The death of [42 Earth Magus] Zloin Brewed in Blood (Drow Elf)

in The Winterhaven Jail

from the perspective of [41 Spiritualist] Kroth < The Commonwealth > (Centaur)

<worn as a badge>    the insignia of swirling feathers and flowing water [89%]
<worn on head>       a mithril tiara (magic) (illuminating) [56%]
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear>        a small copper colored earring (magic)
<worn in ear>        a greenstone earring [47%]
<worn on face>       a magenta mask [84%]
<worn around neck>   the neck-charm of Savannah of Broken Trusts [56%]
<worn around neck>   a blood-soaked collar [67%]
<worn on body>       a soldier's iron robe [39%]
<worn on horse body> an angelic tin saddle [55%]
<worn about body>    a vaporous cloak of crimson death of regeneration (illuminating) [72%]
<worn on tail>       a braid of war beads of regeneration (magic) [66%]
<worn as quiver>     a rusty gem quiver [18%]
<worn about waist>   a spiked brass belt [30%]
<worn on belt buckle>a rose colored glass horn (illuminating) [61%]
<worn on arms>       some well-crafted stone sleeves from Rift Valley Jungle [32%]
<held as shield>     a well-polished mithril body shield of regeneration (illuminating)
<worn around wrist>  the neck-charm of Savannah of Broken Trusts [74%]
<worn around wrist>  bracer of untapped power [superior] (glowing) [75%]
<worn on hands>      some ancient Tukluk spellshield gloves [33%]
<worn on finger>     a glowing black ring
<worn on finger>     a polished oak ring (magic) (glowing) [65%]
<held>               the totem of Mox (magic) (humming)[146h 15m 19s]
<worn on feet>       a set of bloodied horseshoes of endurance (magic) [43%]

Jelli enters from the east.
Jai enters from the east.
Ayla enters from the east.
Lom enters from the east.
A beautiful pegasus trots in from the east.
Sizen enters from the east.
Aikc enters from the east.
Jixan enters from the east.
Fraglo enters from the east.

< 720h/720H 296v/396V Pos: standing >
Juts leaves west.
Trist leaves west.
You follow Juts.

You feel uneasy with so many Good players in The City of Winterhaven.
Along Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East  -South -West 
a small sign hangs above an entrance to the North. (magic)
a pleasant sign hangs on the wall to the South. (magic)
Trist  < The Commonwealth > (Thri-Kreen)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Jelli enters from the east.
Jai enters from the east.
Ayla enters from the east.
Lom enters from the east.
A beautiful pegasus trots in from the east.
Sizen enters from the east.
Aikc enters from the east.
Jixan enters from the east.
Fraglo enters from the east.

< 720h/720H 295v/396V Pos: standing >
You quickly scan the area.
Mangrel who is close by to your north.
An Ambassador from Labyrinth of No Return who is not far off to your east.
A massive elite guard who is a brief walk away to your east.
A massive elite guard who is a brief walk away to your east.
A massive elite guard who is a brief walk away to your east.
A mighty wizard who is a brief walk away to your east.
A city mason who is close by to your south.
Rosenthal who is close by to your south.
A bakery merchant who is close by to your south.
A small black dog who is close by to your west.
A street sweeper who is not far off to your west.
A small yellow cat who is a brief walk away to your west.
A tiny brown cat who is a brief walk away to your west.
A small black dog who is a brief walk away to your west.
A street sweeper who is rather far off to your west.
A filthy beggar who is rather far off to your west.
A white-clad Monk who is in the distance to your west.
Juts leaves west.
Trist leaves west.
You follow Juts.

You feel uneasy with so many Good players in The City of Winterhaven.
Along Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East  -South -West 
a redwood sign hangs on the wall to the North. (magic)
a small sign hangs on the wall to the South. (magic)
Trist  < The Commonwealth > (Thri-Kreen)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
A small black dog stands here, sniffing away at a pile of trash.
Jelli enters from the east.
Jai enters from the east.
Ayla enters from the east.
Lom enters from the east.
A beautiful pegasus trots in from the east.
Sizen enters from the east.
Aikc enters from the east.
Jixan enters from the east.
Fraglo enters from the east.

< 720h/720H 295v/396V Pos: standing >
You quickly scan the area.
Xola who is close by to your north.
A magics merchant who is close by to your north.
An Ambassador from Labyrinth of No Return who is a brief walk away to your east.
A massive elite guard who is rather far off to your east.
A massive elite guard who is rather far off to your east.
A massive elite guard who is rather far off to your east.
A mighty wizard who is rather far off to your east.
A street sweeper who is close by to your south.
Thorl who is close by to your south.
A street sweeper who is close by to your west.
A small yellow cat who is not far off to your west.
A tiny brown cat who is not far off to your west.
A small black dog who is not far off to your west.
A street sweeper who is a brief walk away to your west.
A white-clad Monk who is rather far off to your west.
A street sweeper who is in the distance to your west.
Juts leaves west.
Trist leaves west.
You follow Juts.

You feel uneasy with so many Good players in The City of Winterhaven.
Along Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East  -South -West 
a sign made of hammered iron hangs on the wall to the North. (magic)
a glass sign hangs on the wall to the South. (magic)
Trist  < The Commonwealth > (Thri-Kreen)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
A street sweeper stands here, cleaning the road.
Jelli enters from the east.
Jai enters from the east.
Ayla enters from the east.
Lom enters from the east.
A beautiful pegasus trots in from the east.
Sizen enters from the east.
Aikc enters from the east.
Jixan enters from the east.
Fraglo enters from the east.

< 720h/720H 294v/396V Pos: standing >
You quickly scan the area.
Sootfoot who is close by to your north.
A blacksmith merchant who is close by to your north.
A small black dog who is close by to your east.
An Ambassador from Labyrinth of No Return who is rather far off to your east.
A massive elite guard who is in the distance to your east.
A massive elite guard who is in the distance to your east.
A massive elite guard who is in the distance to your east.
Bipplewizzlille who is close by to your south.
An alchemist merchant who is close by to your south.
A small yellow cat who is close by to your west.
A tiny brown cat who is close by to your west.
A small black dog who is close by to your west.
A street sweeper who is not far off to your west.
A filthy beggar who is not far off to your west.
A white-clad Monk who is a brief walk away to your west.
A street sweeper who is rather far off to your west.
The High Priest of Winterhaven who is in the distance to your west.
Juts leaves west.
Trist leaves west.
You follow Juts.

You feel uneasy with so many Good players in The City of Winterhaven.
Along Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East  -South -West 
a large sign hangs on the wall to the North. (magic)
a weathered sign hangs on the wall to the South. (magic)
Trist  < The Commonwealth > (Thri-Kreen)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
A small yellow cat sits here, wiggling her large ears.
A tiny brown cat sits here, playing with its tail.
A small black dog stands here, sniffing away at a pile of trash.
Jelli enters from the east.
Jai enters from the east.
Ayla enters from the east.
Lom enters from the east.
A beautiful pegasus trots in from the east.
Sizen enters from the east.
Aikc enters from the east.
Jixan enters from the east.
Fraglo enters from the east.

< 720h/720H 294v/396V Pos: standing >
Juts leaves west.
Trist leaves west.
You follow Juts.

You feel uneasy with so many Good players in The City of Winterhaven.
Along Merchant's Way
   This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -East  -West 
Trist  < The Commonwealth > (Thri-Kreen)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
A street sweeper stands here, cleaning up other people's crap.
A filthy beggar stands infront of you, asking for spare coins.
Jelli enters from the east.
Jai enters from the east.
Ayla enters from the east.
Lom enters from the east.
A beautiful pegasus trots in from the east.
Sizen enters from the east.
Aikc enters from the east.
Jixan enters from the east.
Fraglo enters from the east.

< 720h/720H 294v/396V Pos: standing >
You quickly scan the area.
A small yellow cat who is close by to your east.
A tiny brown cat who is close by to your east.
A small black dog who is close by to your east.
A street sweeper who is not far off to your east.
A small black dog who is a brief walk away to your east.
A white-clad Monk who is close by to your west.
A street sweeper who is not far off to your west.
The High Priest of Winterhaven who is a brief walk away to your west.
A small yellow cat who is rather far off to your west.
Muredach who is rather far off to your west.
Juts leaves west.
Trist leaves west.
You follow Juts.

You feel uneasy with so many Good players in The City of Winterhaven.
The Grand Intersection of Merchant's Way and the Prancing Fawn
   This intersection sits squarely at the heart of this great city, and with
good reason. The main avenues of travel, the Prancing Fawn and Merchant's
Way, collide into this square with a flurry of activity. These two massive
roads are eased into one another through the use of an extremely large
roundabout. The traffic of thousands of visitors and citizens flows in a
circle, delivering produce and goods from far away lands to the hands of
shopkeepers and their customers in the city's fabled Celestial Bazaar. A
massive statue of flowing blue-green water stands at the center, suspended
in its current shape by the magical chants of numerous white-clad Monks.
To the East, North and South, the massives roads lead to the city's main
gates. To the West, the enormous Celestial Bazaar makes a grand appearance.
Obvious exits: -North -East  -South -West 
A massive statue composed of blue-green water is here. (humming)
Trist  < The Commonwealth > (Thri-Kreen)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
A white-clad monk is busy chanting in unison with his group.
Jelli enters from the east.
Jai enters from the east.
Ayla enters from the east.
Lom enters from the east.
A beautiful pegasus trots in from the east.
Sizen enters from the east.
Aikc enters from the east.
Jixan enters from the east.
Fraglo enters from the east.

< 720h/720H 294v/396V Pos: standing >
You quickly scan the area.
A tiny brown cat who is not far off to your north.
A city mason who is not far off to your north.
A filthy beggar who is not far off to your north.
A wealthy merchant who is in the distance to your north.
A street sweeper who is close by to your east.
A filthy beggar who is close by to your east.
A small yellow cat who is not far off to your east.
A tiny brown cat who is not far off to your east.
A small black dog who is not far off to your east.
A street sweeper who is a brief walk away to your east.
A small black dog who is rather far off to your east.
An Ambassador from the Lair of the Gibberling King who is not far off to your south.
A street sweeper who is not far off to your south.
An ambassador from the Icecrag Castle who is not far off to your south.
A religious follower who is a brief walk away to your south.
A religious follower who is a brief walk away to your south.
A religious follower who is a brief walk away to your south.
A religious preacher who is a brief walk away to your south.
A male commoner who is rather far off to your south.
A black crow who is in the distance to your south.
A city mason who is in the distance to your south.
A street sweeper who is close by to your west.
The High Priest of Winterhaven who is not far off to your west.
A small yellow cat who is a brief walk away to your west.
Muredach who is a brief walk away to your west.
Juts leaves west.
Trist leaves west.
You follow Juts.

You feel uneasy with so many Good players in The City of Winterhaven.
The Celestial Bazaar
   This Bazaar is the largest gathering place for the inhabitants of Duris
in the known world. Hundreds of people crowd the streets, offering their goods
and services to passersby. The ground is paved in cobblestones of alternating
black and white colors. The Bazaar itself is more than one thousand feet wide,
with an elegant statue or fountain no more than a hundred feet apart. Towards
the center of the Bazaar you can see what has to be the largest fountain ever
created, sending the occasional blast of water hundreds of feet into the air.
Close to the fountain, you see an enormous guillotine, stained with recently
spilled blood. One can only imagine how strict the Justice of this city need
be to control so many inhabitants. On the Western side of the Bazaar, is the
the famous Bronze Griffon Inn and Tavern. To the East, you can see the city
square and the roads that take explorers on adventures throughout these lands.
Obvious exits: -North -East  -South -West  -Up   
Trist  < The Commonwealth > (Thri-Kreen)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
A street sweeper stands here, cleaning the road.
Jelli enters from the east.
Jai enters from the east.
Ayla enters from the east.
Lom enters from the east.
A beautiful pegasus trots in from the east.
Sizen enters from the east.
Aikc enters from the east.
Jixan enters from the east.
Fraglo enters from the east.

< 720h/720H 293v/396V Pos: standing >
You quickly scan the area.
A white-clad Monk who is close by to your east.
A street sweeper who is not far off to your east.
A filthy beggar who is not far off to your east.
A small yellow cat who is a brief walk away to your east.
A tiny brown cat who is a brief walk away to your east.
A small black dog who is a brief walk away to your east.
A street sweeper who is rather far off to your east.
An Ambassador from the Obsidian Citadel who is close by to your south.
A small black dog who is close by to your south.
The High Priest of Winterhaven who is close by to your west.
A small yellow cat who is not far off to your west.
Muredach who is not far off to your west.
A member of the city patrol who is close by above you.
A LARGE fire elemental who is close by above you.
A LARGE air elemental who is close by above you.
A LARGE fire elemental who is close by above you.
A traveling mystic who is close by above you.
Juts leaves west.
Trist leaves west.
You follow Juts.

You feel uneasy with so many Good players in The City of Winterhaven.
The Fountain of the Celestial Bazaar
   A magnificent fountain of both size and granduer dominates this central
point within a rather improptu glade set within the center of the city.  Lush
plants grow with a strange vigor, as if the area were enchanted somehow.  The
throngs of people that pass through the bazaar stop to meditate and relax
within the confines of the park-like glade. Shops selling every type of
equipment, adventurer's tool and magical items can be seen all around the bazaar,
providing goods and services for the collected people's of the surface world.
As this is a gathering spot for many citizen's of the world, it is not unusual
to see groups of adventurer's meeting up and leaving from this heralded location.
Benevolent spellcasters often pass through the area looking to bestow some
small amount of power upon the average citizen, wishing them good luck as they
move along upon their chosen path.  The rather dubiously named Bronze Griffon
Inn and Tavern lies not far to the west of this location.
Obvious exits: -North -East  -South -West 
There is a HUGE well here, intended for welfare donations.
An ornate oak sign affixed to the donation well demands your attention.
A marvelous and grand fountain sits at the center of this square.
Trist  < The Commonwealth > (Thri-Kreen)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
The High Priest of Winterhaven is busy assisting the people.
Lom enters from the east.
A beautiful pegasus trots in from the east.
Sizen enters from the east.
Aikc sneaks in from the east.
Jixan enters from the east.
Fraglo enters from the east.

< 720h/720H 293v/396V Pos: standing >
You quickly scan the area.
An Ambassador from the Prisons of Carthapia who is close by to your north.
A small yellow cat who is not far off to your north.
Svivel who is not far off to your north.
A street sweeper who is close by to your east.
A white-clad Monk who is not far off to your east.
A small black dog who is a brief walk away to your east.
A street sweeper who is a brief walk away to your east.
A filthy beggar who is a brief walk away to your east.
A small yellow cat who is rather far off to your east.
Speek who is not far off to your south.
Muredach who is close by to your west.
Juts leaves north.
Trist leaves north.
You follow Juts.

You feel uneasy with so many Good players in The City of Winterhaven.
The Celestial Bazaar
   This Bazaar is the largest gathering place for the inhabitants of Duris
in the known world. Hundreds of people crowd the streets, offering their goods
and services to passersby. The ground is paved in cobblestones of alternating
black and white colors. The Bazaar itself is more than one thousand feet wide,
with an elegant statue or fountain no more than a hundred feet apart. Towards
the center of the Bazaar you can see what has to be the largest fountain ever
created, sending the occasional blast of water hundreds of feet into the air.
Close to the fountain, you see an enormous guillotine, stained with recently
spilled blood. One can only imagine how strict the Justice of this city need
be to control so many inhabitants. On the Western side of the Bazaar, is the
the famous Bronze Griffon Inn and Tavern. To the East, you can see the city
square and the roads that take explorers on adventures throughout these lands.
To the North, is the Winterhaven Depository.
Obvious exits: -North -East  -South -West 
Trist  < The Commonwealth > (Thri-Kreen)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
(Q)An Ambassador from The Prisons of Carthapia looks at your for assistance.
Jelli enters from the south.
Jai enters from the south.
Ayla enters from the south.
Lom enters from the south.
A beautiful pegasus trots in from the south.
Sizen enters from the south.
Aikc enters from the south.
Jixan enters from the south.
Fraglo enters from the south.

< 720h/720H 292v/396V Pos: standing >
You quickly scan the area.
A small yellow cat who is close by to your north.
Svivel who is close by to your north.
The High Priest of Winterhaven who is close by to your south.
Speek who is a brief walk away to your south.
A jail guard who is a brief walk away to your west.
A jail guard who is a brief walk away to your west.
Juts leaves west.
Trist leaves west.
You follow Juts.

You feel uneasy with so many Good players in The City of Winterhaven.
The Celestial Bazaar
   This Bazaar is the largest gathering place for the inhabitants of Duris
in the known world. Hundreds of people crowd the streets, offering their goods
and services to passersby. The ground is paved in cobblestones of alternating
black and white colors. The Bazaar itself is more than one thousand feet wide,
with an elegant statue or fountain no more than a hundred feet apart. Towards
the center of the Bazaar you can see what has to be the largest fountain ever
created, sending the occasional blast of water hundreds of feet into the air.
Close to the fountain, you see an enormous guillotine, stained with recently
spilled blood. One can only imagine how strict the Justice of this city need
be to control so many inhabitants. On the Western side of the Bazaar, is the
the famous Bronze Griffon Inn and Tavern. To the East, you can see the city
square and the roads that take explorers on adventures throughout these lands.
To the North, is the Winterhaven Community Spa.
Obvious exits: -North -East  -South -West 
Trist  < The Commonwealth > (Thri-Kreen)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Jelli enters from the east.
Jai enters from the east.
Ayla enters from the east.
Lom enters from the east.
A beautiful pegasus trots in from the east.
Sizen enters from the east.
Aikc enters from the east.
Jixan enters from the east.
Fraglo enters from the east.

< 720h/720H 292v/396V Pos: standing >
You quickly scan the area.
Sierra who is close by to your north.
An Ambassador from the Prisons of Carthapia who is close by to your east.
A small yellow cat who is close by to your south.
Muredach who is close by to your south.
A city mason who is not far off to your south.
A poor commoner who is a brief walk away to your south.
Maxolan who is a brief walk away to your south.
A sexy bartender who is a brief walk away to your south.
A big-breasted barmaid who is rather far off to your south.
A salty sailor who is rather far off to your south.
A jail guard who is not far off to your west.
A jail guard who is not far off to your west.
Juts leaves west.
Trist leaves west.
You follow Juts.

You feel uneasy with so many Good players in The City of Winterhaven.
The Celestial Bazaar
   This Bazaar is the largest gathering place for the inhabitants of Duris
in the known world. Hundreds of people crowd the streets, offering their goods
and services to passersby. The ground is paved in cobblestones of alternating
black and white colors. The Bazaar itself is more than one thousand feet wide,
with an elegant statue or fountain no more than a hundred feet apart. Towards
the center of the Bazaar you can see what has to be the largest fountain ever
created, sending the occasional blast of water hundreds of feet into the air.
Close to the fountain, you see an enormous guillotine, stained with recently
spilled blood. One can only imagine how strict the Justice of this city need
be to control so many inhabitants. On the Western side of the Bazaar, is the
the famous Bronze Griffon Inn and Tavern. To the East, you can see the city
square and the roads that take explorers on adventures throughout these lands.
To the North, is the Doctor's Office.
Obvious exits: -North -East  -South -West 
Trist  < The Commonwealth > (Thri-Kreen)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Jelli enters from the east.
Jai enters from the east.
Ayla enters from the east.
Lom enters from the east.
A beautiful pegasus trots in from the east.
Sizen enters from the east.
Aikc enters from the east.
Jixan enters from the east.
Fraglo enters from the east.

< 720h/720H 291v/396V Pos: standing >
Juts leaves west.
Trist leaves west.
You follow Juts.

You feel uneasy with so many Good players in The City of Winterhaven.
Entrance to the Winterhaven Jail
   This building is where both convicted and accused criminals are brought
for processing. The doorway is made from steel and is very cold to the
touch. The interior is decorated with an equal level of personality. The
walls are dark and gray, as well as the floors. Both of which are made
from solid stone. You get the impression that this is a place that is
easy to end up in but really difficult to get out of.
Obvious exits: -East  -Down 
Trist  < The Commonwealth > (Thri-Kreen)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
A soldier guards the entrance to the Winterhaven Jail.
A soldier guards the entrance to the Winterhaven Jail.
Jelli enters from the east.
Jai enters from the east.
Ayla enters from the east.
Lom enters from the east.
A beautiful pegasus trots in from the east.
Sizen enters from the east.
Aikc enters from the east.
Jixan enters from the east.
Fraglo enters from the east.

< 720h/720H 291v/396V Pos: standing >
You quickly scan the area.
An Ambassador from the Prisons of Carthapia who is a brief walk away to your east.
A Drow Elf who is not far off below you.
An earth elemental who is not far off below you.

< 720h/720H 292v/396V Pos: standing >
You quickly scan the area.
An Ambassador from the Prisons of Carthapia who is a brief walk away to your east.
A Drow Elf who is not far off below you.
An earth elemental who is not far off below you.

< 720h/720H 292v/396V Pos: standing >
You quickly scan the area.
An Ambassador from the Prisons of Carthapia who is a brief walk away to your east.
A Drow Elf who is not far off below you.
An earth elemental who is not far off below you.

< 720h/720H 293v/396V Pos: standing >

< 720h/720H 293v/396V Pos: standing >
Juts leaves down.
Trist leaves down.
You follow Juts.

You feel uneasy with so many Good players in The City of Winterhaven.
A Staircase in the Winterhaven Jail
   This staircase is almost a straight drop to the basement. The steps are
barely wide enough to fit one person, let alone a captured criminal and
his guards. The stairs are held together by a high-tension steel cable.
In the event of an attempted escape, the prison guards are able to loosen
the cable, making escape all but impossible.
Obvious exits: -Up    -Down 
Trist  < The Commonwealth > (Thri-Kreen)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Jelli enters from above.
Jai enters from above.
Ayla enters from above.
Lom enters from above.
A beautiful pegasus trots in from above.
Sizen enters from above.
Aikc enters from above.
Jixan floats in from above.
Fraglo enters from above.

< 720h/720H 293v/396V Pos: standing >

< 720h/720H 294v/396V Pos: standing >

< 720h/720H 295v/396V Pos: standing >
Juts leaves down.
Trist leaves down.
You follow Juts.

You feel uneasy with so many Good players in The City of Winterhaven.
The Winterhaven Jail
   This hallway is located beneath the city of Winterhaven. The city has
strict laws which require the constant use of the city's jail cells. Foot
traffic in this area has polished the granite floors to a smooth shine.
The air is cold and uncomfortable. One can only imagine the how the local
inmates must feel.
Obvious exits: -West  -Up   
Fresh blood splatters cover the area.
The corpse of a Goblin is lying here.
Trist  < The Commonwealth > (Thri-Kreen)(medium) stands in mid-air here.
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
*A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.
A globe of darkness floats near a Drow Elf's head.
An earth elemental stands here, looking like a living rock. (minion) 
Jelli enters from above.
Jai enters from above.
Ayla enters from above.
Lom enters from above.
A beautiful pegasus trots in from above.
Sizen enters from above.
Aikc enters from above.
Jixan floats in from above.
Fraglo enters from above.

< 720h/720H 296v/396V Pos: standing >
Ayla suddenly attacks a Drow Elf!
Ayla misses a Drow Elf.
A Drow Elf snaps into visibility.
Ayla's weak slash grazes a Drow Elf.
Fraglo snaps into visibility.
Fraglo's feeble pierce grazes a Drow Elf.
Fraglo attempts to stab a Drow Elf in the back, but a Drow Elf's stone skin quickly absorbs the impact before fading away!
A Drow Elf snaps into visibility.
Fraglo places a sewing needle in the back of a Drow Elf, resulting in some strange noises and some blood.

< 720h/720H 296v/396V Pos: standing >
Juts snaps into visibility.
A halo of white light settles over Juts as he charges into battle.
A Drow Elf snaps into visibility.
A Drow Elf is knocked to the ground by Juts's mighty bash!

< 720h/720H 297v/396V Pos: standing >
You start chanting...

< 720h/720H 297v/396V Pos: standing >
Trist suddenly attacks a Drow Elf!
A Drow Elf's body quivers as Trist's hit strikes deep!
Trist's powerful crush strikes a Drow Elf.

< 720h/720H 298v/396V Pos: standing >
Sizen settles to his knees.
Lom starts casting a spell.

< 720h/720H 299v/396V Pos: standing >
Sizen passes well above his target and lands on his head.

< 720h/720H 299v/396V Pos: standing >
Casting: corrosive blast 

< 720h/720H 300v/396V Pos: standing >
Lom completes his spell...
Lom utters the words 'ofzahzf gajr eughjfbaiqz'
Lom points at a Drow Elf.
A Drow Elf's entire body spasms uncontrollably as his soul is viciously attacked by Lom.

< 720h/720H 301v/396V Pos: standing >
Jai starts casting an offensive spell.

< 720h/720H 302v/396V Pos: standing >
You complete your spell...
You point at a Drow Elf.
A Drow Elf snaps into visibility.
[Damage: 83 ] -=[A Drow Elf screams in utter agony as your corrosive blast slams into his body!]=-
A Drow Elf's the eye of the ogre [superior] was corroded by acid.
A Drow Elf's virulent case of herpes simplex [superior] was corroded by acid.
The blast of corrosive matter begins to eat through a Drow Elf's armor!

< 720h/720H 302v/396V Pos: standing >
Juts snaps into visibility.
A Drow Elf snaps into visibility.
Juts's fine slash strikes a Drow Elf.
Juts's slash strikes a Drow Elf.
Aikc starts casting an offensive spell.
Aikc snaps into visibility.

< 720h/720H 303v/396V Pos: standing >
Lom starts casting an offensive spell.

< 720h/720H 303v/396V Pos: standing >
Jai completes his spell...
Jai utters the words 'ofzahzf gajr eughjfbaiqz'
Jai points at a Drow Elf.
A Drow Elf snaps into visibility.
A Drow Elf's entire body spasms uncontrollably as his soul is viciously attacked by Jai.

< 720h/720H 305v/396V Pos: standing >
Aikc completes his spell...
Aikc utters the words 'yrawz ghfutz'
A Drow Elf snaps into visibility.
Aikc's spell flows around a Drow Elf, leaving him unharmed!
A Drow Elf snaps into visibility.
Ayla's impressive slash strikes a Drow Elf.
Ayla's impressive slash strikes a Drow Elf.
Ayla's powerful slash strikes a Drow Elf very hard.

< 720h/720H 305v/396V Pos: standing >
Lom completes his spell...
Lom utters the words 'ofzahzf gajr eughjfbaiqz'
Lom points at a Drow Elf.
A Drow Elf snaps into visibility.
A Drow Elf's entire body spasms uncontrollably as his soul is viciously attacked by Lom.

< 720h/720H 306v/396V Pos: standing >
You start chanting...

< 720h/720H 306v/396V Pos: standing >
A Drow Elf misses Fraglo.
Fraglo dodges a Drow Elf's attack.
A Drow Elf snaps into visibility.
Fraglo snaps into visibility.
Fraglo snaps into visibility.
A Drow Elf snaps into visibility.
Fraglo's impressive pierce enshrouds a Drow Elf in a mist of blood.
Fraglo's impressive pierce causes a Drow Elf to grimace in pain.
Jai starts casting an offensive spell.

< 720h/720H 307v/396V Pos: standing >
A beautiful pegasus growls at a Drow Elf.
A beautiful pegasus suddenly attacks a Drow Elf!
A beautiful pegasus's thrash grievously wounds a Drow Elf.
A Drow Elf is incapacitated and will slowly die, if not aided.

< 720h/720H 308v/396V Pos: standing >
Lom starts casting an offensive spell.

< 720h/720H 308v/396V Pos: standing >
Casting: corrosive blast 

< 720h/720H 309v/396V Pos: standing >
Jai completes his spell...
Jai utters the words 'ofzahzf gajr eughjfbaiqz'
Jai points at a Drow Elf.
A Drow Elf snaps into visibility.
A Drow Elf's entire body spasms uncontrollably as his soul is viciously attacked by Jai.
A Drow Elf's living oceanic cloak [superior] was destroyed by the blast!
A Drow Elf's yellow ring of chrysoberyl [poor] was destroyed by the blast!
A Drow Elf's pair of boots emitting dust [superior] was destroyed by the blast!
A Drow Elf's the eye of the ogre [superior] was destroyed by the blast!
A Drow Elf's glowing jade earring was destroyed by the blast!
An earth elemental stops following a Drow Elf.
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kroth by 3564000.
The smell of fresh blood enters your body, infusing you with power!