The death of [52 Spiritualist] Jelli < The Commonwealth > (Grey Elf)

in A Hallway Chipped from Granite

from the perspective of [52 Spiritualist] Jelli < The Commonwealth > (Grey Elf)

<worn on head>       a bamboo battlehelm
<worn in ear>        a carved turquoise stud (magic) (glowing) (illuminating)
<worn in ear>        a dwarven earring (magic)
<worn on face>       a mask of burning flesh [superior]
<worn around neck>   the neck-charm of Savannah of Broken Trusts [poor]
<worn around neck>   a tundra hunter's necklace of fangs
<worn on body>       a full suit of well-polished mithril platemail [superior] (magic) (illuminating)
<worn about body>    the cloak of Kings [86%]
<worn about waist>   a black leather belt embossed with a silver cresent moon [superior]
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic) (illuminating)
<worn around wrist>  a dark gem wristguard from The Halfcut Hills
<worn on finger>     a shimmering dragonscale signet
<worn on finger>     a soft feathered ring (magic)
<held>               a totem of the bullywug shaman (magic) (glowing)
<worn on feet>       a bloodied pair of plated gladiator boots [superior]

-=[An elite guard's punch wounds you.]=-
-=[An elite guard's fine punch wounds you.]=-
-=[An elite guard's kick hits you in your side.]=-

< 451h/490H 186v/186V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: elite sta EP: few scratches >
 An elite guard dodges your futile attack.

< 451h/490H 186v/186V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: elite sta EP: few scratches >
 You attempt to flee...
A Hallway Chipped from Granite
   This hallway looks like all the rest on this floor, jagged and chipped
with chunks of mithril ore hanging out of the granite face. Large ornate
torches decorate the area with their soft red glow.
Obvious exits: -East  -West 
You flee eastward!

< 451h/490H 155v/186V Pos: standing >
A Hallway Chipped from Granite
   This hallway looks like all the rest on this floor, jagged and chipped
with chunks of mithril ore hanging out of the granite face. Large ornate
torches decorate the area with their soft red glow.
Obvious exits: -East  -West 
An ornate torch is mounted to the wall here providing light. (illuminating)

< 452h/490H 155v/186V Pos: standing >
You start chanting...

< 457h/490H 161v/186V Pos: standing >
Casting: mending 

< 459h/490H 163v/186V Pos: standing >
You complete your spell...
A green aura surrounds you for a moment and your wounds start to heal!

< 491h/490H 164v/186V Pos: standing >
You sit down and relax.

< 491h/490H 167v/186V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - greater spirit sight
               1 - guardian spirits
(10th circle)  3 - restoration
               1 - gaseous cloud
( 9th circle)  1 - greater spirit ward
               4 - arieks shattering iceball
( 8th circle)  1 - corrosive blast
               3 - spirit jump
               1 - tormenting spirits
( 7th circle)  4 - greater soul disturbance
               1 - elephantstrength
               1 - indomitability
( 6th circle)  4 - wellness
               2 - greater mending
               1 - lionrage
( 5th circle)  8 - molten spray
( 4th circle)  2 - pantherspeed
               1 - summon beast
               2 - hawkvision
               3 - mending
( 3rd circle)  6 - scalding blast
               3 - purify spirit
               1 - fire ward
( 2nd circle)  6 - flameburst
               5 - lesser mending
( 1st circle)  9 - ice missile
               2 - spirit armor

And you are currently memorizing the following spells:
    1 seconds:  ( 1st) ice missile
    4 seconds:  ( 4th) mending

You can memorize no more spells.
You continue your study.

< 491h/490H 167v/186V Pos: sitting >
You start meditating...

< 491h/490H 168v/186V Pos: sitting >
You have finished memorizing ice missile.

< 491h/490H 171v/186V Pos: sitting >
An elite guard enters from the west.

< 491h/490H 173v/186V Pos: sitting >
An elite guard suddenly attacks YOU!
You abandon your meditative trance.
-=[An elite guard's punch strikes you.]=-

< 459h/490H 174v/186V Pos: sitting >
< T: Jelli TP: sit TC:few scratches E: elite sta EP: few scratches >
 You can't do this sitting!

< 459h/490H 174v/186V Pos: sitting >
< T: Jelli TP: sit TC:few scratches E: elite sta EP: few scratches >
 You can't do this sitting!

< 459h/490H 174v/186V Pos: sitting >
< T: Jelli TP: sit TC:few scratches E: elite sta EP: few scratches >
 You clamber to your feet.

< 459h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: elite sta EP: few scratches >
 But you are a member of no group?!

< 459h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: elite sta EP: few scratches >
 You miss an elite guard.
You are already standing.

< 459h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: elite sta EP: few scratches >
 But you are a member of no group?!

< 459h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: elite sta EP: few scratches >
 You dodge an elite guard's vicious attack.
-=[An elite guard's impressive punch strikes you.]=-
You dodge an elite guard's vicious attack.
-=[An elite guard's sweep catches you in the side and you almost stumble.]=-

< 421h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: small wounds E: elite sta EP: few scratches >
 You start chanting...

< 421h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: small wounds E: elite sta EP: few scratches >
 Casting: arieks shattering iceball 

< 421h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: small wounds E: elite sta EP: few scratches >
 You complete your spell...
You point at an elite guard.
[Damage: 83 ] -=[Your iceball shatters upon impacting an elite guard, rending flesh and sending blood flying.]=-

< 421h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: small wounds E: elite sta EP: few scratches >
 You miss an elite guard.
You start chanting...

< 421h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: small wounds E: elite sta EP: few scratches >
 Casting: arieks shattering iceball 

< 421h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: small wounds E: elite sta EP: few scratches >
 You complete your spell...
You point at an elite guard.
[Damage: 60 ] -=[Your iceball shatters upon impacting an elite guard, rending flesh and sending blood flying.]=-

< 421h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: small wounds E: elite sta EP:  small wounds >
 -=[An elite guard's punch strikes you.]=-
-=[An elite guard's fine punch strikes you.]=-
-=[An elite guard's punch strikes you.]=-

< 365h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  small wounds >
 You start chanting...

< 365h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  small wounds >
 Casting: arieks shattering iceball 

< 365h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  small wounds >
 You complete your spell...
You point at an elite guard.
[Damage: 83 ] -=[Your iceball shatters upon impacting an elite guard, rending flesh and sending blood flying.]=-

< 365h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  small wounds >
 You start chanting...

< 365h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  small wounds >
 Casting: arieks shattering iceball *
-=[An elite guard's decent punch strikes you.]=-
-=[An elite guard's decent punch strikes you.]=-
You dodge an elite guard's vicious attack.
An elite guard misses you with his clumsy kick at your chest.

< 339h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  small wounds >
 Casting: arieks shattering iceball 

< 339h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  small wounds >
 You complete your spell...
You point at an elite guard.
[Damage: 81 ] -=[Your iceball shatters upon impacting an elite guard, rending flesh and sending blood flying.]=-

< 339h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  few wounds >
 You don't have that spell memorized.

< 339h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  few wounds >
 You don't have that spell memorized.

< 339h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  few wounds >
 You don't have that spell memorized.

< 339h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  few wounds >
 You start chanting...

< 339h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  few wounds >
 You complete your spell...
You point at an elite guard.
[Damage: 118 ] -=[An elite guard's entire body spasms uncontrollably as his soul is wracked with unbearable pain.]=-

< 339h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  few wounds >
 -=[An elite guard's decent punch strikes you.]=-
You dodge an elite guard's vicious attack.
You dodge an elite guard's vicious attack.
Your forefathers manifest themselves in an attempt to protect you!
You dodge a bash from an elite guard, who loses his balance and falls.

< 327h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite kne EP:  few wounds >
 You miss an elite guard.

< 327h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite kne EP:  few wounds >
 You start chanting...

< 327h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite kne EP:  few wounds >
 You complete your spell...
You point at an elite guard.
[Damage: 115 ] -=[An elite guard's entire body spasms uncontrollably as his soul is wracked with unbearable pain.]=-

< 327h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite kne EP:  few wounds >
 You start chanting...

< 327h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite kne EP:  few wounds >
 Casting: greater soul disturbance *

< 327h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite kne EP:  few wounds >
 You complete your spell...
You point at an elite guard.
[Damage: 116 ] -=[An elite guard's entire body spasms uncontrollably as his soul is wracked with unbearable pain.]=-

< 327h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite kne EP:  nasty wounds >
 You dodge an elite guard's vicious attack.
You dodge an elite guard's vicious attack.

< 327h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite kne EP:  nasty wounds >
 You start chanting...

< 327h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite kne EP:  nasty wounds >
 Casting: greater soul disturbance *

< 327h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite kne EP:  nasty wounds >
 You complete your spell...
You point at an elite guard.
[Damage: 119 ] -=[An elite guard's entire body spasms uncontrollably as his soul is wracked with unbearable pain.]=-

< 327h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite kne EP:  nasty wounds >
 You miss an elite guard.

< 327h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite kne EP:  nasty wounds >
 You don't have that spell memorized.

< 327h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite kne EP:  nasty wounds >
 An elite guard rises to his feet.
Pardon?

< 327h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  nasty wounds >
 You start chanting...

< 327h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  nasty wounds >
 You dodge an elite guard's vicious attack.
You dodge an elite guard's vicious attack.
You dodge an elite guard's vicious attack.

< 327h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  nasty wounds >
 Casting: restoration *

< 327h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  nasty wounds >
 Casting: restoration 

< 327h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  nasty wounds >
 You complete your spell...
You raise your hands skyward, bestowing the brilliance of the Gods upon you!
You feel significantly better.

< 490h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC:excellent E: elite sta EP:  nasty wounds >
 An elite guard dodges your futile attack.

< 490h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC:excellent E: elite sta EP:  nasty wounds >
 You don't have that spell memorized.

< 490h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC:excellent E: elite sta EP:  nasty wounds >
 You start chanting...

< 490h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC:excellent E: elite sta EP:  nasty wounds >
 You dodge an elite guard's vicious attack.
-=[An elite guard's fine punch wounds you.]=-
-=[An elite guard's punch wounds you.]=-

< 465h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: elite sta EP:  nasty wounds >
 You complete your spell...
You point at an elite guard.
[Damage: 75 ] -=[Your blast of molten spray slams into an elite guard, burning holes into his flesh.]=-

< 465h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: elite sta EP: pretty hurt >
 An elite guard dodges your futile attack.
You start chanting...

< 465h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: elite sta EP: pretty hurt >
 You complete your spell...
You point at an elite guard.
[Damage: 81 ] -=[Your blast of molten spray slams into an elite guard, burning holes into his flesh.]=-

< 465h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: elite sta EP: pretty hurt >
 You start chanting...

< 465h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: elite sta EP: pretty hurt >
 You complete your spell...
You point at an elite guard.
[Damage: 60 ] -=[Your blast of molten spray slams into an elite guard, burning holes into his flesh.]=-

< 465h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: elite sta EP: pretty hurt >
 An elite guard misses you.
An elite guard misses you.
-=[An elite guard's fine punch wounds you.]=-
You dodge an elite guard's feeble leg sweep.

< 451h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: elite sta EP: pretty hurt >
 An elite guard dodges your futile attack.

< 451h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: elite sta EP: pretty hurt >
 You start chanting...

< 451h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: elite sta EP: pretty hurt >
 You complete your spell...
You point at an elite guard.
[Damage: 73 ] -=[Your blast of molten spray slams into an elite guard, burning holes into his flesh.]=-

< 451h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: elite sta EP:  awful >
 You don't have that spell memorized.

< 451h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: elite sta EP:  awful >
 You don't have that spell memorized.

< 451h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: elite sta EP:  awful >
 You start chanting...

< 451h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: elite sta EP:  awful >
 You complete your spell...
You point at an elite guard.
[Damage: 66 ] -=[Your blast of molten spray slams into an elite guard, burning holes into his flesh.]=-
You miss an elite guard.

< 451h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: elite sta EP:  awful >
 -=[An elite guard's decent punch wounds you.]=-
An elite guard misses you.
You dodge an elite guard's vicious attack.

< 438h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: small wounds E: elite sta EP:  awful >
 You start chanting...

< 438h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: small wounds E: elite sta EP:  awful >
 Casting: molten spray *

< 438h/490H 174v/186V Pos: standing >
< T: Jelli TP: sta TC: small wounds E: elite sta EP:  awful >
 You complete your spell...
You point at an elite guard.
[Damage: 54 ] -=[Your blast of molten spray slams into an elite guard, burning holes into his flesh.]=-
An elite guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Jelli by 21112.
An elite guard's death cry reverberates in your head as he falls to the ground.

< 438h/490H 174v/186V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 438h/490H 174v/186V Pos: standing >
It appears to be the corpse of an elite guard.
a small pile of coins

< 438h/490H 174v/186V Pos: standing >
You get a small pile of coins from the corpse of an elite guard.
There were: 1 platinum coin, 36 gold coins. 

< 438h/490H 174v/186V Pos: standing >
the corpse of an elite guard does not contain the essence.

< 438h/490H 174v/186V Pos: standing >
Experience till level: -4640023

< 438h/490H 174v/186V Pos: standing >
You sit down and relax.

< 438h/490H 174v/186V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - greater spirit sight
               1 - guardian spirits
(10th circle)  2 - restoration
               1 - gaseous cloud
( 9th circle)  1 - greater spirit ward
( 8th circle)  1 - corrosive blast
               3 - spirit jump
               1 - tormenting spirits
( 7th circle)  1 - elephantstrength
               1 - indomitability
( 6th circle)  4 - wellness
               2 - greater mending
               1 - lionrage
( 5th circle)  2 - molten spray
( 4th circle)  2 - pantherspeed
               1 - summon beast
               2 - hawkvision
               3 - mending
( 3rd circle)  6 - scalding blast
               3 - purify spirit
               1 - fire ward
( 2nd circle)  6 - flameburst
               5 - lesser mending
( 1st circle) 10 - ice missile
               2 - spirit armor

And you are currently memorizing the following spells:
    3 seconds:  ( 4th) mending
    7 seconds:  ( 9th) arieks shattering iceball
   12 seconds:  ( 9th) arieks shattering iceball
   17 seconds:  ( 9th) arieks shattering iceball
   22 seconds:  ( 9th) arieks shattering iceball
   26 seconds:  ( 7th) greater soul disturbance
   30 seconds:  ( 7th) greater soul disturbance
   34 seconds:  ( 7th) greater soul disturbance
   38 seconds:  ( 7th) greater soul disturbance
   43 seconds:  (10th) restoration
   46 seconds:  ( 5th) molten spray
   50 seconds:  ( 5th) molten spray
   53 seconds:  ( 5th) molten spray
   57 seconds:  ( 5th) molten spray
   60 seconds:  ( 5th) molten spray
   64 seconds:  ( 5th) molten spray

You can memorize no more spells.
You continue your study.

< 439h/490H 175v/186V Pos: sitting >
You start meditating...

< 439h/490H 176v/186V Pos: sitting >
You have finished memorizing mending.

< 442h/490H 182v/186V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 445h/490H 186v/186V Pos: sitting >
You stop meditating.
You purge 'greater spirit ward' from your thoughts.

< 446h/490H 186v/186V Pos: sitting >
You are already resting.

< 446h/490H 186v/186V Pos: sitting >
You are memorizing arieks shattering iceball, which will take about 4 seconds.

< 447h/490H 186v/186V Pos: sitting >
You start meditating...

< 447h/490H 186v/186V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 449h/490H 186v/186V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 453h/490H 186v/186V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - greater spirit sight
               1 - guardian spirits
(10th circle)  2 - restoration
               1 - gaseous cloud
( 9th circle)  3 - arieks shattering iceball
( 8th circle)  1 - corrosive blast
               3 - spirit jump
               1 - tormenting spirits
( 7th circle)  1 - elephantstrength
               1 - indomitability
( 6th circle)  4 - wellness
               2 - greater mending
               1 - lionrage
( 5th circle)  2 - molten spray
( 4th circle)  2 - pantherspeed
               1 - summon beast
               2 - hawkvision
               4 - mending
( 3rd circle)  6 - scalding blast
               3 - purify spirit
               1 - fire ward
( 2nd circle)  6 - flameburst
               5 - lesser mending
( 1st circle) 10 - ice missile
               2 - spirit armor

And you are currently memorizing the following spells:
    3 seconds:  ( 9th) arieks shattering iceball
    7 seconds:  ( 7th) greater soul disturbance
   11 seconds:  ( 7th) greater soul disturbance
   15 seconds:  ( 7th) greater soul disturbance
   19 seconds:  ( 7th) greater soul disturbance
   24 seconds:  (10th) restoration
   27 seconds:  ( 5th) molten spray
   31 seconds:  ( 5th) molten spray
   34 seconds:  ( 5th) molten spray
   38 seconds:  ( 5th) molten spray
   41 seconds:  ( 5th) molten spray
   45 seconds:  ( 5th) molten spray
   50 seconds:  ( 9th) arieks shattering iceball

You can memorize no more spells.

< 454h/490H 186v/186V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 456h/490H 186v/186V Pos: sitting >
You have finished memorizing greater soul disturbance.

< 460h/490H 186v/186V Pos: sitting >
You have finished memorizing greater soul disturbance.

< 463h/490H 186v/186V Pos: sitting >
You have finished memorizing greater soul disturbance.

< 466h/490H 186v/186V Pos: sitting >
You have finished memorizing greater soul disturbance.

< 469h/490H 186v/186V Pos: sitting >
You have finished memorizing restoration.

< 474h/490H 186v/186V Pos: sitting >
You have finished memorizing molten spray.

< 476h/490H 186v/186V Pos: sitting >
You have finished memorizing molten spray.

< 479h/490H 186v/186V Pos: sitting >
You have finished memorizing molten spray.

< 482h/490H 186v/186V Pos: sitting >

< 483h/490H 186v/186V Pos: sitting >

< 483h/490H 186v/186V Pos: sitting >
You have finished memorizing molten spray.

< 485h/490H 186v/186V Pos: sitting >
You stop meditating.
You don't have that spell memorized.

< 489h/490H 186v/186V Pos: sitting >
You have finished memorizing molten spray.

< 490h/490H 186v/186V Pos: sitting >
A Hallway Chipped from Granite
Obvious exits: -East  -West 
Fresh blood splatters cover the area.
The corpse of an elite guard is lying here.
Shattered bits of ice are scattered about the area.
An ornate torch is mounted to the wall here providing light. (illuminating)

< 490h/490H 186v/186V Pos: sitting >
You start meditating...

< 490h/490H 186v/186V Pos: sitting >
You have finished memorizing molten spray.

< 490h/490H 186v/186V Pos: sitting >
You have finished memorizing arieks shattering iceball.
You snap out of your meditative trance, memorization complete.

< 490h/490H 186v/186V Pos: sitting >
You clamber to your feet.

< 490h/490H 186v/186V Pos: standing >
But you are a member of no group?!

< 490h/490H 186v/186V Pos: standing >
A Hallway Chipped from Granite
Obvious exits: -East  -West 
Fresh blood splatters cover the area.
The corpse of an elite guard is lying here.
Shattered bits of ice are scattered about the area.
An ornate torch is mounted to the wall here providing light. (illuminating)

< 490h/490H 186v/186V Pos: standing >
You don't find anything you didn't see before.

< 490h/490H 186v/186V Pos: standing >
A Hallway Chipped from Granite
   This hallway looks like all the rest on this floor, jagged and chipped
with chunks of mithril ore hanging out of the granite face. Large ornate
torches decorate the area with their soft red glow.
Obvious exits: -East  -West 

< 490h/490H 185v/186V Pos: standing >
|Southwest|Maximum|Security|Blocks|
   The granite tunnel come to an abrupt halt here. Large gouges are visible
in the rock to the north and south. These gashes appear to be functioning
as cell blocks for the damned souls incarcerated here. Heavy mithril gates
bar the entrance to these tombs.
Obvious exits: -North# -East  -South#
An elite guard stands on alert.(Gold Aura)
An elite guard stands on alert.(Gold Aura)
An elite guard stands on alert.(Gold Aura)

< 490h/490H 184v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 490h/490H 184v/186V Pos: standing >
You don't find anything you didn't see before.

< 490h/490H 185v/186V Pos: standing >
You start chanting...

< 490h/490H 186v/186V Pos: standing >
You complete your spell...
You point at an elite guard.
[Damage:  8 ] -=[Your ice missile slams into an elite guard with a soft thud.]=-
[Damage:  8 ] -=[Your ice missile slams into an elite guard with a soft thud.]=-
[Damage:  8 ] -=[Your ice missile slams into an elite guard with a soft thud.]=-
[Damage:  8 ] -=[Your ice missile slams into an elite guard with a soft thud.]=-
You dodge an elite guard's vicious attack.
-=[An elite guard's decent punch wounds you.]=-
You dodge an elite guard's vicious attack.
An elite guard starts casting a spell.

< 478h/490H 186v/186V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: elite sta EP: few scratches >
 An elite guard assists an elite guard heroically.
An elite guard suddenly attacks YOU!
-=[An elite guard's fine punch wounds you.]=-

< 464h/490H 186v/186V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: elite sta EP: few scratches >
 You attempt to flee...
PANIC!  You couldn't escape!

< 464h/490H 186v/186V Pos: standing >
< T: Jelli TP: sta TC:few scratches E: elite sta EP: few scratches >
 You miss an elite guard.
You attempt to flee...
A Hallway Chipped from Granite
   This hallway looks like all the rest on this floor, jagged and chipped
with chunks of mithril ore hanging out of the granite face. Large ornate
torches decorate the area with their soft red glow.
Obvious exits: -East  -West 
You flee eastward!

< 464h/490H 158v/186V Pos: standing >
A Hallway Chipped from Granite
   This hallway looks like all the rest on this floor, jagged and chipped
with chunks of mithril ore hanging out of the granite face. Large ornate
torches decorate the area with their soft red glow.
Obvious exits: -East  -West 
The corpse of an elite guard is lying here.
Shattered bits of ice are scattered about the area.
An ornate torch is mounted to the wall here providing light. (illuminating)

< 465h/490H 159v/186V Pos: standing >
It appears to be the corpse of an elite guard.
Nothing.

< 469h/490H 163v/186V Pos: standing >
You failed.

< 473h/490H 167v/186V Pos: standing >
An elite guard enters from the west.

< 475h/490H 170v/186V Pos: standing >
Your forefathers manifest themselves in an attempt to protect you!
You are knocked to the ground by an elite guard's mighty bash!

< 475h/490H 170v/186V Pos: sitting >
< T: Jelli TP: sit TC:few scratches E: elite sta EP: few scratches >
 -=[An elite guard's fine punch strikes you.]=-
-=[An elite guard's fine punch strikes you.]=-
-=[An elite guard's impressive punch strikes you.]=-

< 414h/490H 170v/186V Pos: sitting >
< T: Jelli TP: sit TC: small wounds E: elite sta EP: few scratches >
 You miss an elite guard.

< 414h/490H 170v/186V Pos: sitting >
< T: Jelli TP: sit TC: small wounds E: elite sta EP: few scratches >
 -=[An elite guard's punch strikes you.]=-
-=[An elite guard's punch strikes you.]=-
-=[An elite guard's fine punch strikes you.]=-

< 367h/490H 170v/186V Pos: sitting >
< T: Jelli TP: sit TC: few wounds E: elite sta EP: few scratches >
 You clamber to your feet.

< 367h/490H 170v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP: few scratches >
 You miss an elite guard.
But you are a member of no group?!

< 367h/490H 170v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP: few scratches >
 You start chanting...

< 367h/490H 170v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP: few scratches >
 Casting: corrosive blast 

< 367h/490H 170v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP: few scratches >
 You complete your spell...
You point at an elite guard.
[Damage: 85 ] -=[An elite guard screams in utter agony as your corrosive blast slams into his body!]=-
The blast of corrosive matter begins to eat through an elite guard's armor!

< 367h/490H 170v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  few wounds >
 You failed.

< 367h/490H 170v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  few wounds >
 You start chanting...

< 367h/490H 170v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  few wounds >
 You dodge an elite guard's vicious attack.
-=[An elite guard's decent punch strikes you.]=-

< 354h/490H 170v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  few wounds >
 Casting: arieks shattering iceball 

< 354h/490H 170v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  few wounds >
 You complete your spell...
You point at an elite guard.
[Damage: 152 ] -=[Your iceball shatters upon impacting an elite guard, rending flesh and sending blood flying.]=-

< 354h/490H 170v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  nasty wounds >
 You start chanting...

< 354h/490H 170v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  nasty wounds >
 Casting: arieks shattering iceball 

< 354h/490H 170v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  nasty wounds >
 You complete your spell...
You point at an elite guard.
[Damage: 140 ] -=[Your iceball shatters upon impacting an elite guard, rending flesh and sending blood flying.]=-

< 354h/490H 170v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  awful >
 -=[An elite guard's punch strikes you.]=-
-=[An elite guard's punch strikes you.]=-
-=[An elite guard's fine punch strikes you.]=-
-=[An elite guard's kick crashes into your chest.]=-

< 285h/490H 170v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  awful >
 An elite guard dodges your futile attack.

< 285h/490H 170v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  awful >
 You start chanting...

< 285h/490H 170v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  awful >
 Casting: arieks shattering iceball 

< 285h/490H 170v/186V Pos: standing >
< T: Jelli TP: sta TC: few wounds E: elite sta EP:  awful >
 You complete your spell...
You point at an elite guard.
[Damage: 51 ] -=[Your iceball shatters upon impacting an elite guard, rending flesh and sending blood flying.]=-
An elite guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Jelli by 25590.
The last gasps of an elite guard cause a sickening chill to run up your spine.

< 285h/490H 170v/186V Pos: standing >
You failed.

< 285h/490H 170v/186V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 285h/490H 170v/186V Pos: standing >
It appears to be the corpse of an elite guard.
a small pile of coins

< 285h/490H 170v/186V Pos: standing >
You get a small pile of coins from the corpse of an elite guard.
There were: 50 gold coins. 

< 285h/490H 170v/186V Pos: standing >
the corpse of an elite guard does not contain the essence.

< 285h/490H 170v/186V Pos: standing >
Experience till level: -4690185

< 285h/490H 170v/186V Pos: standing >
You don't find anything you didn't see before.

< 287h/490H 173v/186V Pos: standing >
You start chanting...

< 294h/490H 180v/186V Pos: standing >
Autosaving...

< 296h/490H 182v/186V Pos: standing >
Casting: greater mending 

< 296h/490H 183v/186V Pos: standing >
You complete your spell...
You shudders as an immense rush of life flows into her body!

< 469h/490H 184v/186V Pos: standing >
An Orc snaps into visibility.
Your forefathers manifest themselves in an attempt to protect you!
An Orc tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 472h/490H 186v/186V Pos: sitting >
A Shade starts casting an offensive spell.
A Shade snaps into visibility.

< 472h/490H 186v/186V Pos: sitting >
An Orc snaps into visibility.
-=[An Orc's slash strikes you.]=-
-=[An Orc's powerful pierce strikes you hard.]=-
-=[An Orc's impressive pierce strikes you.]=-
-=[An Orc's impressive slash strikes you.]=-
-=[An Orc's impressive slash strikes you.]=-

< 342h/490H 186v/186V Pos: sitting >
< T: Jelli TP: sit TC: few wounds E: An Orc sta EP: excellent >
 A Shade completes his spell...
A Shade utters the words 'abrauztg gpahhzfuio uqzbarr'
A Shade points at you.
-=[You reel in pain as a Shade's iceball shatters upon impacting you.]=-
YIKES!  Another hit like that, and you've had it!!

< 171h/490H 186v/186V Pos: sitting >
< T: Jelli TP: sit TC: nasty wounds E: An Orc sta EP: excellent >
 A Shade starts casting an offensive spell.
A Shade snaps into visibility.

< 171h/490H 186v/186V Pos: sitting >
< T: Jelli TP: sit TC: nasty wounds E: An Orc sta EP: excellent >
 An Orc dodges your futile attack.
An Orc snaps into visibility.

< 171h/490H 186v/186V Pos: sitting >
< T: Jelli TP: sit TC: nasty wounds E: An Orc sta EP: excellent >
 A Shade completes his spell...
A Shade utters the words 'abrauztg gpahhzfuio uqzbarr'
A Shade points at you.
A Shade snaps into visibility.
-=[You reel in pain as a Shade's iceball shatters upon impacting you.]=-
Your some hardened dragonscale mitts from Ceothia freezes and shatters into million pieces from the intense cold!
Your eye of gorgimera Xiizhaha [poor] freezes and shatters into million pieces from the intense cold!
Your silken backsheath of flight freezes and shatters into million pieces from the intense cold!
Your decent stone badge from Tribal Oasis freezes and shatters into million pieces from the intense cold!