<floating about head>a LARGE blue ioun stone[120h 48m 8s]
<worn as a badge> a necromantic death shroud of precision
<worn on head> a crown of burning flames [poor] (invis)
<worn on eyes> the eyes of the mindflayer (magic) (glowing)[120h 48m 8s]
<worn in ear> a dangling whitestone earring (magic)
<worn in ear> a dangling dematite earring [superior]
<worn on face> mask of the flayed mind [poor] (invis) (magic)
<worn around neck> a slaadi necklace of Chaos of precision (glowing)
<worn around neck> a spiked soulstone collar [superior] (magic) [89%]
<worn on body> a blazing suit of devil platemail [poor] (magic) (glowing)
<worn about body> a tangle of magical vine (magic) (humming) [69%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of damage (magic) (glowing) [73%]
<worn about waist> a black leather belt with a crimson coral buckle [49%]
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (magic) (glowing) [86%]
<attached to belt> an obsidian buckle named "Rage" (magic) (glowing) (humming)[120h 48m 8s]
<worn on arms> the vambraces of the vampire lords (magic) (humming) [72%]
<worn around wrist> a bracelet of dracolich hide of endurance (magic) (humming)
<worn around wrist> a bracelet of purple mist of damage
<worn on hands> a pair of vampiric dragonscale gauntlets of precision (magic) [67%]
<worn on finger> a shiny crimson ring of agility (invis) (magic)
<worn on finger> a shiny crimson ring [superior] (invis) (magic)
<primary weapon> the rod of Dispator (magic) (glowing) (humming)[120h 48m 8s]
<secondary weapon> an ancient adamantium warhammer of dwarven kings of precision (magic)
<worn on legs> a pair of spiked dragonscale leggings [superior] (magic)
<worn on feet> some spurred blood crystal boots (magic) [88%]
-=[You feel a powerful rush of AnGEr as your powerful bludgeon enshrouds the town crier in a mist of blood.]=-
< 1444h/1482H 298v/299V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sta EP: awful >
< 1444h/1482H 298v/299V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sta EP: awful >
You parry the town crier's lunge at you.
You parry the town crier's lunge at you.
-=[The town crier's crush grazes you.]=-
< 1442h/1482H 298v/299V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sta EP: awful >
< 1442h/1482H 298v/299V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sta EP: awful >
A faint hum can be heard from the sphere of wind carried by Sainth.
Zelth sings a song to make your heart swell with pride.
Your spell casting seems faster...
< 1442h/1482H 298v/299V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sta EP: awful >
You parry a militia guard's lunge at you.
You dodge a militia guard's vicious attack.
You snap into visibility.
< 1442h/1482H 298v/299V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sta EP: awful >
Kaji sneaks west.
Sainth sneaks west.
Kiria leaves west.
Zelth leaves west.
< 1442h/1482H 298v/299V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sta EP: awful >
Kiria enters from the west.
Zelth enters from the west.
< 1442h/1482H 298v/299V Pos: standing >
< T: Choro TP: sta TC:few scratches E: crier sta EP: awful >
The town crier parries your futile lunge at him.
[Damage: 17 ] -=[Your impressive crush seriously wounds the town crier.]=-
[Damage: 17 ] -=[Your impressive crush seriously wounds the town crier.]=-
[Damage: 15 ] -=[Your bludgeon enshrouds the town crier in a mist of blood.]=-
[Damage: 18 ] -=[Your impressive bludgeon causes the town crier to grimace in pain.]=-
Your rod of Dispator summons the power of hellfire at the town crier.
[Damage: 6 ] The town crier is stunned!
[Damage: 12 ] -=[You call down a roaring flamestrike which hits the town crier dead on!]=-
The town crier is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as the town crier dies in agony.
< 1442h/1482H 298v/299V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A militia guard who is close by to your east.
A street sweeper who is close by to your east.
The shady youth who is close by to your west.
A stray cat who is close by to your west.
A militia guard who is not far off to your west.
A human merchant who is not far off to your west.
The doctor who is rather far off to your west.
< 1444h/1482H 299v/299V Pos: standing >
A militia guard suddenly appears a bit confused!
You watch in glee as a militia guard looks dazzled.
A militia guard misses you.
You snap into visibility.
You parry a militia guard's lunge at you.
A militia guard's kick parts your hair but does little else.
< 1446h/1482H 299v/299V Pos: standing >
< T: Choro TP: sta TC:few scratches E: guard sta EP: excellent >
Zelth sings a song to make your heart swell with pride.
< 1447h/1482H 299v/299V Pos: standing >
< T: Choro TP: sta TC:few scratches E: guard sta EP: excellent >
A militia guard enters from the east.
< 1447h/1482H 299v/299V Pos: standing >
< T: Choro TP: sta TC:few scratches E: guard sta EP: excellent >
A militia guard suddenly attacks YOU!
-=[A militia guard's slash grazes you.]=-
< 1446h/1482H 299v/299V Pos: standing >
< T: Choro TP: sta TC:few scratches E: guard sta EP: excellent >
[Damage: 16 ] -=[Your bludgeon strikes a militia guard.]=-
[Damage: 20 ] -=[Your impressive crush strikes a militia guard.]=-
[Damage: 19 ] -=[Your impressive crush strikes a militia guard.]=-
[Damage: 22 ] -=[Your impressive bludgeon strikes a militia guard hard.]=-
[Damage: 16 ] -=[Your fine bludgeon strikes a militia guard hard.]=-
< 1446h/1482H 299v/299V Pos: standing >
< T: Choro TP: sta TC:few scratches E: guard sta EP: few wounds >
A militia guard misses you.
You dodge a militia guard's vicious attack.
< 1446h/1482H 299v/299V Pos: standing >
< T: Choro TP: sta TC:few scratches E: guard sta EP: few wounds >
< 1446h/1482H 299v/299V Pos: standing >
< T: Choro TP: sta TC:few scratches E: guard sta EP: few wounds >
< 1446h/1482H 299v/299V Pos: standing >
< T: Choro TP: sta TC:few scratches E: guard sta EP: few wounds >
A militia guard misses you.
A militia guard's kick parts your hair but does little else.
< 1446h/1482H 299v/299V Pos: standing >
< T: Choro TP: sta TC:few scratches E: guard sta EP: few wounds >
Zelth sings a song to make your heart swell with pride.
< 1446h/1482H 299v/299V Pos: standing >
< T: Choro TP: sta TC:few scratches E: guard sta EP: few wounds >
[Damage: 19 ] -=[Your impressive bludgeon strikes a militia guard hard.]=-
[Damage: 19 ] -=[Your impressive crush strikes a militia guard very hard.]=-
[Damage: 13 ] -=[Your fine crush strikes a militia guard hard.]=-
[Damage: 22 ] -=[Your impressive bludgeon seriously wounds a militia guard.]=-
[Damage: 17 ] -=[Your impressive bludgeon strikes a militia guard very hard.]=-
[Damage: 47 ] -=[You feel a powerful rush of AnGEr as your powerful bludgeon causes a militia guard to grimace in pain.]=-
Your rod of Dispator summons the power of hellfire at a militia guard.
[Damage: 23 ] [Damage: 21 ] -=[You call down a roaring flamestrike which hits a militia guard dead on!]=-
A militia guard is mortally wounded, and will die soon, if not aided.
[Damage: 2 ] -=[You throw a fireball at a militia guard and have the satisfaction of seeing him enveloped in flames.]=-
A militia guard is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a militia guard.
< 1446h/1482H 299v/299V Pos: standing >
Kiria snaps into visibility.
Kiria brings down a huge claymore named 'Pathfinder' [superior] in a mighty slash, cleaving a militia guard from his target!
A dark shroud encases Kiria as she charges into battle.
You are rescued by Kiria, you are confused, but grateful!
< 1446h/1482H 299v/299V Pos: standing >
You follow Kaji.
The Ogre's Foot Lounge
One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn. A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates. Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale. A small bar runs along the southern wall,
around which some warriors wait looking for work. At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up -Down
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Zelth enters from the north.
< 1446h/1482H 298v/299V Pos: standing >
You follow Kaji.
The Great Fountain of Tharnadia
An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia. The fountains pristine waters are
quite inviting, crystal clear and about two feet deep. You can see some grey
fish swimming lazily about the fountain's bottom. The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street. A tall
two story building rises to the south of here, its sides made of adobe and
wood. An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn. From here, you can see the high city
walls in all directions off in the distance. There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A militia guard stands here, fighting Kiria.
Kiria Doombringer *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here, fighting a militia guard.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Kiria's head.
A homeless peasant is here, looking lost and hungry.(Gold Aura)
Zelth enters from the south.
< 1446h/1482H 297v/299V Pos: standing >
Kiria dodges a militia guard's attack.
Kiria deflects a militia guard's blow and strikes back at him!
Kiria's impressive slash strikes a militia guard.
< 1447h/1482H 297v/299V Pos: standing >
Kaji grasps his totem tightly, and begins communing with the spirits.
Kaji starts casting an offensive spell.
Kaji snaps into visibility.
< 1449h/1482H 299v/299V Pos: standing >
Zelth sings a song to make your heart swell with pride.
< 1451h/1482H 299v/299V Pos: standing >
Kaji completes his spell...
Kaji utters the words 'abrauztg gpahhzfuio uqzbarr'
Kaji points at a militia guard.
Kaji's iceball shatters upon impacting a militia guard, rending flesh and sending blood flying.
A militia guard is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a militia guard.
< 1451h/1482H 299v/299V Pos: standing >
That person is not fighting anyone.
< 1454h/1482H 299v/299V Pos: standing >
Hint: You can turn off room descriptions with 'toggle brief', but you might miss some zone clues.
< 1457h/1482H 299v/299V Pos: standing >
Experience till level: -245975069
< 1458h/1482H 299v/299V Pos: standing >
Saving Choro.
< 1459h/1482H 299v/299V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
[2] The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*Zelth Dark Sonata *-* Clan Ragnarok *-* (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zelth's head.
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
*Kiria Doombringer *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Holy)(Red Aura)
An impenetrable globe of darkness floats near Kiria's head.
A homeless peasant is here, looking lost and hungry.(Gold Aura)
< 1461h/1482H 299v/299V Pos: standing >
Zelth sings a song to make your heart swell with pride.
< 1462h/1482H 299v/299V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A street sweeper who is close by to your east.
A human merchant who is close by to your west.
A stray cat who is close by to your west.
The shady youth who is not far off to your west.
A militia guard who is not far off to your west.
The doctor who is rather far off to your west.
< 1462h/1482H 299v/299V Pos: standing >
< 1463h/1482H 299v/299V Pos: standing >
< 1467h/1482H 299v/299V Pos: standing >
Kaji sneaks south.
You follow Kaji.
The Ogre's Foot Lounge
One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn. A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates. Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale. A small bar runs along the southern wall,
around which some warriors wait looking for work. At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up -Down
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Kiria enters from the north.
Zelth enters from the north.
< 1468h/1482H 298v/299V Pos: standing >
Kaji closes the door.
< 1469h/1482H 298v/299V Pos: standing >
< 1471h/1482H 298v/299V Pos: standing >
Zelth sings a song to make your heart swell with pride.
Maul who?
< 1472h/1482H 298v/299V Pos: standing >
Maul who?
< 1473h/1482H 298v/299V Pos: standing >
Maul who?
< 1473h/1482H 298v/299V Pos: standing >
Maul who?
< 1474h/1482H 298v/299V Pos: standing >
Maul who?
< 1475h/1482H 298v/299V Pos: standing >
Maul who?
< 1475h/1482H 298v/299V Pos: standing >
Maul who?
< 1475h/1482H 298v/299V Pos: standing >
Maul who?
< 1476h/1482H 298v/299V Pos: standing >
Maul who?
< 1476h/1482H 298v/299V Pos: standing >
Maul who?
< 1477h/1482H 298v/299V Pos: standing >
Maul who?
< 1477h/1482H 298v/299V Pos: standing >
Maul who?
< 1478h/1482H 298v/299V Pos: standing >
Maul who?
< 1478h/1482H 298v/299V Pos: standing >
Maul who?
< 1478h/1482H 298v/299V Pos: standing >
Maul who?
< 1479h/1482H 298v/299V Pos: standing >
Maul who?
< 1479h/1482H 298v/299V Pos: standing >
Maul who?
< 1480h/1482H 298v/299V Pos: standing >
Maul who?
< 1480h/1482H 298v/299V Pos: standing >
Maul who?
< 1481h/1482H 298v/299V Pos: standing >
Maul who?
< 1481h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Zelth sings a song to make your heart swell with pride.
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Sainth stops following Kaji.
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
Kaji stops using a gold tablet entitled "The Holy Code of Honor".
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
Kaji wields the mace of mentality.
< 1482h/1482H 298v/299V Pos: standing >
The mace of mentality hums loudly, and shatters Kaji's psyche!
Kaji sssppllliiitttsss into many images!
< 1482h/1482H 298v/299V Pos: standing >
Kaji is now a member of Kaji's group.
Kaji is now a member of Kaji's group.
Kaji is now a member of Kaji's group.
Kaji is now a member of Kaji's group.
< 1482h/1482H 298v/299V Pos: standing >
Kaji gives an order to his followers.
Kaji leaves up.
Kaji snaps into visibility.
Kaji leaves up.
Kaji leaves up.
Kaji leaves up.
Alarm bells sound, signalling an invasion!
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Zelth sings a song to make your heart swell with pride.
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
You follow Kaji.
The Ogre's Foot Inn
A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it. It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day. A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work. Attached to the front of the counter is
a large sign.
Obvious exits: -West -Down
A guild insignia lies here.
[2] A small round shield has been dropped here.
[10] A small bandage rests upon the ground here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
[6] A large wooden torch has been discarded here.
[3] A sturdy looking wooden club has been left here.
[3] A stout cudgel carved from oak wood lies here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A small raven totem lies here. (magic)
A small limestone totem lies here. (magic)
A small ivory totem lies here. (magic)
A large sign hangs from the front of the counter here.
Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(large) stands in mid-air here.(Illusion)(Red Aura)
Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(large) stands in mid-air here, fighting an elite guard.(Illusion)(Red Aura)
Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(large) stands in mid-air here.(Illusion)(Red Aura)
Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(large) stands in mid-air here, fighting an elite guard.(Illusion)(Red Aura)
A sturdy looking mount is here, all saddled up and ready to ride.
An elite guard stands here, fighting Kaji.
An elite guard stands here, fighting Kaji.
The receptionist stands in mid-air here, fighting Kaji.(Holy)(Gold Aura)
Kiria floats in from below.
Zelth floats in from below.
< 1482h/1482H 297v/299V Pos: standing >
Maul who?
< 1482h/1482H 297v/299V Pos: standing >
Maul who?
Militia forces muster to bolster the town's defenses against the invaders!!!
Kaji leaves west.
Kaji leaves west.
You follow Kaji.
The magenta glow surrounding you fades away.
A Corridor
The corridor is long and you can see doors on both side of it all
the way down.
Obvious exits: -North -East -South -West -Up
A large stone warhammer has been dropped here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A small raven totem lies here. (magic)
A small limestone totem lies here. (magic)
A small ivory totem lies here. (magic)
Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(large) stands in mid-air here.(Illusion)(Red Aura)
Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(large) stands in mid-air here.(Illusion)(Red Aura)
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Kiria enters from the east.
Zelth enters from the east.
< 1482h/1482H 297v/299V Pos: standing >
Maul who?
< 1482h/1482H 299v/299V Pos: standing >
Maul who?
< 1482h/1482H 299v/299V Pos: standing >
Maul who?
< 1482h/1482H 299v/299V Pos: standing >
Maul who?
< 1482h/1482H 299v/299V Pos: standing >
Maul who?
< 1482h/1482H 299v/299V Pos: standing >
Maul who?
< 1482h/1482H 299v/299V Pos: standing >
Maul who?
< 1482h/1482H 299v/299V Pos: standing >
Maul who?
< 1482h/1482H 299v/299V Pos: standing >
Maul who?
Kaji leaves west.
Kaji leaves west.
Alarm bells sound, signalling an invasion!
You follow Kaji.
A Corridor
The corridor is long and you can see doors on both side of it all
the way down.
Obvious exits: -North -East -South -West
A sturdy looking wooden club has been left here.
A large two-handed sword has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A piece of glyph covered deerskin hide lies here.
A durable looking footman's flail lies discarded here.
A great flail has been carelessly left here.
A large black leather whip lies coiled here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(large) stands in mid-air here.(Illusion)(Red Aura)
Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(large) stands in mid-air here.(Illusion)(Red Aura)
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Kiria enters from the east.
Zelth enters from the east.
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Zelth sings a song to make your heart swell with pride.
Kaji starts to move with uncanny speed!
Kaji starts to move with uncanny speed!
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
Kaji leaves west.
Kaji leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Kaji.
A Corridor
The corridor is long and you can see doors on both side of it all
the way down.
Obvious exits: -North -East -South -West
Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(large) stands in mid-air here.(Illusion)(Red Aura)
Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(large) stands in mid-air here.(Illusion)(Red Aura)
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Kiria enters from the east.
Alarm bells sound, signalling an invasion!
Zelth enters from the east.
< 1482h/1482H 297v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 299v/299V Pos: standing >
Maul who?
< 1482h/1482H 299v/299V Pos: standing >
Maul who?
< 1482h/1482H 299v/299V Pos: standing >
Maul who?
< 1482h/1482H 299v/299V Pos: standing >
Maul who?
Kaji leaves west.
Kaji leaves west.
You follow Kaji.
A Corridor
The corridor is long and you can see doors on both side of it all
the way down.
Obvious exits: -North -East -South -West
Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(large) stands in mid-air here.(Illusion)(Red Aura)
Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(large) stands in mid-air here.(Illusion)(Red Aura)
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Alarm bells sound, signalling an invasion!
Kiria enters from the east.
Zelth enters from the east.
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Kaji.
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Zelth sings a song to make your heart swell with pride.
Maul who?
< 1482h/1482H 298v/299V Pos: standing >
Maul who?
Kaji leaves north.
Kaji leaves north.
You follow Kaji.
Room #8
This room is not very big but it is well furnish. It can hold about
ten persons with no problem. There is a bed sitting along the wall and
a big chest that can hold a lot.
Obvious exits: -South
Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(large) stands in mid-air here.(Illusion)(Red Aura)
Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(large) stands in mid-air here.(Illusion)(Red Aura)
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A Halfling (small) stands here. (Non-Fraggable)(Gold Aura)
Kiria enters from the south.
Zelth enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1482h/1482H 297v/299V Pos: standing >
You snap into visibility.
You fill with BLoodLuST and make a ferocious attack against a Halfling!
You knock a Halfling down with a mighty blow!
[Damage: 41 ] Zelth starts casting an offensive spell.
Zelth snaps into visibility.
Kiria snaps into visibility.
A Halfling avoids being bashed by Kiria, who loses her balance and falls.
< 1489h/1482H 297v/299V Pos: standing >
< T: Choro TP: sta TC:excellent E: A Halfling kne EP: nasty wounds >
You parry a Halfling's lunge at you.
You snap into visibility.
< 1489h/1482H 298v/299V Pos: standing >
< T: Choro TP: sta TC:excellent E: A Halfling kne EP: nasty wounds >
Zelth completes his spell...
Zelth utters the words 'buoblg qrunsoqpze yugh'
Zelth's fist beats the life out of a Halfling, blood pours from his body!
A Halfling is dead! R.I.P.
You receive your share of experience.