The death of [20 Necromancer] Vaez (Human)

in On Santuary Place

from the perspective of [43 RaGeloRd] Schlam Brewed in Blood (Troll)

<worn as a badge>    the all-empowering emblem of health
<worn on head>       the diamond crown of Winduin of damage (glowing)
<worn on eyes>       a blood soaked eyepatch of precision (magic)
<worn in ear>        a wad of spawn goo of regeneration (magic) (humming)
<worn in ear>        a large golden ring of damage
<worn on face>       the terrifying visage of the great wraith Dranum (magic)[194h 12m 51s]
<worn around neck>   a necklace of halfling ears of damage
<worn around neck>   an emerald pendant of the ice drake of precision (magic)
<worn on body>       the chameleon suit of transformation of precision
<worn about body>    a colorful cloak of health (glowing)
<worn on back>       a large leather backpack
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist>   a black leather belt with a crimson coral buckle
<worn on belt buckle>an ankylosaur tail club of dexterity (magic) (glowing)
<worn on arms>       some wolf hide sleeves [superior]
<worn around wrist>  an elven bracelet of precision [superior] (magic)
<worn around wrist>  a bracelet of purple mist [superior]
<worn on hands>      some black leather gloves with mithril blades of agility
<worn on finger>     a red earthstone ring
<worn on finger>     a red earthstone ring
<primary weapon>     the demonic warmace 'Pure-Dark' (magic) (glowing) [74%]
<secondary weapon>   a barbed whip dubbed 'Cometstrike' (magic)
<worn on legs>       some wolf hide pants [superior] with a strange sharp rubin
<worn on feet>       some boots of werewolf fur of endurance (magic)


< 1259h/1261H 134v/208V Pos: standing >
< T: Schlam TP: sta TC:few scratches E: gatekeeper sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1259h/1261H 135v/208V Pos: standing >
< T: Schlam TP: sta TC:few scratches E: gatekeeper sta EP: excellent >
 Zloin leaves north.
Sorry, you aren't allowed to do that in combat.

< 1260h/1261H 135v/208V Pos: standing >
< T: Schlam TP: sta TC:few scratches E: gatekeeper sta EP: excellent >
 You attempt to flee...

<map>
Zone: The City of Newhaven.
Room: The Beginning of Newhaven Way
</map>
The Beginning of Newhaven Way
Obvious exits: -N -S
A tiny rift pulses in and out of reality.
You flee southward!

< 1261h/1261H 111v/208V Pos: standing >

< 1261h/1261H 111v/208V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Upon Newhaven Way before a Fortified City
</map>

<map>
Zone: The City of Newhaven.
Room: Upon Newhaven Way before a Fortified City
</map>
Upon Newhaven Way before a Fortified City
Obvious exits: -N -S
A waterfall cascades into a pool to the west, here.
A hulking Firbolg stands guard before the stronghold.(Gold Aura)

< 1261h/1261H 112v/208V Pos: standing >
The stronghold gatekeeper suddenly attacks YOU!
-=[The stronghold gatekeeper's feeble maul grazes you.]=-
Sorry, you aren't allowed to do that in combat.

< 1260h/1261H 113v/208V Pos: standing >
< T: Schlam TP: sta TC:few scratches E: gatekeeper sta EP: excellent >
 It rains a bit harder.
Sorry, you aren't allowed to do that in combat.

< 1261h/1261H 113v/208V Pos: standing >
< T: Schlam TP: sta TC:excellent E: gatekeeper sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1261h/1261H 113v/208V Pos: standing >
< T: Schlam TP: sta TC:excellent E: gatekeeper sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1261h/1261H 113v/208V Pos: standing >
< T: Schlam TP: sta TC:excellent E: gatekeeper sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 1261h/1261H 113v/208V Pos: standing >
< T: Schlam TP: sta TC:excellent E: gatekeeper sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1261h/1261H 113v/208V Pos: standing >
< T: Schlam TP: sta TC:excellent E: gatekeeper sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1261h/1261H 113v/208V Pos: standing >
< T: Schlam TP: sta TC:excellent E: gatekeeper sta EP: excellent >
 You attempt to flee...

<map>
Zone: The City of Newhaven.
Room: Before the Main Gate of Newhaven
</map>

<map>
Zone: The City of Newhaven.
Room: Before the Main Gate of Newhaven
</map>
Before the Main Gate of Newhaven
Obvious exits: -E -S -W
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
You flee northward!

< 1261h/1261H 86v/208V Pos: standing >

< 1261h/1261H 86v/208V Pos: standing >
You quickly scan the area.
The lawkeeper who is close by to your east.
A girl who is not far off to your east.
A citizen who is not far off to your east.

< 1261h/1261H 86v/208V Pos: standing >
You quickly scan the area.
A warder who is close by to your east.
The lawkeeper who is close by to your east.
A girl who is not far off to your east.
A citizen who is not far off to your east.
A grand knight who is close by to your west.

< 1261h/1261H 87v/208V Pos: standing >
You quickly scan the area.
The lawkeeper who is close by to your east.
A girl who is not far off to your east.
A citizen who is not far off to your east.
The stronghold gatekeeper who is close by to your south.
A small lizard who is a brief walk away to your south.
A grand knight who is close by to your west.

< 1261h/1261H 88v/208V Pos: standing >
You quickly scan the area.
The lawkeeper who is close by to your east.
A girl who is not far off to your east.
The stronghold gatekeeper who is close by to your south.
A grand knight who is close by to your west.

< 1261h/1261H 91v/208V Pos: standing >
You quickly scan the area.
A warder who is close by to your east.
A girl who is not far off to your east.
A grand knight who is close by to your west.

< 1261h/1261H 92v/208V Pos: standing >
You quickly scan the area.
A warder who is close by to your east.
The lawkeeper who is close by to your east.
A girl who is not far off to your east.
The stronghold gatekeeper who is close by to your south.
A grand knight who is close by to your west.

< 1261h/1261H 93v/208V Pos: standing >
You quickly scan the area.
The lawkeeper who is close by to your east.
A citizen who is not far off to your east.
The stronghold gatekeeper who is close by to your south.
A small lizard who is a brief walk away to your south.
A grand knight who is close by to your west.

< 1261h/1261H 95v/208V Pos: standing >
Zloin closes the gate.

< 1261h/1261H 96v/208V Pos: standing >
Zloin leaves east.
You follow Zloin.


<map>
Zone: The City of Newhaven.
Room: On Bliss Boulevard
</map>

<map>
Zone: The City of Newhaven.
Room: On Bliss Boulevard
</map>
On Bliss Boulevard
Obvious exits: -N# -E -W
A teakwood sign extends from the building to the north.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
A warder of Newhaven strolls about the area.(Gold Aura)
A lawkeeper of Newhaven stands guard here.
You quickly scan the area.
A girl who is close by to your east.

< 1261h/1261H 96v/208V Pos: standing >
Zloin leaves east.
You follow Zloin.


<map>
Zone: The City of Newhaven.
Room: On Bliss Boulevard
</map>

<map>
Zone: The City of Newhaven.
Room: On Bliss Boulevard
</map>
On Bliss Boulevard
Obvious exits: -N# -E -W
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
A small girl is playing here.
A citizen of Newhaven stands here.
You quickly scan the area.
The lawkeeper who is close by to your west.
A grand knight who is a brief walk away to your west.

< 1261h/1261H 96v/208V Pos: standing >

< 1261h/1261H 97v/208V Pos: standing >
You quickly scan the area.
A warder who is close by to your west.

< 1261h/1261H 98v/208V Pos: standing >
Zloin leaves west.
You follow Zloin.


<map>
Zone: The City of Newhaven.
Room: On Bliss Boulevard
</map>

<map>
Zone: The City of Newhaven.
Room: On Bliss Boulevard
</map>
On Bliss Boulevard
Obvious exits: -N# -E -W
A teakwood sign extends from the building to the north.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
A warder of Newhaven strolls about the area.(Gold Aura)
A lawkeeper of Newhaven stands guard here.
You quickly scan the area.
A grand knight who is not far off to your west.

< 1261h/1261H 98v/208V Pos: standing >
Zloin opens the door.
You quickly scan the area.
A warder who is close by to your north.
Ytarae Retoriva who is close by to your north.
A girl who is close by to your east.

< 1261h/1261H 99v/208V Pos: standing >
Zloin leaves north.
You follow Zloin.


<map>
Zone: The City of Newhaven.
Room: The Inn of the Eternal Phoenix
</map>

<map>
Zone: The City of Newhaven.
Room: The Inn of the Eternal Phoenix
</map>
The Inn of the Eternal Phoenix
Obvious exits: -S
A leather-bound registry lies upon the counter.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
A warder of Newhaven roams the streets.
This lizard climbs upon the walls.
The innkeeper seems to be purposefully busying herself.

< 1261h/1261H 99v/208V Pos: standing >
You quickly scan the area.
The lawkeeper who is close by to your south.

< 1261h/1261H 100v/208V Pos: standing >
You quickly scan the area.
A warder who is close by to your south.
The lawkeeper who is close by to your south.

< 1261h/1261H 101v/208V Pos: standing >
Zloin leaves south.
You follow Zloin.


<map>
Zone: The City of Newhaven.
Room: On Bliss Boulevard
</map>

<map>
Zone: The City of Newhaven.
Room: On Bliss Boulevard
</map>
On Bliss Boulevard
Obvious exits: -N -E -W
A teakwood sign extends from the building to the north.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
A warder of Newhaven strolls about the area.(Gold Aura)
A lawkeeper of Newhaven stands guard here.
You quickly scan the area.
A warder who is close by to your north.
A small lizard who is close by to your north.
Ytarae Retoriva who is close by to your north.
A girl who is close by to your east.
A citizen who is close by to your east.
A grand knight who is not far off to your west.

< 1261h/1261H 101v/208V Pos: standing >
Zloin leaves east.
You follow Zloin.


<map>
Zone: The City of Newhaven.
Room: On Bliss Boulevard
</map>

<map>
Zone: The City of Newhaven.
Room: On Bliss Boulevard
</map>
On Bliss Boulevard
Obvious exits: -N# -E -W
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
A small girl is playing here.
A citizen of Newhaven stands here.

< 1261h/1261H 101v/208V Pos: standing >

< 1261h/1261H 102v/208V Pos: standing >
You quickly scan the area.
The lawkeeper who is close by to your west.
A grand knight who is a brief walk away to your west.

< 1261h/1261H 103v/208V Pos: standing >
Zloin opens the door.
You quickly scan the area.
Jelfelir Ulikira who is close by to your north.

< 1261h/1261H 104v/208V Pos: standing >
Zloin leaves north.
You follow Zloin.


<map>
Zone: The City of Newhaven.
Room: The Artisan Guildhall
</map>

<map>
Zone: The City of Newhaven.
Room: The Artisan Guildhall
</map>
The Artisan Guildhall
Obvious exits: -S
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
An artisan is busily at work here.
You quickly scan the area.
A girl who is close by to your south.
A citizen who is close by to your south.

< 1261h/1261H 103v/208V Pos: standing >
Zloin leaves south.
You follow Zloin.


<map>
Zone: The City of Newhaven.
Room: On Bliss Boulevard
</map>

<map>
Zone: The City of Newhaven.
Room: On Bliss Boulevard
</map>
On Bliss Boulevard
Obvious exits: -N -E -W
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
A small girl is playing here.
A citizen of Newhaven stands here.

< 1261h/1261H 103v/208V Pos: standing >
You get a sparkling large shrimp from a satchel containing spell components.

< 1261h/1261H 104v/208V Pos: standing >
Zloin leaves east.
You follow Zloin.


<map>
Zone: The City of Newhaven.
Room: Intersection of Paradise Lane and Bliss Boulevard
</map>

<map>
Zone: The City of Newhaven.
Room: Intersection of Paradise Lane and Bliss Boulevard
</map>
Intersection of Paradise Lane and Bliss Boulevard
Obvious exits: -N -W -U
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
You eat the sparkling large shrimp.

< 1261h/1261H 104v/208V Pos: standing >

< 1261h/1261H 105v/208V Pos: standing >
You don't have anything to put in it.

< 1261h/1261H 110v/208V Pos: standing >
You don't have anything to put in it.

< 1261h/1261H 112v/208V Pos: standing >
Zloin leaves north.
You follow Zloin.


<map>
Zone: The City of Newhaven.
Room: On Paradise Lane
</map>

<map>
Zone: The City of Newhaven.
Room: On Paradise Lane
</map>
On Paradise Lane
Obvious exits: -N -S
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
A lawkeeper of Newhaven stands guard here.
A small boy is running about here.(Gold Aura)
A satchel containing spell components appears to be empty.

< 1261h/1261H 112v/208V Pos: standing >
Zloin leaves north.
You follow Zloin.


<map>
Zone: The City of Newhaven.
Room: On Paradise Lane
</map>

<map>
Zone: The City of Newhaven.
Room: On Paradise Lane
</map>
On Paradise Lane
Obvious exits: -N -S -W#
A worn sign extends from the building to the west.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
You quickly scan the area.
The lawkeeper who is close by to your south.

< 1261h/1261H 112v/208V Pos: standing >
Zloin leaves north.
You follow Zloin.


<map>
Zone: The City of Newhaven.
Room: Intersection of Paradise Lane and Sanctuary Place
</map>

<map>
Zone: The City of Newhaven.
Room: Intersection of Paradise Lane and Sanctuary Place
</map>
Intersection of Paradise Lane and Sanctuary Place
Obvious exits: -N -S -W
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
You quickly scan the area.
The lawkeeper who is not far off to your south.
The boy who is not far off to your south.
A girl who is not far off to your west.
The boy who is not far off to your west.
A citizen who is not far off to your west.
A stronghold knight who is a brief walk away to your west.
A grand knight who is a brief walk away to your west.
The zombie of a citizen who is rather far off to your west.
A citizen who is rather far off to your west.
A Human who is in the distance to your west.

< 1261h/1261H 113v/208V Pos: standing >
Zloin leaves north.
You follow Zloin.


<map>
Zone: The City of Newhaven.
Room: On Paradise Lane
</map>

<map>
Zone: The City of Newhaven.
Room: On Paradise Lane
</map>
On Paradise Lane
Obvious exits: -N -S
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
You quickly scan the area.
The lawkeeper who is a brief walk away to your south.
The boy who is a brief walk away to your south.

< 1261h/1261H 113v/208V Pos: standing >

< 1261h/1261H 114v/208V Pos: standing >
Zloin leaves north.
You follow Zloin.


<map>
Zone: The City of Newhaven.
Room: On Paradise Lane
</map>

<map>
Zone: The City of Newhaven.
Room: On Paradise Lane
</map>
On Paradise Lane
Obvious exits: -N -S
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.

< 1261h/1261H 115v/208V Pos: standing >

< 1261h/1261H 116v/208V Pos: standing >
Zloin leaves south.
You follow Zloin.


<map>
Zone: The City of Newhaven.
Room: On Paradise Lane
</map>

<map>
Zone: The City of Newhaven.
Room: On Paradise Lane
</map>
On Paradise Lane
Obvious exits: -N -S
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.

< 1261h/1261H 121v/208V Pos: standing >

< 1261h/1261H 122v/208V Pos: standing >
Zloin leaves south.
You follow Zloin.


<map>
Zone: The City of Newhaven.
Room: Intersection of Paradise Lane and Sanctuary Place
</map>

<map>
Zone: The City of Newhaven.
Room: Intersection of Paradise Lane and Sanctuary Place
</map>
Intersection of Paradise Lane and Sanctuary Place
Obvious exits: -N -S -W
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.

< 1261h/1261H 125v/208V Pos: standing >

< 1261h/1261H 126v/208V Pos: standing >
You quickly scan the area.
The lawkeeper who is not far off to your south.
A girl who is not far off to your west.
The boy who is not far off to your west.
A citizen who is not far off to your west.
Artos Chori, Avenger of Newhaven who is a brief walk away to your west.
A stronghold knight who is a brief walk away to your west.
A stronghold knight who is a brief walk away to your west.
A small lizard who is rather far off to your west.
A citizen who is rather far off to your west.
The skeleton of the page who is in the distance to your west.

< 1261h/1261H 128v/208V Pos: standing >
Zloin leaves west.
You follow Zloin.


<map>
Zone: The City of Newhaven.
Room: On Sanctuary Place
</map>

<map>
Zone: The City of Newhaven.
Room: On Sanctuary Place
</map>
On Sanctuary Place
Obvious exits: -E -S# -W
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.

< 1261h/1261H 129v/208V Pos: standing >
Zloin leaves west.
You follow Zloin.


<map>
Zone: The City of Newhaven.
Room: On Sanctuary Place
</map>

<map>
Zone: The City of Newhaven.
Room: On Sanctuary Place
</map>
On Sanctuary Place
Obvious exits: -E -S -W
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
A small girl is playing here.
A small boy is running about here.(Gold Aura)
A citizen of Newhaven is walking here.(Gold Aura)
Bodyslam who?

< 1261h/1261H 130v/208V Pos: standing >
Zloin leaves west.
You follow Zloin.


<map>
Zone: The City of Newhaven.
Room: A Fountain before a Grand Temple
</map>

<map>
Zone: The City of Newhaven.
Room: A Fountain before a Grand Temple
</map>
A Fountain before a Grand Temple
Obvious exits: -N# -E -W
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
Artos Chori, Avenger of Newhaven, solemnly stands here.
A torch floats near Artos Chori, Avenger of Newhaven's head. (Illuminating)
A stronghold knight stands watch here.
A stronghold knight stands watch here.
A grand knight of Newhaven patrols the area.(Gold Aura)

< 1261h/1261H 130v/208V Pos: standing >
Zloin leaves west.
You follow Zloin.


<map>
Zone: The City of Newhaven.
Room: On Sanctuary Place
</map>

<map>
Zone: The City of Newhaven.
Room: On Sanctuary Place
</map>
On Sanctuary Place
Obvious exits: -E -S -W
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
The zombie of a citizen stands here. (minion) (Red Aura)
This lizard scampers about the area.
A citizen of Newhaven stands here.

< 1261h/1261H 130v/208V Pos: standing >
Zloin leaves west.
You follow Zloin.


<map>
Zone: The City of Newhaven.
Room: On Santuary Place
</map>

<map>
Zone: The City of Newhaven.
Room: On Santuary Place
</map>
On Santuary Place
Obvious exits: -E -S# -W
Fresh blood covers everything in the area.
The corpse of a warder is lying here.
A sign sticks off the building to the south.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
The skeleton of the page stands here. (minion) (Red Aura)
A Human (medium) sits resting. (Non-Fraggable)(Red Aura)
You trip over a Human while pointlessly slamming at someone already down.

< 1261h/1261H 101v/208V Pos: sitting >

< 1261h/1261H 102v/208V Pos: sitting >
Zloin looks at a Human.

< 1261h/1261H 113v/208V Pos: sitting >
Zloin starts casting an offensive spell.

< 1261h/1261H 119v/208V Pos: sitting >
Zloin completes his spell...
Zloin utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Zloin striking a Human full on!
A Human is disrupted from meditation.
A Human, looking very frustrated, packs up his book.

< 1261h/1261H 129v/208V Pos: sitting >
A Human misses Zloin.
Zloin misses a Human.
Zloin misses a Human.

< 1261h/1261H 135v/208V Pos: sitting >
Zloin waves happily.

< 1261h/1261H 138v/208V Pos: sitting >
Zloin starts casting an offensive spell.

< 1261h/1261H 140v/208V Pos: sitting >

< 1261h/1261H 146v/208V Pos: sitting >
Green slime eats away at a Human's skin!

< 1261h/1261H 147v/208V Pos: sitting >
Zloin completes his spell...
Zloin utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Zloin striking a Human full on!

< 1261h/1261H 159v/208V Pos: sitting >
The skeleton of the page suddenly attacks Zloin!
The skeleton of the page misses Zloin.

< 1261h/1261H 161v/208V Pos: sitting >
Zloin misses a Human.
Zloin's punch strikes a Human.

< 1261h/1261H 162v/208V Pos: sitting >
Green slime eats away at a Human's skin!
A Human misses Zloin.

< 1261h/1261H 165v/208V Pos: sitting >
Maybe you should get on your feet first?

< 1261h/1261H 175v/208V Pos: sitting >
You clamber to your feet.

< 1261h/1261H 176v/208V Pos: standing >
Green slime eats away at a Human's skin!
Zloin says 'eff you goods'
None here are loyal subjects of yours!

< 1261h/1261H 178v/208V Pos: standing >
You fill with BLoodLuST and make a ferocious attack against a Human!
You growl as a Human avoids your maul, and you become FURIOUS when you hit the ground!

< 1261h/1261H 179v/208V Pos: kneeling >
< T: Zloin TP: sta TC:excellent E: A Human sit EP:  awful >
 Green slime eats away at a Human's skin!
The skeleton of the page stops following a Human.
A Human is dead! R.I.P.
You receive your share of experience.