 ...^^M....^^     
  ..^.....^^      
   M.......^      
The Searing Sands of the Calimshan Desert
Obvious exits: -N -E -S -W
Javok Dreadlord *-* Clan Ragnarok *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Javok's head.
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Morrigu slowly fades into existence.
Dod slowly fades into existence.
Sadash starts playing Lyrical Instrument of Time and singing aloud.

< 787h/787H 292v/292V Pos: standing >
Morrigu leaves north.

< 787h/787H 292v/292V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 787h/787H 292v/292V Pos: standing >
You say 'strange'
You follow Sadash.

 
   ^^........^    
  M^^.......^^    
 M^^...^^..^^^    
 ^^......^^^^     
 ^^.....@.L^^     
 ^....^.P.^^^     
 ....^^....^^     
  ..^^M....^^     
   .^.....^^      
The Searing Sands of the Calimshan Desert
Obvious exits: -N -E -S -W
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Javok enters from the south.

< 787h/787H 290v/292V Pos: standing >
Sadash sneaks east.
You follow Sadash.

 
   ^........^^    
  ^^.......^^     
 ^^...^^..^^^     
 ^......^^^^      
 ^.....P@L^^      
 ....^.P.^^^      
 ...^^....^^      
  .^^M....^^      
   ^.....^^       
The Searing Sands of the Calimshan Desert
Obvious exits: -N -E -S -W
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Morrigu's head.
A sand spider crawls through here, seemingly gliding across the desert.(Red Aura)
Javok enters from the west.

< 787h/787H 288v/292V Pos: standing >
A sand spider suddenly attacks Javok!
A sand spider misses Javok.
Morrigu leaves west.
You follow Sadash.

 
   ........^^     
  ^.......^^      
 ^...^^..^^^      
 ......^^^^       
 .....PP@^^       
 ...^.P.^^^       
 ..^^....^^       
  ^^M....^^       
   .....^^        
Sand Dunes of the Calimshan Desert
Obvious exits: -N -E -S -W
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.

< 787h/787H 286v/292V Pos: standing >
Morrigu enters from the west.

< 787h/787H 292v/292V Pos: standing >
Sadash now follows Morrigu.

< 787h/787H 292v/292V Pos: standing >
Sadash stops following Morrigu.
Sadash now follows Morrigu.

< 787h/787H 292v/292V Pos: standing >
Morrigu leaves north.
Sadash sneaks north.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -N -S
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Morrigu's head.
You quickly scan the area.
A thri-kreen child who is close by to your north.
A dung beetle who is close by to your north.
A striped mongoose who is close by to your north.
A dung beetle who is close by to your north.
A male storm giant who is not far off to your north.
A desert squirrel who is not far off to your north.

< 787h/787H 290v/292V Pos: standing >
On a Sandy Walkway
Obvious exits: -N -S
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Morrigu's head.

< 787h/787H 290v/292V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 787h/787H 290v/292V Pos: standing >
Dod enters from the south.
You quickly scan the area.
A thri-kreen child who is close by to your north.
A dung beetle who is close by to your north.
A striped mongoose who is close by to your north.
A dung beetle who is close by to your north.
A male storm giant who is not far off to your north.
A desert squirrel who is not far off to your north.
Javok who is close by to your south.

< 787h/787H 290v/292V Pos: standing >
Javok enters from the south.

< 787h/787H 290v/292V Pos: standing >

< 787h/787H 290v/292V Pos: standing >

< 787h/787H 290v/292V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 787h/787H 290v/292V Pos: standing >
Morrigu leaves north.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -N -S
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Morrigu's head.
A young thri-kreen skitters along the walkway.
A dung beetle trudges across the sands.
A striped mongoose runs through the sand.
A dung beetle trudges across the sands.
Javok enters from the south.

< 787h/787H 288v/292V Pos: standing >
On a Sandy Walkway
Obvious exits: -N -S
Javok Dreadlord *-* Clan Ragnarok *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Javok's head.
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Morrigu's head.
A young thri-kreen skitters along the walkway.
A dung beetle trudges across the sands.
A striped mongoose runs through the sand.
A dung beetle trudges across the sands.

< 787h/787H 288v/292V Pos: standing >
Dod enters from the south.
Morrigu leaves south.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -N -S
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Morrigu's head.
Javok enters from the north.

< 787h/787H 290v/292V Pos: standing >
Morrigu leaves north.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -N -S
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Morrigu's head.
Dod Special *-* Clan Ragnarok *-* (Shade)(small) stands in mid-air here.(Red Aura)
A brightly glowing torch floats near Dod's head. (Illuminating)
A young thri-kreen skitters along the walkway.
A dung beetle trudges across the sands.
A striped mongoose runs through the sand.
A dung beetle trudges across the sands.
Javok enters from the south.

< 787h/787H 288v/292V Pos: standing >
Dod starts casting a spell called 'clone form'.

< 787h/787H 292v/292V Pos: standing >

< 787h/787H 292v/292V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
A thri-kreen child flies through the air, free as a bird!
A dung beetle flies through the air, free as a bird!
A striped mongoose flies through the air, free as a bird!
A dung beetle flies through the air, free as a bird!
Morrigu leaves north.
Sadash sneaks north.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -S -W
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Morrigu's head.
A duergar male lurks in the shadows.(Red Aura)
A male storm giant scrutinzes everything around him.
A desert squirrel darts along the walkway.
Javok enters from the south.

< 787h/787H 290v/292V Pos: standing >
A desert squirrel leaves south.

< 787h/787H 290v/292V Pos: standing >
Morrigu leaves south.
Sadash sneaks south.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -N -S
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Morrigu's head.
A desert squirrel darts along the walkway.
A dung beetle trudges across the sands.(Red Aura)
A brightly glowing torch floats near a dung beetle's head. (Illuminating)
A young thri-kreen skitters along the walkway.
A dung beetle trudges across the sands.
A striped mongoose runs through the sand.
A dung beetle trudges across the sands.
Javok enters from the north.

< 787h/787H 288v/292V Pos: standing >
Morrigu leaves north.
Sadash sneaks north.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -S -W
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Morrigu's head.
A duergar male lurks in the shadows.(Red Aura)
A male storm giant scrutinzes everything around him.
Javok enters from the south.

< 787h/787H 289v/292V Pos: standing >
Morrigu leaves west.
Sadash sneaks west.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -N -E
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Morrigu's head.
Javok enters from the east.

< 787h/787H 290v/292V Pos: standing >
Morrigu leaves east.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -S -W
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Morrigu's head.
A young thri-kreen skitters along the walkway.
A dung beetle trudges across the sands.(Red Aura)
A brightly glowing torch floats near a dung beetle's head. (Illuminating)
A duergar male lurks in the shadows.(Red Aura)
A male storm giant scrutinzes everything around him.
Javok enters from the west.

< 787h/787H 288v/292V Pos: standing >
Morrigu leaves south.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -N -S
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Morrigu's head.
A desert squirrel darts along the walkway.
A dung beetle trudges across the sands.
A striped mongoose runs through the sand.
A dung beetle trudges across the sands.
Javok enters from the north.

< 787h/787H 286v/292V Pos: standing >
You quickly scan the area.
A thri-kreen child who is close by to your north.
A dung beetle who is close by to your north.
A duergar male who is close by to your north.
A male storm giant who is close by to your north.

< 787h/787H 287v/292V Pos: standing >
Morrigu leaves north.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -S -W
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Morrigu's head.
A young thri-kreen skitters along the walkway.
A dung beetle trudges across the sands.(Red Aura)
A brightly glowing torch floats near a dung beetle's head. (Illuminating)
A duergar male lurks in the shadows.(Red Aura)
A male storm giant scrutinzes everything around him.
Javok enters from the south.

< 787h/787H 287v/292V Pos: standing >
Sadash plays a song to lift his spirit off the ground.
A duergar male flies through the air, free as a bird!

< 787h/787H 288v/292V Pos: standing >
Morrigu leaves west.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -N -E
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Morrigu's head.
Javok enters from the east.

< 787h/787H 288v/292V Pos: standing >

< 787h/787H 291v/292V Pos: standing >
You quickly scan the area.
A striped mongoose who is close by to your north.
A thri-kreen child who is close by to your east.
A dung beetle who is close by to your east.
A duergar male who is close by to your east.
A male storm giant who is close by to your east.

< 787h/787H 292v/292V Pos: standing >
A dung beetle enters from the east.

< 787h/787H 292v/292V Pos: standing >
A dung beetle now follows Morrigu.

< 787h/787H 292v/292V Pos: standing >

< 787h/787H 292v/292V Pos: standing >
Morrigu leaves north.
A dung beetle leaves north.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -S -W
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
A dung beetle trudges across the sands.(Red Aura)
A brightly glowing torch floats near a dung beetle's head. (Illuminating)
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Morrigu's head.
A striped mongoose runs through the sand.
Javok enters from the south.

< 787h/787H 290v/292V Pos: standing >
You quickly scan the area.
You see nothing.

< 787h/787H 290v/292V Pos: standing >
Morrigu leaves west.
A dung beetle leaves west.
Sadash sneaks west.
You follow Sadash.

On a Sandy Walkway
Obvious exits: -N -E
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
A dung beetle trudges across the sands.(Red Aura)
A brightly glowing torch floats near a dung beetle's head. (Illuminating)
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Morrigu's head.
Javok enters from the east.

< 787h/787H 288v/292V Pos: standing >
Morrigu leaves north.
A dung beetle leaves north.
Sadash sneaks north.
You follow Sadash.

Standing Before Huge Gates
Obvious exits: -N# -S
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
A dung beetle trudges across the sands.(Red Aura)
A brightly glowing torch floats near a dung beetle's head. (Illuminating)
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Morrigu's head.
A jittery thri-kreen watches around the gates.(Red Aura)
A bored troll stands at the gate, picking his nose as he watches people pass.(Red Aura)
An ogre stands at the gate, snarling at all that pass.(Red Aura)
A proud barbarian woman stands at the gate.(Red Aura)
Javok enters from the south.

< 787h/787H 286v/292V Pos: standing >
You quickly scan the area.
You see nothing.

< 787h/787H 292v/292V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 787h/787H 292v/292V Pos: standing >
Morrigu opens the gates.

< 787h/787H 292v/292V Pos: standing >
Morrigu leaves north.
A dung beetle leaves north.
Sadash sneaks north.
You follow Sadash.

A Sandy Walkway by the Gates
Obvious exits: -E -S -W
Sadash Doombringer *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
A dung beetle trudges across the sands.(Red Aura)
A brightly glowing torch floats near a dung beetle's head. (Illuminating)
Morrigu **DANSGAME** *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Morrigu's head.
A Centaur (large)  o==(=Mithril=Knights=- stands, floating here.
A female barbarian strides down the walkway.
*A young thri-kreen skitters along the walkway.(Gold Aura)
Javok enters from the south.

< 787h/787H 290v/292V Pos: standing >
You quickly scan the area.
A jittery thri-kreen who is close by to your south.
A bored troll who is close by to your south.
A snarling ogre who is close by to your south.
A proud barbarian who is close by to your south.

< 787h/787H 290v/292V Pos: standing >

< 787h/787H 290v/292V Pos: standing >
Morrigu closes the gates.

< 787h/787H 290v/292V Pos: standing >
Javok suddenly looks a bit dumb, and madly slams at a Centaur!

< 787h/787H 290v/292V Pos: standing >
Sadash starts casting an offensive spell.

< 787h/787H 290v/292V Pos: standing >
[Damage: 19 ] Your impressive whip wounds a Centaur.

< 787h/787H 290v/292V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP: few scratches >
 A thri-kreen child opens the gates.

< 787h/787H 290v/292V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP: few scratches >
 Sadash completes his spell...
Sadash utters the words 'buoblg qrunsoqpze yugh'
A translucent field flashes around a Centaur's body upon contact with Sadash's assault, deflecting it back at him!
A Centaur's fist beats the life out of Sadash, blood pours from his body!
Sadash's gleaming blacksmith hammer [poor] was damaged from the massive blow!
A thri-kreen child leaves south.

< 787h/787H 290v/292V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP: few scratches >
 Sadash's pierce wounds a Centaur.
Sadash's mighty pierce strikes a Centaur.
Sadash's impressive pierce wounds a Centaur.
Morrigu starts casting an offensive spell.

< 787h/787H 290v/292V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP: few scratches >
 A Centaur's bludgeon grazes Javok.
A Centaur misses Javok.

< 787h/787H 290v/292V Pos: standing >
< T: Javok TP: sta TC:few scratches E: A Centaur ass EP: few scratches >
 Sadash starts casting an offensive spell.

< 787h/787H 290v/292V Pos: standing >
< T: Javok TP: sta TC:few scratches E: A Centaur ass EP: few scratches >
 Morrigu completes his spell...
Morrigu utters the words 'paffue xurhuio'
A Centaur begins to dry and wilt.

< 787h/787H 290v/292V Pos: standing >
< T: Javok TP: sta TC:few scratches E: A Centaur ass EP:  small wounds >
 A dung beetle starts casting an offensive spell.

< 787h/787H 290v/292V Pos: standing >
< T: Javok TP: sta TC:few scratches E: A Centaur ass EP:  small wounds >
 Javok's impressive slash wounds a Centaur.
Javok's powerful pierce wounds a Centaur.
Javok's impressive slash wounds a Centaur.

< 787h/787H 290v/292V Pos: standing >
< T: Javok TP: sta TC:few scratches E: A Centaur ass EP:  few wounds >
 Sadash plays a song to lift his spirit off the ground.
A Centaur flies through the air, free as a bird!
A female barbarian flies through the air, free as a bird!

< 787h/787H 290v/292V Pos: standing >
< T: Javok TP: sta TC:few scratches E: A Centaur ass EP:  few wounds >
 Morrigu starts casting an offensive spell.

< 787h/787H 290v/292V Pos: standing >
< T: Javok TP: sta TC:few scratches E: A Centaur ass EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your devotion to your god causes you to unleash a Flurry of attacks against a Centaur!
You say 'What once was lost, is now found upon your skull!'
[Damage: 15 ] Your impressive whip wounds a Centaur.
[Damage: 15 ] Your impressive whip wounds a Centaur.
[Damage: 16 ] Your impressive whip wounds a Centaur.
[Damage: 14 ] Your impressive whip wounds a Centaur.
[Damage: 15 ] Your impressive whip wounds a Centaur.
[Damage: 15 ] Your whip wounds a Centaur.

< 787h/787H 290v/292V Pos: standing >
< T: Javok TP: sta TC:few scratches E: A Centaur ass EP:  few wounds >
 A dung beetle completes his spell...
A dung beetle utters the word 'agsplnuahz'
Ghostly hands appear before a Centaur, close around her neck and begin to squeeze!
A Centaur gasps for air as a pair of ghostly hands tighten around her throat!

< 787h/787H 290v/292V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP:  few wounds >
 A Centaur gasps for air as a pair of ghostly hands tighten around her throat!

< 787h/787H 290v/292V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP:  few wounds >
 Sadash completes his spell...
Sadash utters the words 'buoblg qrunsoqpze yugh'
Sadash's fist beats the life out of a Centaur, blood pours from her body!
A Centaur gasps for air as a pair of ghostly hands tighten around her throat!
Sadash's powerful pierce strikes a Centaur.
Sadash's powerful pierce strikes a Centaur.
Sadash's impressive pierce strikes a Centaur.
Sorry, you aren't allowed to do that in combat.

< 787h/787H 290v/292V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP:  nasty wounds >
 Morrigu completes his spell...
Morrigu utters the words 'paffue xurhuio'
A Centaur begins to dry and wilt.
Sorry, you aren't allowed to do that in combat.

< 787h/787H 290v/292V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP: pretty hurt >
 You start chanting...

< 787h/787H 290v/292V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP: pretty hurt >
 A dung beetle starts casting an offensive spell.

< 787h/787H 290v/292V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP: pretty hurt >
 Sadash starts casting an offensive spell.

< 787h/787H 290v/292V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP: pretty hurt >
 Morrigu starts casting an offensive spell.

< 787h/787H 290v/292V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP: pretty hurt >
 You complete your spell...
[Damage: 110 ] You call down the FULL wrath of Bargrivyek on a Centaur!

< 787h/787H 290v/292V Pos: standing >
< T: Javok TP: sta TC:excellent E: A Centaur ass EP:  awful >
 Sadash completes his spell...
Sadash utters the words 'buoblg qrunsoqpze yugh'
Sadash's fist beats the life out of a Centaur, blood pours from her body!
A dung beetle completes his spell...
A dung beetle utters the word 'agsplnuahz'
Ghostly hands appear before a Centaur, close around her neck and begin to squeeze!
A Centaur gasps for air as a pair of ghostly hands tighten around her throat!
A Centaur's robin's tail feather was completely destroyed by the massive blow!
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zkr by 13333333.
The smell of fresh blood enters your body, infusing you with power!