<worn as a badge> a tarnished leather badge
<worn on head> a silver-lined purple silk hood [poor] (glowing)
<worn on eyes> a finely-woven mesh eyepatch [superior] [79%]
<worn in ear> a gloomwing feather
<worn in ear> a pale magenta earring [superior] (glowing) [85%]
<worn around neck> a patched brass collar
<worn around neck> an iron locket (glowing)
<worn on body> a twined glassteel robe from The Surface Realm of Duris
<worn about body> some flowing silk embroidered robes [poor]
<worn about waist> a soft leather belt
<worn on belt buckle>a celestial ribbon (illuminating) [53%]
<worn on arms> a pair of ghostly sleeves
<held as shield> a polished studded gold and platinum shield [poor]
<worn around wrist> a mithril engraved clerical bracelet
<worn around wrist> an etched mithral bracer (humming) [86%]
<worn on hands> some hardened marble mitts
<worn on finger> a thick gold and platinum ring
<worn on finger> an armageddon signet ring
<held> a totem of the bullywug shaman (glowing)
<worn on legs> greaves of avoidance [superior]
<worn on feet> a garish pair of shoes (glowing) (illuminating)
the corpse of a baby orc does not contain the coins.
Toyan puts a pile of coins into a bottomless bag of the shield dwarves.
< 641h/641H 184v/221V Pos: standing >
the corpse of a baby orc does not contain the essence.
< 641h/641H 184v/221V Pos: standing >
Experience till level: 5063935
< 641h/641H 184v/221V Pos: standing >
You sit down and relax.
< 641h/641H 185v/221V Pos: sitting >
An orcish warrior misses Juts.
Juts's longsword of Sevenoaks moves with a blinding speed and successfully repels an orcish warrior's attack!
Juts snaps into visibility.
An orcish warrior hits Juts with a mighty kick to his chest.
An orcish warrior dodges Juts's attack.
Juts's impressive slash strikes an orcish warrior.
Juts misses an orcish warrior.
You have memorized the following spells:
(10th circle) 1 - etherportal
1 - gaseous cloud
( 9th circle) 1 - greater ravenflight
3 - arieks shattering iceball
( 8th circle) 1 - scathing wind
1 - corrosive blast
3 - spirit jump
( 7th circle) 1 - elephantstrength
1 - ravenflight
1 - elemental affinity
( 6th circle) 6 - greater mending
( 4th circle) 2 - pantherspeed
1 - summon beast
1 - hawkvision
4 - mending
( 3rd circle) 5 - scalding blast
3 - purify spirit
1 - fire ward
( 2nd circle) 5 - flameburst
5 - lesser mending
( 1st circle) 9 - ice missile
2 - spirit armor
And you are currently memorizing the following spells:
4 seconds: ( 5th) molten spray
9 seconds: ( 5th) molten spray
13 seconds: ( 5th) molten spray
18 seconds: ( 7th) greater soul disturbance
24 seconds: ( 7th) greater soul disturbance
29 seconds: ( 7th) greater soul disturbance
33 seconds: ( 5th) molten spray
38 seconds: ( 5th) molten spray
42 seconds: ( 5th) molten spray
47 seconds: ( 5th) molten spray
52 seconds: ( 6th) greater mending
You can memorize no more spells.
You continue your study.
< 641h/641H 185v/221V Pos: sitting >
You start meditating...
< 641h/641H 186v/221V Pos: sitting >
Selaerial completes his spell...
Selaerial unleashes light in a focused, searing ray at an orcish elite!
< 641h/641H 187v/221V Pos: sitting >
Fraglo's impressive pierce strikes an orcish warrior.
Fraglo's impressive pierce strikes an orcish warrior.
Fraglo's impressive pierce strikes an orcish warrior.
< 641h/641H 189v/221V Pos: sitting >
An orcish elite's impressive slash grazes Selaerial.
An orcish elite is burned severely as he hits Selaerial!
An orcish elite's fine slash grazes Selaerial.
An orcish elite is burned severely as he hits Selaerial!
< 641h/641H 192v/221V Pos: sitting >
Selaerial starts casting an offensive spell called 'sunray'.
< 641h/641H 196v/221V Pos: sitting >
A large warhorse growls at Selaerial.
A large warhorse suddenly attacks Selaerial!
A large warhorse misses Selaerial.
You have finished memorizing molten spray.
< 641h/641H 197v/221V Pos: sitting >
Juts snaps into visibility.
Juts brings down a longsword of Sevenoaks in a mighty slash, cleaving a large warhorse from his target!
Juts heroically rescues Selaerial.
< 641h/641H 198v/221V Pos: sitting >
Fraglo places Tiamat's poison tail stinger in the back of an orcish warrior, resulting in some strange noises and some blood.
With a swift tug Fraglo wrenches the weapon free, ramming it into an orcish warrior's spine!
Fraglo places Tiamat's poison tail stinger in the back of an orcish warrior, resulting in some strange noises and some blood.
Fraglo places the dagger of Wind in the back of an orcish warrior, resulting in some strange noises and some blood.
With a swift tug Fraglo wrenches the weapon free, ramming it into an orcish warrior's spine!
Fraglo places the dagger of Wind in the back of an orcish warrior, resulting in some strange noises and some blood.
Kiria gets a bottomless bag of the illithids from her bottomless bag of the illithids.
< 641h/641H 201v/221V Pos: sitting >
Selaerial completes his spell...
Selaerial unleashes light in a focused, searing ray at an orcish elite!
Selaerial's fine slash grazes an orcish elite.
Selaerial's decent slash grazes an orcish elite.
Selaerial misses an orcish elite.
< 641h/641H 204v/221V Pos: sitting >
Juts misses an orcish warrior.
Juts's impressive slash strikes an orcish warrior very hard.
Juts's impressive slash strikes an orcish warrior very hard.
< 641h/641H 205v/221V Pos: sitting >
An orcish warrior misses Fraglo.
< 641h/641H 206v/221V Pos: sitting >
You have finished memorizing molten spray.
< 641h/641H 207v/221V Pos: sitting >
An Orc enters from the west.
< 641h/641H 210v/221V Pos: sitting >
An Orc leaves south.
Selaerial starts casting an offensive spell called 'sunray'.
< 641h/641H 211v/221V Pos: sitting >
An orcish elite's fine slash grazes Selaerial.
An orcish elite is burned severely as he hits Selaerial!
Selaerial blocks an orcish elite's lunge at him.
An orcish elite rises to his feet.
An orcish elite hits Selaerial with a mighty kick to his chest.
< 641h/641H 213v/221V Pos: sitting >
< 641h/641H 214v/221V Pos: sitting >
Juts anticipates a large warhorse's attack and masterfully parries the incoming blow.
Juts dodges a large warhorse's attack.
Juts snaps into visibility.
Juts is knocked to the ground by a large warhorse's mighty bash!
An Orc enters from the south.
< 641h/641H 215v/221V Pos: sitting >
An Orc says 'thi oply time yuu odiuts cap koll me is wivh 10+, spicler'
< 641h/641H 217v/221V Pos: sitting >
You have finished memorizing molten spray.
< 641h/641H 218v/221V Pos: sitting >
Selaerial completes his spell...
An orcish elite seems to be blinded!
Selaerial unleashes light in a focused, searing ray at an orcish elite!
Rorbag starts casting an offensive spell.
< 641h/641H 219v/221V Pos: sitting >
Fraglo's impressive pierce seriously wounds an orcish warrior.
Fraglo's impressive pierce enshrouds an orcish warrior in a mist of blood.
Fraglo's powerful pierce causes an orcish warrior to grimace in pain.
Fraglo's impressive pierce grievously wounds an orcish warrior.
An orcish warrior is stunned!
Fraglo misses an orcish warrior.
< 641h/641H 221v/221V Pos: sitting >
An orcish elite dodges Selaerial's attack.
Selaerial misses an orcish elite.
Selaerial misses an orcish elite.
< 641h/641H 221v/221V Pos: sitting >
Juts misses an orcish warrior.
Juts misses an orcish warrior.
Juts snaps into visibility.
Juts's fine slash hits an orcish warrior.
An orcish warrior is dead! R.I.P.
A sense of peace fills the room as Juts eliminates the evil force!
You receive your share of experience.
Experience(KILL): Jelli by 73.
The last gasps of an orcish warrior cause a sickening chill to run up your spine.
< 641h/641H 221v/221V Pos: sitting >
Selaerial starts casting an offensive spell called 'sunray'.
< 641h/641H 221v/221V Pos: sitting >
You stop meditating.
It appears to be the corpse of an orcish warrior.
a few coins
Toyan gets a few coins from the corpse of an orcish warrior.
< 641h/641H 221v/221V Pos: sitting >
Kiria snaps into visibility.
Kiria places a darksteel rapier with a strange black stone in the back of an Orc, resulting in some strange noises and some blood.
An Orc's hard leather cloak was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as an Orc dies in agony.
Rorbag stops chanting abruptly!
the corpse of Zloafk does not contain the coins.
Toyan puts a pile of coins into a bottomless bag of the shield dwarves.
< 641h/641H 221v/221V Pos: sitting >
Juts's skin seems to turn to stone.
the corpse of Zloafk does not contain the essence.
< 641h/641H 221v/221V Pos: sitting >
Experience till level: 5063862
< 641h/641H 221v/221V Pos: sitting >
It appears to be the corpse of Zloafk.
a bag made from sewn skunk skin
[2] a thick spiked leather bracer
a thin leather belt
a small round wooden shield
a pair of studded leather sleeves
some thick leather gloves
a pair of studded leather boots
a pair of studded leather leggings
a bronze skull cap
a suit of spiked leather armor
a great flail
a large two-handed sword
a large two-handed sword
a steel warhammer
a black leather whip
a footman's flail
a thin steel dagger
a steel dagger
a long steel sword
a steel short sword
a steel long sword
a small wooden mace
a stout oaken cudgel
a sturdy wooden club
< 641h/641H 221v/221V Pos: sitting >
the corpse of Zloafk does not contain the coins.
< 641h/641H 221v/221V Pos: sitting >
Selaerial completes his spell...
Selaerial unleashes light in a focused, searing ray at an orcish elite!
Selaerial dodges an orcish elite's attack.
Selaerial blocks an orcish elite's lunge at him.
An orcish elite's powerful slash wounds Selaerial.
An orcish elite is burned severely as he hits Selaerial!
the corpse of Zloafk does not contain the essence.
< 641h/641H 221v/221V Pos: sitting >
A large warhorse suddenly appears a bit confused!
A large warhorse misses Juts.
Juts snaps into visibility.
Juts's longsword of Sevenoaks moves with a blinding speed and successfully repels a large warhorse's attack!
Grahk starts casting an offensive spell.
Experience till level: 5063862
< 641h/641H 221v/221V Pos: sitting >
You start meditating...
< 641h/641H 221v/221V Pos: sitting >
You have finished memorizing greater soul disturbance.
< 641h/641H 221v/221V Pos: sitting >
Selaerial misses an orcish elite.
Selaerial misses an orcish elite.
Selaerial's slash grazes an orcish elite.
< 641h/641H 221v/221V Pos: sitting >
Grahk completes his spell...
Grahk unleashes light in a focused, searing ray at an orcish elite!
< 641h/641H 221v/221V Pos: sitting >
Fraglo places Tiamat's poison tail stinger in the back of an orcish elite, resulting in some strange noises and some blood.
With a swift tug Fraglo wrenches the weapon free, ramming it into an orcish elite's spine!
Fraglo places Tiamat's poison tail stinger in the back of an orcish elite, resulting in some strange noises and some blood.
Fraglo places the dagger of Wind in the back of an orcish elite, resulting in some strange noises and some blood.
< 641h/641H 221v/221V Pos: sitting >
Grahk starts casting an offensive spell called 'sunray'.
< 641h/641H 221v/221V Pos: sitting >
You have finished memorizing greater soul disturbance.
< 641h/641H 221v/221V Pos: sitting >
Fraglo parries an orcish elite's lunge at her.
Fraglo parries an orcish elite's lunge at her.
An orcish elite's mighty slash strikes Fraglo.
Juts snaps into visibility.
Juts's impressive slash enshrouds a large warhorse in a mist of blood.
Juts's impressive slash enshrouds a large warhorse in a mist of blood.
Juts's slash grievously wounds a large warhorse.
A large warhorse misses Juts.
A large warhorse misses Juts.
A large warhorse shifts his weight and viciously slams his rear hooves into Juts's chest with a stunning force.
< 641h/641H 221v/221V Pos: sitting >
Juts clambers to his feet.
< 641h/641H 221v/221V Pos: sitting >
Grahk completes his spell...
Grahk unleashes light in a focused, searing ray at an orcish elite!
< 641h/641H 221v/221V Pos: sitting >
Selaerial's decent slash wounds an orcish elite.
Selaerial's decent slash wounds an orcish elite.
< 641h/641H 221v/221V Pos: sitting >
You have finished memorizing greater soul disturbance.
< 641h/641H 221v/221V Pos: sitting >
Selaerial stops fighting.
< 641h/641H 221v/221V Pos: sitting >
Grahk starts casting an offensive spell called 'sunray'.
< 641h/641H 221v/221V Pos: sitting >
Fraglo's impressive pierce strikes an orcish elite hard.
An orcish elite dodges Fraglo's attack.
Fraglo's pierce strikes an orcish elite hard.
Fraglo's impressive pierce strikes an orcish elite hard.
Fraglo's pierce strikes an orcish elite very hard.
< 641h/641H 221v/221V Pos: sitting >
You have finished memorizing molten spray.
Juts snaps into visibility.
Juts's fine slash hits a large warhorse.
A large warhorse is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Jelli by 32.
You feel a carnal satisfaction as a large warhorse's gurgling and choking signals his demise.
A large warhorse stops following an orcish elite.
< 641h/641H 221v/221V Pos: sitting >
Fraglo parries an orcish elite's lunge at her.
An orcish elite's slash wounds Fraglo.
An orcish elite's powerful slash wounds Fraglo.
< 641h/641H 221v/221V Pos: sitting >
Grahk completes his spell...
Grahk unleashes light in a focused, searing ray at an orcish elite!
An orcish elite is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Jelli by 726.
The smell of fresh blood enters your body, infusing you with power!
An orcish elite's death cry reverberates in your head as he falls to the ground.
You stop meditating.
It appears to be the corpse of an orcish elite.
a diamond-tipped orcish sword [poor]
a pair of orcish sleeves [superior]
a pair of orcish leggings [superior]
a small pile of coins
Toyan gets a small pile of coins from the corpse of an orcish elite.
< 641h/641H 221v/221V Pos: sitting >
Juts snaps into visibility.
the corpse of an orcish elite does not contain the coins.
Toyan puts a pile of coins into a bottomless bag of the shield dwarves.
< 641h/641H 221v/221V Pos: sitting >
the corpse of an orcish elite does not contain the essence.
< 641h/641H 221v/221V Pos: sitting >
Experience till level: 5063100
< 641h/641H 221v/221V Pos: sitting >
It appears to be the corpse of an orcish elite.
a diamond-tipped orcish sword [poor]
a pair of orcish sleeves [superior]
a pair of orcish leggings [superior]
< 641h/641H 221v/221V Pos: sitting >
the corpse of an orcish elite does not contain the coins.
< 641h/641H 221v/221V Pos: sitting >
the corpse of an orcish elite does not contain the essence.
< 641h/641H 221v/221V Pos: sitting >
Experience till level: 5063100
< 641h/641H 221v/221V Pos: sitting >
You clamber to your feet.
You abandon your meditative trance.
< 641h/641H 221v/221V Pos: standing >
Your group consists of (11/30):
( Head) 1123/1025 hit, 313/313 move Juts
(Front) 656/707 hit, 143/143 move Selaerial
(Front) 734/814 hit, 464/464 move Fraglo
(Front) 947/947 hit, 272/272 move Sainth
(Front) 1127/1242 hit, 335/335 move Kiria
(Front) 632/632 hit, 168/168 move Grahk
(Front) 1009/1009 hit, 395/395 move Rorbag
(Front) 1042/1042 hit, 355/355 move Toyan
(Front) 641/641 hit, 221/221 move Jelli
(Front) 798/671 hit, 180/180 move Nos
(Front) 686/686 hit, 247/247 move Ques
< 641h/641H 221v/221V Pos: standing >
Juts stops using a suit of platinum plate bearing the crest of Pelor of constitution.
< 641h/641H 221v/221V Pos: standing >
Juts starts casting a spell.
< 641h/641H 221v/221V Pos: standing >
Grahk stares at the sky.
< 641h/641H 221v/221V Pos: standing >
Juts completes his spell...
Juts utters the word 'abrazak'
< 641h/641H 221v/221V Pos: standing >
Juts starts casting a spell.
< 641h/641H 221v/221V Pos: standing >
Juts completes his spell...
Juts utters the word 'fido'
< 641h/641H 221v/221V Pos: standing >
Juts shrugs into a suit of platinum plate bearing the crest of Pelor of constitution.
< 641h/641H 221v/221V Pos: standing >
Juts leaves south.
Sainth sneaks south.
You follow Juts.
You feel uneasy with so many Good players in Shady Grove.
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path and there is an exit east to the shopping district
of the city.
Obvious exits: -North -East -South
Fresh blood splatters cover the area.
The corpse of a stray dog is lying here.
*Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
An orcish street sweeper is here cleaning the city from rubbish.
Selaerial enters from the north.
An orcish street sweeper suddenly attacks YOU!
An orcish street sweeper misses you.
Toyan trots in from the north.
Nos enters from the north.
Rorbag trots in from the north.
Grahk enters from the north.
Kiria enters from the north.
Fraglo sneaks in from the north.
< 641h/641H 220v/221V Pos: standing >
< T: Jelli TP: sta TC:excellent E: orcish sta EP: excellent >
Juts snaps into visibility.
Juts brings down a longsword of Sevenoaks in a mighty slash, cleaving an orcish street sweeper from his target!
An orcish street sweeper is dead! R.I.P.
A sense of peace fills the room as Juts eliminates the evil force!
You receive your share of experience.
Experience(KILL): Jelli by 0.
The unmistakable scent of fresh blood can be smelled as an orcish street sweeper dies in agony.
< 641h/641H 220v/221V Pos: standing >
It appears to be the corpse of an orcish street sweeper.
a bag of collection
3 coins
Toyan gets 3 coins from the corpse of an orcish street sweeper.
< 641h/641H 220v/221V Pos: standing >
A baby orc enters from the east.
the corpse of an orcish street sweeper does not contain the coins.
Toyan puts a pile of coins into a bottomless bag of the shield dwarves.
< 641h/641H 220v/221V Pos: standing >
the corpse of an orcish street sweeper does not contain the essence.
< 641h/641H 220v/221V Pos: standing >
Experience till level: 5063100
< 641h/641H 220v/221V Pos: standing >
Grahk starts casting a spell called 'barkskin'.
< 641h/641H 221v/221V Pos: standing >
Grahk completes his spell...
Grahk utters the word 'babratgtui'
< 641h/641H 221v/221V Pos: standing >
Selaerial starts casting a spell called 'endurance'.
< 641h/641H 221v/221V Pos: standing >
You can't carry any more.
< 641h/641H 221v/221V Pos: standing >
Grahk starts casting a spell.
< 641h/641H 221v/221V Pos: standing >
Selaerial completes his spell...
Selaerial utters the word 'unsoejgruiqz'
< 641h/641H 221v/221V Pos: standing >
Grahk completes his spell...
Grahk utters the word 'ufaixaae'
Grahk's barkskin seems to take on the texture of iron.
< 641h/641H 221v/221V Pos: standing >
You are carrying: (11/11)
a bracelet of finger bones [superior]
the bracelet of emeralds of endurance [85%]
a shriveled and rotting human head [superior] [73%]
a foggy visor [poor]
mask of battles past
a brightly flaming earring [84%]
a sapphire earring
a silken backsheath of flight with a strange dark bloodstone
a glowing blue crystal [69%]
a large tome engulfed in blue flames (humming)
a big big bag for a little person (illuminating)
< 641h/641H 221v/221V Pos: standing >
Juts leaves south.
Sainth sneaks south.
Horns begin to bellow and drums thunder to the call to arms!
You follow Juts.
You feel uneasy with so many Good players in Shady Grove.
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide. A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. The Guard Barracks
of the Black Order of Orcs is located just to the west with the Shady
Jewelers to the east.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of an orcish warrior is lying here.
The corpse of a baby orc is lying here.
*Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Selaerial enters from the north.
Toyan trots in from the north.
Nos enters from the north.
Rorbag trots in from the north.
Grahk enters from the north.
Kiria enters from the north.
Fraglo sneaks in from the north.
< 641h/641H 220v/221V Pos: standing >
Autosaving...
< 641h/641H 220v/221V Pos: standing >
Juts leaves south.
You follow Juts.
You feel uneasy with so many Good players in Shady Grove.
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide. A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path and a small
scribers shop to the east.
Obvious exits: -North -East -South
The corpse of a cute kitten is lying here.
The corpse of an orcish merchant is lying here.
*Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Selaerial enters from the north.
Horns begin to bellow and drums thunder to the call to arms!
Toyan trots in from the north.
Nos enters from the north.
Rorbag trots in from the north.
Grahk enters from the north.
Kiria enters from the north.
Fraglo sneaks in from the north.
< 641h/641H 219v/221V Pos: standing >
You put 10 items into a big big bag for a little person.
< 641h/641H 220v/221V Pos: standing >
Juts leaves south.
Ques sneaks south.
You follow Juts.
You feel uneasy with so many Good players in Shady Grove.
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide. A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East -South -West
*Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
A wandering orcish soul, flying about here, is searching for a new victim.
An orcish shaman is here practicing a new spell. (casting)
Horns begin to bellow and drums thunder to the call to arms!
Selaerial enters from the north.
Toyan trots in from the north.
Nos enters from the north.
Rorbag trots in from the north.
Grahk enters from the north.
Kiria enters from the north.
< 641h/641H 220v/221V Pos: standing >
Juts leaves south.
Horns begin to bellow and drums thunder to the call to arms!
Ques sneaks south.
Sainth sneaks south.
You follow Juts.
You feel uneasy with so many Good players in Shady Grove.
The South Gates of the Shady Grove
A large city dwells before your eyes. Many citizens have made this city
their home. Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East -West -Down #
The corpse of an orcish warrior is lying here.
The corpse of the grinning bobcat is lying here.
The corpse of an orcish street sweeper is lying here.
The corpse of an umber hulk is lying here.
The corpse of an orcish merchant is lying here.
[2] The corpse of the orc gate guard is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of an Orc is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of a female orc is lying here.
*Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
An orcish assassin is lying here, mortally wounded.
Selaerial enters from the north.
Toyan trots in from the north.
Horns begin to bellow and drums thunder to the call to arms!
Nos enters from the north.
Rorbag trots in from the north.
Grahk enters from the north.
Kiria enters from the north.
Fraglo sneaks in from the north.
< 641h/641H 219v/221V Pos: standing >
An orcish shaman enters from the north.
< 641h/641H 219v/221V Pos: standing >
An orcish shaman suddenly attacks YOU!
-=[An orcish shaman's fine punch wounds you.]=-
< 629h/641H 219v/221V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: shaman sta EP: excellent >
A wandering soul enters from the north.
< 629h/641H 219v/221V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: shaman sta EP: excellent >
Selaerial starts casting an offensive spell called 'sunray'.
Selaerial snaps into visibility.
< 629h/641H 219v/221V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: shaman sta EP: excellent >
Rorbag starts casting an offensive spell called 'sunray'.
< 629h/641H 219v/221V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: shaman sta EP: excellent >
Fraglo snaps into visibility.
Fraglo places Tiamat's poison tail stinger in the back of an orcish shaman, resulting in some strange noises and some blood.
Fraglo places the dagger of Wind in the back of an orcish shaman, resulting in some strange noises and some blood.
< 629h/641H 219v/221V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: shaman sta EP: pretty hurt >
An orcish shaman dodges your futile attack.
< 629h/641H 219v/221V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: shaman sta EP: pretty hurt >
A faint hum can be heard from Tsunami, the trident of storms carried by Sainth.
Selaerial completes his spell...
Selaerial utters the word 'gjifal'
Selaerial unleashes light in a focused, searing ray at an orcish shaman!
An orcish shaman is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Jelli by 18.
An orcish shaman's death cry reverberates in your head as he falls to the ground.
Rorbag stops chanting abruptly!
< 629h/641H 219v/221V Pos: standing >
It appears to be the corpse of an orcish shaman.
a few coins
Toyan gets a few coins from the corpse of an orcish shaman.
< 629h/641H 219v/221V Pos: standing >
the corpse of an orcish shaman does not contain the coins.
Toyan puts a pile of coins into a bottomless bag of the shield dwarves.
< 629h/641H 219v/221V Pos: standing >
the corpse of an orcish shaman does not contain the essence.
< 629h/641H 219v/221V Pos: standing >
Experience till level: 5063081
< 629h/641H 219v/221V Pos: standing >
The corpse of an orcish shaman appears to be empty.
< 629h/641H 220v/221V Pos: standing >
The corpse of an orcish warrior appears to be empty.
< 629h/641H 220v/221V Pos: standing >
The corpse of the grinning bobcat appears to be empty.
< 629h/641H 221v/221V Pos: standing >
The corpse of an orcish street sweeper appears to be empty.
< 629h/641H 221v/221V Pos: standing >
The corpse of an umber hulk appears to be empty.
< 630h/641H 221v/221V Pos: standing >
The corpse of an orcish merchant appears to be empty.
< 630h/641H 221v/221V Pos: standing >
You get an orcish-forged sword [superior] from the corpse of the orc gate guard.
< 630h/641H 221v/221V Pos: standing >
You get a suit of orcish platemail [superior] from the corpse of the orc gate guard.
< 630h/641H 221v/221V Pos: standing >
You get an orcish-forged sword from the corpse of a young orc sentinel.
< 630h/641H 221v/221V Pos: standing >
You get an orcish-forged sword [poor] from the corpse of the orc gate guard.
< 631h/641H 221v/221V Pos: standing >
An Orc enters from the north.
< 632h/641H 221v/221V Pos: standing >
An Orc panics, screams and runs in circles, waving his hands in the air.
Juts opens the black.
< 632h/641H 221v/221V Pos: standing >
Rorbag starts casting an offensive spell called 'sunray'.
You are carrying: (5/11)
a suit of orcish platemail [superior]
an orcish-forged sword [poor]
an orcish-forged sword
an orcish-forged sword [superior]
a big big bag for a little person (illuminating)
< 632h/641H 221v/221V Pos: standing >
< 633h/641H 221v/221V Pos: standing >
An Orc panics, screams and runs in circles, waving his hands in the air.
< 634h/641H 221v/221V Pos: standing >
Fraglo snaps into visibility.
Fraglo places Tiamat's poison tail stinger in the back of an orcish assassin, resulting in some strange noises and some blood.
An orcish assassin is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Jelli by 13.
The last gasps of an orcish assassin cause a sickening chill to run up your spine.
You start chanting...
Nos starts casting an offensive spell.
< 634h/641H 221v/221V Pos: standing >
Toyan gets a few coins from the corpse of an orcish assassin.
< 634h/641H 221v/221V Pos: standing >
Toyan puts a pile of coins into a bottomless bag of the shield dwarves.
< 634h/641H 221v/221V Pos: standing >
A faint hum can be heard from the Crown of Aktosh carried by Kiria.
Rorbag completes his spell...
Rorbag utters the word 'gjifal'
An Orc seems to be blinded!
Rorbag unleashes light in a focused, searing ray at an Orc!
An Orc's small round wooden shield melted from the intense heat!
An Orc is dead! R.I.P.
You receive your share of experience.