<worn as a badge> a elven rune of restoration (magic) (glowing)
<worn on head> the shadowy crown of damnation (magic) [87%]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> an emerald disc fashioned from bone (magic) [66%]
<worn in ear> a shimmering crystal dragon scale (magic) (glowing) [86%]
<worn on face> the mask of the plague [superior] [80%]
<worn around neck> the amulet named "Flow"
<worn around neck> the amulet named "Flow" (humming)
<worn on body> a blazing suit of devil platemail of dexterity (magic) (glowing)
<worn about body> the cloak of woven time (magic) (glowing) [87%]
<worn on back> a backpack made of hemp (glowing) [70%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing) [82%]
<worn about waist> the translucent belt of anger
<worn on belt buckle>A swirling mass of black smoke and hot ash [poor] (magic) (humming)
<attached to belt> a potion of bubbling goo (magic) (glowing)
<attached to belt> a glowing azure potion (magic) (glowing)
<worn on arms> some blue dragonscale shoulder guards (magic)
<held as shield> the shield of the battle dragon of regeneration (magic) [52%]
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn around wrist> a wisp of total and utter blackness (magic) (glowing)
<worn on hands> the gloves of placation [89%]
<worn on finger> the pitch black ring of bloodlust of health (magic) (glowing)
<worn on finger> the ring of the mind flayer of agility (magic) (glowing)
<held> the Totem of Mastery (magic) (glowing)[218h 40m 31s]
<worn on legs> some slime-covered aboleth skin (magic) (glowing) [83%]
<worn on feet> a pair of clawed demon-hide moccasins [89%]
Zelly enters from the west.
Iska enters from the west.
< 1469h/1543H 301v/304V Pos: standing >
Alas, you cannot go that way. . . .
< 1471h/1543H 303v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W -U
Sainth enters from above.
Nos enters from above.
Zelly floats in from above.
Iska enters from above.
Alarm bells sound, signalling an invasion!
< 1473h/1543H 303v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
Fresh blood covers everything in the area.
Shattered bits of ice are scattered about the area.
The corpse of the receptionist is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of a Gnome is lying here.
A large sign hangs from the front of the counter here.
Sainth enters from the west.
Nos enters from the west.
Zelly enters from the west.
Iska enters from the west.
< 1475h/1543H 302v/304V Pos: standing >
< 1477h/1543H 302v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N# -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
Militia forces muster to bolster the town's defenses against the invaders!!!
Sainth enters from above.
Nos enters from above.
Zelly floats in from above.
Iska enters from above.
< 1485h/1543H 303v/304V Pos: standing >
The door seems to be closed.
< 1487h/1543H 303v/304V Pos: standing >
Ok.
< 1496h/1543H 304v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Shattered bits of ice are scattered about the area.
The corpse of the town crier is lying here.
The corpse of a stray dog is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
Alarm bells sound, signalling an invasion!
Sainth enters from the south.
Nos enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zelly enters from the south.
Iska enters from the south.
< 1500h/1543H 303v/304V Pos: standing >
Ok.
< 1502h/1543H 303v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
Militia forces muster to bolster the town's defenses against the invaders!!!
Sainth enters from the west.
A militia guard suddenly attacks Sainth!
A militia guard misses Sainth.
Nos enters from the west.
Zelly enters from the west.
Iska enters from the west.
< 1512h/1543H 302v/304V Pos: standing >
< 1514h/1543H 302v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
Nos enters from the north.
Zelly enters from the north.
Iska enters from the north.
< 1516h/1543H 302v/304V Pos: standing >
A militia guard enters from the north.
The magenta glow surrounding you fades away.
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
Nos enters from the west.
Zelly enters from the west.
< 1518h/1543H 303v/304V Pos: standing >
A militia guard enters from the west.
< 1520h/1543H 303v/304V Pos: standing >
Nos avoids being bashed by a militia guard, who loses his balance and falls.
Nos dodges a militia guard's attack.
< 1521h/1543H 304v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
Zelly enters from the east.
< 1523h/1543H 303v/304V Pos: standing >
< 1525h/1543H 303v/304V Pos: standing >
< 1527h/1543H 303v/304V Pos: standing >
You quickly scan the area.
Sainth who is close by to your north.
A stray cat who is close by to your north.
A militia guard who is close by to your north.
A large rat who is not far off to your north.
A stray dog who is not far off to your north.
A militia guard who is not far off to your north.
A militia guard who is close by to your east.
Nos who is close by to your east.
A street sweeper who is not far off to your east.
A human merchant who is not far off to your east.
A militia guard who is not far off to your east.
A militia guard who is in the distance to your east.
A human merchant who is in the distance to your east.
A Githzerai who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A stray cat who is rather far off to your south.
A stray dog who is rather far off to your south.
< 1535h/1543H 303v/304V Pos: standing >
< 1537h/1543H 303v/304V Pos: standing >
< 1543h/1543H 303v/304V Pos: standing >
Alas, you cannot go that way. . . .
< 1543h/1543H 303v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A militia guard stands here, fighting Sainth.
Sainth (Duergar)(medium) stands in mid-air here, fighting a militia guard.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
A stray tomcat is darting after rodents, here.
A militia guard stands here, fighting Sainth.
Zelly enters from the south.
Iska sneaks in from the south.
< 1543h/1543H 302v/304V Pos: standing >
You quickly scan the area.
A large rat who is close by to your north.
A stray dog who is close by to your north.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A stray cat who is in the distance to your south.
A stray dog who is in the distance to your south.
A woman who is a brief walk away to your west.
The shady youth who is a brief walk away to your west.
A stray dog who is rather far off to your west.
The doctor who is in the distance to your west.
< 1543h/1543H 302v/304V Pos: standing >
< 1543h/1543H 303v/304V Pos: standing >
< 1543h/1543H 304v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
Zelly enters from the north.
< 1543h/1543H 303v/304V Pos: standing >
< 1543h/1543H 303v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is lying here, fighting Nos.
Nos (Drow Elf)(medium) stands in mid-air here, fighting a militia guard. (Casting) (Red Aura)
Zelly enters from the west.
< 1543h/1543H 302v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A human merchant from another town stands here, perusing Tharnadia.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
Zelly enters from the west.
< 1543h/1543H 301v/304V Pos: standing >
A human merchant leaves south.
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
Zelly enters from the west.
Alarm bells sound, signalling an invasion!
< 1543h/1543H 301v/304V Pos: standing >
< 1543h/1543H 303v/304V Pos: standing >
A militia guard enters from the west.
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W
Zelly enters from the west.
Iska sneaks in from the west.
Ayla sneaks in from the west.
< 1543h/1543H 303v/304V Pos: standing >
< 1543h/1543H 303v/304V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A human merchant who is close by to your east.
A Githzerai who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is close by to your west.
A street sweeper who is not far off to your west.
A militia guard who is a brief walk away to your west.
Nos who is a brief walk away to your west.
< 1543h/1543H 303v/304V Pos: standing >
< 1543h/1543H 303v/304V Pos: standing >
The road continues east.
You extend your sights eastward.
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the walls.
A human merchant from another town stands here, perusing Tharnadia.
A Githzerai (medium) stands here. (Non-Fraggable)(Red Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 1543h/1543H 303v/304V Pos: standing >
< 1543h/1543H 303v/304V Pos: standing >
< 1543h/1543H 303v/304V Pos: standing >
Score information for Kaji
Level: 56 Race: Troll Class: Shaman / Elementalist Sex: Male
Hit points: 1543(1543) Moves: 303(304)
Coins carried: 0 platinum 9 gold 9 silver 9 copper
Compression ratio: 83%
Status: Standing.
Negative Shielded Fireshielded
Frags: +10.39 Deaths: 24
Detecting: Invisible Evil Good Magic Life Heat
Protected from: Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Enlarged Size Sneaking Tower of Iron Will Fearless GlobeOfDarkness
Combat Pulse: 21 Spell Pulse: 1.09
Leaderboard Points: 2190
Active Spells:
--------------
elemental affinity (26 minutes)
detect invisibility (52 minutes)
vitality (11 minutes)
roar of heroes (less than a minute remaining)
spirit sight (42 minutes)
rested bonus (48 minutes)
hawkvision (27 minutes)
sense spirit (62 minutes)
ravenflight (57 minutes)
spirit armor (57 minutes)
pantherspeed (58 minutes)
fly (91 minutes)
guardian spirits (10 minutes)
elephantstrength (51 minutes)
Alarm bells sound, signalling an invasion!
< 1543h/1543H 303v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
Zelly enters from the east.
< 1543h/1543H 302v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A militia guard stands here, fighting Nos.(Gold Aura)
Nos (Drow Elf)(medium) stands in mid-air here, fighting a militia guard.(Red Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
Zelly enters from the east.
Alarm bells sound, signalling an invasion!
< 1543h/1543H 301v/304V Pos: standing >
< 1543h/1543H 302v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is lying here, mortally wounded.
Zelly enters from the east.
< 1543h/1543H 303v/304V Pos: standing >
< 1543h/1543H 303v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
*Sainth (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
Alarm bells sound, signalling an invasion!
Zelly enters from the east.
< 1543h/1543H 302v/304V Pos: standing >
< 1543h/1543H 302v/304V Pos: standing >
< 1543h/1543H 304v/304V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1543h/1543H 304v/304V Pos: standing >
< 1543h/1543H 304v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the walls.
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the area.
Zelly enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Iska sneaks in from the south.
< 1543h/1543H 303v/304V Pos: standing >
< 1543h/1543H 303v/304V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
Shattered bits of ice are scattered about the area.
The corpse of the town crier is lying here.
The corpse of a stray dog is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
Zelly enters from the east.
< 1543h/1543H 302v/304V Pos: standing >
< 1543h/1543H 302v/304V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A militia guard who is close by to your east.
A stray cat who is close by to your east.
A militia guard who is close by to your east.
A stray dog who is not far off to your west.
A woman who is not far off to your west.
The shady youth who is not far off to your west.
The doctor who is rather far off to your west.
< 1543h/1543H 303v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the walls.
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the area.
Zelly enters from the west.
< 1543h/1543H 303v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
Zelly enters from the north.
< 1543h/1543H 302v/304V Pos: standing >
< 1543h/1543H 302v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
Nos (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A militia guard is sprawled out, resting.
Zelly enters from the west.
< 1543h/1543H 302v/304V Pos: standing >
You quickly scan the area.
The young woman who is close by to your north.
A tall merchant who is close by to your north.
Sainth who is close by to your east.
A street sweeper who is close by to your east.
A militia guard who is rather far off to your east.
A human merchant who is rather far off to your east.
A Githzerai who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
A peddler who is close by to your south.
< 1543h/1543H 304v/304V Pos: standing >
< 1543h/1543H 304v/304V Pos: standing >
< 1543h/1543H 304v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
Nos enters from the west.
Zelly enters from the west.
Iska sneaks in from the west.
< 1543h/1543H 303v/304V Pos: standing >
< 1543h/1543H 303v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
Nos enters from the west.
Zelly enters from the west.
< 1543h/1543H 302v/304V Pos: standing >
You quickly scan the area.
Sainth who is not far off to your east.
A militia guard who is not far off to your east.
A human merchant who is not far off to your east.
A Githzerai who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A militia guard who is close by to your south.
An old lady who is close by to your south.
A street sweeper who is close by to your west.
A militia guard who is not far off to your west.
< 1543h/1543H 302v/304V Pos: standing >
< 1543h/1543H 303v/304V Pos: standing >
< 1543h/1543H 304v/304V Pos: standing >
< 1543h/1543H 304v/304V Pos: standing >
Iska points his finger at Nos.
< 1543h/1543H 304v/304V Pos: standing >
< 1543h/1543H 304v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W
Nos enters from the west.
Zelly enters from the west.
< 1543h/1543H 303v/304V Pos: standing >
< 1543h/1543H 303v/304V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A militia guard stands here, fighting Sainth.
Sainth (Duergar)(medium) stands in mid-air here, fighting an elite guard.(Red Aura)
An impenetrable globe of darkness floats near Sainth's head.
A young man in leather armor seems to be patrolling the walls.
A human merchant from another town stands here, perusing Tharnadia.
A Githzerai (medium) crouches here. (Non-Fraggable)(Red Aura)
An elite guard stands here, fighting Sainth.
An elite guard crouches here, fighting Sainth.
An elite guard stands here, fighting Sainth.
Alarm bells sound, signalling an invasion!
Nos enters from the west.
Zelly enters from the west.
Ayla sneaks in from the west.
Alarm bells sound, signalling an invasion!
< 1543h/1543H 302v/304V Pos: standing >
< 1543h/1543H 302v/304V Pos: standing >
A militia guard suddenly attacks Nos!
A militia guard misses Nos.
< 1543h/1543H 303v/304V Pos: standing >
< 1543h/1543H 304v/304V Pos: standing >
An elite guard's decent punch grazes Sainth.
An elite guard is burned severely as he hits Sainth!
Sainth blocks an elite guard's lunge at him.
An elite guard kicks Sainth in the stomach, rendering him breathless.
An elite guard is burned severely as he hits Sainth!
< 1543h/1543H 304v/304V Pos: standing >
Sainth dodges a militia guard's attack.
A militia guard misses a kick at Sainth due to his small size.
Sainth misses an elite guard.
Sainth's fine bludgeon grazes an elite guard.
< 1543h/1543H 304v/304V Pos: standing >
Sainth blocks an elite guard's lunge at him.
An elite guard suddenly appears a bit confused!
An elite guard's fine punch wounds Sainth.
An elite guard is burned severely as he hits Sainth!
Sainth avoids being bashed by an elite guard, who loses his balance and falls.
Iska starts casting an offensive spell.
Iska snaps into visibility.
A Githzerai rises to his feet.
< 1543h/1543H 304v/304V Pos: standing >
A Githzerai waves happily.
< 1543h/1543H 304v/304V Pos: standing >
An elite guard suddenly appears a bit confused!
An elite guard's punch grazes Sainth.
An elite guard is burned severely as he hits Sainth!
< 1543h/1543H 304v/304V Pos: standing >
Zelly looks at a Githzerai.
< 1543h/1543H 304v/304V Pos: standing >
Iska completes his spell...
Iska utters the words 'unsozfol efaui'
Iska drains the energy of a Githzerai who crumbles into a lifeless husk.
A Githzerai is dead! R.I.P.
You receive your share of experience.