<worn as a badge> a necromantic death shroud
<worn on head> the blackened crown of the Sixth Legion [superior] (glowing) [89%]
<worn in ear> a blue Cimmerian earring [superior]
<worn in ear> a silver tooth earring [poor]
<worn on face> an etched mithral faceguard [superior] (glowing)
<worn around neck> a silvery necklace with an obsidian pendant [poor] (glowing)
<worn around neck> a pendant of a ruby-encrusted spider [poor] (glowing)
<worn on body> a suit of mithril elvish chainmail [superior] (glowing)
<worn about body> a dark-blue robe of stars and moons [poor] (humming)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (glowing)
<worn about waist> a belt of fresh blood [poor]
<worn on belt buckle>an orb of mental toughness [poor] (humming)
<attached to belt> a black leather tome with an embossed dracolich
<attached to belt> a black leather tome with an embossed dracolich [88%]
<worn on arms> some mithril-plated gnomish arm enhancers (humming)
<held as shield> a well-polished mithril body shield [superior] [82%]
<worn around wrist> a bracelet of dracolich teeth [superior] (glowing) [89%]
<worn around wrist> a bracelet of finger bones [superior]
<worn on hands> the gauntlets of the lifestealer (glowing) [78%]
<worn on finger> a ring of wizardry
<worn on finger> a ring of shimmering faerie fire [poor] (glowing)
<held> the flaming orb of revenge [88%]
<worn on legs> some leggings made from werewolf hide
<worn on feet> some hunting sandals [superior]
You feel infused by 9th circle DARK powers!
< 543h/543H 131v/131V Pos: sitting >
You feel infused by 9th circle DARK powers!
< 543h/543H 131v/131V Pos: sitting >
You feel infused by 9th circle DARK powers!
< 543h/543H 131v/131V Pos: sitting >
Score information for Bis
Level: 51 Race: Drow Elf Class: Necromancer / Necrolyte Sex: Male
Hit points: 543(543) Moves: 131(131)
Coins carried: 26 platinum 47 gold 0 silver 0 copper
Compression ratio: 82%
Status: Sitting around, resting.
Negative Shielded Coldshielded Memorizing Meditating
Frags: -1.50 Deaths: 21
Detecting: Invisible Life
Protected from: All but High Circle Spells
Enchantments: Ultravision Farsee Fly Haste GlobeOfDarkness
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 1499
Active Spells:
--------------
haste (10 minutes)
vampiric trance (3 minutes)
vitalize undead (12 minutes)
detect invisibility (8 minutes)
elephantstrength (16 minutes)
strength (35 minutes)
< 543h/543H 131v/131V Pos: sitting >
You feel infused by 9th circle DARK powers!
< 543h/543H 131v/131V Pos: sitting >
You stop meditating.
A Path of Shattered Mushrooms
Obvious exits: -North -East -South
Puddles of fresh blood cover the ground.
The corpse of an angry deep dwarf is lying here.
A recently shattered mushroom lies here in pieces. (glowing)
< 543h/543H 131v/131V Pos: sitting >
You feel infused by 9th circle DARK powers!
< 543h/543H 131v/131V Pos: sitting >
Looks like an exit.
You extend your sights northward.
A Path of Shattered Mushrooms
Here along the path the light from the trail of mushrooms has
faded into a dim glow, in large part due to the recent destruction of
the bulk of them. All of the more larger and more mature mushrooms
have been shattered, appearing to have been blasted apart by some form
of physical energy. The feeling of peace which seemed to be prevalant
along the mushroom path is absent here, and there are signs of recent
activity by large and possibly dangerous creatures here. Even amid
the carnage of destroyed mushrooms, there are also indications that
someone has spread mulch and is working to restore this strange trail
of glowing mushrooms. Even so, this appears to be an very dangerous
place to be.
Obvious exits: -North -South
A recently shattered mushroom lies here in pieces. (glowing)
< 543h/543H 131v/131V Pos: sitting >
You feel infused by 8th circle DARK powers!
< 543h/543H 131v/131V Pos: sitting >
You currently have the following spell slots available:
1st circle: 11 of 11
2nd circle: 10 of 10
3rd circle: 9 of 10 ( 1 seconds)
4th circle: 9 of 9
5th circle: 4 of 8 ( 9 seconds)
6th circle: 7 of 7
7th circle: 6 of 6
8th circle: 1 of 5 ( 12 seconds)
9th circle: 5 of 5
10th circle: 4 of 4
11th circle: 1 of 1
You begin to invoke evil and assimilate the powers of darkness.
< 543h/543H 131v/131V Pos: sitting >
You start meditating...
< 543h/543H 131v/131V Pos: sitting >
You feel infused by 8th circle DARK powers!
< 543h/543H 131v/131V Pos: sitting >
You feel infused by 8th circle DARK powers!
< 543h/543H 131v/131V Pos: sitting >
You feel infused by 8th circle DARK powers!
< 543h/543H 131v/131V Pos: sitting >
You feel infused by 8th circle DARK powers!
< 543h/543H 131v/131V Pos: sitting >
You feel infused by 5th circle DARK powers!
< 543h/543H 131v/131V Pos: sitting >
You feel infused by 5th circle DARK powers!
< 543h/543H 131v/131V Pos: sitting >
You feel infused by 5th circle DARK powers!
< 543h/543H 131v/131V Pos: sitting >
You feel infused by 5th circle DARK powers!
< 543h/543H 131v/131V Pos: sitting >
You feel infused by 3rd circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.
< 543h/543H 131v/131V Pos: sitting >
Autosaving...
< 543h/543H 131v/131V Pos: sitting >
You clamber to your feet.
< 543h/543H 131v/131V Pos: standing >
<map>
Zone: The Shaughin Hunting Grounds.
Room: A Path of Shattered Mushrooms
</map>
A Path of Shattered Mushrooms
Here along the path the light from the trail of mushrooms has
faded into a dim glow, in large part due to the recent destruction of
the bulk of them. All of the more larger and more mature mushrooms
have been shattered, appearing to have been blasted apart by some form
of physical energy. The feeling of peace which seemed to be prevalant
along the mushroom path is absent here, and there are signs of recent
activity by large and possibly dangerous creatures here. Even amid
the carnage of destroyed mushrooms, there are also indications that
someone has spread mulch and is working to restore this strange trail
of glowing mushrooms. Even so, this appears to be an very dangerous
place to be.
Obvious exits: -North -South
A recently shattered mushroom lies here in pieces. (glowing)
< 543h/543H 130v/131V Pos: standing >
Hint: You can drag a corpse to safety by typing 'drag corpse <direction>'.
< 543h/543H 130v/131V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Path of Shattered Mushrooms
Here along the path the light from the trail of mushrooms has
faded into a dim glow, in large part due to the recent destruction of
the bulk of them. All of the more larger and more mature mushrooms
have been shattered, appearing to have been blasted apart by some form
of physical energy. The feeling of peace which seemed to be prevalant
along the mushroom path is absent here, and there are signs of recent
activity by large and possibly dangerous creatures here. Even amid
the carnage of destroyed mushrooms, there are also indications that
someone has spread mulch and is working to restore this strange trail
of glowing mushrooms. Even so, this appears to be an very dangerous
place to be.
Obvious exits: -South -West
A recently shattered mushroom lies here in pieces. (glowing)
< 543h/543H 131v/131V Pos: standing >
<map>
Zone: The Shaughin Hunting Grounds.
Room: A Path of Shattered Mushrooms
</map>
A Path of Shattered Mushrooms
Here along the path the light from the trail of mushrooms has
faded into a dim glow, in large part due to the recent destruction of
the bulk of them. All of the more larger and more mature mushrooms
have been shattered, appearing to have been blasted apart by some form
of physical energy. The feeling of peace which seemed to be prevalant
along the mushroom path is absent here, and there are signs of recent
activity by large and possibly dangerous creatures here. Even amid
the carnage of destroyed mushrooms, there are also indications that
someone has spread mulch and is working to restore this strange trail
of glowing mushrooms. Even so, this appears to be an very dangerous
place to be.
Obvious exits: -South -West
A recently shattered mushroom lies here in pieces. (glowing)
< 543h/543H 130v/131V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Path of Shattered Mushrooms
Here along the path the light from the trail of mushrooms has
faded into a dim glow, in large part due to the recent destruction of
the bulk of them. All of the more larger and more mature mushrooms
have been shattered, appearing to have been blasted apart by some form
of physical energy. The feeling of peace which seemed to be prevalant
along the mushroom path is absent here, and there are signs of recent
activity by large and possibly dangerous creatures here. Even amid
the carnage of destroyed mushrooms, there are also indications that
someone has spread mulch and is working to restore this strange trail
of glowing mushrooms. Even so, this appears to be an very dangerous
place to be.
Obvious exits: -North -East -West
A recently shattered mushroom lies here in pieces. (glowing)
< 543h/543H 130v/131V Pos: standing >
<map>
Zone: The Shaughin Hunting Grounds.
Room: A Path of Shattered Mushrooms
</map>
A Path of Shattered Mushrooms
Here along the path the light from the trail of mushrooms has
faded into a dim glow, in large part due to the recent destruction of
the bulk of them. All of the more larger and more mature mushrooms
have been shattered, appearing to have been blasted apart by some form
of physical energy. The feeling of peace which seemed to be prevalant
along the mushroom path is absent here, and there are signs of recent
activity by large and possibly dangerous creatures here. Even amid
the carnage of destroyed mushrooms, there are also indications that
someone has spread mulch and is working to restore this strange trail
of glowing mushrooms. Even so, this appears to be an very dangerous
place to be.
Obvious exits: -North -East -West
A recently shattered mushroom lies here in pieces. (glowing)
< 543h/543H 129v/131V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Path of Glowing Mushrooms
Here a more uniform tunnel winds through the maze of twisting and
confusing tunnels which mark the lower hunting grounds of the shaughin.
Along this tunnel the dim glow of the cavern moss is drown out by the
the much brighter light cast by the strange mushrooms which continue
in a strange line along the center of the tunnel. A sense of peace
seems to emanate from these mushrooms, and anywhere the strange green
light seems to fall there are none of the normal signs of life left by
the dangerous creatures which reside in these caverns. It also appears
that someone, perhaps the shaughin, are intentionally cultivating these
mushrooms as there are traces of ground mulch scattered along the line
of mushrooms.
Obvious exits: -North -South
A strange glowing mushroom gives off a calming light here. (glowing)
< 543h/543H 130v/131V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Maze of Twisting Caverns
This area is a horribly confusing mass of tunnels heading off
in every direction imaginably. Only a few of the tunnels are large
enough to accomdate even the smallest of humanoid creatures, although
the thousands of smaller holes riddle every surface here. The original
denziens of this maze and likely creators of the tunnels are long since
vanished to the unfathomable depths of the underdark, leaving a vast
playground for the animals which have since taken up residence here.
While the plethora of smaller holes provide cover and safety for small
cave rats and cavern snakes both of which can be seen in glimpses
traversing the endless tunnels, the place is strangly absent of any
of the larger animals which would normally be present. The massive
clawed footprints which occasionally marr the fairly dry but still
sticky mud here perhaps have something to do with their absence. Both
a low gutteral growling sound and a smooth scraping sound seem to come
from all directions at once, echoing hauntingly through this maze of
tunnels and further erasing any sense of direction.
Obvious exits: -East -West
Some massive clawed footprints are imprinted into the dry mud here.
*A shimmering cavern cube searches for prey to absorb.
< 543h/543H 131v/131V Pos: standing >
<map>
Zone: The Shaughin Hunting Grounds.
Room: A Maze of Twisting Caverns
</map>
<map>
Zone: The Shaughin Hunting Grounds.
Room: A Maze of Twisting Caverns
</map>
A Maze of Twisting Caverns
This area is a horribly confusing mass of tunnels heading off
in every direction imaginably. Only a few of the tunnels are large
enough to accomdate even the smallest of humanoid creatures, although
the thousands of smaller holes riddle every surface here. The original
denziens of this maze and likely creators of the tunnels are long since
vanished to the unfathomable depths of the underdark, leaving a vast
playground for the animals which have since taken up residence here.
While the plethora of smaller holes provide cover and safety for small
cave rats and cavern snakes both of which can be seen in glimpses
traversing the endless tunnels, the place is strangly absent of any
of the larger animals which would normally be present. The massive
clawed footprints which occasionally marr the fairly dry but still
sticky mud here perhaps have something to do with their absence. Both
a low gutteral growling sound and a smooth scraping sound seem to come
from all directions at once, echoing hauntingly through this maze of
tunnels and further erasing any sense of direction.
Obvious exits: -East -West
Some massive clawed footprints are imprinted into the dry mud here.
*A shimmering cavern cube searches for prey to absorb.
< 543h/543H 130v/131V Pos: standing >
A translucent cavern cube suddenly attacks YOU!
A translucent cavern cube snaps into visibility.
A translucent cavern cube misses you.
< 543h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: excellent >
You start chanting...
< 543h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: excellent >
You complete your spell...
[Damage: 93 ] -=[You drain a translucent cavern cube of some of its energy.]=-
< 616h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: few scratches >
You start chanting...
< 616h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: few scratches >
-=[A translucent cavern cube's crush strikes you.]=-
[Damage: 11 ] -=[A translucent cavern cube ignites into black flames as it hits you!]=-
[Damage: 17 ] -=[A translucent cavern cube shivers from the unnatural cold as it hits you!]=-
You dodge a translucent cavern cube's vicious attack.
-=[A translucent cavern cube's impressive crush strikes you hard.]=-
[Damage: 22 ] -=[A translucent cavern cube ignites into black flames as it hits you!]=-
[Damage: 32 ] -=[A translucent cavern cube shivers from the unnatural cold as it hits you!]=-
You dodge a translucent cavern cube's vicious attack.
-=[A translucent cavern cube's fine crush strikes you.]=-
[Damage: 9 ] -=[A translucent cavern cube ignites into black flames as it hits you!]=-
[Damage: 13 ] -=[A translucent cavern cube shivers from the unnatural cold as it hits you!]=-
< 521h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:few scratches E: translucent sta EP: small wounds >
Casting: energy drain *
< 521h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:few scratches E: translucent sta EP: small wounds >
You complete your spell...
[Damage: 91 ] -=[You drain a translucent cavern cube of some of its energy.]=-
< 592h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: small wounds >
You start chanting...
< 592h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: small wounds >
You complete your spell...
Your spell flows around a translucent cavern cube, leaving it unharmed!
< 592h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: small wounds >
You dodge a translucent cavern cube's vicious attack.
-=[A translucent cavern cube's impressive crush strikes you.]=-
[Damage: 18 ] -=[A translucent cavern cube ignites into black flames as it hits you!]=-
[Damage: 26 ] -=[A translucent cavern cube shivers from the unnatural cold as it hits you!]=-
You dodge a translucent cavern cube's vicious attack.
You dodge a translucent cavern cube's vicious attack.
< 552h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: few wounds >
You miss a translucent cavern cube.
A translucent cavern cube dodges your futile attack.
A translucent cavern cube dodges your futile attack.
< 552h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: few wounds >
You start chanting...
< 552h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: few wounds >
Casting: energy drain *
< 552h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: few wounds >
You complete your spell...
[Damage: 94 ] -=[You drain a translucent cavern cube of some of its energy.]=-
< 626h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: few wounds >
You start chanting...
< 626h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: few wounds >
You dodge a translucent cavern cube's vicious attack.
-=[A translucent cavern cube's fine crush strikes you.]=-
[Damage: 9 ] -=[A translucent cavern cube ignites into black flames as it hits you!]=-
[Damage: 14 ] -=[A translucent cavern cube shivers from the unnatural cold as it hits you!]=-
A translucent cavern cube misses you.
You dodge a translucent cavern cube's vicious attack.
You dodge a translucent cavern cube's vicious attack.
< 605h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: few wounds >
You complete your spell...
[Damage: 93 ] -=[You drain a translucent cavern cube of some of its energy.]=-
< 678h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: few wounds >
You start chanting...
< 678h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: few wounds >
You complete your spell...
[Damage: 85 ] -=[Your concussion blast rips into a translucent cavern cube, shattering its soul!]=-
< 699h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: nasty wounds >
You dodge a translucent cavern cube's vicious attack.
You dodge a translucent cavern cube's vicious attack.
You dodge a translucent cavern cube's vicious attack.
-=[A translucent cavern cube's fine crush strikes you.]=-
[Damage: 10 ] -=[A translucent cavern cube ignites into black flames as it hits you!]=-
[Damage: 15 ] -=[A translucent cavern cube shivers from the unnatural cold as it hits you!]=-
< 675h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: nasty wounds >
You start chanting...
< 675h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: nasty wounds >
Casting: negative concussion blast *
< 674h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: nasty wounds >
You complete your spell...
[Damage: 97 ] -=[Your concussion blast rips into a translucent cavern cube, shattering its soul!]=-
< 699h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: nasty wounds >
A translucent cavern cube enters from the west.
< 699h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: nasty wounds >
A translucent cavern cube suddenly attacks YOU!
A translucent cavern cube snaps into visibility.
-=[A translucent cavern cube's fine crush strikes you.]=-
[Damage: 11 ] -=[A translucent cavern cube ignites into black flames as it hits you!]=-
[Damage: 16 ] -=[A translucent cavern cube shivers from the unnatural cold as it hits you!]=-
< 675h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: nasty wounds >
You start chanting...
< 675h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: nasty wounds >
-=[A translucent cavern cube's crush strikes you.]=-
Your spell flows around a translucent cavern cube, leaving it unharmed!
[Damage: 15 ] -=[A translucent cavern cube shivers from the unnatural cold as it hits you!]=-
You dodge a translucent cavern cube's vicious attack.
You dodge a translucent cavern cube's vicious attack.
< 652h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: nasty wounds >
You complete your spell...
[Damage: 97 ] -=[Your concussion blast rips into a translucent cavern cube, shattering its soul!]=-
< 684h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: pretty hurt >
You miss a translucent cavern cube.
You miss a translucent cavern cube.
You miss a translucent cavern cube.
You miss a translucent cavern cube.
< 684h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: pretty hurt >
You start chanting...
< 684h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: pretty hurt >
You dodge a translucent cavern cube's vicious attack.
You dodge a translucent cavern cube's vicious attack.
-=[A translucent cavern cube's fine crush strikes you.]=-
[Damage: 10 ] -=[A translucent cavern cube ignites into black flames as it hits you!]=-
[Damage: 14 ] -=[A translucent cavern cube shivers from the unnatural cold as it hits you!]=-
You dodge a translucent cavern cube's vicious attack.
< 661h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: pretty hurt >
You complete your spell...
[Damage: 95 ] -=[Your concussion blast rips into a translucent cavern cube, shattering its soul!]=-
< 692h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: pretty hurt >
-=[A translucent cavern cube's fine crush wounds you.]=-
[Damage: 9 ] -=[A translucent cavern cube ignites into black flames as it hits you!]=-
[Damage: 13 ] -=[A translucent cavern cube shivers from the unnatural cold as it hits you!]=-
You dodge a translucent cavern cube's vicious attack.
A translucent cavern cube misses you.
You dodge a translucent cavern cube's vicious attack.
You start chanting...
< 671h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: pretty hurt >
You complete your spell...
[Damage: 94 ] -=[Your concussion blast rips into a translucent cavern cube, shattering its soul!]=-
< 699h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: awful >
A translucent cavern cube dodges your futile attack.
You miss a translucent cavern cube.
A translucent cavern cube dodges your futile attack.
< 699h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: awful >
Your power reserves are not sufficient to cast that spell!
< 699h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: awful >
-=[A translucent cavern cube's fine crush wounds you.]=-
[Damage: 9 ] -=[A translucent cavern cube ignites into black flames as it hits you!]=-
[Damage: 13 ] -=[A translucent cavern cube shivers from the unnatural cold as it hits you!]=-
You dodge a translucent cavern cube's vicious attack.
You dodge a translucent cavern cube's vicious attack.
A translucent cavern cube misses you.
< 678h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: awful >
You start chanting...
< 677h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: awful >
-=[A translucent cavern cube's crush strikes you.]=-
[Damage: 10 ] -=[A translucent cavern cube ignites into black flames as it hits you!]=-
Your spell flows around a translucent cavern cube, leaving it unharmed!
-=[A translucent cavern cube's fine crush strikes you.]=-
[Damage: 10 ] -=[A translucent cavern cube ignites into black flames as it hits you!]=-
[Damage: 16 ] -=[A translucent cavern cube shivers from the unnatural cold as it hits you!]=-
You dodge a translucent cavern cube's vicious attack.
You dodge a translucent cavern cube's vicious attack.
You dodge a translucent cavern cube's vicious attack.
< 630h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: awful >
You complete your spell...
[Damage: 58 ] -=[Your blast of cold strikes a translucent cavern cube dead on, who shudders from the pain.]=-
< 649h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: awful >
You start chanting...
< 649h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: awful >
You complete your spell...
[Damage: 57 ] -=[Your blast of cold strikes a translucent cavern cube dead on, who shudders from the pain.]=-
A translucent cavern cube is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Bis by 117102.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a translucent cavern cube's gurgling and choking signals its demise.
A translucent cavern cube vanishes into thin air.
< 668h/543H 130v/131V Pos: standing >
-=[A translucent cavern cube's impressive crush strikes you.]=-
[Damage: 21 ] -=[A translucent cavern cube ignites into black flames as it hits you!]=-
[Damage: 30 ] -=[A translucent cavern cube shivers from the unnatural cold as it hits you!]=-
You dodge a translucent cavern cube's vicious attack.
-=[A translucent cavern cube's fine crush strikes you.]=-
[Damage: 11 ] -=[A translucent cavern cube ignites into black flames as it hits you!]=-
[Damage: 16 ] -=[A translucent cavern cube shivers from the unnatural cold as it hits you!]=-
You dodge a translucent cavern cube's vicious attack.
< 598h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: small wounds >
Score information for Bis
Level: 51 Race: Drow Elf Class: Necromancer / Necrolyte Sex: Male
Hit points: 598(543) Moves: 130(131)
Coins carried: 26 platinum 47 gold 0 silver 0 copper
Compression ratio: 83%
Status: Standing, fighting a translucent cavern cube.
Negative Shielded Coldshielded
Frags: -1.50 Deaths: 21
Detecting: Invisible Life
Protected from: All but High Circle Spells
Enchantments: Ultravision Farsee Fly Haste GlobeOfDarkness
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 1500
Active Spells:
--------------
haste (9 minutes)
vampiric trance (2 minutes)
vitalize undead (11 minutes)
detect invisibility (7 minutes)
elephantstrength (15 minutes)
strength (34 minutes)
< 598h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: small wounds >
A Maze of Twisting Caverns
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
Some massive clawed footprints are imprinted into the dry mud here.
A translucent cavern cube stands in mid-air here, fighting YOU!
< 598h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: small wounds >
You miss a translucent cavern cube.
You miss a translucent cavern cube.
You miss a translucent cavern cube.
A translucent cavern cube dodges your futile attack.
< 598h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: small wounds >
You dodge a translucent cavern cube's vicious attack.
You dodge a translucent cavern cube's vicious attack.
You dodge a translucent cavern cube's vicious attack.
-=[A translucent cavern cube's fine crush strikes you.]=-
[Damage: 11 ] -=[A translucent cavern cube ignites into black flames as it hits you!]=-
[Damage: 17 ] -=[A translucent cavern cube shivers from the unnatural cold as it hits you!]=-
< 572h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: small wounds >
You start chanting...
< 572h/543H 130v/131V Pos: standing >
< T: Bis TP: sta TC:excellent E: translucent sta EP: small wounds >
A Gnome sneaks in from the east.
A Barbarian sneaks in from the east.
A Dwarf sneaks in from the east.
A Centaur trots in from the east.
A Dwarf snaps into visibility.
-=[Out of nowhere, a Dwarf stabs you in the back.]=-
OUCH! That really did HURT!
The globe around a Dwarf's body flares as it bears the brunt of your assault!
The globe around a Dwarf's body flares as it bears the brunt of your assault!
A Dwarf snaps into visibility.
-=[Out of nowhere, a Dwarf stabs you in the back.]=-
OUCH! That really did HURT!
The globe around a Dwarf's body flares as it bears the brunt of your assault!
The globe around a Dwarf's body flares as it bears the brunt of your assault!
...Suddenly, a Dwarf is engulfed in a swwirling tornado of wind... Sweeping them from battle!
...Suddenly, a Dwarf is engulfed in a swwirling tornado of wind... Sweeping them from battle!
A Barbarian snaps into visibility.
A Barbarian tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
< 325h/543H 130v/131V Pos: sitting >
A Barbarian snaps into visibility.
-=[A Barbarian's impressive pierce strikes you.]=-
The globe around a Barbarian's body flares as it bears the brunt of your assault!
The globe around a Barbarian's body flares as it bears the brunt of your assault!
A Barbarian snaps into visibility.
-=[A Barbarian's slash strikes you.]=-
Your silvery necklace with an obsidian pendant [poor] was damaged from the massive blow!
The globe around a Barbarian's body flares as it bears the brunt of your assault!
The globe around a Barbarian's body flares as it bears the brunt of your assault!
A Barbarian snaps into visibility.
-=[A Barbarian's impressive pierce strikes you.]=-
The globe around a Barbarian's body flares as it bears the brunt of your assault!
The globe around a Barbarian's body flares as it bears the brunt of your assault!
A Barbarian snaps into visibility.
-=[A Barbarian's impressive slash strikes you.]=-
The globe around a Barbarian's body flares as it bears the brunt of your assault!
The globe around a Barbarian's body flares as it bears the brunt of your assault!
A Barbarian snaps into visibility.
-=[A Barbarian's impressive slash strikes you.]=-
The globe around a Barbarian's body flares as it bears the brunt of your assault!
The globe around a Barbarian's body flares as it bears the brunt of your assault!
A Barbarian snaps into visibility.
< 245h/543H 130v/131V Pos: sitting >
< T: Bis TP: sit TC: nasty wounds E: A Barbarian sta EP: excellent >
You can't do this sitting!
You abort your spell before it's done!
A Centaur starts casting an offensive spell.
< 245h/543H 131v/131V Pos: sitting >
< T: Bis TP: sit TC: nasty wounds E: A Barbarian sta EP: excellent >
A Gnome starts casting an offensive spell called 'solbeeps missile barrage'.
A Gnome snaps into visibility.
< 245h/543H 131v/131V Pos: sitting >
< T: Bis TP: sit TC: nasty wounds E: A Barbarian sta EP: excellent >
A Dwarf snaps into visibility.
-=[A Dwarf's impressive pierce strikes you.]=-
The globe around a Dwarf's body flares as it bears the brunt of your assault!
The globe around a Dwarf's body flares as it bears the brunt of your assault!
A Dwarf's Tiamat's poison tail stinger strikes at you with a blur of speed!
A Dwarf's Tiamat's poison tail stinger strikes out in a blur of speed at you.
A Dwarf snaps into visibility.
-=[Out of nowhere, a Dwarf stabs you in the back.]=-
The globe around a Dwarf's body flares as it bears the brunt of your assault!
The globe around a Dwarf's body flares as it bears the brunt of your assault!
< 196h/543H 131v/131V Pos: sitting >
< T: Bis TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
A Dwarf parries your futile lunge at her.
A Dwarf parries your futile lunge at her.
A Dwarf dodges your futile attack.
You miss a Dwarf.
A Dwarf snaps into visibility.
-=[A translucent cavern cube's crush strikes you very hard.]=-
[Damage: 13 ] -=[A translucent cavern cube ignites into black flames as it hits you!]=-
Your spell flows around a translucent cavern cube, leaving it unharmed!
-=[A translucent cavern cube's impressive crush seriously wounds you.]=-
[Damage: 16 ] -=[A translucent cavern cube ignites into black flames as it hits you!]=-
[Damage: 23 ] -=[A translucent cavern cube shivers from the unnatural cold as it hits you!]=-
-=[A translucent cavern cube's fine crush seriously wounds you.]=-
[Damage: 14 ] -=[A translucent cavern cube ignites into black flames as it hits you!]=-
[Damage: 20 ] -=[A translucent cavern cube shivers from the unnatural cold as it hits you!]=-
-=[A translucent cavern cube's fine crush seriously wounds you.]=-
[Damage: 12 ] -=[A translucent cavern cube ignites into black flames as it hits you!]=-
Your spell flows around a translucent cavern cube, leaving it unharmed!
-=[A translucent cavern cube's fine crush enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
[Damage: 12 ] -=[A translucent cavern cube ignites into black flames as it hits you!]=-
Your spell flows around a translucent cavern cube, leaving it unharmed!
< 46h/543H 131v/131V Pos: sitting >
< T: Bis TP: sit TC: awful E: A Dwarf sta EP: excellent >
A Centaur completes his spell...
A Centaur utters the words 'qaffaguzz bragh'
A Centaur points at you.
-=[You scream in utter agony as a Centaur's corrosive blast slams into your body!]=-
Your foggy visor [superior] melted corroded by the acid.