The death of [38 Blademaster] Endance (Human)

in Along a Gravel Highway

from the perspective of [56 Holyman] Zukus Suicide Squad (Duergar)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       the magnificent crown of the forest of regeneration (magic) (glowing) [81%]
<worn on eyes>       a small leather eyepatch with a small setting sun embroidered (magic) (glowing) [87%]
<worn in ear>        a strip of Tiamat's flesh (magic) (glowing) [84%]
<worn in ear>        an anti-matter earring [70%]
<worn on face>       a skull-faced warmask lined with feathers [poor] [89%]
<worn around neck>   the holy symbol of sanctity [superior] (magic) (glowing) (humming)
<worn around neck>   a smooth torque of dwarven kind (magic)
<worn on body>       the platemail of the DragonLord (magic)[240h 0m 0s]
<worn about body>    a pair of razorsteel angel wings [superior] (glowing)
<worn on back>       a black leather backpack
<worn as quiver>     a messenger bag embroidered with mystical sigils (magic) (glowing)
<worn about waist>   the threads of astral projection (glowing) [88%]
<worn on belt buckle>a severed illithid tentacle
<attached to belt>   an illithid-skin sack [superior] (magic) (glowing)
<attached to belt>   a tome of mysticism (magic) (glowing)
<worn on arms>       some vambraces of holy might [superior] (magic)
<held as shield>     the righteous platinum-plated shield of Berronar Truesilver (magic) (glowing)
<worn around wrist>  a blackened bluestone bracer (glowing)
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn on hands>      the claws of a wyvern (magic)
<worn on finger>     the ring of the void of power (magic)
<worn on finger>     a ring of twisted gray mist
<primary weapon>     the righteous warhammer of Clangeddin Silverbeard (magic) (glowing)
<worn on legs>       a pair of chromium dragonscale greaves (magic)
<worn on feet>       some spurred blood crystal boots of endurance (magic) [86%]


A Large Intersection at Merchant's Way
Obvious exits: -N -E -S -W
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.

< 1352h/1352H 286v/290V Pos: standing >
You follow a swarm of insects.

Along Merchant's Way
Obvious exits: -E -W
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.

< 1352h/1352H 286v/290V Pos: standing >
You follow a swarm of insects.

Along Merchant's Way
Obvious exits: -N -E -S -W
a small sign hangs above an entrance to the North. (magic)
a pleasant sign hangs on the wall to the South. (magic)
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A member of the city militia stands here, keeping the peace.(Gold Aura)
A street sweeper stands here, picking up some garbage.
A half-elf guard sneaks in from the east.

< 1352h/1352H 287v/290V Pos: standing >
A swarm of insects sneaks west.
You follow a swarm of insects.

Along Merchant's Way
Obvious exits: -N -E -S -W
a redwood sign hangs on the wall to the North. (magic)
a small sign hangs on the wall to the South. (magic)
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A black crow flaps its wings and caws at you.(Red Aura)

< 1352h/1352H 286v/290V Pos: standing >
You follow a swarm of insects.

Along Merchant's Way
Obvious exits: -N -E -S -W
a sign made of hammered iron hangs on the wall to the North. (magic)
a glass sign hangs on the wall to the South. (magic)
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A member of the city militia stands here, looking bored.(Gold Aura)
A female commoner stands here, trying to look busy.(Gold Aura)

< 1352h/1352H 286v/290V Pos: standing >
A swarm of insects sneaks west.
You follow a swarm of insects.

Along Merchant's Way
Obvious exits: -N -E -S -W
a large sign hangs on the wall to the North. (magic)
a weathered sign hangs on the wall to the South. (magic)
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A wealthy merchant from another city stands here.(Gold Aura)

< 1352h/1352H 285v/290V Pos: standing >
You follow a swarm of insects.

Along Merchant's Way
Obvious exits: -E -W
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A half-elf guard sneaks in from the east.

< 1352h/1352H 286v/290V Pos: standing >
A swarm of insects sneaks west.
You follow a swarm of insects.

The Grand Intersection of Merchant's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
A massive statue composed of blue-green water is here. (humming)
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A white-clad monk is busy chanting in unison with his group.

< 1352h/1352H 287v/290V Pos: standing >
A swarm of insects sneaks west.
You follow a swarm of insects.

The Celestial Bazaar
Obvious exits: -N -E -S -W -U
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.

< 1352h/1352H 289v/290V Pos: standing >
You follow a swarm of insects.

The Fountain of the Celestial Bazaar
Obvious exits: -N -E -S -W
There is a HUGE well here, intended for welfare donations.
An ornate oak sign affixed to the donation well demands your attention.
A marvelous and grand fountain sits at the center of this square.
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
The High Priest of Winterhaven is busy assisting the people.(holy)

< 1352h/1352H 288v/290V Pos: standing >
A swarm of insects sneaks west.
You follow a swarm of insects.

The Executioners Stage of the Celestial Bazaar
Obvious exits: -N -E -S -W
A very large guillotine sits at the center of this room.
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
Muredach the Executioner sits on a chair by the guilotine.(holy)(Red Aura)

< 1352h/1352H 286v/290V Pos: standing >
You follow a swarm of insects.

The Celestial Bazaar
Obvious exits: -N -E -S -W#
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.

< 1352h/1352H 286v/290V Pos: standing >
A swarm of insects opens the door.

< 1352h/1352H 288v/290V Pos: standing >
You follow a swarm of insects.

The Bronze Griffon Inn and Tavern
Obvious exits: -E -W
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
An attractive receptionist stands here waiting to help you.(Gold Aura)

< 1352h/1352H 288v/290V Pos: standing >
A swarm of insects closes the door.

< 1352h/1352H 288v/290V Pos: standing >
A swarm of insects opens the door.

< 1352h/1352H 290v/290V Pos: standing >
You follow a swarm of insects.

The Celestial Bazaar
Obvious exits: -N -E -S -W
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.

< 1352h/1352H 289v/290V Pos: standing >
A swarm of insects closes the door.

< 1352h/1352H 289v/290V Pos: standing >
You follow a swarm of insects.

The Executioners Stage of the Celestial Bazaar
Obvious exits: -N -E -S -W
A very large guillotine sits at the center of this room.
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
Muredach the Executioner sits on a chair by the guilotine.(holy)(Red Aura)

< 1352h/1352H 288v/290V Pos: standing >
A swarm of insects sneaks east.
You follow a swarm of insects.

The Fountain of the Celestial Bazaar
Obvious exits: -N -E -S -W
There is a HUGE well here, intended for welfare donations.
An ornate oak sign affixed to the donation well demands your attention.
A marvelous and grand fountain sits at the center of this square.
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
The High Priest of Winterhaven is busy assisting the people.(holy)

< 1352h/1352H 287v/290V Pos: standing >
You follow a swarm of insects.

The Celestial Bazaar
Obvious exits: -N -E -S -W -U
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.

< 1352h/1352H 286v/290V Pos: standing >
A swarm of insects sneaks east.
You follow a swarm of insects.

The Grand Intersection of Merchant's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
A massive statue composed of blue-green water is here. (humming)
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A street sweeper stands here, cleaning the road.
A white-clad monk is busy chanting in unison with his group.

< 1352h/1352H 287v/290V Pos: standing >
The white-clad monks begin to chant more softly and the statue
begins to shrink and recede, until there is nothing left but a
large pool of water.

Suddenly, they begin to chant louder and louder and the pool of
water begins to bubble and grow, almost as if it were starting
to come alive!

With a sudden roar, the water erupts towards the sky in a flurry
of activity. The water shifts and swirls as it begins to slow
down, finally stopping as it takes the shape of a Dragon!

You follow a swarm of insects.

Along Merchant's Way
Obvious exits: -E -W
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.

< 1352h/1352H 287v/290V Pos: standing >
The sun rises over the northern horizon.

< 1352h/1352H 287v/290V Pos: standing >
You follow a swarm of insects.

The Grand Intersection of Merchant's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
A massive statue composed of blue-green water is here. (humming)
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A street sweeper stands here, cleaning the road.
A white-clad monk is busy chanting in unison with his group.

< 1352h/1352H 288v/290V Pos: standing >
You follow a swarm of insects.

Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A female commoner stands here, trying to look busy.(Gold Aura)
A member of the city militia stands here, looking bored.(Gold Aura)

< 1352h/1352H 289v/290V Pos: standing >
You follow a swarm of insects.

Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A filthy beggar stands infront of you, asking for spare coins.(Red Aura)
A member of the city militia patrols the area here.(Gold Aura)

< 1352h/1352H 288v/290V Pos: standing >
A Human enters from the north.

< 1352h/1352H 288v/290V Pos: standing >
A Human leaves south.

< 1352h/1352H 288v/290V Pos: standing >
You follow a swarm of insects.

Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A Human (medium) stands in mid-air here. (Non-Fraggable)(Gold Aura)
A female commoner stands here, trying to look busy.(Gold Aura)
A member of the city militia stands here, looking bored.(Gold Aura)
A half-elf guard sneaks in from the north.
A Human leaves south.

< 1352h/1352H 288v/290V Pos: standing >
You failed.

< 1352h/1352H 288v/290V Pos: standing >

< 1352h/1352H 289v/290V Pos: standing >
A female commoner leaves east.

< 1352h/1352H 290v/290V Pos: standing >
A swarm of insects sneaks north.
You follow a swarm of insects.

Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A filthy beggar stands infront of you, asking for spare coins.(Red Aura)
A member of the city militia patrols the area here.(Gold Aura)

< 1352h/1352H 289v/290V Pos: standing >
You failed.

< 1352h/1352H 289v/290V Pos: standing >
A swarm of insects sneaks north.
You follow a swarm of insects.

Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
(Q)An Ambassador from the Ice Tower explores the city.

< 1352h/1352H 288v/290V Pos: standing >
A swarm of insects sneaks north.
You follow a swarm of insects.

An Intersection of Browncoat Boulevard and the Prancing Fawn
Obvious exits: -N -E -S -W
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
(Q)An Ambassador from The Jade Empire walks the streets here.

< 1352h/1352H 287v/290V Pos: standing >
You follow a swarm of insects.

Avenue of the Prancing Fawn
Obvious exits: -N -S
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A female commoner stands here, trying to look busy.(Gold Aura)
A tiny brown cat sits here, playing with its tail.(Red Aura)

< 1352h/1352H 287v/290V Pos: standing >
You failed.

< 1352h/1352H 288v/290V Pos: standing >
A swarm of insects sneaks north.
You follow a swarm of insects.

Avenue of the Prancing Fawn
Obvious exits: -N -S
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A wealthy merchant from another city stands here.(Gold Aura)

< 1352h/1352H 288v/290V Pos: standing >
You failed.

< 1352h/1352H 289v/290V Pos: standing >
A swarm of insects sneaks north.
You follow a swarm of insects.

Avenue of the Prancing Fawn
Obvious exits: -N -S
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A tiny brown cat sits here, playing with its tail.(Red Aura)
A half-elf guard sneaks in from the south.

< 1352h/1352H 289v/290V Pos: standing >
You follow a swarm of insects.

Avenue of the Prancing Fawn
Obvious exits: -N -S
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A wealthy merchant from another city stands here.(Gold Aura)

< 1352h/1352H 288v/290V Pos: standing >
A swarm of insects sneaks south.
You follow a swarm of insects.

Avenue of the Prancing Fawn
Obvious exits: -N -S
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A female commoner stands here, trying to look busy.(Gold Aura)
A tiny brown cat sits here, playing with its tail.(Red Aura)
A half-elf guard sneaks in from the north.

< 1352h/1352H 287v/290V Pos: standing >
A swarm of insects sneaks south.
You follow a swarm of insects.

An Intersection of Browncoat Boulevard and the Prancing Fawn
Obvious exits: -N -E -S -W
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
(Q)An Ambassador from The Jade Empire walks the streets here.

< 1352h/1352H 286v/290V Pos: standing >
You follow a swarm of insects.

Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
(Q)An Ambassador from the Ice Tower explores the city.

< 1352h/1352H 285v/290V Pos: standing >
You follow a swarm of insects.

Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A street performer juggles balls while dancing a jig.
A filthy beggar stands infront of you, asking for spare coins.(Red Aura)
A member of the city militia patrols the area here.(Gold Aura)

< 1352h/1352H 285v/290V Pos: standing >
A swarm of insects sneaks south.
You follow a swarm of insects.

Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.

< 1352h/1352H 284v/290V Pos: standing >
You follow a swarm of insects.

The Grand Intersection of Merchant's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
A massive statue composed of blue-green water is here. (humming)
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A white-clad monk is busy chanting in unison with his group.

< 1352h/1352H 284v/290V Pos: standing >
It's cold!

< 1352h/1352H 284v/290V Pos: standing >
Slay whom?

< 1352h/1352H 286v/290V Pos: standing >
A swarm of insects sneaks east.
You follow a swarm of insects.

Along Merchant's Way
Obvious exits: -E -W
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
Slay whom?

< 1352h/1352H 285v/290V Pos: standing >
A swarm of insects sneaks east.
You follow a swarm of insects.

Along Merchant's Way
Obvious exits: -N -E -S -W
a large sign hangs on the wall to the North. (magic)
a weathered sign hangs on the wall to the South. (magic)
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A female commoner stands here, trying to look busy.(Gold Aura)
Slay whom?

< 1352h/1352H 285v/290V Pos: standing >
A swarm of insects sneaks east.
You follow a swarm of insects.

Along Merchant's Way
Obvious exits: -N -E -S -W
a sign made of hammered iron hangs on the wall to the North. (magic)
a glass sign hangs on the wall to the South. (magic)
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A black crow flaps its wings and caws at you.(Red Aura)
A half-elf guard sneaks in from the west.
Slay whom?

< 1352h/1352H 284v/290V Pos: standing >
You follow a swarm of insects.

Along Merchant's Way
Obvious exits: -N -E -S -W
a redwood sign hangs on the wall to the North. (magic)
a small sign hangs on the wall to the South. (magic)
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A member of the city militia stands here, looking bored.(Gold Aura)
A half-elf guard sneaks in from the west.
Slay whom?

< 1352h/1352H 284v/290V Pos: standing >
You follow a swarm of insects.

Along Merchant's Way
Obvious exits: -N -E -S -W
a small sign hangs above an entrance to the North. (magic)
a pleasant sign hangs on the wall to the South. (magic)
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A member of the city militia stands here, keeping the peace.(Gold Aura)
A street sweeper stands here, picking up some garbage.
Slay whom?

< 1352h/1352H 283v/290V Pos: standing >
A swarm of insects sneaks east.
You follow a swarm of insects.

Along Merchant's Way
Obvious exits: -E -W
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A half-elf guard sneaks in from the west.
Slay whom?

< 1352h/1352H 283v/290V Pos: standing >
A swarm of insects sneaks east.
You follow a swarm of insects.

A Large Intersection at Merchant's Way
Obvious exits: -N -E -S -W
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.

< 1352h/1352H 282v/290V Pos: standing >
You follow a swarm of insects.

Inside The Eastern Gates of Winterhaven
Obvious exits: -E# -W
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A mighty wizard stands here, guarding Winterhaven from intruders.
A brightly glowing torch floats near a mighty wizard's head. (Illuminating)
Slay whom?

< 1352h/1352H 282v/290V Pos: standing >
Slay whom?

< 1352h/1352H 282v/290V Pos: standing >
Slay whom?

< 1352h/1352H 283v/290V Pos: standing >
A swarm of insects opens the gate.

< 1352h/1352H 284v/290V Pos: standing >
You follow a swarm of insects.

Outside the Eastern Gates of Winterhaven
Obvious exits: -N -E -S -W
A single rose grows out from the ground. (magic)
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A fat duck strolls through the room, quacking happily.
Slay whom?

< 1352h/1352H 283v/290V Pos: standing >
A swarm of insects sneaks east.
You follow a swarm of insects.

Along a Gravel Highway
Obvious exits: -N -E -S -W
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
This hyper squirrel bounces from tree to tree.
This agile swallow flies through the air, searching for food.

< 1352h/1352H 282v/290V Pos: standing >
You follow a swarm of insects.

Along a Gravel Highway
Obvious exits: -W -U
An illusionary wall is here to the up. (magic)
A massive oak tree reaches towards the sky.
*A swarm of insects flies through the air.(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
A Human (medium) stands in mid-air here. (Non-Fraggable)(Gold Aura)
You snap into visibility.
You miss a Human.

< 1352h/1352H 280v/290V Pos: standing >
< T: Zukus TP: sta TC:excellent E: A Human sta EP: excellent >
 A half-elf guard snaps into visibility.
A half-elf guard dances an amazing maneuver in battle, and trips up a Human!

< 1352h/1352H 281v/290V Pos: standing >
< T: Zukus TP: sta TC:excellent E: A Human ass EP: excellent >
 A swarm of insects starts casting an offensive spell.
A swarm of insects snaps into visibility.

< 1352h/1352H 281v/290V Pos: standing >
< T: Zukus TP: sta TC:excellent E: A Human ass EP: excellent >
 A swarm of insects completes his spell...
A swarm of insects utters the word 'agsplnuahz'
Ghostly hands appear before a Human, close around his neck and begin to squeeze!
A Human gasps for air as a pair of ghostly hands tighten around his throat!

< 1352h/1352H 281v/290V Pos: standing >
< T: Zukus TP: sta TC:excellent E: A Human ass EP:  small wounds >
 A Human gasps for air as a pair of ghostly hands tighten around his throat!
A Human misses you.
You snap into visibility.
A Human's weak slash grazes you.

< 1351h/1352H 281v/290V Pos: standing >
< T: Zukus TP: sta TC:few scratches E: A Human ass EP:  small wounds >
 A Human gasps for air as a pair of ghostly hands tighten around his throat!

< 1351h/1352H 281v/290V Pos: standing >
< T: Zukus TP: sta TC:few scratches E: A Human ass EP:  few wounds >
 A half-elf guard's pierce strikes a Human.
A half-elf guard shivers as he hits a Human.
A half-elf guard's powerful pierce strikes a Human.
A half-elf guard shivers as he hits a Human.
A half-elf guard's mighty pierce strikes a Human very hard.
A half-elf guard shivers as he hits a Human.
A half-elf guard's powerful pierce strikes a Human hard.
A half-elf guard shivers as he hits a Human.
A half-elf guard's powerful pierce strikes a Human hard.
A half-elf guard shivers as he hits a Human.

< 1351h/1352H 281v/290V Pos: standing >
< T: Zukus TP: sta TC:few scratches E: A Human ass EP:  nasty wounds >
 A swarm of insects starts casting an offensive spell called 'asphyxiate'.
C'mon, you are doing it all the time!

< 1351h/1352H 281v/290V Pos: standing >
< T: Zukus TP: sta TC:few scratches E: A Human ass EP:  nasty wounds >
 C'mon, you are doing it all the time!

< 1351h/1352H 281v/290V Pos: standing >
< T: Zukus TP: sta TC:few scratches E: A Human ass EP:  nasty wounds >
 You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 21 ] Your powerful crush strikes a Human very hard.
The globe around your body flares as it bears the brunt of a Human's assault!
[Damage:  9 ] Your fine crush strikes a Human.
The globe around your body flares as it bears the brunt of a Human's assault!
C'mon, you are doing it all the time!

< 1351h/1352H 281v/290V Pos: standing >
< T: Zukus TP: sta TC:few scratches E: A Human ass EP: pretty hurt >
 A swarm of insects completes his spell...
A swarm of insects utters the word 'agsplnuahz'
Ghostly hands appear before a Human, close around his neck and begin to squeeze!
A Human gasps for air as a pair of ghostly hands tighten around his throat!

< 1351h/1352H 281v/290V Pos: standing >
< T: Zukus TP: sta TC:few scratches E: A Human ass EP: pretty hurt >
 A Human gasps for air as a pair of ghostly hands tighten around his throat!

< 1351h/1352H 281v/290V Pos: standing >
< T: Zukus TP: sta TC:few scratches E: A Human ass EP:  awful >
 A Human gasps for air as a pair of ghostly hands tighten around his throat!
A Human's heavy human-sized helm made from dragon's skull [poor] was completely destroyed by the massive blow!
A Human's braided plant necklace [superior] was completely destroyed by the massive blow!
A Human's pair of winded boots was completely destroyed by the massive blow!
A Human's pantherhide quiver [superior] was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 2491.
You have completed boon # 2491.
Your guild gained prestige!
You have gained 40 epic points.
You feel a light sense of satisfaction from somewhere...
You have killed 1 of 1 Human(s) for boon # 2494.