<worn as a badge> a necromantic death shroud of constitution
<worn on head> the diamond crown of Winduin of constitution (glowing) [77%]
<worn on eyes> the eye of the ogre of constitution (magic) (glowing) (humming)
<worn in ear> a flaming earring of constitution
<worn in ear> a flaming earring of strength
<worn on face> the terrifying visage of the great wraith Dranum (magic)[213h 21m 7s]
<worn around neck> a necklace of dangling bones and relics of strength (magic) (humming) [72%]
<worn around neck> a necklace of halfling ears of strength
<worn on body> the chameleon suit of transformation of regeneration
<worn about body> a cloak bearing the seal of Bozk of regeneration (magic)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of regeneration (magic) (glowing)
<worn about waist> a utility belt of poisoning agents [superior] [86%]
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] (magic)
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> some scintillating sleeves of health (magic) [86%]
<worn around wrist> a spiked zanthium bracer [superior] (magic)
<worn around wrist> a bracelet of dracolich hide of health (magic) (humming)
<worn on hands> the sacred stone claws of Aan [superior] (magic)
<worn on finger> a blue ring shooting sparks of damage
<worn on finger> Zorobabi's circular stone ring of damage
<primary weapon> the sword of fire and flame (magic) (glowing)[213h 21m 7s]
<secondary weapon> a gladius called 'Backstabber' (magic) (glowing)[213h 21m 7s]
<worn on legs> some wolf hide pants [74%]
<worn on feet> the boots of speed of endurance (magic)
Javok sneaks west.
Sadash sneaks west.
Nos leaves west.
Zelly leaves west.
Alarm bells sound, signalling an invasion!
Ifix leaves west.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
*Ifix (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Ifix's head.
Zelly (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zelly's head.
Nos (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Nos's head.
*Thugan (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Thugan's head.
Sadash (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
*Javok (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
*Kaji (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kaji's head.
< 1196h/1226H 273v/275V Pos: standing >
< 1196h/1226H 274v/275V Pos: standing >
You quickly scan the area.
An energetic gnome who is close by to your north.
< 1197h/1226H 274v/275V Pos: standing >
Javok sneaks west.
Sadash sneaks west.
Nos leaves west.
Zelly leaves west.
Ifix leaves west.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S -W
*Ifix (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Ifix's head.
Zelly (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zelly's head.
Nos (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Nos's head.
*Thugan (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Thugan's head.
Sadash (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
*Javok (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
*Kaji (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kaji's head.
< 1197h/1226H 274v/275V Pos: standing >
Thugan puts some stuff into a bottomless bag of the illithids.
< 1197h/1226H 274v/275V Pos: standing >
You quickly scan the area.
Leodra, the pudgy gnome conjurer who is close by to your south.
< 1197h/1226H 274v/275V Pos: standing >
Kaji sneaks west.
Javok sneaks west.
Sadash sneaks west.
Thugan sneaks west.
Nos leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zelly leaves west.
Ifix leaves west.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S
*Ifix (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Ifix's head.
Zelly (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zelly's head.
Nos (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Nos's head.
*Thugan (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Thugan's head.
Sadash (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
*Javok (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
*Kaji (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kaji's head.
< 1197h/1226H 273v/275V Pos: standing >
Sadash sings so badly it makes you hurt all over.
You quickly scan the area.
A wild grey elf child who is close by to your north.
An energetic human child who is close by to your north.
A rambunctious halfling child who is close by to your north.
A muscular human who is close by to your south.
< 1197h/1226H 273v/275V Pos: standing >
You quickly scan the area.
A wild grey elf child who is close by to your north.
An energetic human child who is close by to your north.
A rambunctious halfling child who is close by to your north.
A muscular human who is close by to your south.
< 1197h/1226H 274v/275V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Nos leaves east.
Zelly leaves east.
Ifix leaves east.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S -W
*Ifix (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Ifix's head.
Zelly (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zelly's head.
Nos (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Nos's head.
*Thugan (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Thugan's head.
Sadash (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
*Javok (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
*Kaji (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kaji's head.
< 1197h/1226H 273v/275V Pos: standing >
You quickly scan the area.
Leodra, the pudgy gnome conjurer who is close by to your south.
Kaji sneaks east.
Nos leaves east.
Zelly leaves east.
Ifix leaves east.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
*Ifix (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Ifix's head.
Zelly (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zelly's head.
Nos (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Nos's head.
*Thugan (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Thugan's head.
Sadash (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
*Javok (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
*Kaji (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kaji's head.
Alarm bells sound, signalling an invasion!
< 1198h/1226H 273v/275V Pos: standing >
< 1198h/1226H 273v/275V Pos: standing >
You quickly scan the area.
An energetic gnome who is close by to your north.
Kaji sneaks east.
Javok sneaks east.
Sadash sneaks east.
Nos leaves east.
Zelly leaves east.
Ifix leaves east.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S -W
[10] A small bandage rests upon the ground here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A spellbook has been tossed aside here.
[2] A small leather-bound book lies here.
*Ifix (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Ifix's head.
Zelly (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zelly's head.
Nos (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Nos's head.
*Thugan (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Thugan's head.
Sadash (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
*Javok (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
*Kaji (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kaji's head.
Syl sneaks in from the west.
< 1198h/1226H 273v/275V Pos: standing >
Kaji sneaks east.
Javok sneaks east.
Nos leaves east.
Zelly leaves east.
Ifix leaves east.
Alarm bells sound, signalling an invasion!
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E# -S -W -U
[10] A small bandage rests upon the ground here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A spellbook has been tossed aside here.
[2] A small leather-bound book lies here.
A key of fire sits here. (glowing)
A frozen key sits on the ground here. (glowing)
*Ifix (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Ifix's head.
Zelly (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zelly's head.
Nos (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Nos's head.
*Thugan (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Thugan's head.
Sadash (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
*Javok (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
*Kaji (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kaji's head.
< 1198h/1226H 272v/275V Pos: standing >
You quickly scan the area.
Zech, the dwarven warrior who is close by to your north.
Ithilin, the travelling bard. Who is close by to your south.
Javok sneaks up.
Thugan sneaks up.
Nos leaves up.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zelly floats up.
Ifix leaves up.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -S -W -D
*Ifix (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Ifix's head.
Zelly (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zelly's head.
Nos (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Nos's head.
*Thugan (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Thugan's head.
Sadash (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
*Javok (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
*Kaji (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kaji's head.
Syl floats in from below.
< 1198h/1226H 272v/275V Pos: standing >
< 1198h/1226H 273v/275V Pos: standing >
You quickly scan the area.
You see nothing.
< 1198h/1226H 273v/275V Pos: standing >
You quickly scan the area.
You see nothing.
< 1198h/1226H 274v/275V Pos: standing >
Kaji sneaks west.
Thugan sneaks west.
Nos leaves west.
Zelly leaves west.
Ifix leaves west.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S -W
*Ifix (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Ifix's head.
Zelly (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zelly's head.
Nos (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Nos's head.
*Thugan (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Thugan's head.
Sadash (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
*Javok (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
*Kaji (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kaji's head.
Syl sneaks in from the east.
< 1199h/1226H 274v/275V Pos: standing >
< 1199h/1226H 274v/275V Pos: standing >
You quickly scan the area.
Xero, the barbarian mercenary who is close by to your south.
< 1199h/1226H 274v/275V Pos: standing >
Kaji sneaks west.
Javok sneaks west.
Sadash sneaks west.
Nos leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zelly leaves west.
Ifix leaves west.
Alarm bells sound, signalling an invasion!
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S -W
*Ifix (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Ifix's head.
Zelly (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zelly's head.
Nos (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Nos's head.
*Thugan (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Thugan's head.
Sadash (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
*Javok (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
*Kaji (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kaji's head.
< 1199h/1226H 273v/275V Pos: standing >
You quickly scan the area.
Sturdy barbarian bodyguard who is close by to your north.
Sturdy barbarian bodyguard who is close by to your north.
Rich human merchant who is close by to your north.
Menae, the apprentice sorcerer who is close by to your south.
< 1199h/1226H 273v/275V Pos: standing >
You quickly scan the area.
Sturdy barbarian bodyguard who is close by to your north.
Sturdy barbarian bodyguard who is close by to your north.
Rich human merchant who is close by to your north.
Menae, the apprentice sorcerer who is close by to your south.
Kaji sneaks west.
Javok sneaks west.
Alarm bells sound, signalling an invasion!
Nos leaves west.
Zelly leaves west.
Ifix leaves west.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S -W
*Ifix (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Ifix's head.
Zelly (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zelly's head.
Nos (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Nos's head.
*Thugan (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Thugan's head.
Sadash (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
*Javok (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
*Kaji (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kaji's head.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1199h/1226H 273v/275V Pos: standing >
< 1199h/1226H 273v/275V Pos: standing >
You quickly scan the area.
A beautiful centaur who is close by to your south.
Kaji sneaks west.
Javok sneaks west.
Nos leaves west.
Zelly leaves west.
Ifix leaves west.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Corridor
Obvious exits: -N -E -S
*Ifix (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Ifix's head.
Zelly (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zelly's head.
Nos (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Nos's head.
*Thugan (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Thugan's head.
Sadash (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
*Javok (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
*Kaji (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kaji's head.
Syl sneaks in from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1199h/1226H 273v/275V Pos: standing >
< 1200h/1226H 273v/275V Pos: standing >
You quickly scan the area.
A Githzerai who is close by to your north.
A bleeding halfling who is close by to your south.
< 1200h/1226H 274v/275V Pos: standing >
< 1200h/1226H 274v/275V Pos: standing >
Sadash sings so badly it makes you hurt all over.
< 1200h/1226H 275v/275V Pos: standing >
< 1200h/1226H 275v/275V Pos: standing >
< 1200h/1226H 275v/275V Pos: standing >
< 1200h/1226H 275v/275V Pos: standing >
< 1200h/1226H 275v/275V Pos: standing >
Javok sneaks north.
Thugan sneaks north.
Nos leaves north.
Zelly leaves north.
Ifix leaves north.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: Room #20
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Room #20
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Room #20
Obvious exits: -S
*Ifix (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Ifix's head.
Zelly (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Zelly's head.
Nos (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Nos's head.
*Thugan (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Thugan's head.
Sadash (Vampire)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Sadash's head.
*Javok (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Javok's head.
*Kaji (Troll)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kaji's head.
A Githzerai (medium) DarkHorse ~<=Shadow Knights=>~ stands here. (Non-Fraggable)(Gold Aura)
< 1201h/1226H 274v/275V Pos: standing >
You snap into visibility.
You tackle a Githzerai square in the chest knocking the wind out of him!
< 1201h/1226H 274v/275V Pos: standing >
<Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 21 ] -=[Your pierce strikes a Githzerai.]=-
[Damage: 20 ] -=[Your impressive slash strikes a Githzerai.]=-
[Damage: 25 ] -=[You slam your knee into a Githzerai's stomach, winding him.]=-
[Damage: 25 ] -=[Your impressive pierce strikes a Githzerai hard.]=-
A Githzerai just barely gets his shield up to block your attack.
[Damage: 24 ] -=[Your impressive slash strikes a Githzerai very hard.]=-
[Damage: 20 ] -=[Your impressive slash strikes a Githzerai hard.]=-
< 1201h/1226H 274v/275V Pos: standing >
< T: Myrk TP: sta TC:few scratches E: A Githzerai sit EP: few wounds >
A Githzerai misses you.
You snap into visibility.
< 1201h/1226H 274v/275V Pos: standing >
< T: Myrk TP: sta TC:few scratches E: A Githzerai sit EP: few wounds >
Kaji looks at a Githzerai.
< 1201h/1226H 274v/275V Pos: standing >
< T: Myrk TP: sta TC:few scratches E: A Githzerai sit EP: few wounds >
Sadash places a green bladed dagger named 'Sepsis' [superior] in the back of a Githzerai, resulting in some strange noises and some blood.
< 1201h/1226H 274v/275V Pos: standing >
< T: Myrk TP: sta TC:few scratches E: A Githzerai sit EP: nasty wounds >
Ra wills the flames of the abyss to overwhelm and consume thier foe...
A Githzerai screams and doubles over in agony as searing heat ignites within his body.
A Githzerai's dark amulet of gems shattered in bits as the tortured body spasms and quivers!
A Githzerai is dead! R.I.P.
You receive your share of experience.