The death of [ 2 Monk] Aspy (Githzerai)

in The Great Fountain of Tharnadia

from the perspective of [56 RaGeloRd] Choro *-* Clan Ragnarok *-* (Duergar)

<floating about head>a LARGE blue ioun stone[239h 37m 43s]
<worn as a badge>    a necromantic death shroud of precision [78%]
<worn on head>       a crown of burning flames [poor] (invis)
<worn on eyes>       the eyes of the mindflayer (magic) (glowing)[239h 37m 43s]
<worn in ear>        a dangling dematite earring [superior]
<worn in ear>        a dangling whitestone earring (magic)
<worn on face>       mask of the flayed mind [poor] (invis) (magic)
<worn around neck>   a slaadi necklace of Chaos of precision (glowing)
<worn around neck>   a spiked soulstone collar [superior] (magic)
<worn on body>       a blazing suit of devil platemail [poor] (magic) (glowing)
<worn about body>    a tangle of magical vine (magic) (humming) [83%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of damage (magic) (glowing)
<worn about waist>   a black leather belt with a crimson coral buckle [61%]
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (magic) (glowing)
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[239h 37m 43s]
<worn on arms>       the vambraces of the vampire lords (magic) (humming)
<worn around wrist>  a bracelet of purple mist of damage
<worn around wrist>  a bracelet of dracolich hide of endurance (magic) (humming)
<worn on hands>      a pair of vampiric dragonscale gauntlets of precision (magic) [68%]
<worn on finger>     a shiny crimson ring [superior] (invis) (magic) [89%]
<worn on finger>     a shiny crimson ring of agility (invis) (magic)
<primary weapon>     the rod of Dispator (magic) (glowing) (humming)[239h 37m 43s]
<secondary weapon>   an ancient adamantium warhammer of dwarven kings of precision (magic) [56%]
<worn on legs>       a pair of spiked dragonscale leggings [superior] (magic)
<worn on feet>       some spurred blood crystal boots (magic)

Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
An elite guard sits here, fighting Zhady.
Myrk sneaks in from the east.
Alarm bells sound, signalling an invasion!
Pooka enters from the east.
A winged hellhound trots in from the east.
Omm enters from the east.

< 1530h/1530H 296v/304V Pos: standing >
Maul who?

< 1530h/1530H 297v/304V Pos: standing >
Ra wills the flames of the abyss to overwhelm and consume thier foe...
An elite guard screams and doubles over in agony as searing heat ignites within his body.
An elite guard is stunned!
Maul who?

< 1530h/1530H 298v/304V Pos: standing >
Maul who?

< 1530h/1530H 300v/304V Pos: standing >
Maul who?

< 1530h/1530H 303v/304V Pos: standing >
Maul who?

< 1530h/1530H 304v/304V Pos: standing >
Zhady snaps into visibility.
Zhady's fine crush hits an elite guard.
An elite guard is dead! R.I.P.
You receive your share of experience.
An elite guard's death cry reverberates in your head as he falls to the ground.
Ra's face flushes white for a moment.
Maul who?

< 1530h/1530H 304v/304V Pos: standing >
Syl gets a small pile of coins from the corpse of an elite guard.

< 1530h/1530H 304v/304V Pos: standing >
Syl puts a pile of coins into a bottomless bag of the illithids.

< 1530h/1530H 304v/304V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Myrk.
Maul who?

< 1530h/1530H 304v/304V Pos: standing >
Maul who?

< 1530h/1530H 304v/304V Pos: standing >
Maul who?

< 1530h/1530H 304v/304V Pos: standing >
Maul who?

< 1530h/1530H 304v/304V Pos: standing >
Maul who?

< 1530h/1530H 304v/304V Pos: standing >
A stray dog enters from the north.
Maul who?

< 1530h/1530H 304v/304V Pos: standing >
Sizen leaves west.
Syl leaves west.
Ayla leaves west.
You follow Kaji.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Grand Tharnadian Way
   This broad avenue runs through the center of Tharnadia, continuing to the
east of here.  There are onyx menhirs standing every five feet along the side
of the road, silent sentinels on its journey through the city.  Small crimson
cobblestones make up the roadway, each fitted to its neighbor through a tongue
and groove system.  The street looks highly traveled, with buildings flanking
the road as far off as the eye can see. To the west of here, the Great Bazaar,
where visiting merchants peddle their goods, opens up.
Obvious exits: -East  -West 
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Alarm bells sound, signalling an invasion!
Ra enters from the east.
Pooka enters from the east.
A winged hellhound trots in from the east.
Omm enters from the east.

< 1530h/1530H 303v/304V Pos: standing >
Kaji sneaks west.
Sizen leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Syl leaves west.
Ayla leaves west.
You follow Kaji.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
east, the Grand Tharnadian Way makes its way toward the eastern gates
of the city.  The bazaar continues to the south and west of here.
Obvious exits: -East  -South -West 
A wooden stall stands here, goods displayed upon its counter.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Ra enters from the east.
Pooka enters from the east.
A winged hellhound trots in from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Omm enters from the east.

< 1530h/1530H 302v/304V Pos: standing >
Alarm bells sound, signalling an invasion!
Sizen leaves west.
Syl leaves west.
Ayla leaves west.
You follow Kaji.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Center of the Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  This part of the market is
the only place where you can walk without bumping into people.  The bazaar
continues on in every direction from here.
Obvious exits: -North -East  -South -West 
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
Ra enters from the east.
Pooka enters from the east.
A winged hellhound trots in from the east.
Omm enters from the east.

< 1530h/1530H 301v/304V Pos: standing >
Myrk's body appears to recover from the affects of the potion.

< 1530h/1530H 304v/304V Pos: standing >
Hint: Type 'score' to get some information about your character.
Kaji's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.

< 1530h/1530H 304v/304V Pos: standing >
Sizen leaves west.
Syl leaves west.
Ayla leaves west.
You follow Kaji.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
west, Keats street can be seen making its north to south bisection of the
city.  The bazaar continues to the north, east, and south of here.
Obvious exits: -North -East  -South -West 
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Ra enters from the east.
Pooka enters from the east.
A winged hellhound trots in from the east.
Thugan sneaks in from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Omm enters from the east.

< 1530h/1530H 303v/304V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1530h/1530H 303v/304V Pos: standing >

< 1530h/1530H 303v/304V Pos: standing >
Sizen leaves east.
Syl leaves east.
Ayla leaves east.
You follow Kaji.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Center of the Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  This part of the market is
the only place where you can walk without bumping into people.  The bazaar
continues on in every direction from here.
Obvious exits: -North -East  -South -West 
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
Ra enters from the west.
Pooka enters from the west.
A winged hellhound trots in from the west.
Omm enters from the west.

< 1530h/1530H 302v/304V Pos: standing >
Sizen leaves east.
Syl leaves east.
Ayla leaves east.
You follow Kaji.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
east, the Grand Tharnadian Way makes its way toward the eastern gates
of the city.  The bazaar continues to the south and west of here.
Obvious exits: -East  -South -West 
A wooden stall stands here, goods displayed upon its counter.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
*Zhady Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Ra enters from the west.
Pooka enters from the west.
A winged hellhound trots in from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Omm enters from the west.
Maul who?

< 1530h/1530H 302v/304V Pos: standing >
A faint hum can be heard from the legendary platemail of defense carried by Sainth.
Sizen leaves east.
Syl leaves east.
Ayla leaves east.
You follow Kaji.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Grand Tharnadian Way
   This broad avenue runs through the center of Tharnadia, continuing to the
east of here.  There are onyx menhirs standing every five feet along the side
of the road, silent sentinels on its journey through the city.  Small crimson
cobblestones make up the roadway, each fitted to its neighbor through a tongue
and groove system.  The street looks highly traveled, with buildings flanking
the road as far off as the eye can see. To the west of here, the Great Bazaar,
where visiting merchants peddle their goods, opens up.
Obvious exits: -East  -West 
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Ra enters from the west.
Zhady enters from the west.
Pooka enters from the west.
A winged hellhound trots in from the west.
Omm enters from the west.
Zhady leaves west.

< 1530h/1530H 302v/304V Pos: standing >
Sizen leaves east.
Sainth sneaks east.
Syl leaves east.
Ayla leaves east.
You follow Kaji.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East  -South -West 
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
[3] The corpse of an elite guard is lying here.
[3] The corpse of a militia guard is lying here.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Myrk sneaks in from the west.
Ra enters from the west.
Pooka enters from the west.
A winged hellhound trots in from the west.
Omm enters from the west.

< 1530h/1530H 302v/304V Pos: standing >

< 1530h/1530H 304v/304V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A cheetah who is a brief walk away to your north.
Sarn, the banker who is a brief walk away to your north.
A homeless peasant who is a brief walk away to your east.
A stray cat who is not far off to your south.
Zhady who is not far off to your west.
A street sweeper who is a brief walk away to your west.

< 1530h/1530H 304v/304V Pos: standing >
Sizen leaves west.
Alarm bells sound, signalling an invasion!
Syl leaves west.
Ayla leaves west.
You follow Kaji.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Grand Tharnadian Way
   This broad avenue runs through the center of Tharnadia, continuing to the
east of here.  There are onyx menhirs standing every five feet along the side
of the road, silent sentinels on its journey through the city.  Small crimson
cobblestones make up the roadway, each fitted to its neighbor through a tongue
and groove system.  The street looks highly traveled, with buildings flanking
the road as far off as the eye can see. To the west of here, the Great Bazaar,
where visiting merchants peddle their goods, opens up.
Obvious exits: -East  -West 
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Alarm bells sound, signalling an invasion!
Ra enters from the east.
Pooka enters from the east.
A winged hellhound trots in from the east.
Omm enters from the east.

< 1530h/1530H 303v/304V Pos: standing >
You quickly scan the area.
A homeless peasant who is rather far off to your east.
Zhady who is close by to your west.
A street sweeper who is not far off to your west.

< 1530h/1530H 303v/304V Pos: standing >
Sizen leaves west.
Alarm bells sound, signalling an invasion!
Syl leaves west.
Alarm bells sound, signalling an invasion!
Ayla leaves west.
You follow Kaji.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
east, the Grand Tharnadian Way makes its way toward the eastern gates
of the city.  The bazaar continues to the south and west of here.
Obvious exits: -East  -South -West 
A wooden stall stands here, goods displayed upon its counter.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
*Zhady Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Ra enters from the east.
Pooka enters from the east.
A winged hellhound trots in from the east.
Omm enters from the east.

< 1530h/1530H 302v/304V Pos: standing >
Sizen leaves west.
Syl leaves west.
Ayla leaves west.
You follow Kaji.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Center of the Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  This part of the market is
the only place where you can walk without bumping into people.  The bazaar
continues on in every direction from here.
Obvious exits: -North -East  -South -West 
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
Ra enters from the east.
Zhady enters from the east.
Pooka enters from the east.
Alarm bells sound, signalling an invasion!
A winged hellhound trots in from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Omm enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1530h/1530H 303v/304V Pos: standing >
Sizen leaves west.
Syl leaves west.
Ayla leaves west.
You follow Kaji.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
west, Keats street can be seen making its north to south bisection of the
city.  The bazaar continues to the north, east, and south of here.
Obvious exits: -North -East  -South -West 
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Alarm bells sound, signalling an invasion!
Ra enters from the east.
Zhady enters from the east.
Pooka enters from the east.
A winged hellhound trots in from the east.
Omm enters from the east.

< 1530h/1530H 302v/304V Pos: standing >
Sizen leaves west.
Syl leaves west.
Ayla leaves west.
You follow Kaji.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason none of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues south, while to the north lies
the Tharnadia-Keats intersection.
Obvious exits: -North -East  -South
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Ra enters from the east.
Zhady enters from the east.
Pooka enters from the east.
A winged hellhound trots in from the east.
Omm enters from the east.

< 1530h/1530H 303v/304V Pos: standing >

< 1530h/1530H 303v/304V Pos: standing >
Sizen leaves north.
Syl leaves north.
Ayla leaves north.
You follow Kaji.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Tharnadia-Keats Intersection
   This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza.  The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil.  Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here.  To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East # -South -West 
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Militia forces muster to bolster the town's defenses against the invaders!!!
Ra enters from the south.
Zhady enters from the south.
Pooka enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
A winged hellhound trots in from the south.
Thugan sneaks in from the south.
Omm enters from the south.

< 1530h/1530H 302v/304V Pos: standing >
Sizen leaves west.
Syl leaves west.
Ayla leaves west.
You follow Kaji.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East  -South -West 
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here, fighting the Tharnadian Quartermaster.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A human merchant from another town stands here, perusing Tharnadia.
The Tharnadian Quartermaster stands here, fighting Sizen.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
Alarm bells sound, signalling an invasion!
As the town crier tries to bash you, you slip away from him and slam his face into the ground.
The town crier suddenly attacks YOU!
The town crier suddenly appears a bit confused!
You watch in glee as the town crier looks dazzled.
-=[The town crier's decent punch grazes you.]=-
Ra enters from the east.
Zhady enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Pooka enters from the east.
A winged hellhound trots in from the east.
Omm enters from the east.

< 1517h/1530H 303v/304V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sit EP: excellent >
 Pooka snaps into visibility.
A dark shroud encases Pooka as he charges into battle.
A human merchant is knocked to the ground by Pooka's mighty bash!

< 1517h/1530H 303v/304V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sit EP: excellent >
 Pooka parries a human merchant's lunge at him.
Pooka dodges a human merchant's attack.
Pooka snaps into visibility.

< 1517h/1530H 303v/304V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sit EP: excellent >
 Zhady snaps into visibility.
A human merchant avoids being bashed by Zhady, who loses his balance and falls.

< 1517h/1530H 303v/304V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sit EP: excellent >
 A faint hum can be heard from the mystic axe of the dragonkind carried by Ayla.

< 1517h/1530H 303v/304V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sit EP: excellent >
 A faint hum can be heard from the warhammer of the ancient dwarven battleragers carried by Zhady.

< 1517h/1530H 303v/304V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sit EP: excellent >
 Myrk snaps into visibility.
Myrk places a gladius called 'Backstabber' in the back of a human merchant, resulting in some strange noises and some blood.
A human merchant is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a human merchant dies in agony.

< 1517h/1530H 303v/304V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sit EP: excellent >
 Syl gets 5 coins from the corpse of a human merchant.

< 1517h/1530H 303v/304V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sit EP: excellent >
 Syl puts a pile of coins into a bottomless bag of the illithids.

< 1517h/1530H 303v/304V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sit EP: excellent >
 Autosaving...

< 1517h/1530H 303v/304V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sit EP: excellent >
 You feel a rage start to come from within...

You are filled with a HUGE rush of BLOODLUST!

< 1517h/1530H 303v/304V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sit EP: excellent >
 Sizen's impressive punch strikes the Tharnadian Quartermaster.
Sizen's fine punch strikes the Tharnadian Quartermaster.
Sizen's impressive punch seriously wounds the Tharnadian Quartermaster.
Sizen's fine punch strikes the Tharnadian Quartermaster hard.
Sizen's punch strikes the Tharnadian Quartermaster hard.
Sizen's fine punch strikes the Tharnadian Quartermaster hard.
The Tharnadian Quartermaster begins to sllooowwww down.
Sizen's impressive punch seriously wounds the Tharnadian Quartermaster.
Sizen's impressive punch seriously wounds the Tharnadian Quartermaster.
Sizen's fine punch seriously wounds the Tharnadian Quartermaster.
Sizen's impressive punch enshrouds the Tharnadian Quartermaster in a mist of blood.

< 1517h/1530H 303v/304V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sit EP: excellent >
 You snap into visibility.
[Damage: 35 ] -=[Your powerful bludgeon strikes the town crier.]=-
You score a DEVASTATING HIT!!!!!
[Damage: 65 ] -=[Your crush strikes the town crier.]=-
You score a DEVASTATING HIT!!!!!
[Damage: 79 ] -=[Your mighty crush strikes the town crier hard.]=-
[Damage: 27 ] -=[Your impressive bludgeon strikes the town crier.]=-
[Damage: 34 ] -=[Your powerful bludgeon strikes the town crier.]=-
You parry the town crier's lunge at you.
You parry the town crier's lunge at you.
The town crier misses you.
Sizen gracefully whirls around the Tharnadian Quartermaster's attack.
The Tharnadian Quartermaster misses Sizen.
Sizen easily dodges the Tharnadian Quartermaster's feeble leg sweep.

< 1517h/1530H 303v/304V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sit EP:  few wounds >
 
< 1517h/1530H 303v/304V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sit EP:  few wounds >
 A Githzerai enters from the east.

< 1517h/1530H 303v/304V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sit EP:  few wounds >
 Ayla assists you heroically.
Ayla's powerful crush strikes the town crier.
The dust surrounding Ayla's ancient adamantium warhammer of dwarven kings scratchs at the town crier's flesh!

< 1517h/1530H 303v/304V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sit EP:  few wounds >
 [Damage: 28 ] -=[Your impressive bludgeon strikes the town crier.]=-
[Damage: 24 ] -=[Your impressive crush strikes the town crier.]=-
This being a hometown, you receive fewer exps...
[Damage: 31 ] -=[Your crush strikes the town crier.]=-
[Damage: 61 ] -=[You feel a powerful rush of AnGEr as your mighty bludgeon strikes the town crier very hard.]=-
[Damage: 37 ] -=[Your bludgeon strikes the town crier.]=-
[Damage: 30 ] -=[Your impressive bludgeon strikes the town crier.]=-
Ra suddenly attacks a Githzerai!
Ra's impressive bludgeon seriously wounds a Githzerai.

< 1517h/1530H 303v/304V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sit EP:  nasty wounds >
 It's really, really hot here.  A slight breeze would really improve things.

< 1517h/1530H 303v/304V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sit EP:  nasty wounds >
 Myrk places a gladius called 'Backstabber' in the back of a Githzerai, resulting in some strange noises and some blood.
A Githzerai's set of loose fitting leggings was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.