The death of [52 Elaphidist] Risque ~<=Shadow Knights=>~ (Githzerai)

in A Dark Forest with Tall Evergreens

from the perspective of [54 Air Magus] Lielz *-* Clan Ragnarok *-* (Drow Elf)

<worn as a badge>    a ball of crackling energy (magic) (glowing) [36%]
<worn on head>       a golden crown set with diamonds (magic) [47%]
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a glowing jade earring (glowing) [85%]
<worn in ear>        an emerald disc fashioned from bone (magic)
<worn on face>       the mask of the plague
<worn around neck>   an amulet of the Neogi Lords of charisma (magic)
<worn around neck>   an amulet of petrified dragon eyes with a strange green stone [71%]
<worn on body>       the robe of the mind of endurance (magic)
<worn about body>    the robes of the maelstrom of greater charisma
<worn on back>       a large leather backpack [84%]
<worn as quiver>     the quiver of holding (magic) [35%]
<worn about waist>   a woven dragon scale belt
<worn on belt buckle>a mystical serpent runed grimoire [superior] (magic) [71%]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<attached to belt>   a demon skin book (magic) [72%]
<worn on arms>       some glowing sleeves made of devil skin (magic) (glowing)
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  the bracelet of emeralds
<worn around wrist>  the bangle of immunity [superior] (magic) (glowing)
<worn on hands>      the gloves of the adept [poor] (magic)
<worn on finger>     the ring of the void [poor] (magic)
<worn on finger>     a ring of twisted gray mist
<held>               a swirling staff of air conjuration (magic) (glowing)[118h 37m 25s]
<worn on legs>       some slime-covered aboleth skin (magic) (glowing) [54%]
<worn on feet>       mystical boots of Volo the Traveller (magic) (glowing)


< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^MM+M+M+++  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^M++M+M+++  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^M+++MM+++  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^MM++MM+++  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *MM*@^**.^.  
    ^MM++MM+++  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
Myrk's body appears to recover from the affects of the potion.
You quickly scan the area.
An elite highwayman who is not far off to your west.
A Town Guardian who is a brief walk away to your west.

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^MM+++M+++  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^M+M++M+++  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *MM*@^**.^.  
    ^M+M++M+++  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *MM*@^**.^.  
    ^M+M++MM++  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^M+M++MM++  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^M++M+MM++  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^M++M+MM++  
   *MM*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^M++M+M+M+  
   *MM*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^M++M+M+M+  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^M+++MM+M+  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^M+++MM++M  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^M+++MM++M  
   *MM*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^M++++M++M  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^MM+++M+++  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^MM+++MM++  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^M+M++MM++  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^M++M+MM++  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^M++M+M+M+  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^M+++MM+M+  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^M++++M+M+  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^M++++M++M  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.

< 714h/714H 209v/209V Pos: standing >

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^M++++MM+M  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^M++++M+MM  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^M++++M++M  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.

< 714h/714H 209v/209V Pos: standing >

< 714h/714H 209v/209V Pos: standing >

< 714h/714H 209v/209V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.

< 714h/714H 209v/209V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.

< 714h/714H 209v/209V Pos: standing >

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^P++++M++M  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *MP*@^**.^.  
    ^M++++M++M  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  ***P***....M  
   *M+*@^**.^.  
    ^M++++M++M  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^***..^M^.   
 M^**P*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^M++++M++M  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D**^.^MM.    
  M^*P*..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^M++++M+M+  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   D*P^.^MM.    
  M^***..^M^.   
 M^**^*.^^.M^.  
  *******....M  
   *M+*@^**.^.  
    ^M++++M+M+  
   *M+*^*.****  
  M^******...   
   M^***^..^    

< 714h/714H 209v/209V Pos: standing >
   MD*P^.^MM    
  MM^***..^M^   
  M^**^*.^^.M^  
   *******....  
    *M+@P^**.^  
     ^M++++M+M  
    *M+*^*.***  
   M^******..   
   MM^***^..    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Zelly enters from the east.
A powerful djinni enters from the east.
A LARGE air elemental enters from the east.
A LARGE air elemental enters from the east.

< 714h/714H 207v/209V Pos: standing >
   MD*P^.^MM    
  MM^***..^M^   
  M^**^*.^^.M^  
   *******....  
    *M+@*^*M.^  
     ^M++++++M  
    *M+*^*.***  
   M^******..   
   MM^***^..    
   MM^*..M^.    
  MMD*P^.^MM.   
 MMM^***..^M^.  
  M^**^*.^^.M^  
   ****@**....  
    *M+P*^*M.^  
     ^M++++++M  
    *M+*^*.**   
   M^******.    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Zelly enters from the south.
A powerful djinni enters from the south.
A LARGE air elemental enters from the south.
A LARGE air elemental enters from the south.
Myrk sneaks in from the south.

< 714h/714H 205v/209V Pos: standing >
   MM^*..M^.    
  MMD*P^.^MM.   
 MMM^***..^M^.  
  M^**^*.^^.M^  
   ****@**....  
    *M+**^*M.^  
     ^M+++++M+  
    *M+*^*.**   
   M^******.    
   MM^..M^..    
  MMM^*..M^..   
 MMMD*P^.^MM..  
 MMM^***..^M^.  
  M^**^@.^^.M^  
   ****P**....  
    *M+**^*M.^  
     ^M+++++M   
    *M+*^*.*    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Zelly enters from the south.
A powerful djinni enters from the south.
A LARGE air elemental enters from the south.
A LARGE air elemental enters from the south.

< 714h/714H 203v/209V Pos: standing >
   MM^..M^..    
  MMM^*..M^..   
 MMM^*P^.^MM..  
 MMMD***..^M^.  
  M^**^@.^^.M^  
   *******....  
    *M+**^*M.^  
     ^M+++++M   
    *M+*^*.*    
   MMM......    
  MMM^..M^...   
 MMMM^*..M^...  
 MMM^*P^.^MM..  
 MMMD**@..^M^.  
  M^**^P.^^.M^  
   *******....  
    *M+**^*M.   
     ^M+++++    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Zelly enters from the south.
A powerful djinni enters from the south.
A LARGE air elemental enters from the south.
A LARGE air elemental enters from the south.
Myrk sneaks in from the south.

< 714h/714H 201v/209V Pos: standing >
You quickly scan the area.
A green dracolich who is a brief walk away to your west.
A red dracolich who is a brief walk away to your west.
A blue dracolich who is a brief walk away to your west.
Bhui, the reaper who is a brief walk away to your west.

< 714h/714H 202v/209V Pos: standing >
   MMMM.....    
   MMM^..M^..   
 MMMMM^*..M^..  
 MMMM^*P^.^MM.  
 MMMMD*@P..^M^  
   M^**^*.^^.M  
    *******...  
     *M+**^*M   
      ^M++++    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Zelly enters from the east.
A powerful djinni enters from the east.
A LARGE air elemental enters from the east.
A LARGE air elemental enters from the east.
Myrk sneaks in from the east.

< 714h/714H 201v/209V Pos: standing >
   MMMM^.^.^    
  MMMMM......   
   MMM^..M^...  
 MMMMM^*..M^..  
 MMMM^*@^.^MM.  
 MMMMD*P*..^M^  
   M^**^*.^^.M  
    *******..   
     *M+**^*    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A Githzerai (medium) Shadeling ~<=Shadow Knights=>~ stands here.
Zelly enters from the south.
A powerful djinni enters from the south.
A LARGE air elemental enters from the south.
A LARGE air elemental enters from the south.
Myrk sneaks in from the south.

< 714h/714H 200v/209V Pos: standing >

		Score information for Lielz

Level: 54   Race: Drow Elf   Class: Conjurer / Air Magus Sex: Male
Hit points: 714(714)  Moves: 201(209)
Coins carried:    0 platinum     7 gold     6 silver     4 copper
Compression ratio: 86%
Status:  Standing.
         Stornogs Lesser Spheres
Frags:   +2.29   Deaths:   24
Detecting:      Invisible Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Fearless Lightfooted
Herbs:          Medicus
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points: 2589 

Active Spells:
--------------
stone skin (1 minute)
air form (4 minutes)
protection from living (49 minutes)
vapor armor (13 minutes)
detect magic (39 minutes)
strength (35 minutes)
agility (35 minutes)
rested bonus (18 minutes)
vitality (3 minutes)
water breathing (7 minutes)
pantherspeed (28 minutes)


< 714h/714H 201v/209V Pos: standing >
   MMMM^.^.^    
  MMMMM......   
   MMM^..M^...  
 MMMMM^*..M^..  
 MMMM^*@^.^MM.  
 MMMMD***..^M^  
   M^**^*.^^.M  
    *******..   
     *M+**^*    
You start chanting...

< 714h/714H 205v/209V Pos: standing >
Casting: prismatic cube **
   MMMM^.^.^    
  MMMMM......   
   MMM^..M^...  
 MMMMM^*..M^..  
 MMMM^*@^.^MM.  
 MMMMD***..^M^  
   M^**^*.^^.M  
    *******..   
     *M+**^*    

< 714h/714H 209v/209V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Myrk.
Myrk snaps into visibility.
Myrk tackles a Githzerai square in the chest knocking the wind out of him!
Zelly starts casting an offensive spell.
Zelly snaps into visibility.

< 714h/714H 209v/209V Pos: standing >
Casting: prismatic cube *

< 714h/714H 209v/209V Pos: standing >
   MMMM^.^.^    
  MMMMM......   
   MMM^..M^...  
 MMMMM^*..M^..  
 MMMM^*@^.^MM.  
 MMMMD***..^M^  
   M^**^*.^^.M  
    *******..   
     *M+**^*    

< 714h/714H 209v/209V Pos: standing >
Myrk snaps into visibility.
Myrk's pierce hits a Githzerai.
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Lielz by 13333333.
The smell of fresh blood enters your body, infusing you with power!