<worn as a badge> a wisp of shimmering faerie light (illuminating)
<worn on head> a crown of burning flames [superior] (invis)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a tiny copper earring [superior] [78%]
<worn in ear> a flaming earring of precision
<worn on face> the mask of Avernus [superior] (glowing)
<worn around neck> a necklace of halfling ears [superior] [55%]
<worn around neck> an emerald pendant of the ice drake (illuminating)
<worn on body> the chameleon suit of transformation of strength
<worn about body> a cloak of protection [superior] [84%]
<worn on back> the quiver of dragon hunters [89%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (glowing)
<worn about waist> a black leather belt with a crimson coral buckle [87%]
<worn on belt buckle>a diamondine axe covered in blood
<attached to belt> a huge double-bladed axe called 'Skull Splitter' [superior]
<attached to belt> a cold steel axe called 'Brainripper' [superior] (glowing)
<worn on arms> a set of jagged blood crystal arm plates with a strange dark bloodstone [41%]
<worn around wrist> an etched mithral bracer [superior] (humming)
<worn around wrist> a spiked adamantite bracer of Khildarak Strongstone [76%]
<worn on hands> a pair of pale, misty gloves[59h 42m 54s]
<worn on finger> a shiny crimson ring [superior] (invis) [77%]
<worn on finger> an obsidian circle of damage [80%]
<primary weapon> the legendary cutlass 'Sanguine Song' of damage (glowing) (humming)
<secondary weapon> a blood dagger of Tezcatlipoca [superior] with a strange black stone [82%]
<worn on legs> the leggings of a MaDMaN of endurance
<worn on feet> some black leather boots fit with adamantium heel blades
^^^^^* @*******
^^^^** M ******
MM^^^^* ******
MMM^^.*******
MM^^^.*****
On a Peaceful Lake
Obvious exits: -N -E -S -W
< 1358h/1358H 263v/269V Pos: standing >
MMM.^^M^*
MMMM..^^^^^**
MM.^.^^^*******
^.^^^^*******..
.^..^*^@......*
^^^^^* *******
^^^^** M ******
M^^^^* *****
MM^^.******
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
The corpse of a green hydralisk is lying here.
The corpse of a snarling warg is lying here.
< 1358h/1358H 262v/269V Pos: standing >
< 1358h/1358H 269v/269V Pos: standing >
< 1358h/1358H 269v/269V Pos: standing >
MMM.^^M^*
MMMM..^^^^^**
MM.^.^^^*******
^.^^^^*******..
.^..^*^@......*
^^^^^* *******
^^^^** M ******
M^^^^* *****
MM^^.******
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
The corpse of a green hydralisk is lying here.
The corpse of a snarling warg is lying here.
< 1358h/1358H 269v/269V Pos: standing >
Saving Sane.
< 1358h/1358H 269v/269V Pos: standing >
MMM.^^M^*
MMMM..^^^^^**
MM.^.^^^*******
^.^^^^*******..
.^..M*^@......*
^^^^^* *******
^^^^** M ******
M^^^^* *****
MM^^.******
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
The corpse of a green hydralisk is lying here.
The corpse of a snarling warg is lying here.
< 1358h/1358H 269v/269V Pos: standing >
< 1358h/1358H 269v/269V Pos: standing >
You quickly scan the area.
A female leucrotta who is not far off to your south.
Crux who is rather far off to your south.
Ur who is rather far off to your south.
Cross who is rather far off to your south.
Codra who is rather far off to your south.
Zloin who is rather far off to your south.
A rather buff looking deer who is close by to your west.
A humming bird who is close by to your west.
A rather buff looking deer who is close by to your west.
A mistgrave hare who is not far off to your west.
A weevil who is not far off to your west.
A warthog who is not far off to your west.
A humming bird who is a brief walk away to your west.
A deadly looking wolf who is a brief walk away to your west.
A cute fuzzy squirrel who is a brief walk away to your west.
A cute fuzzy squirrel who is a brief walk away to your west.
A small sparrow who is a brief walk away to your west.
An immature leucrotta who is a brief walk away to your west.
A majestic bluejay who is a brief walk away to your west.
An evil looking crow who is a brief walk away to your west.
A cute fuzzy squirrel who is a brief walk away to your west.
A robin who is a brief walk away to your west.
A doe who is a brief walk away to your west.
A cute fuzzy squirrel who is rather far off to your west.
A mother deer who is in the distance to your west.
A swift who is in the distance to your west.
A humming bird who is in the distance to your west.
A swallow who is in the distance to your west.
A cute fuzzy squirrel who is almost out of sight to your west.
A small sparrow who is almost out of sight to your west.
< 1358h/1358H 269v/269V Pos: standing >
MMM.^^M^*
MMMM..^^^^^**
MM.^.^^^*******
^.^^^^*******..
.^..M*^@......*
^^^^^* *******
^^^^** M ******
M^^^^* *****
MM^^.******
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
The corpse of a green hydralisk is lying here.
The corpse of a snarling warg is lying here.
< 1358h/1358H 269v/269V Pos: standing >
MMM.^^M^*
MMMM..^^^^^**
MM.^.^^^*******
^.^^^^*******..
.^..M*^@......*
^^^^^* *******
^^^^** M ******
M^^^^* *****
MM^^.******
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
The corpse of a green hydralisk is lying here.
The corpse of a snarling warg is lying here.
< 1358h/1358H 269v/269V Pos: standing >
< 1358h/1358H 269v/269V Pos: standing >
MMM.^^M^*
MMMM..^^^^^**
MM.^.^^^*******
^.^^^^*******..
.^..M*^@......*
^^^^^* *******
^^^^** M ******
M^^^^* *****
MM^^.******
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
The corpse of a green hydralisk is lying here.
The corpse of a snarling warg is lying here.
< 1358h/1358H 269v/269V Pos: standing >
< 1358h/1358H 269v/269V Pos: standing >
< 1358h/1358H 269v/269V Pos: standing >
You quickly scan the area.
A female leucrotta who is not far off to your south.
Cross who is rather far off to your south.
Codra who is rather far off to your south.
Zloin who is rather far off to your south.
Crux who is rather far off to your south.
Ur who is rather far off to your south.
A mistgrave hare who is close by to your west.
A warthog who is close by to your west.
A weevil who is close by to your west.
A rather buff looking deer who is close by to your west.
A humming bird who is close by to your west.
A rather buff looking deer who is close by to your west.
A weevil who is not far off to your west.
A mistgrave hare who is not far off to your west.
A humming bird who is a brief walk away to your west.
A deadly looking wolf who is a brief walk away to your west.
A cute fuzzy squirrel who is a brief walk away to your west.
A cute fuzzy squirrel who is a brief walk away to your west.
A majestic bluejay who is a brief walk away to your west.
An evil looking crow who is a brief walk away to your west.
A robin who is a brief walk away to your west.
A cute fuzzy squirrel who is rather far off to your west.
A mistgrave hare who is rather far off to your west.
A humming bird who is in the distance to your west.
A swallow who is in the distance to your west.
A mother deer who is almost out of sight to your west.
A doe who is almost out of sight to your west.
< 1358h/1358H 269v/269V Pos: standing >
MMM.^^M^*
MMMM..^^^^^**
MM.^.^^^*******
^.^^^^*******..
.^..M*^@......*
^^^^^* *******
^^^^** M ******
M^^^^* *****
MM^^.******
Along a Small Path in the Smokeveil Forest
Obvious exits: -N -E -S -W
The corpse of a green hydralisk is lying here.
The corpse of a snarling warg is lying here.
< 1358h/1358H 269v/269V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
A mistgrave hare hops around here looking for food.(Gold Aura)
A dangerous looking warthog roams about here.
A weevil walks on the ground here looking for food.(Gold Aura)
A rather buff looking deer moves about here.(Gold Aura)
A humming bird is here flying from flower to flower.(Gold Aura)
A rather buff looking deer moves about here.(Gold Aura)
There are Barbarian tracks going west.
< 1358h/1358H 267v/269V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
[195] A tiny green plant is on the ground here.
A weevil walks on the ground here looking for food.(Gold Aura)
A doe moves about here looking for her mother.(Gold Aura)
< 1358h/1358H 265v/269V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
A charred plant lays on the ground here.
An immature leucrotta wanders around looking for scraps of food.
A small sparrow flaps his wings frantically.(Gold Aura)
A swift walks around here looking for food.(Gold Aura)
A humming bird is here flying from flower to flower.(Gold Aura)
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)
A small sparrow flaps his wings frantically.(Gold Aura)
A majestic bluejay circles here looking for food.(Gold Aura)
An evil looking crow circles here looking for a victim.
A robin circles here looking for her lost child.(Gold Aura)
There are Barbarian tracks going west.
< 1358h/1358H 263v/269V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
[195] A tiny green plant is on the ground here.
A deadly looking wolf stands here eyes glowing fire.
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)
A mistgrave hare hops around here looking for food.(Gold Aura)
There are some tracks heading west.
< 1358h/1358H 261v/269V Pos: standing >
Within Smokeveil Forest
Obvious exits: -E -S -W
A humming bird is here flying from flower to flower.(Gold Aura)
A mother deer is looking for her wayward child.(Gold Aura)
A humming bird is here flying from flower to flower.(Gold Aura)
A swallow flys here looking for food.(Gold Aura)
< 1358h/1358H 259v/269V Pos: standing >
Within Smokeveil Forest
Obvious exits: -E -S
The corpse of a hostile woodchuck is lying here.
A swift walks around here looking for food.(Gold Aura)
A mother deer is looking for her wayward child.(Gold Aura)
A doe moves about here looking for her mother.(Gold Aura)
A cute and fuzzy squirrel moves around the forest here.(Gold Aura)
A small sparrow flaps his wings frantically.(Gold Aura)
A small sparrow flaps his wings frantically.(Gold Aura)
A mistgrave hare hops around here looking for food.(Gold Aura)
< 1358h/1358H 258v/269V Pos: standing >
Alas, you cannot go that way. . . .
< 1358h/1358H 258v/269V Pos: standing >
You quickly scan the area.
A humming bird who is close by to your east.
A mother deer who is close by to your east.
A humming bird who is close by to your east.
A swallow who is close by to your east.
A deadly looking wolf who is not far off to your east.
A mistgrave hare who is not far off to your east.
An immature leucrotta who is a brief walk away to your east.
A swift who is a brief walk away to your east.
A cute fuzzy squirrel who is a brief walk away to your east.
A majestic bluejay who is a brief walk away to your east.
A robin who is a brief walk away to your east.
A mistgrave hare who is in the distance to your east.
A warthog who is in the distance to your east.
A humming bird who is in the distance to your east.
A rather buff looking deer who is in the distance to your east.
A doe who is close by to your south.
A swallow who is close by to your south.
A wandering merchant who is a brief walk away to your south.
A traveling adventurer who is a brief walk away to your south.
A wandering merchant who is a brief walk away to your south.
A traveling adventurer who is a brief walk away to your south.
A wandering merchant who is rather far off to your south.
< 1358h/1358H 259v/269V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S
The corpse of a dew faerie is lying here.
A doe moves about here looking for her mother.(Gold Aura)
A swift walks around here looking for food.(Gold Aura)
A swallow flys here looking for food.(Gold Aura)
There are some tracks heading south.
< 1358h/1358H 260v/269V Pos: standing >
It looks like a well traveled path is to your south.
You extend your sights southward.
a Well Traveled Path
Obvious exits: -N -S -W
< 1358h/1358H 260v/269V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W
< 1358h/1358H 261v/269V Pos: standing >
The well traveled path continues on.
You extend your sights southward.
a Well Traveled Path
Obvious exits: -N -S
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
< 1358h/1358H 261v/269V Pos: standing >
< 1358h/1358H 266v/269V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
There are some tracks heading south.
< 1358h/1358H 264v/269V Pos: standing >
You quickly scan the area.
A cute fuzzy squirrel who is not far off to your north.
A swift who is not far off to your north.
Codra who is a brief walk away to your north.
Crux who is a brief walk away to your north.
A swift who is a brief walk away to your north.
A mother deer who is a brief walk away to your north.
A small sparrow who is a brief walk away to your north.
A mistgrave hare who is a brief walk away to your north.
A young villager who is close by to your south.
A pudgy commoner who is close by to your south.
A village commoner who is close by to your south.
A young villager who is not far off to your south.
< 1358h/1358H 265v/269V Pos: standing >
You quickly scan the area.
Crux who is not far off to your north.
Ur who is not far off to your north.
Zloin who is not far off to your north.
A mistgrave hare who is not far off to your north.
A cute fuzzy squirrel who is not far off to your north.
A swift who is a brief walk away to your north.
A doe who is a brief walk away to your north.
A small sparrow who is a brief walk away to your north.
A wandering merchant who is close by to your south.
A muscular villager who is close by to your south.
A wandering merchant who is close by to your south.
A young villager who is close by to your south.
A pudgy commoner who is close by to your south.
< 1358h/1358H 269v/269V Pos: standing >
Crux enters from the north.
Codra enters from the north.
Cross enters from the north.
< 1358h/1358H 269v/269V Pos: standing >
Powerful sparks of magic seem to flow out from Zloin's mask.
< 1358h/1358H 269v/269V Pos: standing >
Crux leaves south.
Codra leaves south.
You follow Zloin.
a Well Traveled Path
Obvious exits: -N -S
*Codra o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
*Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
Cross enters from the north.
< 1358h/1358H 267v/269V Pos: standing >
Ur sneaks south.
Crux leaves south.
Codra leaves south.
You follow Zloin.
a Well Traveled Path
Obvious exits: -N -W
*Codra o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
*Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A village commoner wanders here in search of something to do.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
Cross enters from the north.
< 1358h/1358H 265v/269V Pos: standing >
You are surrounded by a magenta glow.
< 1358h/1358H 265v/269V Pos: standing >
Crux leaves west.
Codra leaves west.
You follow Zloin.
a Well Traveled Path
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a wandering merchant is lying here.
*Codra o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
*Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
There are some tracks heading west.
There are some tracks heading west.
There are some tracks heading west.
Cross enters from the east.
< 1358h/1358H 264v/269V Pos: standing >
Zloin sneaks west.
Ur sneaks west.
Crux leaves west.
Codra leaves west.
You follow Zloin.
a Well Traveled Path
Obvious exits: -N -E
The corpse of a wandering merchant is lying here.
*Codra o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
*Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Cross enters from the east.
< 1358h/1358H 263v/269V Pos: standing >
< 1358h/1358H 264v/269V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your north.
A small villager who is close by to your north.
A traveling merchant who is close by to your north.
A wandering adventurer who is close by to your north.
A peasant commoner who is close by to your north.
A peasant commoner who is close by to your north.
A muscular villager who is close by to your east.
A small villager who is close by to your east.
A traveling merchant who is close by to your east.
A traveling merchant who is not far off to your east.
A village commoner who is not far off to your east.
A young villager who is not far off to your east.
< 1358h/1358H 265v/269V Pos: standing >
Ur sneaks north.
Crux leaves north.
Codra leaves north.
You follow Zloin.
a Well Traveled Path
Obvious exits: -S -U
[2] The corpse of a muscular villager is lying here.
*Codra o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
*Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A traveling merchant wanders here looking to buy some wares.(Gold Aura)
A wandering adventurer roams here looking for some excitement.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
A peasant commoner wanders here with his head held low.(Gold Aura)
Cross enters from the south.
< 1358h/1358H 264v/269V Pos: standing >
You quickly scan the area.
A tiny infant who is close by above you.
< 1358h/1358H 266v/269V Pos: standing >
Zloin sneaks up.
Crux leaves up.
Codra leaves up.
You follow Zloin.
Rushdie Inn
Obvious exits: -S -D
*Codra o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
*Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)
Cross enters from below.
< 1358h/1358H 265v/269V Pos: standing >
< 1358h/1358H 267v/269V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by below you.
A small villager who is close by below you.
A traveling merchant who is close by below you.
A wandering adventurer who is close by below you.
A peasant commoner who is close by below you.
A peasant commoner who is close by below you.
< 1358h/1358H 268v/269V Pos: standing >
Crux leaves south.
Codra leaves south.
You follow Zloin.
A Room of Peace
Obvious exits: -N
*Codra o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
*Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An Orc (medium) sits resting. (Non-Fraggable)
Cross enters from the north.
< 1358h/1358H 267v/269V Pos: standing >
Zloin sneaks north.
Crux leaves north.
Codra leaves north.
You follow Zloin.
Rushdie Inn
Obvious exits: -S -D
*Codra o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
*Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)
Cross enters from the south.
< 1358h/1358H 267v/269V Pos: standing >
Zloin sneaks south.
Crux leaves south.
Codra leaves south.
You follow Zloin.
A Room of Peace
Obvious exits: -N
*Codra o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
*Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An Orc (medium) sits resting. (Non-Fraggable)
Cross enters from the north.
< 1358h/1358H 267v/269V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 1358h/1358H 267v/269V Pos: standing >
Zloin closes the door.
< 1358h/1358H 268v/269V Pos: standing >
Zloin says 'hahaha'
< 1358h/1358H 269v/269V Pos: standing >
You snap into visibility.
An Orc is disrupted from meditation.
An Orc snaps out of his trance, looking frustrated.
[Damage: 64 ] -=[An Orc makes a strange sound as you place a blood dagger of Tezcatlipoca [superior] with a strange black stone in his back.]=-
< 1358h/1358H 269v/269V Pos: standing >
< T: Sane TP: sta TC:excellent E: An Orc sit EP: nasty wounds >
Codra looks at an Orc.
< 1358h/1358H 269v/269V Pos: standing >
< T: Sane TP: sta TC:excellent E: An Orc sit EP: nasty wounds >
Crux snaps into visibility.
An Orc avoids being bashed by Crux, who loses his balance and falls.
< 1358h/1358H 269v/269V Pos: standing >
< T: Sane TP: sta TC:excellent E: An Orc sit EP: nasty wounds >
An Orc clambers to his feet.
Ur tips his hat.
< 1358h/1358H 269v/269V Pos: standing >
< T: Sane TP: sta TC:excellent E: An Orc sta EP: nasty wounds >
Cross suddenly attacks an Orc!
Cross snaps into visibility.
Cross's decent punch wounds an Orc.
< 1358h/1358H 269v/269V Pos: standing >
< T: Sane TP: sta TC:excellent E: An Orc sta EP: nasty wounds >
< 1358h/1358H 269v/269V Pos: standing >
< T: Sane TP: sta TC:excellent E: An Orc sta EP: nasty wounds >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.
< 1358h/1358H 269v/269V Pos: standing >
< T: Sane TP: sta TC:excellent E: An Orc sta EP: nasty wounds >
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!
< 1358h/1358H 269v/269V Pos: standing >
< T: Sane TP: sta TC:excellent E: An Orc sta EP: nasty wounds >
An Orc misses you.
< 1358h/1358H 269v/269V Pos: standing >
< T: Sane TP: sta TC:excellent E: An Orc sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 16 ] -=[Your impressive slash strikes an Orc very hard.]=-
[Damage: 18 ] -=[Your impressive pierce seriously wounds an Orc.]=-
[Damage: 20 ] -=[Your slash enshrouds an Orc in a mist of blood.]=-
[Damage: 16 ] -=[Your impressive pierce enshrouds an Orc in a mist of blood.]=-
[Damage: 17 ] -=[Your pierce causes an Orc to grimace in pain.]=-
[Damage: 15 ] -=[Your impressive slash critically injures an Orc.]=-
An Orc is mortally wounded, and will die soon, if not aided.
[Damage: 4 ] -=[Your slash hits an Orc.]=-
An Orc's dwarven-made limestone choker was completely destroyed by the massive blow!
An Orc's pair of drow-skin sleeves [poor] was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.