<worn as a badge> an oval of tattered flesh (humming) (illuminating) [82%]
<worn on head> the helm of light (illuminating)
<worn on eyes> the eyes of undead fire (glowing)
<worn in ear> a greenstone earring
<worn in ear> a lightning earring
<worn on face> the petrified visage of Lord Nymav K'haar [poor]
<worn around neck> a black diamond necklace with glowing spheres [superior]
<worn around neck> the holy symbol of sanctity (glowing) (humming)
<worn on body> a warsuit of jade wyrmscale (glowing)
<worn about body> a long shadowy mane [superior] [79%]
<worn on back> a golden scabbard encrusted with emeralds and rubies (glowing)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* with a strange dark bloodstone (glowing)
<worn about waist> a waistband of rock and stone
<worn on belt buckle>a glowing white pearl (glowing)
<attached to belt> the skull of Sadash
<attached to belt> an intricate hourglass running in reverse [superior] (invis)
<worn on arms> some polished sleeves of Dagon [superior]
<held as shield> a well-polished mithril body shield [superior]
<worn around wrist> a bracelet of dracolich hide (humming) [31%]
<worn around wrist> the glistening bracelet of a MaDMaN
<worn on hands> the gloves of immolation (glowing)
<worn on finger> a ring of twisted gray mist
<worn on finger> a three-fingered ring of red rocks (glowing)
<held> a totem coated in slime [poor] (glowing)
<worn on legs> some leggings of red flames [superior]
<worn on feet> some boots of enchantment (glowing)
</map>
A Guard Post
Obvious exits: -N
A prison riot guard stands here waiting for trouble.
A prison riot guard stands here waiting for trouble.
A prison riot guard stands here waiting for trouble.
A prison riot guard stands here waiting for trouble.(holy)
< 843h/843H 51v/193V Pos: standing >
You don't know that spell!
< 843h/843H 82v/193V Pos: standing >
You quickly scan the area.
You see nothing.
< 843h/843H 82v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: A Stone Hallway
</map>
A Stone Hallway
Obvious exits: -E -S -W
< 843h/843H 85v/193V Pos: standing >
You quickly scan the area.
A riot guard who is close by to your south.
A riot guard who is close by to your south.
A riot guard who is close by to your south.
A riot guard who is close by to your south.
< 843h/843H 86v/193V Pos: standing >
Alas, you cannot go that way. . . .
< 843h/843H 88v/193V Pos: standing >
You quickly scan the area.
A riot guard who is close by to your south.
A riot guard who is close by to your south.
A riot guard who is close by to your south.
A riot guard who is close by to your south.
< 843h/843H 88v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: A Tidy Intersection
</map>
A Tidy Intersection
Obvious exits: -N -E -S -W
< 843h/843H 90v/193V Pos: standing >
You quickly scan the area.
The Warden's assistant who is not far off to your north.
A patrolling guard who is close by to your south.
< 843h/843H 90v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: A Stone Hallway
</map>
A Stone Hallway
Obvious exits: -E -S -W
< 843h/843H 90v/193V Pos: standing >
You quickly scan the area.
A riot guard who is close by to your south.
A riot guard who is close by to your south.
A riot guard who is close by to your south.
A riot guard who is close by to your south.
< 843h/843H 91v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: A Tidy Intersection
</map>
A Tidy Intersection
Obvious exits: -N -E -S -W
< 843h/843H 92v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: A Stone Hallway
</map>
A Stone Hallway
Obvious exits: -N -S
< 843h/843H 92v/193V Pos: standing >
You quickly scan the area.
The Warden's assistant who is close by to your north.
A patrolling guard who is not far off to your south.
< 843h/843H 92v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: The Assistant Warden's Chamber
</map>
<map>
Zone: The Prisons of Carthapia.
Room: The Assistant Warden's Chamber
</map>
The Assistant Warden's Chamber
Obvious exits: -N -E -S -W
The Warden's assistant sits here reading the inmate list.
< 843h/843H 92v/193V Pos: standing >
You quickly scan the area.
A patrolling guard who is a brief walk away to your south.
< 843h/843H 93v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: A Stone Hallway
</map>
A Stone Hallway
Obvious exits: -N -S
< 843h/843H 94v/193V Pos: standing >
You quickly scan the area.
The Warden's assistant who is close by to your south.
A patrolling guard who is rather far off to your south.
< 843h/843H 95v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: The Assistant Warden's Chamber
</map>
<map>
Zone: The Prisons of Carthapia.
Room: The Assistant Warden's Chamber
</map>
The Assistant Warden's Chamber
Obvious exits: -N -E -S -W
The Warden's assistant sits here reading the inmate list.
< 843h/843H 96v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: A Stone Hallway
</map>
A Stone Hallway
Obvious exits: -E -W
< 843h/843H 96v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: Along the East Cell Blocks
</map>
Along the East Cell Blocks
Obvious exits: -N -E# -S -W
< 843h/843H 95v/193V Pos: standing >
You quickly scan the area.
The Warden's assistant who is not far off to your west.
< 843h/843H 96v/193V Pos: standing >
The bars seems to be closed.
< 843h/843H 97v/193V Pos: standing >
You quickly scan the area.
The Warden's assistant who is not far off to your west.
< 843h/843H 98v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: Along the East Cell Blocks
</map>
Along the East Cell Blocks
Obvious exits: -N -E# -S
< 843h/843H 99v/193V Pos: standing >
You quickly scan the area.
You see nothing.
< 843h/843H 100v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: Along the East Cell Blocks
</map>
Along the East Cell Blocks
Obvious exits: -E# -S -W
< 843h/843H 102v/193V Pos: standing >
You quickly scan the area.
You see nothing.
< 843h/843H 103v/193V Pos: standing >
Auctions closing soon:
836) 1 the great claymore 'Mist' [poor] [12h] Bid: 1999p Buy: 1999p
837) 1 the glorious rod of sanctity [12h] Bid: 1499p Buy: 1499p
838) 1 a strange warhammer [superior] [12h] Bid: 1499p Buy: 1499p
801) 1 the totem of healing [16h] Bid: 200p Buy: 300p
843) 1 the drider robe of the shadow spinner [poor] [17h] Bid: 1999p Buy: 1999p
839) 1 some black leather gloves with mithril blades [36h] Bid: 2000p Buy: 2500p
840) 1 some black leather boots fit with adamantium [36h] Bid: 2000p Buy: 2500p
845) 1 an illithid's circlet [37h] Bid: 999p Buy: 999p
846) 1 some misty yellow arm plates [superior] [37h] Bid: 399p Buy: 399p
847) 1 golden crown of the frost giant kings [poor] [37h] Bid: 299p Buy: 299p
848) 1 the crown of the blizzard king [37h] Bid: 1699p Buy: 1699p
849) 1 the great crown of the dwarven lords [superio [37h] Bid: 999p Buy: 999p
850) 1 an ancient, tribal coif [37h] Bid: 699p Buy: 699p
851) 1 a bloody skull faced helmet [37h] Bid: 299p Buy: 299p
852) 1 a bloody skull faced helmet [37h] Bid: 299p Buy: 299p
853) 1 a dreadveil helm [superior] [37h] Bid: 499p Buy: 499p
855) 1 a huge adamantium mace named 'Mistweave' [poo [37h] Bid: 799p Buy: 799p
854) 1 a huge adamantium mace named 'Mistweave' [poo [37h] Bid: 799p Buy: 799p
856) 1 a ram horned helm of demonic allegiance [37h] Bid: 999p Buy: 999p
858) 1 a dirk of infiltration [37h] Bid: 199p Buy: 199p
859) 1 a faded-red dagger called 'Silencer' [poor] [37h] Bid: 999p Buy: 999p
860) 1 a heavenly mace [37h] Bid: 999p Buy: 999p
861) 1 a longsword of Sevenoaks [37h] Bid: 1999p Buy: 1999p
862) 1 a three tailed whip [superior] [37h] Bid: 999p Buy: 999p
863) 1 an elaborate rune covered sword named 'Mournb [37h] Bid: 2499p Buy: 2499p
867) 1 a bloody flail of demons [poor] [37h] Bid: 999p Buy: 999p
868) 1 the dagger of ages [superior] [37h] Bid: 1499p Buy: 1499p
869) 1 a staff of Lolth [superior] [37h] Bid: 499p Buy: 499p
870) 1 a glittering black robe [poor] [37h] Bid: 599p Buy: 599p
871) 1 a glittering black robe [37h] Bid: 599p Buy: 599p
872) 1 a band of flowing water [poor] [37h] Bid: 699p Buy: 699p
874) 1 the gauntlets of Torm's Justice [37h] Bid: 2999p Buy: 2999p
875) 1 a sparkling diamond bracer [37h] Bid: 59p Buy: 59p
878) 1 an ancient mithril bracer of Clan Bloodyfist [37h] Bid: 699p Buy: 699p
879) 1 acorn of the tree of life [poor] [37h] Bid: 799p Buy: 799p
880) 1 acorn of the tree of life [superior] [37h] Bid: 799p Buy: 799p
881) 1 a bracelet of flesh hooks [37h] Bid: 399p Buy: 399p
882) 1 the claws of Vermithrax [37h] Bid: 499p Buy: 499p
884) 1 a blood inscribed bracer [37h] Bid: 499p Buy: 499p
883) 1 a blood inscribed bracer [poor] [37h] Bid: 499p Buy: 499p
885) 1 two marbled coiling serpents [poor] [37h] Bid: 199p Buy: 199p
887) 1 the gloves of the adept of charisma [37h] Bid: 1999p Buy: 1999p
890) 1 a misty blue mask of gauze [40h] Bid: 899p Buy: 899p
889) 1 a misty blue mask of gauze [40h] Bid: 899p Buy: 899p
891) 1 a misty blue mask of gauze [40h] Bid: 899p Buy: 899p
814) 1 a swirling wand of light [74h] Bid: 200p Buy: 300p
827) 1 a sphere of entrapped souls [83h] Bid: 500p Buy: 1299p
829) 1 a spiked dragonscale buckler [87h] Bid: 10p Buy: 50p
831) 1 a small ruby earring with golden insets. [96h] Bid: 10p Buy: 100p
832) 1 a purple wormskin bracer studded with obsidia [102h] Bid: 200p Buy: 500p
833) 1 a wooden harp etched with stars [109h] Bid: 110p Buy: 200p
835) 1 some torn cloth stockings [109h] Bid: 300p Buy: 500p
841) 1 a small illithid tentacle [134h] Bid: 500p Buy: 1222p
844) 1 a magical essence of Damroll [143h] Bid: 2500p Buy: 3000p
< 843h/843H 116v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: A Stone Hallway
</map>
A Stone Hallway
Obvious exits: -E -W
< 843h/843H 119v/193V Pos: standing >
< 843h/843H 120v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: A Breezy Intersection
</map>
A Breezy Intersection
Obvious exits: -N -E -S -W
< 843h/843H 124v/193V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your north.
The Warden's assistant who is not far off to your south.
A patrolling guard who is in the distance to your south.
< 843h/843H 125v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: A Dank Stairway
</map>
<map>
Zone: The Prisons of Carthapia.
Room: A Dank Stairway
</map>
A Dank Stairway
Obvious exits: -S -D
A large guard patrols the area.
< 843h/843H 132v/193V Pos: standing >
< 843h/843H 133v/193V Pos: standing >
Alas, you cannot go that way. . . .
< 843h/843H 140v/193V Pos: standing >
Alas, you cannot go that way. . . .
< 843h/843H 142v/193V Pos: standing >
Alas, you cannot go that way. . . .
< 843h/843H 142v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: A Dank Stairway
</map>
A Dank Stairway
Obvious exits: -E -U -D
< 843h/843H 143v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: A Dank Stairway
</map>
A Dank Stairway
Obvious exits: -U -D
< 843h/843H 143v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: Bottom of a Dank Stairway
</map>
Bottom of a Dank Stairway
Obvious exits: -S -U
< 843h/843H 142v/193V Pos: standing >
You quickly scan the area.
A patrolling guard who is a brief walk away above you.
< 843h/843H 143v/193V Pos: standing >
Alas, you cannot go that way. . . .
< 843h/843H 145v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: |Maximum|Security|Block|
</map>
|Maximum|Security|Block|
Obvious exits: -N -S
The corpse of a guardian is lying here.
< 843h/843H 146v/193V Pos: standing >
You quickly scan the area.
You see nothing.
< 843h/843H 146v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: A Winding Corridor
</map>
A Winding Corridor
Obvious exits: -N -E -W
An ornate torch is mounted to the wall here providing light. (illuminating)
< 843h/843H 146v/193V Pos: standing >
You quickly scan the area.
You see nothing.
< 843h/843H 147v/193V Pos: standing >
Score information for Beltorin
Level: 55 Race: Shade Class: Shaman / Elementalist Sex: Male
Hit points: 843(843) Moves: 148(193)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 86%
Status: Standing.
Soulshielded
Frags: +16.57 Deaths: 45
Detecting: Invisible Life Holiness
Protected by: Spirit Ward Slow Poison
Enchantments: Hawkvision Ultravision Farsee Fly Armor Haste Invisibility Sneaking
Combat Pulse: 18 Spell Pulse: 0.70
Leaderboard Points: 5135
Active Spells:
--------------
hawkvision (27 minutes)
elephantstrength (43 minutes)
dexterity (29 minutes)
strength (29 minutes)
vitality (1 minute)
spirit armor (31 minutes)
pantherspeed (41 minutes)
detect invisibility (12 minutes)
elemental affinity (14 minutes)
< 843h/843H 148v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: |Maximum|Security|Block|
</map>
|Maximum|Security|Block|
Obvious exits: -N -S
The corpse of a guardian is lying here.
< 843h/843H 150v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: Bottom of a Dank Stairway
</map>
Bottom of a Dank Stairway
Obvious exits: -S -U
< 843h/843H 149v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: A Dank Stairway
</map>
A Dank Stairway
Obvious exits: -U -D
< 843h/843H 149v/193V Pos: standing >
< 843h/843H 150v/193V Pos: standing >
You start chanting...
< 843h/843H 163v/193V Pos: standing >
Casting: etherportal ***
< 843h/843H 166v/193V Pos: standing >
Casting: etherportal **
< 843h/843H 169v/193V Pos: standing >
Casting: etherportal *
< 843h/843H 170v/193V Pos: standing >
Casting: etherportal
< 843h/843H 172v/193V Pos: standing >
You complete your spell...
The air explodes around you, revealing a glowing portal of energy!
< 843h/843H 173v/193V Pos: standing >
A Dank Stairway
Obvious exits: -U -D
A glowing sphere of energy is here, slowly growing dimmer.
Semat steps out of the etherportal.
< 843h/843H 180v/193V Pos: standing >
< 843h/843H 181v/193V Pos: standing >
You quickly scan the area.
A patrolling guard who is not far off above you.
< 843h/843H 184v/193V Pos: standing >
You quickly scan the area.
A patrolling guard who is not far off above you.
< 843h/843H 185v/193V Pos: standing >
Semat's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
Adrenaline burns your veins as the battle cry rings in your ears.
< 843h/843H 190v/193V Pos: standing >
A Dank Stairway
Obvious exits: -U -D
A glowing sphere of energy is here, slowly growing dimmer.
*Semat Caskling Brewed in Blood (Orc)(small) stands in mid-air here.
< 866h/866H 191v/193V Pos: standing >
A Dank Stairway
Obvious exits: -U -D
A glowing sphere of energy is here, slowly growing dimmer.
*Semat Caskling Brewed in Blood (Orc)(small) stands in mid-air here.
< 866h/866H 193v/193V Pos: standing >
You don't know that spell!
< 866h/866H 193v/193V Pos: standing >
You get a dark misty potion from a bottomless bag of the shield dwarves.
< 866h/866H 193v/193V Pos: standing >
As you quaff a dark misty potion, the vial disappears in a bright flash of light!
You feel a slight magical surge that reinforces and refreshes your vitality.
< 866h/866H 193v/193V Pos: standing >
You quickly scan the area.
A patrolling guard who is not far off above you.
< 866h/866H 193v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: Bottom of a Dank Stairway
</map>
Bottom of a Dank Stairway
Obvious exits: -S -U
Semat sneaks in from above.
< 866h/866H 192v/193V Pos: standing >
You quickly scan the area.
A patrolling guard who is a brief walk away above you.
< 866h/866H 192v/193V Pos: standing >
You quickly scan the area.
A patrolling guard who is a brief walk away above you.
< 866h/866H 192v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: |Maximum|Security|Block|
</map>
|Maximum|Security|Block|
Obvious exits: -N -S
The corpse of a guardian is lying here.
< 866h/866H 191v/193V Pos: standing >
You quickly scan the area.
You see nothing.
< 866h/866H 191v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: A Winding Corridor
</map>
A Winding Corridor
Obvious exits: -N -E -W
An ornate torch is mounted to the wall here providing light. (illuminating)
Semat sneaks in from the north.
< 866h/866H 191v/193V Pos: standing >
You quickly scan the area.
You see nothing.
< 866h/866H 191v/193V Pos: standing >
A Winding Corridor
Obvious exits: -N -E -W
An ornate torch is mounted to the wall here providing light. (illuminating)
*Semat Caskling Brewed in Blood (Orc)(small) stands in mid-air here.
< 866h/866H 192v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: A Winding Corridor
</map>
A Winding Corridor
Obvious exits: -N -E
An ornate torch is mounted to the wall here providing light. (illuminating)
< 866h/866H 192v/193V Pos: standing >
You quickly scan the area.
You see nothing.
< 866h/866H 192v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: A Sloping Shaft
</map>
A Sloping Shaft
Obvious exits: -N -S
An ornate torch is mounted to the wall here providing light. (illuminating)
< 866h/866H 191v/193V Pos: standing >
You quickly scan the area.
You see nothing.
< 866h/866H 191v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: A Sloping Shaft
</map>
A Sloping Shaft
Obvious exits: -N -S
An ornate torch is mounted to the wall here providing light. (illuminating)
< 866h/866H 190v/193V Pos: standing >
You quickly scan the area.
You see nothing.
< 866h/866H 191v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: A Bend in the Shaft
</map>
A Bend in the Shaft
Obvious exits: -E -S
An ornate torch is mounted to the wall here providing light. (illuminating)
< 866h/866H 190v/193V Pos: standing >
You quickly scan the area.
You see nothing.
< 866h/866H 191v/193V Pos: standing >
Alas, you cannot go that way. . . .
< 866h/866H 191v/193V Pos: standing >
You quickly scan the area.
You see nothing.
< 866h/866H 191v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: Intersection in the Shaft
</map>
Intersection in the Shaft
Obvious exits: -N -E -W
< 866h/866H 191v/193V Pos: standing >
You quickly scan the area.
You see nothing.
< 866h/866H 191v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: A Narrowing Corridor
</map>
A Narrowing Corridor
Obvious exits: -N -S
An ornate torch is mounted to the wall here providing light. (illuminating)
< 866h/866H 192v/193V Pos: standing >
You quickly scan the area.
You see nothing.
< 866h/866H 192v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: A Granite Intersection
</map>
A Granite Intersection
Obvious exits: -N -E -S -W
Semat sneaks in from the south.
< 866h/866H 191v/193V Pos: standing >
You quickly scan the area.
A Grey Elf who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
< 866h/866H 191v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: A Cracked Hallway
</map>
A Cracked Hallway
Obvious exits: -N -S
An ornate torch is mounted to the wall here providing light. (illuminating)
< 866h/866H 190v/193V Pos: standing >
< 866h/866H 190v/193V Pos: standing >
You quickly scan the area.
You see nothing.
< 866h/866H 191v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: A Granite Intersection
</map>
A Granite Intersection
Obvious exits: -N -E -S -W
< 866h/866H 192v/193V Pos: standing >
<map>
Zone: The Prisons of Carthapia.
Room: A Hallway Chipped from Granite
</map>
<map>
Zone: The Prisons of Carthapia.
Room: A Hallway Chipped from Granite
</map>
A Hallway Chipped from Granite
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
[2] The corpse of an elite guard is lying here.
Shattered bits of ice are scattered about the area.
An ornate torch is mounted to the wall here providing light. (illuminating)
A Grey Elf (medium) < The Commonwealth > stands in mid-air here.
Semat sneaks in from the east.
Semat snaps into visibility.
A spectre of something long gone rises over a Grey Elf in a foreboding mist.
Semat tackles a Grey Elf square in the chest knocking the wind out of her!
< 866h/866H 191v/193V Pos: standing >
You start chanting...
You snap into visibility.
< 866h/866H 191v/193V Pos: standing >
Semat snaps into visibility.
Semat's slash strikes a Grey Elf.
Semat's powerful pierce strikes a Grey Elf hard.
Semat's impressive pierce strikes a Grey Elf.
Semat's impressive slash strikes a Grey Elf.
Semat's impressive slash strikes a Grey Elf.
< 866h/866H 192v/193V Pos: standing >
You complete your spell...
You point at a Grey Elf.
[Damage: 172 ] -=[Your iceball shatters upon impacting a Grey Elf, rending flesh and sending blood flying.]=-
< 866h/866H 193v/193V Pos: standing >
< 866h/866H 193v/193V Pos: standing >
You start chanting...
You snap into visibility.
< 866h/866H 193v/193V Pos: standing >
Semat dodges a Grey Elf's attack.
Semat snaps into visibility.
< 866h/866H 193v/193V Pos: standing >
You complete your spell...
You point at a Grey Elf.
You snap into visibility.
[Damage: 182 ] -=[Your iceball shatters upon impacting a Grey Elf, rending flesh and sending blood flying.]=-
A Grey Elf's some hardened dragonscale mitts from Ceothia freezes and shatters into million pieces from the intense cold!
A Grey Elf's eye of gorgimera Xiizhaha [poor] freezes and shatters into million pieces from the intense cold!
A Grey Elf's silken backsheath of flight freezes and shatters into million pieces from the intense cold!
A Grey Elf's decent stone badge from Tribal Oasis freezes and shatters into million pieces from the intense cold!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Beltorin by 13333333.
The smell of fresh blood enters your body, infusing you with power!