The death of [ 1 Conjurer] Fatfons (Human)

in The Great Crossroad

from the perspective of [56 Shock Reaver] Kungen *-* Clan Ragnarok *-* (Drow Elf)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic) [69%]
<worn on head>       the great helm of mysticism (glowing) [75%]
<worn on eyes>       the eye of the ogre [superior] (magic) (glowing) (humming)
<worn in ear>        a sapphire earring [superior] (magic) (glowing) [86%]
<worn in ear>        the sapphire star (magic)
<worn on face>       a serpentine mask (magic) [66%]
<worn around neck>   an amulet of fire dragon's blood (magic)
<worn around neck>   the bloody eyeballs on a sinew of endurance
<worn on body>       the chameleon suit of transformation [superior]
<worn about body>    a long, flowing cape of hellfire [poor] (magic) (glowing)
<worn on back>       a big big bag for a little person [67%]
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (magic) (glowing) [52%]
<worn about waist>   a vortex of air forming a sash of endurance [86%]
<worn on belt buckle>a large tome engulfed in blue flames (magic) (humming)
<attached to belt>   a potion of greater invisibility (magic)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       a shoulder drape of emerald dragonscale (magic)
<worn around wrist>  a bracelet of influence (magic) [70%]
<worn around wrist>  a marble bracelet (magic)
<worn on hands>      some black leather gloves with mithril blades
<worn on finger>     Zorobabi's circular stone ring [poor]
<worn on finger>     a glowing ruby ring (magic)
<primary weapon>     the granite dagger 'BloodFeast' (magic) (electrified) (charged)[239h 59m 22s]
<secondary weapon>   the legendary cutlass 'Sanguine Song' [poor] (magic) (glowing) (humming) (electrified) (charged)
<worn on legs>       some mithril-plated gnomish leg enhancers (humming) [70%]
<worn on feet>       the boots of a MaDMaN (glowing)

Omm enters from the east.
Alarm bells sound, signalling an invasion!
Choro enters from the east.
Ra sneaks in from the east.
Ayla sneaks in from the east.
Pooka enters from the east.
Zhakad enters from the east.
Alarm bells sound, signalling an invasion!

< 1094h/989H 244v/249V Pos: standing >

< 1094h/989H 245v/249V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A stray cat who is not far off to your north.
A militia guard who is not far off to your west.
A street sweeper who is rather far off to your west.
A human merchant who is rather far off to your west.

< 1094h/989H 248v/249V Pos: standing >
Kaji sneaks east.
Sainth sneaks east.
Syl leaves east.
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Outside the Eastern City Gates
Obvious exits: -E -W
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
[4] The corpse of an elite guard is lying here.
The corpse of a tharnadian illusionist is lying here.
The corpse of an elite guard is lying here.
The corpse of a Human is lying here.
The corpse of a controller is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Sizan enters from the west.
Aretean enters from the west.
Wodo enters from the west.
Omm enters from the west.
Choro enters from the west.
Myrk sneaks in from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Pooka enters from the west.
Zhakad enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1094h/989H 248v/249V Pos: standing >

< 1094h/989H 248v/249V Pos: standing >
You quickly scan the area.
A Human who is close by to your west.
A militia guard who is a brief walk away to your west.
A street sweeper who is in the distance to your west.
A human merchant who is in the distance to your west.

< 1094h/989H 248v/249V Pos: standing >
Sadash sings so badly it makes you hurt all over.
Kaji sneaks east.
Alarm bells sound, signalling an invasion!
Sainth sneaks east.
Syl leaves east.
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -S -W
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Sizan enters from the west.
Alarm bells sound, signalling an invasion!
Aretean enters from the west.
Wodo enters from the west.
Omm enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Choro enters from the west.
Pooka enters from the west.
Zhakad enters from the west.

< 1094h/989H 246v/249V Pos: standing >

< 1094h/989H 246v/249V Pos: standing >
You quickly scan the area.
A Human who is not far off to your west.
A militia guard who is rather far off to your west.

< 1094h/989H 248v/249V Pos: standing >
Sainth sneaks east.
Syl leaves east.
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -W
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Sizan enters from the west.
Aretean enters from the west.
Wodo enters from the west.
Omm enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Burek sneaks in from the west.
Choro enters from the west.
Myrk sneaks in from the west.
Pooka enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zhakad enters from the west.

< 1094h/989H 247v/249V Pos: standing >

< 1094h/989H 247v/249V Pos: standing >

< 1094h/989H 247v/249V Pos: standing >

< 1094h/989H 247v/249V Pos: standing >

< 1093h/989H 249v/249V Pos: standing >
You quickly scan the area.
A Human who is a brief walk away to your west.
A militia guard who is in the distance to your west.
Kaji sneaks east.
Sainth sneaks east.
Syl leaves east.
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -N -W
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Sizan enters from the west.
Sadash sneaks in from the west.
Aretean enters from the west.
Wodo enters from the west.
Omm enters from the west.
Alarm bells sound, signalling an invasion!
Choro enters from the west.
Myrk sneaks in from the west.
Ra sneaks in from the west.
Pooka enters from the west.
Zhakad enters from the west.

< 1093h/989H 247v/249V Pos: standing >

< 1093h/989H 247v/249V Pos: standing >

< 1093h/989H 247v/249V Pos: standing >
Kaji sneaks north.
Sainth sneaks north.
Syl leaves north.
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -S
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A small raven totem lies here. (magic)
A small limestone totem lies here. (magic)
A small ivory totem lies here. (magic)
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A sturdy looking mount is here, all saddled up and ready to ride.
Sizan enters from the south.
Aretean enters from the south.
Alarm bells sound, signalling an invasion!
Wodo enters from the south.
Omm enters from the south.
Alarm bells sound, signalling an invasion!
Choro enters from the south.
Ayla sneaks in from the south.
Pooka enters from the south.
Zhakad enters from the south.

< 1093h/989H 245v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 1093h/989H 245v/249V Pos: standing >

< 1093h/989H 247v/249V Pos: standing >
You quickly scan the area.
You see nothing.
Alarm bells sound, signalling an invasion!
Sainth sneaks east.
Syl leaves east.
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -W
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Sizan enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Aretean enters from the west.
Wodo enters from the west.
Omm enters from the west.
Choro enters from the west.
Ra sneaks in from the west.
Alarm bells sound, signalling an invasion!
Pooka enters from the west.
Zhakad enters from the west.

< 1093h/989H 247v/249V Pos: standing >

< 1093h/989H 247v/249V Pos: standing >
Aretean sings so badly it makes you hurt all over.

< 1093h/989H 247v/249V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Choro.

< 1093h/989H 247v/249V Pos: standing >
Kaji sneaks east.
Syl leaves east.
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -W -U
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Sizan enters from the west.
Sadash sneaks in from the west.
Aretean enters from the west.
Wodo enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Omm enters from the west.
Burek sneaks in from the west.
Choro enters from the west.
Myrk sneaks in from the west.
Pooka enters from the west.
Zhakad enters from the west.

< 1093h/989H 245v/249V Pos: standing >
Sadash sings so badly it makes you hurt all over.

< 1093h/989H 245v/249V Pos: standing >
You quickly scan the area.
The mount who is not far off to your west.

< 1093h/989H 247v/249V Pos: standing >
Kaji sneaks up.
Sainth sneaks up.
Syl leaves up.
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -D
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Sizan enters from below.
Aretean enters from below.
Wodo enters from below.
Omm enters from below.
Choro enters from below.
Myrk sneaks in from below.
Ra sneaks in from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
Pooka enters from below.
Zhakad enters from below.

< 1093h/989H 247v/249V Pos: standing >

< 1093h/989H 247v/249V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A religious zealot who is close by to your east.
A homeless peasant who is close by to your east.
A Town Guardian who is rather far off to your east.
A Town Guardian who is rather far off to your east.

< 1093h/989H 247v/249V Pos: standing >
Sainth sneaks east.
Syl leaves east.
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -W
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A young man in leather armor seems to be patrolling outside the gates.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
A homeless peasant is here, looking lost and hungry.(Gold Aura)
Sizan enters from the west.
Aretean enters from the west.
A militia guard suddenly attacks Aretean!
A militia guard misses Aretean.
Wodo enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Omm enters from the west.
Choro enters from the west.
Myrk sneaks in from the west.
Pooka enters from the west.
Zhakad enters from the west.

< 1093h/989H 245v/249V Pos: standing >

< 1093h/989H 245v/249V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your east.
A Town Guardian who is a brief walk away to your east.

< 1093h/989H 247v/249V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your east.
A Town Guardian who is a brief walk away to your east.

< 1092h/989H 249v/249V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Myrk.

< 1092h/989H 249v/249V Pos: standing >

		Score information for Kungen

Level: 56   Race: Drow Elf   Class: Reaver / Shock Reaver Sex: Male
Hit points: 1092(989)  Moves: 249(249)
Coins carried:    0 platinum     0 gold     4 silver     1 copper
Compression ratio: 90%
Status:  Standing.
         Lightningshielded
Frags:   +1.12   Deaths:   16
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Tower of Iron Will Sparkling
Herbs:          Medicus
Combat Pulse:   12 Spell Pulse:  0.82 
Leaderboard Points:  853 
Paladin auras:   Battle Lust Spell Protection

Active Spells:
--------------
lightning shield (4 minutes)
roar of heroes (3 minutes)
war cry (1 minute)
elephantstrength (54 minutes)
agility (44 minutes)
protection from lightning (less than a minute remaining)
protection from acid (less than a minute remaining)
protection from gas (less than a minute remaining)
protection from cold (less than a minute remaining)
protection from fire (less than a minute remaining)
bless (19 minutes)
vitality (8 minutes)
kanchelsis fury (4 minutes)
dexterity (less than a minute remaining)
strength (less than a minute remaining)
well-rested bonus (5 minutes)
hawkvision (24 minutes)
pantherspeed (55 minutes)
spirit armor (54 minutes)
greater spirit ward (54 minutes)
ravenflight (54 minutes)
sense spirit (59 minutes)


< 1092h/989H 249v/249V Pos: standing >
Myrk snaps into visibility.
Myrk places a gladius called 'Backstabber' in the back of a militia guard, resulting in some strange noises and some blood.
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kungen by 0.
A look of horror and a silent scream are a militia guard's last actions in this world.

< 1092h/989H 249v/249V Pos: standing >
Syl gets a few coins from the corpse of a militia guard.

< 1092h/989H 249v/249V Pos: standing >
Syl puts a pile of coins into a bottomless bag of the illithids.
the corpse of a militia guard does not contain the essence.

< 1092h/989H 249v/249V Pos: standing >
It appears to be the corpse of a militia guard.
a glyph covered deerskin hide
a large stone warhammer
a pair of vorhide fingers [poor]
some spiked leather armor bearing the insignia of Tharnadia [superior]
a leather jacket

< 1092h/989H 249v/249V Pos: standing >
Saving Kungen.

< 1092h/989H 249v/249V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your east.
A Town Guardian who is a brief walk away to your east.

< 1092h/989H 249v/249V Pos: standing >
Sadash sings so badly it makes you hurt all over.
A religious zealot is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kungen by 0.
A look of horror and a silent scream are a religious zealot's last actions in this world.
A homeless peasant is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kungen by 0.
You feel the bloodlust in your heart as you hear the death cry of a homeless peasant.

< 1092h/989H 249v/249V Pos: standing >
Syl gets a handful of coins from the corpse of a homeless peasant.

< 1092h/989H 249v/249V Pos: standing >
Syl puts a pile of coins into a bottomless bag of the illithids.
the corpse of a homeless peasant does not contain the essence.

< 1092h/989H 249v/249V Pos: standing >
It appears to be the corpse of a homeless peasant.
Nothing.

< 1092h/989H 249v/249V Pos: standing >
Aretean sings so badly it makes you hurt all over.
Saving Kungen.

< 1092h/989H 249v/249V Pos: standing >
the corpse of a homeless peasant does not contain the essence.

< 1092h/989H 249v/249V Pos: standing >
It appears to be the corpse of a homeless peasant.
Nothing.

< 1092h/989H 249v/249V Pos: standing >
Saving Kungen.

< 1092h/989H 249v/249V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your east.
A Town Guardian who is a brief walk away to your east.

< 1092h/989H 249v/249V Pos: standing >
Kaji sneaks east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Syl leaves east.
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -W
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Sizan enters from the west.
Alarm bells sound, signalling an invasion!
Aretean enters from the west.
Wodo enters from the west.
Omm enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Burek sneaks in from the west.
Choro enters from the west.
Myrk enters from the west.
Ra sneaks in from the west.
Pooka enters from the west.
Zhakad enters from the west.

< 1092h/989H 247v/249V Pos: standing >

< 1092h/989H 247v/249V Pos: standing >
Kaji sneaks east.
Sainth sneaks east.
Syl leaves east.
You follow Kaji.


<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Crossroad
Obvious exits: -E -W
Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here, fighting an elite guard.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
An elite guard stands here, fighting Syl.
Sizan enters from the west.
Sadash sneaks in from the west.
Aretean enters from the west.
Wodo enters from the west.
Omm enters from the west.
Burek sneaks in from the west.
Choro enters from the west.
Pooka enters from the west.
Zhakad enters from the west.

< 1092h/989H 245v/249V Pos: standing >

< 1092h/989H 245v/249V Pos: standing >
Sadash sings so badly it makes you hurt all over.
An elite guard seems to be blinded!
An elite guard is withered and starts to decrease in size with Sadash's touch!

< 1091h/989H 249v/249V Pos: standing >
Choro suddenly attacks an elite guard!
Choro snaps into visibility.
Choro's impressive bludgeon strikes an elite guard.

< 1091h/989H 249v/249V Pos: standing >
Myrk snaps into visibility.
Myrk places a gladius called 'Backstabber' in the back of an elite guard, resulting in some strange noises and some blood.
Sizan starts casting an offensive spell called 'bigbys clenched fist'.

< 1091h/989H 249v/249V Pos: standing >

< 1091h/989H 249v/249V Pos: standing >
An elite guard's decent punch wounds Syl.
An elite guard ignites into black flames as he hits Syl!
An elite guard's decent punch wounds Syl.
An elite guard ignites into black flames as he hits Syl!

< 1091h/989H 249v/249V Pos: standing >

< 1091h/989H 249v/249V Pos: standing >
Ra wills the flames of the abyss to overwhelm and consume thier foe...
An elite guard screams and doubles over in agony as searing heat ignites within his body.
An elite guard suddenly looks in pain as he moves.
An elite guard dodges Syl's attack.
Syl misses an elite guard.

< 1091h/989H 249v/249V Pos: standing >
Sizan completes his spell...
Sizan utters the words 'buoblg qrunsoqpze yugh'
Sizan's fist beats the life out of an elite guard, blood pours from his body!
An elite guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kungen by 58.
You feel the bloodlust in your heart as you hear the death cry of an elite guard.
A Human enters from the west.

< 1091h/989H 249v/249V Pos: standing >
Aretean sings so badly it makes you hurt all over.
A Human is dead! R.I.P.
You receive your share of experience.