The death of [24 Shaman] Draxt (Grey Elf)

in A Hidden Loft

from the perspective of [28 Blighter] Wash (Drow Elf)

<worn on head>       a decent sapphire skull from The Twisting Tunnels of the Durian Underdark
<worn around neck>   a spider pendant
<worn on body>       a suit of dwarven scale mail armor [poor] (magic)
<worn on back>       a large leather backpack
<held as shield>     a small round wooden shield
<worn on hands>      some light marble gloves
<primary weapon>     an amber-colored rod

   ^..******    
  ...********   
 .^^****^*****  
 ...*********D  
 ^.****@******  
 ..****P***M*.  
 ^*****^*****.  
  ****^^****.   
   ***^****.    
The Great Forest of Aravne
Obvious exits: -N -E -S -W
Laz enters from the south.
Bisil enters from the south.
Znar enters from the south.
Doo enters from the south.
Utmar enters from the south.
San enters from the south.
Rukkus enters from the south.
Kale enters from the south.
Rev rides in on a deadly nightmare from the south.

< 213h/213H 69v/120V Pos: standing >
 
   ....^****    
  .^..*******   
 ^...*********  
 .^^****^*****  
 ...***@*****D  
 ^.****P******  
 ..********M*.  
  *****^*****   
   ***^^****    
The Great Forest of Aravne
Obvious exits: -N -E -S -W
Laz enters from the south.
Bisil enters from the south.
Znar enters from the south.
Doo enters from the south.
Utmar enters from the south.
San enters from the south.
Rukkus enters from the south.
Kale enters from the south.
Rev rides in on a deadly nightmare from the south.

< 213h/213H 68v/120V Pos: standing >
 
   ...^*****    
  ^..********   
 ...**********  
 ^^****^******  
 ..***P@****D*  
 .***********.  
 .********M*..  
  ****^*****.   
   **^^****.    
The Great Forest of Aravne
Obvious exits: -N -E -S -W
Laz enters from the west.
Bisil enters from the west.
Znar enters from the west.
Doo enters from the west.
Utmar enters from the west.
San enters from the west.
Rukkus enters from the west.
Kale enters from the west.
Rev rides in on a deadly nightmare from the west.

< 213h/213H 66v/120V Pos: standing >
Beginning of Aravne Forest
Obvious exits: -N -S
Laz enters from the south.
Bisil enters from the south.
Znar enters from the south.
Doo enters from the south.
Utmar enters from the south.
San enters from the south.
Rukkus enters from the south.
Kale enters from the south.
Rev rides in on a deadly nightmare from the south.

< 213h/213H 65v/120V Pos: standing >
You quickly scan the area.
A treejumper who is close by to your north.
A forest Tor who is not far off to your north.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.

< 213h/213H 67v/120V Pos: standing >

< 213h/213H 67v/120V Pos: standing >

< 213h/213H 68v/120V Pos: standing >
Bisil says in drow 'I have 267 (267) hits, and 17 (120) movement points.'

< 213h/213H 69v/120V Pos: standing >

< 213h/213H 70v/120V Pos: standing >
Kale starts casting a spell.

< 213h/213H 74v/120V Pos: standing >
Laz starts casting a spell.

< 213h/213H 75v/120V Pos: standing >
You start chanting...

< 213h/213H 76v/120V Pos: standing >
Bisil sits down in a comfortable spot.

< 213h/213H 78v/120V Pos: standing >
Casting: darkness *
Bisil opens a spellbook and begins studying it intently.
Utmar sits down in a comfortable spot.

< 213h/213H 78v/120V Pos: standing >
San starts casting a spell called 'invigorate'.

< 213h/213H 79v/120V Pos: standing >
Utmar stops sitting around and lays down.

< 213h/213H 79v/120V Pos: standing >
Casting: darkness 
Laz completes his spell...
Laz utters the word 'zuharuhl'

< 213h/213H 80v/120V Pos: standing >
The first rays of sunlight signal that day is approaching.
Kale completes his spell...
Kale utters the word 'invigorate'
Bisil appears invigorated.

< 213h/213H 80v/120V Pos: standing >
You complete your spell...
The room is carpeted in darkness!
Doo sits down in a comfortable spot.

< 213h/213H 81v/120V Pos: standing >
A treejumper enters from the north.

< 213h/213H 82v/120V Pos: standing >
San completes her spell...
San utters the word 'invigorate'
Utmar appears invigorated.

< 213h/213H 83v/120V Pos: standing >
Laz sits down in a comfortable spot.

< 213h/213H 83v/120V Pos: standing >
Laz takes out his unholy symbol and begins praying intently.

< 213h/213H 84v/120V Pos: standing >
You quickly scan the area.
A forest Tor who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A forest Tor who is in the distance to your north.

< 213h/213H 86v/120V Pos: standing >
Rukkus sits down in a comfortable spot.

< 213h/213H 87v/120V Pos: standing >
San sits down in a comfortable spot.

< 213h/213H 88v/120V Pos: standing >
Your group consists of (11/30):
( Head)   310/310   hit,   84/120  move Laz
(Front)   267/267   hit,   85/120  move Bisil
(Front)   213/213   hit,   89/120  move Wash
(Front)   446/446   hit,  147/147  move Znar
(Front)   419/419   hit,   57/111  move San
(Front)   218/229   hit,  120/120  move Rev
(Front)   163/163   hit,   84/120  move Kale
(Front)   227/227   hit,  120/120  move Doo
(Front)   645/645   hit,  116/134  move Rukkus
(Front)   543/543   hit,   65/111  move Utmar
(Front)  1027/1027  hit,  346/658  move a deadly nightmare
San takes out her unholy symbol and begins praying intently.

< 213h/213H 89v/120V Pos: standing >

		Character attributes for Wash

Level: 27   Race: Drow Elf   Class: Blighter 
Age: 105 yrs / 1 mths  Height: 67 inches Weight: 132 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  72 ( 80)    Pow:  88 ( 80)
Dex:  88 ( 80)    Int:  96 ( 80)   
Agi: 125 ( 96)    Wis: 115 (100)
Con:  85 ( 94)    Cha:  72 ( 80)   Luk:  81 ( 81)
Equipped Items:   6     Carried weight:   25

Armor Points: -130  Reduces melee damage taken by 13.0% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 2%
Calming Chance(cha): 8% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 1% 
Hitroll: 8   Damroll: 8
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[53]  FEA[53]
               BRE[52]  SPE[52]

Load carried: Very Light
Kale sits down in a comfortable spot.

< 213h/213H 92v/120V Pos: standing >
Doo clambers to his feet.
Kale takes out his unholy symbol and begins praying intently.

< 213h/213H 93v/120V Pos: standing >
Rukkus clambers to his feet.

< 213h/213H 96v/120V Pos: standing >
You draw a 3rd circle of energy from your surroundings.
Your consumption of nature's energy is complete.

< 213h/213H 104v/120V Pos: standing >
Rukkus gets a blue longsword [poor] from his rugged adventurers satchel.

< 213h/213H 105v/120V Pos: standing >
Laz raises his unholy symbol and smiles malevolently.

< 213h/213H 110v/120V Pos: standing >
Utmar clambers to his feet.
Laz clambers to his feet.

< 213h/213H 110v/120V Pos: standing >
Rukkus gets a blue longsword from his rugged adventurers satchel.

< 213h/213H 111v/120V Pos: standing >
Rukkus gets a blue longsword [superior] from his rugged adventurers satchel.

< 213h/213H 111v/120V Pos: standing >
Rukkus gets some blue platemail from his rugged adventurers satchel.
Utmar nods.

< 213h/213H 112v/120V Pos: standing >
Rukkus gets the dazzling blue potion of lesser battle readiness from his rugged adventurers satchel.

< 213h/213H 112v/120V Pos: standing >

< 213h/213H 113v/120V Pos: standing >

< 213h/213H 115v/120V Pos: standing >
Rukkus quaffs the dazzling blue potion of lesser battle readiness.

< 213h/213H 116v/120V Pos: standing >
Laz starts casting a spell.

< 213h/213H 116v/120V Pos: standing >
Kale raises his unholy symbol and smiles malevolently.

< 213h/213H 119v/120V Pos: standing >
Kale clambers to his feet.

< 213h/213H 120v/120V Pos: standing >
Laz completes his spell...
Laz utters the word 'zuharuhl'
You feel vitalized.

< 213h/213H 120v/120V Pos: standing >
Rukkus puts a bunch of stuff into a rugged adventurers satchel.

< 306h/306H 120v/120V Pos: standing >
Laz stops following you.

< 306h/306H 120v/120V Pos: standing >
Laz sits down in a comfortable spot.

< 306h/306H 120v/120V Pos: standing >
Laz takes out his unholy symbol and begins praying intently.

< 306h/306H 120v/120V Pos: standing >
San raises her unholy symbol and smiles malevolently.

< 306h/306H 120v/120V Pos: standing >
San clambers to her feet.

< 306h/306H 120v/120V Pos: standing >
Bisil closes his book and grins malevolently.

< 306h/306H 120v/120V Pos: standing >
Bisil clambers to his feet.

< 306h/306H 120v/120V Pos: standing >

< 306h/306H 120v/120V Pos: standing >
A treejumper leaves north.

< 306h/306H 120v/120V Pos: standing >

< 306h/306H 120v/120V Pos: standing >

< 306h/306H 120v/120V Pos: standing >
Laz raises his unholy symbol and smiles malevolently.

< 306h/306H 120v/120V Pos: standing >
Laz clambers to his feet.

< 306h/306H 120v/120V Pos: standing >

< 306h/306H 120v/120V Pos: standing >
You now follow Laz.

< 306h/306H 120v/120V Pos: standing >
Laz starts casting a spell.

< 306h/306H 120v/120V Pos: standing >

		Score information for Wash

Level: 27   Race: Drow Elf   Class: Blighter Sex: Female
Hit points: 306(306)  Moves: 120(120)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:   34 platinum   290 gold   171 silver    55 copper
Playing time: 0 days / 17 hours/ 36 minutes
Received data: 0.6210 MB this session.
Send data:     0.0121 MB this session.
Compression ratio: 81%
81%
Group Leader: Laz
Status:  Standing.
         Soulshielded
Epic points(total): 40(40)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.25   Deaths:   1
Consenting: Rev
Detecting:       Magic
Enchantments:    Ultravision Armor Levitation
Bartender Quests Remaining: 8
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points:  296 
Paladin auras:   Precision

Active Spells:
--------------
vitality (9 minutes)
war cry (less than a minute remaining)
fortitude (1 minute)
sap nature (3 minutes)
levitate (15 minutes)
detect magic (23 minutes)
thornskin (21 minutes)


< 306h/306H 120v/120V Pos: standing >
You should level anytime now!

< 306h/306H 120v/120V Pos: standing >
Laz completes his spell...
Laz utters the word 'zuharuhl'
Rev looks vitalized.

< 306h/306H 120v/120V Pos: standing >
Laz sits down in a comfortable spot.

< 306h/306H 120v/120V Pos: standing >
Laz takes out his unholy symbol and begins praying intently.

< 306h/306H 120v/120V Pos: standing >
San stops following Laz.
San now follows Laz.

< 306h/306H 120v/120V Pos: standing >

< 306h/306H 120v/120V Pos: standing >

< 306h/306H 120v/120V Pos: standing >

< 306h/306H 120v/120V Pos: standing >
You quickly scan the area.
A treejumper who is close by to your north.
A Grey Elf who is a brief walk away to your north.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A forest Tor who is in the distance to your north.

< 306h/306H 120v/120V Pos: standing >

< 306h/306H 120v/120V Pos: standing >
You quickly scan the area.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.

< 306h/306H 120v/120V Pos: standing >
You quickly scan the area.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.

< 306h/306H 120v/120V Pos: standing >
You quickly scan the area.
A treejumper who is close by to your north.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.

< 306h/306H 120v/120V Pos: standing >
Beginning of Aravne Forest
Obvious exits: -N -S
Rev (Drow Elf)(medium), floating sits atop a deadly nightmare.
Kale lettuce live (Drow Elf)(medium) stands, floating here.
Rukkus (Duergar)(medium) stands, floating here.
San (Duergar)(medium) stands, floating here.
Utmar (Duergar)(medium) stands, floating here.
Doo (Drow Elf)(medium) stands in mid-air here.
Znar (Duergar)(medium) stands, floating here.
Bisil (Drow Elf)(medium) stands, floating here.
Laz (Drow Elf)(medium) sits resting.

< 306h/306H 120v/120V Pos: standing >

< 306h/306H 120v/120V Pos: standing >
You quickly scan the area.
A treejumper who is close by to your north.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.

< 306h/306H 120v/120V Pos: standing >
You quickly scan the area.
A treejumper who is close by to your north.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.

< 306h/306H 120v/120V Pos: standing >
You quickly scan the area.
A treejumper who is close by to your north.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A forest Tor who is in the distance to your north.

< 306h/306H 120v/120V Pos: standing >
You quickly scan the area.
A treejumper who is close by to your north.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.

< 306h/306H 120v/120V Pos: standing >
You quickly scan the area.
A treejumper who is close by to your north.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A forest Tor who is in the distance to your north.

< 306h/306H 120v/120V Pos: standing >
Laz raises his unholy symbol and smiles malevolently.

< 306h/306H 120v/120V Pos: standing >
You quickly scan the area.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A forest Tor who is in the distance to your north.

< 306h/306H 120v/120V Pos: standing >
You quickly scan the area.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
Laz clambers to his feet.

< 306h/306H 120v/120V Pos: standing >
You quickly scan the area.
A treejumper who is close by to your north.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A forest Tor who is in the distance to your north.

< 306h/306H 120v/120V Pos: standing >
You quickly scan the area.
A treejumper who is close by to your north.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A forest Tor who is in the distance to your north.

< 306h/306H 120v/120V Pos: standing >
You quickly scan the area.
A treejumper who is close by to your north.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A forest Tor who is in the distance to your north.

< 306h/306H 120v/120V Pos: standing >
You quickly scan the area.
A treejumper who is close by to your north.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A forest Tor who is in the distance to your north.

< 306h/306H 120v/120V Pos: standing >
Laz leaves north.
San leaves north.
You follow Laz.

Path Along the Forest Floor
Obvious exits: -N -S
San (Duergar)(medium) stands, floating here.
Laz (Drow Elf)(medium) stands, floating here.
A treejumper searches the area for food.
Bisil enters from the south.
Znar enters from the south.
Doo enters from the south.
Utmar enters from the south.
Rukkus enters from the south.
Kale enters from the south.
Rev rides in on a deadly nightmare from the south.

< 306h/306H 118v/120V Pos: standing >
Laz leaves north.
San leaves north.
You follow Laz.

Path Approaching a Small Clearing
Obvious exits: -N -S
San (Duergar)(medium) stands, floating here.
Laz (Drow Elf)(medium) stands, floating here.
Bisil enters from the south.
Znar enters from the south.
Doo enters from the south.
Utmar enters from the south.
Rukkus enters from the south.
Kale enters from the south.
Rev rides in on a deadly nightmare from the south.

< 306h/306H 116v/120V Pos: standing >
Rev dismounts a deadly nightmare.
You quickly scan the area.
A rotund merchant who is close by to your north.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A forest Tor who is a brief walk away to your north.
A treejumper who is close by to your south.

< 306h/306H 116v/120V Pos: standing >
Laz leaves north.
San leaves north.
You follow Laz.

A Clearing in the Forest
Obvious exits: -N -S -U
San (Duergar)(medium) stands, floating here.
Laz (Drow Elf)(medium) stands, floating here.
A fat, lazy looking merchant barks orders.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
Bisil enters from the south.
Znar enters from the south.
Doo enters from the south.
Utmar enters from the south.
Rukkus enters from the south.
Kale enters from the south.
Rev enters from the south.
A deadly nightmare trots in from the south.

< 306h/306H 116v/120V Pos: standing >
Laz floats up.
San floats up.
You follow Laz.

Hidden Ladder on a Giant Tree
Obvious exits: -U -D
San (Duergar)(medium) stands, floating here.
Laz (Drow Elf)(medium) stands, floating here.
A large hopper leaps through the forest.
A dangerous looking hook flier swoops about the forest.
A forest Tor saunters along the forest floor.
Bisil floats in from below.
Znar floats in from below.
Doo enters from below.
Utmar floats in from below.
Rukkus floats in from below.
Kale floats in from below.
Rev floats in from below.
A deadly nightmare trots in from below.

< 306h/306H 117v/120V Pos: standing >
Laz floats up.
San floats up.
You follow Laz.

A Hidden Loft
Obvious exits: -W -D
A strong looking vine hangs here.
San (Duergar)(medium) stands, floating here.
Laz (Drow Elf)(medium) stands, floating here.
A treejumper searches the area for food.
A Grey Elf (medium) stands here.
A bandit archer is prepared to deal death below.
A bandit archer is prepared to deal death below.
Bisil floats in from below.
Znar floats in from below.
Doo enters from below.
Utmar floats in from below.
Rukkus floats in from below.
Kale floats in from below.
Rev floats in from below.
A deadly nightmare trots in from below.
Kale suddenly attacks a Grey Elf!

< 306h/306H 116v/120V Pos: standing >
Znar suddenly attacks a Grey Elf!
Utmar headbutts a Grey Elf, but apparently a Grey Elf got the best of him.
Utmar stumbles side to side with starry eyes and a lost expression... finally collapsing.
A dark shroud encases Rev as he charges into battle.
A Grey Elf is knocked to the ground by Rev's mighty bash!

< 306h/306H 116v/120V Pos: standing >
A Grey Elf's eyes roll as Rukkus plants a foot in his face.

< 306h/306H 117v/120V Pos: standing >
You start chanting...

< 306h/306H 118v/120V Pos: standing >
Doo suddenly attacks a Grey Elf!
San starts casting an offensive spell called 'cause critical'.

< 306h/306H 118v/120V Pos: standing >
Bisil starts casting an offensive spell.

< 306h/306H 120v/120V Pos: standing >
Casting: firelance 

< 306h/306H 120v/120V Pos: standing >
A treejumper leaves down.
A deadly nightmare suddenly attacks a Grey Elf!

< 306h/306H 120v/120V Pos: standing >
You complete your spell...
[Damage: 53 ] As you complete your spell, you launch a massive firelance at a Grey Elf, scorching his skin!

< 306h/306H 120v/120V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'qaiz ay qare'
Bisil's spell flows around a Grey Elf, leaving him unharmed!

< 306h/306H 120v/120V Pos: standing >
Rev attacks a Grey Elf. [1 hits]
A Grey Elf attacks Kale. [0 hits]
Kale attacks a Grey Elf. [0 hits]

< 306h/306H 120v/120V Pos: standing >
San completes her spell...
San utters the words 'cause critical'
A Grey Elf screams as San critically injures him.

< 306h/306H 120v/120V Pos: standing >
Znar attacks a Grey Elf. [2 hits]

< 306h/306H 120v/120V Pos: standing >
Bisil starts casting an offensive spell.

< 306h/306H 120v/120V Pos: standing >
Znar looks at a Grey Elf.
You start chanting...

< 306h/306H 120v/120V Pos: standing >
San starts casting an offensive spell.

< 306h/306H 120v/120V Pos: standing >
Rukkus attacks a Grey Elf. [2 hits]

< 306h/306H 120v/120V Pos: standing >
Doo starts casting an offensive spell.

< 306h/306H 120v/120V Pos: standing >
Casting: firelance 
Bisil completes his spell...
Bisil utters the words 'qaiz ay qare'
Bisil fires a blast of cold at a Grey Elf, who freezes solid and dies instantly!
A Grey Elf's beautiful bronze helmet freezes and shatters into million pieces from the intense cold!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!