<worn on head> the helmet of agony (magic) (humming)
<worn on eyes> a pair of goggles of faerie sight (magic)
<worn in ear> a scale of pulsating darkness [superior] [76%]
<worn on face> veil of darkness (glowing)
<worn around neck> an amulet of chaos
<worn around neck> a pleasant necklace of flowers
<worn on body> a robe of lightning [poor] (glowing)
<worn about body> a light and windy cloak (magic) (glowing)
<worn on belt buckle>the head of Raxthan [superior] [23%]
<attached to belt> a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing)
<worn on arms> a pair of drow and illithid-skin armguards (magic) (glowing)
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> a golden band of the ogre-magis (glowing) [76%]
<worn around wrist> a gnomish lifegiving wristband [86%]
<worn on hands> a pair of hazy green gloves (magic) (glowing) [86%]
<worn on finger> a yellow ring of chrysoberyl [poor] (magic)
<worn on finger> a yellow ring of chrysoberyl [poor] (magic)
<held> a golden compass of navigation
<worn on legs> some jeweled diamond greaves [61%]
<worn on feet> the boots of the dreamer (magic)
Drozk enters from the north.
Drozk enters from the north.
< 417h/656H 124v/215V Pos: standing >
^^M^
^ ^ ^^^^...
^^^^^M^.^.^.^
.^..^........
.M.^^.@M....M
........^.MMM
M.^......MMMM
.....^..MMM
......MM^
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Drozk enters from the east.
Drozk enters from the east.
Drozk enters from the east.
< 417h/656H 123v/215V Pos: standing >
^ ^^^^..
^^^^M^.^.^.
.^..^........
.M.^^.M^....M
......@.^.MMM
M.^......MMMM
......^..MMM
.......MM^
......MMM
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Drozk enters from the north.
Drozk enters from the north.
Drozk enters from the north.
< 417h/656H 122v/215V Pos: standing >
^ ^ ^^^^.
^^^^^M^.^.^
..^..^.......
^.M.^^.^^....
......@M.^.MM
.M.^......MMM
.......^..MMM
........MM^
.......MM
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Drozk enters from the east.
Drozk enters from the east.
Drozk enters from the east.
< 417h/656H 121v/215V Pos: standing >
^ ^ ^^^^
^^^^^^M^.^.
...^..^......
M^.M.^^.^^...
......@M..^.M
..M.^......MM
^.......^..MM
.........MM
........M
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Drozk enters from the east.
Drozk enters from the east.
Drozk enters from the east.
< 417h/656H 120v/215V Pos: standing >
^^^^^M^.^
..^..^.....
M^.M.^^.^^...
......M...^.M
..M.^.@....MM
^.......^..MM
..........MM^
.........MM
..^...^.M
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Drozk enters from the north.
Drozk enters from the north.
Drozk enters from the north.
< 417h/656H 118v/215V Pos: standing >
^^^^^^M^.
...^..^....
.M^.M.^^.^^..
...........^.
...M.^@M....M
#^.......^..M
^..........MM
^.........M
...^...^.
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Drozk enters from the east.
Drozk enters from the east.
Drozk enters from the east.
< 417h/656H 117v/215V Pos: standing >
.^^^^^^M^
^...^..^...
..M^.M.^^.^^.
............^
....M.@M.....
##^.......^..
O^..........M
#^.........
....^...^
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Drozk enters from the east.
Drozk enters from the east.
Drozk enters from the east.
< 417h/656H 116v/215V Pos: standing >
..^^^^^^M
.^...^..^..
...M^.M.^^.^^
.............
^....M@M.....
###^.......^.
#O^..........
##^........
^....^...
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Drozk enters from the east.
Drozk enters from the east.
Drozk enters from the east.
< 417h/656H 115v/215V Pos: standing >
< 417h/656H 116v/215V Pos: standing >
^...^..^.
..M^.M.^^.^
.............
^....MM^.....
###^..@....^.
#O^..........
###^.........
M^....^...^
MM.......
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Drozk enters from the north.
Drozk enters from the north.
Drozk enters from the north.
< 418h/656H 115v/215V Pos: standing >
.^...^..^
...M^.M.^^.
^............
.^....M.^....
.###^.@M....^
M#O^.........
M###^........
MM^....^...
MMM......
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Drozk enters from the east.
Drozk enters from the east.
Drozk enters from the east.
< 418h/656H 114v/215V Pos: standing >
^.^...^..
....M^.M.^^
.^...........
..^....M.^...
^.###^@M.....
^M#O^........
MM###^.......
MMM^....^..
MMM.....
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Drozk enters from the east.
Drozk enters from the east.
Drozk enters from the east.
< 418h/656H 113v/215V Pos: standing >
.^.^...^.
.....M^.M.^
M.^..........
^..^....M.^..
^^.###@M.....
M^M#O^.......
MMM###^......
MMMM^....^.
M MMM....
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Drozk enters from the east.
Drozk enters from the east.
Drozk enters from the east.
< 418h/656H 112v/215V Pos: standing >
Castle walls can't be simply walked through!
< 418h/656H 113v/215V Pos: standing >
....M^.M.
.^.........
^..^....M.^..
^^.###M......
M^M#O^@......
MMM###^......
MMMMM^....^..
M MMM.....
M MMM..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
Drozk enters from the north.
Drozk enters from the north.
Drozk enters from the north.
< 418h/656H 113v/215V Pos: standing >
.....M^.M
M.^........
M^..^....M.^.
M^^.###^.....
MM^M#O@M.....
MMMM###^.....
MMMMM^....^.
M MMM....
M MMM.
A Large Iron Portcullis
Obvious exits: -N -E -S -W
A gate guard stands here defending the gates.
A gate guard stands here defending the gates.
Drozk enters from the east.
Drozk enters from the east.
Drozk enters from the east.
< 419h/656H 113v/215V Pos: standing >
A gate guard stands impassively as you pass by.
A gate guard stands impassively as you pass by.
A gate guard stands impassively as you pass by.
M.....M^.
MM.^.......
MM^..^....M.^
MM^^.###^....
MMM^M#@M.....
MMMMM###^....
MMMMM^....^
M MMM...
M M MMM
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A small outpost tower stands here.
< 419h/656H 111v/215V Pos: standing >
You enter an outpost tower.
Inside an Outpost Tower
Obvious exits: -D
A large, spacious vortex displays views of The Empire here. (glowing)
< 419h/656H 116v/215V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A dagger with a diamond tip awaits a new owner.
A spear with a diamond tip awaits a new owner.
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
*Amira Balance Necros The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
< 420h/656H 119v/215V Pos: standing >
< 420h/656H 122v/215V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -N -E -S -U -D -NW
The corpse of a Gnome is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A large two-handed sword has been left here.
[5] A small bandage rests upon the ground here.
A visor of humanoid bones has been dropped here. (magic)
A small wooden horn has been left here.
A steel dagger about a foot in length lies here.
A small wooden lyre is here.
Crude leggings made from demon bone lie here. (magic)
[2] A small black vial lies on the ground here. (glowing)
A bulletin board stands here.
Cols iNfIdel The Empire (Human)(medium) stands in mid-air here.(Gold Aura)
< 420h/656H 124v/215V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A dagger with a diamond tip awaits a new owner.
A spear with a diamond tip awaits a new owner.
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
*Amira Balance Necros The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
< 421h/656H 129v/215V Pos: standing >
You drop the key of Ny'Neth.
< 422h/656H 135v/215V Pos: standing >
Amira has lost her link.
Amira has reconnected.
< 422h/656H 136v/215V Pos: standing >
You say in gnome 'I have 422 (656) hits, and 138 (215) movement points.'
< 422h/656H 138v/215V Pos: standing >
You make a magical gesture, sending Drozk back to the nether plane.
Drozk stops following you.
You make a magical gesture, sending Drozk back to the nether plane.
Drozk stops following you.
You make a magical gesture, sending Drozk back to the nether plane.
Drozk stops following you.
< 423h/656H 143v/215V Pos: standing >
Amira starts casting a spell.
< 423h/656H 149v/215V Pos: standing >
Amira completes her spell...
Amira utters the word 'candusghafahuai'
You begin to feel all your pain and suffering ebb away as Amira's energy flows into you!
You feel significantly better.
< 656h/656H 154v/215V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Amira.
Amira sneaks west.
< 656h/656H 163v/215V Pos: standing >
< 656h/656H 169v/215V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A black key is here waiting to be taken. (magic)
A dagger with a diamond tip awaits a new owner.
A spear with a diamond tip awaits a new owner.
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
*Dier Balance Necros The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
< 656h/656H 176v/215V Pos: standing >
Dier tries to drag the key of Ny'Neth out of the room.
Dier sneaks east.
< 656h/656H 181v/215V Pos: standing >
You drop a dusty potion.
< 656h/656H 185v/215V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A potion filled with dust has been left here. (magic)
A dagger with a diamond tip awaits a new owner.
A spear with a diamond tip awaits a new owner.
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 656h/656H 191v/215V Pos: standing >
Experience till level: 2138346
< 656h/656H 203v/215V Pos: standing >
You get a dark misty potion from a bottomless bag of the Tinkers.
< 656h/656H 212v/215V Pos: standing >
As you quaff a dark misty potion, the vial disappears in a bright flash of light!
You feel a slight magical surge that reinforces and refreshes your vitality.
< 656h/656H 214v/215V Pos: standing >
< 656h/656H 215v/215V Pos: standing >
< 656h/656H 215v/215V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
A colossal onyx statue stands, spear at the ready!
A colossal onyx statue stands, spear at the ready!
A colossal onyx statue stands, spear at the ready!
A colossal onyx statue stands, spear at the ready!
< 656h/656H 214v/215V Pos: standing >
MMMMMMMM^
MMMMMMMMM^M
MMMMMM^^M^^MM
++^MMMMMMM^MM
^^^MMM@DMM^MM
^^.^^MMMMM^^M
.^.^^.^MM^^^M
^...^^^^^^^
^^^.^.^^.
A Rocky Trail Before a Clearing
Obvious exits: -N -E -S -W
The guildhall of The Empire is here.
Frayrien, the wandering Summoner stands here.(Gold Aura)
A brightly glowing torch floats near Frayrien, the wandering Summoner's head. (Illuminating)
Oneliwen, the wandering Naturalist stands here.(Gold Aura)
A brightly glowing torch floats near Oneliwen, the wandering Naturalist's head. (Illuminating)
< 656h/656H 213v/215V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 656h/656H 213v/215V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 656h/656H 213v/215V Pos: standing >
A Short, Narrow Trail
Obvious exits: -N -S
< 656h/656H 213v/215V Pos: standing >
< 656h/656H 213v/215V Pos: standing >
A Short, Narrow Trail
Obvious exits: -N -S
< 656h/656H 211v/215V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U
< 656h/656H 209v/215V Pos: standing >
An Inclined Pathway
Obvious exits: -W -D
< 656h/656H 208v/215V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 656h/656H 211v/215V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.(Gold Aura)
< 656h/656H 211v/215V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 656h/656H 211v/215V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
A gully dwarf wanders around, collecting garbage.
< 656h/656H 211v/215V Pos: standing >
Center of the Guild Square
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
The Kimordril Quartermaster stands here.(Gold Aura)
A short gully dwarf shouts out the town news here.(Gold Aura)
< 656h/656H 211v/215V Pos: standing >
North Side of the Guild Square
Obvious exits: -N -E -S -W
< 656h/656H 210v/215V Pos: standing >
Midvalley Road
Obvious exits: -N -E# -S
< 656h/656H 210v/215V Pos: standing >
Midvalley Road
Obvious exits: -N -S
A small pig wanders around here, searching for food.
A dwarven merchant travels through here.(Gold Aura)
< 656h/656H 210v/215V Pos: standing >
Midvalley Road
Obvious exits: -N -E# -S
< 656h/656H 213v/215V Pos: standing >
North Side of the Guild Square
Obvious exits: -N -E -S -W
< 656h/656H 213v/215V Pos: standing >
Center of the Guild Square
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
The Kimordril Quartermaster stands here.(Gold Aura)
A short gully dwarf shouts out the town news here.(Gold Aura)
< 656h/656H 213v/215V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
A gully dwarf wanders around, collecting garbage.
< 656h/656H 213v/215V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A huge rat scurries along here, whiskers wiggling.
< 656h/656H 213v/215V Pos: standing >
The Mother Lode
Obvious exits: -E -S -U
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)A brutish bartender serves drinks to his patrons here.(Gold Aura)
< 656h/656H 213v/215V Pos: standing >
Alas, you cannot go that way. . . .
< 656h/656H 214v/215V Pos: standing >
You get a pile of coins from your bottomless bag of the Tinkers.
There were: 1442 platinum coins, 4 gold coins, 5 silver coins, 9 copper coins.
< 656h/656H 215v/215V Pos: standing >
A chipmunk enters from the south.
A dwarf guard sneaks in from the south.
< 656h/656H 215v/215V Pos: standing >
A dwarf guard attempts to stab you in the back, but your shadow shield quickly absorbs the impact before fading away!
You snap into visibility.
Out of nowhere, a dwarf guard stabs you in the back.
With a swift tug a dwarf guard wrenches the weapon free, ramming it into you again.
Out of nowhere, a dwarf guard stabs you in the back.
Out of nowhere, a dwarf guard stabs you in the back.
A brutish bartender says in dwarven 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 9 gold, and 6 silver.'
You hand over the money.
a brutish bartender gave you the following quest:
Go ask the leader of the jade wyrm thieves in Ceothia about the Month of Storms.
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
A brutish bartender says in dwarven 'Remember, you can always type 'quest' to see your current quest.'
A chipmunk starts casting an offensive spell.
A chipmunk snaps into visibility.
< 550h/656H 215v/215V Pos: standing >
< T: Drozk TP: sta TC: small wounds E: a dwarf guard sta EP: few scratches >
A dwarf guard dodges your futile attack.
You snap into visibility.
< 550h/656H 215v/215V Pos: standing >
< T: Drozk TP: sta TC: small wounds E: a dwarf guard sta EP: few scratches >
A chipmunk completes his spell...
A chipmunk utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You snap into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 501h/656H 215v/215V Pos: standing >
< T: Drozk TP: sta TC: small wounds E: a dwarf guard sta EP: few scratches >
You gasp for air as a pair of ghostly hands tighten around your throat!
< 452h/656H 215v/215V Pos: standing >
< T: Drozk TP: sta TC: few wounds E: a dwarf guard sta EP: few scratches >
You gasp for air as a pair of ghostly hands tighten around your throat!
< 405h/656H 215v/215V Pos: standing >
< T: Drozk TP: sta TC: few wounds E: a dwarf guard sta EP: few scratches >
You attempt to flee...
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A huge rat scurries along here, whiskers wiggling.
Oops, trying to juggle too many loose coins, you drop a few.
You flee southward!
< 405h/656H 192v/215V Pos: standing >
A dwarf guard enters from the north.
< 405h/656H 194v/215V Pos: standing >
You snap into visibility.
Out of nowhere, a dwarf guard stabs you in the back.
With a swift tug a dwarf guard wrenches the weapon free, ramming it into you again.
Out of nowhere, a dwarf guard stabs you in the back.
Out of nowhere, a dwarf guard stabs you in the back.
A chipmunk enters from the north.
A dwarf guard sneaks in from the north.
< 247h/656H 195v/215V Pos: standing >
< T: Drozk TP: sta TC: nasty wounds E: a dwarf guard sta EP: few scratches >
A dwarf guard snaps into visibility.
A dwarf guard tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
A chipmunk starts casting an offensive spell.
< 247h/656H 196v/215V Pos: sitting >
< T: Drozk TP: sit TC: nasty wounds E: a dwarf guard sta EP: few scratches >
You snap into visibility.
A dwarf guard's impressive slash strikes you.
A dwarf guard's fine pierce strikes you.
A dwarf guard's impressive slash strikes you.
A dwarf guard's impressive slash strikes you.
< 186h/656H 196v/215V Pos: sitting >
< T: Drozk TP: sit TC:pretty hurt E: a dwarf guard sta EP: few scratches >
A chipmunk completes his spell...
A chipmunk utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You snap into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 146h/656H 196v/215V Pos: sitting >
< T: Drozk TP: sit TC:pretty hurt E: a dwarf guard sta EP: few scratches >
You gasp for air as a pair of ghostly hands tighten around your throat!
A dwarf guard dodges your futile attack.
You snap into visibility.
< 103h/656H 196v/215V Pos: sitting >
< T: Drozk TP: sit TC:pretty hurt E: a dwarf guard sta EP: few scratches >
You gasp for air as a pair of ghostly hands tighten around your throat!
You wish that your wounds would stop BLEEDING so much!
< 60h/656H 196v/215V Pos: sitting >
< T: Drozk TP: sit TC: awful E: a dwarf guard sta EP: few scratches >
A chipmunk starts casting an offensive spell.
< 60h/656H 196v/215V Pos: sitting >
< T: Drozk TP: sit TC: awful E: a dwarf guard sta EP: few scratches >
A chipmunk completes his spell...
A chipmunk utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You snap into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 16h/656H 196v/215V Pos: sitting >
< T: Drozk TP: sit TC: awful E: a dwarf guard sta EP: few scratches >
You snap into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
Your gold leaf was completely destroyed by the massive blow!
Your exquisite silk sash was completely destroyed by the massive blow!
Your embroidered illithid-hide backsheath was completely destroyed by the massive blow!