<worn as a badge> a necromantic death shroud
<worn on head> the shadowy crown of damnation (magic)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a small nightstone earring [superior] (magic)
<worn in ear> a scaled earring [superior]
<worn on face> a shadow mask [poor]
<worn around neck> the amulet named "Flow" (humming)
<worn around neck> a holy symbol of the Ravenkind (magic) (glowing)
<worn on body> a suit of platinum plate bearing the crest of Pelor (magic) [75%]
<worn about body> a deep hooded cloak of jubilation
<worn as quiver> a silken backsheath of flight (magic) [85%]
<worn about waist> a utility belt of poisoning agents [78%]
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing) [63%]
<worn on arms> some polished sleeves of Dagon [poor]
<held as shield> a shield of dancing flames (magic) (glowing) [85%]
<worn around wrist> a delicate chrome bracelet [superior] (magic) [77%]
<worn around wrist> a bracelet of dracolich hide (magic) (humming) [82%]
<worn on hands> the talons of the raven [superior] (magic)
<worn on finger> a shiny ring of the faeries (magic) (glowing)
<worn on finger> the ring of illusions with a strange dark bloodstone (magic) [80%]
<primary weapon> a mace of cleansing [superior] (magic)
<worn on legs> some angel feather leggings [poor] (magic)
<worn on feet> some spurred blood crystal boots (magic) [74%]
Nos enters from the west.
Zelly enters from the west.
Iska enters from the west.
You quickly scan the area.
A beautiful centaur who is close by to your south.
< 1245h/1273H 227v/228V Pos: standing >
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Nos enters from the west.
Zelly enters from the west.
Iska enters from the west.
< 1245h/1273H 226v/228V Pos: standing >
Kaji sneaks east.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Nos enters from the west.
Zelly enters from the west.
Iska enters from the west.
Ayla sneaks in from the west.
< 1245h/1273H 225v/228V Pos: standing >
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -S -W -D
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Nos enters from the west.
Zelly enters from the west.
Iska enters from the west.
< 1245h/1273H 224v/228V Pos: standing >
< 1245h/1273H 225v/228V Pos: standing >
Kaji sneaks down.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W -U
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Nos enters from above.
Zelly floats in from above.
Iska enters from above.
Alarm bells sound, signalling an invasion!
You quickly scan the area.
Zech, the dwarven warrior who is close by to your north.
Ithilin, the travelling bard. Who is close by to your south.
< 1245h/1273H 224v/228V Pos: standing >
Kaji sneaks east.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
Fresh blood covers everything in the area.
Shattered bits of ice are scattered about the area.
The corpse of the receptionist is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of a Gnome is lying here.
A large sign hangs from the front of the counter here.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Nos enters from the west.
Zelly enters from the west.
Iska enters from the west.
Ayla sneaks in from the west.
< 1245h/1273H 224v/228V Pos: standing >
< 1245h/1273H 224v/228V Pos: standing >
You quickly scan the area.
The mailman who is not far off below you.
< 1245h/1273H 226v/228V Pos: standing >
Kaji sneaks down.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N# -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Nos enters from above.
Zelly floats in from above.
Iska enters from above.
< 1245h/1273H 226v/228V Pos: standing >
< 1245h/1273H 226v/228V Pos: standing >
You quickly scan the area.
The mailman who is close by below you.
< 1245h/1273H 227v/228V Pos: standing >
Kaji opens the door.
< 1246h/1273H 228v/228V Pos: standing >
Alarm bells sound, signalling an invasion!
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Shattered bits of ice are scattered about the area.
The corpse of the town crier is lying here.
The corpse of a stray dog is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Nos enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zelly enters from the south.
Iska enters from the south.
< 1246h/1273H 227v/228V Pos: standing >
Kaji closes the door.
< 1246h/1273H 227v/228V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A stray cat who is close by to your east.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
The shady youth who is close by to your west.
A woman who is a brief walk away to your west.
A stray dog who is a brief walk away to your west.
The doctor who is rather far off to your west.
< 1246h/1273H 227v/228V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A militia guard suddenly attacks YOU!
A militia guard misses you.
Nos enters from the west.
Zelly enters from the west.
Iska enters from the west.
< 1246h/1273H 226v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: guard sta EP: excellent >
< 1246h/1273H 226v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: guard sta EP: excellent >
Nos leaves south.
Zelly leaves south.
Iska leaves south.
Ayla sneaks south.
< 1246h/1273H 226v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: guard sta EP: excellent >
A militia guard leaves south.
< 1246h/1273H 226v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: guard sta EP: excellent >
< 1246h/1273H 226v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: guard sta EP: excellent >
< 1246h/1273H 226v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: guard sta EP: excellent >
The door is closed.
There is a small supply shop to the east.
The closed door blocks your farsight.
< 1246h/1273H 226v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: guard sta EP: excellent >
A militia guard enters from the north.
A militia guard suddenly appears a bit confused!
You watch in glee as a militia guard looks dazzled.
A militia guard misses you.
You dodge a militia guard's vicious attack.
-=[You suddenly see a militia guard's foot in your chest.]=-
[Damage: 4 ] -=[A militia guard is burned severely as he hits you!]=-
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the walls.
A stray tomcat is darting after rodents, here.
A militia guard stands here, fighting YOU!
< 1241h/1273H 226v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: guard sta EP: few scratches >
A militia guard suddenly attacks YOU!
A militia guard suddenly appears a bit confused!
You watch in glee as a militia guard looks dazzled.
A militia guard misses you.
< 1241h/1273H 226v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: guard sta EP: few scratches >
[Damage: 8 ] -=[Your impressive bludgeon wounds a militia guard.]=-
[Damage: 8 ] -=[Your bludgeon strikes a militia guard.]=-
< 1241h/1273H 226v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: guard sta EP: few scratches >
Zelly enters from the south.
< 1241h/1273H 226v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: guard sta EP: few scratches >
< 1241h/1273H 226v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: guard sta EP: few scratches >
< 1241h/1273H 226v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: guard sta EP: few scratches >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
*Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Iska Deathlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Iska's head.
*Zelly Cultist *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Zelly's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A militia guard stands here, fighting YOU!
A stray tomcat is darting after rodents, here.
A militia guard stands here, fighting YOU!
< 1241h/1273H 226v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: guard sta EP: few scratches >
The door is closed.
There is a small supply shop to the east.
The closed door blocks your farsight.
< 1241h/1273H 226v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: guard sta EP: few scratches >
Zelly leaves south.
Iska sneaks south.
Ayla sneaks south.
< 1241h/1273H 226v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: guard sta EP: few scratches >
You dodge a militia guard's vicious attack.
You block a militia guard's lunge at you.
A militia guard wields a small sword.
A militia guard misses you.
You dodge a militia guard's vicious attack.
< 1241h/1273H 226v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: guard sta EP: few scratches >
Alarm bells sound, signalling an invasion!
< 1241h/1273H 226v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: guard sta EP: few scratches >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A militia guard stands here, fighting YOU!
A stray tomcat is darting after rodents, here.
A militia guard stands here, fighting YOU!
< 1241h/1273H 226v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: guard sta EP: few scratches >
You miss a militia guard.
[Damage: 8 ] -=[Your impressive bludgeon strikes a militia guard.]=-
< 1241h/1273H 226v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: guard sta EP: small wounds >
< 1241h/1273H 226v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: guard sta EP: small wounds >
Autosaving...
< 1241h/1273H 226v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: guard sta EP: small wounds >
You dodge a militia guard's vicious attack.
You snap into visibility.
-=[A militia guard's punch grazes you.]=-
[Damage: 6 ] -=[A militia guard is burned severely as he hits you!]=-
A militia guard misses you.
-=[You suddenly see a militia guard's foot in your chest.]=-
[Damage: 3 ] -=[A militia guard is burned severely as he hits you!]=-
< 1230h/1273H 226v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: guard sta EP: small wounds >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A militia guard stands here, fighting YOU!
A stray tomcat is darting after rodents, here.
A militia guard stands here, fighting YOU!
< 1230h/1273H 226v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: guard sta EP: small wounds >
Saving Sainth.
< 1230h/1273H 226v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: guard sta EP: small wounds >
You attempt to flee...
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
A large rat is scurrying about here.
A large wandering dog is here, growling at you.
You flee northward!
< 1230h/1273H 196v/228V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the walls.
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the area.
< 1230h/1273H 195v/228V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
Alarm bells sound, signalling an invasion!
< 1230h/1273H 194v/228V Pos: standing >
< 1230h/1273H 195v/228V Pos: standing >
Alarm bells sound, signalling an invasion!
< 1230h/1273H 195v/228V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A stray cat who is close by to your north.
A militia guard who is close by to your north.
A large rat who is not far off to your north.
A stray dog who is not far off to your north.
A militia guard who is close by to your east.
Ayla who is not far off to your east.
Iska who is not far off to your east.
Zelly who is not far off to your east.
Kaji who is not far off to your east.
A militia guard who is not far off to your east.
Nos who is not far off to your east.
A street sweeper who is not far off to your east.
A militia guard who is in the distance to your east.
A human merchant who is in the distance to your east.
A Githzerai who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A stray cat who is rather far off to your south.
< 1230h/1273H 196v/228V Pos: standing >
< 1230h/1273H 196v/228V Pos: standing >
Alarm bells sound, signalling an invasion!
Zelly enters from the east.
< 1230h/1273H 197v/228V Pos: standing >
< 1230h/1273H 198v/228V Pos: standing >
< 1230h/1273H 199v/228V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is lying here, incapacitated.
< 1230h/1273H 201v/228V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A militia guard stands here, fighting Nos.(Gold Aura)
Nos Dreadlord *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here, fighting a militia guard. (Casting) (Red Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1230h/1273H 200v/228V Pos: standing >
Nos completes his spell...
Nos utters the words 'unsozfol efaui'
Nos drains a militia guard - what a waste of energy!
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Sainth by 0.
A look of horror and a silent scream are a militia guard's last actions in this world.
< 1230h/1273H 201v/228V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
It appears to be the corpse of a militia guard.
a few coins
< 1230h/1273H 202v/228V Pos: standing >
Nos leaves west.
< 1231h/1273H 206v/228V Pos: standing >
The bazaar continues east.
You extend your sights eastward.
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
< 1231h/1273H 207v/228V Pos: standing >
< 1231h/1273H 208v/228V Pos: standing >
< 1231h/1273H 209v/228V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
< 1231h/1273H 208v/228V Pos: standing >
< 1231h/1273H 209v/228V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W
< 1231h/1273H 210v/228V Pos: standing >
< 1231h/1273H 210v/228V Pos: standing >
< 1231h/1273H 211v/228V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the walls.
A human merchant from another town stands here, perusing Tharnadia.
A Githzerai (medium) crouches here. (Non-Fraggable)(Red Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 1231h/1273H 211v/228V Pos: standing >
< 1231h/1273H 211v/228V Pos: standing >
An elite guard suddenly attacks YOU!
An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
You snap into visibility.
-=[An elite guard's decent punch grazes you.]=-
[Damage: 9 ] -=[An elite guard is burned severely as he hits you!]=-
< 1222h/1273H 217v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: elite sta EP: few scratches >
A militia guard enters from the north.
< 1222h/1273H 217v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: elite sta EP: few scratches >
A militia guard suddenly attacks YOU!
-=[A militia guard's crude punch grazes you.]=-
[Damage: 6 ] -=[A militia guard is burned severely as he hits you!]=-
< 1215h/1273H 217v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: elite sta EP: few scratches >
An elite guard suddenly attacks YOU!
-=[An elite guard's punch grazes you.]=-
[Damage: 10 ] -=[An elite guard is burned severely as he hits you!]=-
This being a hometown, you receive fewer exps...
< 1204h/1273H 217v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: elite sta EP: few scratches >
You dodge a bash from an elite guard, who loses his balance and falls.
-=[An elite guard's decent punch grazes you.]=-
[Damage: 9 ] -=[An elite guard is burned severely as he hits you!]=-
You say 'hi'
< 1194h/1273H 217v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: elite sta EP: few scratches >
A militia guard suddenly attacks YOU!
< 1194h/1273H 217v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: elite sta EP: few scratches >
Alarm bells sound, signalling an invasion!
Nos enters from the west.
Zelly enters from the west.
Alarm bells sound, signalling an invasion!
< 1194h/1273H 217v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: elite sta EP: few scratches >
< 1194h/1273H 217v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: elite sta EP: few scratches >
A militia guard suddenly attacks Nos!
A militia guard misses Nos.
< 1194h/1273H 217v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: elite sta EP: few scratches >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
*Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Iska Deathlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Iska's head.
*Zelly Cultist *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Zelly's head.
Nos Dreadlord *-* Clan Ragnarok *-* (Drow Elf)(medium) stands in mid-air here, fighting a militia guard.(Red Aura)
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A militia guard stands here, fighting YOU!
A militia guard stands here, fighting Nos.
A human merchant from another town stands here, perusing Tharnadia.
A Githzerai (medium) crouches here. (Non-Fraggable)(Red Aura)
An elite guard stands here, fighting YOU!
An elite guard crouches here, fighting YOU!
An elite guard stands here, fighting YOU!
< 1194h/1273H 217v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: elite sta EP: few scratches >
-=[An elite guard's decent punch grazes you.]=-
[Damage: 10 ] -=[An elite guard is burned severely as he hits you!]=-
You block an elite guard's lunge at you.
-=[You suddenly see an elite guard's foot in your chest.]=-
[Damage: 6 ] -=[An elite guard is burned severely as he hits you!]=-
< 1176h/1273H 217v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: elite sta EP: few scratches >
You dodge a militia guard's vicious attack.
A militia guard's kick parts your hair but does little else.
You miss an elite guard.
[Damage: 5 ] -=[Your fine bludgeon grazes an elite guard.]=-
< 1176h/1273H 217v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: elite sta EP: few scratches >
This being a hometown, you receive fewer exps...
< 1176h/1273H 217v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: elite sta EP: few scratches >
You block an elite guard's lunge at you.
An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
-=[An elite guard's fine punch wounds you.]=-
[Damage: 22 ] -=[An elite guard is burned severely as he hits you!]=-
You dodge a bash from an elite guard, who loses his balance and falls.
Iska starts casting an offensive spell called 'energy drain'.
Iska snaps into visibility.
A Githzerai rises to his feet.
< 1153h/1273H 217v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: elite sta EP: few scratches >
A Githzerai waves happily.
< 1153h/1273H 217v/228V Pos: standing >
< T: Sainth TP: sta TC:few scratches E: elite sta EP: few scratches >
An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
-=[An elite guard's punch grazes you.]=-
[Damage: 9 ] -=[An elite guard is burned severely as he hits you!]=-
< 1143h/1273H 217v/228V Pos: standing >
< T: Sainth TP: sta TC: small wounds E: elite sta EP: few scratches >
Zelly looks at a Githzerai.
< 1143h/1273H 217v/228V Pos: standing >
< T: Sainth TP: sta TC: small wounds E: elite sta EP: few scratches >
Iska completes his spell...
Iska utters the words 'unsozfol efaui'
Iska drains the energy of a Githzerai who crumbles into a lifeless husk.
A Githzerai is dead! R.I.P.
You receive your share of experience.