<worn on head> a dented cured leather circlet
<worn in ear> a blood-stained steel stud from The Great Realm of Duris
<worn in ear> a stylish gold earring
<worn on face> a patched crystal veil
<worn around neck> an ashen tin gorget from The Great Realm of Duris
<worn around neck> a sinister obsidian pendant
<worn about waist> a bloody stone belt
<worn on belt buckle>the lost book of 'Magic'
<held as shield> a small round wooden shield
<worn on hands> some stylish gem claws
<worn on finger> an ugly ruby ring (humming)
<worn on finger> a ring of sand blasting
<worn on feet> some fragile crystal shoes
Draqus completes his spell...
Draqus utters the words 'molten spray'
Draqus points at Tottan, leader of the Verspin Circus.
A blast of molten spray sent by Draqus coats Tottan, leader of the Verspin Circus with searing agony.
< 228h/228H 210v/210V Pos: standing >
Duls attacks Tottan, leader of the Verspin Circus. [0 Hits]
Duls attacks Tottan, leader of the Verspin Circus. [0 Hits]
< 228h/228H 210v/210V Pos: standing >
You start chanting...
Draqus starts casting an offensive spell called 'molten spray'.
< 228h/228H 210v/210V Pos: standing >
You complete your spell...
[Damage: 40 ] The lightning bolt hits Tottan, leader of the Verspin Circus with full impact.
< 228h/228H 210v/210V Pos: standing >
Draqus completes his spell...
Draqus utters the words 'molten spray'
Draqus points at Tottan, leader of the Verspin Circus.
A blast of molten spray sent by Draqus coats Tottan, leader of the Verspin Circus with searing agony.
< 228h/228H 210v/210V Pos: standing >
Draqus starts casting an offensive spell called 'molten spray'.
< 228h/228H 210v/210V Pos: standing >
A water elemental attacks Tottan, leader of the Verspin Circus. [0 Hits]
Tottan, leader of the Verspin Circus attacks a water elemental. [1 Hits]
A water elemental attacks Tottan, leader of the Verspin Circus. [1 Hits]
You start chanting...
< 228h/228H 210v/210V Pos: standing >
Draqus completes his spell...
Draqus utters the words 'warhunso gsfal'
Draqus points at Tottan, leader of the Verspin Circus.
A blast of molten spray sent by Draqus coats Tottan, leader of the Verspin Circus with searing agony.
You complete your spell...
[Damage: 41 ] The lightning bolt hits Tottan, leader of the Verspin Circus with full impact.
Duls attacks Tottan, leader of the Verspin Circus. [0 Hits]
Duls attacks Tottan, leader of the Verspin Circus. [0 Hits]
< 228h/228H 210v/210V Pos: standing >
Draqus starts casting an offensive spell called 'molten spray'.
< 228h/228H 210v/210V Pos: standing >
You start chanting...
< 228h/228H 210v/210V Pos: standing >
Draqus completes his spell...
Draqus utters the words 'molten spray'
Draqus points at Tottan, leader of the Verspin Circus.
A blast of molten spray sent by Draqus coats Tottan, leader of the Verspin Circus with searing agony.
< 228h/228H 210v/210V Pos: standing >
You complete your spell...
[Damage: 35 ] The lightning bolt hits Tottan, leader of the Verspin Circus with full impact.
< 228h/228H 210v/210V Pos: standing >
< 228h/228H 210v/210V Pos: standing >
Duls attacks Tottan, leader of the Verspin Circus. [0 Hits]
Duls attacks Tottan, leader of the Verspin Circus. [0 Hits]
A water elemental attacks Tottan, leader of the Verspin Circus. [1 Hits]
Tottan, leader of the Verspin Circus attacks a water elemental. [2 Hits]
A water elemental attacks Tottan, leader of the Verspin Circus. [0 Hits]
< 228h/228H 210v/210V Pos: standing >
Tottan, leader of the Verspin Circus appears to be Dwarf and looks pretty hurt.
He's medium in size.
< 228h/228H 210v/210V Pos: standing >
You sit down and relax.
< 228h/228H 210v/210V Pos: sitting >
You have memorized the following spells:
( 7th circle) 1 - haste
( 6th circle) 2 - stone skin
1 - minor globe of invulnerability
( 5th circle) 1 - identify
1 - conjure elemental
4 - wall of stone
( 4th circle) 2 - lightning bolt
1 - levitate
( 3rd circle) 5 - shocking grasp
3 - dispel magic
( 2nd circle) 5 - burning hands
1 - chill touch
2 - sleep
1 - mirror image
( 1st circle) 4 - minor creation
6 - magic missile
And you are currently memorizing the following spells:
9 seconds: ( 6th) stone skin
19 seconds: ( 7th) fireball
29 seconds: ( 7th) fireball
36 seconds: ( 4th) lightning bolt
44 seconds: ( 4th) lightning bolt
51 seconds: ( 4th) lightning bolt
59 seconds: ( 4th) lightning bolt
You can memorize no more spells.
You continue your study.
< 228h/228H 210v/210V Pos: sitting >
You start meditating...
< 228h/228H 210v/210V Pos: sitting >
Draqus starts casting a spell.
< 228h/228H 210v/210V Pos: sitting >
Duls attacks Tottan, leader of the Verspin Circus. [0 Hits]
Duls attacks Tottan, leader of the Verspin Circus. [0 Hits]
< 228h/228H 210v/210V Pos: sitting >
A water elemental attacks Tottan, leader of the Verspin Circus. [0 Hits]
Tottan, leader of the Verspin Circus attacks a water elemental. [1 Hits]
A water elemental attacks Tottan, leader of the Verspin Circus. [0 Hits]
< 228h/228H 210v/210V Pos: sitting >
Draqus completes his spell...
Draqus points at Tottan, leader of the Verspin Circus.
A flameburst sent from Draqus's outstretched arms collides silently with Tottan, leader of the Verspin Circus.
< 228h/228H 210v/210V Pos: sitting >
Draqus starts casting an offensive spell called 'flameburst'.
< 228h/228H 210v/210V Pos: sitting >
Draqus completes his spell...
Draqus points at Tottan, leader of the Verspin Circus.
A flameburst sent from Draqus's outstretched arms collides silently with Tottan, leader of the Verspin Circus.
< 228h/228H 210v/210V Pos: sitting >
Duls attacks Tottan, leader of the Verspin Circus. [0 Hits]
Duls attacks Tottan, leader of the Verspin Circus. [0 Hits]
< 228h/228H 210v/210V Pos: sitting >
Draqus starts casting an offensive spell called 'flameburst'.
< 228h/228H 210v/210V Pos: sitting >
A water elemental attacks Tottan, leader of the Verspin Circus. [0 Hits]
Tottan, leader of the Verspin Circus attacks a water elemental. [2 Hits]
A water elemental attacks Tottan, leader of the Verspin Circus. [0 Hits]
< 228h/228H 210v/210V Pos: sitting >
Draqus completes his spell...
Draqus points at Tottan, leader of the Verspin Circus.
A flameburst sent from Draqus's outstretched arms collides silently with Tottan, leader of the Verspin Circus.
< 228h/228H 210v/210V Pos: sitting >
You have finished memorizing stone skin.
< 228h/228H 210v/210V Pos: sitting >
Draqus starts casting an offensive spell.
< 228h/228H 210v/210V Pos: sitting >
Duls attacks Tottan, leader of the Verspin Circus. [0 Hits]
Duls attacks Tottan, leader of the Verspin Circus. [0 Hits]
< 228h/228H 210v/210V Pos: sitting >
Draqus completes his spell...
Draqus points at Tottan, leader of the Verspin Circus.
A flameburst sent from Draqus's outstretched arms collides silently with Tottan, leader of the Verspin Circus.
< 228h/228H 210v/210V Pos: sitting >
Draqus starts casting an offensive spell.
< 228h/228H 210v/210V Pos: sitting >
You stop meditating.
A water elemental appears to be Water Elemental and has quite a few wounds.
It's medium in size.
It is in the front rank.
It has little gills in its neck!
< 228h/228H 210v/210V Pos: sitting >
A water elemental attacks Tottan, leader of the Verspin Circus. [0 Hits]
Tottan, leader of the Verspin Circus attacks a water elemental. [2 Hits]
A water elemental attacks Tottan, leader of the Verspin Circus. [0 Hits]
A water elemental appears to be Water Elemental and is in excellent condition.
It's medium in size.
It is in the front rank.
Its body seems to be made of stone!
It has little gills in its neck!
< 228h/228H 210v/210V Pos: sitting >
Draqus completes his spell...
Draqus points at Tottan, leader of the Verspin Circus.
A flameburst sent from Draqus's outstretched arms collides silently with Tottan, leader of the Verspin Circus.
Tottan, leader of the Verspin Circus is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as Tottan, leader of the Verspin Circus dies in agony.
You don't see that here.
< 228h/228H 210v/210V Pos: sitting >
You get a small pile of coins from the corpse of Tottan, leader of the Verspin Circus.
There were: 1 platinum coin, 57 gold coins.
< 228h/228H 210v/210V Pos: sitting >
Ok.
You put 1 platinum, 57 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.
< 228h/228H 210v/210V Pos: sitting >
You are three quarters the way to your next level.
< 228h/228H 210v/210V Pos: sitting >
Ye roll up yer sleeves, and examine the dead...
The corpse of Tottan, leader of the Verspin Circus is made of flesh and appears to be of average quality.
The corpse of Tottan, leader of the Verspin Circus has an item value of 1.
It appears to be the corpse of Tottan, leader of the Verspin Circus.
Nothing.
Draqus sits down in a comfortable spot.
< 228h/228H 210v/210V Pos: sitting >
Draqus stares off into space, entering a meditative trance.
< 228h/228H 210v/210V Pos: sitting >
You have memorized the following spells:
( 7th circle) 1 - haste
( 6th circle) 3 - stone skin
1 - minor globe of invulnerability
( 5th circle) 1 - identify
1 - conjure elemental
4 - wall of stone
( 4th circle) 2 - lightning bolt
1 - levitate
( 3rd circle) 5 - shocking grasp
3 - dispel magic
( 2nd circle) 5 - burning hands
1 - chill touch
2 - sleep
1 - mirror image
( 1st circle) 4 - minor creation
6 - magic missile
And you are currently memorizing the following spells:
1 seconds: ( 7th) fireball
11 seconds: ( 7th) fireball
19 seconds: ( 4th) lightning bolt
26 seconds: ( 4th) lightning bolt
34 seconds: ( 4th) lightning bolt
41 seconds: ( 4th) lightning bolt
You can memorize no more spells.
< 228h/228H 210v/210V Pos: sitting >
You start meditating...
< 228h/228H 210v/210V Pos: sitting >
You have finished memorizing fireball.
< 228h/228H 210v/210V Pos: sitting >
You have finished memorizing fireball.
< 228h/228H 210v/210V Pos: sitting >
Shoulders tingling, you gently drop back to the ground.
< 228h/228H 210v/210V Pos: sitting >
Hint: When casting offensive spells make sure you are careful about noticing new mobs entering with the same target name.
< 228h/228H 210v/210V Pos: sitting >
You have finished memorizing lightning bolt.
< 228h/228H 210v/210V Pos: sitting >
A silly clown enters from the north.
< 228h/228H 210v/210V Pos: sitting >
You have finished memorizing lightning bolt.
< 228h/228H 210v/210V Pos: sitting >
< 228h/228H 210v/210V Pos: sitting >
You have finished memorizing lightning bolt.
< 228h/228H 210v/210V Pos: sitting >
You have finished memorizing lightning bolt.
Your studies are complete.
< 228h/228H 210v/210V Pos: sitting >
You clamber to your feet.
< 228h/228H 210v/210V Pos: standing >
Draqus throws back his head and cackles with insane glee!
< 228h/228H 210v/210V Pos: standing >
You are three quarters the way to your next level.
< 228h/228H 210v/210V Pos: standing >
Draqus snaps out of his meditative trance, smiling placidly.
< 228h/228H 210v/210V Pos: standing >
Draqus clambers to his feet.
< 228h/228H 210v/210V Pos: standing >
Draqus leaves north.
You follow Draqus.
<map>
Zone: Verspin.
Room: Backstage of the Verspin Circus
</map>
<map>
Zone: Verspin.
Room: Backstage of the Verspin Circus
</map>
Backstage of the Verspin Circus
Obvious exits: -S -W
Draqus < The Commonwealth > (Barbarian)(large) stands here.
Duls enters from the south.
Duls enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.
< 228h/228H 209v/210V Pos: standing >
< 228h/228H 209v/210V Pos: standing >
Draqus leaves west.
You follow Draqus.
<map>
Zone: Verspin.
Room: Backstage of the Verspin Circus
</map>
<map>
Zone: Verspin.
Room: Backstage of the Verspin Circus
</map>
Backstage of the Verspin Circus
Obvious exits: -E -W#
Draqus < The Commonwealth > (Barbarian)(large) stands here.
A crazy clown is here, acting insane.
A goofy clown is here, goofing off.
Duls enters from the east.
Duls enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.
< 228h/228H 208v/210V Pos: standing >
< 228h/228H 208v/210V Pos: standing >
Draqus opens the door.
< 228h/228H 209v/210V Pos: standing >
Draqus leaves west.
You follow Draqus.
<map>
Zone: Verspin.
Room: The Entrance to the Verspin Circus
</map>
<map>
Zone: Verspin.
Room: The Entrance to the Verspin Circus
</map>
The Entrance to the Verspin Circus
Obvious exits: -N -E -S -W
Draqus < The Commonwealth > (Barbarian)(large) stands here.
Duls enters from the east.
Duls enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.
< 228h/228H 209v/210V Pos: standing >
< 228h/228H 209v/210V Pos: standing >
Draqus closes the secret.
< 228h/228H 209v/210V Pos: standing >
Draqus leaves west.
You follow Draqus.
<map>
Zone: Verspin.
Room: The Central Path of Verspin
</map>
<map>
Zone: Verspin.
Room: The Central Path of Verspin
</map>
The Central Path of Verspin
Obvious exits: -N -E -S -W
Draqus < The Commonwealth > (Barbarian)(large) stands here.
An inventor of Verspin stands here, inventing.
A high guard of Verspin easily patrols here.
Duls enters from the east.
Duls enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.
< 228h/228H 208v/210V Pos: standing >
< 228h/228H 208v/210V Pos: standing >
Draqus leaves south.
You follow Draqus.
<map>
Zone: Verspin.
Room: The Central Path of Verspin
</map>
<map>
Zone: Verspin.
Room: The Central Path of Verspin
</map>
The Central Path of Verspin
Obvious exits: -N -S
Draqus < The Commonwealth > (Barbarian)(large) stands here.
A mime walks around here, looking foolish.
Duls enters from the north.
Duls enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
< 228h/228H 208v/210V Pos: standing >
< 228h/228H 208v/210V Pos: standing >
Draqus leaves south.
You follow Draqus.
<map>
Zone: Verspin.
Room: The Central Road of Verspin
</map>
<map>
Zone: Verspin.
Room: The Central Road of Verspin
</map>
The Central Road of Verspin
Obvious exits: -N -E -S
The corpse of a tundra panther is lying here.
Draqus < The Commonwealth > (Barbarian)(large) stands here.
A mime walks around here, looking foolish.
Duls enters from the north.
Duls enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
< 228h/228H 208v/210V Pos: standing >
< 228h/228H 209v/210V Pos: standing >
Autosaving...
Draqus leaves south.
You follow Draqus.
<map>
Zone: Verspin.
Room: The Central Road
</map>
<map>
Zone: Verspin.
Room: The Central Road
</map>
The Central Road
Obvious exits: -N -E -S# -W
Draqus < The Commonwealth > (Barbarian)(large) stands here.
A dwarven peddler sells his goods in the chaos.
Duls enters from the north.
Duls enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
< 228h/228H 209v/210V Pos: standing >
< 228h/228H 209v/210V Pos: standing >
Draqus leaves east.
You follow Draqus.
<map>
Zone: Verspin.
Room: Vulm's Gem Shop
</map>
<map>
Zone: Verspin.
Room: Vulm's Gem Shop
</map>
Vulm's Gem Shop
Obvious exits: -W
Draqus < The Commonwealth > (Barbarian)(large) stands here.
(Q)Vulm, the gem master of Verspin, is here.
Duls enters from the west.
Duls enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
< 228h/228H 209v/210V Pos: standing >
< 228h/228H 209v/210V Pos: standing >
Draqus nods at Vulm.
< 228h/228H 209v/210V Pos: standing >
Draqus sizes up Vulm with a quick glance.
< 228h/228H 209v/210V Pos: standing >
A water elemental appears to be Water Elemental and has some small wounds and bruises.
It's medium in size.
It is in the front rank.
It has little gills in its neck!
< 228h/228H 209v/210V Pos: standing >
A water elemental appears to be Water Elemental and is in excellent condition.
It's medium in size.
It is in the front rank.
Its body seems to be made of stone!
It has little gills in its neck!
< 228h/228H 209v/210V Pos: standing >
You don't see that here.
< 228h/228H 209v/210V Pos: standing >
You start chanting...
< 228h/228H 209v/210V Pos: standing >
< 228h/228H 209v/210V Pos: standing >
You complete your spell...
A water elemental's flesh melds with conjured rocks, turning it to stone.
< 228h/228H 209v/210V Pos: standing >
You feel less like a panther and more like your normal self.
< 228h/228H 160v/161V Pos: standing >
Hint: Rogues can check an enemy's health without breaking hide by using the 'glance' command.
< 228h/228H 160v/161V Pos: standing >
< 228h/228H 161v/161V Pos: standing >
< 228h/228H 161v/161V Pos: standing >
Vulm's Gem Shop
Obvious exits: -W
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
Duls < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Duls < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Draqus < The Commonwealth > (Barbarian)(large) stands here.
(Q)Vulm, the gem master of Verspin, is here.
< 228h/228H 161v/161V Pos: standing >
Ok.
< 228h/228H 161v/161V Pos: standing >
Ok.
A water elemental suddenly attacks Vulm!
A water elemental suddenly attacks Vulm!
Duls suddenly attacks Vulm!
Duls suddenly attacks Vulm!
< 228h/228H 161v/161V Pos: standing >
Draqus starts casting an offensive spell called 'corrosive blast'.
< 228h/228H 161v/161V Pos: standing >
Draqus completes his spell...
Draqus utters the words 'corrosive blast'
Draqus points at Vulm.
Vulm screams in utter agony as Draqus's corrosive blast slams into its body!
Draqus's blast of corrosive matter begins to eat through Vulm's armor!
< 228h/228H 161v/161V Pos: standing >
Duls attacks Vulm. [0 Hits]
Duls attacks Vulm. [0 Hits]
< 228h/228H 161v/161V Pos: standing >
Vulm attacks a water elemental. [2 Hits]
You start chanting...
< 228h/228H 161v/161V Pos: standing >
A water elemental attacks Vulm. [0 Hits]
A water elemental attacks Vulm. [0 Hits]
< 228h/228H 161v/161V Pos: standing >
You complete your spell...
[Damage: 125 ] You throw a fireball at Vulm and have the satisfaction of seeing it enveloped in flames.
< 228h/228H 161v/161V Pos: standing >
You start chanting...
< 228h/228H 161v/161V Pos: standing >
Draqus starts casting an offensive spell called 'molten spray'.
< 228h/228H 161v/161V Pos: standing >
Duls attacks Vulm. [0 Hits]
Duls attacks Vulm. [0 Hits]
< 228h/228H 161v/161V Pos: standing >
You complete your spell...
[Damage: 66 ] You throw a fireball at Vulm and have the satisfaction of seeing it enveloped in flames.
< 228h/228H 161v/161V Pos: standing >
Vulm attacks a water elemental. [2 Hits]
< 228h/228H 161v/161V Pos: standing >
Draqus completes his spell...
Draqus utters the words 'warhunso gsfal'
Draqus points at Vulm.
A blast of molten spray sent by Draqus coats Vulm with searing agony.
You start chanting...
< 228h/228H 161v/161V Pos: standing >
A water elemental attacks Vulm. [0 Hits]
A water elemental attacks Vulm. [0 Hits]
< 228h/228H 161v/161V Pos: standing >
You complete your spell...
[Damage: 42 ] The lightning bolt hits Vulm with full impact.
Draqus starts casting an offensive spell.
< 228h/228H 161v/161V Pos: standing >
Duls attacks Vulm. [0 Hits]
Duls attacks Vulm. [0 Hits]
< 228h/228H 161v/161V Pos: standing >
Draqus completes his spell...
Draqus utters the words 'warhunso gsfal'
Draqus points at Vulm.
A blast of molten spray sent by Draqus coats Vulm with searing agony.
< 228h/228H 161v/161V Pos: standing >
You start chanting...
< 228h/228H 161v/161V Pos: standing >
Vulm attacks a water elemental. [2 Hits]
< 228h/228H 161v/161V Pos: standing >
Draqus starts casting a spell.
< 228h/228H 161v/161V Pos: standing >
You complete your spell...
[Damage: 38 ] The lightning bolt hits Vulm with full impact.
< 228h/228H 161v/161V Pos: standing >
Draqus completes his spell...
Draqus utters the words 'warhunso gsfal'
Draqus points at Vulm.
A blast of molten spray sent by Draqus coats Vulm with searing agony.
A water elemental attacks Vulm. [1 Hits]
A water elemental attacks Vulm. [1 Hits]
You start chanting...
< 228h/228H 161v/161V Pos: standing >
< 228h/228H 161v/161V Pos: standing >
You complete your spell...
[Damage: 49 ] The lightning bolt hits Vulm with full impact.
Duls attacks Vulm. [0 Hits]
Duls attacks Vulm. [0 Hits]
Draqus starts casting an offensive spell.
< 228h/228H 161v/161V Pos: standing >
Draqus completes his spell...
Draqus utters the words 'warhunso gsfal'
Draqus points at Vulm.
A blast of molten spray sent by Draqus coats Vulm with searing agony.
Vulm is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as Vulm dies in agony.
< 228h/228H 161v/161V Pos: standing >
You get a small pile of coins from the corpse of Vulm.
There were: 4 platinum coins, 47 gold coins.
< 228h/228H 161v/161V Pos: standing >
Ok.
You put 4 platinum, 47 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.
< 228h/228H 161v/161V Pos: standing >
You are almost ready to attain your next level!
< 228h/228H 161v/161V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Vulm is made of flesh and appears to be of average quality.
The corpse of Vulm has an item value of 1.
It appears to be the corpse of Vulm.
Nothing.
< 228h/228H 161v/161V Pos: standing >
Draqus sits down in a comfortable spot.
< 228h/228H 161v/161V Pos: standing >
Draqus stares off into space, entering a meditative trance.
< 228h/228H 161v/161V Pos: standing >
You sit down and relax.
< 228h/228H 161v/161V Pos: sitting >
You have memorized the following spells:
( 7th circle) 1 - haste
( 6th circle) 2 - stone skin
1 - minor globe of invulnerability
( 5th circle) 1 - identify
1 - conjure elemental
4 - wall of stone
( 4th circle) 3 - lightning bolt
1 - levitate
( 3rd circle) 5 - shocking grasp
3 - dispel magic
( 2nd circle) 5 - burning hands
1 - chill touch
2 - sleep
1 - mirror image
( 1st circle) 4 - minor creation
6 - magic missile
And you are currently memorizing the following spells:
9 seconds: ( 6th) stone skin
19 seconds: ( 7th) fireball
29 seconds: ( 7th) fireball
36 seconds: ( 4th) lightning bolt
44 seconds: ( 4th) lightning bolt
51 seconds: ( 4th) lightning bolt
You can memorize no more spells.
You continue your study.
< 228h/228H 161v/161V Pos: sitting >
You start meditating...
< 228h/228H 161v/161V Pos: sitting >
You have finished memorizing stone skin.
< 228h/228H 161v/161V Pos: sitting >
You stop meditating.
< 228h/228H 161v/161V Pos: sitting >
< 228h/228H 161v/161V Pos: sitting >
< 228h/228H 161v/161V Pos: sitting >
You start meditating...
< 228h/228H 161v/161V Pos: sitting >
You have finished memorizing fireball.
< 228h/228H 161v/161V Pos: sitting >
< 228h/228H 161v/161V Pos: sitting >
Hint: Charisma affects the prices stores charge you and affects how obedient your summoned monsters (pets) are.
< 228h/228H 161v/161V Pos: sitting >
You have finished memorizing fireball.
< 228h/228H 161v/161V Pos: sitting >
Draqus snaps out of his meditative trance, smiling placidly.
< 228h/228H 161v/161V Pos: sitting >
Draqus clambers to his feet.
< 228h/228H 161v/161V Pos: sitting >
You have finished memorizing lightning bolt.
< 228h/228H 161v/161V Pos: sitting >
< 228h/228H 161v/161V Pos: sitting >
You have finished memorizing lightning bolt.
< 228h/228H 161v/161V Pos: sitting >
< 228h/228H 161v/161V Pos: sitting >
You have finished memorizing lightning bolt.
Your studies are complete.
< 228h/228H 161v/161V Pos: sitting >
You clamber to your feet.
< 228h/228H 161v/161V Pos: standing >
< 228h/228H 161v/161V Pos: standing >
Vulm's Gem Shop
Obvious exits: -W
A few drops of fresh blood are scattered around the area.
The corpse of vulm is lying here.
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
Duls < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Duls < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Draqus < The Commonwealth > (Barbarian)(large) stands here.
< 228h/228H 161v/161V Pos: standing >
A noble of Verspin enters from the west.
< 228h/228H 161v/161V Pos: standing >
< 228h/228H 161v/161V Pos: standing >
< 228h/228H 161v/161V Pos: standing >
< 228h/228H 161v/161V Pos: standing >
< 228h/228H 161v/161V Pos: standing >
< 228h/228H 161v/161V Pos: standing >
< 228h/228H 161v/161V Pos: standing >
< 228h/228H 161v/161V Pos: standing >
A Shade snaps into visibility.
< 228h/228H 161v/161V Pos: standing >
A Shade completes his spell...
A Shade utters the words 'ofzahzf gajr eughjfbaiqz'
A Shade points at you.
Your soul is engulfed by unbearable pain as a Shade finishes incanting his spell.
OUCH! That really did HURT!
A Goblin appears in a radiant flash of light.
Out of nowhere, a human merchant stabs you in the back.
OUCH! That really did HURT!
Out of nowhere, a human merchant stabs you in the back.
OUCH! That really did HURT!
< 45h/228H 161v/161V Pos: standing >
< T: Duls TP: sta TC:pretty hurt E: a human merchant sta EP: excellent >
< 45h/228H 161v/161V Pos: standing >
< T: Duls TP: sta TC:pretty hurt E: a human merchant sta EP: excellent >
A Shade snaps into visibility.
< 45h/228H 161v/161V Pos: standing >
< T: Duls TP: sta TC:pretty hurt E: a human merchant sta EP: excellent >
A Shade completes his spell...
A Shade utters the words 'greater soul disturbance'
A Shade points at you.
A Shade snaps into visibility.
Your soul is engulfed by unbearable pain as a Shade finishes incanting his spell.
Your legendary granite robe was destroyed by the blast!
Your elven cloak of fine silk [poor] was destroyed by the blast!