<worn as a badge> a ball of crackling energy (magic) (glowing) [68%]
<worn on head> an illithid's circlet [superior] (invis) (magic)
<worn on eyes> an eyepatch of Dagon [superior] (magic) [78%]
<worn in ear> a glowing jade earring (glowing)
<worn in ear> an anti-matter earring
<worn on face> a glowing rune covered mask [superior] (glowing) [83%]
<worn around neck> some kharma mind beads (magic) [59%]
<worn around neck> a smooth torque of dwarven kind (magic)
<worn on body> the Living Necroplasm (magic)[216h 9m 4s]
<worn about body> an ethereal symbiote of the inner planes (magic) (humming)
<worn as quiver> a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist> a gnomish harm prevention belt (magic) (glowing)
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming) [81%]
<attached to belt> a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing) [72%]
<worn on arms> the bracers of immolation (glowing)
<held as shield> the shield of the earthwyrm [poor] (magic)
<worn around wrist> a bracelet of influence [poor] (magic)
<worn around wrist> the bracelet of emeralds
<worn on hands> a pair of crystalized gloves (glowing) (humming)
<worn on finger> ring of the past [superior] (magic) (glowing) [56%]
<worn on finger> a ring of the Neogi Lords [superior] (glowing)
<held> the staff of the slaadi [superior]
<worn on legs> some pantaloons covered in runes (magic) [80%]
<worn on feet> a pair of clawed demon-hide moccasins
< 826h/826H 151v/155V Pos: standing >
<map>
Zone: The Shaughin Hunting Grounds.
Room: A Path of Glowing Mushrooms
</map>
A Path of Glowing Mushrooms
Obvious exits: -E -S -W
A strange glowing mushroom gives off a calming light here. (glowing)
< 826h/826H 153v/155V Pos: standing >
<map>
Zone: The Shaughin Hunting Grounds.
Room: Before A Maze of Twisting Caverns
</map>
Before A Maze of Twisting Caverns
Obvious exits: -N -S
< 826h/826H 152v/155V Pos: standing >
<map>
Zone: The Shaughin Hunting Grounds.
Room: A Tunnel Approaching an Underworld Waterfall
</map>
A Tunnel Approaching an Underworld Waterfall
Obvious exits: -N -S
< 826h/826H 152v/155V Pos: standing >
<map>
Zone: The Shaughin Hunting Grounds.
Room: The Base of a Towering Waaterfall
</map>
The Base of a Towering Waaterfall
Obvious exits: -N -S -U
< 826h/826H 151v/155V Pos: standing >
<map>
Zone: The Shaughin Hunting Grounds.
Room: A Cavern off the Underdark Depths
</map>
A Cavern off the Underdark Depths
Obvious exits: -N -S
The remnants of an old campfire are scattered here.
< 826h/826H 151v/155V Pos: standing >
MM ,,,
M^MM,,,,
MMMMM@.M,,MM
MM..o.oo..,M
M ..MooMMM
.D..o.
A Small Patch of Glowing Mushrooms
Obvious exits: -N -E -S -W
An ancient roper seeks to destroy anything that moves.
< 826h/826H 151v/155V Pos: standing >
An ancient roper suddenly attacks YOU!
You snap into visibility.
-=[An ancient roper's bite wounds you.]=-
< 807h/826H 151v/155V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: ancient sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 807h/826H 151v/155V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: ancient sta EP: excellent >
< 807h/826H 151v/155V Pos: standing >
< T: Sxt TP: sta TC:few scratches E: ancient sta EP: excellent >
[Damage: 5 ] -=[Your impressive punch grazes an ancient roper.]=-
[Damage: 4 ] -=[Your fine punch grazes an ancient roper.]=-
An ancient roper parries your futile lunge at it.
An ancient roper parries your futile lunge at it.
-=[An ancient roper's decent bite wounds you.]=-
-=[An ancient roper's fine whip wounds you.]=-
You dodge an ancient roper's vicious attack.
-=[An ancient roper's fine whip wounds you.]=-
-=[An ancient roper's decent whip wounds you.]=-
-=[An ancient roper's decent bite wounds you.]=-
-=[An ancient roper's whip strikes you.]=-
-=[An ancient roper's fine whip strikes you.]=-
You dodge an ancient roper's vicious attack.
< 659h/826H 151v/155V Pos: standing >
< T: Sxt TP: sta TC: small wounds E: ancient sta EP: few scratches >
You feel queasy as the Living Necroplasm sends its tendrils deep into your body, harvesting your lifeforce!
You start chanting...
< 639h/826H 151v/155V Pos: standing >
< T: Sxt TP: sta TC: small wounds E: ancient sta EP: few scratches >
You complete your spell...
You scatter your atoms to the wind only to reassemble nearby.
< 639h/826H 151v/155V Pos: standing >
<map>
Zone: The Shaughin Hunting Grounds.
Room: A Cavern off the Underdark Depths
</map>
A Cavern off the Underdark Depths
Obvious exits: -N -S
The remnants of an old campfire are scattered here.
< 639h/826H 149v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 639h/826H 149v/155V Pos: standing >
<map>
Zone: The Shaughin Hunting Grounds.
Room: The Base of a Towering Waaterfall
</map>
The Base of a Towering Waaterfall
Obvious exits: -N -S -U
< 640h/826H 149v/155V Pos: standing >
<map>
Zone: The Shaughin Settlement.
Room: Along a Vertical Waterfall
</map>
Along a Vertical Waterfall
Obvious exits: -U -D
< 641h/826H 147v/155V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
<map>
Zone: The Shaughin Settlement.
Room: Along a Vertical Waterfall
</map>
Along a Vertical Waterfall
Obvious exits: -D
An opening in the falls is visible above.
< 642h/826H 146v/155V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Alas, you cannot go that way. . . .
< 642h/826H 146v/155V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Alas, you cannot go that way. . . .
< 643h/826H 146v/155V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
You start chanting...
< 643h/826H 147v/155V Pos: standing >
< 644h/826H 147v/155V Pos: standing >
< 644h/826H 147v/155V Pos: standing >
You complete your spell...
You feel a strange shadowy mist cover your body.
< 645h/826H 148v/155V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
You enter an opening in the falls.
<map>
Zone: The Shaughin Settlement.
Room: A Swirling Maelstrom
</map>
A Swirling Maelstrom
Obvious exits: -N -W -D
A swirling maelstrom dares you to enter its fury.
< 647h/826H 150v/155V Pos: standing >
You take a deep breath of fresh air.
< 649h/826H 151v/155V Pos: standing >
You sit down and relax.
< 651h/826H 152v/155V Pos: sitting >
You currently have the following spell slots available:
1st circle: 12 of 12
2nd circle: 11 of 11
3rd circle: 10 of 10
4th circle: 9 of 9
5th circle: 8 of 8
6th circle: 6 of 7 ( 1 seconds)
7th circle: 6 of 6
8th circle: 4 of 5 ( 1 seconds)
9th circle: 5 of 5
10th circle: 4 of 4
11th circle: 2 of 2
You begin to invoke evil and assimilate the powers of darkness.
< 651h/826H 152v/155V Pos: sitting >
You start meditating...
< 652h/826H 153v/155V Pos: sitting >
You feel infused by 8th circle DARK powers!
< 654h/826H 155v/155V Pos: sitting >
You feel infused by 6th circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.
< 655h/826H 155v/155V Pos: sitting >
< 657h/826H 155v/155V Pos: sitting >
You clamber to your feet.
< 660h/826H 155v/155V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!
A Swirling Maelstrom
Obvious exits: -N -W -D
A glowing sphere of energy is here, slowly growing dimmer. (magic)
A swirling maelstrom dares you to enter its fury.
< 660h/826H 155v/155V Pos: standing >
You are using:
<worn as a badge> a ball of crackling energy (magic) (glowing) [68%]
<worn on head> an illithid's circlet [superior] (invis) (magic)
<worn on eyes> an eyepatch of Dagon [superior] (magic) [78%]
<worn in ear> a glowing jade earring (glowing)
<worn in ear> an anti-matter earring
<worn on face> a glowing rune covered mask [superior] (glowing) [83%]
<worn around neck> some kharma mind beads (magic) [59%]
<worn around neck> a smooth torque of dwarven kind (magic)
<worn on body> the Living Necroplasm (magic)[216h 10m 2s]
<worn about body> an ethereal symbiote of the inner planes (magic) (humming)
<worn as quiver> a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist> a gnomish harm prevention belt (magic) (glowing)
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming) [81%]
<attached to belt> a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing) [72%]
<worn on arms> the bracers of immolation (glowing)
<held as shield> the shield of the earthwyrm [poor] (magic)
<worn around wrist> a bracelet of influence [poor] (magic)
<worn around wrist> the bracelet of emeralds
<worn on hands> a pair of crystalized gloves (glowing) (humming)
<worn on finger> ring of the past [superior] (magic) (glowing) [56%]
<worn on finger> a ring of the Neogi Lords [superior] (glowing)
<held> the staff of the slaadi [superior]
<worn on legs> some pantaloons covered in runes (magic) [80%]
<worn on feet> a pair of clawed demon-hide moccasins
< 663h/826H 155v/155V Pos: standing >
< 674h/826H 155v/155V Pos: standing >
Omm steps out of the etherportal.
< 677h/826H 155v/155V Pos: standing >
A Swirling Maelstrom
Obvious exits: -N -W -D
A glowing sphere of energy is here, slowly growing dimmer. (magic)
A swirling maelstrom dares you to enter its fury.
Omm (Centaur)(large) stands in mid-air here.(Gold Aura)
< 679h/826H 155v/155V Pos: standing >
You attempt to give consent...
< 683h/826H 155v/155V Pos: standing >
Omm starts following you.
< 687h/826H 155v/155V Pos: standing >
Swirling, silvery mists fill the area, slowly forming a pool on the ground..
< 688h/826H 155v/155V Pos: standing >
< 696h/826H 155v/155V Pos: standing >
Fraglo steps out of a moonwell.
< 698h/826H 155v/155V Pos: standing >
A Swirling Maelstrom
Obvious exits: -N -W -D
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
A glowing sphere of energy is here, slowly growing dimmer. (magic)
A swirling maelstrom dares you to enter its fury.
*Fraglo (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Omm (Centaur)(large) stands in mid-air here.(Gold Aura)
< 698h/826H 155v/155V Pos: standing >
You attempt to give consent...
< 703h/826H 155v/155V Pos: standing >
A Swirling Maelstrom
Obvious exits: -N -W -D
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
A glowing sphere of energy is here, slowly growing dimmer. (magic)
A swirling maelstrom dares you to enter its fury.
*Fraglo (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Omm (Centaur)(large) stands in mid-air here.(Gold Aura)
< 704h/826H 155v/155V Pos: standing >
Kiria steps out of a moonwell.
< 707h/826H 155v/155V Pos: standing >
You are now a member of Fraglo's group.
< 708h/826H 155v/155V Pos: standing >
< 708h/826H 155v/155V Pos: standing >
Omm stops following you.
Omm starts following you.
< 709h/826H 155v/155V Pos: standing >
Fraglo stops following Kiria.
Fraglo starts following you.
< 714h/826H 155v/155V Pos: standing >
Score information for Sxt
Level: 52 Race: Gnome Class: Sorcerer / Shadowmage Sex: Male
Hit points: 715(826) Moves: 155(155)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 77%
Status: Standing.
Frags: +0.80 Deaths: 16
Detecting: Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Low Circle spells
Protected by: Slow Poison
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Waterbreathing Reduced Size Sneaking
Herbs: Medicus
Combat Pulse: 15 Spell Pulse: 0.70
Leaderboard Points: 2978
Active Spells:
--------------
shadow shield (3 minutes)
vitality (10 minutes)
rested bonus (82 minutes)
reduce (10 minutes)
elephantstrength (25 minutes)
aid (7 minutes)
curse (11 minutes)
agility (46 minutes)
strength (46 minutes)
vampiric trance (6 minutes)
< 715h/826H 155v/155V Pos: standing >
A moonwell dissolves in a swirl of colors and is gone.
<map>
Zone: The Shaughin Settlement.
Room: Along a Vertical Waterfall
</map>
Along a Vertical Waterfall
Obvious exits: -D
An opening in the falls is visible above.
Fraglo swims in from elsewhere.
Omm swims in from elsewhere.
< 717h/826H 153v/155V Pos: standing >
< 717h/826H 153v/155V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by Fraglo.
< 719h/826H 153v/155V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Along a Vertical Waterfall
Obvious exits: -D
An opening in the falls is visible above.
Omm (Centaur)(large) stands in mid-air here.(Gold Aura)
*Fraglo (Dwarf)(medium) stands in mid-air here.(Gold Aura)
< 723h/826H 153v/155V Pos: standing >
Kiria swims down.
< 726h/826H 153v/155V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
< 729h/826H 153v/155V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
<map>
Zone: The Shaughin Settlement.
Room: Along a Vertical Waterfall
</map>
Along a Vertical Waterfall
Obvious exits: -U -D
Fraglo swims in from above.
Omm swims in from above.
< 729h/826H 151v/155V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
<map>
Zone: The Shaughin Hunting Grounds.
Room: The Base of a Towering Waaterfall
</map>
<map>
Zone: The Shaughin Hunting Grounds.
Room: The Base of a Towering Waaterfall
</map>
The Base of a Towering Waaterfall
Obvious exits: -N -S -U
*Kiria (Barbarian)(medium) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Kiria's head. (Illuminating)
Omm trots in from above.
< 730h/826H 149v/155V Pos: standing >
Alas, you cannot go that way. . . .
< 730h/826H 149v/155V Pos: standing >
Alas, you cannot go that way. . . .
Kiria starts following you.
< 731h/826H 149v/155V Pos: standing >
You take a deep breath of fresh air.
You quickly scan the area.
An ancient roper who is not far off to your south.
An ancient roper who is in the distance to your south.
A rock daemon who is in the distance to your south.
< 731h/826H 149v/155V Pos: standing >
<map>
Zone: The Shaughin Hunting Grounds.
Room: A Tunnel Approaching an Underworld Waterfall
</map>
A Tunnel Approaching an Underworld Waterfall
Obvious exits: -N -S
Kiria sneaks in from the south.
Fraglo sneaks in from the south.
Omm trots in from the south.
< 734h/826H 149v/155V Pos: standing >
<map>
Zone: The Shaughin Hunting Grounds.
Room: Before A Maze of Twisting Caverns
</map>
Before A Maze of Twisting Caverns
Obvious exits: -N -S
Kiria sneaks in from the south.
Omm trots in from the south.
< 734h/826H 148v/155V Pos: standing >
<map>
Zone: The Shaughin Hunting Grounds.
Room: A Path of Glowing Mushrooms
</map>
A Path of Glowing Mushrooms
Obvious exits: -E -S -W
A strange glowing mushroom gives off a calming light here. (glowing)
Fraglo sneaks in from the south.
Omm trots in from the south.
< 734h/826H 148v/155V Pos: standing >
< 735h/826H 148v/155V Pos: standing >
You quickly scan the area.
An ancient roper who is in the distance to your south.
< 735h/826H 148v/155V Pos: standing >
<map>
Zone: The Shaughin Hunting Grounds.
Room: A Path of Glowing Mushrooms
</map>
A Path of Glowing Mushrooms
Obvious exits: -N -E
A strange glowing mushroom gives off a calming light here. (glowing)
Kiria sneaks in from the east.
Omm trots in from the east.
< 736h/826H 148v/155V Pos: standing >
< 737h/826H 148v/155V Pos: standing >
<map>
Zone: The Shaughin Hunting Grounds.
Room: A Path of Glowing Mushrooms
</map>
A Path of Glowing Mushrooms
Obvious exits: -N -E -S
A strange glowing mushroom gives off a calming light here. (glowing)
Kiria sneaks in from the south.
Omm trots in from the south.
< 737h/826H 148v/155V Pos: standing >
<map>
Zone: The Shaughin Hunting Grounds.
Room: A Path of Glowing Mushrooms
</map>
A Path of Glowing Mushrooms
Obvious exits: -N -S
A strange glowing mushroom gives off a calming light here. (glowing)
Fraglo sneaks in from the south.
Omm trots in from the south.
< 738h/826H 147v/155V Pos: standing >
<map>
Zone: The Shaughin Hunting Grounds.
Room: A Path of Glowing Mushrooms
</map>
A Path of Glowing Mushrooms
Obvious exits: -S -W
A strange glowing mushroom gives off a calming light here. (glowing)
Kiria sneaks in from the south.
Fraglo sneaks in from the south.
Omm trots in from the south.
< 738h/826H 146v/155V Pos: standing >
< 739h/826H 147v/155V Pos: standing >
You quickly scan the area.
You see nothing.
< 739h/826H 147v/155V Pos: standing >
<map>
Zone: The Shaughin Hunting Grounds.
Room: A Path of Shattered Mushrooms
</map>
A Path of Shattered Mushrooms
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
The corpse of an angry deep dwarf is lying here.
A recently shattered mushroom lies here in pieces. (glowing)
Omm trots in from the east.
< 741h/826H 147v/155V Pos: standing >
< 741h/826H 148v/155V Pos: standing >
You quickly scan the area.
A black troll who is not far off to your south.
A deep crawler who is a brief walk away to your south.
A shaughin dark hunter who is a brief walk away to your south.
< 742h/826H 148v/155V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Maze of Twisting Caverns
Obvious exits: -N -S
A massive skeleton lies here pitted and charred as though by acid.
< 745h/826H 150v/155V Pos: standing >
<map>
Zone: The Shaughin Hunting Grounds.
Room: A Maze of Twisting Caverns
</map>
A Maze of Twisting Caverns
Obvious exits: -N -S
A massive skeleton lies here pitted and charred as though by acid.
Fraglo sneaks in from the north.
Omm trots in from the north.
< 746h/826H 150v/155V Pos: standing >
< 747h/826H 150v/155V Pos: standing >
You quickly scan the area.
A black troll who is close by to your south.
A deep crawler who is not far off to your south.
A shaughin dark hunter who is not far off to your south.
< 748h/826H 151v/155V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Maze of Twisting Caverns
Obvious exits: -N -S
A fearsome black troll wanders here munching on bones.(Red Aura)
< 751h/826H 153v/155V Pos: standing >
<map>
Zone: The Shaughin Hunting Grounds.
Room: A Path of Shattered Mushrooms
</map>
A Path of Shattered Mushrooms
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
The corpse of an angry deep dwarf is lying here.
A recently shattered mushroom lies here in pieces. (glowing)
Fraglo sneaks in from the south.
Omm trots in from the south.
< 752h/826H 153v/155V Pos: standing >
<map>
Zone: The Shaughin Hunting Grounds.
Room: A Path of Shattered Mushrooms
</map>
A Path of Shattered Mushrooms
Obvious exits: -N -S
A recently shattered mushroom lies here in pieces. (glowing)
Fraglo sneaks in from the south.
Omm trots in from the south.
< 752h/826H 152v/155V Pos: standing >
< 753h/826H 153v/155V Pos: standing >
You quickly scan the area.
A black troll who is a brief walk away to your south.
A grizzly bear who is rather far off to your south.
A deep crawler who is rather far off to your south.
A shaughin dark hunter who is rather far off to your south.
< 754h/826H 153v/155V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Path of Shattered Mushrooms
Obvious exits: -S -W
A recently shattered mushroom lies here in pieces. (glowing)
< 757h/826H 155v/155V Pos: standing >
<map>
Zone: The Shaughin Hunting Grounds.
Room: A Path of Shattered Mushrooms
</map>
A Path of Shattered Mushrooms
Obvious exits: -S -W
A recently shattered mushroom lies here in pieces. (glowing)
Kiria sneaks in from the south.
Fraglo sneaks in from the south.
Omm trots in from the south.
< 759h/826H 154v/155V Pos: standing >
< 759h/826H 154v/155V Pos: standing >
You quickly scan the area.
A black troll who is a brief walk away to your south.
A grizzly bear who is in the distance to your south.
A deep crawler who is in the distance to your south.
A shaughin dark hunter who is in the distance to your south.
A translucent cavern cube who is not far off to your west.
A Drow Elf who is not far off to your west.
A cave panther who is a brief walk away to your west.
A shaughin elite hunter who is a brief walk away to your west.
< 760h/826H 154v/155V Pos: standing >
< 760h/826H 154v/155V Pos: standing >
< 761h/826H 154v/155V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Path of Shattered Mushrooms
Obvious exits: -N -E -W
A recently shattered mushroom lies here in pieces. (glowing)
< 763h/826H 154v/155V Pos: standing >
<map>
Zone: The Shaughin Hunting Grounds.
Room: A Path of Shattered Mushrooms
</map>
A Path of Shattered Mushrooms
Obvious exits: -N -E -W
A recently shattered mushroom lies here in pieces. (glowing)
Kiria sneaks in from the east.
Omm trots in from the east.
< 764h/826H 153v/155V Pos: standing >
<map>
Zone: The Shaughin Hunting Grounds.
Room: A Maze of Twisting Caverns
</map>
<map>
Zone: The Shaughin Hunting Grounds.
Room: A Maze of Twisting Caverns
</map>
A Maze of Twisting Caverns
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
Some massive clawed footprints are imprinted into the dry mud here.
A translucent cavern cube stands in mid-air here, fighting a Drow Elf.(Red Aura)
A Drow Elf (medium) Caskling Brewed in Blood stands in mid-air here, fighting a translucent cavern cube. (Casting) (Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
Kiria sneaks in from the east.
Fraglo sneaks in from the east.
Omm trots in from the east.
Fraglo snaps into visibility.
Fraglo places Tiamat's poison tail stinger in the back of a Drow Elf, resulting in some strange noises and some blood.
Fraglo snaps into visibility.
Fraglo places the dagger of Wind in the back of a Drow Elf, resulting in some strange noises and some blood.
...Suddenly, Fraglo is engulfed in a swwirling tornado of wind... Sweeping them from battle!
Kiria snaps into visibility.
Kiria tackles a Drow Elf square in the chest knocking the wind out of him!
< 764h/826H 152v/155V Pos: standing >
Kiria snaps into visibility.
Kiria's impressive pierce strikes a Drow Elf.
Kiria snaps into visibility.
Kiria's slash strikes a Drow Elf.
A Drow Elf's silvery necklace with an obsidian pendant [poor] was damaged from the massive blow!
Kiria snaps into visibility.
Kiria's impressive pierce strikes a Drow Elf.
Kiria snaps into visibility.
Kiria's impressive slash strikes a Drow Elf.
Kiria snaps into visibility.
Kiria's impressive slash strikes a Drow Elf.
Kiria snaps into visibility.
< 765h/826H 152v/155V Pos: standing >
A Drow Elf stops invoking abruptly!
Omm starts casting an offensive spell.
< 765h/826H 152v/155V Pos: standing >
You start chanting...
You snap into visibility.
< 766h/826H 153v/155V Pos: standing >
Fraglo snaps into visibility.
Fraglo's impressive pierce strikes a Drow Elf.
Fraglo's Tiamat's poison tail stinger strikes out in a blur of speed at a Drow Elf.
Fraglo snaps into visibility.
Fraglo places the dagger of Wind in the back of a Drow Elf, resulting in some strange noises and some blood.
< 768h/826H 154v/155V Pos: standing >
Casting: solbeeps missile barrage
Fraglo parries a Drow Elf's lunge at her.
Fraglo parries a Drow Elf's lunge at her.
Fraglo dodges a Drow Elf's attack.
A Drow Elf misses Fraglo.
Fraglo snaps into visibility.
A translucent cavern cube's crush strikes a Drow Elf very hard.
A translucent cavern cube ignites into black flames as it hits a Drow Elf!
A Drow Elf's spell flows around a translucent cavern cube, leaving it unharmed!
A translucent cavern cube's impressive crush seriously wounds a Drow Elf.
A translucent cavern cube ignites into black flames as it hits a Drow Elf!
A translucent cavern cube shivers as it hits a Drow Elf.
A translucent cavern cube's fine crush seriously wounds a Drow Elf.
A translucent cavern cube ignites into black flames as it hits a Drow Elf!
A translucent cavern cube shivers as it hits a Drow Elf.
A translucent cavern cube's fine crush seriously wounds a Drow Elf.
A translucent cavern cube ignites into black flames as it hits a Drow Elf!
A Drow Elf's spell flows around a translucent cavern cube, leaving it unharmed!
A translucent cavern cube's fine crush enshrouds a Drow Elf in a mist of blood.
A translucent cavern cube ignites into black flames as it hits a Drow Elf!
A Drow Elf's spell flows around a translucent cavern cube, leaving it unharmed!
< 769h/826H 154v/155V Pos: standing >
Omm completes his spell...
Omm utters the words 'qaffaguzz bragh'
Omm points at a Drow Elf.
A Drow Elf screams in utter agony as Omm's corrosive blast slams into his body!
A Drow Elf's foggy visor [superior] melted corroded by the acid.
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Sxt by 13333333.
The smell of fresh blood enters your body, infusing you with power!