The death of [47 Spiritualist] Chilidus (Shade)

in Valhingen's Magic Shop

from the perspective of [56 Spiritualist] Col o==(=Mithril=Knights=- (Grey Elf)

<worn as a badge>    a wisp of living wind [67%]
<worn on head>       the crown of unholy saints [poor] [74%]
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        an ancient elven symbol of wisdom [superior] (magic) (illuminating)
<worn in ear>        a tiny lightning enshrouded black earring [superior] (magic) [89%]
<worn around neck>   an amulet of fire dragon's blood (magic) [89%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn on body>       the platemail of the Nessus royal guard (invis) (magic) (glowing) (humming)
<worn about body>    a deep red cloak [poor] [74%]
<worn about waist>   a green belt of sages [38%]
<worn on arms>       some vambraces of holy might [poor] (magic) [88%]
<held as shield>     an angel wyrm scale [superior] (magic) [80%]
<worn on hands>      some snake-rattle gloves [83%]
<worn on finger>     a ring called 'Soulcatcher' (invis) [82%]
<worn on finger>     a ring of wisdom [superior]
<held>               a totem of the bullywug shaman (magic) (glowing)
<worn on legs>       some angel feather leggings [poor] (magic)
<worn on feet>       some boots made of leaves [superior] [70%]


Obvious exits: -E
A rather large leather backpack lies here.
A metallic dragonscale has been left here.
a fragment of a soul lies here. (humming) (illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
(Q)The undead wizard is standing here, waiting for your order.(Red Aura)

< 841h/841H 270v/270V Pos: standing >
Looks like an exit.
You extend your sights eastward.
End of the Small Tunnel
Obvious exits: -S# -W

< 841h/841H 270v/270V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A rather large leather backpack lies here.
A metallic dragonscale has been left here.
a fragment of a soul lies here. (humming) (illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
(Q)The undead wizard is standing here, waiting for your order.(Red Aura)

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >
The undead wizard peers intently at you for a moment, sizing up your capabilities.


< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A rather large leather backpack lies here.
A metallic dragonscale has been left here.
a fragment of a soul lies here. (humming) (illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
(Q)The undead wizard is standing here, waiting for your order.(Red Aura)

< 841h/841H 270v/270V Pos: standing >
The undead wizard peers intently at you for a moment, sizing up your capabilities.


< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A rather large leather backpack lies here.
A metallic dragonscale has been left here.
a fragment of a soul lies here. (humming) (illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
(Q)The undead wizard is standing here, waiting for your order.(Red Aura)

< 841h/841H 270v/270V Pos: standing >
The undead wizard says 'Do you require further training?'
The undead wizard raises his eyebrow at you.
The undead wizard throws back his head and cackles with insane glee!


< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A rather large leather backpack lies here.
A metallic dragonscale has been left here.
a fragment of a soul lies here. (humming) (illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
(Q)The undead wizard is standing here, waiting for your order.(Red Aura)

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A rather large leather backpack lies here.
A metallic dragonscale has been left here.
a fragment of a soul lies here. (humming) (illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
(Q)The undead wizard is standing here, waiting for your order.(Red Aura)

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >
You do not see that here.

< 841h/841H 270v/270V Pos: standing >
Col's pupils dialate and return to normal.

< 841h/841H 270v/270V Pos: standing >
Hint: Things in your inventory weighing you down?  Wearing or holding your containers may ease the load.
Valhingen's Magic Shop
Obvious exits: -E
A rather large leather backpack lies here.
A metallic dragonscale has been left here.
a fragment of a soul lies here. (humming) (illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
(Q)The undead wizard is standing here, waiting for your order.(Red Aura)

< 841h/841H 270v/270V Pos: standing >
You quickly scan the area.
An undead dragon who is not far off to your east.
An undead dragon who is a brief walk away to your east.
A ghoul who is in the distance to your east.

< 841h/841H 270v/270V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A rather large leather backpack lies here.
A metallic dragonscale has been left here.
a fragment of a soul lies here. (humming) (illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
(Q)The undead wizard is standing here, waiting for your order.(Red Aura)

< 841h/841H 270v/270V Pos: standing >
The power to expand one's grasp of the arcane arts can be learned, if one hassufficiently advanced their skill


< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A rather large leather backpack lies here.
A metallic dragonscale has been left here.
a fragment of a soul lies here. (humming) (illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
(Q)The undead wizard is standing here, waiting for your order.(Red Aura)

< 841h/841H 270v/270V Pos: standing >
The undead wizard says 'Do you require further training?'
The undead wizard raises his eyebrow at you.
The undead wizard throws back his head and cackles with insane glee!


< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A rather large leather backpack lies here.
A metallic dragonscale has been left here.
a fragment of a soul lies here. (humming) (illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
(Q)The undead wizard is standing here, waiting for your order.(Red Aura)

< 841h/841H 270v/270V Pos: standing >
The undead wizard says 'Do you require further training?'
The undead wizard raises his eyebrow at you.
The undead wizard throws back his head and cackles with insane glee!


< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A rather large leather backpack lies here.
A metallic dragonscale has been left here.
a fragment of a soul lies here. (humming) (illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
(Q)The undead wizard is standing here, waiting for your order.(Red Aura)

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >
The power to expand one's grasp of the arcane arts can be learned, if one hassufficiently advanced their skill


< 841h/841H 270v/270V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A rather large leather backpack lies here.
A metallic dragonscale has been left here.
a fragment of a soul lies here. (humming) (illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
(Q)The undead wizard is standing here, waiting for your order.(Red Aura)

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >
You quickly scan the area.
An undead dragon who is not far off to your east.
An undead dragon who is a brief walk away to your east.
A ghoul who is in the distance to your east.

< 841h/841H 270v/270V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A rather large leather backpack lies here.
A metallic dragonscale has been left here.
a fragment of a soul lies here. (humming) (illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
(Q)The undead wizard is standing here, waiting for your order.(Red Aura)

< 841h/841H 270v/270V Pos: standing >
Hint: You can sell equipment for money at shops.  However, most stores only purchase certain types of equipment.  Shop around!

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A rather large leather backpack lies here.
A metallic dragonscale has been left here.
a fragment of a soul lies here. (humming) (illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
(Q)The undead wizard is standing here, waiting for your order.(Red Aura)

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >

		Score information for Col

Level: 56   Race: Grey Elf   Class: Shaman / Spiritualist Sex: Male
Hit points: 841(841)  Moves: 270(270)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: none
Status:  Standing.
Frags:   +9.11   Deaths:   108
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Low Circle spells
Protected by:   Spirit Ward
Enchantments:   Farsee Fly Aware Haste Waterbreathing
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 1891 

Active Spells:
--------------
vitality (11 minutes)
guardian spirits (12 minutes)
sense spirit (23 minutes)
elephantstrength (20 minutes)
pantherspeed (21 minutes)


< 841h/841H 270v/270V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A rather large leather backpack lies here.
A metallic dragonscale has been left here.
a fragment of a soul lies here. (humming) (illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
(Q)The undead wizard is standing here, waiting for your order.(Red Aura)

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A rather large leather backpack lies here.
A metallic dragonscale has been left here.
a fragment of a soul lies here. (humming) (illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
(Q)The undead wizard is standing here, waiting for your order.(Red Aura)

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A rather large leather backpack lies here.
A metallic dragonscale has been left here.
a fragment of a soul lies here. (humming) (illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
(Q)The undead wizard is standing here, waiting for your order.(Red Aura)

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A rather large leather backpack lies here.
A metallic dragonscale has been left here.
a fragment of a soul lies here. (humming) (illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
(Q)The undead wizard is standing here, waiting for your order.(Red Aura)

< 841h/841H 270v/270V Pos: standing >
You quickly scan the area.
An undead dragon who is not far off to your east.
An undead dragon who is a brief walk away to your east.
A ghoul who is in the distance to your east.

< 841h/841H 270v/270V Pos: standing >
You are using:
<worn as a badge>    a wisp of living wind [67%]
<worn on head>       the crown of unholy saints [poor] [74%]
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        an ancient elven symbol of wisdom [superior] (magic) (illuminating)
<worn in ear>        a tiny lightning enshrouded black earring [superior] (magic) [89%]
<worn around neck>   an amulet of fire dragon's blood (magic) [89%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn on body>       the platemail of the Nessus royal guard (invis) (magic) (glowing) (humming)
<worn about body>    a deep red cloak [poor] [74%]
<worn about waist>   a green belt of sages [38%]
<worn on arms>       some vambraces of holy might [poor] (magic) [88%]
<held as shield>     an angel wyrm scale [superior] (magic) [80%]
<worn on hands>      some snake-rattle gloves [83%]
<worn on finger>     a ring called 'Soulcatcher' (invis) [82%]
<worn on finger>     a ring of wisdom [superior]
<held>               a totem of the bullywug shaman (magic) (glowing)
<worn on legs>       some angel feather leggings [poor] (magic)
<worn on feet>       some boots made of leaves [superior] [70%]

< 841h/841H 270v/270V Pos: standing >
You are carrying: (2/11)
a fire gland (magic) (glowing)
a bottomless bag of the illithids (magic)

< 841h/841H 270v/270V Pos: standing >
Col stops following Col.
Col stops following Col.
Col stops following Col.
Col stops following Col.
Col's body appears to recover from the affects of the potion.
You feel like a potion could do you good once again.
The taste of blood slowly fades from your body.

< 841h/841H 270v/270V Pos: standing >
Hint: Type 'group' to see your groupmates' health and movement.

< 841h/841H 270v/270V Pos: standing >
Col quickly fades into the thin air!
Valhingen's Magic Shop
Obvious exits: -E
A rather large leather backpack lies here.
A metallic dragonscale has been left here.
a fragment of a soul lies here. (humming) (illuminating)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
(Q)The undead wizard is standing here, waiting for your order.(Red Aura)

< 841h/841H 270v/270V Pos: standing >
Col quickly fades into the thin air!

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >
Col quickly fades into the thin air!

< 841h/841H 270v/270V Pos: standing >
Col quickly fades into the thin air!

< 841h/841H 270v/270V Pos: standing >
The undead wizard says 'Do you require further training?'
The undead wizard raises his eyebrow at you.
The undead wizard throws back his head and cackles with insane glee!


< 841h/841H 270v/270V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A rather large leather backpack lies here.
A metallic dragonscale has been left here.
a fragment of a soul lies here. (humming) (illuminating)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
(Q)The undead wizard is standing here, waiting for your order.(Red Aura)

< 841h/841H 270v/270V Pos: standing >
Col starts casting a spell.

< 841h/841H 270v/270V Pos: standing >
You quickly scan the area.
An undead dragon who is not far off to your east.
An undead dragon who is a brief walk away to your east.
A ghoul who is in the distance to your east.

< 841h/841H 270v/270V Pos: standing >
Col completes his spell...
Col utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover Col's skin.

< 841h/841H 270v/270V Pos: standing >
Col sits down in a comfortable spot.

< 841h/841H 270v/270V Pos: standing >
Col opens a cosmic tome and begins studying it intently.

< 841h/841H 270v/270V Pos: standing >
Col closes his book and smiles broadly.

< 841h/841H 270v/270V Pos: standing >
The undead wizard starts casting a spell.
Valhingen's Magic Shop
Obvious exits: -E
A rather large leather backpack lies here.
A metallic dragonscale has been left here.
a fragment of a soul lies here. (humming) (illuminating)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(small) sits resting.(Gold Aura)
(Q)The undead wizard is standing here, waiting for your order. (casting) (Red Aura)

< 841h/841H 270v/270V Pos: standing >
You quickly scan the area.
An undead dragon who is not far off to your east.
An undead dragon who is a brief walk away to your east.
A ghoul who is in the distance to your east.

< 841h/841H 270v/270V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A rather large leather backpack lies here.
A metallic dragonscale has been left here.
a fragment of a soul lies here. (humming) (illuminating)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(small) sits resting.(Gold Aura)
(Q)The undead wizard is standing here, waiting for your order. (casting) (Red Aura)

< 841h/841H 270v/270V Pos: standing >
The undead wizard completes his spell...
The undead wizard utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover the undead wizard's skin.

< 841h/841H 270v/270V Pos: standing >
Col clambers to his feet.

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >
The power to expand one's grasp of the arcane arts can be learned, if one hassufficiently advanced their skill


< 841h/841H 270v/270V Pos: standing >
Autosaving...

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A rather large leather backpack lies here.
A metallic dragonscale has been left here.
a fragment of a soul lies here. (humming) (illuminating)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
(Q)The undead wizard is standing here, waiting for your order.(Red Aura)

< 841h/841H 270v/270V Pos: standing >
The undead wizard says 'Do you require further training?'
The undead wizard raises his eyebrow at you.
The undead wizard throws back his head and cackles with insane glee!


< 841h/841H 270v/270V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A rather large leather backpack lies here.
A metallic dragonscale has been left here.
a fragment of a soul lies here. (humming) (illuminating)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
(Q)The undead wizard is standing here, waiting for your order.(Red Aura)

< 841h/841H 270v/270V Pos: standing >
You quickly scan the area.
An undead dragon who is not far off to your east.
An undead dragon who is a brief walk away to your east.
A ghoul who is in the distance to your east.

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >
Looks like an exit.
You extend your sights eastward.
End of the Small Tunnel
Obvious exits: -S# -W

< 841h/841H 270v/270V Pos: standing >

< 841h/841H 270v/270V Pos: standing >
Valhingen's Magic Shop
Obvious exits: -E
A rather large leather backpack lies here.
A metallic dragonscale has been left here.
a fragment of a soul lies here. (humming) (illuminating)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
(Q)The undead wizard is standing here, waiting for your order.(Red Aura)

< 841h/841H 270v/270V Pos: standing >
You are using:
<worn as a badge>    a wisp of living wind [67%]
<worn on head>       the crown of unholy saints [poor] [74%]
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        an ancient elven symbol of wisdom [superior] (magic) (illuminating)
<worn in ear>        a tiny lightning enshrouded black earring [superior] (magic) [89%]
<worn around neck>   an amulet of fire dragon's blood (magic) [89%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn on body>       the platemail of the Nessus royal guard (invis) (magic) (glowing) (humming)
<worn about body>    a deep red cloak [poor] [74%]
<worn about waist>   a green belt of sages [38%]
<worn on arms>       some vambraces of holy might [poor] (magic) [88%]
<held as shield>     an angel wyrm scale [superior] (magic) [80%]
<worn on hands>      some snake-rattle gloves [83%]
<worn on finger>     a ring called 'Soulcatcher' (invis) [82%]
<worn on finger>     a ring of wisdom [superior]
<held>               a totem of the bullywug shaman (magic) (glowing)
<worn on legs>       some angel feather leggings [poor] (magic)
<worn on feet>       some boots made of leaves [superior] [70%]

< 841h/841H 270v/270V Pos: standing >
A Shade appears in a radiant flash of light.

< 841h/841H 270v/270V Pos: standing >
Col starts casting an offensive spell.
Col snaps into visibility.
You start chanting...

< 841h/841H 270v/270V Pos: standing >
Hint: Remember you can target any of your area damage spells. The targeted person will always be hit, also those standing close to him have a higher chance to be affected.

< 841h/841H 270v/270V Pos: standing >
Col snaps into visibility.
Col completes his spell...
Col utters the word 'uigzqhg'
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Shade!
A swarm of insects's feeble sting grazes a Shade.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Shade!
A swarm of insects's feeble sting grazes a Shade.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Shade!
A swarm of insects's feeble sting grazes a Shade.
You complete your spell...
You point at a Shade.
The intense flames cause a Shade's skin to smolder and burn!
[Damage: 103 ] -=[Your blast of molten spray slams into a Shade, burning holes into his flesh.]=-
The vile creature burns and sizzles!

< 841h/841H 270v/270V Pos: standing >
Col starts casting an offensive spell.
You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 841h/841H 270v/270V Pos: standing >
A Shade attempts to flee.
A Shade leaves east.

< 841h/841H 270v/270V Pos: standing >
You complete your spell...
You point at a Shade.
[Damage: 115 ] -=[Your blast of molten spray slams into a Shade, burning holes into his flesh.]=-
The vile creature burns and sizzles!

< 841h/841H 270v/270V Pos: standing >
Col stops invoking abruptly!

< 841h/841H 270v/270V Pos: standing >
You failed.

< 841h/841H 270v/270V Pos: standing >
You failed.

< 841h/841H 270v/270V Pos: standing >
Col leaves east.
You failed.

< 841h/841H 270v/270V Pos: standing >
You failed.

< 841h/841H 270v/270V Pos: standing >
You failed.

< 841h/841H 270v/270V Pos: standing >
You failed.

< 841h/841H 270v/270V Pos: standing >
The undead wizard says 'Do you require further training?'
The undead wizard raises his eyebrow at you.
The undead wizard throws back his head and cackles with insane glee!

You failed.

< 841h/841H 270v/270V Pos: standing >
You failed.

< 841h/841H 270v/270V Pos: standing >
You failed.

< 841h/841H 270v/270V Pos: standing >
A Shade enters from the east.
You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 841h/841H 270v/270V Pos: standing >
A swarm of insects suddenly attacks a Shade!
A swarm of insects's feeble sting grazes a Shade.

< 841h/841H 270v/270V Pos: standing >
You complete your spell...
You point at a Shade.
The intense flames cause a Shade's skin to smolder and burn!
[Damage: 99 ] -=[Your blast of molten spray slams into a Shade, burning holes into his flesh.]=-
The vile creature burns and sizzles!

< 841h/841H 270v/270V Pos: standing >
Col enters from the east.

< 841h/841H 270v/270V Pos: standing >
Col starts casting an offensive spell.

< 841h/841H 270v/270V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 841h/841H 270v/270V Pos: standing >
A Shade starts casting a spell.

< 841h/841H 270v/270V Pos: standing >
Col completes his spell...
Col utters the word 'uigzqhg'

< 841h/841H 270v/270V Pos: standing >
You complete your spell...
You point at a Shade.
The intense flames cause a Shade's skin to smolder and burn!
[Damage: 104 ] -=[Your blast of molten spray slams into a Shade, burning holes into his flesh.]=-
The vile creature burns and sizzles!

< 841h/841H 270v/270V Pos: standing >
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
A swarm of insects's feeble sting grazes a Shade.
A swarm of insects's feeble sting grazes a Shade.
A Shade dodges a swarm of insects's attack.

< 841h/841H 270v/270V Pos: standing >
Col starts casting an offensive spell.
Pardon?

< 841h/841H 270v/270V Pos: standing >
You start chanting...

< 841h/841H 270v/270V Pos: standing >
Col completes his spell...
Col utters the word 'pawwzf'
Col creates a hammer out of thin air that smashes into a Shade, bits of flesh and bone fly everywhere!
A Shade's belt of sewn ratskins was completely destroyed by the massive blow!
A Shade is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Col by 13200000.