The death of [ 3 Necromancer] Nobodyonderp (Orc)

in The Path of the Damned

from the perspective of [56 Earth Magus] Zloin o==(=Mithril=Knights=- (Grey Elf)

<floating about head>a dark purple ioun stone[239h 47m 40s]
<worn as a badge>    a elven rune of restoration (magic) (glowing)
<worn on head>       the dirty cloth turban [poor]
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        a polished scale of Tiamat of greater intelligence (invis) (magic) (glowing)
<worn in ear>        a glowing jade earring (glowing) [64%]
<worn on face>       the mask of wildmagic[239h 47m 40s]
<worn around neck>   the pendant of the aboleth [superior] (magic)
<worn around neck>   a holy symbol of the Ravenkind (magic) (glowing)
<worn on body>       a suit embodying ethereal soul shards of regeneration
<worn about body>    Daganar's cloak of stealth of regeneration (magic) (glowing)
<worn on back>       a large leather backpack
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist>   the woven entrails of an unfortunate soul [superior]
<worn on belt buckle>a large tome engulfed in blue flames (magic) (humming) [86%]
<attached to belt>   a tome of wizardry [33%]
<worn on arms>       some blue dragonscale shoulder guards of health (magic) [81%]
<held as shield>     the shield of the earthwyrm [superior] (magic) [87%]
<worn around wrist>  the bracelet of emeralds of endurance
<worn around wrist>  the bangle of immunity [poor] (magic) (glowing)
<worn on hands>      the gloves of the adept [superior] with a strange dark bloodstone (magic)
<worn on finger>     a ring of the Neogi Lords [superior] (glowing)
<worn on finger>     a gleaming platinum ring of intelligence (magic)
<primary weapon>     the staff of blue flames (magic) (glowing) (illuminating)[239h 47m 40s]
<worn on legs>       some angel feather leggings [poor] (magic)
<worn on feet>       a pair of clawed demon-hide moccasins

Crux's powerful crush seriously wounds a black hooded orc.
Crux's impressive crush strikes a black hooded orc very hard.
Crux's powerful crush seriously wounds a black hooded orc.
Crux's impressive crush strikes a black hooded orc very hard.

< 891h/803H 180v/180V Pos: standing >
Sane snaps into visibility.
Sane's impressive slash strikes an orcish elite.
Sane's impressive slash strikes an orcish elite.
Sane's pierce strikes an orcish elite.
Sane's impressive pierce strikes an orcish elite.
Sane's legendary cutlass 'Sanguine Song' of damage was damaged from the massive blow!
Sane's impressive slash strikes an orcish elite.
Sane's impressive slash strikes an orcish elite.
Sane's impressive slash strikes an orcish elite.

< 891h/803H 180v/180V Pos: standing >
An orcish elite's weak punch grazes a LARGE earth elemental.

< 891h/803H 180v/180V Pos: standing >
[Damage:  7 ] A HUGE stone golem's decent crush strikes an orcish elite.
[Damage:  8 ] A HUGE stone golem's decent crush strikes an orcish elite.

< 891h/803H 180v/180V Pos: standing >
A black hooded orc misses Crux.
A black hooded orc suddenly appears a bit confused!
A black hooded orc misses Crux.

< 890h/803H 180v/180V Pos: standing >
An orcish elite rises to his feet.

< 890h/803H 180v/180V Pos: standing >
[Damage: 11 ] A LARGE earth elemental's fine crush strikes an orcish elite.
[Damage: 13 ] A LARGE earth elemental's fine crush strikes an orcish elite.

< 890h/803H 180v/180V Pos: standing >
Crux's impressive crush strikes a black hooded orc very hard.
Crux's crush seriously wounds a black hooded orc.
Crux's impressive crush seriously wounds a black hooded orc.
Crux's impressive crush enshrouds a black hooded orc in a mist of blood.
Sane snaps into visibility.
Sane's impressive slash strikes an orcish elite.
Sane's impressive slash strikes an orcish elite very hard.
Sane's pierce strikes an orcish elite hard.
Sane's impressive slash strikes an orcish elite very hard.
Sane's impressive slash strikes an orcish elite very hard.
Sane's impressive slash strikes an orcish elite very hard.
An orcish elite's feeble punch grazes a LARGE earth elemental.
An orcish elite's weak punch grazes a LARGE earth elemental.
An orcish elite's weak punch grazes a LARGE earth elemental.
An orcish elite turns to focus his attack on Crux!

< 890h/803H 180v/180V Pos: standing >
[Damage:  7 ] A HUGE stone golem's decent crush strikes an orcish elite hard.
[Damage:  7 ] A HUGE stone golem's decent crush strikes an orcish elite hard.
Ok.
You snap into visibility.
A HUGE stone golem futilely tries to rescue Crux!
A LARGE earth elemental heroically rescues Crux.
A large xorn futilely tries to rescue Crux!

< 890h/803H 180v/180V Pos: standing >
An orcish assassin enters from the east.

< 890h/803H 180v/180V Pos: standing >
An orcish assassin places a crystal-tipped dagger [superior] in the back of Grahk, resulting in some strange noises and some blood.
Grahk dodges an orcish assassin's attack.

< 890h/803H 180v/180V Pos: standing >
Cross looks at a black hooded orc.

< 890h/803H 180v/180V Pos: standing >
Grahk's crush strikes an orcish assassin.
As Grahk strikes an orcish assassin, he smiles as Grahk tears his flesh!
Grahk's crush strikes an orcish assassin.
As Grahk strikes an orcish assassin, he smiles as Grahk tears his flesh!
Grahk misses an orcish assassin.

< 890h/803H 180v/180V Pos: standing >
A black hooded orc misses Crux.
A black hooded orc misses Crux.

< 890h/803H 180v/180V Pos: standing >
A black hooded orc says 'Don't ever try that again Ur!'

< 890h/803H 180v/180V Pos: standing >
A LARGE earth elemental dodges an orcish elite's attack.
An orcish elite's weak punch grazes a LARGE earth elemental.
A LARGE earth elemental dodges an orcish elite's attack.
Sane avoids being bashed by an orcish elite, who loses his balance and falls.
[Damage: 16 ] A LARGE earth elemental's impressive crush seriously wounds an orcish elite.
[Damage:  7 ] A LARGE earth elemental's crush strikes an orcish elite very hard.

< 890h/803H 180v/180V Pos: standing >
Sane's impressive slash causes an orcish elite to grimace in pain.
Sane's impressive pierce grievously wounds an orcish elite.
An orcish elite is stunned!
Sane's slash hits an orcish elite.
An orcish elite is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zloin by 347.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of an orcish elite cause a sickening chill to run up your spine.
Ye roll up yer sleeves, and examine the dead...

< 890h/803H 180v/180V Pos: standing >
Crux's impressive crush enshrouds a black hooded orc in a mist of blood.
Crux's impressive crush causes a black hooded orc to grimace in pain.
Crux's crush hits a black hooded orc.
You receive your share of experience.
You do not see that here.

< 890h/803H 180v/180V Pos: standing >
Ok.

< 890h/803H 180v/180V Pos: standing >
The Path of Prosperity
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
The corpse of an orcish elite is lying here.
The corpse of an old orcish woman is lying here.
An orcish assassin stands in mid-air here, fighting Grahk.
Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Sane's head. (Illuminating)
Cross  o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.(Gold Aura)
Ur  o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
A HUGE stone golem stands solemnly here. (minion) 
Grahk Dominus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here, fighting an orcish assassin.
A brightly glowing torch floats near Grahk's head. (Illuminating)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A large Xorn stands here, three arms flailing. (minion) 

< 890h/803H 180v/180V Pos: standing >
Grahk misses an orcish assassin.
An orcish assassin dodges Grahk's attack.
Grahk's crude crush strikes an orcish assassin.
As Grahk strikes an orcish assassin, he smiles as Grahk tears his flesh!
An orcish assassin misses Grahk.
An orcish assassin attempts to flee.
An orcish assassin tries to flee, but can't make it out of here!

< 889h/803H 180v/180V Pos: standing >
You suddenly feel a rush of supernatural heat surround your body.
Grahk kicks an orcish assassin in the stomach, rendering him breathless.
As Grahk strikes an orcish assassin, he smiles as Grahk tears his flesh!

< 889h/803H 180v/180V Pos: standing >
Crux heroically dives at Grahk and pulls him out of combat.

< 889h/803H 180v/180V Pos: standing >
The Shady Weaponry is located south from here.
You extend your sights southward.
In the Shady Weaponry
   This store of weapons is housed in a rather large structure. The inside of
this store is finished in wood and stone. Around the walls of the store,
different types of weapons hang on display. Frow swords to daggers, almost
every weapon known to citizens of the Keep can be bought in this weaponry.
Along the south wall of the store, a large service counter sits there where
all types of transactions, whether buying or selling, takes place. There is
only one exit out.
This area seems to be devoid of magic!
Obvious exits: -North
Xixermo is here organizing his polishing weapons.(Red Aura)

< 889h/803H 180v/180V Pos: standing >
An orcish assassin suddenly appears a bit confused!
An orcish assassin misses Crux.
An orcish assassin attempts to flee.
An orcish assassin tries to flee, but can't make it out of here!

< 889h/803H 180v/180V Pos: standing >
The Path of Prosperity leads west to another part of town.
You extend your sights westward.
The Path of Prosperity
   The road here is about twenty-five feet wide. This Path of
Prosperity is one of the major arteries serving the Shady Grove. Dark
granite and slabs of marble form an interlocking mosaic of masonry on this
well-traveled road. Lined with guilds and small shoppes on both sides,
the Path of Prosperity also provides home to the countless of stray
animals and beggars. A large fountain can be seen just to the east from
here where a large gathering has just taken place.  Lots of rubbish and
other debris line this part of the street. There are exits to the east and
west along this pathway. The exit south leads into a small holy shrine.
Obvious exits: -East  -South -West 

< 889h/803H 180v/180V Pos: standing >
The Path of Prosperity
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
The corpse of an orcish elite is lying here.
The corpse of an old orcish woman is lying here.
An orcish assassin stands in mid-air here, fighting Crux.
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Sane's head. (Illuminating)
Cross  o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here, fighting an orcish assassin.(Gold Aura)
Ur  o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
A HUGE stone golem stands solemnly here. (minion) 
Grahk Dominus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A brightly glowing torch floats near Grahk's head. (Illuminating)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A large Xorn stands here, three arms flailing. (minion) 

< 889h/803H 180v/180V Pos: standing >
Crux's impressive crush enshrouds an orcish assassin in a mist of blood.
As Crux strikes an orcish assassin, he smiles as Crux tears his flesh!
Crux's crush critically injures an orcish assassin.
An orcish assassin is stunned!
As Crux strikes an orcish assassin, he smiles as Crux tears his flesh!
Crux's fine crush hits an orcish assassin.
An orcish assassin is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zloin by 0.
A look of horror and a silent scream are an orcish assassin's last actions in this world.

< 889h/803H 180v/180V Pos: standing >
The Path of Prosperity
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
The corpse of an orcish assassin is lying here.
The corpse of an orcish elite is lying here.
The corpse of an old orcish woman is lying here.
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Sane's head. (Illuminating)
Cross  o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.(Gold Aura)
Ur  o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
A HUGE stone golem stands solemnly here. (minion) 
Grahk Dominus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A brightly glowing torch floats near Grahk's head. (Illuminating)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A large Xorn stands here, three arms flailing. (minion) 

< 888h/803H 180v/180V Pos: standing >
You sit down and relax.

< 888h/803H 180v/180V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - group stornogs spheres
(11th circle)  2 - conjure greater elemental
               1 - prismatic cube
               1 - stornogs spheres
(10th circle)  1 - farsee
               2 - group stone skin
               1 - stornogs shimmering starshell
               1 - earth form
( 9th circle)  1 - gate
               4 - acidimmolate
( 8th circle)  6 - disintegrate
( 7th circle)  1 - dimension door
               5 - earthen maul
( 6th circle)  4 - teleport
               3 - stone skin
( 5th circle)  1 - identify
               3 - conjure elemental
               4 - wall of stone
( 4th circle)  2 - lightning bolt
               3 - levitate
               4 - wall of force
( 3rd circle)  1 - strength
               8 - dispel magic
               1 - agility
( 2nd circle)  6 - sleep
               5 - mirror image
( 1st circle)  4 - minor creation
               8 - magic missile

You can memorize no more spells.

< 888h/803H 180v/180V Pos: sitting >
A faint hum can be heard from a pair of pale, misty gloves carried by Sane.

< 888h/803H 180v/180V Pos: sitting >
You clamber to your feet.

< 888h/803H 180v/180V Pos: standing >
The Path of Prosperity
   The road here is about twenty-five feet wide. This Path of
Prosperity is one of the major arteries serving the Shady Grove. Dark
granite and slabs of marble form an interlocking mosaic of masonry on this
well-traveled road. Lined with guilds and small shoppes on both sides,
the Path of Prosperity also provides home to the countless of stray
animals and beggars. A large fountain can be seen just to the east from
here where a large gathering has just taken place.  Lots of rubbish and
other debris line this part of the street. There are exits to the east and
west along this pathway. The exit south leads into a small holy shrine.
Obvious exits: -East  -South -West 
Sane sneaks in from the east.
A large xorn enters from the east.
Horns begin to bellow and drums thunder to the call to arms!
A LARGE earth elemental enters from the east.
Horns begin to bellow and drums thunder to the call to arms!
Col enters from the east.
Grahk enters from the east.
Horns begin to bellow and drums thunder to the call to arms!
A HUGE stone golem enters from the east.
Ur enters from the east.
Crux enters from the east.
Cross enters from the east.

< 888h/803H 179v/180V Pos: standing >
The first hint of daylight can be seen on the northern horizon.

< 888h/803H 179v/180V Pos: standing >
Your group consists of (13/30):
( Head)   888/803   hit,  179/180  move Zloin
(Front)  1449/1522  hit,  230/231  move Crux
(Front)                                Drozk
(Front)                                Kwirl
(Front)  1652/1654  hit,  271/272  move Ur
(Front)                                Wira
(Front)  1000/1037  hit,  171/172  move Cross
(Front)  1290/1373  hit,  268/269  move Sane
(Front)   675/675   hit,  153/154  move Grahk
(Front)  2218/2260  hit,  190/191  move a HUGE stone golem
(Front)  1717/1845  hit,  194/196  move a LARGE earth elemental
(Front)   848/889   hit,  209/210  move Col
(Front)  2052/2061  hit,  189/190  move a large xorn

< 888h/803H 179v/180V Pos: standing >
A Holy Shrine is located south from the Path of Prosperity.
You extend your sights southward.
The Holy Shrine of the Black Order
   This small shrine is dedicated to the Black Order of Orcs of the
city. A large altar can be seen along the south wall. Constructed from
dark marble, gold figures of many elders adorn this structure. Small
offerings can be found before the old marble sculpture. Many citizens can
be found praying and paying their respects in this quiet area. There are
exits to the west and north leading back into the city.
Obvious exits: -North -West 
A small collar collects among the rubble on the ground.
An orc guard of the Black Order is here watching your every action.(Red Aura)
A dark orcish priest rests here praying.(Red Aura)

< 888h/803H 179v/180V Pos: standing >
The Holy Shrine of the Black Order
   This small shrine is dedicated to the Black Order of Orcs of the
city. A large altar can be seen along the south wall. Constructed from
dark marble, gold figures of many elders adorn this structure. Small
offerings can be found before the old marble sculpture. Many citizens can
be found praying and paying their respects in this quiet area. There are
exits to the west and north leading back into the city.
Obvious exits: -North -West 
A small collar collects among the rubble on the ground.
An orc guard of the Black Order is here watching your every action.(Red Aura)
A dark orcish priest rests here praying.(Red Aura)
A large xorn enters from the north.
Horns begin to bellow and drums thunder to the call to arms!
A dark orcish priest clambers to his feet.
A dark orcish priest sneers in contempt.
A dark orcish priest suddenly attacks YOU!
A dark orcish priest misses you.
A LARGE earth elemental enters from the north.
Col enters from the north.
Grahk enters from the north.
Grahk is knocked to the ground by an orcish guard's mighty bash!
A HUGE stone golem enters from the north.
Ur enters from the north.
Crux enters from the north.
Cross enters from the north.

< 888h/803H 178v/180V Pos: standing >
< T: Zloin TP: sta TC:excellent E: dark sta EP: excellent >
 An orcish guard's fine punch wounds Grahk.
An orcish guard's punch wounds Grahk.

< 888h/803H 178v/180V Pos: standing >
< T: Zloin TP: sta TC:excellent E: dark sta EP: excellent >
 Grahk misses an orcish guard.
Grahk misses an orcish guard.
Grahk misses an orcish guard.
Ur's powerful pierce strikes an orcish guard.

< 888h/803H 180v/180V Pos: standing >
< T: Zloin TP: sta TC:excellent E: dark sta EP: excellent >
 You are momentarily blinded as powerful sparks of magic leap forth from your mask.
You start chanting...

< 888h/803H 180v/180V Pos: standing >
< T: Zloin TP: sta TC:excellent E: dark sta EP: excellent >
 An orcish guard dodges Ur's attack.
Ur's pierce strikes an orcish guard.
Ur's impressive slash wounds an orcish guard.
Ur's pierce strikes an orcish guard.
Ur's powerful pierce strikes an orcish guard.
Ur's slash wounds an orcish guard.
Ur's mighty slash strikes an orcish guard.
Ur's slash strikes an orcish guard.
Sane snaps into visibility.
Sane places a blood dagger of Tezcatlipoca [superior] with a strange black stone in the back of a dark orcish priest, resulting in some strange noises and some blood.
You are rescued by Crux, you are confused, but grateful!

< 888h/803H 180v/180V Pos: standing >
Casting: disintegrate 

< 888h/803H 180v/180V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards an orcish guard!
[Damage: 100 ] -=[You smile happily as your disintegration ray hits an orcish guard!]=-

< 888h/803H 180v/180V Pos: standing >
A dark orcish priest's decent punch grazes Crux.
A dark orcish priest misses Crux.
A dark orcish priest starts casting an offensive spell.

< 887h/803H 180v/180V Pos: standing >
An orcish guard's fine punch wounds Grahk.
An orcish guard's fine punch strikes Grahk.
You start chanting...

< 887h/803H 180v/180V Pos: standing >
Grahk misses an orcish guard.
Grahk's crush wounds an orcish guard.
Grahk misses an orcish guard.

< 887h/803H 180v/180V Pos: standing >
Casting: disintegrate 

< 887h/803H 180v/180V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards an orcish guard!
[Damage: 116 ] -=[You smile happily as your disintegration ray hits an orcish guard!]=-

< 887h/803H 180v/180V Pos: standing >
Col grasps his totem tightly, and begins communing with the spirits.
Col starts casting an offensive spell called 'arieks shattering iceball'.
Col snaps into visibility.

< 887h/803H 180v/180V Pos: standing >
A dark orcish priest completes his spell...
A dark orcish priest utters the word 'zabrahpdjatz'
A dark orcish priest causes an EARTHQUAKE!
Cross staggers and almost falls!
Crux staggers and almost falls!
Ur staggers and almost falls!
A HUGE stone golem staggers and almost falls!
A HUGE stone golem absorbs a dark orcish priest's spell!
Col crashes to the ground!
Col is stunned!
A LARGE earth elemental staggers and almost falls!
A LARGE earth elemental absorbs a dark orcish priest's spell!
A large xorn crashes to the ground!
A large xorn absorbs a dark orcish priest's spell!
Sane crashes to the ground!
You stagger and almost break your leg!
An orcish guard staggers and falls to his knees!

< 877h/803H 180v/180V Pos: standing >
< T: Crux TP: sta TC:few scratches E: dark sta EP:  small wounds >
 Col stops invoking abruptly!
A dark orcish priest dodges Sane's attack.
Sane's slash strikes a dark orcish priest.
Sane's impressive pierce strikes a dark orcish priest.
Sane's impressive pierce strikes a dark orcish priest.
Sane's impressive slash strikes a dark orcish priest hard.
Sane's impressive slash strikes a dark orcish priest hard.
Ur's powerful pierce strikes an orcish guard hard.
Ur's powerful slash strikes an orcish guard hard.
Ur's powerful pierce strikes an orcish guard very hard.
Ur's powerful pierce strikes an orcish guard hard.
Ur's powerful slash strikes an orcish guard very hard.
Ur's slash strikes an orcish guard very hard.
You start chanting...
Sparkling magic surrounds you as you begin your chant.
Cross starts casting an offensive spell.

< 877h/803H 180v/180V Pos: standing >
< T: Crux TP: sta TC:few scratches E: dark sta EP:  nasty wounds >
 A large xorn rises to its feet.
Crux's impressive crush strikes a dark orcish priest hard.
Crux's crush strikes a dark orcish priest hard.
Crux's crush strikes a dark orcish priest very hard.
Crux's impressive crush strikes a dark orcish priest very hard.

< 877h/803H 180v/180V Pos: standing >
< T: Crux TP: sta TC:few scratches E: dark sta EP: pretty hurt >
 You complete your spell...
Your wild magic sends ShOckwAvEs through the fabric of reality.
The globe around an orcish guard's body flares as it bears the brunt of your assault!
The chilling cold causes an orcish guard to stammer, apparently weakened.
You grin evilly as you send a green beam of disintegration streaking towards an orcish guard!
[Damage: 116 ] -=[You smile happily as your disintegration ray hits an orcish guard!]=-
Cross completes his spell...
Cross utters the words 'parl xafe'
Cross sends an orcish guard reeling with a holy word.
An orcish guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zloin by 20.
You feel the bloodlust in your heart as you hear the death cry of an orcish guard.
Cross sends a dark orcish priest reeling with a holy word.
Grahk clambers to his feet.

< 877h/803H 180v/180V Pos: standing >
< T: Crux TP: sta TC:few scratches E: dark sta EP:  awful >
 A dark orcish priest dodges your futile attack.
You miss a dark orcish priest.

< 877h/803H 180v/180V Pos: standing >
< T: Crux TP: sta TC:few scratches E: dark sta EP:  awful >
 Crux dodges a dark orcish priest's attack.
Crux dodges a dark orcish priest's attack.
A dark orcish priest starts casting a spell.

< 877h/803H 180v/180V Pos: standing >
< T: Crux TP: sta TC:few scratches E: dark sta EP:  awful >
 You failed.

< 877h/803H 180v/180V Pos: standing >
< T: Crux TP: sta TC:few scratches E: dark sta EP:  awful >
 You suddenly feel a rush of supernatural heat surround your body.
You failed.

< 877h/803H 180v/180V Pos: standing >
< T: Crux TP: sta TC:few scratches E: dark sta EP:  awful >
 You failed.

< 877h/803H 180v/180V Pos: standing >
< T: Crux TP: sta TC:few scratches E: dark sta EP:  awful >
 Cross misses a dark orcish priest.
A dark orcish priest dodges Cross's attack.
Cross starts casting a spell.

< 877h/803H 180v/180V Pos: standing >
< T: Crux TP: sta TC:few scratches E: dark sta EP:  awful >
 You start chanting...

< 877h/803H 180v/180V Pos: standing >
< T: Crux TP: sta TC:few scratches E: dark sta EP:  awful >
 You see some of the tension leave Col's body.

< 877h/803H 180v/180V Pos: standing >
< T: Crux TP: sta TC:few scratches E: dark sta EP:  awful >
 Casting: acidimmolate 
A dark orcish priest completes his spell...
A dark orcish priest utters the words 'yjrr pzar'
A torrent of divine energy flows from a dark orcish priest into a dark orcish priest's body, and his wounds begin to heal!

< 877h/803H 180v/180V Pos: standing >
< T: Crux TP: sta TC:few scratches E: dark sta EP: few scratches >
 You complete your spell...
Your bubbling spray of goo strikes a dark orcish priest full on!
[Damage: 39 ] 
< 877h/803H 180v/180V Pos: standing >
< T: Crux TP: sta TC:few scratches E: dark sta EP:  small wounds >
 Col clambers to his feet.

< 877h/803H 180v/180V Pos: standing >
< T: Crux TP: sta TC:few scratches E: dark sta EP:  small wounds >
 Sane's impressive slash strikes a dark orcish priest.
Sane's impressive pierce strikes a dark orcish priest.
Sane's powerful slash strikes a dark orcish priest very hard.
Sane's pierce strikes a dark orcish priest.
Sane's impressive pierce strikes a dark orcish priest.
A dark orcish priest dodges Sane's attack.
Sane's impressive slash strikes a dark orcish priest hard.
Sane's impressive slash strikes a dark orcish priest very hard.

< 877h/803H 180v/180V Pos: standing >
< T: Crux TP: sta TC:few scratches E: dark sta EP:  nasty wounds >
 Cross completes his spell...
Cross utters the words 'ofajs pzar'
You score a CRITICAL HIT!!!!!
[Damage:  8 ] -=[Your bludgeon strikes a dark orcish priest.]=-
The globe around your body flares as it bears the brunt of a dark orcish priest's assault!
You miss a dark orcish priest.
Crux's crush strikes a dark orcish priest very hard.
An intense cold fills the room as shards of ice form in the air. In an explosive blast, the shards slam into a dark orcish priest with a fury!
Crux stretches out his hand, unleashing a torret of razor sharp ice toward a dark orcish priest!
Crux stretches out his hand, unleashing a torret of razor sharp ice toward a dark orcish priest!
Crux stretches out his hand, unleashing a torret of razor sharp ice toward a dark orcish priest!
A dark orcish priest is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zloin by 1.
A look of horror and a silent scream are a dark orcish priest's last actions in this world.

< 877h/803H 180v/180V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 877h/803H 180v/180V Pos: standing >
You sit down and relax.

< 876h/803H 180v/180V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - group stornogs spheres
(11th circle)  2 - conjure greater elemental
               1 - prismatic cube
               1 - stornogs spheres
(10th circle)  1 - farsee
               2 - group stone skin
               1 - stornogs shimmering starshell
               1 - earth form
( 9th circle)  1 - gate
               3 - acidimmolate
( 8th circle)  3 - disintegrate
( 7th circle)  1 - dimension door
               5 - earthen maul
( 6th circle)  4 - teleport
               3 - stone skin
( 5th circle)  1 - identify
               3 - conjure elemental
               4 - wall of stone
( 4th circle)  2 - lightning bolt
               3 - levitate
               4 - wall of force
( 3rd circle)  1 - strength
               8 - dispel magic
               1 - agility
( 2nd circle)  6 - sleep
               5 - mirror image
( 1st circle)  4 - minor creation
               8 - magic missile

And you are currently memorizing the following spells:
    0 seconds:  ( 8th) disintegrate
    1 seconds:  ( 8th) disintegrate
    2 seconds:  ( 8th) disintegrate
    3 seconds:  ( 9th) acidimmolate

You can memorize no more spells.
You continue your study.

< 876h/803H 180v/180V Pos: sitting >
The Path of the Damned winds its wicked path away west of here.
You extend your sights westward.
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide.  A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path and east into a small and peaceful holy shrine.
Obvious exits: -North -East  -South -West 
An orcish thief watches his next victim closely.(Red Aura)

< 876h/803H 180v/180V Pos: sitting >
You have finished memorizing disintegrate.

< 876h/803H 180v/180V Pos: sitting >
You have finished memorizing disintegrate.

< 876h/803H 180v/180V Pos: sitting >
You have finished memorizing disintegrate.

< 876h/803H 180v/180V Pos: sitting >
You have finished memorizing acidimmolate.
Your studies are complete.

< 876h/803H 180v/180V Pos: sitting >
You clamber to your feet.

< 876h/803H 180v/180V Pos: standing >
Sane rises to his feet.

< 876h/803H 180v/180V Pos: standing >
Autosaving...

< 876h/803H 180v/180V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide.  A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path and east into a small and peaceful holy shrine.
Obvious exits: -North -East  -South -West 
An orcish thief watches his next victim closely.(Red Aura)
Sane sneaks in from the east.
A large xorn enters from the east.
A LARGE earth elemental enters from the east.
Col enters from the east.
Grahk enters from the east.
A HUGE stone golem enters from the east.
Ur enters from the east.
Crux enters from the east.
Cross enters from the east.
Crux tries to step in front of Cross, but doesn't make it in time.
An orcish thief misses Cross.

< 876h/803H 179v/180V Pos: standing >
An orcish thief misses Cross.

< 876h/803H 179v/180V Pos: standing >
Your group consists of (13/30):
( Head)   876/803   hit,  179/180  move Zloin
(Front)  1518/1522  hit,  230/231  move Crux
(Front)                                Drozk
(Front)                                Kwirl
(Front)  1653/1654  hit,  271/272  move Ur
(Front)                                Wira
(Front)  1033/1037  hit,  171/172  move Cross
(Front)  1373/1373  hit,  268/269  move Sane
(Front)   675/675   hit,  151/154  move Grahk
(Front)  2260/2260  hit,  190/191  move a HUGE stone golem
(Front)  1845/1845  hit,  194/196  move a LARGE earth elemental
(Front)   889/889   hit,  209/210  move Col
(Front)  2061/2061  hit,  189/190  move a large xorn

< 876h/803H 179v/180V Pos: standing >
A black skunk enters from the north.

< 876h/803H 179v/180V Pos: standing >
A black skunk suddenly attacks Crux!
A black skunk suddenly appears a bit confused!
A black skunk misses Crux.

< 876h/803H 179v/180V Pos: standing >
Cross misses an orcish thief.
Cross's impressive punch strikes an orcish thief very hard.

< 876h/803H 179v/180V Pos: standing >
You feel your skin soften and return to normal.

< 876h/803H 179v/180V Pos: standing >
You start chanting...
You snap into visibility.

< 876h/803H 180v/180V Pos: standing >
Crux heroically dives at Cross and pulls him out of combat.

< 876h/803H 180v/180V Pos: standing >

< 876h/803H 180v/180V Pos: standing >
Col starts casting an offensive spell.
Col snaps into visibility.

< 876h/803H 180v/180V Pos: standing >
Casting: disintegrate 
Cross sits down in a comfortable spot.

< 876h/803H 180v/180V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards an orcish thief!
[Damage: 49 ] -=[You smile happily as your disintegration ray hits an orcish thief!]=-
An orcish thief is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zloin by 0.
The unmistakable scent of fresh blood can be smelled as an orcish thief dies in agony.
Col stops invoking abruptly!
Cross takes out his holy symbol and begins praying intently.

< 875h/803H 180v/180V Pos: standing >
Cross raises his holy symbol and smiles broadly.
The Path of the Damned winds its wicked path south.
You extend your sights southward.
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide.  A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path, west into an alley, and east to the bakery.
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
The corpse of a stray dog is lying here.
A small black skunk peers wearily at you.
An orcish assassin prowls the area hunting his new prey.
An Orc (medium) stands here (Newbie). (Non-Fraggable)(Red Aura)
(Q)An old orcish woman cries over the loss of her spouse.(Red Aura)

< 875h/803H 180v/180V Pos: standing >
Crux blocks a black skunk's lunge at him.
You start chanting...

< 875h/803H 180v/180V Pos: standing >
An orcish assassin enters from the south.
An orcish assassin suddenly appears a bit confused!
An orcish assassin misses Ur.

< 875h/803H 180v/180V Pos: standing >
You complete your spell...
[Damage: 15 ] -=[You watch with self-pride as the magic missile hits an Orc.]=-
You snap into visibility.
[Damage: 15 ] -=[You watch with self-pride as the magic missile hits an Orc.]=-
You snap into visibility.
[Damage: 15 ] -=[You watch with self-pride as the magic missile hits an Orc.]=-
You snap into visibility.
[Damage:  6 ] -=[You watch with self-pride as the magic missile hits an Orc.]=-
You receive your share of experience.