The death of [48 Dark Dreamer] Drozk The Empire (Gnome)

in Northeast Corner of the Guild Square

from the perspective of [40 Assassin] Cerstab Suicide Squad (Duergar)

<worn as a badge>    a badge of the force commander's elite guard [superior]
<worn on head>       a burnt emerald circlet from Lost Temple of Tikitzopl [85%]
<worn on eyes>       a fragile bone visor from The Lizardman Swamps of Clavikord
<worn in ear>        an earring of courage [superior]
<worn in ear>        a decent dragonscale earring from Lost Temple of Tikitzopl
<worn around neck>   a shiny mithril torque [poor]
<worn around neck>   a glowing necklace of power [poor] (glowing)
<worn on body>       a legendary reptile scale chainmail from Lost Temple of Tikitzopl
<worn about body>    a colorful cloak [poor] (glowing)
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist>   a strip of studded black pudding [superior]
<worn on belt buckle>a boreal crystal belt buckle from Lost Temple of Tikitzopl
<worn on arms>       some dark gold sleeves from Lost Temple of Tikitzopl
<worn around wrist>  a glowing skeletal bracer (magic)
<worn around wrist>  a diamond bracelet (magic) [86%]
<worn on hands>      a pair of silverish githyanki gauntlets (magic) [61%]
<worn on finger>     a glowing crystal ring (magic)
<worn on finger>     a band of aided flight
<primary weapon>     an astral forged kris [superior] (magic) (glowing) (humming)
<secondary weapon>   a slimy troglodyte claw [poor]
<worn on legs>       some heavily-spiked blood crystal leg plates (magic)
<worn on feet>       some well-crafted crystal moccasins from Lost Temple of Tikitzopl


</map>
Winding Trail on a Cliffside
Obvious exits: -W -U
*A dwarf guard is standing here, busy with his own matters.
*A cute little chipmunk plays on the pathway.

< 797h/800H 99v/121V Pos: standing >

< 797h/800H 100v/121V Pos: standing >
A chipmunk leaves up.
You follow a dwarf guard.


<map>
Zone: Kimordril.
Room: Edge of a Plateau
</map>

<map>
Zone: Kimordril.
Room: Edge of a Plateau
</map>
Edge of a Plateau
Obvious exits: -E -D
*A dwarf guard is standing here, busy with his own matters.
*A cute little chipmunk plays on the pathway.

< 797h/800H 98v/121V Pos: standing >
The heat from the sun saps your life away!

< 783h/800H 99v/121V Pos: standing >
A chipmunk leaves east.
A dwarf guard sneaks east.
You follow a dwarf guard.


<map>
Zone: Kimordril.
Room: On a Small Plateau
</map>

<map>
Zone: Kimordril.
Room: On a Small Plateau
</map>
On a Small Plateau
Obvious exits: -E -S -W
*A dwarf guard is standing here, busy with his own matters.
*A cute little chipmunk plays on the pathway.

< 783h/800H 103v/121V Pos: standing >

< 783h/800H 103v/121V Pos: standing >
Backstab who?

< 783h/800H 104v/121V Pos: standing >
Backstab who?
A chipmunk leaves east.
A dwarf guard sneaks east.
You follow a dwarf guard.


<map>
Zone: Kimordril.
Room: On a Small Plateau
</map>

<map>
Zone: Kimordril.
Room: On a Small Plateau
</map>
On a Small Plateau
Obvious exits: -S -W
*A dwarf guard is standing here, busy with his own matters.
*A cute little chipmunk plays on the pathway.

< 783h/800H 105v/121V Pos: standing >
Backstab who?

< 783h/800H 106v/121V Pos: standing >
Backstab who?

< 783h/800H 106v/121V Pos: standing >
Backstab who?

< 783h/800H 107v/121V Pos: standing >
A chipmunk leaves south.
You follow a dwarf guard.


<map>
Zone: Kimordril.
Room: Before the Gates of Kimordril
</map>

<map>
Zone: Kimordril.
Room: Before the Gates of Kimordril
</map>
Before the Gates of Kimordril
Obvious exits: -N -E -W
*A dwarf guard is standing here, busy with his own matters.
*A cute little chipmunk plays on the pathway.

< 783h/800H 106v/121V Pos: standing >
Backstab who?

< 783h/800H 107v/121V Pos: standing >
Backstab who?

< 783h/800H 108v/121V Pos: standing >
Backstab who?

< 783h/800H 108v/121V Pos: standing >
Backstab who?

< 783h/800H 109v/121V Pos: standing >
Backstab who?

< 783h/800H 110v/121V Pos: standing >
Backstab who?

< 783h/800H 111v/121V Pos: standing >
Backstab who?

< 783h/800H 112v/121V Pos: standing >
Backstab who?

< 783h/800H 113v/121V Pos: standing >
A chipmunk leaves east.
A dwarf guard sneaks east.
You follow a dwarf guard.


<map>
Zone: Kimordril.
Room: Inside the Gates of Kimordril
</map>

<map>
Zone: Kimordril.
Room: Inside the Gates of Kimordril
</map>
Inside the Gates of Kimordril
Obvious exits: -N -E -S -W
*A dwarf guard is standing here, busy with his own matters.
*A cute little chipmunk plays on the pathway.
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard specialist of Kimordril is here, vigilantly watching the gates.(Gold Aura)

< 783h/800H 111v/121V Pos: standing >
You quickly scan the area.
A large dog who is close by to your north.
A chipmunk leaves east.
You follow a dwarf guard.


<map>
Zone: Kimordril.
Room: Above an Enclosed Valley
</map>

<map>
Zone: Kimordril.
Room: Above an Enclosed Valley
</map>
Above an Enclosed Valley
Obvious exits: -W -D
*A dwarf guard is standing here, busy with his own matters.
*A cute little chipmunk plays on the pathway.

< 783h/800H 111v/121V Pos: standing >
A chipmunk leaves down.
A dwarf guard sneaks down.
You follow a dwarf guard.


<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>
Inclined Pathway
Obvious exits: -E -U
*A dwarf guard is standing here, busy with his own matters.
*A cute little chipmunk plays on the pathway.
A large dog wanders around here, looking for food.

< 783h/800H 110v/121V Pos: standing >
Backstab who?

< 783h/800H 111v/121V Pos: standing >
Backstab who?

< 783h/800H 112v/121V Pos: standing >
Backstab who?

< 783h/800H 112v/121V Pos: standing >
Backstab who?

< 783h/800H 113v/121V Pos: standing >
Backstab who?
A chipmunk leaves east.
You follow a dwarf guard.


<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>
Inclined Pathway
Obvious exits: -N# -E -W
*A dwarf guard is standing here, busy with his own matters.
*A cute little chipmunk plays on the pathway.

< 783h/800H 113v/121V Pos: standing >
Backstab who?

< 783h/800H 114v/121V Pos: standing >
Backstab who?

< 783h/800H 115v/121V Pos: standing >
Backstab who?

< 783h/800H 115v/121V Pos: standing >
A chipmunk leaves east.
You follow a dwarf guard.


<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>
Inclined Pathway
Obvious exits: -W -D
*A dwarf guard is standing here, busy with his own matters.
*A cute little chipmunk plays on the pathway.
A huge rat scurries along here, whiskers wiggling.

< 783h/800H 115v/121V Pos: standing >
Argh!!! The sun is too bright.

< 783h/800H 116v/121V Pos: standing >
Backstab who?

< 783h/800H 117v/121V Pos: standing >
Backstab who?

< 783h/800H 117v/121V Pos: standing >
A chipmunk leaves down.
A dwarf guard sneaks down.
You follow a dwarf guard.


<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>
Inclined Pathway
Obvious exits: -U -D
*A dwarf guard is standing here, busy with his own matters.
*A cute little chipmunk plays on the pathway.
A gully dwarf wanders around, collecting garbage.

< 783h/800H 116v/121V Pos: standing >
A chipmunk leaves down.
You follow a dwarf guard.


<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>
Inclined Pathway
Obvious exits: -E -U
*A dwarf guard is standing here, busy with his own matters.
*A cute little chipmunk plays on the pathway.

< 783h/800H 115v/121V Pos: standing >
Argh!!! The sun is too bright.

< 783h/800H 116v/121V Pos: standing >
Argh!!! The sun is too bright.

< 783h/800H 117v/121V Pos: standing >
Backstab who?

< 783h/800H 117v/121V Pos: standing >
Backstab who?

< 783h/800H 118v/121V Pos: standing >
Backstab who?
A chipmunk leaves east.
You follow a dwarf guard.


<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>
Inclined Pathway
Obvious exits: -N# -E -S# -W
*A dwarf guard is standing here, busy with his own matters.
*A cute little chipmunk plays on the pathway.
A dwarven commoner is here, shopping around the square.(Gold Aura)

< 783h/800H 117v/121V Pos: standing >
Backstab who?

< 783h/800H 118v/121V Pos: standing >
Backstab who?
A chipmunk leaves east.
You follow a dwarf guard.


<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>
Inclined Pathway
Obvious exits: -E -W
*A dwarf guard is standing here, busy with his own matters.
*A cute little chipmunk plays on the pathway.

< 783h/800H 118v/121V Pos: standing >
Backstab who?

< 783h/800H 119v/121V Pos: standing >
Argh!!! The sun is too bright.

< 783h/800H 121v/121V Pos: standing >
Backstab who?

< 783h/800H 121v/121V Pos: standing >
Backstab who?

< 783h/800H 121v/121V Pos: standing >
Backstab who?

< 783h/800H 121v/121V Pos: standing >
Backstab who?

< 783h/800H 121v/121V Pos: standing >
Backstab who?

< 783h/800H 121v/121V Pos: standing >
Backstab who?
A chipmunk leaves east.
You follow a dwarf guard.


<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>
Inclined Pathway
Obvious exits: -N -E -W
*A dwarf guard is standing here, busy with his own matters.
*A cute little chipmunk plays on the pathway.

< 783h/800H 119v/121V Pos: standing >
Backstab who?

< 783h/800H 119v/121V Pos: standing >
Backstab who?

< 783h/800H 119v/121V Pos: standing >

< 783h/800H 119v/121V Pos: standing >
Backstab who?

< 783h/800H 119v/121V Pos: standing >
Backstab who?

< 783h/800H 119v/121V Pos: standing >
Argh!!! The sun is too bright.

< 783h/800H 119v/121V Pos: standing >
A chipmunk leaves west.
You follow a dwarf guard.


<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>
Inclined Pathway
Obvious exits: -E -W
*A dwarf guard is standing here, busy with his own matters.
*A cute little chipmunk plays on the pathway.

< 783h/800H 117v/121V Pos: standing >
Backstab who?

< 783h/800H 117v/121V Pos: standing >
Backstab who?

< 783h/800H 118v/121V Pos: standing >
Backstab who?

< 783h/800H 119v/121V Pos: standing >
Backstab who?

< 783h/800H 120v/121V Pos: standing >
Backstab who?

< 783h/800H 121v/121V Pos: standing >
Backstab who?

< 783h/800H 121v/121V Pos: standing >
Backstab who?
A chipmunk leaves east.
You follow a dwarf guard.


<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>
Inclined Pathway
Obvious exits: -N -E -W
*A dwarf guard is standing here, busy with his own matters.
*A cute little chipmunk plays on the pathway.

< 783h/800H 119v/121V Pos: standing >
Backstab who?
A chipmunk leaves east.
You follow a dwarf guard.


<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>
Inclined Pathway
Obvious exits: -E -W
*A dwarf guard is standing here, busy with his own matters.
*A cute little chipmunk plays on the pathway.
A dwarven guard wanders around the area, watching for trouble.(Gold Aura)
A large dwarf is here, keeping an eye on the area.(Gold Aura)
A large dwarf is here, keeping an eye on the area.(Gold Aura)

< 783h/800H 117v/121V Pos: standing >
The heat from the sun saps your life away!
Backstab who?
A chipmunk leaves east.
A dwarf guard sneaks east.
You follow a dwarf guard.


<map>
Zone: Kimordril.
Room: West Side of the Guild Square
</map>

<map>
Zone: Kimordril.
Room: West Side of the Guild Square
</map>
West Side of the Guild Square
Obvious exits: -N -E -S -W
*A dwarf guard is standing here, busy with his own matters.
*A cute little chipmunk plays on the pathway.

< 768h/800H 115v/121V Pos: standing >

< 768h/800H 115v/121V Pos: standing >
Backstab who?

< 768h/800H 116v/121V Pos: standing >
Backstab who?
A chipmunk leaves east.
A dwarf guard sneaks east.
You follow a dwarf guard.


<map>
Zone: Kimordril.
Room: Center of the Guild Square
</map>

<map>
Zone: Kimordril.
Room: Center of the Guild Square
</map>
Center of the Guild Square
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
*A dwarf guard is standing here, busy with his own matters.
*A cute little chipmunk plays on the pathway.
The Kimordril Quartermaster stands here.(Gold Aura)
A short gully dwarf shouts out the town news here.(Gold Aura)

< 768h/800H 116v/121V Pos: standing >

< 768h/800H 117v/121V Pos: standing >
Backstab who?

< 768h/800H 118v/121V Pos: standing >
Backstab who?

< 768h/800H 118v/121V Pos: standing >
Backstab who?

< 769h/800H 119v/121V Pos: standing >
Backstab who?
A chipmunk leaves east.
You follow a dwarf guard.


<map>
Zone: Kimordril.
Room: East Side of the Guild Square
</map>

<map>
Zone: Kimordril.
Room: East Side of the Guild Square
</map>
East Side of the Guild Square
Obvious exits: -N -E -S -W
*A dwarf guard is standing here, busy with his own matters.
*A cute little chipmunk plays on the pathway.
A gully dwarf wanders around, collecting garbage.

< 770h/800H 120v/121V Pos: standing >
Backstab who?

< 770h/800H 120v/121V Pos: standing >
Backstab who?

< 771h/800H 120v/121V Pos: standing >
Backstab who?

< 771h/800H 120v/121V Pos: standing >
Backstab who?

< 772h/800H 120v/121V Pos: standing >
Backstab who?

< 772h/800H 120v/121V Pos: standing >
Backstab who?

< 773h/800H 120v/121V Pos: standing >
Backstab who?

< 773h/800H 120v/121V Pos: standing >
Backstab who?
A chipmunk leaves north.
You follow a dwarf guard.


<map>
Zone: Kimordril.
Room: Northeast Corner of the Guild Square
</map>

<map>
Zone: Kimordril.
Room: Northeast Corner of the Guild Square
</map>
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
*A dwarf guard is standing here, busy with his own matters.
*A cute little chipmunk plays on the pathway.
A huge rat scurries along here, whiskers wiggling.

< 774h/800H 119v/121V Pos: standing >
Backstab who?
A chipmunk leaves north.
You follow a dwarf guard.


<map>
Zone: Kimordril.
Room: The Mother Lode
</map>

<map>
Zone: Kimordril.
Room: The Mother Lode
</map>
The Mother Lode
Obvious exits: -E -S -U
A mighty board stands here held up by great swords reading 'Flame Board.'
*A dwarf guard is standing here, busy with his own matters.
*A cute little chipmunk plays on the pathway.
*A Gnome (small) Allahling - The Empire stands in mid-air here.(Gold Aura)
(Q)A brutish bartender serves drinks to his patrons here.(Gold Aura)

< 774h/800H 118v/121V Pos: standing >
You attempt to stab a Gnome in the back, but their shadow shield quickly absorbs the impact before fading away!
A Gnome snaps into visibility.
[Damage:  1 ] -=[A Gnome makes a strange sound as you place an astral forged kris [superior] in his back.]=-
With a swift tug you wrench the weapon free, ramming it into a Gnome's spine!.
[Damage: 47 ] -=[A Gnome makes a strange sound as you place an astral forged kris [superior] in his back.]=-
[Damage: 58 ] -=[A Gnome makes a strange sound as you place a slimy troglodyte claw [poor] in his back.]=-
A brutish bartender says in dwarven 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 9 gold, and 6 silver.'
A brutish bartender says in dwarven 'Remember, you can always type 'quest' to see your current quest.'
A chipmunk starts casting an offensive spell.
A chipmunk snaps into visibility.

< 774h/800H 118v/121V Pos: standing >
< T: Cerstab TP: sta TC:few scratches E: A Gnome sta EP:  small wounds >
 You dodge a Gnome's vicious attack.
A Gnome snaps into visibility.

< 775h/800H 119v/121V Pos: standing >
< T: Cerstab TP: sta TC:few scratches E: A Gnome sta EP:  small wounds >
 A chipmunk completes his spell...
A chipmunk utters the word 'agsplnuahz'
Ghostly hands appear before a Gnome, close around his neck and begin to squeeze!
A Gnome snaps into visibility.
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!

< 775h/800H 119v/121V Pos: standing >
< T: Cerstab TP: sta TC:few scratches E: A Gnome sta EP:  small wounds >
 A Gnome gasps for air as a pair of ghostly hands tighten around his throat!

< 775h/800H 119v/121V Pos: standing >
< T: Cerstab TP: sta TC:few scratches E: A Gnome sta EP:  few wounds >
 A Gnome gasps for air as a pair of ghostly hands tighten around his throat!
Sorry, you aren't allowed to do that in combat.

< 775h/800H 119v/121V Pos: standing >
< T: Cerstab TP: sta TC:few scratches E: A Gnome sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 775h/800H 119v/121V Pos: standing >
< T: Cerstab TP: sta TC:few scratches E: A Gnome sta EP:  few wounds >
 A Gnome attempts to flee.
A Gnome leaves south.

< 775h/800H 119v/121V Pos: standing >

<map>
Zone: Kimordril.
Room: Northeast Corner of the Guild Square
</map>

<map>
Zone: Kimordril.
Room: Northeast Corner of the Guild Square
</map>
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A few coins lie scattered here.
*A Gnome (small) Allahling - The Empire stands in mid-air here.(Gold Aura)
A huge rat scurries along here, whiskers wiggling.

< 776h/800H 120v/121V Pos: standing >
A Gnome snaps into visibility.
[Damage: 62 ] -=[A Gnome makes a strange sound as you place an astral forged kris [superior] in his back.]=-
With a swift tug you wrench the weapon free, ramming it into a Gnome's spine!.
[Damage: 34 ] -=[A Gnome makes a strange sound as you place an astral forged kris [superior] in his back.]=-
[Damage: 62 ] -=[A Gnome makes a strange sound as you place a slimy troglodyte claw [poor] in his back.]=-
A chipmunk enters from the north.

< 776h/800H 120v/121V Pos: standing >
< T: Cerstab TP: sta TC:few scratches E: A Gnome sta EP:  nasty wounds >
 A dwarf guard snaps into visibility.
A dwarf guard tackles a Gnome square in the chest knocking the wind out of him!
A chipmunk starts casting an offensive spell.

< 777h/800H 120v/121V Pos: standing >
< T: Cerstab TP: sta TC:few scratches E: A Gnome sit EP:  nasty wounds >
 A Gnome snaps into visibility.
A dwarf guard's impressive slash strikes a Gnome.
A dwarf guard's fine pierce strikes a Gnome.
A dwarf guard's impressive slash strikes a Gnome.
A dwarf guard's impressive slash strikes a Gnome.

< 777h/800H 120v/121V Pos: standing >
< T: Cerstab TP: sta TC:few scratches E: A Gnome sit EP: pretty hurt >
 A chipmunk completes his spell...
A chipmunk utters the word 'agsplnuahz'
Ghostly hands appear before a Gnome, close around his neck and begin to squeeze!
A Gnome snaps into visibility.
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!

< 777h/800H 120v/121V Pos: standing >
< T: Cerstab TP: sta TC:few scratches E: A Gnome sit EP: pretty hurt >
 A Gnome gasps for air as a pair of ghostly hands tighten around his throat!
You dodge a Gnome's vicious attack.
A Gnome snaps into visibility.

< 777h/800H 120v/121V Pos: standing >
< T: Cerstab TP: sta TC:few scratches E: A Gnome sit EP: pretty hurt >
 A Gnome gasps for air as a pair of ghostly hands tighten around his throat!

< 777h/800H 120v/121V Pos: standing >
< T: Cerstab TP: sta TC:few scratches E: A Gnome sit EP:  awful >
 A chipmunk starts casting an offensive spell.

< 777h/800H 120v/121V Pos: standing >
< T: Cerstab TP: sta TC:few scratches E: A Gnome sit EP:  awful >
 A chipmunk completes his spell...
A chipmunk utters the word 'agsplnuahz'
Ghostly hands appear before a Gnome, close around his neck and begin to squeeze!
A Gnome snaps into visibility.
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!

< 777h/800H 120v/121V Pos: standing >
< T: Cerstab TP: sta TC:few scratches E: A Gnome sit EP:  awful >
 A Gnome snaps into visibility.
A Gnome gasps for air as a pair of ghostly hands tighten around his throat!
A Gnome's gold leaf was completely destroyed by the massive blow!
A Gnome's exquisite silk sash was completely destroyed by the massive blow!
A Gnome's embroidered illithid-hide backsheath was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!