<worn as a badge> a blood red tear insignia
<worn on head> the Crown of Aktosh (glowing) (humming)[221h 39m 55s]
<worn on eyes> a foggy visor [poor]
<worn in ear> a troglodyte earring [superior] [82%]
<worn in ear> a sparkling earring (glowing)
<worn on face> a copper mask
<worn around neck> a tribal necklace of royal authority [poor] (glowing)
<worn around neck> a woven neberihide necklace (humming) [81%]
<worn on body> the tethered robe of the universe [superior]
<worn about body> a griffon feather cloak [superior] (illuminating)
<worn as quiver> a snakeskin quiver (glowing)
<worn about waist> a belt of fresh blood [poor] [66%]
<worn on belt buckle>the lost book of 'Magic' [63%]
<worn on arms> some cracked bone arm bracers [superior]
<held as shield> a crystalline tower shield (glowing)
<worn around wrist> a shiny glowing bracelet (humming) (illuminating)
<worn around wrist> a bracelet of finger bones [poor]
<worn on hands> some thick drow-skin gloves
<worn on finger> the signet ring of Frenbar
<worn on finger> a yellow ring of chrysoberyl [superior]
<held> a shriveled and rotting human head [superior]
<worn on legs> a pleated red and blue kilt [superior] [75%]
<worn on feet> boots of endurance [superior] [79%]
..^..^..^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Schlam enters from the north.
< 605h/605H 75v/206V Pos: standing >
..M^^+^M^
..^M^^+^M^.
..^..M^+^M^..
^...^^P+^^M^.
++++++@+..^^^
+.....^^^.^.^
....^^.^.^^^^
...^..^..^.
..^^.....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
Schlam enters from the north.
< 605h/605H 74v/206V Pos: standing >
^..M^^+^M
*..^M^^+^M^
*..^..M^+^M^.
.^...^^^+^^M^
.+++++@P+..^^
++.....^^^.^.
.....^^.^.^^^
....^..^..^
...^^....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
Schlam enters from the east.
< 605h/605H 73v/206V Pos: standing >
*^..M^^+^
**..^M^^+^M
**..^..M^+^M^
*.^...^^^+^^M
..++++@P++..^
+++.....^^^.^
+.....^^.^.^^
.....^..^..
....^^...
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
Schlam enters from the east.
< 605h/605H 73v/206V Pos: standing >
**^..M^^+
***..^M^^+^
***..^..M^+^M
**.^...^^^+^^
*..+++@P+++..
.+++.....^^^.
.+.....^^.^.^
+.....^..^.
.....^^..
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
Schlam enters from the east.
< 605h/605H 73v/206V Pos: standing >
***^..M^^
****..^M^^+
****..^..M^+^
***.^...^^^+^
**..++@P++++.
*.+++.....^^^
..+.....^^.^.
.+.....^..^
+.....^^.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
A tiny spring bubbles here from the ground.
Schlam enters from the east.
< 605h/605H 72v/206V Pos: standing >
****^..M^
*****..^M^^
*****..^..M^+
****.^...^^^+
***..+@P+++++
**.+++.....^^
*..+.....^^.^
..+.....^..
.+.....^^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
A small ivory totem lies here.
A small limestone totem lies here.
A small raven totem lies here.
Schlam enters from the east.
< 605h/605H 72v/206V Pos: standing >
*****^..M
******..^M^
******..^..M^
*****.^...^^^
****..@P+++++
***.+++.....^
**..+.....^^.
...+.....^.
..+.....^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
Schlam enters from the east.
< 605h/605H 72v/206V Pos: standing >
******^..
*******..^M
*******..^..M
******.^...^^
*****.@P+++++
****.+++.....
.**..+.....^^
....+.....^
...+.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Schlam enters from the east.
< 605h/605H 72v/206V Pos: standing >
***...^^M
*******^..M
********..^M^
*******..^..M
******@^...^^
*****.P++++++
****.+++.....
**..+.....^
...+.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -South -West
Schlam enters from the south.
< 605h/605H 71v/206V Pos: standing >
******^..
*******..^M
*******..^..M
******P^...^^
*****.@++++++
****.+++.....
.**..+.....^^
....+.....^
...+.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Schlam enters from the north.
< 605h/605H 69v/206V Pos: standing >
*****^..M
******..^M^
******..^..M^
*****.^...^^^
****.P@++++++
***.+++.....^
**..+.....^^.
...+.....^.
..+.....^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
Schlam enters from the west.
< 605h/605H 68v/206V Pos: standing >
On the Beginning of Newhaven Way
Six sets of flagpoles have been meticulously spaced and embedded along each
side of the cobblestone path leading up to a massive gate. Each pole supports
either a large banner emblazoned with Newhaven's crest or a large scale and
balance. The roadway has been formed from tiny dark brown stones and has been
mortared tightly together. The area is very picturesque. The lush landscape
of the area is offset by the vibrant colors of the many wild flowers that have
sprouted about the flagpoles. The roadway is completely free of any debris
other than a sign.
Obvious exits: -North -South
This lizard climbs upon the walls.
Schlam enters from the south.
< 605h/605H 67v/206V Pos: standing >
The Beginning of Newhaven Way
A narrow path of dirt and rock begins to transform into a cobblestone
pathway here. Massive oak trees, withered and cracked, line the right
side of the roadway, while massive green and flourishing oak trees line
the left side of the avenue, spreading their branches high over head. The
branches intertwine forming a strange and twisted canopy of the living
and the dead overhead. Tiny stones of dark brown have been embedded into
the earth tightly. The path has been cleared of any debris while multitudes
of large flowers have been planted along each side of the path. The flowers
mirror the canopy overhead, on the right side, each flower oozes a red puss
that drips down each withered petal feeding the weed packed flower bed below.
while on the left side, each flower is in pristine condition as no sign of
weeds have managed to grow within the loam of the garden.
Obvious exits: -North -South
A tiny rift pulses in and out of reality.
Schlam enters from the south.
< 605h/605H 68v/206V Pos: standing >
Upon Newhaven Way before a Fortified City
Large oak trees have been carefully planted along each side of the roadway,
evenly spaced with utmost care. The trees are picturesque and in good health.
A gilded street of finely polished yellowish-brown brick stretches off towards
the north into the city. No leaves or dirt clutter the roadway, and tiny red
flowers have been meticulously planted before the trees along the roadside.
Each individual flower is in pristine condition and no weeds have managed to
gain ground in their loamy bed. The sweet scent of honey and nectar permeates
the area with a subtle, if cloying, insistancy. To the west, a pool collects
at the base of a waterfall that cascades off a unique upthrust of limestone.
Obvious exits: -North -South
A waterfall cascades into a pool to the west, here.
A hulking Firbolg stands guard before the stronghold.
Schlam enters from the south.
The stronghold gatekeeper suddenly attacks Schlam!
The stronghold gatekeeper's feeble maul grazes Schlam.
< 605h/605H 67v/206V Pos: standing >
It's already open!
< 605h/605H 67v/206V Pos: standing >
Before the Main Gate of Newhaven
Beautifully inlaid stones of light-yellow have been checkered with the those
lining Newhaven Way. Bliss Boulevard stretches off both to the east and west.
A small fountain has been placed in the center of the intersection. Large red
and white flowers have been meticulously planted in a perfect circle about the
fountain. The sounds of gurgling water and the sweet scent of flowers bring a
sense of tranquilly to the area. A small sign has been carefully posted in the
flower bed before the fountain.
Obvious exits: -East -South -West
< 605h/605H 66v/206V Pos: standing >
You quickly scan the area.
A warder who is close by to your east.
The lawkeeper who is close by to your east.
A girl who is not far off to your east.
A citizen who is not far off to your east.
The stronghold gatekeeper who is close by to your south.
Schlam who is not far off to your south.
A small lizard who is a brief walk away to your south.
A grand knight who is close by to your west.
< 605h/605H 69v/206V Pos: standing >
Before the Main Gate of Newhaven
Obvious exits: -East -South -West
< 605h/605H 70v/206V Pos: standing >
You quickly scan the area.
A warder who is close by to your east.
The lawkeeper who is close by to your east.
A girl who is not far off to your east.
A citizen who is not far off to your east.
The stronghold gatekeeper who is close by to your south.
Schlam who is not far off to your south.
A small lizard who is a brief walk away to your south.
A grand knight who is close by to your west.
< 605h/605H 71v/206V Pos: standing >
It rains a bit harder.
< 605h/605H 72v/206V Pos: standing >
You quickly scan the area.
A warder who is close by to your east.
The lawkeeper who is close by to your east.
A girl who is not far off to your east.
A citizen who is not far off to your east.
Schlam who is close by to your south.
The stronghold gatekeeper who is close by to your south.
A small lizard who is a brief walk away to your south.
A grand knight who is close by to your west.
< 605h/605H 73v/206V Pos: standing >
You quickly scan the area.
A warder who is close by to your east.
The lawkeeper who is close by to your east.
A girl who is not far off to your east.
A citizen who is not far off to your east.
Schlam who is close by to your south.
The stronghold gatekeeper who is close by to your south.
A small lizard who is a brief walk away to your south.
A grand knight who is close by to your west.
Schlam enters from the south.
< 605h/605H 76v/206V Pos: standing >
You quickly scan the area.
A warder who is close by to your east.
The lawkeeper who is close by to your east.
A girl who is not far off to your east.
A citizen who is not far off to your east.
The stronghold gatekeeper who is close by to your south.
A small lizard who is a brief walk away to your south.
A grand knight who is close by to your west.
< 605h/605H 77v/206V Pos: standing >
You quickly scan the area.
A warder who is close by to your east.
The lawkeeper who is close by to your east.
A girl who is not far off to your east.
A citizen who is not far off to your east.
The stronghold gatekeeper who is close by to your south.
A small lizard who is a brief walk away to your south.
A grand knight who is close by to your west.
< 605h/605H 78v/206V Pos: standing >
You quickly scan the area.
A warder who is close by to your east.
The lawkeeper who is close by to your east.
A girl who is not far off to your east.
A citizen who is not far off to your east.
The stronghold gatekeeper who is close by to your south.
A small lizard who is a brief walk away to your south.
A grand knight who is close by to your west.
< 605h/605H 79v/206V Pos: standing >
You quickly scan the area.
A warder who is close by to your east.
The lawkeeper who is close by to your east.
A girl who is not far off to your east.
A citizen who is not far off to your east.
The stronghold gatekeeper who is close by to your south.
A small lizard who is a brief walk away to your south.
A grand knight who is close by to your west.
< 605h/605H 80v/206V Pos: standing >
Before the Main Gate of Newhaven
Obvious exits: -East -South -West
Schlam Travla - Brewed in Blood (Troll)(large) stands in mid-air here.
A globe of darkness floats near Schlam's head.
< 605h/605H 81v/206V Pos: standing >
Ok.
< 605h/605H 84v/206V Pos: standing >
On Bliss Boulevard
The smoothed surface of intricate bricks of light-yellow glimmer reflect the
local light sources. Each stone has been carefully carved and set firmly into
the earth. The slabs have been spaced evenly and then mortared together. The
road extends to the east and west, while a huge wooden door is set in the north
wall. A large clean floor mat has been placed at the entranceway. Two bronze
urns, polished to a bright sheen, have been carefully placed about the entrance
to the building. Tendrils of white smoke rise listlessly into the air,
filling it with the pungent scent of honey and nectar.
Obvious exits: -North# -East -West
A teakwood sign extends from the building to the north.
A warder of Newhaven strolls about the area.
A lawkeeper of Newhaven stands guard here.
Schlam enters from the west.
< 605h/605H 84v/206V Pos: standing >
On Bliss Boulevard
The smoothed surface of intricate bricks of light-yellow glimmer reflect the
local light sources. Each stone has been carefully carved and set firmly into
the earth. The slabs have been spaced evenly and then mortared together. The
road extends to the east and west, while a huge wooden door is set in the north
wall. A single row of large pots has been set along the southern portion of
the city wall facing the roadway. A single bright flowering vine grows from
each of the pots, giving off a sweet scent not unlike honeysuckle.
Obvious exits: -North# -East -West
A small girl is playing here.
A citizen of Newhaven stands here.
Schlam enters from the west.
< 605h/605H 83v/206V Pos: standing >
On Bliss Boulevard
The smoothed surface of intricate bricks of light-yellow glimmer reflect the
local light sources. Each stone has been carefully carved and set firmly into
the earth. The slabs have been spaced evenly and then mortared together. The
road extends to the east and west, while a huge wooden door is set in the north
wall. A large clean floor mat has been placed at the entranceway. Two bronze
urns, polished to a bright sheen, have been carefully placed about the entrance
to the building. Tendrils of white smoke rise listlessly into the air,
filling it with the pungent scent of honey and nectar.
Obvious exits: -North# -East -West
A teakwood sign extends from the building to the north.
A warder of Newhaven strolls about the area.
A lawkeeper of Newhaven stands guard here.
Schlam enters from the east.
< 605h/605H 84v/206V Pos: standing >
Ok.
< 605h/605H 85v/206V Pos: standing >
The Inn of the Eternal Phoenix
This inn is extremely large and decorated in moderate wealth. A beautiful
mural has been carefully painted on the ceiling depicting a fiery phoenix. A
single glowing orb remains suspended in mid-air before the eye socket of the
phoenix, illuminating the room with a brilliant glow. Several oaken tables are
lined against the eastern wall just opposite of the bar. Plush carpets have
been piled in selected areas around the inn, offering a homey feel to the cold
environment. Large paintings of valiant knights and priests adorn the walls.
The pleasant scent of food being cooked fills the air. In the northern wall, a
massive oak door leads out onto Bliss Boulevard.
A bright light fills this area.
Obvious exits: -South
A leather-bound registry lies upon the counter.
A warder of Newhaven roams the streets.
This lizard climbs upon the walls.
The innkeeper seems to be purposefully busying herself.
Schlam enters from the south.
< 605h/605H 84v/206V Pos: standing >
On Bliss Boulevard
The smoothed surface of intricate bricks of light-yellow glimmer reflect the
local light sources. Each stone has been carefully carved and set firmly into
the earth. The slabs have been spaced evenly and then mortared together. The
road extends to the east and west, while a huge wooden door is set in the north
wall. A large clean floor mat has been placed at the entranceway. Two bronze
urns, polished to a bright sheen, have been carefully placed about the entrance
to the building. Tendrils of white smoke rise listlessly into the air,
filling it with the pungent scent of honey and nectar.
Obvious exits: -North -East -West
A teakwood sign extends from the building to the north.
A warder of Newhaven strolls about the area.
A lawkeeper of Newhaven stands guard here.
Schlam enters from the north.
< 605h/605H 85v/206V Pos: standing >
On Bliss Boulevard
The smoothed surface of intricate bricks of light-yellow glimmer reflect the
local light sources. Each stone has been carefully carved and set firmly into
the earth. The slabs have been spaced evenly and then mortared together. The
road extends to the east and west, while a huge wooden door is set in the north
wall. A single row of large pots has been set along the southern portion of
the city wall facing the roadway. A single bright flowering vine grows from
each of the pots, giving off a sweet scent not unlike honeysuckle.
Obvious exits: -North# -East -West
A small girl is playing here.
A citizen of Newhaven stands here.
Schlam enters from the west.
< 605h/605H 85v/206V Pos: standing >
Ok.
< 605h/605H 87v/206V Pos: standing >
The Artisan Guildhall
A floor of solid white marble has been carefully polished to a bright hue
despite the vast amount of work that takes place here. A massive crate houses
thousands of small rocky chips that have been accumulated from the chiseling of
marble and stone for the streets and fountains of the city. Several blocks of
white marble have been stacked neatly on top of each other against the western
wall. A large chisel and hammer rest against the side of a large clamp. A
partially worked statue of a child rests against the northern wall awaiting
completion. A large oaken door leads out to the street to the east.
A bright light fills this area.
Obvious exits: -South
An artisan is busily at work here.
Schlam enters from the south.
< 605h/605H 86v/206V Pos: standing >
On Bliss Boulevard
The smoothed surface of intricate bricks of light-yellow glimmer reflect the
local light sources. Each stone has been carefully carved and set firmly into
the earth. The slabs have been spaced evenly and then mortared together. The
road extends to the east and west, while a huge wooden door is set in the north
wall. A single row of large pots has been set along the southern portion of
the city wall facing the roadway. A single bright flowering vine grows from
each of the pots, giving off a sweet scent not unlike honeysuckle.
Obvious exits: -North -East -West
A small girl is playing here.
A citizen of Newhaven stands here.
Schlam enters from the north.
< 605h/605H 86v/206V Pos: standing >
Schlam gets a sparkling large shrimp from his satchel containing spell components.
< 605h/605H 87v/206V Pos: standing >
Intersection of Paradise Lane and Bliss Boulevard
Perfectly squared, inlaid stones of rose have been checkered with the light
yellow stones lining Bliss Boulevard. The avenue continues off both to the
west and north. A staircase up the southeastern section of the wall leads to
an open-air tower. Each stair has been hewn perfectly, small grooves having
been chiseled into every step to offer a better grip to avoid slipping during
foul weather. A small bright brass sign has been placed at the bottom of the
stairs. The air is dry and a sense of tranquility fills the area.
Obvious exits: -North -West -Up
Schlam enters from the west.
Schlam eats a sparkling large shrimp.
< 605h/605H 86v/206V Pos: standing >
Alas, you cannot go that way. . . .
< 605h/605H 87v/206V Pos: standing >
You quickly scan the area.
The lawkeeper who is close by to your north.
The boy who is close by to your north.
A girl who is close by to your west.
A citizen who is close by to your west.
A warder who is not far off to your west.
The lawkeeper who is not far off to your west.
A grand knight who is rather far off to your west.
A warder who is close by above you.
The lieutenant who is close by above you.
A private who is close by above you.
A private who is close by above you.
A private who is close by above you.
< 605h/605H 89v/206V Pos: standing >
On Paradise Lane
Alabaster stone has been chiseled and etched with exquisite detail. Each
stone has been evenly spaced and mortared together forming a road leading off
to the north and south. A large carved whalebone has been placed right outside
a building to the east. A few clay pots, containing a single rose-colored
flower tipped with light blue, has been lined against the eastern city wall
facing the city. A checkered roadway lies to the south.
Obvious exits: -North -South
A lawkeeper of Newhaven stands guard here.
A small boy is running about here.
Schlam enters from the south.
< 605h/605H 90v/206V Pos: standing >
On Paradise Lane
Alabaster stone has been chiseled and etched with exquisite detail. Each
stone has been evenly spaced and mortared together forming a road leading off
to the north and south. A large brass sign as been bolted atop of a building's
entranceway facing the west. Large barrels of grain, rice, and fruit have been
set just outside the doorway. A few clay pots, containing a single flower with
light blue tips, have been lined against the eastern wall facing the city.
Obvious exits: -North -South -West #
A worn sign extends from the building to the west.
Schlam enters from the south.
< 605h/605H 90v/206V Pos: standing >
Intersection of Paradise Lane and Sanctuary Place
Beautifully inlaid stones of rose have been checkered with jewel-encrusted,
silverish stones lining Sanctuary Place. The checkered way stretches off to
the west, south, and north. A magnificent statue has been placed in the center
of the intersection. Large cyan and red flowers have been planted in a circle
about the statue. The sweet scent of the flowers brings a sense of tranquility
to the area. A small sign has been carefully posted within the flower bed
before the statue.
Obvious exits: -North -South -West
Schlam enters from the south.
< 605h/605H 89v/206V Pos: standing >
On Paradise Lane
Alabaster stone has been chiseled and etched with exquisite detail. Each
stone has been evenly spaced and mortared together forming a road leading off
to the north and south. An enormous stained glass window, depicting a balance
and scale in cyan and white, stretches almost the entire length of the western
wall. A few clay pots, containing a single rose-colored flower tipped with a
light cyan, has been lined against the eastern wall facing the city. Small
runes have been etched into each stone, honoring the deceased citizen who had
a hand in establishing and building the city. A strong scent of honey and
nectar lingers here.
Obvious exits: -North -South
Schlam enters from the south.
< 605h/605H 89v/206V Pos: standing >
You quickly scan the area.
The lawkeeper who is a brief walk away to your south.
The boy who is a brief walk away to your south.
< 605h/605H 89v/206V Pos: standing >
On Paradise Lane
Alabaster stone has been chiseled and etched with exquisite detail. Each
stone has been evenly spaced and mortared together forming a road leading off
to the north and south. Large clay pots have been lined against the eastern
wall facing the city. A single, large rose-colored flower has been planted in
each pot. Small runes have been etched into the stone, honoring the deceased
citizens who helped establish and build the city. A bright cyan banner hangs
from the western wall as a checkered road begins to the north.
Obvious exits: -North -South
Schlam enters from the south.
< 605h/605H 89v/206V Pos: standing >
You quickly scan the area.
The lawkeeper who is rather far off to your south.
The boy who is rather far off to your south.
< 605h/605H 90v/206V Pos: standing >
On Paradise Lane
Alabaster stone has been chiseled and etched with exquisite detail. Each
stone has been evenly spaced and mortared together forming a road leading off
to the north and south. An enormous stained glass window, depicting a balance
and scale in cyan and white, stretches almost the entire length of the western
wall. A few clay pots, containing a single rose-colored flower tipped with a
light cyan, has been lined against the eastern wall facing the city. Small
runes have been etched into each stone, honoring the deceased citizen who had
a hand in establishing and building the city. A strong scent of honey and
nectar lingers here.
Obvious exits: -North -South
Schlam enters from the north.
< 605h/605H 91v/206V Pos: standing >
You quickly scan the area.
The lawkeeper who is a brief walk away to your south.
The boy who is a brief walk away to your south.
< 605h/605H 93v/206V Pos: standing >
Intersection of Paradise Lane and Sanctuary Place
Beautifully inlaid stones of rose have been checkered with jewel-encrusted,
silverish stones lining Sanctuary Place. The checkered way stretches off to
the west, south, and north. A magnificent statue has been placed in the center
of the intersection. Large cyan and red flowers have been planted in a circle
about the statue. The sweet scent of the flowers brings a sense of tranquility
to the area. A small sign has been carefully posted within the flower bed
before the statue.
Obvious exits: -North -South -West
Schlam enters from the north.
< 605h/605H 93v/206V Pos: standing >
You quickly scan the area.
The lawkeeper who is not far off to your south.
The boy who is not far off to your south.
A girl who is not far off to your west.
The boy who is not far off to your west.
A citizen who is not far off to your west.
Artos Chori, Avenger of Newhaven who is a brief walk away to your west.
A stronghold knight who is a brief walk away to your west.
A stronghold knight who is a brief walk away to your west.
A grand knight who is a brief walk away to your west.
The zombie of a citizen who is rather far off to your west.
A small lizard who is rather far off to your west.
A citizen who is rather far off to your west.
The skeleton of the page who is in the distance to your west.
A Human who is in the distance to your west.
< 605h/605H 93v/206V Pos: standing >
On Sanctuary Place
Silver-like stone have been carefully chiseled and embedded into the road.
Each stone has been polished to a bright hue and then encrusted with sparkling
gems. The gemstones seem to glow and glitter with an inner radiance. Large
barrels of grain, rice, and fruit have been set just outside the doorway. A
few clay pots, containing a single rose-colored flower tipped with light cyan,
has been lined against the northern wall. A strong scent of nectar and honey
lingers here, while a checkered road begins off to the east.
Obvious exits: -East -South# -West
Schlam enters from the east.
< 605h/605H 94v/206V Pos: standing >
On Sanctuary Place
Silver-like stone have been carefully chiseled and embedded into the road.
Each stone has been polished to a bright hue and then encrusted with sparkling
gems. The gemstones seem to glow and glitter with an inner radiance. A large
building with few windows is off to the south. A set of gray stones have been
laid at the foot of the building. A trio of stained glass adorns the northern
wall. Several clay pots have been lined against the north wall just below the
windows. Each pot contains a single a multicolored flower of blue, white, and
yellow.
Obvious exits: -East -South -West
A small girl is playing here.
A small boy is running about here.
A citizen of Newhaven is walking here.
Schlam enters from the east.
< 605h/605H 94v/206V Pos: standing >
A Fountain before a Grand Temple
Jewels encrusted within the silverish stones of the street sparkle with an
inner light as a massive fountain has been built perfectly centered before a
Grand Temple. Six naked Solars stretch their arms high to support a single
nude male figure. The Solars’ wings are been fully extended and arched out to
the heavens. The male figure stands ominous over the square. In one hand he
holds the Scales of Justice while clutching a holy symbol to his chest with the
other. A single band carved from stone has been wrapped around his eyes. He
tilts his head up high as if in prayer. Two powerful jets of water pour from
each end of the scales down onto the wings of the Solars, which reflect the
water into a massive white marble basin below. White flowers have been planted
in four sections around the fountain, allowing easy access to the water. A
sense of tranquility overwhelms this area. Large steps lead north into a
temple.
Obvious exits: -North# -East -West
Artos Chori, Avenger of Newhaven, solemnly stands here.
A torch floats near Artos Chori, Avenger of Newhaven's head. (Illuminating)
A stronghold knight stands watch here.
A stronghold knight stands watch here.
A grand knight of Newhaven patrols the area.
Schlam enters from the east.
< 605h/605H 94v/206V Pos: standing >
On Sanctuary Place
Silver-like stone have been carefully chiseled and embedded into the road.
Each stone has been polished to a bright hue and then encrusted with sparkling
gems. The semi-precious stones seem to glow and glitter with an inner light.
Several huge columns support a massive building off to the south. A trio of
stained glass adorns the northern wall. Several clay pots have been lined
against the north wall just below the windows. Each pot contains a single
multicolored flower of blue, white, and yellow.
Obvious exits: -East -South -West
The zombie of a citizen stands here. (minion)
This lizard scampers about the area.
A citizen of Newhaven stands here.
Schlam enters from the east.
< 605h/605H 93v/206V Pos: standing >
On Santuary Place
Silver-like stone have been carefully chiseled and embedded into the road.
Each stone has been polished to a bright hue and then encrusted with sparkling
gems. The gemstones seem to glow and glitter with an inner radiance. A strong
odor of baking bread lingers here. The road continues on to the east and west
as the scent of nectar and honey permeates the area. A checkered avenue begins
off to the west. A wooden sign has been bolted on the left side of a door set
in the wall to the south.
Obvious exits: -East -South# -West
Fresh blood covers everything in the area.
The corpse of a warder is lying here.
A sign sticks off the building to the south.
The skeleton of the page stands here. (minion)
A Human (medium) sits resting. (Non-Fraggable)
Schlam enters from the east.
Schlam trips over a Human, in a futile attempt to slam him down even further.
< 605h/605H 93v/206V Pos: standing >
You see nothing special about him.
This Human is in excellent condition.
He's medium in size.
<worn on head> an evil looking helm
<worn on body> a dark black robe
<worn about body> a hard leather cloak
<worn about waist> a thin leather belt
<worn on belt buckle>a quill
<worn on arms> a pair of studded leather sleeves
<held as shield> a small round wooden shield
<worn on hands> a pair of brown leather gloves
<worn on legs> a pair of studded leather leggings
<worn on feet> a pair of dark black boots
< 605h/605H 98v/206V Pos: standing >
You start chanting...
< 605h/605H 101v/206V Pos: standing >
Casting: acidimmolate
< 605h/605H 104v/206V Pos: standing >
You complete your spell...
Your bubbling spray of goo strikes a Human full on!
A Human is disrupted from meditation.
A Human, looking very frustrated, packs up his book.
[Damage: 31 ]
< 605h/605H 105v/206V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Human sit EP: small wounds >
A Human misses you.
You miss a Human.
You miss a Human.
< 605h/605H 105v/206V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Human sit EP: small wounds >
You wave.
< 605h/605H 105v/206V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Human sit EP: small wounds >
You start chanting...
< 605h/605H 105v/206V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Human sit EP: small wounds >
< 605h/605H 105v/206V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Human sit EP: small wounds >
[Damage: 18 ] -=[Green slime eats away at a Human's skin!]=-
Casting: acidimmolate **
< 605h/605H 105v/206V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Human sit EP: few wounds >
Casting: acidimmolate *
< 605h/605H 105v/206V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Human sit EP: few wounds >
You complete your spell...
Your bubbling spray of goo strikes a Human full on!
[Damage: 42 ]
< 605h/605H 105v/206V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Human sit EP: pretty hurt >
The skeleton of the page suddenly attacks YOU!
The skeleton of the page misses you.
< 605h/605H 105v/206V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Human sit EP: pretty hurt >
You miss a Human.
[Damage: 2 ] -=[Your punch strikes a Human.]=-
< 605h/605H 105v/206V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Human sit EP: pretty hurt >
[Damage: 18 ] -=[Green slime eats away at a Human's skin!]=-
A Human misses you.
< 605h/605H 105v/206V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Human sit EP: awful >
Schlam clambers to his feet.
< 605h/605H 105v/206V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Human sit EP: awful >
[Damage: 18 ] -=[Green slime eats away at a Human's skin!]=-
You say 'eff you goods'
< 605h/605H 105v/206V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Human sit EP: awful >
Schlam fills with BLooDLuST and makes a ferocious leap at a Human!
A Human avoids Schlam's ferocious maul, and down he goes!
< 605h/605H 105v/206V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Human sit EP: awful >
[Damage: 11 ] -=[Green slime eats away at a Human's skin!]=-
The skeleton of the page stops following a Human.
A Human is dead! R.I.P.
You receive your share of experience.