<worn on head> an evil looking helm
<worn on body> a dark black robe
<worn about body> a hard leather cloak
<worn about waist> a thin leather belt
<worn on belt buckle>a quill
<worn on arms> a pair of studded leather sleeves
<held as shield> a small round wooden shield
<worn on hands> a pair of brown leather gloves
<worn on legs> a pair of studded leather leggings
<worn on feet> a pair of dark black boots
You feel the bloodlust in your heart as you hear the death cry of a citizen.
< 122h/129H 112v/112V Pos: standing >
You sit down and relax.
< 122h/129H 112v/112V Pos: sitting >
You are close to the half-way point in the journey towards your next level.
< 122h/129H 112v/112V Pos: sitting >
You have memorized the following spells:
( 4th circle) 3 - life leech
( 2nd circle) 2 - chill touch
2 - vampiric touch
( 1st circle) 7 - slashing darkness
And you are currently memorizing the following spells:
11 seconds: ( 3rd) embalm
23 seconds: ( 3rd) animate dead
37 seconds: ( 4th) life leech
50 seconds: ( 4th) life leech
60 seconds: ( 2nd) chill touch
69 seconds: ( 2nd) chill touch
79 seconds: ( 2nd) chill touch
You can memorize 1 1st and 4 3rd circle spell(s).
You continue your study.
< 122h/129H 112v/112V Pos: sitting >
You start meditating...
< 122h/129H 112v/112V Pos: sitting >
You have finished memorizing embalm.
< 125h/129H 112v/112V Pos: sitting >
You have finished memorizing animate dead.
< 128h/129H 112v/112V Pos: sitting >
You have finished memorizing life leech.
< 129h/129H 112v/112V Pos: sitting >
You have finished memorizing life leech.
< 129h/129H 112v/112V Pos: sitting >
Hint: Undeads, trolls and trees fear fire. Also any creatures with bark-like skin are vulnerable to fire. You may want to turn your opponent's skin into bark before unleashing your sunrays upon him.
< 129h/129H 112v/112V Pos: sitting >
You have finished memorizing chill touch.
< 129h/129H 112v/112V Pos: sitting >
You have finished memorizing chill touch.
< 129h/129H 112v/112V Pos: sitting >
You have finished memorizing chill touch.
Your studies are complete.
< 129h/129H 112v/112V Pos: sitting >
You clamber to your feet.
< 129h/129H 112v/112V Pos: standing >
Slay whom?
< 129h/129H 112v/112V Pos: standing >
< 129h/129H 112v/112V Pos: standing >
You are already standing.
< 129h/129H 112v/112V Pos: standing >
On Paradise Lane
Obvious exits: -N -S
Fresh blood covers everything in the area.
The corpse of a citizen is lying here.
A small boy is running about here.
< 129h/129H 112v/112V Pos: standing >
You start chanting...
< 129h/129H 112v/112V Pos: standing >
Casting: embalm *****
< 129h/129H 112v/112V Pos: standing >
You complete your spell...
The corpse of a citizen is preserved for an additional 50 hours.
< 129h/129H 112v/112V Pos: standing >
You start chanting...
< 129h/129H 112v/112V Pos: standing >
Casting: animate dead **
< 129h/129H 112v/112V Pos: standing >
Casting: animate dead *
< 129h/129H 112v/112V Pos: standing >
You complete your spell...
You breathe life into the corpse of a citizen with the awesome power of your art.
The skeleton of a citizen starts following you.
< 129h/129H 112v/112V Pos: standing >
On Paradise Lane
Obvious exits: -N -S
Fresh blood covers everything in the area.
The skeleton of a citizen stands here. (minion)
A small boy is running about here.
< 129h/129H 112v/112V Pos: standing >
Intersection of Paradise Lane and Bliss Boulevard
Obvious exits: -N -W -U
The zombie of a citizen stands here. (minion)
The skeleton of a citizen enters from the north.
< 129h/129H 111v/112V Pos: standing >
This is a corpse that has mysteriously come to life. The corpse does
not seem very happy about this as it lets out a strange moaning sound.
The zombie of a citizen appears to be Zombie and has some small wounds and bruises.
It's medium in size.
< 129h/129H 111v/112V Pos: standing >
Intersection of Paradise Lane and Bliss Boulevard
Obvious exits: -N -W -U
The skeleton of a citizen stands here. (minion)
The zombie of a citizen stands here. (minion)
< 129h/129H 111v/112V Pos: standing >
On Paradise Lane
Obvious exits: -N -S
A small boy is running about here.
The skeleton of a citizen enters from the south.
The zombie of a citizen enters from the south.
< 129h/129H 110v/112V Pos: standing >
On Paradise Lane
Obvious exits: -N -S -W#
A worn sign extends from the building to the west.
The skeleton of a citizen enters from the south.
The zombie of a citizen enters from the south.
< 129h/129H 110v/112V Pos: standing >
Intersection of Paradise Lane and Sanctuary Place
Obvious exits: -N -S -W
The skeleton of a citizen enters from the south.
The zombie of a citizen enters from the south.
< 129h/129H 111v/112V Pos: standing >
On Paradise Lane
Obvious exits: -N -S
The skeleton of a citizen enters from the south.
The zombie of a citizen enters from the south.
< 129h/129H 110v/112V Pos: standing >
On Paradise Lane
Obvious exits: -N -S
A solemn brother of the faith is walking here.
The skeleton of a citizen enters from the south.
The zombie of a citizen enters from the south.
< 129h/129H 110v/112V Pos: standing >
A solemn brother leaves north.
< 129h/129H 112v/112V Pos: standing >
You do not see that here.
< 129h/129H 112v/112V Pos: standing >
Intersection of Paradise Lane and Refuge Street
Obvious exits: -S -W -U
A solemn brother of the faith is walking here.
The skeleton of a citizen enters from the south.
The zombie of a citizen enters from the south.
< 129h/129H 111v/112V Pos: standing >
Are you mad!?
< 129h/129H 111v/112V Pos: standing >
On Refuge Street
Obvious exits: -E -W
The skeleton of a citizen enters from the east.
The zombie of a citizen enters from the east.
< 129h/129H 110v/112V Pos: standing >
On Refuge Street
Obvious exits: -E -W
A young page stands here, ready to serve.
The skeleton of a citizen enters from the east.
The zombie of a citizen enters from the east.
< 129h/129H 110v/112V Pos: standing >
Easy.
< 129h/129H 112v/112V Pos: standing >
Padded-leather armor covers this man's entire body, which has been heavily
defined by his rigorous training to one day become a knight of Newhaven. His
black hair has been cut short and his face clean shaven. He carries a small
sword at the ready in his right hand.
The page appears to be Human and is in excellent condition.
He's medium in size.
< 129h/129H 112v/112V Pos: standing >
Hint: Undeads, trolls and trees fear fire. Also any creatures with bark-like skin are vulnerable to fire. You may want to turn your opponent's skin into bark before unleashing your sunrays upon him.
< 129h/129H 112v/112V Pos: standing >
You give the zombie of a citizen an order.
The zombie of a citizen suddenly attacks the page!
The zombie of a citizen's punch strikes the page.
< 129h/129H 112v/112V Pos: standing >
You start chanting...
< 129h/129H 112v/112V Pos: standing >
The zombie of a citizen dodges the page's attack.
The page's fine punch strikes the zombie of a citizen.
The zombie of a citizen avoids being bashed by the page, who loses his balance and falls.
< 129h/129H 112v/112V Pos: standing >
The zombie of a citizen's fine punch strikes the page.
< 129h/129H 112v/112V Pos: standing >
You complete your spell...
[Damage: 11 ] -=[You chill the page.]=-
< 129h/129H 112v/112V Pos: standing >
The page's fine punch strikes the zombie of a citizen.
< 129h/129H 112v/112V Pos: standing >
The zombie of a citizen's fine punch strikes the page.
The zombie of a citizen's fine punch strikes the page.
< 129h/129H 112v/112V Pos: standing >
You start chanting...
< 129h/129H 112v/112V Pos: standing >
You complete your spell...
[Damage: 23 ] -=[You chill the page.]=-
The chilling cold causes the page to stammer, apparently weakened.
< 129h/129H 112v/112V Pos: standing >
Padded-leather armor covers this man's entire body, which has been heavily
defined by his rigorous training to one day become a knight of Newhaven. His
black hair has been cut short and his face clean shaven. He carries a small
sword at the ready in his right hand.
The page appears to be Human and looks pretty hurt.
He's medium in size.
He looks weakened from the chilly aura surrounding him.
< 129h/129H 112v/112V Pos: standing >
The zombie of a citizen's fine punch strikes the page very hard.
The page rises to his feet.
The zombie of a citizen groans loudly.
< 129h/129H 112v/112V Pos: standing >
You give the zombie of a citizen an order.
The zombie of a citizen attempts to flee.
The zombie of a citizen leaves west.
< 129h/129H 112v/112V Pos: standing >
The page suddenly attacks YOU!
The page misses you.
< 129h/129H 112v/112V Pos: standing >
< T: Vaez TP: sta TC:excellent E: page sta EP: pretty hurt >
You give the skeleton of a citizen an order.
The skeleton of a citizen attempts to flee.
The skeleton of a citizen leaves east.
< 129h/129H 112v/112V Pos: standing >
< T: Vaez TP: sta TC:excellent E: page sta EP: pretty hurt >
You dodge the page's vicious attack.
The page misses you with his clumsy kick at your chest.
< 129h/129H 112v/112V Pos: standing >
< T: Vaez TP: sta TC:excellent E: page sta EP: pretty hurt >
The page dodges your futile attack.
< 129h/129H 112v/112V Pos: standing >
< T: Vaez TP: sta TC:excellent E: page sta EP: pretty hurt >
You start chanting...
< 129h/129H 112v/112V Pos: standing >
< T: Vaez TP: sta TC:excellent E: page sta EP: pretty hurt >
You complete your spell...
[Damage: 22 ] -=[You chill the page.]=-
The page is mortally wounded, and will die soon, if not aided.
< 129h/129H 112v/112V Pos: standing >
You start chanting...
< 129h/129H 112v/112V Pos: standing >
You complete your spell...
[Damage: 2 ] -=[You chill the page.]=-
The page is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are the page's last actions in this world.
< 129h/129H 112v/112V Pos: standing >
You don't have that spell memorized.
< 129h/129H 112v/112V Pos: standing >
You have just passed the half-way point on the way towards your next level.
< 129h/129H 112v/112V Pos: standing >
You sit down and relax.
< 129h/129H 112v/112V Pos: sitting >
You have memorized the following spells:
( 4th circle) 5 - life leech
( 2nd circle) 1 - chill touch
2 - vampiric touch
( 1st circle) 7 - slashing darkness
And you are currently memorizing the following spells:
11 seconds: ( 3rd) embalm
23 seconds: ( 3rd) animate dead
33 seconds: ( 2nd) chill touch
42 seconds: ( 2nd) chill touch
52 seconds: ( 2nd) chill touch
61 seconds: ( 2nd) chill touch
You can memorize 1 1st and 4 3rd circle spell(s).
You continue your study.
< 129h/129H 112v/112V Pos: sitting >
You start meditating...
< 129h/129H 112v/112V Pos: sitting >
You have finished memorizing embalm.
< 129h/129H 112v/112V Pos: sitting >
The sun rises over the northern horizon.
< 129h/129H 112v/112V Pos: sitting >
You have finished memorizing animate dead.
< 129h/129H 112v/112V Pos: sitting >
You have finished memorizing chill touch.
< 129h/129H 112v/112V Pos: sitting >
You have finished memorizing chill touch.
< 129h/129H 112v/112V Pos: sitting >
Hint: Type 'terrain' to see what kind of terrain you are in. Druids benefit from Forest or Field terrain.
< 129h/129H 112v/112V Pos: sitting >
You have finished memorizing chill touch.
< 129h/129H 112v/112V Pos: sitting >
You stop meditating.
On Refuge Street
Obvious exits: -E -W
Fresh blood splatters cover the area.
The corpse of the page is lying here.
< 129h/129H 112v/112V Pos: sitting >
You have finished memorizing chill touch.
Your studies are complete.
< 129h/129H 112v/112V Pos: sitting >
You clamber to your feet.
< 129h/129H 112v/112V Pos: standing >
You start chanting...
< 129h/129H 112v/112V Pos: standing >
Casting: embalm *****
< 129h/129H 112v/112V Pos: standing >
Casting: embalm **
< 129h/129H 112v/112V Pos: standing >
You complete your spell...
The corpse of the page is preserved for an additional 50 hours.
< 129h/129H 112v/112V Pos: standing >
You failed.
< 129h/129H 112v/112V Pos: standing >
You start chanting...
< 129h/129H 112v/112V Pos: standing >
Casting: animate dead ***
< 129h/129H 112v/112V Pos: standing >
Casting: animate dead **
< 129h/129H 112v/112V Pos: standing >
Casting: animate dead *
< 129h/129H 112v/112V Pos: standing >
You complete your spell...
You breathe life into the corpse of the page with the awesome power of your art.
The skeleton of the page starts following you.
< 129h/129H 112v/112V Pos: standing >
You are already standing.
< 129h/129H 112v/112V Pos: standing >
On Refuge Street
Obvious exits: -E -W
Fresh blood splatters cover the area.
The skeleton of the page stands here. (minion)
< 129h/129H 112v/112V Pos: standing >
On Refuge Street
Obvious exits: -E -W
A solemn brother of the faith is walking here.
The skeleton of a citizen stands here. (minion)
The skeleton of the page enters from the west.
< 129h/129H 111v/112V Pos: standing >
On Refuge Street
Obvious exits: -E -W
Fresh blood splatters cover the area.
The skeleton of the page enters from the east.
The skeleton of a citizen enters from the east.
< 129h/129H 110v/112V Pos: standing >
On Refuge Street
Obvious exits: -E -W
The zombie of a citizen stands here. (minion)
The skeleton of the page enters from the east.
The skeleton of a citizen enters from the east.
< 129h/129H 109v/112V Pos: standing >
Intersection of Rapture Way and Refuge Street
Obvious exits: -E -S -U
The skeleton of the page enters from the east.
The skeleton of a citizen enters from the east.
The zombie of a citizen enters from the east.
< 129h/129H 109v/112V Pos: standing >
On Rapture Way
Obvious exits: -N -S
The skeleton of the page enters from the north.
The skeleton of a citizen enters from the north.
The zombie of a citizen enters from the north.
< 129h/129H 110v/112V Pos: standing >
On Rapture Way
Obvious exits: -N -S
The skeleton of the page enters from the north.
The skeleton of a citizen enters from the north.
The zombie of a citizen enters from the north.
< 129h/129H 111v/112V Pos: standing >
Intersection of Rapture Way and Sanctuary Place
Obvious exits: -N -E -S
A warder of Newhaven roams the streets.
The skeleton of the page enters from the north.
The skeleton of a citizen enters from the north.
The zombie of a citizen enters from the north.
< 129h/129H 110v/112V Pos: standing >
Autosaving...
< 129h/129H 111v/112V Pos: standing >
Do you feel lucky, punk?
< 129h/129H 112v/112V Pos: standing >
Intersection of Rapture Way and Sanctuary Place
Obvious exits: -N -E -S
The zombie of a citizen stands here. (minion)
The skeleton of a citizen stands here. (minion)
The skeleton of the page stands here. (minion)
A warder of Newhaven roams the streets.
< 129h/129H 112v/112V Pos: standing >
A warder leaves east.
< 129h/129H 112v/112V Pos: standing >
Order who to do what?
< 129h/129H 112v/112V Pos: standing >
On Santuary Place
Obvious exits: -E -S# -W
A sign sticks off the building to the south.
A warder of Newhaven roams the streets.
The skeleton of the page enters from the west.
The skeleton of a citizen enters from the west.
The zombie of a citizen enters from the west.
< 129h/129H 111v/112V Pos: standing >
The day has begun.
< 129h/129H 111v/112V Pos: standing >
You give the zombie of a citizen an order.
The zombie of a citizen suddenly attacks a warder!
The zombie of a citizen's punch wounds a warder.
< 129h/129H 111v/112V Pos: standing >
You miss a warder.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: sta TC: small wounds E: warder sta EP: few scratches >
A warder's fine punch strikes the zombie of a citizen.
A warder's punch strikes the zombie of a citizen very hard.
The zombie of a citizen sneers at a warder while sidestepping his kick.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: sta TC: few wounds E: warder sta EP: few scratches >
The zombie of a citizen's fine punch wounds a warder.
A piece of rotted flesh drops from the zombie of a citizen's body.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: sta TC: few wounds E: warder sta EP: few scratches >
The skeleton of a citizen says 'For glory!'
The skeleton of a citizen suddenly attacks a warder!
The skeleton of a citizen's punch wounds a warder.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: sta TC: few wounds E: warder sta EP: few scratches >
A warder's fine punch strikes the zombie of a citizen.
You give the zombie of a citizen an order.
A warder avoids being bashed by the zombie of a citizen, who loses its balance and falls.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: ass TC: few wounds E: warder sta EP: few scratches >
You miss a warder.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: ass TC: few wounds E: warder sta EP: few scratches >
The skeleton of the page says 'Prepare to fight me, too!'
A warder avoids being bashed by the skeleton of the page, who loses its balance and falls.
A warder dodges the skeleton of the page's attack.
A warder dodges the skeleton of the page's attack.
A warder dodges the zombie of a citizen's attack.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: ass TC: few wounds E: warder sta EP: few scratches >
A warder dodges the skeleton of a citizen's attack.
The skeleton of a citizen's fine punch wounds a warder.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: ass TC: few wounds E: warder sta EP: small wounds >
You start chanting...
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: ass TC: few wounds E: warder sta EP: small wounds >
A warder's fine punch strikes the zombie of a citizen very hard.
The zombie of a citizen sneers at a warder while sidestepping his kick.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: ass TC: few wounds E: warder sta EP: small wounds >
The skeleton of the page misses a warder.
A warder dodges the skeleton of the page's attack.
A warder dodges the skeleton of the page's attack.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: ass TC: few wounds E: warder sta EP: small wounds >
The zombie of a citizen misses a warder.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: ass TC: few wounds E: warder sta EP: small wounds >
You complete your spell...
[Damage: 11 ] -=[You chill a warder.]=-
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: ass TC: few wounds E: warder sta EP: small wounds >
The skeleton of a citizen's fine punch wounds a warder.
The skeleton of a citizen's punch strikes a warder.
The skeleton of a citizen starts moaning.
A warder's critical hit dislodged one of the skeleton of a citizen's bones, sending it tearing into a warder's flesh.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: ass TC: few wounds E: warder sta EP: few wounds >
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: ass TC: few wounds E: warder sta EP: few wounds >
A warder's impressive punch strikes the zombie of a citizen very hard.
A warder's impressive punch seriously wounds the zombie of a citizen.
You start chanting...
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: ass TC: nasty wounds E: warder sta EP: few wounds >
A warder dodges the skeleton of the page's attack.
A warder dodges the skeleton of the page's attack.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: ass TC: nasty wounds E: warder sta EP: few wounds >
A warder dodges the zombie of a citizen's attack.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: ass TC: nasty wounds E: warder sta EP: few wounds >
You complete your spell...
[Damage: 10 ] -=[You chill a warder.]=-
You miss a warder.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: ass TC: nasty wounds E: warder sta EP: few wounds >
A warder dodges the skeleton of a citizen's attack.
A warder dodges the skeleton of a citizen's attack.
The skeleton of a citizen starts moaning.
A warder's critical hit dislodged one of the skeleton of a citizen's bones, sending it tearing into a warder's flesh.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: ass TC: nasty wounds E: warder sta EP: few wounds >
A warder's impressive punch seriously wounds the zombie of a citizen.
The zombie of a citizen clambers to its feet.
The skeleton of a citizen avoids being bashed by a warder, who loses his balance and falls.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: sta TC: nasty wounds E: warder kne EP: few wounds >
The skeleton of the page misses a warder.
The skeleton of the page's fine punch strikes a warder.
The skeleton of the page clambers to its feet.
The skeleton of the page groans loudly.
You start chanting...
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: sta TC: nasty wounds E: warder kne EP: few wounds >
The zombie of a citizen's fine punch strikes a warder.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: sta TC: nasty wounds E: warder kne EP: few wounds >
The skeleton of a citizen's fine punch strikes a warder.
The skeleton of a citizen's punch strikes a warder.
The skeleton of a citizen starts moaning.
A warder's critical hit dislodged one of the skeleton of a citizen's bones, sending it tearing into a warder's flesh.
Hint: You can use 'offensive off' to stop from fighting back, and 'offensive' or 'offensive on' to start again.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: sta TC: nasty wounds E: warder kne EP: nasty wounds >
You complete your spell...
[Damage: 21 ] -=[You chill a warder.]=-
The chilling cold causes a warder to stammer, apparently weakened.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: sta TC: nasty wounds E: warder kne EP: pretty hurt >
A warder misses the zombie of a citizen.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: sta TC: nasty wounds E: warder kne EP: pretty hurt >
The skeleton of the page's fine punch strikes a warder.
The skeleton of the page's fine punch strikes a warder.
The skeleton of the page groans loudly.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: sta TC: nasty wounds E: warder kne EP: pretty hurt >
The zombie of a citizen's fine punch strikes a warder very hard.
The zombie of a citizen's fine punch strikes a warder very hard.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: sta TC: nasty wounds E: warder kne EP: awful >
You give the zombie of a citizen an order.
The zombie of a citizen attempts to flee.
The zombie of a citizen leaves east.
< 129h/129H 111v/112V Pos: standing >
<The skeleton of a citizen misses a warder.
The skeleton of a citizen's impressive punch seriously wounds a warder.
You miss a warder.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: sta TC:excellent E: warder kne EP: awful >
On Santuary Place
Obvious exits: -E -S# -W
A sign sticks off the building to the south.
The skeleton of a citizen stands here, fighting a warder. (Minion)
The skeleton of the page stands here, fighting a warder. (Minion)
A warder crouches here, fighting the skeleton of a citizen.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: sta TC:excellent E: warder kne EP: awful >
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: sta TC:excellent E: warder kne EP: awful >
A warder's decent punch strikes the skeleton of a citizen.
A warder rises to his feet.
The skeleton of a citizen sneers at a warder while sidestepping his kick.
A warder dodges the skeleton of the page's attack.
The skeleton of the page's fine punch strikes a warder very hard.
The skeleton of the page starts moaning.
A warder's critical hit dislodged one of the skeleton of the page's bones, sending it tearing into a warder's flesh.
< 129h/129H 111v/112V Pos: standing >
< T: undead TP: sta TC:few scratches E: warder sta EP: awful >
You give the skeleton of a citizen an order.
The skeleton of a citizen attempts to flee.
The skeleton of a citizen leaves west.
< 129h/129H 111v/112V Pos: standing >
<You miss a warder.
< 129h/129H 111v/112V Pos: standing >
< T: Vaez TP: sta TC:excellent E: warder sta EP: awful >
You start chanting...
< 129h/129H 111v/112V Pos: standing >
< T: Vaez TP: sta TC:excellent E: warder sta EP: awful >
The skeleton of the page misses a warder.
The skeleton of the page's fine punch seriously wounds a warder.
The skeleton of the page starts moaning.
A warder's critical hit dislodged one of the skeleton of the page's bones, sending it tearing into a warder's flesh.
< 129h/129H 111v/112V Pos: standing >
< T: Vaez TP: sta TC:excellent E: warder sta EP: bleeding, close to death >
It rains a bit harder.
Casting: chill touch *
A warder misses you.
You dodge a warder's vicious attack.
< 129h/129H 111v/112V Pos: standing >
< T: Vaez TP: sta TC:excellent E: warder sta EP: bleeding, close to death >
You complete your spell...
[Damage: 9 ] -=[You chill a warder.]=-
A warder is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a warder dies in agony.
< 129h/129H 111v/112V Pos: standing >
You are well on your way towards your next level.
< 129h/129H 111v/112V Pos: standing >
You sit down and relax.
< 129h/129H 111v/112V Pos: sitting >
You have memorized the following spells:
( 4th circle) 5 - life leech
( 2nd circle) 1 - chill touch
2 - vampiric touch
( 1st circle) 7 - slashing darkness
And you are currently memorizing the following spells:
11 seconds: ( 3rd) embalm
23 seconds: ( 3rd) animate dead
33 seconds: ( 2nd) chill touch
42 seconds: ( 2nd) chill touch
52 seconds: ( 2nd) chill touch
61 seconds: ( 2nd) chill touch
You can memorize 1 1st and 4 3rd circle spell(s).
You continue your study.
< 129h/129H 111v/112V Pos: sitting >
You start meditating...
< 129h/129H 112v/112V Pos: sitting >
A Drow Elf enters from the east.
A Troll enters from the east.
A Troll trips over you, in a futile attempt to slam you down even further.
< 129h/129H 112v/112V Pos: sitting >
You have finished memorizing embalm.
< 129h/129H 112v/112V Pos: sitting >
A Drow Elf looks at you.
< 129h/129H 112v/112V Pos: sitting >
A Drow Elf starts casting an offensive spell.
< 129h/129H 112v/112V Pos: sitting >
A Drow Elf completes his spell...
A bubbling spray of goo spews from a Drow Elf striking you full on!
You abandon your studies.
OUCH! That really did HURT!
< 98h/129H 112v/112V Pos: sitting >
< T: Vaez TP: sit TC: small wounds E: A Drow Elf sta EP: excellent >
You miss a Drow Elf.
A Drow Elf misses you.
A Drow Elf misses you.
< 98h/129H 112v/112V Pos: sitting >
< T: Vaez TP: sit TC: small wounds E: A Drow Elf sta EP: excellent >
A Drow Elf waves happily.
< 98h/129H 112v/112V Pos: sitting >
< T: Vaez TP: sit TC: small wounds E: A Drow Elf sta EP: excellent >
A Drow Elf starts casting an offensive spell.
< 98h/129H 112v/112V Pos: sitting >
< T: Vaez TP: sit TC: small wounds E: A Drow Elf sta EP: excellent >
-=[Green slime eats away at your skin!]=-
OUCH! That really did HURT!
< 80h/129H 112v/112V Pos: sitting >
< T: Vaez TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
< 80h/129H 112v/112V Pos: sitting >
< T: Vaez TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from a Drow Elf striking you full on!
YIKES! Another hit like that, and you've had it!!
< 38h/129H 112v/112V Pos: sitting >
< T: Vaez TP: sit TC:pretty hurt E: A Drow Elf sta EP: excellent >
The skeleton of the page suddenly attacks a Drow Elf!
The skeleton of the page misses a Drow Elf.
< 38h/129H 112v/112V Pos: sitting >
< T: Vaez TP: sit TC:pretty hurt E: A Drow Elf sta EP: excellent >
A Drow Elf misses you.
-=[A Drow Elf's punch strikes you.]=-
< 36h/129H 112v/112V Pos: sitting >
< T: Vaez TP: sit TC:pretty hurt E: A Drow Elf sta EP: excellent >
-=[Green slime eats away at your skin!]=-
OUCH! That really did HURT!
You miss a Drow Elf.
< 18h/129H 112v/112V Pos: sitting >
< T: Vaez TP: sit TC: awful E: A Drow Elf sta EP: excellent >
A Troll clambers to his feet.
< 18h/129H 112v/112V Pos: sitting >
< T: Vaez TP: sit TC: awful E: A Drow Elf sta EP: excellent >
-=[Green slime eats away at your skin!]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Drow Elf says 'efg yuu hoofs'
< 0h/129H 112v/112V Pos: sitting >
< T: Vaez TP: sit TC: awful E: A Drow Elf sta EP: excellent >
A Troll fills with BLoodLuST and makes a ferocious leap at YOU!
A Troll attempts to maul you, but falters and falls to his knees!
< 0h/129H 112v/112V Pos: sitting >
< T: Vaez TP: sit TC: awful E: A Drow Elf sta EP: excellent >
-=[Green slime eats away at your skin!]=-