<worn as a badge> a elven rune of restoration (magic) (glowing)
<worn on head> the shadowy crown of damnation (magic)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a shimmering crystal dragon scale (magic) (glowing)
<worn in ear> an emerald disc fashioned from bone (magic) [66%]
<worn on face> the mask of the plague [superior]
<worn around neck> the amulet named "Flow" (humming) [84%]
<worn around neck> the amulet named "Flow" (humming) [86%]
<worn on body> a blazing suit of devil platemail of dexterity (magic) (glowing) [80%]
<worn about body> the cloak of woven time (magic) (glowing)
<worn on back> a backpack made of hemp (glowing) [88%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing) [88%]
<worn about waist> the translucent belt of anger
<worn on belt buckle>A swirling mass of black smoke and hot ash [poor] (magic) (humming)
<attached to belt> a glowing azure potion (magic) (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> some blue dragonscale shoulder guards (magic)
<held as shield> the shield of the battle dragon of regeneration (magic) [59%]
<worn around wrist> a wisp of total and utter blackness (magic) (glowing) [82%]
<worn around wrist> the ancestral bracelet of Sevenoaks (magic) [55%]
<worn on hands> the gloves of placation
<worn on finger> the ring of the mind flayer of agility (magic) (glowing)
<worn on finger> the pitch black ring of bloodlust of health (magic) (glowing)
<held> the Totem of Mastery (magic) (glowing)[239h 57m 20s]
<worn on legs> some polished blasbain leggings [superior] (magic)
<worn on feet> a pair of clawed demon-hide moccasins
Puddles of fresh blood cover the ground.
Shattered bits of ice are scattered about the area.
The corpse of sarn, the banker is lying here.
The corpse of a Human is lying here.
A shard of a strange rock has been dropped here. (glowing)
A pair of wooden shin guards lie here.
A small limestone totem lies here. (magic)
A small raven totem lies here. (magic)
A small ivory totem lies here. (magic)
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A small leather-bound book lies here.
[51] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A large two-handed sword has been left here.
[2] A large two-handed sword has been left here.
[95] A bottle of dark ale has been dropped here.
A large wooden counter is here, with a sign posted on it.
*Omm (Troll)(large) stands in mid-air here.(Red Aura)
*Thugan (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Javok (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
Sadash (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Choro (Duergar)(medium) stands in mid-air here.(Red Aura)
Myrk (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
Ra (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
Kiria (Githyanki)(medium) stands in mid-air here.(Red Aura)
Nos (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nos's head.
Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Ifix (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ifix's head.
< 1568h/1567H 304v/304V Pos: standing >
Nos rolls on the floor laughing.
< 1568h/1567H 304v/304V Pos: standing >
It appears to be the corpse of Fatfons.
a small leather-bound book
a spellbook
a quill
a small leather bag
an amber-colored rod
a thin leather belt
a hard leather cloak
a small round wooden shield
a pair of studded leather sleeves
a pair of brown leather gloves
a pair of tight black slippers
a pair of studded leather leggings
a shabby alligator skin jerkin
[2] a light blue scarf
a steel warhammer
a thin steel dagger
a steel dagger
a small wooden mace
a stout oaken cudgel
a sturdy wooden club
< 1568h/1567H 304v/304V Pos: standing >
You sit down and relax.
< 1568h/1567H 304v/304V Pos: sitting >
Sadash sings a song to summon the storms.
You have memorized the following spells:
(12th circle) 1 - elemental fury
(11th circle) 4 - cascading elemental beam
(10th circle) 4 - earthen rain
1 - etherportal
( 9th circle) 3 - arieks shattering iceball
( 8th circle) 4 - scathing wind
1 - corrosive blast
1 - spirit jump
( 7th circle) 5 - greater soul disturbance
1 - elemental affinity
( 6th circle) 1 - spirit sight
5 - greater mending
1 - lionrage
( 5th circle) 8 - molten spray
( 4th circle) 3 - summon beast
1 - scorching touch
5 - mending
( 3rd circle) 5 - scalding blast
2 - purify spirit
1 - cold ward
1 - fire ward
( 2nd circle) 10 - flameburst
1 - reveal spirit essence
( 1st circle) 9 - ice missile
3 - spirit armor
And you are currently memorizing the following spells:
1 seconds: ( 9th) arieks shattering iceball
1 seconds: ( 3rd) purify spirit
2 seconds: ( 9th) arieks shattering iceball
You can memorize no more spells.
You continue your study.
< 1568h/1567H 304v/304V Pos: sitting >
You have finished memorizing arieks shattering iceball.
< 1568h/1567H 304v/304V Pos: sitting >
You have finished memorizing purify spirit.
< 1568h/1567H 304v/304V Pos: sitting >
< 1568h/1567H 304v/304V Pos: sitting >
You have finished memorizing arieks shattering iceball.
You snap out of your meditative trance, memorization complete.
< 1568h/1567H 304v/304V Pos: sitting >
You clamber to your feet.
< 1568h/1567H 304v/304V Pos: standing >
Kiria gets a bunch of stuff from the corpse of Sarn, the banker.
< 1568h/1567H 304v/304V Pos: standing >
Kiria puts a bunch of scale(s) into a bottomless bag of the illithids.
< 1568h/1567H 304v/304V Pos: standing >
Kiria gets some stuff from the corpse of Sarn, the banker.
< 1568h/1567H 304v/304V Pos: standing >
Kiria puts some scale(s) into a bottomless bag of the illithids.
< 1568h/1567H 304v/304V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Myrk.
Omm gets a sparkling medium sized cod from his bottomless bag of the illithids.
< 1568h/1567H 304v/304V Pos: standing >
Omm puts a sparkling medium sized cod into a bottomless bag of the illithids.
< 1568h/1567H 304v/304V Pos: standing >
Sadash sings a song to summon the storms.
< 1568h/1567H 304v/304V Pos: standing >
You quickly scan the area.
You see nothing.
< 1568h/1567H 304v/304V Pos: standing >
Tharnadian Bank
Obvious exits: -S
Puddles of fresh blood cover the ground.
Shattered bits of ice are scattered about the area.
The corpse of sarn, the banker is lying here.
The corpse of a Human is lying here.
A shard of a strange rock has been dropped here. (glowing)
A pair of wooden shin guards lie here.
A small limestone totem lies here. (magic)
A small raven totem lies here. (magic)
A small ivory totem lies here. (magic)
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A small leather-bound book lies here.
[51] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
[2] A large two-handed sword has been left here.
[2] A large two-handed sword has been left here.
[95] A bottle of dark ale has been dropped here.
A large wooden counter is here, with a sign posted on it.
*Omm (Troll)(large) stands in mid-air here.(Red Aura)
*Thugan (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Javok (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
Sadash (Vampire)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sadash's head.
Choro (Duergar)(medium) stands in mid-air here.(Red Aura)
Myrk (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
Ra (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ra's head.
*Kiria (Githyanki)(medium) stands in mid-air here.(Red Aura)
Nos (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nos's head.
Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Ifix (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ifix's head.
< 1568h/1567H 304v/304V Pos: standing >
Your heroic urges slowly fade away.
< 1544h/1543H 304v/304V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.
< 1544h/1543H 304v/304V Pos: standing >
Sadash sits down in a comfortable spot.
< 1564h/1563H 304v/304V Pos: standing >
Sadash opens a midnight blue tome with silver bindings and begins studying it intently.
< 1564h/1563H 304v/304V Pos: standing >
Sadash closes his book and grins malevolently.
< 1564h/1563H 304v/304V Pos: standing >
Sadash sings a song to summon the storms.
< 1564h/1563H 304v/304V Pos: standing >
Sadash clambers to his feet.
< 1564h/1563H 304v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Bend in the Wall Road
Obvious exits: -N -S -W
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
The corpse of a tharnadian thief-hunter is lying here.
[2] The corpse of a stray dog is lying here.
Ifix enters from the north.
Loms enters from the north.
Nos enters from the north.
Kiria enters from the north.
Myrk enters from the north.
Choro enters from the north.
Sadash sneaks in from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1564h/1563H 303v/304V Pos: standing >
< 1564h/1563H 303v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Road Beneath the Gate Tower
Obvious exits: -N -S -W -U
Puddles of fresh blood cover the ground.
A street sweeper's broom has been abandoned here.
The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
A small sword was abandoned here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
Thugan sneaks in from the north.
Ifix enters from the north.
Loms enters from the north.
Nos enters from the north.
Kiria enters from the north.
Alarm bells sound, signalling an invasion!
Myrk enters from the north.
Choro enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1564h/1563H 302v/304V Pos: standing >
< 1564h/1563H 302v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
Puddles of fresh blood cover the ground.
Shattered bits of ice are scattered about the area.
[4] The corpse of an elite guard is lying here.
[2] The corpse of a militia guard is lying here.
The corpse of a Human is lying here.
Alarm bells sound, signalling an invasion!
Ifix enters from the north.
Loms enters from the north.
Nos enters from the north.
Kiria enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Ra sneaks in from the north.
Myrk enters from the north.
Choro enters from the north.
< 1564h/1563H 303v/304V Pos: standing >
Sadash sings a song to summon the storms.
< 1564h/1563H 303v/304V Pos: standing >
You quickly scan the area.
A grounds keeper who is not far off to your west.
< 1564h/1563H 303v/304V Pos: standing >
You quickly scan the area.
A grounds keeper who is not far off to your west.
< 1564h/1563H 303v/304V Pos: standing >
Ok.
< 1564h/1563H 303v/304V Pos: standing >
The iron is open.
The gates are heavily fortified and made from iron.
You extend your sights eastward.
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
You sense a lifeform nearby.
< 1564h/1563H 303v/304V Pos: standing >
Ok.
< 1564h/1563H 303v/304V Pos: standing >
Sadash sings a song to summon the storms.
< 1564h/1563H 303v/304V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Myrk.
< 1564h/1563H 303v/304V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Myrk.
< 1564h/1563H 303v/304V Pos: standing >
You quickly scan the area.
A grounds keeper who is not far off to your west.
< 1564h/1563H 303v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Grand Tharnadian Way
Obvious exits: -E -W
A reed-woven parchment lies discarded here.
A large stone warhammer has been dropped here.
The corpse of a Githzerai is lying here.
Ifix enters from the east.
Loms enters from the east.
Nos enters from the east.
Kiria enters from the east.
Alarm bells sound, signalling an invasion!
Myrk enters from the east.
Choro enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1564h/1563H 302v/304V Pos: standing >
< 1564h/1563H 302v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A grounds keeper is cleaning here, singing songs to Mielikki.(Gold Aura)
Thugan sneaks in from the east.
Alarm bells sound, signalling an invasion!
Ifix enters from the east.
Alarm bells sound, signalling an invasion!
Loms enters from the east.
Nos enters from the east.
Kiria enters from the east.
Myrk enters from the east.
Choro enters from the east.
< 1564h/1563H 303v/304V Pos: standing >
< 1564h/1563H 303v/304V Pos: standing >
Sadash sings a song to summon the storms.
<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
The corpse of a militia guard is lying here.
Ifix enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Loms enters from the east.
Nos enters from the east.
Kiria enters from the east.
Ra sneaks in from the east.
Myrk enters from the east.
Choro enters from the east.
< 1564h/1563H 302v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Bazaar
Obvious exits: -N -E -S -W
The corpse of a militia guard is lying here.
Ifix enters from the east.
Loms enters from the east.
Alarm bells sound, signalling an invasion!
Omm sneaks in from the east.
Nos enters from the east.
Kiria enters from the east.
Myrk enters from the east.
Choro enters from the east.
< 1564h/1563H 301v/304V Pos: standing >
< 1564h/1563H 302v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Keats Street
Obvious exits: -N -E -S
Ifix enters from the east.
Alarm bells sound, signalling an invasion!
Loms enters from the east.
Nos enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Kiria enters from the east.
Ra sneaks in from the east.
Myrk enters from the east.
Choro enters from the east.
Sadash sneaks in from the east.
Javok sneaks in from the east.
< 1564h/1563H 302v/304V Pos: standing >
Alas, you cannot go that way. . . .
< 1564h/1563H 303v/304V Pos: standing >
Alas, you cannot go that way. . . .
< 1564h/1563H 304v/304V Pos: standing >
Sadash starts playing Lyrical Instrument of Time and singing aloud.
< 1564h/1563H 304v/304V Pos: standing >
< 1564h/1563H 304v/304V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.
< 1564h/1563H 304v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A stray tomcat is darting after rodents, here.
Militia forces muster to bolster the town's defenses against the invaders!!!
Ifix enters from the south.
Loms enters from the south.
Omm sneaks in from the south.
Nos enters from the south.
Kiria enters from the south.
Myrk enters from the south.
Choro enters from the south.
Javok sneaks in from the south.
< 1564h/1563H 303v/304V Pos: standing >
< 1564h/1563H 303v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young cleric is standing here, smiling at you warmly.(Gold Aura)
Thugan sneaks in from the east.
Ifix enters from the east.
Loms enters from the east.
Nos enters from the east.
Kiria enters from the east.
Ra sneaks in from the east.
Myrk enters from the east.
Choro enters from the east.
< 1564h/1563H 302v/304V Pos: standing >
< 1564h/1563H 302v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A small leather-bound book lies here.
The corpse of a tharnadian thief-hunter is lying here.
Shattered bits of ice are scattered about the area.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
Ifix enters from the north.
Loms enters from the north.
Nos enters from the north.
Kiria enters from the north.
Myrk enters from the north.
Choro enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
< 1564h/1563H 303v/304V Pos: standing >
< 1564h/1563H 303v/304V Pos: standing >
< 1564h/1563H 303v/304V Pos: standing >
You quickly scan the area.
A Human who is close by to your north.
A young cleric who is close by to your north.
Jodnan who is not far off to your north.
A Human who is close by above you.
The mailman who is close by below you.
< 1564h/1563H 303v/304V Pos: standing >
< 1564h/1563H 303v/304V Pos: standing >
< 1564h/1563H 303v/304V Pos: standing >
< 1564h/1563H 303v/304V Pos: standing >
A Human enters from the north.
< 1564h/1563H 303v/304V Pos: standing >
Sadash sings a song to make your heart swell with pride.
Your spell casting seems faster...
< 1564h/1563H 303v/304V Pos: standing >
A faint hum can be heard from the Crown of Aktosh carried by Sadash.
A Human leaves north.
< 1564h/1563H 304v/304V Pos: standing >
< 1564h/1563H 304v/304V Pos: standing >
< 1564h/1563H 304v/304V Pos: standing >
A Human enters from the north.
< 1564h/1563H 304v/304V Pos: standing >
Ra wills the flames of the abyss to overwhelm and consume thier foe...
A Human screams and doubles over in agony as searing heat ignites within his body.
A Human is stunned!
A Human is dead! R.I.P.
You receive your share of experience.
The last gasps of a Human cause a sickening chill to run up your spine.
< 1564h/1563H 304v/304V Pos: standing >
Saving Kaji.
< 1564h/1563H 304v/304V Pos: standing >
Shattered bits of broken ice melt into nothingness.
< 1564h/1563H 304v/304V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your north.
Jodnan who is not far off to your north.
A Human who is close by above you.
The mailman who is close by below you.
< 1564h/1563H 304v/304V Pos: standing >
Sadash sings a song to make your heart swell with pride.
< 1564h/1563H 304v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Ogre's Foot Inn
Obvious exits: -W -D
A small oak water barrel has been left here.
Shattered bits of ice are scattered about the area.
The corpse of a Human is lying here.
The corpse of a tharnadian illusionist is lying here.
The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
The corpse of an elite guard is lying here.
The corpse of a Human is lying here.
[4] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
[17] A small bandage rests upon the ground here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[3] A long steel sword is here in the dirt.
[3] A steel dagger about a foot in length lies here.
[3] A steel dagger has been tossed aside here.
[2] A spellbook has been tossed aside here.
A large sign hangs from the front of the counter here.
A Human (medium) stands here. (Non-Fraggable)(Gold Aura)
Ifix enters from below.
Loms enters from below.
Omm sneaks in from below.
Nos enters from below.
Kiria enters from below.
Choro enters from below.
Sadash sneaks in from below.
< 1564h/1563H 303v/304V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Myrk.
< 1564h/1563H 303v/304V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Myrk.
< 1564h/1563H 303v/304V Pos: standing >
Sadash suddenly breaks out a quick verse from their repitiore of songs...
Sadash keeps singing a song of a _VERY_ boring nature.
Sadash busts out in dance!
A Human falls sleep.
Thugan starts casting an offensive spell.
Thugan snaps into visibility.
< 1564h/1563H 303v/304V Pos: standing >
Thugan completes his spell...
Thugan utters the words 'jiparl xafe'
Thugan sends a Human reeling with an unholy word.
A Human is dead! R.I.P.
You receive your share of experience.