The death of [ 3 Necromancer] Nobodyonderp (Orc)

in The Path of the Damned

from the perspective of [56 Bounty Hunter] Ur o==(=Mithril=Knights=- (Barbarian)

<floating about head>a dark yellow ioun stone[239h 47m 40s]
<worn as a badge>    the mark of the saboteur
<worn on head>       a blood-red Vistani bandana (magic)
<worn on eyes>       a lens of the negative material plane [superior] (magic)
<worn in ear>        the earring of the Dragon Lords
<worn in ear>        a wad of spawn goo [superior] with a strange dark bloodstone (magic) (humming)
<worn on face>       the death-mask of Nakral (magic)
<worn around neck>   a studded dragonscale neckguard [41%]
<worn around neck>   a scarf of enhanced stealth [superior] (magic)
<worn on body>       a mithril breastplate with a golden cross [superior] (magic) (glowing)
<worn about body>    a long, flowing cape of hellfire [superior] (magic) (glowing)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* with a strange sharp rubin (magic) (glowing)
<worn about waist>   the woven entrails of an unfortunate soul [superior]
<worn on belt buckle>a pantherhide quiver [superior] (magic) (glowing) (illuminating)
<attached to belt>   a bottle of dark ale
<attached to belt>   a bottle of dark ale [60%]
<worn on arms>       the vambraces named "Ebb" (glowing) [88%]
<worn around wrist>  a bracelet of purple mist [superior]
<worn around wrist>  a twisted nether crystal bracelet (magic) (glowing) [28%]
<worn on hands>      some black leather gloves with mithril blades
<worn on finger>     an obsidian circle (magic)
<worn on finger>     a shiny crimson ring of dexterity (magic)
<primary weapon>     the legendary cutlass 'Sanguine Song' [superior] (magic) (glowing) (humming) [89%]
<secondary weapon>   a green bladed dagger named 'Sepsis' [superior] (magic) (humming) [87%]
<worn on legs>       the leggings of a MaDMaN (magic)
<worn on feet>       a pair of boots of stealth (magic) [85%]

An orcish shaman who is rather far off to your west.
An orcish merchant who is rather far off to your west.
An orcish merchant who is in the distance to your west.
A wandering soul who is in the distance to your west.
A baby orc who is in the distance to your west.
An old orcish woman who is in the distance to your west.

< 1639h/1654H 272v/272V Pos: standing >
Crux's impressive crush enshrouds an orcish assassin in a mist of blood.
As Crux strikes an orcish assassin, he smiles as Crux tears his flesh!
Crux's crush critically injures an orcish assassin.
An orcish assassin is stunned!
As Crux strikes an orcish assassin, he smiles as Crux tears his flesh!
Crux's fine crush hits an orcish assassin.
An orcish assassin is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are an orcish assassin's last actions in this world.

< 1643h/1654H 272v/272V Pos: standing >
It appears to be the corpse of an orcish assassin.
a crystal-tipped dagger [superior]
a few coins

< 1643h/1654H 272v/272V Pos: standing >

		Score information for Ur

Level: 56   Race: Barbarian   Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1645(1654)  Moves: 272(272)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +10.90   Deaths:   44
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Living All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Haste Waterbreathing Listen Fearless Sparkling
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  1.18 
Leaderboard Points: 2813 
Paladin auras:   Spell Protection

Active Spells:
--------------
roar of heroes (3 minutes)
stone skin (1 minute)
dexterity (32 minutes)
strength (32 minutes)
bless (24 minutes)
armor (19 minutes)
vitality (13 minutes)
fly (117 minutes)


< 1645h/1654H 272v/272V Pos: standing >
Zloin sits down in a comfortable spot.

< 1646h/1654H 272v/272V Pos: standing >
You quickly scan the area.
Zehla Malen who is close by to your north.
A wandering soul who is a brief walk away to your east.
Xixermo who is close by to your south.
An orcish guard who is not far off to your west.
The Shady Quartermaster who is not far off to your west.
The town crier who is not far off to your west.
An orcish guard who is not far off to your west.
A drunken orc who is a brief walk away to your west.
A baby orc who is a brief walk away to your west.
An old orcish woman who is a brief walk away to your west.
An orcish merchant who is rather far off to your west.
An orcish shaman who is rather far off to your west.
An orcish merchant who is in the distance to your west.
A wandering soul who is in the distance to your west.
An old orcish woman who is in the distance to your west.

< 1647h/1654H 272v/272V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by Sane.

< 1647h/1654H 272v/272V Pos: standing >
Zloin clambers to his feet.

< 1648h/1654H 272v/272V Pos: standing >
The Path of Prosperity
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of an orcish assassin is lying here.
The corpse of an orcish elite is lying here.
The corpse of an old orcish woman is lying here.
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Sane's head. (Illuminating)
Cross  o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.(Gold Aura)
A HUGE stone golem stands solemnly here. (minion) 
Grahk Dominus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A brightly glowing torch floats near Grahk's head. (Illuminating)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A large Xorn stands here, three arms flailing. (minion) 
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1649h/1654H 272v/272V Pos: standing >
A large xorn leaves west.
Horns begin to bellow and drums thunder to the call to arms!
A LARGE earth elemental leaves west.
Horns begin to bellow and drums thunder to the call to arms!
Col leaves west.
Grahk leaves west.
Horns begin to bellow and drums thunder to the call to arms!
A HUGE stone golem leaves west.
You follow Zloin.


<map>
Zone: Shady Grove.
Room: The Path of Prosperity
</map>

<map>
Zone: Shady Grove.
Room: The Path of Prosperity
</map>
The Path of Prosperity
Obvious exits: -E -S -W
A HUGE stone golem stands solemnly here. (minion) 
Grahk Dominus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A brightly glowing torch floats near Grahk's head. (Illuminating)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A large Xorn stands here, three arms flailing. (minion) 
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Sane's head. (Illuminating)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
There are Grey Elf tracks going west.
Crux enters from the east.
Cross enters from the east.

< 1650h/1654H 271v/272V Pos: standing >

< 1651h/1654H 271v/272V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
You quickly scan the area.
A wandering soul who is rather far off to your east.
An orcish guard who is close by to your south.
A dark orcish priest who is close by to your south.
An orcish guard who is close by to your west.
The Shady Quartermaster who is close by to your west.
The town crier who is close by to your west.
An orcish guard who is close by to your west.
A drunken orc who is not far off to your west.
A baby orc who is not far off to your west.
A black skunk who is not far off to your west.
An old orcish woman who is not far off to your west.
An orcish merchant who is a brief walk away to your west.
An orcish shaman who is a brief walk away to your west.
An orcish merchant who is a brief walk away to your west.
An orcish merchant who is rather far off to your west.
A wandering soul who is rather far off to your west.
A baby orc who is rather far off to your west.
The orc gate guard who is in the distance to your west.
The orc gate guard who is in the distance to your west.
A young orc sentinel who is in the distance to your west.
A young orc sentinel who is in the distance to your west.
The orc gate guard who is in the distance to your west.
The orc gate guard who is in the distance to your west.

< 1651h/1654H 271v/272V Pos: standing >
A large xorn leaves south.
Horns begin to bellow and drums thunder to the call to arms!
A LARGE earth elemental leaves south.
Col leaves south.
Grahk leaves south.
A HUGE stone golem leaves south.
You follow Zloin.


<map>
Zone: Shady Grove.
Room: The Holy Shrine of the Black Order
</map>

<map>
Zone: Shady Grove.
Room: The Holy Shrine of the Black Order
</map>
The Holy Shrine of the Black Order
Obvious exits: -N -W
A small collar collects among the rubble on the ground.
A HUGE stone golem stands solemnly here. (minion) 
Grahk Dominus o==(=Mithril=Knights=- (Halfling)(small) sits in mid-air here, fighting an orcish guard.
A brightly glowing torch floats near Grahk's head. (Illuminating)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A large Xorn stands here, three arms flailing. (minion) 
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Sane's head. (Illuminating)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here, fighting a dark orcish priest.(Gold Aura)
An orcish guard stands in mid-air here, fighting Grahk.(Red Aura)
A dark orcish priest stands here, fighting Zloin.(Red Aura)
Crux enters from the north.
Cross enters from the north.

< 1654h/1654H 270v/272V Pos: standing >
An orcish guard's fine punch wounds Grahk.
An orcish guard's punch wounds Grahk.
You quickly scan the area.
An orcish thief who is close by to your west.
An orcish assassin who is close by to your west.
The mailman who is not far off to your west.

< 1654h/1654H 270v/272V Pos: standing >
Grahk misses an orcish guard.
Grahk misses an orcish guard.
Grahk misses an orcish guard.
[Damage: 27 ] -=[Your powerful pierce strikes an orcish guard.]=-

< 1654h/1654H 272v/272V Pos: standing >
< T: Grahk TP: sit TC:few scratches E: orc sta EP: few scratches >
 Powerful sparks of magic seem to flow out from Zloin's mask.
Zloin starts casting an offensive spell.

< 1654h/1654H 272v/272V Pos: standing >
< T: Grahk TP: sit TC:few scratches E: orc sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
An orcish guard dodges your futile attack.
[Damage: 27 ] -=[Your pierce strikes an orcish guard.]=-
[Damage: 16 ] -=[Your impressive slash wounds an orcish guard.]=-
[Damage: 23 ] -=[Your pierce strikes an orcish guard.]=-
[Damage: 24 ] -=[Your powerful pierce strikes an orcish guard.]=-
[Damage: 18 ] -=[Your slash wounds an orcish guard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 42 ] -=[Your mighty slash strikes an orcish guard.]=-
[Damage: 22 ] -=[Your slash strikes an orcish guard.]=-
Sane snaps into visibility.
Sane places a blood dagger of Tezcatlipoca [superior] with a strange black stone in the back of a dark orcish priest, resulting in some strange noises and some blood.
Crux heroically dives at Zloin and pulls him out of combat.

< 1654h/1654H 272v/272V Pos: standing >
< T: Grahk TP: sit TC:few scratches E: orc sta EP:  few wounds >
 Zloin completes his spell...
Zloin utters the word 'euguihzofahz'
Zloin sends a bright green ray of light streaking towards an orcish guard!
Zloin cackles as his disintegration ray strikes an orcish guard hard!

< 1654h/1654H 272v/272V Pos: standing >
< T: Grahk TP: sit TC:few scratches E: orc sta EP:  few wounds >
 A dark orcish priest's decent punch grazes Crux.
A dark orcish priest misses Crux.
A dark orcish priest starts casting an offensive spell.

< 1654h/1654H 272v/272V Pos: standing >
< T: Grahk TP: sit TC:few scratches E: orc sta EP:  few wounds >
 An orcish guard's fine punch wounds Grahk.
An orcish guard's fine punch strikes Grahk.
Zloin starts casting an offensive spell.

< 1654h/1654H 272v/272V Pos: standing >
< T: Grahk TP: sit TC:few scratches E: orc sta EP:  few wounds >
 Grahk misses an orcish guard.
Grahk's crush wounds an orcish guard.
Grahk misses an orcish guard.

< 1654h/1654H 272v/272V Pos: standing >
< T: Grahk TP: sit TC:few scratches E: orc sta EP:  few wounds >
 Zloin completes his spell...
Zloin utters the word 'euguihzofahz'
Zloin sends a bright green ray of light streaking towards an orcish guard!
Zloin cackles as his disintegration ray strikes an orcish guard hard!

< 1654h/1654H 272v/272V Pos: standing >
< T: Grahk TP: sit TC:few scratches E: orc sta EP:  nasty wounds >
 Col grasps his totem tightly, and begins communing with the spirits.
Col starts casting an offensive spell.
Col snaps into visibility.

< 1654h/1654H 272v/272V Pos: standing >
< T: Grahk TP: sit TC:few scratches E: orc sta EP:  nasty wounds >
 A dark orcish priest completes his spell...
A dark orcish priest utters the word 'zabrahpdjatz'
A dark orcish priest causes an EARTHQUAKE!
Cross staggers and almost falls!
Crux staggers and almost falls!
You stagger and almost break your leg!
A HUGE stone golem staggers and almost falls!
A HUGE stone golem absorbs a dark orcish priest's spell!
Col crashes to the ground!
Col is stunned!
A LARGE earth elemental staggers and almost falls!
A LARGE earth elemental absorbs a dark orcish priest's spell!
A large xorn crashes to the ground!
A large xorn absorbs a dark orcish priest's spell!
Sane crashes to the ground!
Zloin staggers and almost falls!
An orcish guard staggers and falls to his knees!

< 1645h/1654H 272v/272V Pos: standing >
< T: Grahk TP: sit TC:few scratches E: orc kne EP:  nasty wounds >
 Col stops invoking abruptly!
A dark orcish priest dodges Sane's attack.
Sane's slash strikes a dark orcish priest.
Sane's impressive pierce strikes a dark orcish priest.
Sane's impressive pierce strikes a dark orcish priest.
Sane's impressive slash strikes a dark orcish priest hard.
Sane's impressive slash strikes a dark orcish priest hard.
Your improved dexterity grants you an additional attack!
[Damage: 31 ] -=[Your powerful pierce strikes an orcish guard hard.]=-
[Damage: 27 ] -=[Your powerful slash strikes an orcish guard hard.]=-
[Damage: 29 ] -=[Your powerful pierce strikes an orcish guard very hard.]=-
[Damage: 21 ] -=[Your powerful pierce strikes an orcish guard hard.]=-
[Damage: 25 ] -=[Your powerful slash strikes an orcish guard very hard.]=-
[Damage: 21 ] -=[Your slash strikes an orcish guard very hard.]=-
Sparkling magic surrounds Zloin as he begins his chant.
Zloin starts casting an offensive spell.
Cross starts casting an offensive spell.

< 1645h/1654H 272v/272V Pos: standing >
< T: Grahk TP: sit TC:few scratches E: orc kne EP: pretty hurt >
 A large xorn rises to its feet.
Crux's impressive crush strikes a dark orcish priest hard.
Crux's crush strikes a dark orcish priest hard.
Crux's crush strikes a dark orcish priest very hard.
Crux's impressive crush strikes a dark orcish priest very hard.

< 1645h/1654H 272v/272V Pos: standing >
< T: Grahk TP: sit TC:few scratches E: orc kne EP: pretty hurt >
 Zloin completes his spell...
Zloin utters the word 'euguihzofahz'
Zloin's magic rips the fabric of reality causing ChAoTiC energies to pour in.
An orcish guard sags, apparently weakened from the frigid cold!
Zloin sends a bright green ray of light streaking towards an orcish guard!
Zloin cackles as his disintegration ray strikes an orcish guard hard!
Cross completes his spell...
Cross utters the words 'parl xafe'
Cross sends an orcish guard reeling with a holy word.
An orcish guard is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of an orcish guard.
Cross sends a dark orcish priest reeling with a holy word.
Grahk clambers to his feet.

< 1645h/1654H 272v/272V Pos: standing >
It appears to be the corpse of an orcish guard.
a small pile of coins

< 1645h/1654H 272v/272V Pos: standing >
A dark orcish priest dodges Zloin's attack.
Zloin misses a dark orcish priest.

< 1645h/1654H 272v/272V Pos: standing >
Crux dodges a dark orcish priest's attack.
Crux dodges a dark orcish priest's attack.
A dark orcish priest starts casting a spell.

< 1645h/1654H 272v/272V Pos: standing >
Zloin is suddenly surrounded by a red eldritch aura, which quickly dissipates.
Backstab who?

< 1645h/1654H 272v/272V Pos: standing >

< 1645h/1654H 272v/272V Pos: standing >
Cross misses a dark orcish priest.
A dark orcish priest dodges Cross's attack.
Cross starts casting a spell.

< 1645h/1654H 272v/272V Pos: standing >
Zloin starts casting an offensive spell.

< 1645h/1654H 272v/272V Pos: standing >
You quickly scan the area.
An orcish thief who is close by to your west.
The mailman who is not far off to your west.

< 1645h/1654H 272v/272V Pos: standing >
You see some of the tension leave Col's body.

< 1645h/1654H 272v/272V Pos: standing >
A dark orcish priest completes his spell...
A dark orcish priest utters the words 'yjrr pzar'
A torrent of divine energy flows from a dark orcish priest into a dark orcish priest's body, and his wounds begin to heal!

< 1645h/1654H 272v/272V Pos: standing >
Zloin completes his spell...
Zloin utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Zloin striking a dark orcish priest full on!

< 1645h/1654H 272v/272V Pos: standing >
Col clambers to his feet.

< 1645h/1654H 272v/272V Pos: standing >
The Holy Shrine of the Black Order
Obvious exits: -N -W
Fresh blood covers everything in the area.
The corpse of an orcish guard is lying here.
A small collar collects among the rubble on the ground.
Cross  o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here, fighting a dark orcish priest. (Casting) (Gold Aura)
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here, fighting a dark orcish priest.(Gold Aura)
A HUGE stone golem stands solemnly here. (minion) 
Grahk Dominus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A brightly glowing torch floats near Grahk's head. (Illuminating)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A large Xorn stands here, three arms flailing. (minion) 
Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) crouches in mid-air here, fighting a dark orcish priest.(Gold Aura)
A brightly glowing torch floats near Sane's head. (Illuminating)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here, fighting a dark orcish priest.(Gold Aura)
A dark orcish priest stands here, fighting Crux.(Red Aura)

< 1645h/1654H 272v/272V Pos: standing >
Sane's impressive slash strikes a dark orcish priest.
Sane's impressive pierce strikes a dark orcish priest.
Sane's powerful slash strikes a dark orcish priest very hard.
Sane's pierce strikes a dark orcish priest.
Sane's impressive pierce strikes a dark orcish priest.
A dark orcish priest dodges Sane's attack.
Sane's impressive slash strikes a dark orcish priest hard.
Sane's impressive slash strikes a dark orcish priest very hard.

< 1645h/1654H 272v/272V Pos: standing >
Cross completes his spell...
Cross utters the words 'ofajs pzar'
A warm feeling of peace fills your body.
Zloin's bludgeon strikes a dark orcish priest.
Zloin misses a dark orcish priest.
Crux's crush strikes a dark orcish priest very hard.
An intense cold fills the room as shards of ice form in the air. In an explosive blast, the shards slam into a dark orcish priest with a fury!
Crux stretches out his hand, unleashing a torret of razor sharp ice toward a dark orcish priest!
Crux stretches out his hand, unleashing a torret of razor sharp ice toward a dark orcish priest!
Crux stretches out his hand, unleashing a torret of razor sharp ice toward a dark orcish priest!
A dark orcish priest is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a dark orcish priest's last actions in this world.

< 1653h/1654H 272v/272V Pos: standing >
It appears to be the corpse of a dark orcish priest.
a few coins

< 1653h/1654H 272v/272V Pos: standing >
Backstab who?

< 1653h/1654H 272v/272V Pos: standing >

		Score information for Ur

Level: 56   Race: Barbarian   Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1653(1654)  Moves: 272(272)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +10.90   Deaths:   44
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Living All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Haste Waterbreathing Listen Fearless Sparkling
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  1.18 
Leaderboard Points: 2813 
Paladin auras:   Spell Protection

Active Spells:
--------------
roar of heroes (3 minutes)
stone skin (1 minute)
dexterity (32 minutes)
strength (32 minutes)
bless (24 minutes)
armor (19 minutes)
vitality (13 minutes)
fly (117 minutes)

Zloin sits down in a comfortable spot.

< 1653h/1654H 272v/272V Pos: standing >
Zloin opens a large tome engulfed in blue flames and begins studying it intently.

< 1653h/1654H 272v/272V Pos: standing >
You quickly scan the area.
An orcish thief who is close by to your west.
The mailman who is not far off to your west.

< 1653h/1654H 272v/272V Pos: standing >
Zloin closes his book and smiles broadly.
You quickly scan the area.
An orcish thief who is close by to your west.
The mailman who is not far off to your west.

< 1653h/1654H 272v/272V Pos: standing >
Zloin clambers to his feet.

< 1653h/1654H 272v/272V Pos: standing >
Sane rises to his feet.

< 1653h/1654H 272v/272V Pos: standing >
You quickly scan the area.
An orcish thief who is close by to your west.
The mailman who is not far off to your west.

< 1653h/1654H 272v/272V Pos: standing >
The Holy Shrine of the Black Order
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
The corpse of a dark orcish priest is lying here.
The corpse of an orcish guard is lying here.
A small collar collects among the rubble on the ground.
Cross  o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.(Gold Aura)
A HUGE stone golem stands solemnly here. (minion) 
Grahk Dominus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A brightly glowing torch floats near Grahk's head. (Illuminating)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A large Xorn stands here, three arms flailing. (minion) 
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Sane's head. (Illuminating)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1653h/1654H 272v/272V Pos: standing >
A large xorn leaves west.
A LARGE earth elemental leaves west.
Col leaves west.
Grahk leaves west.
A HUGE stone golem leaves west.
You follow Zloin.


<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>

<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
The Path of the Damned
Obvious exits: -N -E -S -W
A HUGE stone golem stands solemnly here. (minion) 
Grahk Dominus o==(=Mithril=Knights=- (Halfling)(small) stands in mid-air here.
A brightly glowing torch floats near Grahk's head. (Illuminating)
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A large Xorn stands here, three arms flailing. (minion) 
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Sane's head. (Illuminating)
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An orcish thief watches his next victim closely.(Red Aura)
There are Barbarian tracks going west.
There are Orc tracks going south.
Crux enters from the east.
Cross enters from the east.
Crux tries to step in front of Cross, but doesn't make it in time.
An orcish thief misses Cross.

< 1653h/1654H 271v/272V Pos: standing >
An orcish thief misses Cross.

< 1653h/1654H 271v/272V Pos: standing >
A black skunk enters from the north.

< 1653h/1654H 271v/272V Pos: standing >
A black skunk suddenly attacks Crux!
A black skunk suddenly appears a bit confused!
A black skunk misses Crux.

< 1654h/1654H 271v/272V Pos: standing >
Cross misses an orcish thief.
Cross's impressive punch strikes an orcish thief very hard.

< 1654h/1654H 271v/272V Pos: standing >

< 1654h/1654H 271v/272V Pos: standing >
Backstab who?

< 1654h/1654H 271v/272V Pos: standing >
Zloin starts casting an offensive spell.
Zloin snaps into visibility.

< 1654h/1654H 272v/272V Pos: standing >
You quickly scan the area.
An orcish guard who is close by to your north.
The Shady Quartermaster who is close by to your north.
The town crier who is close by to your north.
An orcish guard who is close by to your north.
A drunken orc who is a brief walk away to your north.
An orcish elite who is rather far off to your north.
An orcish assassin who is close by to your south.
An Orc who is close by to your south.
An old orcish woman who is close by to your south.
An orcish guard who is not far off to your south.
An orcish guard who is not far off to your south.
Ghizyon who is not far off to your south.
An orcish street sweeper who is a brief walk away to your south.
A prong-horned antelope who is rather far off to your south.
A wild horse who is rather far off to your south.
A prong-horned antelope who is rather far off to your south.
A baby orc who is rather far off to your south.
An orcish warrior who is rather far off to your south.
The mailman who is close by to your west.
Crux heroically dives at Cross and pulls him out of combat.

< 1654h/1654H 272v/272V Pos: standing >

< 1654h/1654H 272v/272V Pos: standing >
Col starts casting an offensive spell.
Col snaps into visibility.

< 1654h/1654H 272v/272V Pos: standing >
Cross sits down in a comfortable spot.

< 1654h/1654H 272v/272V Pos: standing >
Zloin completes his spell...
Zloin utters the word 'euguihzofahz'
Zloin sends a bright green ray of light streaking towards an orcish thief!
Zloin cackles as his disintegration ray strikes an orcish thief hard!
An orcish thief is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as an orcish thief dies in agony.
Col stops invoking abruptly!
Cross takes out his holy symbol and begins praying intently.

< 1654h/1654H 272v/272V Pos: standing >
It appears to be the corpse of an orcish thief.
a crystal-tipped dagger [poor]
a few coins

< 1654h/1654H 272v/272V Pos: standing >
Backstab who?

< 1654h/1654H 272v/272V Pos: standing >
Cross raises his holy symbol and smiles broadly.
Backstab who?

< 1654h/1654H 272v/272V Pos: standing >
Crux blocks a black skunk's lunge at him.
Backstab who?
Zloin starts casting an offensive spell.

< 1654h/1654H 272v/272V Pos: standing >
An orcish assassin enters from the south.
Backstab who?
An orcish assassin suddenly appears a bit confused!
You watch in glee as an orcish assassin looks dazzled.
An orcish assassin misses you.

< 1654h/1654H 272v/272V Pos: standing >
< T: Ur TP: sta TC:excellent E: orcish sta EP: excellent >
 Zloin completes his spell...
Zloin utters the words 'waouq wuggurz'
Zloin snaps into visibility.
Zloin snaps into visibility.
Zloin snaps into visibility.
You receive your share of experience.