<worn as a badge> a necromantic death shroud of constitution
<worn on head> the diamond crown of Winduin of constitution (glowing) [77%]
<worn on eyes> the eye of the ogre of constitution (magic) (glowing) (humming)
<worn in ear> a flaming earring of constitution
<worn in ear> a flaming earring of strength
<worn on face> the terrifying visage of the great wraith Dranum (magic)[125h 54m 31s]
<worn around neck> a necklace of dangling bones and relics of strength (magic) (humming) [72%]
<worn around neck> a necklace of halfling ears of strength
<worn on body> the chameleon suit of transformation of regeneration
<worn about body> a cloak bearing the seal of Bozk of regeneration (magic)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of regeneration (magic) (glowing)
<worn about waist> a utility belt of poisoning agents [superior] [86%]
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] (magic)
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> some scintillating sleeves of health (magic) [86%]
<worn around wrist> a spiked zanthium bracer [superior] (magic)
<worn around wrist> a bracelet of dracolich hide of health (magic) (humming)
<worn on hands> the sacred stone claws of Aan [superior] (magic)
<worn on finger> a blue ring shooting sparks of damage
<worn on finger> Zorobabi's circular stone ring of damage
<primary weapon> the sword of fire and flame (magic) (glowing)[116h 24m 8s]
<secondary weapon> a gladius called 'Backstabber' (magic) (glowing)[120h 22m 19s]
<worn on legs> some wolf hide pants [74%]
<worn on feet> the boots of speed of endurance (magic)
+*@^*
M++MM
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M+M++
< 1134h/1134H 206v/206V Pos: standing >
You quickly scan the area.
An elite highwayman who is close by to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
MM+++
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M++++
< 1134h/1134H 206v/206V Pos: standing >
****.
M*@^*
M++++
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M++++
< 1134h/1134H 206v/206V Pos: standing >
< 1134h/1134H 206v/206V Pos: standing >
****.
M*@^*
M++++
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M++++
< 1134h/1134H 206v/206V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
< 1134h/1134H 206v/206V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M++++
< 1134h/1134H 206v/206V Pos: standing >
A faint hum can be heard from the sword of fire and flame you are carrying.
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M++++
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M++++
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
MM+++
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M+M++
< 1134h/1134H 206v/206V Pos: standing >
You quickly scan the area.
An elite highwayman who is close by to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
< 1134h/1134H 206v/206V Pos: standing >
Zelly stops using a large leather backpack.
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M++M+
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M+++M
< 1134h/1134H 206v/206V Pos: standing >
Zelly puts a magical essence of Intelligence into a large leather backpack.
< 1134h/1134H 206v/206V Pos: standing >
Zelly drops a shimmering dragonscale bracelet.
< 1134h/1134H 206v/206V Pos: standing >
< 1134h/1134H 206v/206V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
< 1134h/1134H 206v/206V Pos: standing >
Zelly puts a drow-made granite mace from the Surface Realm of Duris into a large leather backpack.
< 1134h/1134H 206v/206V Pos: standing >
Zelly straps a large leather backpack to his back.
< 1134h/1134H 206v/206V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
< 1134h/1134H 206v/206V Pos: standing >
< 1134h/1134H 206v/206V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
< 1134h/1134H 206v/206V Pos: standing >
< 1134h/1134H 206v/206V Pos: standing >
< 1134h/1134H 206v/206V Pos: standing >
Score information for Myrk
Level: 56 Race: Duergar Class: Mercenary / Brigand Sex: Male
Hit points: 1134(1134) Moves: 206(206)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 87%
Status: Standing.
Fireshielded
Frags: +6.91 Deaths: 9
Detecting: Invisible Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by: Slow Poison
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Levitation Listen Sneaking Lightfooted Sparkling GlobeOfDarkness
Combat Pulse: 19 Spell Pulse: 0.95
Leaderboard Points: 2376
Active Spells:
--------------
stone skin (2 minutes)
well-rested bonus (126 minutes)
vitality (11 minutes)
protection from living (50 minutes)
< 1134h/1134H 206v/206V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' you are carrying.
< 1134h/1134H 206v/206V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
< 1134h/1134H 206v/206V Pos: standing >
< 1134h/1134H 206v/206V Pos: standing >
Autosaving...
< 1134h/1134H 206v/206V Pos: standing >
You quickly scan the area.
A highwayman who is almost out of sight to your east.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
< 1134h/1134H 206v/206V Pos: standing >
Zelly stops using a large leather backpack.
< 1134h/1134H 206v/206V Pos: standing >
Zelly gets a dark misty potion from his large leather backpack.
< 1134h/1134H 206v/206V Pos: standing >
Zelly quaffs a dark misty potion.
< 1134h/1134H 206v/206V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M+++M
< 1134h/1134H 206v/206V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' you are carrying.
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M++M+
< 1134h/1134H 206v/206V Pos: standing >
Zelly straps a large leather backpack to his back.
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M++MM
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M+M+M
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M+MM+
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
MM+M+
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
MMM++
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M+M++
< 1134h/1134H 206v/206V Pos: standing >
The sun vanishes behind the southern horizon.
< 1134h/1134H 206v/206V Pos: standing >
You quickly scan the area.
A highwayman who is close by to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
MM+++
< 1134h/1134H 206v/206V Pos: standing >
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M++++
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M++++
< 1134h/1134H 206v/206V Pos: standing >
****.
M*@^*
M++++
< 1134h/1134H 206v/206V Pos: standing >
****.
M*@^*
M++++
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M++++
< 1134h/1134H 206v/206V Pos: standing >
****.
M*@^*
M++++
< 1134h/1134H 206v/206V Pos: standing >
< 1134h/1134H 206v/206V Pos: standing >
****.
M*@^*
M++++
< 1134h/1134H 206v/206V Pos: standing >
You quickly scan the area.
A highwayman who is not far off to your west.
An elite highwayman who is not far off to your west.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
< 1134h/1134H 206v/206V Pos: standing >
****.
M*@^*
M++++
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M++++
< 1134h/1134H 206v/206V Pos: standing >
****.
M*@^*
M++++
< 1134h/1134H 206v/206V Pos: standing >
****.
M*@^*
M++++
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M++++
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
MM+++
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
MM++M
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
MM+M+
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M+MM+
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M+M++
< 1134h/1134H 206v/206V Pos: standing >
You quickly scan the area.
An elite highwayman who is close by to your south.
An elite highwayman who is close by to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M+MM+
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
MM+M+
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M++M+
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M+++M
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
MM++M
< 1134h/1134H 206v/206V Pos: standing >
****.
M*@^*
MM++M
< 1134h/1134H 206v/206V Pos: standing >
You feel like a potion could do you good once again.
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
MM+++
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M+M++
< 1134h/1134H 206v/206V Pos: standing >
****.
M*@^*
M+M++
Score information for Myrk
Level: 56 Race: Duergar Class: Mercenary / Brigand Sex: Male
Hit points: 1134(1134) Moves: 206(206)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 87%
Status: Standing.
Fireshielded
Frags: +6.91 Deaths: 9
Detecting: Invisible Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by: Slow Poison
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Levitation Listen Sneaking Lightfooted Sparkling GlobeOfDarkness
Combat Pulse: 19 Spell Pulse: 0.95
Leaderboard Points: 2376
Active Spells:
--------------
stone skin (1 minute)
well-rested bonus (125 minutes)
vitality (10 minutes)
protection from living (49 minutes)
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M+M++
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M++M+
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M++M+
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M+++M
< 1134h/1134H 206v/206V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M+++M
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M++++
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
MM+++
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M+M++
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M++M+
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M+++M
< 1134h/1134H 206v/206V Pos: standing >
< 1134h/1134H 206v/206V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
< 1134h/1134H 206v/206V Pos: standing >
< 1134h/1134H 206v/206V Pos: standing >
< 1134h/1134H 206v/206V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
< 1134h/1134H 206v/206V Pos: standing >
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
P++++
< 1134h/1134H 206v/206V Pos: standing >
****.
P*@^*
M++++
< 1134h/1134H 206v/206V Pos: standing >
P***.
+*@^*
M++++
< 1134h/1134H 206v/206V Pos: standing >
****.
+*@^*
M++++
< 1134h/1134H 206v/206V Pos: standing >
You quickly scan the area.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
< 1134h/1134H 206v/206V Pos: standing >
Lielz sneaks west.
Zelly leaves west.
A powerful djinni leaves west.
A LARGE air elemental leaves west.
A LARGE air elemental leaves west.
You follow Lielz.
*****
M+@*^
^M+++
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
*Zelly (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zelly's head.
*Lielz (Drow Elf)(medium) stands in mid-air here.
You quickly scan the area.
A Town Guardian who is not far off to your west.
A Town Guardian who is not far off to your west.
< 1134h/1134H 204v/206V Pos: standing >
Zelly leaves north.
A powerful djinni leaves north.
A LARGE air elemental leaves north.
A LARGE air elemental leaves north.
You follow Lielz.
*^*.^
**@**
M+**^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
*Zelly (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zelly's head.
*Lielz (Drow Elf)(medium) stands in mid-air here.
You quickly scan the area.
You see nothing.
< 1134h/1134H 202v/206V Pos: standing >
Zelly leaves north.
A powerful djinni leaves north.
A LARGE air elemental leaves north.
A LARGE air elemental leaves north.
You follow Lielz.
***..
*^@.^
*****
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
*Zelly (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zelly's head.
*Lielz (Drow Elf)(medium) stands in mid-air here.
< 1134h/1134H 200v/206V Pos: standing >
Zelly leaves north.
A powerful djinni leaves north.
A LARGE air elemental leaves north.
A LARGE air elemental leaves north.
You follow Lielz.
*P^.^
**@..
*^*.^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
*Zelly (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zelly's head.
*Lielz (Drow Elf)(medium) stands in mid-air here.
You quickly scan the area.
A green dracolich who is a brief walk away to your west.
A red dracolich who is a brief walk away to your west.
A blue dracolich who is a brief walk away to your west.
Bhui, the reaper who is a brief walk away to your west.
< 1134h/1134H 198v/206V Pos: standing >
You quickly scan the area.
A green dracolich who is a brief walk away to your west.
A red dracolich who is a brief walk away to your west.
A blue dracolich who is a brief walk away to your west.
Bhui, the reaper who is a brief walk away to your west.
< 1134h/1134H 199v/206V Pos: standing >
Lielz sneaks west.
Zelly leaves west.
A powerful djinni leaves west.
A LARGE air elemental leaves west.
A LARGE air elemental leaves west.
You follow Lielz.
^*P^.
D*@*.
**^*.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
*Zelly (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zelly's head.
*Lielz (Drow Elf)(medium) stands in mid-air here.
< 1134h/1134H 197v/206V Pos: standing >
Zelly leaves north.
A powerful djinni leaves north.
A LARGE air elemental leaves north.
A LARGE air elemental leaves north.
You follow Lielz.
M^*..
^*@^.
D***.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
*Zelly (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zelly's head.
*Lielz (Drow Elf)(medium) stands in mid-air here.
A Githzerai (medium) Shadeling ~<=Shadow Knights=>~ stands here.(Gold Aura)
You quickly scan the area.
A Town Guardian who is in the distance to your south.
A Town Guardian who is in the distance to your south.
< 1134h/1134H 196v/206V Pos: standing >
< 1134h/1134H 196v/206V Pos: standing >
You quickly scan the area.
A Town Guardian who is in the distance to your south.
A Town Guardian who is in the distance to your south.
< 1134h/1134H 197v/206V Pos: standing >
You quickly scan the area.
A Town Guardian who is in the distance to your south.
A Town Guardian who is in the distance to your south.
< 1134h/1134H 197v/206V Pos: standing >
You quickly scan the area.
A Town Guardian who is in the distance to your south.
A Town Guardian who is in the distance to your south.
< 1134h/1134H 198v/206V Pos: standing >
Lielz starts casting a spell.
< 1134h/1134H 199v/206V Pos: standing >
Pardon?
< 1134h/1134H 201v/206V Pos: standing >
A faint hum can be heard from the sword of fire and flame you are carrying.
You snap into visibility.
You tackle a Githzerai square in the chest knocking the wind out of him!
Zelly starts casting an offensive spell.
Zelly snaps into visibility.
< 1134h/1134H 204v/206V Pos: standing >
<Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 22 ] -=[Your pierce hits a Githzerai.]=-
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!