<worn on head> a troll brewer's fez of clarity
<worn on eyes> a pair of blue-tinted gnomish eyeglasses
<worn in ear> a jeweled iron earring
<worn on face> a mask made of leaves [superior]
<worn around neck> a psionicist locket of power (glowing)
<worn around neck> a necklace of obsidian and steel beads
<worn on body> a torso vestment smeared with blood
<worn about body> a frozen steel bodycloak
<worn as quiver> an embroidered illithid-hide backsheath
<worn about waist> a thin length of twisted cord
<worn on belt buckle>the lost book of 'Magic'
<worn on arms> some sparkling bone arm plates from The Ship Yards
<held as shield> a decent emerald buckler
<worn around wrist> an orc-skin wrist protector
<worn around wrist> a pitted hide bracer
<worn on hands> some patched steel gloves
<primary weapon> an amber-colored rod
<worn on legs> leggings smeared with blood
<worn on feet> a pair of tiger fur boots
< 406h/406H 143v/145V Pos: standing >
A young girl enters from the south.
< 406h/406H 145v/145V Pos: standing >
You quickly scan the area.
A young guard who is a brief walk away to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
A huge guard who is rather far off to your north.
Vurt leaves north.
You follow Vurt.
Talerenn Way
Obvious exits: -N -E# -S
*Vurt (Goblin)(small) stands in mid-air here.
An air elemental enters from the south.
An air elemental enters from the south.
Col enters from the south.
< 406h/406H 144v/145V Pos: standing >
You quickly scan the area.
A young guard who is not far off to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A young girl who is close by to your south.
A young guard who is close by to your south.
< 406h/406H 144v/145V Pos: standing >
You quickly scan the area.
A young guard who is not far off to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A young girl who is close by to your south.
A young guard who is close by to your south.
< 406h/406H 144v/145V Pos: standing >
Vurt opens the door.
< 406h/406H 144v/145V Pos: standing >
You quickly scan the area.
A young guard who is not far off to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
An elven woman who is close by to your east.
A young guard who is close by to your east.
Thurdorf who is close by to your east.
A young girl who is close by to your south.
A young guard who is close by to your south.
Vurt leaves east.
You follow Vurt.
Thurdorf's Antiques
Obvious exits: -W
A spellbook has been tossed aside here.
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
*Vurt (Goblin)(small) stands in mid-air here.
An elven woman shops around town here.
A young member of the city guard strolls by here.
(Q)Dimples showing, Thurdorf grins happily here.
An air elemental enters from the west.
An air elemental enters from the west.
Col enters from the west.
< 406h/406H 143v/145V Pos: standing >
Vurt leaves west.
You follow Vurt.
Talerenn Way
Obvious exits: -N -E -S
*Vurt (Goblin)(small) stands in mid-air here.
An air elemental enters from the east.
An air elemental enters from the east.
Col enters from the east.
< 406h/406H 142v/145V Pos: standing >
You quickly scan the area.
A young guard who is not far off to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
An elven woman who is close by to your east.
A young guard who is close by to your east.
Thurdorf who is close by to your east.
A young girl who is close by to your south.
A young guard who is close by to your south.
< 406h/406H 143v/145V Pos: standing >
Vurt closes the door.
< 406h/406H 144v/145V Pos: standing >
You quickly scan the area.
A young guard who is not far off to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A young girl who is close by to your south.
A young guard who is close by to your south.
< 406h/406H 145v/145V Pos: standing >
Vurt leaves north.
You follow Vurt.
Talerenn Way
Obvious exits: -N -S
*Vurt (Goblin)(small) stands in mid-air here.
An air elemental enters from the south.
An air elemental enters from the south.
Col enters from the south.
< 406h/406H 144v/145V Pos: standing >
You quickly scan the area.
A young guard who is close by to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A young girl who is not far off to your south.
A young guard who is not far off to your south.
< 406h/406H 144v/145V Pos: standing >
You quickly scan the area.
A young guard who is close by to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A young girl who is not far off to your south.
A young guard who is not far off to your south.
Vurt leaves north.
You follow Vurt.
Talerenn Way
Obvious exits: -N -E# -S -W#
*Vurt (Goblin)(small) stands in mid-air here.
A young member of the city guard strolls by here.
An air elemental enters from the south.
An air elemental enters from the south.
Col enters from the south.
< 406h/406H 143v/145V Pos: standing >
You quickly scan the area.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A young girl who is a brief walk away to your south.
A young guard who is a brief walk away to your south.
< 406h/406H 144v/145V Pos: standing >
You quickly scan the area.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A young girl who is a brief walk away to your south.
A young guard who is a brief walk away to your south.
Vurt opens the door.
< 406h/406H 145v/145V Pos: standing >
Vurt leaves west.
You follow Vurt.
Bottom of The Guard Watchtower
Obvious exits: -E -U
*Vurt (Goblin)(small) stands in mid-air here.
A young city guard takes a short break here.
A young city guard takes a short break here.
An air elemental enters from the east.
An air elemental enters from the east.
Col enters from the east.
< 406h/406H 144v/145V Pos: standing >
You quickly scan the area.
A young guard who is close by to your east.
A retired sailor who is close by above you.
A burly guard who is not far off above you.
< 406h/406H 144v/145V Pos: standing >
Vurt closes the door.
< 406h/406H 144v/145V Pos: standing >
You quickly scan the area.
A retired sailor who is close by above you.
A burly guard who is not far off above you.
< 406h/406H 144v/145V Pos: standing >
You quickly scan the area.
A retired sailor who is close by above you.
< 406h/406H 144v/145V Pos: standing >
You quickly scan the area.
A retired sailor who is close by above you.
A burly guard who is not far off above you.
< 406h/406H 144v/145V Pos: standing >
You quickly scan the area.
A retired sailor who is close by above you.
A burly guard who is not far off above you.
Vurt opens the door.
< 406h/406H 144v/145V Pos: standing >
Vurt leaves east.
You follow Vurt.
Talerenn Way
Obvious exits: -N -E# -S -W
*Vurt (Goblin)(small) stands in mid-air here.
A young member of the city guard strolls by here.
An air elemental enters from the west.
An air elemental enters from the west.
Col enters from the west.
< 406h/406H 143v/145V Pos: standing >
You quickly scan the area.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A young girl who is a brief walk away to your south.
A young guard who is a brief walk away to your south.
A city guard who is close by to your west.
A city guard who is close by to your west.
< 406h/406H 143v/145V Pos: standing >
Vurt closes the door.
< 406h/406H 144v/145V Pos: standing >
You quickly scan the area.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A young girl who is a brief walk away to your south.
A young guard who is a brief walk away to your south.
< 406h/406H 145v/145V Pos: standing >
You quickly scan the area.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A young girl who is a brief walk away to your south.
< 406h/406H 145v/145V Pos: standing >
Vurt opens the door.
< 406h/406H 145v/145V Pos: standing >
Vurt leaves east.
You follow Vurt.
Bottom of The Guard Watchtower
Obvious exits: -W -U
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
*Vurt (Goblin)(small) stands in mid-air here.
A young city guard takes a short break here.
A young city guard takes a short break here.
An air elemental enters from the west.
An air elemental enters from the west.
Col enters from the west.
< 406h/406H 144v/145V Pos: standing >
You quickly scan the area.
A young guard who is close by to your west.
A retired sailor who is close by above you.
A burly guard who is not far off above you.
< 406h/406H 144v/145V Pos: standing >
You quickly scan the area.
A retired sailor who is close by above you.
A burly guard who is not far off above you.
< 406h/406H 144v/145V Pos: standing >
You quickly scan the area.
A young guard who is close by to your west.
A retired sailor who is close by above you.
< 406h/406H 144v/145V Pos: standing >
You quickly scan the area.
A young guard who is close by to your west.
A retired sailor who is close by above you.
A burly guard who is not far off above you.
Vurt leaves west.
You follow Vurt.
Talerenn Way
Obvious exits: -N -E -S -W#
*Vurt (Goblin)(small) stands in mid-air here.
A young member of the city guard strolls by here.
An air elemental enters from the east.
An air elemental enters from the east.
Col enters from the east.
< 406h/406H 143v/145V Pos: standing >
You quickly scan the area.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A city guard who is close by to your east.
A city guard who is close by to your east.
A young girl who is a brief walk away to your south.
A young guard who is a brief walk away to your south.
Vurt closes the door.
< 406h/406H 144v/145V Pos: standing >
Vurt leaves south.
You follow Vurt.
Talerenn Way
Obvious exits: -N -S
*Vurt (Goblin)(small) stands in mid-air here.
An air elemental enters from the north.
An air elemental enters from the north.
Col enters from the north.
< 406h/406H 144v/145V Pos: standing >
Vurt leaves south.
You follow Vurt.
Talerenn Way
Obvious exits: -N -E# -S
*Vurt (Goblin)(small) stands in mid-air here.
An air elemental enters from the north.
An air elemental enters from the north.
Col enters from the north.
< 406h/406H 143v/145V Pos: standing >
You quickly scan the area.
A young guard who is not far off to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A young girl who is close by to your south.
A young guard who is close by to your south.
Vurt leaves south.
You follow Vurt.
Talerenn Way
Obvious exits: -N -S
*Vurt (Goblin)(small) stands in mid-air here.
A young girl runs around here carelessly.
A young member of the city guard strolls by here.
An air elemental enters from the north.
An air elemental enters from the north.
Col enters from the north.
< 406h/406H 142v/145V Pos: standing >
Vurt leaves south.
You follow Vurt.
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
*Vurt (Goblin)(small) stands in mid-air here.
An air elemental enters from the north.
An air elemental enters from the north.
Col enters from the north.
< 406h/406H 141v/145V Pos: standing >
You quickly scan the area.
A young girl who is close by to your north.
A young guard who is close by to your north.
A young guard who is rather far off to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
An elven woman who is close by to your east.
An elite guard who is a brief walk away to your east.
A young girl who is close by to your west.
A crazy man who is not far off to your west.
Vurt leaves south.
You follow Vurt.
Talerenn Way
Obvious exits: -N -S
*Vurt (Goblin)(small) stands in mid-air here.
An air elemental enters from the north.
An air elemental enters from the north.
Col enters from the north.
< 406h/406H 141v/145V Pos: standing >
Vurt leaves south.
You follow Vurt.
Talerenn Way
Obvious exits: -N -E -S
*Vurt (Goblin)(small) stands in mid-air here.
An air elemental enters from the north.
An air elemental enters from the north.
Col enters from the north.
< 406h/406H 141v/145V Pos: standing >
You quickly scan the area.
A young girl who is a brief walk away to your north.
A young guard who is a brief walk away to your north.
Riralin, the innkeeper who is close by to your east.
A young guard who is rather far off to your south.
An elite guard who is rather far off to your south.
A seagull who is in the distance to your south.
< 406h/406H 142v/145V Pos: standing >
Vurt leaves south.
You follow Vurt.
The Market
Obvious exits: -N -E -S -W
*Vurt (Goblin)(small) stands in mid-air here.
An air elemental enters from the north.
An air elemental enters from the north.
Col enters from the north.
< 406h/406H 142v/145V Pos: standing >
The burning flames around your body die down and fade.
Vurt leaves south.
You follow Vurt.
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
*Vurt (Goblin)(small) stands in mid-air here.
An air elemental enters from the north.
An air elemental enters from the north.
Col enters from the north.
< 406h/406H 141v/145V Pos: standing >
You quickly scan the area.
A young girl who is in the distance to your north.
A young guard who is in the distance to your north.
A young guard who is not far off to your south.
An elite guard who is not far off to your south.
A seagull who is a brief walk away to your south.
< 406h/406H 142v/145V Pos: standing >
You quickly scan the area.
A young guard who is in the distance to your north.
A young guard who is not far off to your south.
An elite guard who is not far off to your south.
A seagull who is a brief walk away to your south.
Vurt leaves west.
You follow Vurt.
The Market
Obvious exits: -N -E -S -W
*Vurt (Goblin)(small) stands in mid-air here.
An air elemental enters from the east.
An air elemental enters from the east.
Col enters from the east.
< 406h/406H 143v/145V Pos: standing >
Vurt leaves west.
You follow Vurt.
Shaiennar Road
Obvious exits: -E -W
*Vurt (Goblin)(small) stands in mid-air here.
An air elemental enters from the east.
An air elemental enters from the east.
Col enters from the east.
< 406h/406H 143v/145V Pos: standing >
You quickly scan the area.
An elite guard who is in the distance to your west.
Elemak, captain of the guards who is in the distance to your west.
Vurt leaves west.
You follow Vurt.
Shaiennar Road
Obvious exits: -N -E -W
*Vurt (Goblin)(small) stands in mid-air here.
An air elemental enters from the east.
An air elemental enters from the east.
Col enters from the east.
< 406h/406H 143v/145V Pos: standing >
Hey, it's raining...
< 406h/406H 144v/145V Pos: standing >
You quickly scan the area.
A Halfling who is close by to your north.
A Githzerai who is close by to your north.
A drunken sailor who is close by to your north.
An elite guard who is rather far off to your west.
Elemak, captain of the guards who is rather far off to your west.
< 406h/406H 145v/145V Pos: standing >
< 406h/406H 145v/145V Pos: standing >
You quickly scan the area.
A Halfling who is close by to your north.
A Githzerai who is close by to your north.
A drunken sailor who is close by to your north.
An elite guard who is rather far off to your west.
Elemak, captain of the guards who is rather far off to your west.
< 406h/406H 145v/145V Pos: standing >
< 406h/406H 145v/145V Pos: standing >
You failed.
< 406h/406H 145v/145V Pos: standing >
You failed.
< 406h/406H 145v/145V Pos: standing >
You failed.
< 406h/406H 145v/145V Pos: standing >
Looks like an exit.
You extend your sights northward.
Tilby's Tavern
Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.
[2] The corpse of a drunken sailor is lying here.
A Halfling (small) stands here.
A Githzerai (medium) stands here.
< 406h/406H 145v/145V Pos: standing >
Vurt leaves north.
You follow Vurt.
Tilby's Tavern
Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.
[2] The corpse of a drunken sailor is lying here.
*Vurt (Goblin)(small) stands in mid-air here.
A Halfling (small) stands here. (Casting)
A Githzerai (medium) stands here.
An air elemental enters from the south.
An air elemental enters from the south.
Col enters from the south.
< 406h/406H 144v/145V Pos: standing >
Col starts casting an offensive spell called 'molten spray'.
Col snaps into visibility.
Vurt gives an order to his followers.
Vurt snaps into visibility.
An air elemental snaps into visibility.
An air elemental's mass slams into a Halfling, knocking him to the ground!
An air elemental snaps into visibility.
A Halfling avoids being bashed by an air elemental, who loses its balance and falls.
< 406h/406H 144v/145V Pos: standing >
An air elemental misses a Halfling.
An air elemental misses a Halfling.
An air elemental misses a Halfling.
An air elemental snaps into visibility.
< 406h/406H 144v/145V Pos: standing >
Col completes his spell...
Col utters the words 'molten spray'
Col points at a Halfling.
A blast of molten spray sent by Col coats a Halfling with searing agony.
< 406h/406H 144v/145V Pos: standing >
A Halfling stops chanting abruptly!
You start chanting...
You snap into visibility.
< 406h/406H 144v/145V Pos: standing >
Col starts casting an offensive spell.
< 406h/406H 145v/145V Pos: standing >
You complete your spell...
[Damage: 80 ] -=[Your giant fist of force causes a Halfling to stagger in agony!]=-
< 406h/406H 145v/145V Pos: standing >
Col completes his spell...
Col utters the words 'molten spray'
Col points at a Halfling.
A blast of molten spray sent by Col coats a Halfling with searing agony.
You start chanting...
< 406h/406H 145v/145V Pos: standing >
Col starts casting an offensive spell called 'molten spray'.
Vurt starts casting a spell.
< 406h/406H 145v/145V Pos: standing >
Casting: bigbys clenched fist *
An air elemental dodges a Halfling's attack.
An air elemental misses a Halfling.
An air elemental misses a Halfling.
An air elemental misses a Halfling.
An air elemental misses a Halfling.
< 406h/406H 145v/145V Pos: standing >
Autosaving...
< 406h/406H 145v/145V Pos: standing >
You complete your spell...
[Damage: 34 ] -=[Your giant fist of force causes a Halfling to stagger in agony!]=-
A Halfling's burnt clay medallion was completely destroyed by the massive blow!
A Halfling's twined copper pendant was completely destroyed by the massive blow!
A Halfling's some icy tin arm plates was completely destroyed by the massive blow!
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!