The death of [ 3 Necromancer] Nobodyonderp (Orc)

in The Path of the Damned

from the perspective of [51 Forest Druid] Grahk o==(=Mithril=Knights=- (Halfling)

<worn as a badge>    a wisp of shimmering faerie light (illuminating) [81%]
<worn on head>       the crown of unholy saints
<worn in ear>        a dangling diamond earring (glowing) [71%]
<worn in ear>        a pulsating diamond earring (glowing)
<worn on face>       mask of battles past
<worn around neck>   a druidic necklace of fish scales
<worn around neck>   a druidic necklace of fish scales [77%]
<worn on body>       the black robe of the guardian demon [superior] [50%]
<worn about body>    a translucent cloak of the ancients [85%]
<worn on back>       a large hide backpack
<worn as quiver>     a silken backsheath of flight [86%]
<worn about waist>   a gleaming dragonscale belt from Castle Ravenloft
<worn on belt buckle>an admantium stone (glowing)
<attached to belt>   a satchel of snatching [poor] [78%]
<worn on arms>       a pair of troll-hide sleeves [82%]
<worn around wrist>  an emerald bracelet studded with amethysts [superior] [74%]
<worn around wrist>  an emerald bracelet studded with amethysts [80%]
<worn on hands>      some sinister chitin talons from Castle Ravenloft
<worn on finger>     a bright platinum wedding band
<worn on finger>     a ring called 'Soulcatcher' [72%]
<primary weapon>     a strange warhammer [poor]
<held>               an oval ice crystal (glowing)
<worn on legs>       some leggings made from werewolf hide

Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of an orcish elite is lying here.
The corpse of an old orcish woman is lying here.
An orcish assassin stands in mid-air here, fighting Crux.
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) stands in mid-air here.
A brightly glowing torch floats near Sane's head. (Illuminating)
Cross  o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here, fighting an orcish assassin.
Ur  o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
A HUGE stone golem stands solemnly here. (minion) 
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A large Xorn stands here, three arms flailing. (minion) 
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.

< 675h/675H 154v/154V Pos: standing >
Crux's impressive crush enshrouds an orcish assassin in a mist of blood.
As Crux strikes an orcish assassin, he smiles as Crux tears his flesh!
Crux's crush critically injures an orcish assassin.
An orcish assassin is stunned!
As Crux strikes an orcish assassin, he smiles as Crux tears his flesh!
Crux's fine crush hits an orcish assassin.
An orcish assassin is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Grahk by 8.
A look of horror and a silent scream are an orcish assassin's last actions in this world.

< 675h/675H 154v/154V Pos: standing >
You quickly scan the area.
Zehla Malen who is close by to your north.
A wandering soul who is a brief walk away to your east.
An orcish thief who is in the distance to your east.
Xixermo who is close by to your south.
A drunken orc who is not far off to your west.
An orcish guard who is not far off to your west.
The Shady Quartermaster who is not far off to your west.
The town crier who is not far off to your west.
An orcish guard who is not far off to your west.
A baby orc who is a brief walk away to your west.
A black skunk who is a brief walk away to your west.
An old orcish woman who is a brief walk away to your west.
An orcish merchant who is rather far off to your west.
An orcish shaman who is rather far off to your west.
An orcish merchant who is rather far off to your west.
An orcish merchant who is in the distance to your west.
A wandering soul who is in the distance to your west.
A baby orc who is in the distance to your west.
An old orcish woman who is in the distance to your west.

< 675h/675H 154v/154V Pos: standing >
Zloin sits down in a comfortable spot.

< 675h/675H 154v/154V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by Sane.

< 675h/675H 154v/154V Pos: standing >
Zloin clambers to his feet.

< 675h/675H 154v/154V Pos: standing >
Zloin sneaks west.
Sane sneaks west.
A large xorn leaves west.
Horns begin to bellow and drums thunder to the call to arms!
A LARGE earth elemental leaves west.
Horns begin to bellow and drums thunder to the call to arms!
Col leaves west.
You follow Col.

The Path of Prosperity
Obvious exits: -E -S -W
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A large Xorn stands here, three arms flailing. (minion) 
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) stands in mid-air here.
A brightly glowing torch floats near Sane's head. (Illuminating)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Horns begin to bellow and drums thunder to the call to arms!
A HUGE stone golem enters from the east.
Ur enters from the east.
Crux enters from the east.
Cross enters from the east.

< 675h/675H 153v/154V Pos: standing >
The first hint of daylight can be seen on the northern horizon.

< 675h/675H 153v/154V Pos: standing >
You quickly scan the area.
A wandering soul who is rather far off to your east.
An orcish guard who is close by to your south.
A dark orcish priest who is close by to your south.
An orcish guard who is close by to your west.
The Shady Quartermaster who is close by to your west.
The town crier who is close by to your west.
An orcish guard who is close by to your west.
A drunken orc who is not far off to your west.
A baby orc who is not far off to your west.
A black skunk who is not far off to your west.
An old orcish woman who is not far off to your west.
An orcish shaman who is a brief walk away to your west.
An orcish merchant who is a brief walk away to your west.
An orcish merchant who is rather far off to your west.
An orcish merchant who is rather far off to your west.
A wandering soul who is rather far off to your west.
A baby orc who is rather far off to your west.
An old orcish woman who is rather far off to your west.
The orc gate guard who is in the distance to your west.
The orc gate guard who is in the distance to your west.
A young orc sentinel who is in the distance to your west.
A young orc sentinel who is in the distance to your west.
The orc gate guard who is in the distance to your west.
The orc gate guard who is in the distance to your west.

< 675h/675H 153v/154V Pos: standing >
A large xorn leaves south.
Horns begin to bellow and drums thunder to the call to arms!
A LARGE earth elemental leaves south.
Col leaves south.
You follow Col.

The Holy Shrine of the Black Order
Obvious exits: -N -W
A small collar collects among the rubble on the ground.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A large Xorn stands here, three arms flailing. (minion) 
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) stands in mid-air here.
A brightly glowing torch floats near Sane's head. (Illuminating)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here, fighting a dark orcish priest.
An orc guard of the Black Order is here watching your every action.
A dark orcish priest stands here, fighting Zloin.
You are knocked to the ground by an orcish guard's mighty bash!
A HUGE stone golem enters from the north.
Ur enters from the north.
Crux enters from the north.
Cross enters from the north.

< 673h/675H 152v/154V Pos: sitting >
< T: Grahk TP: sit TC:few scratches E: orc sta EP: excellent >
 -=[An orcish guard's fine punch wounds you.]=-
-=[An orcish guard's punch wounds you.]=-

< 641h/675H 152v/154V Pos: sitting >
< T: Grahk TP: sit TC:few scratches E: orc sta EP: excellent >
 You miss an orcish guard.
You miss an orcish guard.
You miss an orcish guard.
Ur's powerful pierce strikes an orcish guard.

< 644h/675H 152v/154V Pos: sitting >
< T: Grahk TP: sit TC:few scratches E: orc sta EP: few scratches >
 Powerful sparks of magic seem to flow out from Zloin's mask.
Zloin starts casting an offensive spell.

< 648h/675H 152v/154V Pos: sitting >
< T: Grahk TP: sit TC:few scratches E: orc sta EP: few scratches >
 An orcish guard dodges Ur's attack.
Ur's pierce strikes an orcish guard.
Ur's impressive slash wounds an orcish guard.
Ur's pierce strikes an orcish guard.
Ur's powerful pierce strikes an orcish guard.
Ur's slash wounds an orcish guard.
Ur's mighty slash strikes an orcish guard.
Ur's slash strikes an orcish guard.
Sane snaps into visibility.
Sane places a blood dagger of Tezcatlipoca [superior] with a strange black stone in the back of a dark orcish priest, resulting in some strange noises and some blood.
Crux heroically dives at Zloin and pulls him out of combat.

< 652h/675H 152v/154V Pos: sitting >
< T: Grahk TP: sit TC:few scratches E: orc sta EP:  few wounds >
 Zloin completes his spell...
Zloin utters the word 'euguihzofahz'
Zloin sends a bright green ray of light streaking towards an orcish guard!
Zloin cackles as his disintegration ray strikes an orcish guard hard!

< 655h/675H 152v/154V Pos: sitting >
< T: Grahk TP: sit TC:few scratches E: orc sta EP:  few wounds >
 A dark orcish priest's decent punch grazes Crux.
A dark orcish priest misses Crux.
A dark orcish priest starts casting an offensive spell.

< 661h/675H 152v/154V Pos: sitting >
< T: Grahk TP: sit TC:few scratches E: orc sta EP:  few wounds >
 -=[An orcish guard's fine punch wounds you.]=-
-=[An orcish guard's fine punch strikes you.]=-
Zloin starts casting an offensive spell.

< 621h/675H 152v/154V Pos: sitting >
< T: Grahk TP: sit TC:few scratches E: orc sta EP:  few wounds >
 You miss an orcish guard.
You score a CRITICAL HIT!!!!!
[Damage:  6 ] -=[Your crush wounds an orcish guard.]=-
You miss an orcish guard.

< 622h/675H 152v/154V Pos: sitting >
< T: Grahk TP: sit TC:few scratches E: orc sta EP:  few wounds >
 Zloin completes his spell...
Zloin utters the word 'euguihzofahz'
Zloin sends a bright green ray of light streaking towards an orcish guard!
Zloin cackles as his disintegration ray strikes an orcish guard hard!

< 628h/675H 152v/154V Pos: sitting >
< T: Grahk TP: sit TC:few scratches E: orc sta EP:  nasty wounds >
 Col grasps his totem tightly, and begins communing with the spirits.
Col starts casting an offensive spell.
Col snaps into visibility.

< 630h/675H 152v/154V Pos: sitting >
< T: Grahk TP: sit TC:few scratches E: orc sta EP:  nasty wounds >
 A dark orcish priest completes his spell...
A dark orcish priest utters the word 'zabrahpdjatz'
A dark orcish priest causes an EARTHQUAKE!
Cross staggers and almost falls!
Crux staggers and almost falls!
Ur staggers and almost falls!
A HUGE stone golem staggers and almost falls!
A HUGE stone golem absorbs a dark orcish priest's spell!
Col crashes to the ground!
Col is stunned!
A LARGE earth elemental staggers and almost falls!
A LARGE earth elemental absorbs a dark orcish priest's spell!
A large xorn crashes to the ground!
A large xorn absorbs a dark orcish priest's spell!
Sane crashes to the ground!
Zloin staggers and almost falls!
An orcish guard staggers and falls to his knees!

< 633h/675H 152v/154V Pos: sitting >
< T: Grahk TP: sit TC:few scratches E: orc kne EP:  nasty wounds >
 Col stops invoking abruptly!
A dark orcish priest dodges Sane's attack.
Sane's slash strikes a dark orcish priest.
Sane's impressive pierce strikes a dark orcish priest.
Sane's impressive pierce strikes a dark orcish priest.
Sane's impressive slash strikes a dark orcish priest hard.
Sane's impressive slash strikes a dark orcish priest hard.
Ur's powerful pierce strikes an orcish guard hard.
Ur's powerful slash strikes an orcish guard hard.
Ur's powerful pierce strikes an orcish guard very hard.
Ur's powerful pierce strikes an orcish guard hard.
Ur's powerful slash strikes an orcish guard very hard.
Ur's slash strikes an orcish guard very hard.
Sparkling magic surrounds Zloin as he begins his chant.
Zloin starts casting an offensive spell.
Cross starts casting an offensive spell.

< 635h/675H 152v/154V Pos: sitting >
< T: Grahk TP: sit TC:few scratches E: orc kne EP: pretty hurt >
 A large xorn rises to its feet.
Crux's impressive crush strikes a dark orcish priest hard.
Crux's crush strikes a dark orcish priest hard.
Crux's crush strikes a dark orcish priest very hard.
Crux's impressive crush strikes a dark orcish priest very hard.

< 636h/675H 152v/154V Pos: sitting >
< T: Grahk TP: sit TC:few scratches E: orc kne EP: pretty hurt >
 Zloin completes his spell...
Zloin utters the word 'euguihzofahz'
Zloin's magic rips the fabric of reality causing ChAoTiC energies to pour in.
An orcish guard sags, apparently weakened from the frigid cold!
Zloin sends a bright green ray of light streaking towards an orcish guard!
Zloin cackles as his disintegration ray strikes an orcish guard hard!
Cross completes his spell...
Cross utters the words 'holy word'
This being a hometown, you receive fewer exps...
Cross sends an orcish guard reeling with a holy word.
An orcish guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Grahk by 58.
You feel the bloodlust in your heart as you hear the death cry of an orcish guard.
Cross sends a dark orcish priest reeling with a holy word.
You clamber to your feet.

< 637h/675H 152v/154V Pos: standing >
You failed.

< 639h/675H 152v/154V Pos: standing >
A dark orcish priest dodges Zloin's attack.
Zloin misses a dark orcish priest.
You are already standing.

< 640h/675H 152v/154V Pos: standing >
Crux dodges a dark orcish priest's attack.
Crux dodges a dark orcish priest's attack.
A dark orcish priest starts casting a spell.
You quickly scan the area.
An orcish thief who is close by to your west.
The mailman who is not far off to your west.

< 641h/675H 152v/154V Pos: standing >
You failed.

< 642h/675H 152v/154V Pos: standing >
Zloin is suddenly surrounded by a red eldritch aura, which quickly dissipates.
You failed.

< 643h/675H 152v/154V Pos: standing >
You quickly scan the area.
An orcish thief who is close by to your west.
The mailman who is not far off to your west.

< 644h/675H 152v/154V Pos: standing >
Cross misses a dark orcish priest.
A dark orcish priest dodges Cross's attack.
Cross starts casting a spell.

< 646h/675H 152v/154V Pos: standing >
Zloin starts casting an offensive spell.

< 648h/675H 152v/154V Pos: standing >
You see some of the tension leave Col's body.

< 653h/675H 152v/154V Pos: standing >
A dark orcish priest completes his spell...
A dark orcish priest utters the words 'yjrr pzar'
A torrent of divine energy flows from a dark orcish priest into a dark orcish priest's body, and his wounds begin to heal!

< 654h/675H 152v/154V Pos: standing >
Zloin completes his spell...
Zloin utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Zloin striking a dark orcish priest full on!

< 655h/675H 152v/154V Pos: standing >
Col clambers to his feet.

< 656h/675H 152v/154V Pos: standing >
Sane's impressive slash strikes a dark orcish priest.
Sane's impressive pierce strikes a dark orcish priest.
Sane's powerful slash strikes a dark orcish priest very hard.
Sane's pierce strikes a dark orcish priest.
Sane's impressive pierce strikes a dark orcish priest.
A dark orcish priest dodges Sane's attack.
Sane's impressive slash strikes a dark orcish priest hard.
Sane's impressive slash strikes a dark orcish priest very hard.

< 659h/675H 152v/154V Pos: standing >
Cross completes his spell...
Cross utters the words 'group heal'
A warm feeling of peace fills your body.
Zloin's bludgeon strikes a dark orcish priest.
Zloin misses a dark orcish priest.
Crux's crush strikes a dark orcish priest very hard.
An intense cold fills the room as shards of ice form in the air. In an explosive blast, the shards slam into a dark orcish priest with a fury!
Crux stretches out his hand, unleashing a torret of razor sharp ice toward a dark orcish priest!
Crux stretches out his hand, unleashing a torret of razor sharp ice toward a dark orcish priest!
Crux stretches out his hand, unleashing a torret of razor sharp ice toward a dark orcish priest!
A dark orcish priest is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Grahk by 3.
A look of horror and a silent scream are a dark orcish priest's last actions in this world.

< 674h/675H 152v/154V Pos: standing >
You quickly scan the area.
An orcish thief who is close by to your west.
The mailman who is not far off to your west.

< 675h/675H 152v/154V Pos: standing >
Zloin sits down in a comfortable spot.

< 675h/675H 152v/154V Pos: standing >
Zloin opens a large tome engulfed in blue flames and begins studying it intently.

< 675h/675H 152v/154V Pos: standing >
You failed.

< 675h/675H 152v/154V Pos: standing >
Zloin closes his book and smiles broadly.

< 675h/675H 152v/154V Pos: standing >
Zloin clambers to his feet.

< 675h/675H 152v/154V Pos: standing >
The Holy Shrine of the Black Order
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
The corpse of a dark orcish priest is lying here.
The corpse of an orcish guard is lying here.
A small collar collects among the rubble on the ground.
Cross  o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.
Ur  o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
A HUGE stone golem stands solemnly here. (minion) 
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A large Xorn stands here, three arms flailing. (minion) 
Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) crouches in mid-air here.
A brightly glowing torch floats near Sane's head. (Illuminating)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.

< 675h/675H 152v/154V Pos: standing >
Sane rises to his feet.

< 675h/675H 152v/154V Pos: standing >
The Path of the Damned winds its wicked path away west of here.
You extend your sights westward.
The Path of the Damned
Obvious exits: -N -E -S -W
An orcish thief watches his next victim closely.

< 675h/675H 152v/154V Pos: standing >
You quickly scan the area.
An orcish thief who is close by to your west.
The mailman who is not far off to your west.

< 675h/675H 152v/154V Pos: standing >
You quickly scan the area.
An orcish thief who is close by to your west.
The mailman who is not far off to your west.

< 675h/675H 152v/154V Pos: standing >
You quickly scan the area.
An orcish thief who is close by to your west.
The mailman who is not far off to your west.

< 675h/675H 152v/154V Pos: standing >
Zloin sneaks west.
Sane sneaks west.
A large xorn leaves west.
A LARGE earth elemental leaves west.
Col leaves west.
You follow Col.

The Path of the Damned
Obvious exits: -N -E -S -W
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A large Xorn stands here, three arms flailing. (minion) 
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) stands in mid-air here.
A brightly glowing torch floats near Sane's head. (Illuminating)
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
An orcish thief watches his next victim closely.
A HUGE stone golem enters from the east.
Ur enters from the east.
Crux enters from the east.
Cross enters from the east.
Crux tries to step in front of Cross, but doesn't make it in time.
An orcish thief misses Cross.

< 675h/675H 151v/154V Pos: standing >
An orcish thief misses Cross.

< 675h/675H 151v/154V Pos: standing >
A black skunk enters from the north.

< 675h/675H 152v/154V Pos: standing >
The Path of the Damned
Obvious exits: -N -E -S -W
A small black skunk peers wearily at you.
Cross  o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here, fighting an orcish thief.
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.
Ur  o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
A HUGE stone golem stands solemnly here. (minion) 
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A large Xorn stands here, three arms flailing. (minion) 
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) stands in mid-air here.
A brightly glowing torch floats near Sane's head. (Illuminating)
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
An orcish thief stands in mid-air here, fighting Cross.

< 675h/675H 153v/154V Pos: standing >
A black skunk suddenly attacks Crux!
A black skunk suddenly appears a bit confused!
A black skunk misses Crux.

< 675h/675H 154v/154V Pos: standing >
Cross misses an orcish thief.
Cross's impressive punch strikes an orcish thief very hard.
You quickly scan the area.
An orcish guard who is close by to your north.
The Shady Quartermaster who is close by to your north.
The town crier who is close by to your north.
An orcish guard who is close by to your north.
An orcish merchant who is a brief walk away to your north.
A drunken orc who is a brief walk away to your north.
An orcish elite who is rather far off to your north.
An orcish thief who is rather far off to your north.
An orcish guard who is in the distance to your north.
An orcish assassin who is close by to your south.
A stray dog who is close by to your south.
An Orc who is close by to your south.
An old orcish woman who is close by to your south.
An orcish guard who is not far off to your south.
An orcish guard who is not far off to your south.
Ghizyon who is not far off to your south.
An orcish street sweeper who is a brief walk away to your south.
A prong-horned antelope who is rather far off to your south.
A wild horse who is rather far off to your south.
A prong-horned antelope who is rather far off to your south.
An orcish shaman who is rather far off to your south.
A baby orc who is rather far off to your south.
An orcish warrior who is rather far off to your south.
The mailman who is close by to your west.

< 675h/675H 154v/154V Pos: standing >

< 675h/675H 154v/154V Pos: standing >
Hint: Strength affects how hard you hit, as well as how heavy your load will be.

< 675h/675H 154v/154V Pos: standing >
You quickly scan the area.
An orcish guard who is close by to your north.
The Shady Quartermaster who is close by to your north.
The town crier who is close by to your north.
An orcish guard who is close by to your north.
An orcish merchant who is a brief walk away to your north.
A drunken orc who is a brief walk away to your north.
An orcish elite who is rather far off to your north.
An orcish thief who is rather far off to your north.
An orcish guard who is in the distance to your north.
An orcish assassin who is close by to your south.
An Orc who is close by to your south.
An old orcish woman who is close by to your south.
An orcish guard who is not far off to your south.
An orcish guard who is not far off to your south.
Ghizyon who is not far off to your south.
An orcish street sweeper who is a brief walk away to your south.
A prong-horned antelope who is rather far off to your south.
A wild horse who is rather far off to your south.
A prong-horned antelope who is rather far off to your south.
An orcish shaman who is rather far off to your south.
A baby orc who is rather far off to your south.
An orcish warrior who is rather far off to your south.
The mailman who is close by to your west.

< 675h/675H 154v/154V Pos: standing >
Zloin starts casting an offensive spell.
Zloin snaps into visibility.

< 675h/675H 154v/154V Pos: standing >
Crux heroically dives at Cross and pulls him out of combat.

< 675h/675H 154v/154V Pos: standing >

< 675h/675H 154v/154V Pos: standing >
You quickly scan the area.
An orcish guard who is close by to your north.
The Shady Quartermaster who is close by to your north.
The town crier who is close by to your north.
An orcish guard who is close by to your north.
An orcish merchant who is a brief walk away to your north.
A drunken orc who is a brief walk away to your north.
An orcish elite who is rather far off to your north.
An orcish thief who is rather far off to your north.
An orcish guard who is in the distance to your north.
An orcish assassin who is close by to your south.
An Orc who is close by to your south.
An old orcish woman who is close by to your south.
An orcish guard who is not far off to your south.
An orcish guard who is not far off to your south.
Ghizyon who is not far off to your south.
An orcish street sweeper who is a brief walk away to your south.
A prong-horned antelope who is rather far off to your south.
A wild horse who is rather far off to your south.
A prong-horned antelope who is rather far off to your south.
An orcish shaman who is rather far off to your south.
An orcish warrior who is rather far off to your south.
A baby orc who is in the distance to your south.
A female orc who is in the distance to your south.
The mailman who is close by to your west.

< 675h/675H 154v/154V Pos: standing >
Col starts casting an offensive spell.
Col snaps into visibility.
The Path of the Damned
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A black skunk stands here, fighting Crux.
Cross  o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here, fighting a black skunk.
Ur  o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
A HUGE stone golem stands solemnly here. (minion) 
Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here. (Casting) 
A LARGE earth elemental stands here, looking like a living rock. (minion) 
A large Xorn stands here, three arms flailing. (minion) 
*Sane Templar o==(=Mithril=Knights=- (Barbarian)(medium) stands in mid-air here.
A brightly glowing torch floats near Sane's head. (Illuminating)
Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here. (Casting) 
An orcish thief stands in mid-air here, fighting Crux.

< 675h/675H 154v/154V Pos: standing >
Cross sits down in a comfortable spot.

< 675h/675H 154v/154V Pos: standing >
Zloin completes his spell...
Zloin utters the word 'euguihzofahz'
Zloin sends a bright green ray of light streaking towards an orcish thief!
Zloin cackles as his disintegration ray strikes an orcish thief hard!
An orcish thief is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Grahk by 9.
The unmistakable scent of fresh blood can be smelled as an orcish thief dies in agony.
Col stops invoking abruptly!
You quickly scan the area.
An orcish guard who is close by to your north.
The Shady Quartermaster who is close by to your north.
The town crier who is close by to your north.
An orcish guard who is close by to your north.
An orcish merchant who is a brief walk away to your north.
A drunken orc who is a brief walk away to your north.
An orcish elite who is rather far off to your north.
An orcish thief who is rather far off to your north.
An orcish guard who is in the distance to your north.
An orcish assassin who is close by to your south.
An Orc who is close by to your south.
An old orcish woman who is close by to your south.
An orcish guard who is not far off to your south.
An orcish guard who is not far off to your south.
Ghizyon who is not far off to your south.
An orcish street sweeper who is a brief walk away to your south.
A prong-horned antelope who is rather far off to your south.
A wild horse who is rather far off to your south.
A prong-horned antelope who is rather far off to your south.
An orcish shaman who is rather far off to your south.
An orcish warrior who is rather far off to your south.
A baby orc who is in the distance to your south.
A female orc who is in the distance to your south.
The mailman who is close by to your west.
Cross takes out his holy symbol and begins praying intently.

< 675h/675H 154v/154V Pos: standing >
You quickly scan the area.
An orcish guard who is close by to your north.
The Shady Quartermaster who is close by to your north.
The town crier who is close by to your north.
An orcish guard who is close by to your north.
An orcish merchant who is a brief walk away to your north.
A drunken orc who is a brief walk away to your north.
An orcish elite who is rather far off to your north.
An orcish thief who is rather far off to your north.
An orcish guard who is in the distance to your north.
A black skunk who is close by to your south.
An orcish assassin who is close by to your south.
An Orc who is close by to your south.
An old orcish woman who is close by to your south.
An orcish guard who is not far off to your south.
An orcish guard who is not far off to your south.
Ghizyon who is not far off to your south.
An orcish street sweeper who is a brief walk away to your south.
A prong-horned antelope who is rather far off to your south.
A wild horse who is rather far off to your south.
A prong-horned antelope who is rather far off to your south.
An orcish shaman who is rather far off to your south.
An orcish warrior who is rather far off to your south.
A baby orc who is in the distance to your south.
A female orc who is in the distance to your south.
The mailman who is close by to your west.

< 675h/675H 154v/154V Pos: standing >
Cross raises his holy symbol and smiles broadly.

< 675h/675H 154v/154V Pos: standing >
Crux blocks a black skunk's lunge at him.
Zloin starts casting an offensive spell called 'magic missile'.

< 675h/675H 154v/154V Pos: standing >
An orcish assassin enters from the south.
An orcish assassin suddenly appears a bit confused!
An orcish assassin misses Ur.

< 675h/675H 154v/154V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'magic missile'
Zloin snaps into visibility.
Zloin snaps into visibility.
Zloin snaps into visibility.
You receive your share of experience.