The death of [45 Red Dragon] Wu Mutinous Legions (Human)

in An Old Tavern

from the perspective of [39 Forest Druid] Physis (Grey Elf)

<worn on head>       a sparkling gold coif
<worn on face>       a mask made of leaves [superior] (magic)
<worn around neck>   the medallion of gaia [superior] (glowing)
<worn around neck>   a tarnished marble gorget from Pine Hollow
<worn on body>       a soldier's copper tunic
<worn around wrist>  a circlet of red pine [superior] (magic) [79%]
<worn around wrist>  a circlet of red pine [superior] (magic)
<worn on finger>     a strange twisted ring of pine [poor]
<worn on finger>     a strange twisted ring of pine [superior]
<held>               a globe of spruce [poor]
<held>               a globe of spruce [superior]
<worn on legs>       some fragile emerald leg plates
<worn on feet>       some shimmering tin moccasins

You feel nature's energy flow into your 7th circle of knowledge.

< 498h/498H 158v/159V Pos: standing >
Wu says, 'ooOOooOOooOOooOOoo'.
You are carrying: (3/10)
a golden signet ring
a cracked hemp cloak from The Valoisian Castle
a white rose

< 498h/498H 158v/159V Pos: standing >
Ok.

< 498h/498H 158v/159V Pos: standing >
Hint: Most commands have help files.  Type 'help (command)' to learn how to use game commands.

< 498h/498H 158v/159V Pos: standing >
You feel nature's energy flow into your 7th circle of knowledge.

< 498h/498H 159v/159V Pos: standing >
Wu wears a cracked hemp cloak from the Valoisian Castle about his body.

< 498h/498H 159v/159V Pos: standing >

< 498h/498H 159v/159V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.

< 498h/498H 159v/159V Pos: standing >

< 498h/498H 159v/159V Pos: standing >
The Entrance to the Oakencrest Mansion
Obvious exits: -North -East  -South -West 
The corpse of a former soldier is lying here.
The corpse of a noble lord is lying here.
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)

< 498h/498H 159v/159V Pos: standing >
Autosaving...

< 498h/498H 159v/159V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.

< 498h/498H 159v/159V Pos: standing >
Wu stops using a pair of shark-skin gloves.

< 498h/498H 159v/159V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.

< 498h/498H 159v/159V Pos: standing >
The Entrance to the Oakencrest Mansion
Obvious exits: -North -East  -South -West 
The corpse of a former soldier is lying here.
The corpse of a noble lord is lying here.
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)

< 498h/498H 159v/159V Pos: standing >
You are carrying: (2/10)
a golden signet ring
a white rose

< 498h/498H 159v/159V Pos: standing >
You are using:
<worn on head>       a sparkling gold coif
<worn on face>       a mask made of leaves [superior] (magic)
<worn around neck>   the medallion of gaia [superior] (glowing)
<worn around neck>   a tarnished marble gorget from Pine Hollow
<worn on body>       a soldier's copper tunic
<worn around wrist>  a circlet of red pine [superior] (magic) [79%]
<worn around wrist>  a circlet of red pine [superior] (magic)
<worn on finger>     a strange twisted ring of pine [poor]
<worn on finger>     a strange twisted ring of pine [superior]
<held>               a globe of spruce [poor]
<held>               a globe of spruce [superior]
<worn on legs>       some fragile emerald leg plates
<worn on feet>       some shimmering tin moccasins

< 498h/498H 159v/159V Pos: standing >
a strange twisted ring of pine [poor]
This small ring of pine is far harder than one would expect.  The pale
wood gleams with a magical aura that suggests a great inner power at
work within the wood itself.  Something about the wood makes it glisten
as if it is moist, yet it is dry to the touch.  What is even odder is
that it would seem to be a creation of nature rather than of man.
A golden signet ring is made of gold and appears to be of below average quality.
A golden signet ring has an item value of 1.

< 498h/498H 159v/159V Pos: standing >
Wu pulls a pair of shark-skin gloves of dexterity onto his hands.

< 498h/498H 159v/159V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.

< 498h/498H 159v/159V Pos: standing >
The Entrance to the Oakencrest Mansion
Obvious exits: -North -East  -South -West 
The corpse of a former soldier is lying here.
The corpse of a noble lord is lying here.
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)

< 498h/498H 159v/159V Pos: standing >
Wu stops using a large leather backpack.

< 498h/498H 159v/159V Pos: standing >
Wu leaves east.
You follow Wu.

A Room lined with Items of War
   Weapons and armor of varying origins decorate the walls. Some is much too
old to be of any use, having been forged thousands of years ago. The
collection seems to honor battle, though in a way that doesn't support
unnecessary violence or bloodshed. Several paintings and tapestries hang
between the monuments of battle, each depicting knights and rangers in
their greatest glory. The other decor is quite plain, consisting of a few
potted plants and emerald curtains. This is to keep the weapons and armor a
focus of the room. The floor is polished and crafted of a dark hardwood. Its
surface reflects the glow of several lamps which hang from brass holders
attached to the walls.
Obvious exits: -North -West 
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)
A servant scurries along on an errand.(Gold Aura)
You quickly scan the area.
You see nothing.

< 498h/498H 158v/159V Pos: standing >
You are carrying: (2/10)
a golden signet ring
a white rose

< 498h/498H 158v/159V Pos: standing >
Wu leaves west.
You follow Wu.

The Entrance to the Oakencrest Mansion
   The vaulted entryway into the Oakencrest Mansion is is quite large,
stretching well over fifty feet across. Several different hallways stretch
in every direction, leading towards different parts of the mansion. The floor
here is covered with simple tiles, decorated with a pattern of dark hunter
green and white diamonds. Several tapestries hang from the walls, accenting
the floor with their green dies and golden borders. The occasional portrait of
an Oakencrest family member can be seen hanging from the walls, usually a
memorial to someone who has fallen with honor in battle.
Obvious exits: -North -East  -South -West 
The corpse of a former soldier is lying here.
The corpse of a noble lord is lying here.
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)

< 498h/498H 157v/159V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
Wu leaves west.
You follow Wu.

A Solid Wooden Stairway
   This wooden staircase leads up to the second floor of the Oakencrest
mansion. Its solid frame is quite impressive, probably designed by one of the
more famous carpenters within Valois. A thick railing leads the way up to the
second floor, preventing anyone frame falling to their death. Several small
paintings hang from the walls here, each one of a passed member of the
Oakencrest family. Oakencrest is a valuable general. He is like a brother to the
king and is treated as such. His advice is valuable and his patronage even so.
Obvious exits: -East  -Up   
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)
You are carrying: (2/10)
a golden signet ring
a white rose

< 498h/498H 156v/159V Pos: standing >
Consider killing who?

< 498h/498H 158v/159V Pos: standing >
You are carrying: (2/10)
a golden signet ring
a white rose

< 498h/498H 159v/159V Pos: standing >
Wu floats up.
You follow Wu.

The Second Floor
   A deep hunter green rug runs along the wooden floor throughout this hallway,
creating an effect similar to thick plush grass. A golden border lines this
rug, defining a line between the dark green of the carpet and brilliant yellow
of the light wooden floor below. Several small tables have been placed along
this hallway, some holding vases and other artifacts while others being bare,
except for a simple cloth. The occasional window allows a slight breeze to
enter, carrying the scent of fresh plants from the courtyard outside.
Obvious exits: -North -East  -Down 
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)
A cook fixes some grub.(Gold Aura)

< 498h/498H 158v/159V Pos: standing >
Wu leaves east.
You follow Wu.

The Second Floor
   A deep hunter green rug runs along the wooden floor throughout this hallway,
creating an effect similar to thick plush grass. A golden border lines this
rug, defining a line between the dark green of the carpet and brilliant yellow
of the light wooden floor below. Several small tables have been placed along
this hallway, some holding vases and other artifacts while others being bare,
except for a simple cloth. The occasional window allows a slight breeze to
enter, carrying the scent of fresh plants from the courtyard outside.
Obvious exits: -North -East  -West 
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)
You currently have the following spell slots available:
  1st circle:  8 of 10   (   5 seconds)
  2nd circle:  9 of  9
  3rd circle:  8 of  8
  4th circle:  8 of  8
  5th circle:  7 of  7
  6th circle:  5 of  6   (   6 seconds)
  7th circle:  5 of  5
  8th circle:  3 of  3

< 498h/498H 157v/159V Pos: standing >
Your group consists of ( 2/20):
( Head)   455/455   hit,  111/113  move Wu
(Front)   498/498   hit,  158/159  move Physis

< 498h/498H 158v/159V Pos: standing >
Wu leaves east.
You follow Wu.

A Large Bedroom
   This large bedroom is reserved for visiting guests and members of the
Oakencrest family that might drop in. It contains a sturdy, firm bed which
provides a very comfortable place to rest. The bed is covered with a thick
forest green quilt and linens. A simple oak dresser stands across from the
bed, containing five roomy drawers with bronze handles. A mirror is attatched
to the dresser, allowing those staying here to freshen up before going outside
the room. A soft green carpet covers the floor, its hue matching both the
curtains and quilt.
Obvious exits: -West 
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)

< 498h/498H 157v/159V Pos: standing >
Wu leaves west.
You follow Wu.

The Second Floor
   A deep hunter green rug runs along the wooden floor throughout this hallway,
creating an effect similar to thick plush grass. A golden border lines this
rug, defining a line between the dark green of the carpet and brilliant yellow
of the light wooden floor below. Several small tables have been placed along
this hallway, some holding vases and other artifacts while others being bare,
except for a simple cloth. The occasional window allows a slight breeze to
enter, carrying the scent of fresh plants from the courtyard outside.
Obvious exits: -North -East  -West 
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)

1st CIRCLE:
animal friendship          
barkskin                   
fortitude                  
pulchritude                

2nd CIRCLE:
aid                        
disease                    
sticks to snakes           

3rd CIRCLE:
faerie fire                
faerie fog                 
flame blade                
protection from animals    

4th CIRCLE:
create spring              
lightning bolt             
poison                     
serendipity                

5th CIRCLE:
earthquake                 
natures touch              
tranquility                

6th CIRCLE:
earthen maul               
endurance                  
regeneration               

7th CIRCLE:
call woodland beings       
cyclone                    
dispel magic               
mielikki vitality          
summon insects             

8th CIRCLE:
animal growth              
animal vision              
entangle                   
ironwood                   
pass without trace         
spore cloud                

9th CIRCLE:
consecrate land            
sunray                     
vines                      
wandering woods            

10th CIRCLE:
creeping doom              
grow                       
moonwell                   
natures blessing           

11th CIRCLE:
awaken forest              
elemental aura             
spore burst                

12th CIRCLE:
moonstone                  
nova                       


< 498h/498H 158v/159V Pos: standing >
Wu leaves north.
You follow Wu.

A Large Bedroom
   This large bedroom is reserved for visiting guests and members of the
Oakencrest family that might drop in. It contains a sturdy, firm bed which
provides a very comfortable place to rest. The bed is covered with a thick
forest green quilt and linens. A simple oak dresser stands across from the
bed, containing five roomy drawers with bronze handles. A mirror is attatched
to the dresser, allowing those staying here to freshen up before going
outside the room. A soft green carpet covers the floor, its hue matching both
the curtains and quilt.
Obvious exits: -South
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)

< 498h/498H 157v/159V Pos: standing >
Wu leaves south.
You follow Wu.

The Second Floor
   A deep hunter green rug runs along the wooden floor throughout this hallway,
creating an effect similar to thick plush grass. A golden border lines this
rug, defining a line between the dark green of the carpet and brilliant yellow
of the light wooden floor below. Several small tables have been placed along
this hallway, some holding vases and other artifacts while others being bare,
except for a simple cloth. The occasional window allows a slight breeze to
enter, carrying the scent of fresh plants from the courtyard outside.
Obvious exits: -North -East  -West 
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)

< 498h/498H 158v/159V Pos: standing >
Wu leaves west.
You follow Wu.

The Second Floor
   A deep hunter green rug runs along the wooden floor throughout this hallway,
creating an effect similar to thick plush grass. A golden border lines this
rug, defining a line between the dark green of the carpet and brilliant yellow
of the light wooden floor below. Several small tables have been placed along
this hallway, some holding vases and other artifacts while others being bare,
except for a simple cloth. The occasional window allows a slight breeze to
enter, carrying the scent of fresh plants from the courtyard outside.
Obvious exits: -North -East  -Down 
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)
A cook fixes some grub.(Gold Aura)

< 498h/498H 157v/159V Pos: standing >
Wu floats down.
You follow Wu.

A Solid Wooden Stairway
   This wooden staircase leads up to the second floor of the Oakencrest
mansion. Its solid frame is quite impressive, probably designed by one of the
more famous carpenters within Valois. A thick railing leads the way up to the
second floor, preventing anyone frame falling to their death. Several small
paintings hang from the walls here, each one of a passed member of the
Oakencrest family. Oakencrest is a valuable general. He is like a brother to the
king and is treated as such. His advice is valuable and his patronage even so.
Obvious exits: -East  -Up   
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)

< 498h/498H 158v/159V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.

< 498h/498H 158v/159V Pos: standing >
Wu leaves east.
You follow Wu.

The Entrance to the Oakencrest Mansion
   The vaulted entryway into the Oakencrest Mansion is is quite large,
stretching well over fifty feet across. Several different hallways stretch
in every direction, leading towards different parts of the mansion. The floor
here is covered with simple tiles, decorated with a pattern of dark hunter
green and white diamonds. Several tapestries hang from the walls, accenting
the floor with their green dies and golden borders. The occasional portrait of
an Oakencrest family member can be seen hanging from the walls, usually a
memorial to someone who has fallen with honor in battle.
Obvious exits: -North -East  -South -West 
The corpse of a former soldier is lying here.
The corpse of a noble lord is lying here.
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)

< 498h/498H 157v/159V Pos: standing >
Wu leaves south.
You follow Wu.

A Circular Fountain in a Lush Courtyard
   The courtyard of the Oakencrest Mansion contains some of the most exotic
plants found anywhere in Valois. Massive bushes line the low wall which
encircles the courtyard, their thick branches adding an extra layer of
defense against spying eyes. Several different trees have been planted here,
adding their lush green color and scent to the other growths. Few flowers
can be seen, but those that are visible appear to have been chosen for their
unusual and sturdy appearance. A path leads northwards, towards the mansion.
Half way there it separates, as it traces its way around a circular fountain
in the courtyard's center. An endless spray of water erupts from a stone
eagle located in the fountain.
Obvious exits: -North -East  -West 
Fresh blood splatters cover the area.
A circular fountain erupts with water.
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)

< 498h/498H 158v/159V Pos: standing >
You feel nature's energy flow into your 1st circle of knowledge.

< 498h/498H 158v/159V Pos: standing >
Wu leaves east.
You follow Wu.

A Walled Sparring Field
   This is land east of the massive courtyard that has been cleared of all its
foliage, leaving only a bear field for sparring in. The walls are higher here
giving even more privacy for those working out or practicing their skills
within the field. The Oakencest family is known as one of the leaders of the
Valoisian Rangers, an orginization geared towards providing protection and
information to the royal family. There is nothing that one of these Rangers
wouldn't do, including taking an arrow for those under their protection.
Because of this, the Oakencrest family spends much of its time preparing for
combat.
Obvious exits: -West 
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)

< 498h/498H 157v/159V Pos: standing >
You feel nature's energy flow into your 1st circle of knowledge.
Your communion with nature is now complete...
Wu leaves west.
You follow Wu.

A Circular Fountain in a Lush Courtyard
   The courtyard of the Oakencrest Mansion contains some of the most exotic
plants found anywhere in Valois. Massive bushes line the low wall which
encircles the courtyard, their thick branches adding an extra layer of
defense against spying eyes. Several different trees have been planted here,
adding their lush green color and scent to the other growths. Few flowers
can be seen, but those that are visible appear to have been chosen for their
unusual and sturdy appearance. A path leads northwards, towards the mansion.
Half way there it separates, as it traces its way around a circular fountain
in the courtyard's center. An endless spray of water erupts from a stone
eagle located in the fountain.
Obvious exits: -North -East  -West 
Fresh blood splatters cover the area.
A circular fountain erupts with water.
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)

< 498h/498H 157v/159V Pos: standing >
Wu leaves west.
You follow Wu.

Before a Large Courtyard
   The king's castle rises a good thirty feet in the air to the north. Guards
forever pace the parapets never to let up their guard even though they are,
in their minds, in the safest spot within the realm. The brilliant black
cobblestones that make up the road are perfectly square and have been laid out
purposely to form a well constructed non-faulty road that gives pleasure to
the nobles that live nearby. The guests of Valois are often taken by the
exquisite design and craftsmanship of the royal roads. Great care has been
taken and afforded in the building of these roads and are the source of great
pride throughout the realm. The great king of Valois resides in the castle to
the north and his loyal retainers support him inasmuch as they can and they are
very powerful. He has rid the nearby plains of orcs and destroyed the hordes
demons in the mountains to the north. He is the greatest king in all the land.
Obvious exits: -North -East  -West 
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)

< 498h/498H 158v/159V Pos: standing >
Wu leaves west.
You follow Wu.

A Red-Hued Brick Road
   The brick road is neatly constructed and is very fine. The brick was
chiseled by master workmen. They fit evenly next to one another and are almost
seamless. This is impressive workmanship only fit for the finest of roads.
The brick was stained the color red and the road spans a good twenty feet
wide. It runs northeastward toward the great castle of Valois, and the castle
walls can be seen from this distance. A few shouts can be heard from here from
guards on top of the castle walls. These guards are expert archers with uncanny
marksmanship. They have been trained in the arts of war and have been masters,
just like most of the Valoisian guard, for many years. It takes years of
practice and studying to be admitted into the world's richest and most powerful
army. It does not discriminate against anyone, but it only accepts those truly
committed. All sons of Valois are honored to be dressed in warrior garb under
the kingdoms banner. It is considered a time honored privilege to serve the
king and country. The road continues northeast toward the castle.
Obvious exits: -East  -West 
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)

< 498h/498H 157v/159V Pos: standing >
Wu leaves west.
You follow Wu.

Before the Du'kel Mansion
   There are two loyal guards protecting the front entrance of the kingdom's
largest mansion, which belongs to Lord Du'Kel. Lord Du'kel is the king's most
trusted ally. He is a powerful retainer and a master of logistics. Having a
man who knows how to move arms and men must be trustworthy and good with
numbers. Lord Du'Kel was a brilliant soldier in his life and an even more
brilliant pusher of wars. He has served the king faithfully for any number of
years in any number of ways. His insignia is that of a flaming dragon. It is
embedded into the two doubled doors of the mansion, which is very large and
has a many stained glass windows with many different designs upon them. The
mansion was constructed using wood, brick, stone, and mortar. There is a small
fence running the perimeter of a plush green yard which keeps small animals
out. The king depends on his retainers for support and if Lord Du'Kel ever
turned against him then he would be doomed for sure politically.
Obvious exits: -North# -East  -West 
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)
A loyal swordsman stands at the gate.
A loyal swordsman stands at the gate.

< 498h/498H 157v/159V Pos: standing >
Wu leaves west.
You follow Wu.

A Cobblestone Road
   This road leads to the great castle Valois. Valois is the greatest castle in
all the lands. It is the meeting place of all of the races of the world. They
discuss matters of the state and trade. It is the one place that all the races
can come together to discuss their interests. It is also one of the most secure
castles in all of the land and boasts an army greater than most. The elves
enjoy this great castle and the many luxuries it affords. The dwarven nation
marvels at the design of this castle and the architecture within. The humans
don't pay much attention to the king or the castle but are resolved to work out
their own interests. The barbarians enjoy the celebrations and the food that
the great castle serves. Ulgris, the king of the castle, has an estate larger
than most provinces. He has a royal line of retainers that are powerful in
their own ways and just as rich and influential. The great king relies on their
expertise and their loyalty. Having great retainers makes a great king. This
cobblestone road was built years ago when the castle was first built. It isn't
much but it is the only road leading to the great Voloisian castle.
Obvious exits: -North -East  -South
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)

< 498h/498H 158v/159V Pos: standing >
Wu leaves south.
You follow Wu.

A Guard Station
   This is the huge iron gate leading toward the great castle of Valois.
Its huge iron frame is dotted with dull knobs to enforce it against battering
rams and lesser assaults. The hinges are secured deep into the brick wall with
thick metal bolts. Huge timbers lean against the wall, used to block the gate
if the kingdom is ever invaded. Two small towers flank the gate, each one
housing a single guard. These provide a constant watch for invaders. Guards
man these gates at all times during the day and night. Intruders have been
caught before trying to sneak their way into the area. Ruffians and shady
people are turned away from the castle. The road continues to the east and
runs toward the massive castle to the north. The castle Valois is protected
at all times with massive forces. It is said to have a large armed force
protecting the gates at all times and even a deadlier squad of warriors inside
warding against assassins. The wind creates a whining sound.
Obvious exits: -North -West 
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)
Hugo, the war cleric, prepares the guard for combat.(Gold Aura)
A dusty guard stands proudly in uniform.(Gold Aura)
A dusty guard stands proudly in uniform.(Gold Aura)

< 498h/498H 157v/159V Pos: standing >
Wu leaves west.
You follow Wu.

A Winding Cobblestone Road
   This road leads straight to the castle of Valois. It is surrounded on all
sides by fields of grass. The grass grows tall and is very green. There are
many birds in flying overhead. The forests to the south are home to some of
the most exotic plants and animals in all of the world. The Valoisians are
a rich people full of rich dreams. They cultivate the land in the surrounding
area for crops and other resources, such as gold and timber. Their city is at
the center of great trade and has a great tactical advantage at war. The high
castle walls of Valois have withstood countless attacks by bands of militants
and barbarians. The high king that sits on its thrown is endowed with the
responsibility of the kingdom's welfare. The king has many enemies but many
more powerful friends. Merchants travel from afar to do business within the
castle walls. The kings powerful retainers do much for the city's welfare,
such as providing troops and arms in time of need. The tall castle walls can
be seen from here to the north. The wind blows, making a whining sound.
Obvious exits: -East  -West 
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)

< 498h/498H 156v/159V Pos: standing >
Wu leaves west.
You follow Wu.

Before an Old Tavern
   This road is made of old cobblestones and needs to be repaired. The stones
have been here awhile and not been cared for. Weeds and other ferns are
slowly overtaking the road. The tall plains of grass on either side run great
distances before meeting trees or rolling foothills. The foothills are home
to the roaming nomads. These nomads live in tribes and are fiercely protective
of their own. They believe in family, and family means no one gets left
behind or forgotten. To the world they are outsiders, but to them the world is
just the opposite. None one can understand their ways unless they've lived
among them. A nomad life is survivable only if all nomads stick together. The
kingdom of Valois reaches far and wide, but doesn't assert any authority over
the wandering nomads. King Ulgris is a wise and powerful ruler, he is just
and treats everyone with respect. The nomadic people live under his protection
still and it is rumored that he has laid a pact down with them sealed in blood.
Obvious exits: -North# -East  -South -West 
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)

< 498h/498H 155v/159V Pos: standing >
Wu leaves west.
You follow Wu.

A Plain of Grass
   The tall green grass grows abundantly here. The kingdom of Valois stretches
far and wide. Its influence can be felt nearly everywhere within the
surrounding countryside. The king favors the people of this land and endows
the most bright and brilliant with grants in hopes that they might attain
wealth of their own and succeed. King Ulgris is a brilliant ruler surrounded
by powerful friends. He realizes his vulnerabilities and strengths and
tries to offset them with powerful people and a happy nation. A strength of a
nation is defined by the loyalty to the sovereignty in the king's mind, which
is why is he generous and fair to all the people in the kingdom. Small houses
and farms surround the countryside and the king affords them with protection
in return for support in times of need. The kingdom of Valois is powerful.
Obvious exits: -East  -West 
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)

< 498h/498H 156v/159V Pos: standing >
Wu leaves west.
You follow Wu.

The Rolling Foothills
   The rolling foothills continue westward. They never seem to end. Trees and
tall grass cover the countryside. The settlers here have no fear of wandering
beasts of unruly nomads, for they are both kept in check by the power of the
kings armies. The nomads of the plains are not a vigilant people, but they
are fierce. It is said that an understanding between the king and the
wandering nomadic tribes of the plains has been reached, they refuse to be
ruled and in turn the king will not try to subdue them. This is an accord
that has been kept for years and works quite well. The nomads of the plains
have no problem with the settlers and they have even traded amongst one
another. The farmers here develop the land and in turn sell their crops to
the nomads to feed their families. The king also buys from the farmers for
his armies and for his own trading purposes. The elves and dwarves are said
to pay a handsome prices for an ear of corn or a bag of barley.
Obvious exits: -East  -West 
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)

< 498h/498H 156v/159V Pos: standing >
Wu leaves east.
You follow Wu.

A Plain of Grass
   The tall green grass grows abundantly here. The kingdom of Valois stretches
far and wide. Its influence can be felt nearly everywhere within the
surrounding countryside. The king favors the people of this land and endows
the most bright and brilliant with grants in hopes that they might attain
wealth of their own and succeed. King Ulgris is a brilliant ruler surrounded
by powerful friends. He realizes his vulnerabilities and strengths and
tries to offset them with powerful people and a happy nation. A strength of a
nation is defined by the loyalty to the sovereignty in the king's mind, which
is why is he generous and fair to all the people in the kingdom. Small houses
and farms surround the countryside and the king affords them with protection
in return for support in times of need. The kingdom of Valois is powerful.
Obvious exits: -East  -West 
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)

< 498h/498H 157v/159V Pos: standing >
Wu leaves west.
You follow Wu.

The Rolling Foothills
   The rolling foothills continue westward. They never seem to end. Trees and
tall grass cover the countryside. The settlers here have no fear of wandering
beasts of unruly nomads, for they are both kept in check by the power of the
kings armies. The nomads of the plains are not a vigilant people, but they
are fierce. It is said that an understanding between the king and the
wandering nomadic tribes of the plains has been reached, they refuse to be
ruled and in turn the king will not try to subdue them. This is an accord
that has been kept for years and works quite well. The nomads of the plains
have no problem with the settlers and they have even traded amongst one
another. The farmers here develop the land and in turn sell their crops to
the nomads to feed their families. The king also buys from the farmers for
his armies and for his own trading purposes. The elves and dwarves are said
to pay a handsome prices for an ear of corn or a bag of barley.
Obvious exits: -East  -West 
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)

< 498h/498H 158v/159V Pos: standing >
Wu leaves west.
You follow Wu.

A Small Settlement
   The settlers who live here develop the land for food and sell their surplus
to the king and the nomads. The king pays handsomely for the goods and the
nomads usually barter what they can. The settlers enjoy this arrangement
since they end up having both money and useful tools and clothing. The nomads
are a mysterious people who are neither to be trifled with or underestimated.
They are highly intelligent and fierce warriors. They wander the plains in
tribes or fierce bands to hunt for food and clothing. Often times they only
remain in one spot for a few days or maybe a couple of weeks. They are often
feared among the people of the kingdom but not by the settlers here. These
settlers are a hardy bunch of people used to rigorous choirs and duties, much
like the nomadic lifestyle. Perhaps this is why they became accustomed to
the countryside and all of its surrounding beasts and warrior tribes.
Obvious exits: -East 
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)
A nomad gently strokes his horse.
Handerly, an old settler, performs his chores.

< 498h/498H 156v/159V Pos: standing >
Wu leaves east.
You follow Wu.

The Rolling Foothills
   The rolling foothills continue westward. They never seem to end. Trees and
tall grass cover the countryside. The settlers here have no fear of wandering
beasts of unruly nomads, for they are both kept in check by the power of the
kings armies. The nomads of the plains are not a vigilant people, but they
are fierce. It is said that an understanding between the king and the
wandering nomadic tribes of the plains has been reached, they refuse to be
ruled and in turn the king will not try to subdue them. This is an accord
that has been kept for years and works quite well. The nomads of the plains
have no problem with the settlers and they have even traded amongst one
another. The farmers here develop the land and in turn sell their crops to
the nomads to feed their families. The king also buys from the farmers for
his armies and for his own trading purposes. The elves and dwarves are said
to pay a handsome prices for an ear of corn or a bag of barley.
Obvious exits: -East  -West 
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)

< 498h/498H 157v/159V Pos: standing >
Wu leaves east.
You follow Wu.

A Plain of Grass
   The tall green grass grows abundantly here. The kingdom of Valois stretches
far and wide. Its influence can be felt nearly everywhere within the
surrounding countryside. The king favors the people of this land and endows
the most bright and brilliant with grants in hopes that they might attain
wealth of their own and succeed. King Ulgris is a brilliant ruler surrounded
by powerful friends. He realizes his vulnerabilities and strengths and
tries to offset them with powerful people and a happy nation. A strength of a
nation is defined by the loyalty to the sovereignty in the king's mind, which
is why is he generous and fair to all the people in the kingdom. Small houses
and farms surround the countryside and the king affords them with protection
in return for support in times of need. The kingdom of Valois is powerful.
Obvious exits: -East  -West 
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)

< 498h/498H 156v/159V Pos: standing >
Wu leaves east.
You follow Wu.

Before an Old Tavern
   This road is made of old cobblestones and needs to be repaired. The stones
have been here awhile and not been cared for. Weeds and other ferns are
slowly overtaking the road. The tall plains of grass on either side run great
distances before meeting trees or rolling foothills. The foothills are home
to the roaming nomads. These nomads live in tribes and are fiercely protective
of their own. They believe in family, and family means no one gets left
behind or forgotten. To the world they are outsiders, but to them the world is
just the opposite. None one can understand their ways unless they've lived
among them. A nomad life is survivable only if all nomads stick together. The
kingdom of Valois reaches far and wide, but doesn't assert any authority over
the wandering nomads. King Ulgris is a wise and powerful ruler, he is just
and treats everyone with respect. The nomadic people live under his protection
still and it is rumored that he has laid a pact down with them sealed in blood.
Obvious exits: -North# -East  -South -West 
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)

< 498h/498H 155v/159V Pos: standing >
Wu opens the door.

< 498h/498H 158v/159V Pos: standing >
Wu leaves north.
You follow Wu.

An Old Tavern
   This tavern has been here for quite some time. It was built along with
other temples and businesses a long time ago when the kingdom was first born.
It was owned by one of the king's retainers but sold. The new owner didn't
take a liking to the business so he employed a manager and gave him a meager
salary to run the place. The place looks run down and not been cared for.
There are old stains on the floor and a small odor. There are a few chairs
missing legs and some very few tables left standing. Perhaps there were a lot
of fights in this pub. The bartender goes about his day solemnly. Despite the
location there aren't a great deal of customers who come here. The king has
even considered closing the place down because it is unsightly and everyone
who visits the kingdom must pass by this place first. This pub has seen better
days. The only exit is to the south. The cooks kitchen is behind the counter.
Obvious exits: -South
Wu  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.
Stokely, the bartender, stands behind the counter.

< 498h/498H 157v/159V Pos: standing >
Wu settles to his knees.

< 498h/498H 159v/159V Pos: standing >
Wu feigns low and strikes Stokely in the throat with the back of his hand...
...Then spins low and delivers three quick punches below the ribs...
...Only to place a double chi-palm strike sending him flying!
However, Stokely grabs Wu's leg after his happy little maneuver and pulls him to the ground!

< 498h/498H 159v/159V Pos: standing >
Wu tucks in his arms, rolls quickly away, then thrust his feet skywards, leaping back to his feet!
Stokely's feeble punch grazes Wu.
Stokely's feeble punch grazes Wu.

< 498h/498H 159v/159V Pos: standing >
You start chanting...

< 498h/498H 159v/159V Pos: standing >
Wu's fine punch grazes Stokely.
Wu's fine punch grazes Stokely.
Wu's fine punch grazes Stokely.
Wu's fine punch wounds Stokely.

< 498h/498H 159v/159V Pos: standing >
Casting: regeneration 

< 498h/498H 159v/159V Pos: standing >
You complete your spell...

< 498h/498H 159v/159V Pos: standing >
Wu gracefully whirls around Stokely's attack.
Stokely's feeble punch grazes Wu.

< 498h/498H 159v/159V Pos: standing >
Wu's fine punch wounds Stokely.
Wu's fine punch wounds Stokely.
Wu's punch wounds Stokely.
Wu misses Stokely.
Wu's punch wounds Stokely.
You start chanting...

< 498h/498H 159v/159V Pos: standing >
Casting: earthen maul 

< 498h/498H 159v/159V Pos: standing >
You complete your spell...
[Damage: 81 ] You cause the earth to lash out at your opponent!
As the ceiling begins to buckle under the stress, you realize this may not have beenyou causes the ground to reach up in a fist!

< 498h/498H 159v/159V Pos: standing >
Stokely clambers to his feet.

< 498h/498H 159v/159V Pos: standing >
You start chanting...

< 498h/498H 159v/159V Pos: standing >
Hint: Intelligence affects how easily you can search for hidden items or exits and affects how quickly Magic-User classes memorize spells.

< 498h/498H 159v/159V Pos: standing >
Stokely's decent punch wounds Wu.
Wu completely sidesteps Stokely's blow, shifts his balance, and strikes back at him!
Wu misses Stokely.
Wu nimbly swivels out of the path of Stokely's attack.
Wu is knocked to the ground by Stokely's mighty bash!
Stokely dodges Wu's attack.
Wu's fine punch wounds Stokely.

< 498h/498H 159v/159V Pos: standing >
Casting: earthen maul 

< 498h/498H 159v/159V Pos: standing >
You complete your spell...
[Damage: 169 ] You cause the earth to lash out at your opponent!
As the ceiling begins to buckle under the stress, you realize this may not have beenyou causes the ground to reach up in a fist!

< 498h/498H 159v/159V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.

< 498h/498H 159v/159V Pos: standing >
Your group consists of ( 2/20):
( Head)   433/455   hit,  111/113  move Wu
(Front)   498/498   hit,  159/159  move Physis

< 498h/498H 159v/159V Pos: standing >
You start chanting...

< 498h/498H 159v/159V Pos: standing >
Stokely dodges Wu's attack.
Wu's fine punch wounds Stokely.
Stokely dodges Wu's attack.

< 498h/498H 159v/159V Pos: standing >
Casting: earthen maul 
Stokely's decent punch strikes Wu.
Stokely's decent punch strikes Wu.
Stokely's decent punch strikes Wu.

< 498h/498H 159v/159V Pos: standing >
You complete your spell...
[Damage: 84 ] You cause the earth to lash out at your opponent!
As the ceiling begins to buckle under the stress, you realize this may not have beenyou causes the ground to reach up in a fist!

< 498h/498H 159v/159V Pos: standing >
You start chanting...

< 498h/498H 159v/159V Pos: standing >
Casting: earthen maul 
Wu misses Stokely.
Wu misses Stokely.
Wu misses Stokely.
Wu stops sitting around and gets to his knees.

< 498h/498H 159v/159V Pos: standing >
Wu's leap knocks into Stokely, sending him slightly off balance...

< 498h/498H 159v/159V Pos: standing >
You complete your spell...
[Damage: 87 ] You cause the earth to lash out at your opponent!
As the ceiling begins to buckle under the stress, you realize this may not have beenyou causes the ground to reach up in a fist!

< 498h/498H 159v/159V Pos: standing >
Stokely's punch strikes Wu hard.
Stokely's decent punch strikes Wu.

< 498h/498H 159v/159V Pos: standing >
You start chanting...

< 498h/498H 159v/159V Pos: standing >
Casting: earthen maul 

< 498h/498H 159v/159V Pos: standing >
Wu's punch wounds Stokely.
Wu's punch wounds Stokely.
Wu's punch wounds Stokely.
Wu's punch strikes Stokely.
Wu's fine punch wounds Stokely.

< 498h/498H 159v/159V Pos: standing >
You complete your spell...
[Damage: 86 ] You cause the earth to lash out at your opponent!
As the ceiling begins to buckle under the stress, you realize this may not have beenyou causes the ground to reach up in a fist!

< 498h/498H 159v/159V Pos: standing >
Wu arches around Stokely's blow, and deals a brutal counterattack!
Wu's punch wounds Stokely.
Stokely misses Wu.
Stokely's decent punch strikes Wu.

< 498h/498H 159v/159V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.

< 498h/498H 159v/159V Pos: standing >
Stokely clambers to his feet.

< 498h/498H 159v/159V Pos: standing >
You start chanting...

< 498h/498H 159v/159V Pos: standing >
Wu's decent punch wounds Stokely.
Wu misses Stokely.
Stokely dodges Wu's attack.
Wu misses Stokely.

< 498h/498H 159v/159V Pos: standing >
Casting: spore cloud 

< 498h/498H 159v/159V Pos: standing >
You complete your spell...
[Damage: 48 ] Sickly spores impale Stokely causing her to writhe in pain!

< 498h/498H 159v/159V Pos: standing >
Stokely's decent punch strikes Wu.
Stokely's decent punch strikes Wu.
Wu nimbly swivels out of the path of Stokely's attack.
Wu's eyes roll as Stokely plants a foot in his face.

< 498h/498H 159v/159V Pos: standing >
Wu settles to his knees.

< 498h/498H 159v/159V Pos: standing >
An Old Tavern
Obvious exits: -South
Wu  Mutinous Legions (Human)(medium) crouches in mid-air here, fighting Stokely.(Gold Aura)
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.
Stokely stands here, fighting Wu.

< 498h/498H 159v/159V Pos: standing >
Wu, in a show of awesome skill, tackles the ground with his head.

< 498h/498H 159v/159V Pos: standing >
Wu's decent punch wounds Stokely.
Wu misses Stokely.
Wu's fine punch strikes Stokely.

< 498h/498H 159v/159V Pos: standing >
You feel nature's energy flow into your 8th circle of knowledge.

< 498h/498H 159v/159V Pos: standing >
A swarm of insects enters from the south.

< 498h/498H 159v/159V Pos: standing >
A Troll snaps into visibility.
A Troll leaps at Wu only to realize he is down already.

< 498h/498H 159v/159V Pos: standing >
A Troll's impressive slash strikes Wu.
A Troll's impressive pierce strikes Wu.
A Goblin snaps into visibility.
A Goblin leaps at Wu only to realize he is down already.
You start chanting...

< 498h/498H 159v/159V Pos: standing >
A Goblin's pierce strikes Wu.
A Goblin's impressive slash strikes Wu.
A Goblin's fine pierce strikes Wu.

< 498h/498H 159v/159V Pos: standing >
Stokely's punch strikes Wu.
Stokely's decent punch strikes Wu hard.
Stokely's decent punch strikes Wu hard.

< 498h/498H 159v/159V Pos: standing >
Casting: cyclone 

< 498h/498H 159v/159V Pos: standing >
You complete your spell...
[Damage: 53 ] The cyclone whirls and rips about, sending Stokely reeling!

< 498h/498H 159v/159V Pos: standing >
A swarm of insects starts casting an offensive spell.

< 498h/498H 159v/159V Pos: standing >
A Githyanki snaps into visibility.
Tiny explosions wrack Wu's body with pain!
Wu's pair of shark-skin gloves of dexterity cracks as the tortured body writhes!
Wu misses Stokely.
Wu misses Stokely.
Wu misses Stokely.

< 498h/498H 159v/159V Pos: standing >
A Drow Elf snaps into visibility.

< 498h/498H 159v/159V Pos: standing >
You start chanting...

< 498h/498H 159v/159V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'agsplnuahz'
Ghostly hands appear before Wu, close around his neck and begin to squeeze!
Wu gasps for air as a pair of ghostly hands tighten around his throat!
A Goblin snaps into visibility.
A Goblin's impressive pierce enshrouds Wu in a mist of blood.
A Goblin's slash causes Wu to grimace in pain.
A Goblin's fine pierce critically injures Wu.
Wu is mortally wounded, and will die soon, if not aided.

< 498h/498H 159v/159V Pos: standing >
Wu gasps for air as a pair of ghostly hands tighten around his throat!
Wu's some beautiful gold shoes was completely destroyed by the massive blow!
Wu is dead! R.I.P.