The death of [39 Pyrokinetic] Skir -=Celestial Sigil=- (Githzerai)

in Amid a Jumble of Rocks and Boulders

from the perspective of [40 Thief] Rex *-* Warlords *-* (Goblin)

<worn as a badge>    a crystal shard [poor] (humming)
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       a troll-skin eyepatch
<worn in ear>        a wad of spawn goo [superior] (magic) (humming) [88%]
<worn in ear>        a butterfly earring of regeneration (magic) (glowing)
<worn on face>       a lithixl beak [87%]
<worn around neck>   a necklace of dancing shadows of dexterity (magic) [84%]
<worn around neck>   an amulet of petrified dragon eyes
<worn on body>       Lobos' leather coat [superior] (magic)
<worn about body>    a deep hooded cloak of sorrow
<worn as quiver>     a pantherhide quiver [superior] (magic) (glowing) [83%]
<worn about waist>   a black leather belt embossed with a silver cresent moon
<worn on belt buckle>an ankylosaur tail club [superior] (magic) (glowing)
<worn on arms>       a set of jagged blood crystal arm plates (magic) [78%]
<worn around wrist>  a chain-linked raider's bracelet with a strange red stone
<worn around wrist>  a bowman's adamantium wristband [superior] (magic)
<worn on hands>      some razor-knuckled blood crystal gloves of damage (magic)
<worn on finger>     a tarnished bronze ring of health (glowing) [81%]
<worn on finger>     an obsidian circle (magic)
<primary weapon>     a shortsword named 'Narggle's Star' with a strange black stone (magic)
<secondary weapon>   a slimy troglodyte claw [superior] with a strange black stone (magic)
<worn on legs>       some blue-tinted chainmail leggings
<worn on feet>       some spurred blood crystal boots (magic)

Your guild gained prestige!
You have gained 98 epic points.
A look of horror and a silent scream are a Githzerai's last actions in this world.
A Githzerai stops following a Githzerai.
Vezz's face flushes white for a moment.

< 652h/652H 214v/217V Pos: sitting >
Fraglo leaves east.

< 652h/652H 215v/217V Pos: sitting >
Norc enters from the east.
An air elemental enters from the east.

< 652h/652H 217v/217V Pos: sitting >

< 652h/652H 217v/217V Pos: sitting >

< 652h/652H 217v/217V Pos: sitting >
Nul leaves east.
Vezz leaves east.
Dozz leaves east.
Kaene leaves east.

< 652h/652H 217v/217V Pos: sitting >

< 652h/652H 217v/217V Pos: sitting >
Norc leaves east.
An air elemental leaves east.

< 652h/652H 217v/217V Pos: sitting >

< 652h/652H 217v/217V Pos: sitting >
Tiu leaves east.

< 652h/652H 217v/217V Pos: sitting >

< 652h/652H 217v/217V Pos: sitting >

< 652h/652H 217v/217V Pos: sitting >
Maybe you should get on your feet first?

< 652h/652H 217v/217V Pos: sitting >
You clamber to your feet.

< 652h/652H 217v/217V Pos: standing >
You are already standing.

< 652h/652H 217v/217V Pos: standing >
Hall of the Titans
Obvious exits: -East 
A few drops of fresh blood are scattered around the area.
A few coins lie scattered here.
The corpse of a Githzerai is lying here.
[2] The corpse of a Titan lord is lying here.

< 652h/652H 217v/217V Pos: standing >

<map>
Zone: Ny'Neth.
Room: Hall of the Titans
</map>

<map>
Zone: Ny'Neth.
Room: Hall of the Titans
</map>
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East  -South -West 
A small pile of coins lies here.
A few drops of fresh blood are scattered around the area.
*Kaene  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Dozz  *-* Warlords *-* (Drider)(large) stands in mid-air here.(Red Aura)
Vezz  *-* Warlords *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ril  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.

< 652h/652H 216v/217V Pos: standing >

< 652h/652H 216v/217V Pos: standing >
Trip who?

< 652h/652H 216v/217V Pos: standing >
You quickly scan the area.
An air elemental who is close by to your north.
Norc who is close by to your north.
An air elemental who is not far off to your north.
Tiu who is not far off to your south.
Zlo who is a brief walk away to your south.

< 652h/652H 216v/217V Pos: standing >

< 652h/652H 216v/217V Pos: standing >

< 652h/652H 216v/217V Pos: standing >
Nul leaves south.
Fraglo leaves south.
You follow Nul.


<map>
Zone: Ny'Neth.
Room: Hall of the Titans
</map>

<map>
Zone: Ny'Neth.
Room: Hall of the Titans
</map>
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South
A few coins lie scattered here.
Puddles of fresh blood cover the ground.
*Ril  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Zlo  *-* Warlords *-* (Drow Elf)(medium) stands, floating here.(Red Aura)
A globe of darkness floats near Zlo's head.
Vezz enters from the north.
Dozz skitters in from the north.
Kaene enters from the north.

< 652h/652H 215v/217V Pos: standing >
Zlo leaves north.

< 652h/652H 215v/217V Pos: standing >

< 652h/652H 215v/217V Pos: standing >

< 652h/652H 217v/217V Pos: standing >
You quickly scan the area.
An air elemental who is close by to your north.
Norc who is close by to your north.
Zlo who is close by to your north.
An air elemental who is a brief walk away to your north.
Tiu who is rather far off to your south.
A Halfling who is in the distance to your south.
A Githzerai who is in the distance to your south.
An earth elemental who is in the distance to your south.
An earth elemental who is in the distance to your south.

< 652h/652H 217v/217V Pos: standing >
Nul leaves south.
Fraglo leaves south.
You follow Nul.


<map>
Zone: Ny'Neth.
Room: Hall of the Titans
</map>

<map>
Zone: Ny'Neth.
Room: Hall of the Titans
</map>
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East  -South -West 
A few coins lie scattered here.
Puddles of fresh blood cover the ground.
*Ril  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Vezz enters from the north.
Dozz skitters in from the north.
Kaene enters from the north.

< 652h/652H 216v/217V Pos: standing >

< 652h/652H 216v/217V Pos: standing >
Nul leaves south.
Fraglo leaves south.
Ril sneaks south.
You follow Nul.


<map>
Zone: Ny'Neth.
Room: Hall of the Titans
</map>

<map>
Zone: Ny'Neth.
Room: Hall of the Titans
</map>
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South
A few coins lie scattered here.
Fresh blood covers everything in the area.
*Ril  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Vezz enters from the north.
Dozz skitters in from the north.
Kaene enters from the north.

< 652h/652H 215v/217V Pos: standing >

< 652h/652H 215v/217V Pos: standing >
Nul leaves south.
Fraglo leaves south.
You follow Nul.


<map>
Zone: Ny'Neth.
Room: Before the Hall of Titans
</map>

<map>
Zone: Ny'Neth.
Room: Before the Hall of Titans
</map>
You feel uneasy with so many Evil players in Ny'Neth.
Before the Hall of Titans
   This small connecting room seems to have only one visible doorway, to the
north.  Beyond the huge door strange thumping sounds can be heard, as well
as the muffled crackle of lightning.  A glowing zigzag pattern has
been inscribed into the surface of the door with some kind of magical
binding.  The pattern seems to pulse and flicker of its own accord, and
a strange out of place rock on the western wall occasionally reflects
a glint of it light.
Obvious exits: -North -South -West 
A few coins lie scattered here.
A few drops of fresh blood are scattered around the area.
[2] The corpse of a Titan berzerker is lying here.
[3] The corpse of a Titan juggernaut is lying here.
The corpse of a Titan warlord is lying here.
The corpse of a Halfling is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Barbarian is lying here.
The corpse of a Githzerai is lying here.
*Ril  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Vezz enters from the north.
Dozz skitters in from the north.
Kaene enters from the north.

< 652h/652H 214v/217V Pos: standing >

< 652h/652H 215v/217V Pos: standing >
Trip who?
Nul leaves south.
Fraglo leaves south.
Ril sneaks south.
You follow Nul.


<map>
Zone: Ny'Neth.
Room: Amid a Jumble of Rocks and Boulders
</map>

<map>
Zone: Ny'Neth.
Room: Amid a Jumble of Rocks and Boulders
</map>
You feel uneasy with so many Evil players in Ny'Neth.
Amid a Jumble of Rocks and Boulders
   Here in the northwest corner, one of the giant boulders seems to have
tumbled down the pile and smashed into the northern wall.  The impact seems
to have revealed some sort of panel, as a long smooth crack can be seen
running vertically down the wall.  A tiny hole can be seen alongside the
crack, hardly noticeable.
Obvious exits: -North -East  -South
A few coins lie scattered here.
Fresh blood covers everything in the area.
The corpse of a Githzerai is lying here.
The corpse of a Centaur is lying here.
*Ril  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Vezz enters from the north.
Dozz skitters in from the north.
Kaene enters from the north.

< 652h/652H 215v/217V Pos: standing >
Trip who?
Tiu enters from the south.

< 652h/652H 216v/217V Pos: standing >
Nul leaves south.
Fraglo leaves south.
Ril sneaks south.
You follow Nul.


<map>
Zone: Ny'Neth.
Room: Amid a Jumble of Rocks and Boulders
</map>

<map>
Zone: Ny'Neth.
Room: Amid a Jumble of Rocks and Boulders
</map>
You feel uneasy with so many Evil players in Ny'Neth.
Amid a Jumble of Rocks and Boulders
   This is the center of the chambers western wall.  Here the floor is nearly
visible between some of the larger rocks, making this part of the chamber
probably the most shallow with stones.  A pair of huge boulders to the
south prevent passage in that direction, although the corner of the chamber
can be easily reached to the north.  It seems as though there might be some
subtle movement goin on beneath some of the rocks here.
Obvious exits: -North -East 
A small pile of coins lies here.
Puddles of fresh blood cover the ground.
*Ril  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Sylvist  *-* Warlords *-* (Drider)(large) stands in mid-air here.(Red Aura)
A Githzerai (medium)  -=Celestial Sigil=- stands in mid-air here, fighting an earth elemental.(Gold Aura)
An earth elemental stands here, fighting a Githzerai. (Minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Vezz enters from the north.
Tiu enters from the north.
Dozz skitters in from the north.
Kaene enters from the north.
A Githzerai attempts to flee.
A Githzerai leaves north.

< 652h/652H 216v/217V Pos: standing >
Trip who?

< 652h/652H 216v/217V Pos: standing >
Trip who?

< 652h/652H 216v/217V Pos: standing >
Trip who?

< 652h/652H 216v/217V Pos: standing >
A Barbarian enters from the east.

< 652h/652H 216v/217V Pos: standing >
A Barbarian makes a futile attempt to bash Dozz, but he is simply immovable.

< 652h/652H 216v/217V Pos: standing >
A Halfling sneaks in from the north.

< 652h/652H 216v/217V Pos: standing >
Fraglo leaves north.

< 652h/652H 216v/217V Pos: standing >
Dozz suddenly attacks a Barbarian!
Dozz's fine pierce grazes a Barbarian.

< 652h/652H 216v/217V Pos: standing >
Kaene snaps into visibility.
Kaene places a slimy troglodyte claw [superior] with a strange black stone in the back of a Barbarian, resulting in some strange noises and some blood.
Trip who?

< 652h/652H 216v/217V Pos: standing >
A Halfling sneaks north.
A Barbarian clambers to his feet.

< 652h/652H 216v/217V Pos: standing >
Vezz's face flushes white for a moment.
Ril starts casting a spell.

< 652h/652H 216v/217V Pos: standing >
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Norc enters from the north.
An air elemental enters from the north.

< 652h/652H 216v/217V Pos: standing >
Trip who?

< 652h/652H 216v/217V Pos: standing >
Ril completes her spell...
Ril utters the words 'pzaruio garzz'
Upon Ril's touch a soft glow flows from her hands and surrounds Dozz.
A Barbarian parries Kaene's lunge at him.
A Barbarian deflects Kaene's blow and strikes back at him!
A Barbarian suddenly appears a bit confused!
Kaene snaps into visibility.
A Barbarian's decent slash grazes Kaene.
Kaene's impressive slash wounds a Barbarian.
Kaene's slash wounds a Barbarian.
Kaene tackles a Barbarian square in the chest knocking the wind out of him!
Nul snaps into visibility.
Nul places a silver dirk dubbed 'Extinction' in the back of a Barbarian, resulting in some strange noises and some blood.

< 652h/652H 216v/217V Pos: standing >

< 652h/652H 216v/217V Pos: standing >

<map>
Zone: Ny'Neth.
Room: Amid a Jumble of Rocks and Boulders
</map>

<map>
Zone: Ny'Neth.
Room: Amid a Jumble of Rocks and Boulders
</map>
You feel uneasy with so many Evil players in Ny'Neth.
Amid a Jumble of Rocks and Boulders
   Here in the northwest corner, one of the giant boulders seems to have
tumbled down the pile and smashed into the northern wall.  The impact seems
to have revealed some sort of panel, as a long smooth crack can be seen
running vertically down the wall.  A tiny hole can be seen alongside the
crack, hardly noticeable.
Obvious exits: -North -East  -South
Fresh blood covers everything in the area.
A few coins lie scattered here.
The corpse of a Githzerai is lying here.
The corpse of a Centaur is lying here.
Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)

< 652h/652H 215v/217V Pos: standing >
Trip who?

< 652h/652H 215v/217V Pos: standing >
Fraglo leaves east.

< 652h/652H 216v/217V Pos: standing >
You quickly scan the area.
Fraglo who is close by to your east.
A Githzerai who is close by to your east.
An air elemental who is close by to your south.
Norc who is close by to your south.
Zlo who is close by to your south.
Zlo who is close by to your south.
Zlo who is close by to your south.
Zlo who is close by to your south.
Zlo who is close by to your south.
Kaene who is close by to your south.
Dozz who is close by to your south.
Tiu who is close by to your south.
Vezz who is close by to your south.
Ril who is close by to your south.
Sylvist who is close by to your south.

< 652h/652H 217v/217V Pos: standing >

< 652h/652H 217v/217V Pos: standing >

< 652h/652H 217v/217V Pos: standing >

<map>
Zone: Ny'Neth.
Room: Amid a Jumble of Rocks and Boulders
</map>

<map>
Zone: Ny'Neth.
Room: Amid a Jumble of Rocks and Boulders
</map>
You feel uneasy with so many Evil players in Ny'Neth.
Amid a Jumble of Rocks and Boulders
   Here the sloping pile of boulders has reached the northern wall.  To
both the east and west the rocks slope downward, nearly reaching the floor
in both the northeast and northwest corners of the chamber.  One of the rocks
to the west seems to be different somehow, as it juts into the wall at a
funny angle.
Obvious exits: -East  -South -West 
Fresh blood splatters cover the area.
Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here, fighting a Githzerai.(Red Aura)
A Githzerai (medium)  -=Celestial Sigil=- stands in mid-air here, fighting Fraglo.(Gold Aura)

< 652h/652H 216v/217V Pos: standing >

< 652h/652H 216v/217V Pos: standing >
You do an amazing maneuver, tripping a Githzerai.

< 652h/652H 216v/217V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai ass EP:  few wounds >
 Fraglo parries a Githzerai's lunge at her.
A Githzerai misses Fraglo.

< 652h/652H 216v/217V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai ass EP:  few wounds >
 Fraglo attempts to flee.
Fraglo leaves west.

< 652h/652H 216v/217V Pos: standing >
<Fraglo enters from the west.

< 652h/652H 216v/217V Pos: standing >
<A Githzerai's blood splatters as it hits the ground.
Fraglo places a slimy troglodyte claw [superior] with a strange black stone in the back of a Githzerai, resulting in some strange noises and some blood.
Fraglo places a slimy troglodyte claw [superior] in the back of a Githzerai, resulting in some strange noises and some blood.

< 652h/652H 216v/217V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai ass EP:  nasty wounds >
 [Damage: 19 ] Your slash strikes a Githzerai.
[Damage: 20 ] Your powerful slash strikes a Githzerai hard.

< 652h/652H 216v/217V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai ass EP:  nasty wounds >
 Fraglo attempts to flee.
Fraglo leaves east.

< 652h/652H 216v/217V Pos: standing >
<
< 652h/652H 216v/217V Pos: standing >
<Fraglo enters from the east.
A Githzerai clambers to his feet.

< 652h/652H 216v/217V Pos: standing >
<Fraglo places a slimy troglodyte claw [superior] with a strange black stone in the back of a Githzerai, resulting in some strange noises and some blood.
With a swift tug Fraglo wrenches the weapon free, ramming it into a Githzerai's spine!
Fraglo places a slimy troglodyte claw [superior] with a strange black stone in the back of a Githzerai, resulting in some strange noises and some blood.
Fraglo places a slimy troglodyte claw [superior] in the back of a Githzerai, resulting in some strange noises and some blood.

< 652h/652H 216v/217V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sta EP:  awful >
 A Githzerai says 'baj'

< 652h/652H 216v/217V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sta EP:  awful >
 A Githzerai's wound gushes blood all over the surrounding area.
A Githzerai dodges your futile attack.
You miss a Githzerai.
A Githzerai attempts to flee.
A Githzerai leaves west.

< 652h/652H 216v/217V Pos: standing >
A Githzerai enters from the west.

< 652h/652H 216v/217V Pos: standing >
A Githzerai leaves east.

< 652h/652H 217v/217V Pos: standing >
Fraglo leaves west.

< 652h/652H 217v/217V Pos: standing >
Fraglo enters from the west.

< 652h/652H 217v/217V Pos: standing >
Fraglo leaves east.

< 652h/652H 217v/217V Pos: standing >
Trip who?

< 652h/652H 217v/217V Pos: standing >
Trip who?

< 652h/652H 217v/217V Pos: standing >
Trip who?
Nul enters from the south.
Nul drops some platinum coins.
Dozz skitters in from the south.
Kaene enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.

< 652h/652H 217v/217V Pos: standing >

<map>
Zone: Ny'Neth.
Room: Amid a Jumble of Rocks and Boulders
</map>

<map>
Zone: Ny'Neth.
Room: Amid a Jumble of Rocks and Boulders
</map>
You feel uneasy with so many Evil players in Ny'Neth.
Amid a Jumble of Rocks and Boulders
   This is the northeast corner of the rectangular chamber.  Directly to the
southwest the apex of the boulder pile is visible in the center of the room.
The footing here is especially precarious, as some of the smaller rocks have
ended up here at the corner of the pile, and constantly shift underfoot.
Obvious exits: -South -West 
Puddles of fresh blood cover the ground.
Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Tiu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Tiu's head.

< 652h/652H 216v/217V Pos: standing >
Trip who?
Fraglo leaves south.

< 652h/652H 216v/217V Pos: standing >
Tiu leaves south.

< 652h/652H 216v/217V Pos: standing >

<map>
Zone: Ny'Neth.
Room: Amid a Jumble of Rocks and Boulders
</map>

<map>
Zone: Ny'Neth.
Room: Amid a Jumble of Rocks and Boulders
</map>
You feel uneasy with so many Evil players in Ny'Neth.
Amid a Jumble of Rocks and Boulders
   This is the center of the chambers eastern wall.  Here the floor is nearly
visible between some of the larger rocks, making this part of the chamber
probably the most shallow with stones.  A pair of huge boulders to the
south prevent passage in that direction, although the corner of the chamber
can be easily reached to the north.  It seems as though there might be some
subtle movement goin on beneath some of the rocks here.
Obvious exits: -North -West 
Fresh blood covers everything in the area.
A small pile of coins lies here.
Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)

< 652h/652H 215v/217V Pos: standing >
Amid a Jumble of Rocks and Boulders
Obvious exits: -North -West 
Fresh blood covers everything in the area.
A small pile of coins lies here.
Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)

< 652h/652H 215v/217V Pos: standing >
Fraglo leaves west.

< 652h/652H 215v/217V Pos: standing >
Alas, you cannot go that way. . . .

< 652h/652H 217v/217V Pos: standing >
Nul enters from the north.
Nul drops some platinum coins.
Dozz skitters in from the north.
Kaene enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.

< 652h/652H 217v/217V Pos: standing >

<map>
Zone: Ny'Neth.
Room: Amid a Jumble of Rocks and Boulders
</map>

<map>
Zone: Ny'Neth.
Room: Amid a Jumble of Rocks and Boulders
</map>
You feel uneasy with so many Evil players in Ny'Neth.
Amid a Jumble of Rocks and Boulders
   This is the center of a chamber piled haphazardly with boulders.  Some
of them have smooth edges, as though they are the crumbled  remains of
some kind of formal construction stones.  The shape of the rocks, and the
random way they are assorted, has created a plethora of hiding places in,
on, and around the boulders.  The pile slopes downward toward the walls
of the chamber, a rather precarious journey.
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
A small pile of coins lies here.
Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)

< 652h/652H 216v/217V Pos: standing >
Trip who?

< 652h/652H 216v/217V Pos: standing >
Fraglo leaves south.

< 652h/652H 216v/217V Pos: standing >

< 652h/652H 216v/217V Pos: standing >
You quickly scan the area.
Zlo who is close by to your east.
Zlo who is close by to your east.
Zlo who is close by to your east.
Zlo who is close by to your east.
Zlo who is close by to your east.
Kaene who is close by to your east.
Dozz who is close by to your east.
Nul who is close by to your east.
Fraglo who is close by to your south.
Tiu who is close by to your south.
A Githzerai who is close by to your south.
An air elemental who is close by to your west.
Norc who is close by to your west.
An earth elemental who is close by to your west.
An earth elemental who is close by to your west.

< 652h/652H 216v/217V Pos: standing >
Nul enters from the east.
Nul drops some platinum coins.
Dozz skitters in from the east.
Kaene enters from the east.
Zlo enters from the east.
Zlo enters from the east.
Zlo enters from the east.
Zlo enters from the east.
Zlo enters from the east.

< 652h/652H 216v/217V Pos: standing >

< 652h/652H 216v/217V Pos: standing >
Ril starts casting a spell.

< 652h/652H 216v/217V Pos: standing >

<map>
Zone: Ny'Neth.
Room: Amid a Jumble of Rocks and Boulders
</map>

<map>
Zone: Ny'Neth.
Room: Amid a Jumble of Rocks and Boulders
</map>
You feel uneasy with so many Evil players in Ny'Neth.
Amid a Jumble of Rocks and Boulders
   This is the southern slope of a chamber piled high with boulders.  The
center of the chamber lies to the north, where the rockpile seems to reach
its apex.  Unusually large stones block off the corners of the room directly
east and west, making passage there impossible.  Shadows envelope the places
between and under the rocks, making the are a perfect place to hide and lie
in wait for a confused victim.
Obvious exits: -North
Fresh blood covers everything in the area.
The corpse of a Grey Elf is lying here.
A small chunk of ivory has been dropped here.
a fragment of a soul lies here. (humming) (illuminating)
[12] A razor sharp shard of volcanic stone.
A steaming pile of horse droppings is here.
Fraglo  *-* Warlords *-* (Troll)(large) stands in mid-air here, fighting a Githzerai.(Red Aura)
Tiu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here, fighting a Githzerai.(Red Aura)
A globe of darkness floats near Tiu's head.
A Githzerai (medium)  -=Celestial Sigil=- sits in mid-air here, fighting Tiu.(Gold Aura)

< 652h/652H 215v/217V Pos: standing >
A Githzerai is already on the ground!
But hey you try anyways and you fall on yer ass!

< 652h/652H 215v/217V Pos: sitting >
< T: Tiu TP: sta TC:excellent E: A Githzerai sit EP:  awful >
 Nul enters from the north.
Nul drops some platinum coins.
Dozz skitters in from the north.
Kaene enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.

< 652h/652H 215v/217V Pos: sitting >
< T: Tiu TP: sta TC:excellent E: A Githzerai sit EP:  awful >
 
< 652h/652H 215v/217V Pos: sitting >
< T: Tiu TP: sta TC:excellent E: A Githzerai sit EP:  awful >
 Tiu's crush seriously wounds a Githzerai.
Tiu's fine crush seriously wounds a Githzerai.

< 652h/652H 215v/217V Pos: sitting >
< T: Tiu TP: sta TC:excellent E: A Githzerai sit EP:  awful >
 Zlo gives an order to his followers.

< 652h/652H 215v/217V Pos: sitting >
< T: Tiu TP: sta TC:excellent E: A Githzerai sit EP:  awful >
 Nul snaps into visibility.
Nul places a silver dirk dubbed 'Extinction' in the back of a Githzerai, resulting in some strange noises and some blood.

< 652h/652H 215v/217V Pos: sitting >
< T: Tiu TP: sta TC:excellent E: A Githzerai sit EP:  awful >
 Fraglo's impressive pierce hits a Githzerai.
A Githzerai's dwarven-made adamantium amulet was completely destroyed by the massive blow!
A Githzerai's girdle lined with fur was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!