<worn as a badge> a elven rune of restoration (magic) (glowing)
<worn on head> a crown of burning flames [superior] [84%]
<worn on eyes> some marksman's goggles (magic)
<worn in ear> a wyrmskin scale [superior] (magic) [84%]
<worn in ear> a diorite cross wrapped in skin [superior] (magic)
<worn on face> a black mask covered in flames (magic) [53%]
<worn around neck> a necklace of halfling ears [superior] [53%]
<worn around neck> a grim blood soaked necklace [superior] (magic)
<worn on body> a suit of wickedly-barbed devil hide (magic) (humming)
<worn about body> a cloak bearing the seal of Bozk (magic)
<worn on back> a large leather backpack [85%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist> the mystical sash of the Netherworld (magic) (glowing) [89%]
<worn on belt buckle>a diamondine axe covered in blood (magic) [68%]
<worn on arms> the vambraces named "Ebb" (glowing)
<worn around wrist> a bracelet of dracolich hide (magic) (humming) [89%]
<worn around wrist> a bracelet of purple mist [superior]
<worn on hands> the bloody claws of the werewolf of endurance (magic)
<worn on finger> an obsidian circle [superior] (magic) [87%]
<worn on finger> an obsidian circle of damage (magic) [60%]
<primary weapon> the King's blade of Aravne with a strange black stone (magic) (humming) [51%]
<secondary weapon> the granite dagger 'BloodFeast' (magic)[190h 58m 26s]
<worn on legs> some fur-lined horned ram-skull knee guards
<worn on feet> a pair of boots of stealth (magic) [82%]
**.^^MMMMM^^^
..^MMMDMM^^
..MMMMMM.
A Rugged and Barren Hillside
Obvious exits: -North -East -South -West
< 1066h/1035H 272v/272V Pos: standing >
You quickly scan the area.
An angry miner who is a brief walk away to your south.
< 1066h/1035H 272v/272V Pos: standing >
Experience till level: -141054187
< 1066h/1035H 272v/272V Pos: standing >
You're about as ready as you can get.
< 1066h/1035H 272v/272V Pos: standing >
**..^MM^M
***^.^MM^MM
M***.^^MM^MM^
***..^^MM^M^^
**...M@M^MM^^
**..^MMMMMM^.
**.^^MMMMM^^^
..^MMMDMM^^
..MMMMMM.
A Rugged and Barren Hillside
Obvious exits: -North -East -South -West
< 1066h/1035H 272v/272V Pos: standing >
You are carrying: (3/13)
a green potion with black chunks
a rugged adventurers satchel (magic)
a magical glowing sphere (magic) (glowing)
< 1066h/1035H 272v/272V Pos: standing >
You are using:
<worn as a badge> a elven rune of restoration (magic) (glowing)
<worn on head> a crown of burning flames [superior] [84%]
<worn on eyes> some marksman's goggles (magic)
<worn in ear> a wyrmskin scale [superior] (magic) [84%]
<worn in ear> a diorite cross wrapped in skin [superior] (magic)
<worn on face> a black mask covered in flames (magic) [53%]
<worn around neck> a necklace of halfling ears [superior] [53%]
<worn around neck> a grim blood soaked necklace [superior] (magic)
<worn on body> a suit of wickedly-barbed devil hide (magic) (humming)
<worn about body> a cloak bearing the seal of Bozk (magic)
<worn on back> a large leather backpack [85%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist> the mystical sash of the Netherworld (magic) (glowing) [89%]
<worn on belt buckle>a diamondine axe covered in blood (magic) [68%]
<worn on arms> the vambraces named "Ebb" (glowing)
<worn around wrist> a bracelet of dracolich hide (magic) (humming) [89%]
<worn around wrist> a bracelet of purple mist [superior]
<worn on hands> the bloody claws of the werewolf of endurance (magic)
<worn on finger> an obsidian circle [superior] (magic) [87%]
<worn on finger> an obsidian circle of damage (magic) [60%]
<primary weapon> the King's blade of Aravne with a strange black stone (magic) (humming) [51%]
<secondary weapon> the granite dagger 'BloodFeast' (magic)[191h 0m 31s]
<worn on legs> some fur-lined horned ram-skull knee guards
<worn on feet> a pair of boots of stealth (magic) [82%]
< 1066h/1035H 272v/272V Pos: standing >
Character attributes for Semat
Level: 56 Race: Orc Class: Mercenary Rogue
Age: 27 yrs / 6 mths Height: 44 inches Weight: 95 lbs Size: small
Actual (Base) Actual (Base)
Str: 113 ( 90) Pow: 88 ( 88)
Dex: 157 (157) Int: 83 ( 92)
Agi: 136 (143) Wis: 86 ( 96)
Con: 161 (129) Cha: 73 ( 86) Luk: 90 (100)
Equipped Items: 23 Carried weight: 73
Armor Points: -150 Reduces melee damage taken by 15.0%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: 64 Damroll: 65
Alignment: -1000 (-1000 to 1000)
Saving Throws: PAR[24] FEA[24]
BRE[8] SPE[-7]
Load carried: Very Light
< 1066h/1035H 272v/272V Pos: standing >
Experience till level: -141054187
< 1066h/1035H 272v/272V Pos: standing >
You're about as ready as you can get.
< 1066h/1035H 272v/272V Pos: standing >
**..^MM^M
***^.^MM^MM
M***.^^MM^MM^
***..^^MM^M^^
**...M@M^MM^^
**..^MMMMMM^.
**.^^MMMMM^^^
..^MMMDMM^^
..MMMMMM.
A Rugged and Barren Hillside
Obvious exits: -North -East -South -West
< 1066h/1035H 272v/272V Pos: standing >
A rugged adventurers satchel contains:
a small pile of coins
a potion of slime (magic)
a tightly rolled vellum recipe for a carnelian and ruby inlaid gorget
a tightly rolled vellum recipe for a brightly flaming earring
a masterly-crafted dragonscale truncheon (magic)
a drow-made gem truncheon from The Charcoal Palace (magic)
a human-made marble signet from Quintaragon Castle
a brutal dragonscale circlet from Tribal Oasis
a dark tin chestplate from Plane of Fire
a dwarven-made granite skull from The Charcoal Palace
a frost-rimed dragonscale badge
a rusty dragonscale torque
an Alatorin medal of honor (magic) (glowing)
< 1066h/1035H 272v/272V Pos: standing >
A magical glowing sphere contains:
a glowing blue crystal (magic)
the diamond crown of Winduin (glowing) [26%]
a magical essence of Dexterity (magic)
a magical essence of Damroll (magic)
a magical essence of Health (magic)
a magical essence of Constitution (magic)
a rare piece of enchanted copper (magic) (glowing)
a shining steel holy avenger [poor] (magic) (illuminating)
a shining helmet [superior] (magic) (illuminating)
a shining suit of platemail [superior] (magic) (illuminating)
a potion of bubbling goo (magic) (glowing) [58%]
a rare piece of glowing electrum (magic) (glowing)
a superior dragonscale sickle (magic)
a magical essence of Strength (magic)
[2] a handcarved pipe
a boreal brass pendant from The Charcoal Palace
a bloody haunch of caribou meat
a mithril battleaxe (magic)
a huge warhammer
a bright silver warhammer [poor] (magic)
a belt of iron bands (magic)
[5] some seasoned venison jerky
[7] a gauze tourniquet bandage
a piece of legendary everbloom bamboo (magic) (glowing)
a slender elven shortsword [poor] (magic) (glowing)
[47] the dazzling blue potion of lesser battle readiness
a large shield made from basilisk scales [superior] (magic)
a mysterious concoction (magic) (glowing)
a psychomia plant
[28] a set of lockpicks
a pile of remorhaz scales
a vial of purple liquid (glowing)
[19] a disguise kit
[45] a green potion with black chunks
[2] a chunk of deep gnome brain matter (magic)
[17] the opaque white potion of regeneration
[16] a potion of bloodrage (magic)
[32] a dark misty potion
[23] a large medicated bandage
[3] a fiery red potion
[18] a sparkling medium sized cod
[11] some landrace Medicus
< 1066h/1035H 272v/272V Pos: standing >
**..^MM^M
***^.^MM^MM
M***.^^MM^MM^
***..^^MM^M^^
**...M@M^MM^^
**..^MMMMMM^.
**.^^MMMMM^^^
..^MMMDMM^^
..MMMMMM.
A Rugged and Barren Hillside
Obvious exits: -North -East -South -West
< 1066h/1035H 272v/272V Pos: standing >
Your heroic urges slowly fade away.
< 1026h/996H 272v/272V Pos: standing >
**..^MM^M
***^.^MM^MM
****.^^MM^MM^
***..^^MM^M^^
**...M@M^MM^^
**..^MMMMMM^.
**.^^MMMMM^^^
..^MMMDMM^^
..MMMMMM.
A Rugged and Barren Hillside
Obvious exits: -North -East -South -West
< 1026h/996H 272v/272V Pos: standing >
You quickly scan the area.
An angry miner who is a brief walk away to your south.
< 1026h/996H 272v/272V Pos: standing >
Experience till level: -141054187
< 1026h/996H 272v/272V Pos: standing >
You survey the climb ahead...
< 1026h/996H 272v/272V Pos: standing >
**..^MM^M
***^.^MM^MM
****.^^MM^MM^
***..^^MM^M^^
**...M@M^MM^^
**..^MMMMMM^.
**.^^MMMMM^^^
..^MMMDMM^^
..MMMMMM.
A Rugged and Barren Hillside
Obvious exits: -North -East -South -West
< 1026h/996H 272v/272V Pos: standing >
< 1026h/996H 272v/272V Pos: standing >
**..^MM^M
***^.^MM^MM
****.^^MM^MM^
***..^^MM^M^^
**...M@M^MM^^
**..^MMMMMM^.
**.^^MMMMM^^^
..^MMMDMM^^
..MMMMMM.
A Rugged and Barren Hillside
Obvious exits: -North -East -South -West
< 1026h/996H 272v/272V Pos: standing >
You quickly scan the area.
An angry miner who is a brief walk away to your south.
< 1026h/996H 272v/272V Pos: standing >
Experience till level: -141054187
< 1026h/996H 272v/272V Pos: standing >
You're about as ready as you can get.
< 1026h/996H 272v/272V Pos: standing >
Auctions closing soon:
836) 1 the great claymore 'Mist' [poor] [12h] Bid: 1999p Buy: 1999p
837) 1 the glorious rod of sanctity [12h] Bid: 1499p Buy: 1499p
838) 1 a strange warhammer [superior] [12h] Bid: 1499p Buy: 1499p
801) 1 the totem of healing [16h] Bid: 200p Buy: 300p
843) 1 the drider robe of the shadow spinner [poor] [17h] Bid: 1999p Buy: 1999p
839) 1 some black leather gloves with mithril blades [36h] Bid: 2000p Buy: 2500p
840) 1 some black leather boots fit with adamantium [36h] Bid: 2000p Buy: 2500p
845) 1 an illithid's circlet [37h] Bid: 999p Buy: 999p
846) 1 some misty yellow arm plates [superior] [37h] Bid: 399p Buy: 399p
847) 1 golden crown of the frost giant kings [poor] [37h] Bid: 299p Buy: 299p
848) 1 the crown of the blizzard king [37h] Bid: 1699p Buy: 1699p
849) 1 the great crown of the dwarven lords [superio [37h] Bid: 999p Buy: 999p
850) 1 an ancient, tribal coif [37h] Bid: 699p Buy: 699p
851) 1 a bloody skull faced helmet [37h] Bid: 299p Buy: 299p
852) 1 a bloody skull faced helmet [37h] Bid: 299p Buy: 299p
853) 1 a dreadveil helm [superior] [37h] Bid: 499p Buy: 499p
855) 1 a huge adamantium mace named 'Mistweave' [poo [37h] Bid: 799p Buy: 799p
854) 1 a huge adamantium mace named 'Mistweave' [poo [37h] Bid: 799p Buy: 799p
856) 1 a ram horned helm of demonic allegiance [37h] Bid: 999p Buy: 999p
858) 1 a dirk of infiltration [37h] Bid: 199p Buy: 199p
859) 1 a faded-red dagger called 'Silencer' [poor] [37h] Bid: 999p Buy: 999p
860) 1 a heavenly mace [37h] Bid: 999p Buy: 999p
861) 1 a longsword of Sevenoaks [37h] Bid: 1999p Buy: 1999p
862) 1 a three tailed whip [superior] [37h] Bid: 999p Buy: 999p
863) 1 an elaborate rune covered sword named 'Mournb [37h] Bid: 2499p Buy: 2499p
867) 1 a bloody flail of demons [poor] [37h] Bid: 999p Buy: 999p
868) 1 the dagger of ages [superior] [37h] Bid: 1499p Buy: 1499p
869) 1 a staff of Lolth [superior] [37h] Bid: 499p Buy: 499p
870) 1 a glittering black robe [poor] [37h] Bid: 599p Buy: 599p
871) 1 a glittering black robe [37h] Bid: 599p Buy: 599p
872) 1 a band of flowing water [poor] [37h] Bid: 699p Buy: 699p
874) 1 the gauntlets of Torm's Justice [37h] Bid: 2999p Buy: 2999p
875) 1 a sparkling diamond bracer [37h] Bid: 59p Buy: 59p
878) 1 an ancient mithril bracer of Clan Bloodyfist [37h] Bid: 699p Buy: 699p
879) 1 acorn of the tree of life [poor] [37h] Bid: 799p Buy: 799p
880) 1 acorn of the tree of life [superior] [37h] Bid: 799p Buy: 799p
881) 1 a bracelet of flesh hooks [37h] Bid: 399p Buy: 399p
882) 1 the claws of Vermithrax [37h] Bid: 499p Buy: 499p
884) 1 a blood inscribed bracer [37h] Bid: 499p Buy: 499p
883) 1 a blood inscribed bracer [poor] [37h] Bid: 499p Buy: 499p
885) 1 two marbled coiling serpents [poor] [37h] Bid: 199p Buy: 199p
887) 1 the gloves of the adept of charisma [37h] Bid: 1999p Buy: 1999p
890) 1 a misty blue mask of gauze [40h] Bid: 899p Buy: 899p
889) 1 a misty blue mask of gauze [40h] Bid: 899p Buy: 899p
891) 1 a misty blue mask of gauze [40h] Bid: 899p Buy: 899p
814) 1 a swirling wand of light [74h] Bid: 200p Buy: 300p
827) 1 a sphere of entrapped souls [83h] Bid: 500p Buy: 1299p
829) 1 a spiked dragonscale buckler [87h] Bid: 10p Buy: 50p
831) 1 a small ruby earring with golden insets. [96h] Bid: 10p Buy: 100p
832) 1 a purple wormskin bracer studded with obsidia [102h] Bid: 200p Buy: 500p
833) 1 a wooden harp etched with stars [109h] Bid: 110p Buy: 200p
835) 1 some torn cloth stockings [109h] Bid: 300p Buy: 500p
841) 1 a small illithid tentacle [134h] Bid: 500p Buy: 1222p
844) 1 a magical essence of Damroll [143h] Bid: 2500p Buy: 3000p
< 1026h/996H 272v/272V Pos: standing >
**..^MM^M
***^.^MM^MM
****.^^MM^MM^
***..^^MM^M^^
**...M@M^MM^^
**..^MMMMMM^.
**.^^MMMMM^^^
..^MMMDMM^^
..MMMMMM.
A Rugged and Barren Hillside
Obvious exits: -North -East -South -West
< 1025h/996H 272v/272V Pos: standing >
Auction 889
Seller: Sxt
Time left: 40h
No bids received. Starting bid: 899 platinum
Buy-it-now price: 899 platinum
Quantity: 1
A misty blue mask of gauze weighs 0 pounds and is worth roughly 69 platinum, and 8 g.
The following abilities are granted when using this item:
INFRAVISION
The item is able to float on water.
You mystically sense that this item will affect your AC by -8.
This item also affects your:
HITROLL by +2
SV_FEAR by -2
A misty blue mask of gauze has an item value of 52.
Your race and class is permitted to use this item.
< 1025h/996H 272v/272V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!
< 1024h/996H 272v/272V Pos: standing >
The portal hasn't stabilized yet...
< 1024h/996H 272v/272V Pos: standing >
The portal hasn't stabilized yet...
< 1024h/996H 272v/272V Pos: standing >
As you enter the etherportal, you feel yourself being torn into a thousand
pieces, scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose. Suddenly, you find yourself elsewhere..
A Dank Stairway
Here the staircase begins its final approach to the dark abyss below.
A commotion of sounds and smells assails from above. Toward the bottom
of this hole, a strange lack of sound summons the curious...
Obvious exits: -Up -Down
A glowing sphere of energy is here, slowly growing dimmer. (magic)
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
< 1024h/996H 272v/272V Pos: standing >
Tackle who?
< 1024h/996H 272v/272V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.
< 1024h/996H 272v/272V Pos: standing >
Tackle who?
< 1060h/1032H 272v/272V Pos: standing >
Tackle who?
< 1060h/1032H 272v/272V Pos: standing >
Tackle who?
< 1060h/1032H 272v/272V Pos: standing >
Tackle who?
< 1060h/1032H 272v/272V Pos: standing >
Tackle who?
< 1060h/1032H 272v/272V Pos: standing >
Tackle who?
< 1060h/1032H 272v/272V Pos: standing >
Tackle who?
< 1060h/1032H 272v/272V Pos: standing >
Beltorin gets a dark misty potion from his bottomless bag of the shield dwarves.
Tackle who?
< 1060h/1032H 272v/272V Pos: standing >
Beltorin quaffs a dark misty potion.
Tackle who?
< 1060h/1032H 272v/272V Pos: standing >
Tackle who?
< 1060h/1032H 272v/272V Pos: standing >
Tackle who?
< 1060h/1032H 272v/272V Pos: standing >
Tackle who?
< 1060h/1032H 272v/272V Pos: standing >
Tackle who?
< 1060h/1032H 272v/272V Pos: standing >
Tackle who?
< 1060h/1032H 272v/272V Pos: standing >
Score information for Semat
Level: 56 Race: Orc Class: Mercenary Rogue Sex: Male
Hit points: 1060(1032) Moves: 272(272)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 88%
Status: Standing.
Frags: +2.27 Deaths: 28
Detecting: Invisible Evil Good Magic Life
Protected from: Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Enchantments: Hawkvision Ultravision Farsee Fly Aware Haste Invisibility Reduced Size Sneaking Fearless
Songs: Song of Revelation
Combat Pulse: 15 Spell Pulse: 1.02
Leaderboard Points: 961
Active Spells:
--------------
roar of heroes (5 minutes)
climb (9 minutes)
pantherspeed (22 minutes)
elephantstrength (22 minutes)
reduce (17 minutes)
well-rested bonus (115 minutes)
vitality (3 minutes)
< 1060h/1032H 272v/272V Pos: standing >
Tackle who?
< 1060h/1032H 272v/272V Pos: standing >
Tackle who?
< 1060h/1032H 272v/272V Pos: standing >
Tackle who?
< 1060h/1032H 272v/272V Pos: standing >
You follow Beltorin.
Bottom of a Dank Stairway
A dark stairwell begins it ascent here. The floor and walls of this
place are forged from a dark stone or iron of some kind. The substance
almost seems magical in nature as it gives off an aura of darkness,
swallowing all illumination.
Obvious exits: -South -Up
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
< 1060h/1032H 271v/272V Pos: standing >
You follow Beltorin.
|Maximum|Security|Block|
A massive steel door takes up the entire southern wall of this passage.
This door appears to serve a purpose of great importance. A giagantic
keyhole punctuates the sheer mass of this monolithic gateway. A stairway
fades into obscurity as it ascends to the north. To the south lies
maximum incarceration.
Obvious exits: -North -South
The corpse of a guardian is lying here.
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
< 1060h/1032H 270v/272V Pos: standing >
You follow Beltorin.
A Winding Corridor
The passageway splits into two separate tunnels here. They both appear
to be identical to each other in every aspect. Glowing globs of bright
red light can be seen flickering just around the corners. The ceiling drips
a clear liquid, forming random puddles on the hard stone floor.
Obvious exits: -North -East -West
An ornate torch is mounted to the wall here providing light. (illuminating)
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
a rugged adventurers satchel does not contain the misty.
< 1059h/1032H 271v/272V Pos: standing >
Tackle who?
< 1059h/1032H 272v/272V Pos: standing >
Tackle who?
< 1059h/1032H 272v/272V Pos: standing >
Beltorin sneaks west.
You follow Beltorin.
A Winding Corridor
The passway continues to curve about, slowely forming a straight path
into the dimly lit cacasses of this dank place. The black rock that
composes most of this area is chipped and cracked under the pressure
of many tons of earth and steel.
Obvious exits: -North -East
An ornate torch is mounted to the wall here providing light. (illuminating)
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Tackle who?
< 1059h/1032H 271v/272V Pos: standing >
Tackle who?
< 1059h/1032H 271v/272V Pos: standing >
Tackle who?
< 1059h/1032H 271v/272V Pos: standing >
You follow Beltorin.
A Sloping Shaft
This shaft is sloped down to the north. Sound of running water can be
heard on the floor due to the ever-leaking ceiling of this place. The
passageway beckson to the north and south.
Obvious exits: -North -South
An ornate torch is mounted to the wall here providing light. (illuminating)
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
< 1059h/1032H 270v/272V Pos: standing >
Tackle who?
< 1059h/1032H 270v/272V Pos: standing >
Tackle who?
< 1059h/1032H 271v/272V Pos: standing >
You follow Beltorin.
A Sloping Shaft
This shaft is sloped down to the north. Sound of running water can be
heard on the floor due to the ever-leaking ceiling of this place. The
passageway beckson to the north and south.
Obvious exits: -North -South
An ornate torch is mounted to the wall here providing light. (illuminating)
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
< 1059h/1032H 271v/272V Pos: standing >
Tackle who?
< 1059h/1032H 271v/272V Pos: standing >
Beltorin sneaks north.
You follow Beltorin.
A Bend in the Shaft
The shaft takes a steep bend here, curving back to join its counterpart
to the east. Small bits of flesh and dead animals can be seen blocking
the flowing water in this place. Aparently the water is not as healthy
as it would seem.
Obvious exits: -East -South
An ornate torch is mounted to the wall here providing light. (illuminating)
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Tackle who?
< 1059h/1032H 270v/272V Pos: standing >
Tackle who?
< 1059h/1032H 271v/272V Pos: standing >
Tackle who?
< 1059h/1032H 272v/272V Pos: standing >
You follow Beltorin.
Intersection in the Shaft
The passageway splits into two separate tunnels here. They both appear
to be identical to each other in every aspect. Glowing globs of bright
red light can be seen flickering just around the corners. The ceiling drips
a clear liquid, forming random puddles on the hard stone floor.
Obvious exits: -North -East -West
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Tackle who?
< 1059h/1032H 271v/272V Pos: standing >
Tackle who?
< 1059h/1032H 271v/272V Pos: standing >
You follow Beltorin.
A Narrowing Corridor
Large stalatites of various minerals hang from the ceiling here. This
passageway shows little evidence of heavy use. Water flows in from
the north scurrying toward its final resting place down deep holes on
either side of the corridor. The passageway continues to the north and
south.
Obvious exits: -North -South
An ornate torch is mounted to the wall here providing light. (illuminating)
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Tackle who?
< 1059h/1032H 270v/272V Pos: standing >
Tackle who?
< 1059h/1032H 270v/272V Pos: standing >
Tackle who?
< 1059h/1032H 271v/272V Pos: standing >
You follow Beltorin.
A Granite Intersection
Long hallways of pure granite stretch to the north, east and west of
this place. The halls appear to be carved directly into a massive granite
rock deep underground. Upon closer inspection, large chucks of mithril
ore stab out of the walls and cieling in various locations.
Obvious exits: -North -East -South -West
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
< 1059h/1032H 271v/272V Pos: standing >
Tackle who?
< 1059h/1032H 271v/272V Pos: standing >
You follow Beltorin.
A Cracked Hallway
This portion of the granite tunnel appears to be under heavy stress.
The walls emanate a cracking sound every now and then accompanied with
falling debris from above. The mithril ore seems more concentrated in this
area of the passage.
Obvious exits: -North -South
An ornate torch is mounted to the wall here providing light. (illuminating)
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Tackle who?
< 1059h/1032H 270v/272V Pos: standing >
< 1059h/1032H 270v/272V Pos: standing >
Tackle who?
< 1059h/1032H 271v/272V Pos: standing >
Tackle who?
< 1059h/1032H 272v/272V Pos: standing >
Tackle who?
< 1059h/1032H 272v/272V Pos: standing >
Beltorin sneaks south.
You follow Beltorin.
A Granite Intersection
Long hallways of pure granite stretch to the north, east and west of
this place. The halls appear to be carved directly into a massive granite
rock deep underground. Upon closer inspection, large chucks of mithril
ore stab out of the walls and cieling in various locations.
Obvious exits: -North -East -South -West
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Tackle who?
< 1059h/1032H 271v/272V Pos: standing >
Beltorin sneaks west.
You follow Beltorin.
A Hallway Chipped from Granite
This hallway looks like all the rest on this floor, jagged and chipped
with chunks of mithril ore hanging out of the granite face. Large ornate
torches decorate the area with their soft red glow.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
[2] The corpse of an elite guard is lying here.
Shattered bits of ice are scattered about the area.
An ornate torch is mounted to the wall here providing light. (illuminating)
*Beltorin Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A Grey Elf (medium) < The Commonwealth > stands in mid-air here.(Gold Aura)
You snap into visibility.
A spectre of something long gone rises over a Grey Elf in a foreboding mist.
You tackle a Grey Elf square in the chest knocking the wind out of her!
< 1059h/1032H 270v/272V Pos: standing >
<Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.
< 1059h/1032H 270v/272V Pos: standing >
<You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 33 ] -=[Your slash strikes a Grey Elf.]=-
You score a CRITICAL HIT!!!!!
[Damage: 42 ] -=[Your powerful pierce strikes a Grey Elf hard.]=-
[Damage: 16 ] -=[Your impressive pierce strikes a Grey Elf.]=-
[Damage: 23 ] -=[Your impressive slash strikes a Grey Elf.]=-
[Damage: 17 ] -=[Your impressive slash strikes a Grey Elf.]=-
< 1059h/1032H 271v/272V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sit EP: few wounds >
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Grey Elf.
Beltorin's iceball shatters upon impacting a Grey Elf, rending flesh and sending blood flying.
< 1059h/1032H 271v/272V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sit EP: nasty wounds >
< 1059h/1032H 271v/272V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sit EP: nasty wounds >
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.
< 1059h/1032H 271v/272V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sit EP: nasty wounds >
You dodge a Grey Elf's vicious attack.
You snap into visibility.
< 1059h/1032H 271v/272V Pos: standing >
< T: Semat TP: sta TC:excellent E: A Grey Elf sit EP: nasty wounds >
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Grey Elf.
Beltorin snaps into visibility.
Beltorin's iceball shatters upon impacting a Grey Elf, rending flesh and sending blood flying.
A Grey Elf's some hardened dragonscale mitts from Ceothia freezes and shatters into million pieces from the intense cold!
A Grey Elf's eye of gorgimera Xiizhaha [poor] freezes and shatters into million pieces from the intense cold!
A Grey Elf's silken backsheath of flight freezes and shatters into million pieces from the intense cold!
A Grey Elf's decent stone badge from Tribal Oasis freezes and shatters into million pieces from the intense cold!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Semat by 13333333.
The smell of fresh blood enters your body, infusing you with power!